Daily update on 20230413 by nitload youmu

This commit is contained in:
Nitload
2023-04-13 01:37:16 +08:00
parent 2e1b0fe351
commit de494a35e6
45 changed files with 294 additions and 206 deletions
+5
View File
@@ -19,5 +19,10 @@ namespace StgSharp.Control
GameTimeLine._currentPool.geometryContainer.Add(geo);
}
}
public static void Geometry(IGeometry geometry)
{
GameTimeLine._currentPool.geometryContainer.Add(geometry);
}
}
}
@@ -1,31 +0,0 @@
using System;
using System.Collections.Generic;
using System.Text;
namespace StgSharp.Control
{
public abstract class BlockOperation : INode<BlockOperation>
{
private ContainerNode<BlockOperation> _id;
ContainerNode<BlockOperation> INode<BlockOperation>.ID => _id;
void INode<BlockOperation>.setID(ContainerNode<BlockOperation> id)
{
if (_id == default)
{
_id = id;
}
else
{
throw new InvalidOperationException("Cannot set ID twice!");
}
}
public abstract void OnUpdating();
}
}
@@ -9,9 +9,8 @@ namespace StgSharp.Control
{
internal static Pool _currentPool;
internal static LinkedList<Pool> allPool;
public static Counter<uint> tickCounter
= new Counter<uint>(0,1,1);
internal static BlockOperation currentOperation;
public static Counter<uint> tickCounter = new Counter<uint>(0,1,1);
internal static TimelineBlock currentOperation;
private static bool isPaused;
internal static void OnRender()
@@ -0,0 +1,15 @@
using System;
using System.Collections.Generic;
using System.Text;
namespace StgSharp.Control
{
public abstract class TimelineBlock : INode<TimelineBlock>
{
private ContainerNode<TimelineBlock> _id;
public abstract void OnUpdating();
}
}