MVVM rebuild complete
This commit is contained in:
@@ -13,12 +13,17 @@ namespace StgSharp.Controls
|
||||
{
|
||||
private PlainGeometryMesh renderMesh;
|
||||
|
||||
public override ReadOnlySpan<vec4d> TextureBox
|
||||
public ReadOnlySpan<vec4d> TextureBox
|
||||
{
|
||||
get => renderMesh.TextureCoord;
|
||||
}
|
||||
|
||||
public override IEnumerator<PlainGeometryMesh> GetEnumerator()
|
||||
public vec2d Position { get ; set ; }
|
||||
public Rectangle BoundingBox { get ; set ; }
|
||||
|
||||
public bool IsEntity => true;
|
||||
|
||||
public IEnumerator<PlainGeometryMesh> GetEnumerator()
|
||||
{
|
||||
yield return renderMesh;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user