daily update on 20230408 by nitload youmu
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@@ -17,8 +17,8 @@ namespace StgSharp.Entities
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internal void InternalDieOperation(Pool home)
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{
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_dieBulletLauncher.Launch(Control.TimeLine.tickCounter, home._bulletContainer);
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_awardLauncher.Launch(Control.TimeLine.tickCounter, home._awardContainer);
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_dieBulletLauncher.Launch(Control.GameTimeLine.tickCounter, home._bulletContainer);
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_awardLauncher.Launch(Control.GameTimeLine.tickCounter, home._awardContainer);
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this._id.Remove();
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}
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