Daily update on 20250618-051714 by Nitload Youmu. Additional Message : Brief support to collection operation in EXPRESS. A collection type added in core lib and compilestack.
Signed-off-by: Nitload <YoumuLiu_NSI@whv0t.onmicrosoft.com>
This commit is contained in:
@@ -51,69 +51,26 @@ namespace StgSharp.PipeLine
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private static ConcurrentStack<PipelineScheduler> pipelineInWaiting
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= new ConcurrentStack<PipelineScheduler>();
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private static int _callingThread;
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private static SemaphoreSlim bpLock = new SemaphoreSlim( 0, 1 );
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private static SemaphoreSlim pipelineLock = new SemaphoreSlim( 0, 1 );
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/// <summary>
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/// <para> Only the following occasions of calling are valid: </para> <para> 1. no bp is
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/// running or the only bp is quitting. </para><para> 2. calling from the main thread or a
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/// thread the current bp is running on.</para>
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/// </summary>
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internal static bool IsValidCalling
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{
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get
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{
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if( ( NodeRunner.CurrentBlueprint == null ) || //no bp running at all
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( ( pipelineInWaiting.IsEmpty ) && ( NodeRunner.CurrentBlueprint.IsRunning ==
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false ) ) )
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{
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// a bp is quitting
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//in case no bp is running
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return true;
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}
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int? id = Task.CurrentId;
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if( id is null )
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{
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// in case calling from main thread and current running bp
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return _callingThread == Environment.CurrentManagedThreadId;
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}
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foreach( NodeRunner item in allAvailableTask )
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{
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if( item.Id == id )
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{
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//if calling from any bp running task
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return true;
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}
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}
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return false;
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}
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}
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public static void Run( PipelineScheduler blueprint )
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public static void Run( PipelineScheduler pipeline )
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{
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//Console.WriteLine();
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if( blueprint == null )
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if( pipeline == null )
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{
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return;
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}
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if( blueprint.IsRunning ) {
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if( pipeline.IsRunning ) {
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throw new InvalidOperationException( "Attempt to run a blueprint instance twice." );
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}
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if( IsValidCalling )
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{
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//Console.WriteLine("valid and run");
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if( InterruptAndRunNewBp( blueprint ) )
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{
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while( InterruptAndRunNewBp( NodeRunner.CurrentBlueprint ) ) { }
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}
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} else
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{
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bpLock.Wait();
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if( InterruptAndRunNewBp( blueprint ) )
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{
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while( InterruptAndRunNewBp( NodeRunner.CurrentBlueprint ) ) { }
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}
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bpLock.Release();
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if( !IsValidCalling() ) {
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pipelineLock.Wait();
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}
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if( InterruptAndRunNewPipeline( pipeline ) )
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{
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while( InterruptAndRunNewPipeline( NodeRunner.CurrentPipeline! ) ) { }
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}
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pipelineLock.Release();
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Interlocked.Exchange( ref _callingThread, -1 );
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}
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@@ -137,7 +94,10 @@ namespace StgSharp.PipeLine
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public static void Terminate()
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{
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cts.Cancel();
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NodeRunner.CurrentBlueprint.Terminate();
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if( NodeRunner.CurrentPipeline is null ) {
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return;
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}
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NodeRunner.CurrentPipeline.Terminate();
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foreach( NodeRunner task in allAvailableTask ) {
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task.Cts.Cancel();
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}
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@@ -147,26 +107,28 @@ namespace StgSharp.PipeLine
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pipelineInWaiting.Clear();
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}
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internal static bool InterruptAndRunNewBp( PipelineScheduler newBp )
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internal static bool InterruptAndRunNewPipeline( PipelineScheduler newPipeline )
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{
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ArgumentNullException.ThrowIfNull( newBp );
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if( ( newBp != NodeRunner.CurrentBlueprint ) && ( NodeRunner.CurrentBlueprint != null ) )
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ArgumentNullException.ThrowIfNull( newPipeline );
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if( ( newPipeline != NodeRunner.CurrentPipeline ) &&
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( NodeRunner.CurrentPipeline != null ) )
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{
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//if a running bp exists
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pipelineInWaiting.Push( NodeRunner.CurrentBlueprint );
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pipelineInWaiting.Push( NodeRunner.CurrentPipeline );
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}
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//load new bp to current bp
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Interlocked.Exchange( ref NodeRunner.CurrentBlueprint!, newBp );
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NodeRunner.CurrentPipeline = newPipeline;
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Interlocked.Exchange( ref _callingThread, Environment.CurrentManagedThreadId );
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//run beginning node to init it first.
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if( !NodeRunner.CurrentBlueprint.IsRunning )
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if( !NodeRunner.CurrentPipeline.IsRunning )
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{
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( NodeRunner.CurrentBlueprint.BeginLayer as BeginningNode )!.Run();
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( NodeRunner.CurrentPipeline.BeginLayer as BeginningNode )!.Run();
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}
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//refresh all tasks
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/*
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for( int i = 0; i < allAvailableTask.Length; i++ )
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{
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NodeRunner item = allAvailableTask[ i ];
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@@ -174,19 +136,64 @@ namespace StgSharp.PipeLine
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allAvailableTask[ i ] = NodeRunner.Run();
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}
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}
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/**/
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PipelineNode node;
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while( !cts.Token.IsCancellationRequested && NodeRunner.CurrentBlueprint
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.RequestNextNativeNode(
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out node ) )
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while( !cts.Token.IsCancellationRequested &&
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NodeRunner.CurrentPipeline.RequestNextMainThreadNode( out node ) )
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{
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node.Run();
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if( !NodeRunner.CurrentBlueprint.IsRunning )
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if( !NodeRunner.CurrentPipeline.IsRunning )
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{
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break;
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}
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}
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( NodeRunner.CurrentBlueprint.EndLayer as EndingNode )!.Run();
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return pipelineInWaiting.TryPeek( out NodeRunner.CurrentBlueprint );
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while( ( NodeRunner.CurrentPipeline != null ) &&
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NodeRunner.CurrentPipeline.IsRunning &&
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!cts.Token.IsCancellationRequested &&
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NodeRunner.CurrentPipeline!.RequestNexConcurrentNode( out node ) )
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{
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node.Run();
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if( !NodeRunner.CurrentPipeline!.IsRunning )
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{
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break;
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}
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}
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( NodeRunner.CurrentPipeline!.EndLayer as EndingNode )!.Run();
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bool isEmpty = pipelineInWaiting.TryPop( out PipelineScheduler? pipeline );
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NodeRunner.CurrentPipeline = pipeline!;
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return isEmpty;
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}
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/// <summary>
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/// <para> Only the following occasions of calling are valid: </para> <para>1. no bp is
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/// running or the only bp is quitting.</para><para>2. calling from the main thread or a
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/// thread the current bp is running on. </para>
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/// </summary>
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internal static bool IsValidCalling()
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{
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if( ( NodeRunner.CurrentPipeline == null ) || //no bp running at all
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( ( pipelineInWaiting.IsEmpty ) && ( NodeRunner.CurrentPipeline.IsRunning == false ) ) )
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{
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// a bp is quitting
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//in case no bp is running
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return true;
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}
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int? id = Task.CurrentId;
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if( id is null )
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{
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// in case calling from main thread and current running bp
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return _callingThread == Environment.CurrentManagedThreadId;
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}
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foreach( NodeRunner item in allAvailableTask )
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{
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if( item.Id == id )
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{
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//if calling from any bp running task
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return true;
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}
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}
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return false;
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}
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private static NodeRunner[] CreateBlueprintRunnerArray()
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@@ -200,7 +207,7 @@ namespace StgSharp.PipeLine
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internal class NodeRunner : CancellableTask
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{
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private static PipelineScheduler _current;
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private static volatile PipelineScheduler? _current;
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internal NodeRunner()
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: base()
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@@ -208,9 +215,10 @@ namespace StgSharp.PipeLine
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_startup = InternalRun;
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}
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internal static ref PipelineScheduler CurrentBlueprint
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internal static PipelineScheduler? CurrentPipeline
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{
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get => ref _current;
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get => _current;
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set => _current = value;
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}
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internal static NodeRunner Run()
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@@ -225,16 +233,14 @@ namespace StgSharp.PipeLine
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private static void InternalRun( CancellationToken token )
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{
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//Console.WriteLine("Task Begin");
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PipelineNode item;
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while( ( CurrentBlueprint != null ) && CurrentBlueprint.IsRunning && !token.IsCancellationRequested && CurrentBlueprint.RequestNexGlobalNode(
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out item ) )
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{
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//Console.WriteLine($"Get node of {item.Name}, going to run.");
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Console.WriteLine( $"Global thread {Environment.CurrentManagedThreadId} starts." );
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while( ( CurrentPipeline != null ) &&
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CurrentPipeline.IsRunning &&
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!token.IsCancellationRequested &&
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CurrentPipeline.RequestNexConcurrentNode( out item ) ) {
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item.Run();
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}
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//Console.WriteLine("Task Completed");
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}
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}//------------------------------------- End of Class ------------------------------------------
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