diff --git a/StgSharp.C/hash.c b/StgSharp.C/hash.c
index a4256a4d..c9ab3b06 100644
--- a/StgSharp.C/hash.c
+++ b/StgSharp.C/hash.c
@@ -15,7 +15,7 @@ INTERNAL int SSCDECL city_hash_simplify_sse(byte const *str, int const length)
for (; ptr < end; ptr += 4) {
hash = _mm_crc32_u32(hash, *(uint32_t *)ptr);
}
- for (; ptr < end; ptr++) {
+ for (; ptr < end; ptr++) {
hash = _mm_crc32_u16(hash, *ptr);
}
} else {
diff --git a/StgSharp.C/x64/Debug/StgSharp.C.Build.CppClean.log b/StgSharp.C/x64/Debug/StgSharp.C.Build.CppClean.log
index b7b69115..de590052 100644
--- a/StgSharp.C/x64/Debug/StgSharp.C.Build.CppClean.log
+++ b/StgSharp.C/x64/Debug/StgSharp.C.Build.CppClean.log
@@ -1,30 +1,25 @@
-d:\nitloadindustry\研究项目\1-flagship\th2020\projectfile\内核源代码\build\stgsharp.c.bsc
-d:\nitloadindustry\研究项目\1-flagship\th2020\projectfile\内核源代码\stgsharp.c\x64\debug\vc143.pdb
-d:\nitloadindustry\研究项目\1-flagship\th2020\projectfile\内核源代码\stgsharp.c\x64\debug\vc143.idb
-d:\nitloadindustry\研究项目\1-flagship\th2020\projectfile\内核源代码\stgsharp.c\x64\debug\stgsharpc.sbr
-d:\nitloadindustry\研究项目\1-flagship\th2020\projectfile\内核源代码\stgsharp.c\x64\debug\stgsharpc.obj
-d:\nitloadindustry\研究项目\1-flagship\th2020\projectfile\内核源代码\stgsharp.c\x64\debug\stgsharpc.cod
-d:\nitloadindustry\研究项目\1-flagship\th2020\projectfile\内核源代码\stgsharp.c\x64\debug\intrinsic.sbr
-d:\nitloadindustry\研究项目\1-flagship\th2020\projectfile\内核源代码\stgsharp.c\x64\debug\intrinsic.obj
-d:\nitloadindustry\研究项目\1-flagship\th2020\projectfile\内核源代码\stgsharp.c\x64\debug\intrinsic.cod
-d:\nitloadindustry\研究项目\1-flagship\th2020\projectfile\内核源代码\stgsharp.c\x64\debug\string.sbr
-d:\nitloadindustry\研究项目\1-flagship\th2020\projectfile\内核源代码\stgsharp.c\x64\debug\string.obj
-d:\nitloadindustry\研究项目\1-flagship\th2020\projectfile\内核源代码\stgsharp.c\x64\debug\string.cod
-d:\nitloadindustry\研究项目\1-flagship\th2020\projectfile\内核源代码\stgsharp.c\x64\debug\mat4.sbr
-d:\nitloadindustry\研究项目\1-flagship\th2020\projectfile\内核源代码\stgsharp.c\x64\debug\mat4.obj
-d:\nitloadindustry\研究项目\1-flagship\th2020\projectfile\内核源代码\stgsharp.c\x64\debug\mat4.cod
-d:\nitloadindustry\研究项目\1-flagship\th2020\projectfile\内核源代码\stgsharp.c\x64\debug\vector.sbr
-d:\nitloadindustry\研究项目\1-flagship\th2020\projectfile\内核源代码\stgsharp.c\x64\debug\vector.obj
-d:\nitloadindustry\研究项目\1-flagship\th2020\projectfile\内核源代码\stgsharp.c\x64\debug\vector.cod
-d:\nitloadindustry\研究项目\1-flagship\th2020\projectfile\内核源代码\stgsharp.c\x64\debug\hash.sbr
-d:\nitloadindustry\研究项目\1-flagship\th2020\projectfile\内核源代码\stgsharp.c\x64\debug\hash.obj
-d:\nitloadindustry\研究项目\1-flagship\th2020\projectfile\内核源代码\stgsharp.c\x64\debug\hash.cod
+c:\users\youmu\onedrive - msft\大学\毕业设计\graduationproject\build\stgsharp.c.bsc
d:\nitloadindustry\研究项目\1-flagship\th2020\projectfile\内核源代码\stgsharp.c\x64\debug\stb_image.sbr
d:\nitloadindustry\研究项目\1-flagship\th2020\projectfile\内核源代码\stgsharp.c\x64\debug\stb_image.obj
d:\nitloadindustry\研究项目\1-flagship\th2020\projectfile\内核源代码\stgsharp.c\x64\debug\stb_image.cod
d:\nitloadindustry\研究项目\1-flagship\th2020\projectfile\内核源代码\stgsharp.c\x64\debug\mat2.sbr
d:\nitloadindustry\研究项目\1-flagship\th2020\projectfile\内核源代码\stgsharp.c\x64\debug\mat2.obj
d:\nitloadindustry\研究项目\1-flagship\th2020\projectfile\内核源代码\stgsharp.c\x64\debug\mat2.cod
+d:\nitloadindustry\研究项目\1-flagship\th2020\projectfile\内核源代码\stgsharp.c\x64\debug\hash.sbr
+d:\nitloadindustry\研究项目\1-flagship\th2020\projectfile\内核源代码\stgsharp.c\x64\debug\hash.obj
+d:\nitloadindustry\研究项目\1-flagship\th2020\projectfile\内核源代码\stgsharp.c\x64\debug\hash.cod
+d:\nitloadindustry\研究项目\1-flagship\th2020\projectfile\内核源代码\stgsharp.c\x64\debug\string.sbr
+d:\nitloadindustry\研究项目\1-flagship\th2020\projectfile\内核源代码\stgsharp.c\x64\debug\string.obj
+d:\nitloadindustry\研究项目\1-flagship\th2020\projectfile\内核源代码\stgsharp.c\x64\debug\string.cod
+d:\nitloadindustry\研究项目\1-flagship\th2020\projectfile\内核源代码\stgsharp.c\x64\debug\mat4.sbr
+d:\nitloadindustry\研究项目\1-flagship\th2020\projectfile\内核源代码\stgsharp.c\x64\debug\mat4.obj
+d:\nitloadindustry\研究项目\1-flagship\th2020\projectfile\内核源代码\stgsharp.c\x64\debug\mat4.cod
+d:\nitloadindustry\研究项目\1-flagship\th2020\projectfile\内核源代码\stgsharp.c\x64\debug\stgsharpc.sbr
+d:\nitloadindustry\研究项目\1-flagship\th2020\projectfile\内核源代码\stgsharp.c\x64\debug\stgsharpc.obj
+d:\nitloadindustry\研究项目\1-flagship\th2020\projectfile\内核源代码\stgsharp.c\x64\debug\stgsharpc.cod
+d:\nitloadindustry\研究项目\1-flagship\th2020\projectfile\内核源代码\stgsharp.c\x64\debug\vector.sbr
+d:\nitloadindustry\研究项目\1-flagship\th2020\projectfile\内核源代码\stgsharp.c\x64\debug\vector.obj
+d:\nitloadindustry\研究项目\1-flagship\th2020\projectfile\内核源代码\stgsharp.c\x64\debug\vector.cod
d:\nitloadindustry\研究项目\1-flagship\th2020\projectfile\内核源代码\stgsharp.c\x64\debug\mat3.sbr
d:\nitloadindustry\研究项目\1-flagship\th2020\projectfile\内核源代码\stgsharp.c\x64\debug\mat3.obj
d:\nitloadindustry\研究项目\1-flagship\th2020\projectfile\内核源代码\stgsharp.c\x64\debug\mat3.cod
@@ -34,18 +29,23 @@ d:\nitloadindustry\研究项目\1-flagship\th2020\projectfile\内核源代码\st
d:\nitloadindustry\研究项目\1-flagship\th2020\projectfile\内核源代码\stgsharp.c\x64\debug\dllmain.sbr
d:\nitloadindustry\研究项目\1-flagship\th2020\projectfile\内核源代码\stgsharp.c\x64\debug\dllmain.obj
d:\nitloadindustry\研究项目\1-flagship\th2020\projectfile\内核源代码\stgsharp.c\x64\debug\dllmain.cod
-d:\nitloadindustry\研究项目\1-flagship\th2020\projectfile\内核源代码\build\stgsharp.c.dll
-d:\nitloadindustry\研究项目\1-flagship\th2020\projectfile\内核源代码\build\stgsharp.c.pdb
-d:\nitloadindustry\研究项目\1-flagship\th2020\projectfile\内核源代码\build\stgsharp.c.lib
-d:\nitloadindustry\研究项目\1-flagship\th2020\projectfile\内核源代码\build\stgsharp.c.exp
+d:\nitloadindustry\研究项目\1-flagship\th2020\projectfile\内核源代码\stgsharp.c\x64\debug\intrinsic.sbr
+d:\nitloadindustry\研究项目\1-flagship\th2020\projectfile\内核源代码\stgsharp.c\x64\debug\intrinsic.obj
+d:\nitloadindustry\研究项目\1-flagship\th2020\projectfile\内核源代码\stgsharp.c\x64\debug\intrinsic.cod
+d:\nitloadindustry\研究项目\1-flagship\th2020\projectfile\内核源代码\stgsharp.c\x64\debug\vc143.pdb
+c:\users\youmu\onedrive - msft\大学\毕业设计\graduationproject\build\stgsharp.c.dll
+c:\users\youmu\onedrive - msft\大学\毕业设计\graduationproject\build\stgsharp.c.pdb
+c:\users\youmu\onedrive - msft\大学\毕业设计\graduationproject\build\stgsharp.c.lib
+c:\users\youmu\onedrive - msft\大学\毕业设计\graduationproject\build\stgsharp.c.exp
d:\nitloadindustry\研究项目\1-flagship\th2020\projectfile\内核源代码\stgsharp.c\x64\debug\stgsharp.c.ilk
+d:\nitloadindustry\研究项目\1-flagship\th2020\projectfile\内核源代码\stgsharp.c\x64\debug\vc143.idb
d:\nitloadindustry\研究项目\1-flagship\th2020\projectfile\内核源代码\stgsharp.c\x64\debug\stgsharp.c.tlog\bscmake.command.1.tlog
d:\nitloadindustry\研究项目\1-flagship\th2020\projectfile\内核源代码\stgsharp.c\x64\debug\stgsharp.c.tlog\bscmake.read.1.tlog
d:\nitloadindustry\研究项目\1-flagship\th2020\projectfile\内核源代码\stgsharp.c\x64\debug\stgsharp.c.tlog\bscmake.write.1.tlog
+d:\nitloadindustry\研究项目\1-flagship\th2020\projectfile\内核源代码\stgsharp.c\x64\debug\stgsharp.c.tlog\cl.12408.write.1.tlog
d:\nitloadindustry\研究项目\1-flagship\th2020\projectfile\内核源代码\stgsharp.c\x64\debug\stgsharp.c.tlog\cl.command.1.tlog
d:\nitloadindustry\研究项目\1-flagship\th2020\projectfile\内核源代码\stgsharp.c\x64\debug\stgsharp.c.tlog\cl.items.tlog
d:\nitloadindustry\研究项目\1-flagship\th2020\projectfile\内核源代码\stgsharp.c\x64\debug\stgsharp.c.tlog\cl.read.1.tlog
-d:\nitloadindustry\研究项目\1-flagship\th2020\projectfile\内核源代码\stgsharp.c\x64\debug\stgsharp.c.tlog\cl.write.1.tlog
d:\nitloadindustry\研究项目\1-flagship\th2020\projectfile\内核源代码\stgsharp.c\x64\debug\stgsharp.c.tlog\link.command.1.tlog
d:\nitloadindustry\研究项目\1-flagship\th2020\projectfile\内核源代码\stgsharp.c\x64\debug\stgsharp.c.tlog\link.read.1.tlog
d:\nitloadindustry\研究项目\1-flagship\th2020\projectfile\内核源代码\stgsharp.c\x64\debug\stgsharp.c.tlog\link.secondary.1.tlog
diff --git a/StgSharp.C/x64/Debug/StgSharp.C.ilk b/StgSharp.C/x64/Debug/StgSharp.C.ilk
index aee14176..59ae8162 100644
Binary files a/StgSharp.C/x64/Debug/StgSharp.C.ilk and b/StgSharp.C/x64/Debug/StgSharp.C.ilk differ
diff --git a/StgSharp.C/x64/Debug/StgSharp.C.tlog/CL.command.1.tlog b/StgSharp.C/x64/Debug/StgSharp.C.tlog/CL.command.1.tlog
index 66bef181..f8eb8bfb 100644
Binary files a/StgSharp.C/x64/Debug/StgSharp.C.tlog/CL.command.1.tlog and b/StgSharp.C/x64/Debug/StgSharp.C.tlog/CL.command.1.tlog differ
diff --git a/StgSharp.C/x64/Debug/StgSharp.C.tlog/CL.read.1.tlog b/StgSharp.C/x64/Debug/StgSharp.C.tlog/CL.read.1.tlog
index 18832a21..876086ad 100644
Binary files a/StgSharp.C/x64/Debug/StgSharp.C.tlog/CL.read.1.tlog and b/StgSharp.C/x64/Debug/StgSharp.C.tlog/CL.read.1.tlog differ
diff --git a/StgSharp.C/x64/Debug/StgSharp.C.tlog/CL.write.1.tlog b/StgSharp.C/x64/Debug/StgSharp.C.tlog/CL.write.1.tlog
index 9c290a6f..9c7ecadf 100644
Binary files a/StgSharp.C/x64/Debug/StgSharp.C.tlog/CL.write.1.tlog and b/StgSharp.C/x64/Debug/StgSharp.C.tlog/CL.write.1.tlog differ
diff --git a/StgSharp.C/x64/Debug/StgSharp.C.tlog/link.read.1.tlog b/StgSharp.C/x64/Debug/StgSharp.C.tlog/link.read.1.tlog
index 13964ded..e87b49d9 100644
Binary files a/StgSharp.C/x64/Debug/StgSharp.C.tlog/link.read.1.tlog and b/StgSharp.C/x64/Debug/StgSharp.C.tlog/link.read.1.tlog differ
diff --git a/StgSharp.C/x64/Debug/StgSharpC.log b/StgSharp.C/x64/Debug/StgSharpC.log
index 11a5cd61..ea01ee70 100644
--- a/StgSharp.C/x64/Debug/StgSharpC.log
+++ b/StgSharp.C/x64/Debug/StgSharpC.log
@@ -4,4 +4,7 @@ D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\内核源代码\St
D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\内核源代码\StgSharp.C\hash.c(31,50): warning C4244: “函数”: 从“uint64_t”转换到“unsigned char”,可能丢失数据
D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\内核源代码\StgSharp.C\hash.c(7,15): warning C4090: “初始化”: 不同的“const”限定符
D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\内核源代码\StgSharp.C\hash.c(7,34): warning C4090: “初始化”: 不同的“const”限定符
+ LINK : 没有找到 D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\内核源代码\build\StgSharp.C.dll 或上一个增量链接没有生成它;正在执行完全链接
+ 正在创建库 D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\内核源代码\build\StgSharp.C.lib 和对象 D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\内核源代码\build\StgSharp.C.exp
+LINK : warning LNK4098: 默认库“MSVCRT”与其他库的使用冲突;请使用 /NODEFAULTLIB:library
StgSharpC.vcxproj -> D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\内核源代码\build\StgSharp.C.dll
diff --git a/StgSharp.C/x64/Debug/StgSharpC.obj b/StgSharp.C/x64/Debug/StgSharpC.obj
index b319ce9d..555e5e7b 100644
Binary files a/StgSharp.C/x64/Debug/StgSharpC.obj and b/StgSharp.C/x64/Debug/StgSharpC.obj differ
diff --git a/StgSharp.C/x64/Debug/dllmain.obj b/StgSharp.C/x64/Debug/dllmain.obj
index e8c33c33..36fddd36 100644
Binary files a/StgSharp.C/x64/Debug/dllmain.obj and b/StgSharp.C/x64/Debug/dllmain.obj differ
diff --git a/StgSharp.C/x64/Debug/hash.cod b/StgSharp.C/x64/Debug/hash.cod
index 2f0b8e8a..64bc2ec6 100644
--- a/StgSharp.C/x64/Debug/hash.cod
+++ b/StgSharp.C/x64/Debug/hash.cod
@@ -300,7 +300,7 @@ $LN7@city_hash_:
000d0 eb d7 jmp SHORT $LN5@city_hash_
$LN6@city_hash_:
-; 18 : for (; ptr < end; ptr++) {
+; 18 : for (; ptr < end; ptr++) {
000d2 eb 0b jmp SHORT $LN10@city_hash_
$LN8@city_hash_:
diff --git a/StgSharp.C/x64/Debug/hash.obj b/StgSharp.C/x64/Debug/hash.obj
index 4beb8e7c..cd683a2c 100644
Binary files a/StgSharp.C/x64/Debug/hash.obj and b/StgSharp.C/x64/Debug/hash.obj differ
diff --git a/StgSharp.C/x64/Debug/intrinsic.obj b/StgSharp.C/x64/Debug/intrinsic.obj
index 8432c5b1..dff03121 100644
Binary files a/StgSharp.C/x64/Debug/intrinsic.obj and b/StgSharp.C/x64/Debug/intrinsic.obj differ
diff --git a/StgSharp.C/x64/Debug/mat2.obj b/StgSharp.C/x64/Debug/mat2.obj
index 9e27805c..0346294b 100644
Binary files a/StgSharp.C/x64/Debug/mat2.obj and b/StgSharp.C/x64/Debug/mat2.obj differ
diff --git a/StgSharp.C/x64/Debug/mat3.obj b/StgSharp.C/x64/Debug/mat3.obj
index cc0c501b..482da0b0 100644
Binary files a/StgSharp.C/x64/Debug/mat3.obj and b/StgSharp.C/x64/Debug/mat3.obj differ
diff --git a/StgSharp.C/x64/Debug/mat4.obj b/StgSharp.C/x64/Debug/mat4.obj
index 9d1dd289..4beaad2b 100644
Binary files a/StgSharp.C/x64/Debug/mat4.obj and b/StgSharp.C/x64/Debug/mat4.obj differ
diff --git a/StgSharp.C/x64/Debug/stb_image.obj b/StgSharp.C/x64/Debug/stb_image.obj
index d0ce7c53..9557c1ed 100644
Binary files a/StgSharp.C/x64/Debug/stb_image.obj and b/StgSharp.C/x64/Debug/stb_image.obj differ
diff --git a/StgSharp.C/x64/Debug/string.obj b/StgSharp.C/x64/Debug/string.obj
index 55835a0d..2f7b4567 100644
Binary files a/StgSharp.C/x64/Debug/string.obj and b/StgSharp.C/x64/Debug/string.obj differ
diff --git a/StgSharp.C/x64/Debug/vc143.idb b/StgSharp.C/x64/Debug/vc143.idb
index cf2749cb..f68c3b2f 100644
Binary files a/StgSharp.C/x64/Debug/vc143.idb and b/StgSharp.C/x64/Debug/vc143.idb differ
diff --git a/StgSharp.C/x64/Debug/vc143.pdb b/StgSharp.C/x64/Debug/vc143.pdb
index 629f56f8..7d8c7af4 100644
Binary files a/StgSharp.C/x64/Debug/vc143.pdb and b/StgSharp.C/x64/Debug/vc143.pdb differ
diff --git a/StgSharp.C/x64/Debug/vector.obj b/StgSharp.C/x64/Debug/vector.obj
index ce3dbac8..62685488 100644
Binary files a/StgSharp.C/x64/Debug/vector.obj and b/StgSharp.C/x64/Debug/vector.obj differ
diff --git a/StgSharp.C/x64/Debug/vector_dot.obj b/StgSharp.C/x64/Debug/vector_dot.obj
index aef0a7b1..61d855a2 100644
Binary files a/StgSharp.C/x64/Debug/vector_dot.obj and b/StgSharp.C/x64/Debug/vector_dot.obj differ
diff --git a/StgSharp.C/x64/Release/StgSharp.C.dll.recipe b/StgSharp.C/x64/Release/StgSharp.C.dll.recipe
new file mode 100644
index 00000000..eefe6ff0
--- /dev/null
+++ b/StgSharp.C/x64/Release/StgSharp.C.dll.recipe
@@ -0,0 +1,11 @@
+
+
+
+
+ C:\Users\Youmu\OneDrive - MSFT\大学\毕业设计\GraduationProject\build\StgSharp.C.dll
+
+
+
+
+
+
\ No newline at end of file
diff --git a/StgSharp.C/x64/Release/StgSharp.C.iobj b/StgSharp.C/x64/Release/StgSharp.C.iobj
new file mode 100644
index 00000000..eb8ef5a5
Binary files /dev/null and b/StgSharp.C/x64/Release/StgSharp.C.iobj differ
diff --git a/StgSharp.C/x64/Release/StgSharp.C.tlog/CL.command.1.tlog b/StgSharp.C/x64/Release/StgSharp.C.tlog/CL.command.1.tlog
new file mode 100644
index 00000000..0e73f069
Binary files /dev/null and b/StgSharp.C/x64/Release/StgSharp.C.tlog/CL.command.1.tlog differ
diff --git a/StgSharp.C/x64/Release/StgSharp.C.tlog/CL.read.1.tlog b/StgSharp.C/x64/Release/StgSharp.C.tlog/CL.read.1.tlog
new file mode 100644
index 00000000..24d52a48
Binary files /dev/null and b/StgSharp.C/x64/Release/StgSharp.C.tlog/CL.read.1.tlog differ
diff --git a/StgSharp.C/x64/Release/StgSharp.C.tlog/CL.write.1.tlog b/StgSharp.C/x64/Release/StgSharp.C.tlog/CL.write.1.tlog
new file mode 100644
index 00000000..8fbf857c
Binary files /dev/null and b/StgSharp.C/x64/Release/StgSharp.C.tlog/CL.write.1.tlog differ
diff --git a/StgSharp.C/x64/Release/StgSharp.C.tlog/Cl.items.tlog b/StgSharp.C/x64/Release/StgSharp.C.tlog/Cl.items.tlog
new file mode 100644
index 00000000..26dad3a0
--- /dev/null
+++ b/StgSharp.C/x64/Release/StgSharp.C.tlog/Cl.items.tlog
@@ -0,0 +1,11 @@
+D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\内核源代码\StgSharp.C\dllmain.c;D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\内核源代码\StgSharp.C\x64\Release\dllmain.obj
+D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\内核源代码\StgSharp.C\intrinsic.c;D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\内核源代码\StgSharp.C\x64\Release\intrinsic.obj
+D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\内核源代码\StgSharp.C\mat2.c;D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\内核源代码\StgSharp.C\x64\Release\mat2.obj
+D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\内核源代码\StgSharp.C\mat3.c;D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\内核源代码\StgSharp.C\x64\Release\mat3.obj
+D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\内核源代码\StgSharp.C\mat4.c;D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\内核源代码\StgSharp.C\x64\Release\mat4.obj
+D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\内核源代码\StgSharp.C\stb_image.c;D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\内核源代码\StgSharp.C\x64\Release\stb_image.obj
+D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\内核源代码\StgSharp.C\StgSharpC.c;D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\内核源代码\StgSharp.C\x64\Release\StgSharpC.obj
+D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\内核源代码\StgSharp.C\hash.c;D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\内核源代码\StgSharp.C\x64\Release\hash.obj
+D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\内核源代码\StgSharp.C\string.c;D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\内核源代码\StgSharp.C\x64\Release\string.obj
+D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\内核源代码\StgSharp.C\vector.c;D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\内核源代码\StgSharp.C\x64\Release\vector.obj
+D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\内核源代码\StgSharp.C\vector_dot.c;D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\内核源代码\StgSharp.C\x64\Release\vector_dot.obj
diff --git a/StgSharp.C/x64/Release/StgSharp.C.tlog/StgSharp.C.lastbuildstate b/StgSharp.C/x64/Release/StgSharp.C.tlog/StgSharp.C.lastbuildstate
new file mode 100644
index 00000000..fba99f0f
--- /dev/null
+++ b/StgSharp.C/x64/Release/StgSharp.C.tlog/StgSharp.C.lastbuildstate
@@ -0,0 +1,2 @@
+PlatformToolSet=v143:VCToolArchitecture=Native64Bit:VCToolsVersion=14.41.34120:TargetPlatformVersion=10.0.22621.0:
+Release|x64|C:\Users\Youmu\OneDrive - MSFT\大学\毕业设计\GraduationProject\|
diff --git a/StgSharp.C/x64/Release/StgSharp.C.tlog/link.command.1.tlog b/StgSharp.C/x64/Release/StgSharp.C.tlog/link.command.1.tlog
new file mode 100644
index 00000000..4c28b9c2
Binary files /dev/null and b/StgSharp.C/x64/Release/StgSharp.C.tlog/link.command.1.tlog differ
diff --git a/StgSharp.C/x64/Release/StgSharp.C.tlog/link.read.1.tlog b/StgSharp.C/x64/Release/StgSharp.C.tlog/link.read.1.tlog
new file mode 100644
index 00000000..6889fc6a
Binary files /dev/null and b/StgSharp.C/x64/Release/StgSharp.C.tlog/link.read.1.tlog differ
diff --git a/StgSharp.C/x64/Release/StgSharp.C.tlog/link.secondary.1.tlog b/StgSharp.C/x64/Release/StgSharp.C.tlog/link.secondary.1.tlog
new file mode 100644
index 00000000..eee0e053
--- /dev/null
+++ b/StgSharp.C/x64/Release/StgSharp.C.tlog/link.secondary.1.tlog
@@ -0,0 +1,4 @@
+^D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\内核源代码\STGSHARP.C\GLFW3.LIB|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\内核源代码\STGSHARP.C\GLFW3DLL.LIB|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\内核源代码\STGSHARP.C\GLFW3_MT.LIB|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\内核源代码\STGSHARP.C\X64\RELEASE\DLLMAIN.OBJ|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\内核源代码\STGSHARP.C\X64\RELEASE\HASH.OBJ|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\内核源代码\STGSHARP.C\X64\RELEASE\INTRINSIC.OBJ|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\内核源代码\STGSHARP.C\X64\RELEASE\MAT2.OBJ|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\内核源代码\STGSHARP.C\X64\RELEASE\MAT3.OBJ|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\内核源代码\STGSHARP.C\X64\RELEASE\MAT4.OBJ|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\内核源代码\STGSHARP.C\X64\RELEASE\STB_IMAGE.OBJ|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\内核源代码\STGSHARP.C\X64\RELEASE\STGSHARPC.OBJ|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\内核源代码\STGSHARP.C\X64\RELEASE\STRING.OBJ|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\内核源代码\STGSHARP.C\X64\RELEASE\VECTOR.OBJ|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\内核源代码\STGSHARP.C\X64\RELEASE\VECTOR_DOT.OBJ
+C:\Users\Youmu\OneDrive - MSFT\大学\毕业设计\GraduationProject\build\StgSharp.C.lib
+C:\Users\Youmu\OneDrive - MSFT\大学\毕业设计\GraduationProject\build\StgSharp.C.EXP
+D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\内核源代码\StgSharp.C\x64\Release\StgSharp.C.iobj
diff --git a/StgSharp.C/x64/Release/StgSharp.C.tlog/link.write.1.tlog b/StgSharp.C/x64/Release/StgSharp.C.tlog/link.write.1.tlog
new file mode 100644
index 00000000..34b29c89
Binary files /dev/null and b/StgSharp.C/x64/Release/StgSharp.C.tlog/link.write.1.tlog differ
diff --git a/StgSharp.C/x64/Release/StgSharpC.log b/StgSharp.C/x64/Release/StgSharpC.log
new file mode 100644
index 00000000..0a804d93
--- /dev/null
+++ b/StgSharp.C/x64/Release/StgSharpC.log
@@ -0,0 +1,4371 @@
+C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets(517,5): warning MSB8004: Output 目录未以斜杠结尾。 此生成实例将添加斜杠,因为必须有这个斜杠才能正确计算 Output 目录。
+ hash.c
+D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\内核源代码\StgSharp.C\hash.c(30,43): warning C4244: “函数”: 从“uint64_t”转换到“unsigned char”,可能丢失数据
+D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\内核源代码\StgSharp.C\hash.c(31,50): warning C4244: “函数”: 从“uint64_t”转换到“unsigned char”,可能丢失数据
+D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\内核源代码\StgSharp.C\hash.c(7,15): warning C4090: “初始化”: 不同的“const”限定符
+D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\内核源代码\StgSharp.C\hash.c(7,34): warning C4090: “初始化”: 不同的“const”限定符
+ 正在启动传递 1
+ 已处理 /DEFAULTLIB: MSVCRT
+ 已处理 /DEFAULTLIB: OLDNAMES
+ 正在搜索库
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\opengl32.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\kernel32.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\user32.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\gdi32.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\winspool.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\comdlg32.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\advapi32.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\shell32.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\ole32.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\oleaut32.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\uuid.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\odbc32.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\odbccp32.lib:
+ 正在搜索 glfw3.lib:
+ 已找到 glfwWindowHint
+ 已在 StgSharpC.obj 中引用
+ 已加载 glfw3.lib(window.obj)
+ 已处理 /DEFAULTLIB: uuid.lib
+ 已找到 glfwGetProcAddress
+ 已在 StgSharpC.obj 中引用
+ 已加载 glfw3.lib(context.obj)
+ 已找到 _glfwPlatformGetTls
+ 已在 glfw3.lib(window.obj) 中引用
+ 已在 glfw3.lib(context.obj) 中引用
+ 已加载 glfw3.lib(win32_thread.obj)
+ 已找到 _glfwInputKey
+ 已在 glfw3.lib(window.obj) 中引用
+ 已加载 glfw3.lib(input.obj)
+ 已找到 _glfwInputError
+ 已在 glfw3.lib(window.obj) 中引用
+ 已在 glfw3.lib(context.obj) 中引用
+ 已在 glfw3.lib(win32_thread.obj) 中引用
+ 已在 glfw3.lib(input.obj) 中引用
+ 已加载 glfw3.lib(init.obj)
+ 已找到 _glfwPlatformGetTimerValue
+ 已在 glfw3.lib(input.obj) 中引用
+ 已在 glfw3.lib(init.obj) 中引用
+ 已加载 glfw3.lib(win32_time.obj)
+ 已找到 _glfwSelectPlatform
+ 已在 glfw3.lib(init.obj) 中引用
+ 已加载 glfw3.lib(platform.obj)
+ 已找到 _glfwFreeMonitor
+ 已在 glfw3.lib(init.obj) 中引用
+ 已加载 glfw3.lib(monitor.obj)
+ 已找到 _glfwTerminateVulkan
+ 已在 glfw3.lib(init.obj) 中引用
+ 已加载 glfw3.lib(vulkan.obj)
+ 已找到 _glfwConnectWin32
+ 已在 glfw3.lib(platform.obj) 中引用
+ 已加载 glfw3.lib(win32_init.obj)
+ 已找到 _glfwConnectNull
+ 已在 glfw3.lib(platform.obj) 中引用
+ 已加载 glfw3.lib(null_init.obj)
+ 已找到 _glfwPlatformLoadModule
+ 已在 glfw3.lib(vulkan.obj) 中引用
+ 已在 glfw3.lib(win32_init.obj) 中引用
+ 已加载 glfw3.lib(win32_module.obj)
+ 已找到 _glfwPollMonitorsWin32
+ 已在 glfw3.lib(win32_init.obj) 中引用
+ 已加载 glfw3.lib(win32_monitor.obj)
+ 已找到 _glfwCreateWindowWin32
+ 已在 glfw3.lib(win32_init.obj) 中引用
+ 已加载 glfw3.lib(win32_window.obj)
+ 已找到 _glfwInitJoysticksWin32
+ 已在 glfw3.lib(win32_init.obj) 中引用
+ 已加载 glfw3.lib(win32_joystick.obj)
+ 已找到 _glfwTerminateWGL
+ 已在 glfw3.lib(win32_init.obj) 中引用
+ 已加载 glfw3.lib(wgl_context.obj)
+ 已找到 _glfwTerminateEGL
+ 已在 glfw3.lib(win32_init.obj) 中引用
+ 已在 glfw3.lib(null_init.obj) 中引用
+ 已加载 glfw3.lib(egl_context.obj)
+ 已找到 _glfwTerminateOSMesa
+ 已在 glfw3.lib(win32_init.obj) 中引用
+ 已在 glfw3.lib(null_init.obj) 中引用
+ 已加载 glfw3.lib(osmesa_context.obj)
+ 已找到 _glfwPollMonitorsNull
+ 已在 glfw3.lib(null_init.obj) 中引用
+ 已加载 glfw3.lib(null_monitor.obj)
+ 已找到 _glfwCreateWindowNull
+ 已在 glfw3.lib(null_init.obj) 中引用
+ 已加载 glfw3.lib(null_window.obj)
+ 已找到 _glfwInitJoysticksNull
+ 已在 glfw3.lib(null_init.obj) 中引用
+ 已加载 glfw3.lib(null_joystick.obj)
+ 正在搜索 glfw3dll.lib:
+ 正在搜索 glfw3_mt.lib:
+ 正在搜索 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.41.34120\lib\x64\MSVCRT.lib:
+ 已找到 __security_check_cookie
+ 已在 glfw3.lib(wgl_context.obj) 中引用
+ 已在 glfw3.lib(egl_context.obj) 中引用
+ 已在 glfw3.lib(osmesa_context.obj) 中引用
+ 已在 glfw3.lib(null_window.obj) 中引用
+ 已在 glfw3.lib(win32_init.obj) 中引用
+ 已在 glfw3.lib(win32_monitor.obj) 中引用
+ 已在 glfw3.lib(win32_window.obj) 中引用
+ 已在 glfw3.lib(win32_joystick.obj) 中引用
+ 已在 dllmain.obj 中引用
+ 已在 glfw3.lib(window.obj) 中引用
+ 已在 glfw3.lib(input.obj) 中引用
+ 已在 glfw3.lib(init.obj) 中引用
+ 已加载 MSVCRT.lib(amdsecgs.obj)
+ 已找到 __avx10_version
+ 已在 intrinsic.obj 中引用
+ 已加载 MSVCRT.lib(cpu_disp.obj)
+ 已找到 __report_rangecheckfailure
+ 已在 StgSharpC.obj 中引用
+ 已加载 MSVCRT.lib(gs_report.obj)
+ 已找到 _DllMainCRTStartup
+ 已加载 MSVCRT.lib(dll_dllmain.obj)
+ 已找到 __GSHandlerCheck
+ 已在 glfw3.lib(egl_context.obj) 中引用
+ 已在 glfw3.lib(osmesa_context.obj) 中引用
+ 已在 glfw3.lib(null_window.obj) 中引用
+ 已在 glfw3.lib(win32_monitor.obj) 中引用
+ 已在 glfw3.lib(win32_window.obj) 中引用
+ 已在 glfw3.lib(win32_joystick.obj) 中引用
+ 已在 glfw3.lib(wgl_context.obj) 中引用
+ 已在 glfw3.lib(window.obj) 中引用
+ 已在 glfw3.lib(input.obj) 中引用
+ 已在 glfw3.lib(init.obj) 中引用
+ 已在 glfw3.lib(win32_init.obj) 中引用
+ 已加载 MSVCRT.lib(gshandler.obj)
+ 已找到 __security_cookie
+ 已在 MSVCRT.lib(gs_report.obj) 中引用
+ 已在 glfw3.lib(egl_context.obj) 中引用
+ 已在 glfw3.lib(osmesa_context.obj) 中引用
+ 已在 glfw3.lib(null_window.obj) 中引用
+ 已在 MSVCRT.lib(amdsecgs.obj) 中引用
+ 已在 glfw3.lib(win32_monitor.obj) 中引用
+ 已在 glfw3.lib(win32_window.obj) 中引用
+ 已在 glfw3.lib(win32_joystick.obj) 中引用
+ 已在 glfw3.lib(wgl_context.obj) 中引用
+ 已在 glfw3.lib(window.obj) 中引用
+ 已在 glfw3.lib(input.obj) 中引用
+ 已在 glfw3.lib(init.obj) 中引用
+ 已在 glfw3.lib(win32_init.obj) 中引用
+ 已加载 MSVCRT.lib(gs_cookie.obj)
+ 已找到 _fltused
+ 已在 glfw3.lib(null_window.obj) 中引用
+ 已在 glfw3.lib(win32_monitor.obj) 中引用
+ 已在 glfw3.lib(win32_window.obj) 中引用
+ 已在 glfw3.lib(win32_joystick.obj) 中引用
+ 已在 glfw3.lib(null_monitor.obj) 中引用
+ 已在 glfw3.lib(window.obj) 中引用
+ 已在 glfw3.lib(input.obj) 中引用
+ 已在 glfw3.lib(init.obj) 中引用
+ 已在 glfw3.lib(monitor.obj) 中引用
+ 已加载 MSVCRT.lib(fltused.obj)
+ 已找到 __security_init_cookie
+ 已在 MSVCRT.lib(dll_dllmain.obj) 中引用
+ 已加载 MSVCRT.lib(gs_support.obj)
+ 已找到 "void __cdecl __scrt_initialize_type_info(void)" (?__scrt_initialize_type_info@@YAXXZ)
+ 已在 MSVCRT.lib(dll_dllmain.obj) 中引用
+ 已加载 MSVCRT.lib(tncleanup.obj)
+ 已找到 __scrt_initialize_default_local_stdio_options
+ 已在 MSVCRT.lib(dll_dllmain.obj) 中引用
+ 已加载 MSVCRT.lib(default_local_stdio_options.obj)
+ 已找到 __scrt_is_nonwritable_in_current_image
+ 已在 MSVCRT.lib(dll_dllmain.obj) 中引用
+ 已加载 MSVCRT.lib(utility.obj)
+ 已找到 __scrt_get_dyn_tls_init_callback
+ 已在 MSVCRT.lib(dll_dllmain.obj) 中引用
+ 已加载 MSVCRT.lib(dyn_tls_init.obj)
+ 已找到 __scrt_fastfail
+ 已在 MSVCRT.lib(dll_dllmain.obj) 中引用
+ 已在 MSVCRT.lib(utility.obj) 中引用
+ 已加载 MSVCRT.lib(utility_desktop.obj)
+ 已找到 _RTC_Initialize
+ 已在 MSVCRT.lib(dll_dllmain.obj) 中引用
+ 已加载 MSVCRT.lib(initsect.obj)
+ 已找到 __xi_a
+ 已在 MSVCRT.lib(dll_dllmain.obj) 中引用
+ 已加载 MSVCRT.lib(initializers.obj)
+ 已处理 /DEFAULTLIB: kernel32.lib
+ 已处理 /DISALLOWLIB: msvcrtd.lib
+ 已处理 /DISALLOWLIB: libcmt.lib
+ 已处理 /DISALLOWLIB: libcmtd.lib
+ 已处理 /DEFAULTLIB: vcruntime.lib
+ 已处理 /DISALLOWLIB: vcruntimed.lib
+ 已处理 /DISALLOWLIB: libvcruntime.lib
+ 已处理 /DISALLOWLIB: libvcruntimed.lib
+ 已处理 /DEFAULTLIB: ucrt.lib
+ 已处理 /DISALLOWLIB: ucrtd.lib
+ 已处理 /DISALLOWLIB: libucrt.lib
+ 已处理 /DISALLOWLIB: libucrtd.lib
+ 已找到 __guard_dispatch_icall_fptr
+ 已在 MSVCRT.lib(dll_dllmain.obj) 中引用
+ 已在 MSVCRT.lib(utility.obj) 中引用
+ 已在 MSVCRT.lib(initsect.obj) 中引用
+ 已加载 MSVCRT.lib(guard_support.obj)
+ 已找到 _get_startup_argv_mode
+ 已在 MSVCRT.lib(utility.obj) 中引用
+ 已加载 MSVCRT.lib(argv_mode.obj)
+ 已找到 __scrt_is_ucrt_dll_in_use
+ 已在 MSVCRT.lib(utility.obj) 中引用
+ 已加载 MSVCRT.lib(ucrt_detection.obj)
+ 已找到 _guard_dispatch_icall_nop
+ 已在 MSVCRT.lib(guard_support.obj) 中引用
+ 已加载 MSVCRT.lib(guard_dispatch.obj)
+ 已找到 _guard_xfg_dispatch_icall_nop
+ 已在 MSVCRT.lib(guard_support.obj) 中引用
+ 已加载 MSVCRT.lib(guard_xfg_dispatch.obj)
+ 正在搜索 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.41.34120\lib\x64\OLDNAMES.lib:
+ 正在搜索 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.41.34120\lib\x64\vcruntime.lib:
+ 已找到 memset
+ 已在 glfw3.lib(null_init.obj) 中引用
+ 已在 glfw3.lib(win32_monitor.obj) 中引用
+ 已在 glfw3.lib(win32_joystick.obj) 中引用
+ 已在 MSVCRT.lib(utility_desktop.obj) 中引用
+ 已在 glfw3.lib(window.obj) 中引用
+ 已在 glfw3.lib(input.obj) 中引用
+ 已在 glfw3.lib(init.obj) 中引用
+ 已在 glfw3.lib(win32_init.obj) 中引用
+ 已加载 vcruntime.lib(VCRUNTIME140.dll)
+ 已找到 strstr
+ 已在 glfw3.lib(context.obj) 中引用
+ 已在 glfw3.lib(win32_joystick.obj) 中引用
+ 已加载 vcruntime.lib(VCRUNTIME140.dll)
+ 已找到 memcpy
+ 已在 glfw3.lib(input.obj) 中引用
+ 已在 glfw3.lib(win32_monitor.obj) 中引用
+ 已在 glfw3.lib(null_monitor.obj) 中引用
+ 已加载 vcruntime.lib(VCRUNTIME140.dll)
+ 已找到 memmove
+ 已在 glfw3.lib(monitor.obj) 中引用
+ 已加载 vcruntime.lib(VCRUNTIME140.dll)
+ 已找到 __C_specific_handler
+ 已在 MSVCRT.lib(dll_dllmain.obj) 中引用
+ 已在 MSVCRT.lib(utility.obj) 中引用
+ 已加载 vcruntime.lib(VCRUNTIME140.dll)
+ 已找到 __std_type_info_destroy_list
+ 已在 MSVCRT.lib(tncleanup.obj) 中引用
+ 已加载 vcruntime.lib(VCRUNTIME140.dll)
+ 已找到 __current_exception
+ 已在 MSVCRT.lib(utility_desktop.obj) 中引用
+ 已加载 vcruntime.lib(VCRUNTIME140.dll)
+ 已找到 __current_exception_context
+ 已在 MSVCRT.lib(utility_desktop.obj) 中引用
+ 已加载 vcruntime.lib(VCRUNTIME140.dll)
+ 已找到 __IMPORT_DESCRIPTOR_VCRUNTIME140
+ 已在 vcruntime.lib(VCRUNTIME140.dll) 中引用
+ 已在 vcruntime.lib(VCRUNTIME140.dll) 中引用
+ 已在 vcruntime.lib(VCRUNTIME140.dll) 中引用
+ 已在 vcruntime.lib(VCRUNTIME140.dll) 中引用
+ 已在 vcruntime.lib(VCRUNTIME140.dll) 中引用
+ 已在 vcruntime.lib(VCRUNTIME140.dll) 中引用
+ 已在 vcruntime.lib(VCRUNTIME140.dll) 中引用
+ 已在 vcruntime.lib(VCRUNTIME140.dll) 中引用
+ 已加载 vcruntime.lib(VCRUNTIME140.dll)
+ 已找到 __NULL_IMPORT_DESCRIPTOR
+ 已在 vcruntime.lib(VCRUNTIME140.dll) 中引用
+ 已加载 vcruntime.lib(VCRUNTIME140.dll)
+ 已找到 VCRUNTIME140_NULL_THUNK_DATA
+ 已在 vcruntime.lib(VCRUNTIME140.dll) 中引用
+ 已加载 vcruntime.lib(VCRUNTIME140.dll)
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\ucrt\x64\ucrt.lib:
+ 已找到 __imp_ftell
+ 已在 stb_image.obj 中引用
+ 已加载 ucrt.lib(api-ms-win-crt-stdio-l1-1-0.dll)
+ 已找到 __imp_ferror
+ 已在 stb_image.obj 中引用
+ 已加载 ucrt.lib(api-ms-win-crt-stdio-l1-1-0.dll)
+ 已找到 __imp_fclose
+ 已在 stb_image.obj 中引用
+ 已加载 ucrt.lib(api-ms-win-crt-stdio-l1-1-0.dll)
+ 已找到 __imp_realloc
+ 已在 stb_image.obj 中引用
+ 已在 glfw3.lib(init.obj) 中引用
+ 已加载 ucrt.lib(api-ms-win-crt-heap-l1-1-0.dll)
+ 已找到 __imp_fseek
+ 已在 stb_image.obj 中引用
+ 已加载 ucrt.lib(api-ms-win-crt-stdio-l1-1-0.dll)
+ 已找到 __imp_fgetc
+ 已在 stb_image.obj 中引用
+ 已加载 ucrt.lib(api-ms-win-crt-stdio-l1-1-0.dll)
+ 已找到 __imp_strncmp
+ 已在 glfw3.lib(egl_context.obj) 中引用
+ 已在 stb_image.obj 中引用
+ 已在 glfw3.lib(context.obj) 中引用
+ 已在 glfw3.lib(input.obj) 中引用
+ 已在 glfw3.lib(init.obj) 中引用
+ 已加载 ucrt.lib(api-ms-win-crt-string-l1-1-0.dll)
+ 已找到 __imp_fopen_s
+ 已在 stb_image.obj 中引用
+ 已加载 ucrt.lib(api-ms-win-crt-stdio-l1-1-0.dll)
+ 已找到 __imp_strtol
+ 已在 stb_image.obj 中引用
+ 已在 glfw3.lib(init.obj) 中引用
+ 已加载 ucrt.lib(api-ms-win-crt-convert-l1-1-0.dll)
+ 已找到 __imp_ldexp
+ 已在 stb_image.obj 中引用
+ 已加载 ucrt.lib(api-ms-win-crt-math-l1-1-0.dll)
+ 已找到 __imp_free
+ 已在 stb_image.obj 中引用
+ 已在 glfw3.lib(init.obj) 中引用
+ 已在 glfw3.lib(null_init.obj) 中引用
+ 已加载 ucrt.lib(api-ms-win-crt-heap-l1-1-0.dll)
+ 已找到 __imp_ungetc
+ 已在 stb_image.obj 中引用
+ 已加载 ucrt.lib(api-ms-win-crt-stdio-l1-1-0.dll)
+ 已找到 __imp_feof
+ 已在 stb_image.obj 中引用
+ 已加载 ucrt.lib(api-ms-win-crt-stdio-l1-1-0.dll)
+ 已找到 __imp_fread
+ 已在 stb_image.obj 中引用
+ 已加载 ucrt.lib(api-ms-win-crt-stdio-l1-1-0.dll)
+ 已找到 __imp_malloc
+ 已在 stb_image.obj 中引用
+ 已在 glfw3.lib(init.obj) 中引用
+ 已加载 ucrt.lib(api-ms-win-crt-heap-l1-1-0.dll)
+ 已找到 __imp_strcpy_s
+ 已在 StgSharpC.obj 中引用
+ 已加载 ucrt.lib(api-ms-win-crt-string-l1-1-0.dll)
+ 已找到 __imp_strncpy
+ 已在 glfw3.lib(window.obj) 中引用
+ 已在 glfw3.lib(input.obj) 中引用
+ 已在 glfw3.lib(monitor.obj) 中引用
+ 已在 glfw3.lib(win32_joystick.obj) 中引用
+ 已加载 ucrt.lib(api-ms-win-crt-string-l1-1-0.dll)
+ 已找到 __imp___stdio_common_vsscanf
+ 已在 glfw3.lib(context.obj) 中引用
+ 已加载 ucrt.lib(api-ms-win-crt-stdio-l1-1-0.dll)
+ 已找到 __imp_strcspn
+ 已在 glfw3.lib(input.obj) 中引用
+ 已加载 ucrt.lib(api-ms-win-crt-string-l1-1-0.dll)
+ 已找到 __imp_strspn
+ 已在 glfw3.lib(input.obj) 中引用
+ 已加载 ucrt.lib(api-ms-win-crt-string-l1-1-0.dll)
+ 已找到 __imp_strtoul
+ 已在 glfw3.lib(input.obj) 中引用
+ 已加载 ucrt.lib(api-ms-win-crt-convert-l1-1-0.dll)
+ 已找到 __imp_strtok
+ 已在 glfw3.lib(init.obj) 中引用
+ 已加载 ucrt.lib(api-ms-win-crt-string-l1-1-0.dll)
+ 已找到 __imp___stdio_common_vsprintf
+ 已在 glfw3.lib(init.obj) 中引用
+ 已在 glfw3.lib(win32_joystick.obj) 中引用
+ 已加载 ucrt.lib(api-ms-win-crt-stdio-l1-1-0.dll)
+ 已找到 __imp_qsort
+ 已在 glfw3.lib(monitor.obj) 中引用
+ 已在 glfw3.lib(win32_joystick.obj) 中引用
+ 已加载 ucrt.lib(api-ms-win-crt-utility-l1-1-0.dll)
+ 已找到 powf
+ 已在 glfw3.lib(monitor.obj) 中引用
+ 已在 glfw3.lib(null_monitor.obj) 中引用
+ 已加载 ucrt.lib(api-ms-win-crt-math-l1-1-0.dll)
+ 已找到 strcmp
+ 已在 glfw3.lib(vulkan.obj) 中引用
+ 已在 glfw3.lib(win32_joystick.obj) 中引用
+ 已加载 ucrt.lib(api-ms-win-crt-string-l1-1-0.dll)
+ 已找到 _initterm
+ 已在 MSVCRT.lib(dll_dllmain.obj) 中引用
+ 已加载 ucrt.lib(api-ms-win-crt-runtime-l1-1-0.dll)
+ 已找到 _initterm_e
+ 已在 MSVCRT.lib(dll_dllmain.obj) 中引用
+ 已加载 ucrt.lib(api-ms-win-crt-runtime-l1-1-0.dll)
+ 已找到 _seh_filter_dll
+ 已在 MSVCRT.lib(utility.obj) 中引用
+ 已加载 ucrt.lib(api-ms-win-crt-runtime-l1-1-0.dll)
+ 已找到 _configure_narrow_argv
+ 已在 MSVCRT.lib(utility.obj) 中引用
+ 已加载 ucrt.lib(api-ms-win-crt-runtime-l1-1-0.dll)
+ 已找到 _initialize_narrow_environment
+ 已在 MSVCRT.lib(utility.obj) 中引用
+ 已加载 ucrt.lib(api-ms-win-crt-runtime-l1-1-0.dll)
+ 已找到 _initialize_onexit_table
+ 已在 MSVCRT.lib(utility.obj) 中引用
+ 已加载 ucrt.lib(api-ms-win-crt-runtime-l1-1-0.dll)
+ 已找到 _register_onexit_function
+ 已在 MSVCRT.lib(utility.obj) 中引用
+ 已加载 ucrt.lib(api-ms-win-crt-runtime-l1-1-0.dll)
+ 已找到 _execute_onexit_table
+ 已在 MSVCRT.lib(utility.obj) 中引用
+ 已加载 ucrt.lib(api-ms-win-crt-runtime-l1-1-0.dll)
+ 已找到 _crt_atexit
+ 已在 MSVCRT.lib(utility.obj) 中引用
+ 已加载 ucrt.lib(api-ms-win-crt-runtime-l1-1-0.dll)
+ 已找到 _crt_at_quick_exit
+ 已在 MSVCRT.lib(utility.obj) 中引用
+ 已加载 ucrt.lib(api-ms-win-crt-runtime-l1-1-0.dll)
+ 已找到 _cexit
+ 已在 MSVCRT.lib(utility.obj) 中引用
+ 已加载 ucrt.lib(api-ms-win-crt-runtime-l1-1-0.dll)
+ 已找到 terminate
+ 已在 MSVCRT.lib(utility_desktop.obj) 中引用
+ 已加载 ucrt.lib(api-ms-win-crt-runtime-l1-1-0.dll)
+ 已找到 __IMPORT_DESCRIPTOR_api-ms-win-crt-stdio-l1-1-0
+ 已在 ucrt.lib(api-ms-win-crt-stdio-l1-1-0.dll) 中引用
+ 已在 ucrt.lib(api-ms-win-crt-stdio-l1-1-0.dll) 中引用
+ 已在 ucrt.lib(api-ms-win-crt-stdio-l1-1-0.dll) 中引用
+ 已在 ucrt.lib(api-ms-win-crt-stdio-l1-1-0.dll) 中引用
+ 已在 ucrt.lib(api-ms-win-crt-stdio-l1-1-0.dll) 中引用
+ 已在 ucrt.lib(api-ms-win-crt-stdio-l1-1-0.dll) 中引用
+ 已在 ucrt.lib(api-ms-win-crt-stdio-l1-1-0.dll) 中引用
+ 已在 ucrt.lib(api-ms-win-crt-stdio-l1-1-0.dll) 中引用
+ 已在 ucrt.lib(api-ms-win-crt-stdio-l1-1-0.dll) 中引用
+ 已在 ucrt.lib(api-ms-win-crt-stdio-l1-1-0.dll) 中引用
+ 已在 ucrt.lib(api-ms-win-crt-stdio-l1-1-0.dll) 中引用
+ 已加载 ucrt.lib(api-ms-win-crt-stdio-l1-1-0.dll)
+ 已找到 __IMPORT_DESCRIPTOR_api-ms-win-crt-heap-l1-1-0
+ 已在 ucrt.lib(api-ms-win-crt-heap-l1-1-0.dll) 中引用
+ 已在 ucrt.lib(api-ms-win-crt-heap-l1-1-0.dll) 中引用
+ 已在 ucrt.lib(api-ms-win-crt-heap-l1-1-0.dll) 中引用
+ 已加载 ucrt.lib(api-ms-win-crt-heap-l1-1-0.dll)
+ 已找到 __IMPORT_DESCRIPTOR_api-ms-win-crt-string-l1-1-0
+ 已在 ucrt.lib(api-ms-win-crt-string-l1-1-0.dll) 中引用
+ 已在 ucrt.lib(api-ms-win-crt-string-l1-1-0.dll) 中引用
+ 已在 ucrt.lib(api-ms-win-crt-string-l1-1-0.dll) 中引用
+ 已在 ucrt.lib(api-ms-win-crt-string-l1-1-0.dll) 中引用
+ 已在 ucrt.lib(api-ms-win-crt-string-l1-1-0.dll) 中引用
+ 已在 ucrt.lib(api-ms-win-crt-string-l1-1-0.dll) 中引用
+ 已在 ucrt.lib(api-ms-win-crt-string-l1-1-0.dll) 中引用
+ 已加载 ucrt.lib(api-ms-win-crt-string-l1-1-0.dll)
+ 已找到 __IMPORT_DESCRIPTOR_api-ms-win-crt-convert-l1-1-0
+ 已在 ucrt.lib(api-ms-win-crt-convert-l1-1-0.dll) 中引用
+ 已在 ucrt.lib(api-ms-win-crt-convert-l1-1-0.dll) 中引用
+ 已加载 ucrt.lib(api-ms-win-crt-convert-l1-1-0.dll)
+ 已找到 __IMPORT_DESCRIPTOR_api-ms-win-crt-math-l1-1-0
+ 已在 ucrt.lib(api-ms-win-crt-math-l1-1-0.dll) 中引用
+ 已在 ucrt.lib(api-ms-win-crt-math-l1-1-0.dll) 中引用
+ 已加载 ucrt.lib(api-ms-win-crt-math-l1-1-0.dll)
+ 已找到 __IMPORT_DESCRIPTOR_api-ms-win-crt-utility-l1-1-0
+ 已在 ucrt.lib(api-ms-win-crt-utility-l1-1-0.dll) 中引用
+ 已加载 ucrt.lib(api-ms-win-crt-utility-l1-1-0.dll)
+ 已找到 __IMPORT_DESCRIPTOR_api-ms-win-crt-runtime-l1-1-0
+ 已在 ucrt.lib(api-ms-win-crt-runtime-l1-1-0.dll) 中引用
+ 已在 ucrt.lib(api-ms-win-crt-runtime-l1-1-0.dll) 中引用
+ 已在 ucrt.lib(api-ms-win-crt-runtime-l1-1-0.dll) 中引用
+ 已在 ucrt.lib(api-ms-win-crt-runtime-l1-1-0.dll) 中引用
+ 已在 ucrt.lib(api-ms-win-crt-runtime-l1-1-0.dll) 中引用
+ 已在 ucrt.lib(api-ms-win-crt-runtime-l1-1-0.dll) 中引用
+ 已在 ucrt.lib(api-ms-win-crt-runtime-l1-1-0.dll) 中引用
+ 已在 ucrt.lib(api-ms-win-crt-runtime-l1-1-0.dll) 中引用
+ 已在 ucrt.lib(api-ms-win-crt-runtime-l1-1-0.dll) 中引用
+ 已在 ucrt.lib(api-ms-win-crt-runtime-l1-1-0.dll) 中引用
+ 已在 ucrt.lib(api-ms-win-crt-runtime-l1-1-0.dll) 中引用
+ 已在 ucrt.lib(api-ms-win-crt-runtime-l1-1-0.dll) 中引用
+ 已加载 ucrt.lib(api-ms-win-crt-runtime-l1-1-0.dll)
+ 已找到 api-ms-win-crt-stdio-l1-1-0_NULL_THUNK_DATA
+ 已在 ucrt.lib(api-ms-win-crt-stdio-l1-1-0.dll) 中引用
+ 已加载 ucrt.lib(api-ms-win-crt-stdio-l1-1-0.dll)
+ 已找到 api-ms-win-crt-heap-l1-1-0_NULL_THUNK_DATA
+ 已在 ucrt.lib(api-ms-win-crt-heap-l1-1-0.dll) 中引用
+ 已加载 ucrt.lib(api-ms-win-crt-heap-l1-1-0.dll)
+ 已找到 api-ms-win-crt-string-l1-1-0_NULL_THUNK_DATA
+ 已在 ucrt.lib(api-ms-win-crt-string-l1-1-0.dll) 中引用
+ 已加载 ucrt.lib(api-ms-win-crt-string-l1-1-0.dll)
+ 已找到 api-ms-win-crt-convert-l1-1-0_NULL_THUNK_DATA
+ 已在 ucrt.lib(api-ms-win-crt-convert-l1-1-0.dll) 中引用
+ 已加载 ucrt.lib(api-ms-win-crt-convert-l1-1-0.dll)
+ 已找到 api-ms-win-crt-math-l1-1-0_NULL_THUNK_DATA
+ 已在 ucrt.lib(api-ms-win-crt-math-l1-1-0.dll) 中引用
+ 已加载 ucrt.lib(api-ms-win-crt-math-l1-1-0.dll)
+ 已找到 api-ms-win-crt-utility-l1-1-0_NULL_THUNK_DATA
+ 已在 ucrt.lib(api-ms-win-crt-utility-l1-1-0.dll) 中引用
+ 已加载 ucrt.lib(api-ms-win-crt-utility-l1-1-0.dll)
+ 已找到 api-ms-win-crt-runtime-l1-1-0_NULL_THUNK_DATA
+ 已在 ucrt.lib(api-ms-win-crt-runtime-l1-1-0.dll) 中引用
+ 已加载 ucrt.lib(api-ms-win-crt-runtime-l1-1-0.dll)
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\opengl32.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\kernel32.lib:
+ 已找到 __imp_InitializeCriticalSection
+ 已在 glfw3.lib(win32_thread.obj) 中引用
+ 已加载 kernel32.lib(KERNEL32.dll)
+ 已找到 __imp_EnterCriticalSection
+ 已在 glfw3.lib(win32_thread.obj) 中引用
+ 已加载 kernel32.lib(KERNEL32.dll)
+ 已找到 __imp_LeaveCriticalSection
+ 已在 glfw3.lib(win32_thread.obj) 中引用
+ 已加载 kernel32.lib(KERNEL32.dll)
+ 已找到 __imp_DeleteCriticalSection
+ 已在 glfw3.lib(win32_thread.obj) 中引用
+ 已加载 kernel32.lib(KERNEL32.dll)
+ 已找到 __imp_TlsAlloc
+ 已在 glfw3.lib(win32_thread.obj) 中引用
+ 已加载 kernel32.lib(KERNEL32.dll)
+ 已找到 __imp_TlsGetValue
+ 已在 glfw3.lib(win32_thread.obj) 中引用
+ 已加载 kernel32.lib(KERNEL32.dll)
+ 已找到 __imp_TlsSetValue
+ 已在 glfw3.lib(win32_thread.obj) 中引用
+ 已加载 kernel32.lib(KERNEL32.dll)
+ 已找到 __imp_TlsFree
+ 已在 glfw3.lib(win32_thread.obj) 中引用
+ 已加载 kernel32.lib(KERNEL32.dll)
+ 已找到 __imp_QueryPerformanceCounter
+ 已在 glfw3.lib(win32_time.obj) 中引用
+ 已在 MSVCRT.lib(gs_support.obj) 中引用
+ 已加载 kernel32.lib(KERNEL32.dll)
+ 已找到 __imp_QueryPerformanceFrequency
+ 已在 glfw3.lib(win32_time.obj) 中引用
+ 已加载 kernel32.lib(KERNEL32.dll)
+ 已找到 __imp_VerSetConditionMask
+ 已在 glfw3.lib(win32_init.obj) 中引用
+ 已加载 kernel32.lib(KERNEL32.dll)
+ 已找到 __imp_GetLastError
+ 已在 glfw3.lib(win32_init.obj) 中引用
+ 已在 glfw3.lib(wgl_context.obj) 中引用
+ 已加载 kernel32.lib(KERNEL32.dll)
+ 已找到 __imp_GetModuleHandleExW
+ 已在 glfw3.lib(win32_init.obj) 中引用
+ 已加载 kernel32.lib(KERNEL32.dll)
+ 已找到 __imp_FormatMessageW
+ 已在 glfw3.lib(win32_init.obj) 中引用
+ 已加载 kernel32.lib(KERNEL32.dll)
+ 已找到 __imp_MultiByteToWideChar
+ 已在 glfw3.lib(win32_init.obj) 中引用
+ 已在 glfw3.lib(win32_window.obj) 中引用
+ 已加载 kernel32.lib(KERNEL32.dll)
+ 已找到 __imp_WideCharToMultiByte
+ 已在 glfw3.lib(win32_init.obj) 中引用
+ 已在 glfw3.lib(win32_monitor.obj) 中引用
+ 已在 glfw3.lib(win32_joystick.obj) 中引用
+ 已加载 kernel32.lib(KERNEL32.dll)
+ 已找到 __imp_FreeLibrary
+ 已在 glfw3.lib(win32_module.obj) 中引用
+ 已加载 kernel32.lib(KERNEL32.dll)
+ 已找到 __imp_GetProcAddress
+ 已在 glfw3.lib(win32_module.obj) 中引用
+ 已加载 kernel32.lib(KERNEL32.dll)
+ 已找到 __imp_LoadLibraryA
+ 已在 glfw3.lib(win32_module.obj) 中引用
+ 已加载 kernel32.lib(KERNEL32.dll)
+ 已找到 __imp_GetModuleHandleW
+ 已在 glfw3.lib(win32_window.obj) 中引用
+ 已在 MSVCRT.lib(utility_desktop.obj) 中引用
+ 已加载 kernel32.lib(KERNEL32.dll)
+ 已找到 __imp_GlobalAlloc
+ 已在 glfw3.lib(win32_window.obj) 中引用
+ 已加载 kernel32.lib(KERNEL32.dll)
+ 已找到 __imp_GlobalUnlock
+ 已在 glfw3.lib(win32_window.obj) 中引用
+ 已加载 kernel32.lib(KERNEL32.dll)
+ 已找到 __imp_GlobalLock
+ 已在 glfw3.lib(win32_window.obj) 中引用
+ 已加载 kernel32.lib(KERNEL32.dll)
+ 已找到 __imp_GlobalFree
+ 已在 glfw3.lib(win32_window.obj) 中引用
+ 已加载 kernel32.lib(KERNEL32.dll)
+ 已找到 __imp_SetThreadExecutionState
+ 已在 glfw3.lib(win32_window.obj) 中引用
+ 已加载 kernel32.lib(KERNEL32.dll)
+ 已找到 __imp_RtlCaptureContext
+ 已在 MSVCRT.lib(gs_report.obj) 中引用
+ 已在 MSVCRT.lib(utility_desktop.obj) 中引用
+ 已加载 kernel32.lib(KERNEL32.dll)
+ 已找到 __imp_RtlLookupFunctionEntry
+ 已在 MSVCRT.lib(gs_report.obj) 中引用
+ 已在 MSVCRT.lib(utility_desktop.obj) 中引用
+ 已加载 kernel32.lib(KERNEL32.dll)
+ 已找到 __imp_RtlVirtualUnwind
+ 已在 MSVCRT.lib(gs_report.obj) 中引用
+ 已在 MSVCRT.lib(utility_desktop.obj) 中引用
+ 已加载 kernel32.lib(KERNEL32.dll)
+ 已找到 __imp_UnhandledExceptionFilter
+ 已在 MSVCRT.lib(gs_report.obj) 中引用
+ 已在 MSVCRT.lib(utility_desktop.obj) 中引用
+ 已加载 kernel32.lib(KERNEL32.dll)
+ 已找到 __imp_SetUnhandledExceptionFilter
+ 已在 MSVCRT.lib(gs_report.obj) 中引用
+ 已在 MSVCRT.lib(utility_desktop.obj) 中引用
+ 已加载 kernel32.lib(KERNEL32.dll)
+ 已找到 __imp_GetCurrentProcess
+ 已在 MSVCRT.lib(gs_report.obj) 中引用
+ 已加载 kernel32.lib(KERNEL32.dll)
+ 已找到 __imp_TerminateProcess
+ 已在 MSVCRT.lib(gs_report.obj) 中引用
+ 已加载 kernel32.lib(KERNEL32.dll)
+ 已找到 __imp_IsProcessorFeaturePresent
+ 已在 MSVCRT.lib(gs_report.obj) 中引用
+ 已在 MSVCRT.lib(utility_desktop.obj) 中引用
+ 已加载 kernel32.lib(KERNEL32.dll)
+ 已找到 __imp_GetCurrentProcessId
+ 已在 MSVCRT.lib(gs_support.obj) 中引用
+ 已加载 kernel32.lib(KERNEL32.dll)
+ 已找到 __imp_GetCurrentThreadId
+ 已在 MSVCRT.lib(gs_support.obj) 中引用
+ 已加载 kernel32.lib(KERNEL32.dll)
+ 已找到 __imp_GetSystemTimeAsFileTime
+ 已在 MSVCRT.lib(gs_support.obj) 中引用
+ 已加载 kernel32.lib(KERNEL32.dll)
+ 已找到 __imp_InitializeSListHead
+ 已在 MSVCRT.lib(tncleanup.obj) 中引用
+ 已加载 kernel32.lib(KERNEL32.dll)
+ 已找到 __imp_IsDebuggerPresent
+ 已在 MSVCRT.lib(utility_desktop.obj) 中引用
+ 已加载 kernel32.lib(KERNEL32.dll)
+ 已找到 __imp_GetStartupInfoW
+ 已在 MSVCRT.lib(utility_desktop.obj) 中引用
+ 已加载 kernel32.lib(KERNEL32.dll)
+ 已找到 __IMPORT_DESCRIPTOR_KERNEL32
+ 已在 kernel32.lib(KERNEL32.dll) 中引用
+ 已在 kernel32.lib(KERNEL32.dll) 中引用
+ 已在 kernel32.lib(KERNEL32.dll) 中引用
+ 已在 kernel32.lib(KERNEL32.dll) 中引用
+ 已在 kernel32.lib(KERNEL32.dll) 中引用
+ 已在 kernel32.lib(KERNEL32.dll) 中引用
+ 已在 kernel32.lib(KERNEL32.dll) 中引用
+ 已在 kernel32.lib(KERNEL32.dll) 中引用
+ 已在 kernel32.lib(KERNEL32.dll) 中引用
+ 已在 kernel32.lib(KERNEL32.dll) 中引用
+ 已在 kernel32.lib(KERNEL32.dll) 中引用
+ 已在 kernel32.lib(KERNEL32.dll) 中引用
+ 已在 kernel32.lib(KERNEL32.dll) 中引用
+ 已在 kernel32.lib(KERNEL32.dll) 中引用
+ 已在 kernel32.lib(KERNEL32.dll) 中引用
+ 已在 kernel32.lib(KERNEL32.dll) 中引用
+ 已在 kernel32.lib(KERNEL32.dll) 中引用
+ 已在 kernel32.lib(KERNEL32.dll) 中引用
+ 已在 kernel32.lib(KERNEL32.dll) 中引用
+ 已在 kernel32.lib(KERNEL32.dll) 中引用
+ 已在 kernel32.lib(KERNEL32.dll) 中引用
+ 已在 kernel32.lib(KERNEL32.dll) 中引用
+ 已在 kernel32.lib(KERNEL32.dll) 中引用
+ 已在 kernel32.lib(KERNEL32.dll) 中引用
+ 已在 kernel32.lib(KERNEL32.dll) 中引用
+ 已在 kernel32.lib(KERNEL32.dll) 中引用
+ 已在 kernel32.lib(KERNEL32.dll) 中引用
+ 已在 kernel32.lib(KERNEL32.dll) 中引用
+ 已在 kernel32.lib(KERNEL32.dll) 中引用
+ 已在 kernel32.lib(KERNEL32.dll) 中引用
+ 已在 kernel32.lib(KERNEL32.dll) 中引用
+ 已在 kernel32.lib(KERNEL32.dll) 中引用
+ 已在 kernel32.lib(KERNEL32.dll) 中引用
+ 已在 kernel32.lib(KERNEL32.dll) 中引用
+ 已在 kernel32.lib(KERNEL32.dll) 中引用
+ 已在 kernel32.lib(KERNEL32.dll) 中引用
+ 已在 kernel32.lib(KERNEL32.dll) 中引用
+ 已在 kernel32.lib(KERNEL32.dll) 中引用
+ 已在 kernel32.lib(KERNEL32.dll) 中引用
+ 已加载 kernel32.lib(KERNEL32.dll)
+ 已找到 KERNEL32_NULL_THUNK_DATA
+ 已在 kernel32.lib(KERNEL32.dll) 中引用
+ 已加载 kernel32.lib(KERNEL32.dll)
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\user32.lib:
+ 已找到 __imp_TranslateMessage
+ 已在 glfw3.lib(win32_init.obj) 中引用
+ 已在 glfw3.lib(win32_window.obj) 中引用
+ 已加载 user32.lib(USER32.dll)
+ 已找到 __imp_DispatchMessageW
+ 已在 glfw3.lib(win32_init.obj) 中引用
+ 已在 glfw3.lib(win32_window.obj) 中引用
+ 已加载 user32.lib(USER32.dll)
+ 已找到 __imp_PeekMessageW
+ 已在 glfw3.lib(win32_init.obj) 中引用
+ 已在 glfw3.lib(win32_window.obj) 中引用
+ 已加载 user32.lib(USER32.dll)
+ 已找到 __imp_RegisterDeviceNotificationW
+ 已在 glfw3.lib(win32_init.obj) 中引用
+ 已加载 user32.lib(USER32.dll)
+ 已找到 __imp_UnregisterDeviceNotification
+ 已在 glfw3.lib(win32_init.obj) 中引用
+ 已加载 user32.lib(USER32.dll)
+ 已找到 __imp_DefWindowProcW
+ 已在 glfw3.lib(win32_init.obj) 中引用
+ 已在 glfw3.lib(win32_window.obj) 中引用
+ 已加载 user32.lib(USER32.dll)
+ 已找到 __imp_UnregisterClassW
+ 已在 glfw3.lib(win32_init.obj) 中引用
+ 已加载 user32.lib(USER32.dll)
+ 已找到 __imp_RegisterClassExW
+ 已在 glfw3.lib(win32_init.obj) 中引用
+ 已在 glfw3.lib(win32_window.obj) 中引用
+ 已加载 user32.lib(USER32.dll)
+ 已找到 __imp_CreateWindowExW
+ 已在 glfw3.lib(win32_init.obj) 中引用
+ 已在 glfw3.lib(win32_window.obj) 中引用
+ 已加载 user32.lib(USER32.dll)
+ 已找到 __imp_DestroyWindow
+ 已在 glfw3.lib(win32_init.obj) 中引用
+ 已在 glfw3.lib(win32_window.obj) 中引用
+ 已加载 user32.lib(USER32.dll)
+ 已找到 __imp_ShowWindow
+ 已在 glfw3.lib(win32_init.obj) 中引用
+ 已在 glfw3.lib(win32_window.obj) 中引用
+ 已加载 user32.lib(USER32.dll)
+ 已找到 __imp_ToUnicode
+ 已在 glfw3.lib(win32_init.obj) 中引用
+ 已加载 user32.lib(USER32.dll)
+ 已找到 __imp_MapVirtualKeyW
+ 已在 glfw3.lib(win32_init.obj) 中引用
+ 已在 glfw3.lib(win32_window.obj) 中引用
+ 已加载 user32.lib(USER32.dll)
+ 已找到 __imp_GetDC
+ 已在 glfw3.lib(win32_monitor.obj) 中引用
+ 已在 glfw3.lib(win32_window.obj) 中引用
+ 已在 glfw3.lib(wgl_context.obj) 中引用
+ 已加载 user32.lib(USER32.dll)
+ 已找到 __imp_ReleaseDC
+ 已在 glfw3.lib(win32_monitor.obj) 中引用
+ 已在 glfw3.lib(win32_window.obj) 中引用
+ 已加载 user32.lib(USER32.dll)
+ 已找到 __imp_ChangeDisplaySettingsExW
+ 已在 glfw3.lib(win32_monitor.obj) 中引用
+ 已加载 user32.lib(USER32.dll)
+ 已找到 __imp_EnumDisplaySettingsW
+ 已在 glfw3.lib(win32_monitor.obj) 中引用
+ 已加载 user32.lib(USER32.dll)
+ 已找到 __imp_EnumDisplaySettingsExW
+ 已在 glfw3.lib(win32_monitor.obj) 中引用
+ 已加载 user32.lib(USER32.dll)
+ 已找到 __imp_EnumDisplayDevicesW
+ 已在 glfw3.lib(win32_monitor.obj) 中引用
+ 已加载 user32.lib(USER32.dll)
+ 已找到 __imp_GetMonitorInfoW
+ 已在 glfw3.lib(win32_monitor.obj) 中引用
+ 已在 glfw3.lib(win32_window.obj) 中引用
+ 已加载 user32.lib(USER32.dll)
+ 已找到 __imp_EnumDisplayMonitors
+ 已在 glfw3.lib(win32_monitor.obj) 中引用
+ 已加载 user32.lib(USER32.dll)
+ 已找到 __imp_TrackMouseEvent
+ 已在 glfw3.lib(win32_window.obj) 中引用
+ 已加载 user32.lib(USER32.dll)
+ 已找到 __imp_GetMessageTime
+ 已在 glfw3.lib(win32_window.obj) 中引用
+ 已加载 user32.lib(USER32.dll)
+ 已找到 __imp_SendMessageW
+ 已在 glfw3.lib(win32_window.obj) 中引用
+ 已加载 user32.lib(USER32.dll)
+ 已找到 __imp_PostMessageW
+ 已在 glfw3.lib(win32_window.obj) 中引用
+ 已加载 user32.lib(USER32.dll)
+ 已找到 __imp_WaitMessage
+ 已在 glfw3.lib(win32_window.obj) 中引用
+ 已加载 user32.lib(USER32.dll)
+ 已找到 __imp_GetLayeredWindowAttributes
+ 已在 glfw3.lib(win32_window.obj) 中引用
+ 已加载 user32.lib(USER32.dll)
+ 已找到 __imp_SetLayeredWindowAttributes
+ 已在 glfw3.lib(win32_window.obj) 中引用
+ 已加载 user32.lib(USER32.dll)
+ 已找到 __imp_FlashWindow
+ 已在 glfw3.lib(win32_window.obj) 中引用
+ 已加载 user32.lib(USER32.dll)
+ 已找到 __imp_MoveWindow
+ 已在 glfw3.lib(win32_window.obj) 中引用
+ 已加载 user32.lib(USER32.dll)
+ 已找到 __imp_SetWindowPos
+ 已在 glfw3.lib(win32_window.obj) 中引用
+ 已加载 user32.lib(USER32.dll)
+ 已找到 __imp_GetWindowPlacement
+ 已在 glfw3.lib(win32_window.obj) 中引用
+ 已加载 user32.lib(USER32.dll)
+ 已找到 __imp_SetWindowPlacement
+ 已在 glfw3.lib(win32_window.obj) 中引用
+ 已加载 user32.lib(USER32.dll)
+ 已找到 __imp_IsWindowVisible
+ 已在 glfw3.lib(win32_window.obj) 中引用
+ 已加载 user32.lib(USER32.dll)
+ 已找到 __imp_IsIconic
+ 已在 glfw3.lib(win32_window.obj) 中引用
+ 已加载 user32.lib(USER32.dll)
+ 已找到 __imp_BringWindowToTop
+ 已在 glfw3.lib(win32_window.obj) 中引用
+ 已加载 user32.lib(USER32.dll)
+ 已找到 __imp_IsZoomed
+ 已在 glfw3.lib(win32_window.obj) 中引用
+ 已加载 user32.lib(USER32.dll)
+ 已找到 __imp_OpenClipboard
+ 已在 glfw3.lib(win32_window.obj) 中引用
+ 已加载 user32.lib(USER32.dll)
+ 已找到 __imp_CloseClipboard
+ 已在 glfw3.lib(win32_window.obj) 中引用
+ 已加载 user32.lib(USER32.dll)
+ 已找到 __imp_SetClipboardData
+ 已在 glfw3.lib(win32_window.obj) 中引用
+ 已加载 user32.lib(USER32.dll)
+ 已找到 __imp_GetClipboardData
+ 已在 glfw3.lib(win32_window.obj) 中引用
+ 已加载 user32.lib(USER32.dll)
+ 已找到 __imp_EmptyClipboard
+ 已在 glfw3.lib(win32_window.obj) 中引用
+ 已加载 user32.lib(USER32.dll)
+ 已找到 __imp_SetFocus
+ 已在 glfw3.lib(win32_window.obj) 中引用
+ 已加载 user32.lib(USER32.dll)
+ 已找到 __imp_GetActiveWindow
+ 已在 glfw3.lib(win32_window.obj) 中引用
+ 已加载 user32.lib(USER32.dll)
+ 已找到 __imp_GetKeyState
+ 已在 glfw3.lib(win32_window.obj) 中引用
+ 已加载 user32.lib(USER32.dll)
+ 已找到 __imp_SetCapture
+ 已在 glfw3.lib(win32_window.obj) 中引用
+ 已加载 user32.lib(USER32.dll)
+ 已找到 __imp_ReleaseCapture
+ 已在 glfw3.lib(win32_window.obj) 中引用
+ 已加载 user32.lib(USER32.dll)
+ 已找到 __imp_MsgWaitForMultipleObjects
+ 已在 glfw3.lib(win32_window.obj) 中引用
+ 已加载 user32.lib(USER32.dll)
+ 已找到 __imp_GetSystemMetrics
+ 已在 glfw3.lib(win32_window.obj) 中引用
+ 已加载 user32.lib(USER32.dll)
+ 已找到 __imp_SetForegroundWindow
+ 已在 glfw3.lib(win32_window.obj) 中引用
+ 已加载 user32.lib(USER32.dll)
+ 已找到 __imp_SetPropW
+ 已在 glfw3.lib(win32_window.obj) 中引用
+ 已加载 user32.lib(USER32.dll)
+ 已找到 __imp_GetPropW
+ 已在 glfw3.lib(win32_window.obj) 中引用
+ 已加载 user32.lib(USER32.dll)
+ 已找到 __imp_RemovePropW
+ 已在 glfw3.lib(win32_window.obj) 中引用
+ 已加载 user32.lib(USER32.dll)
+ 已找到 __imp_SetWindowTextW
+ 已在 glfw3.lib(win32_window.obj) 中引用
+ 已加载 user32.lib(USER32.dll)
+ 已找到 __imp_GetClientRect
+ 已在 glfw3.lib(win32_window.obj) 中引用
+ 已加载 user32.lib(USER32.dll)
+ 已找到 __imp_GetWindowRect
+ 已在 glfw3.lib(win32_window.obj) 中引用
+ 已加载 user32.lib(USER32.dll)
+ 已找到 __imp_AdjustWindowRectEx
+ 已在 glfw3.lib(win32_window.obj) 中引用
+ 已加载 user32.lib(USER32.dll)
+ 已找到 __imp_SetCursorPos
+ 已在 glfw3.lib(win32_window.obj) 中引用
+ 已加载 user32.lib(USER32.dll)
+ 已找到 __imp_SetCursor
+ 已在 glfw3.lib(win32_window.obj) 中引用
+ 已加载 user32.lib(USER32.dll)
+ 已找到 __imp_GetCursorPos
+ 已在 glfw3.lib(win32_window.obj) 中引用
+ 已加载 user32.lib(USER32.dll)
+ 已找到 __imp_ClientToScreen
+ 已在 glfw3.lib(win32_window.obj) 中引用
+ 已加载 user32.lib(USER32.dll)
+ 已找到 __imp_ScreenToClient
+ 已在 glfw3.lib(win32_window.obj) 中引用
+ 已加载 user32.lib(USER32.dll)
+ 已找到 __imp_WindowFromPoint
+ 已在 glfw3.lib(win32_window.obj) 中引用
+ 已加载 user32.lib(USER32.dll)
+ 已找到 __imp_ClipCursor
+ 已在 glfw3.lib(win32_window.obj) 中引用
+ 已加载 user32.lib(USER32.dll)
+ 已找到 __imp_SetRect
+ 已在 glfw3.lib(win32_window.obj) 中引用
+ 已加载 user32.lib(USER32.dll)
+ 已找到 __imp_OffsetRect
+ 已在 glfw3.lib(win32_window.obj) 中引用
+ 已加载 user32.lib(USER32.dll)
+ 已找到 __imp_PtInRect
+ 已在 glfw3.lib(win32_window.obj) 中引用
+ 已加载 user32.lib(USER32.dll)
+ 已找到 __imp_GetWindowLongW
+ 已在 glfw3.lib(win32_window.obj) 中引用
+ 已加载 user32.lib(USER32.dll)
+ 已找到 __imp_SetWindowLongW
+ 已在 glfw3.lib(win32_window.obj) 中引用
+ 已加载 user32.lib(USER32.dll)
+ 已找到 __imp_GetClassLongPtrW
+ 已在 glfw3.lib(win32_window.obj) 中引用
+ 已加载 user32.lib(USER32.dll)
+ 已找到 __imp_LoadCursorW
+ 已在 glfw3.lib(win32_window.obj) 中引用
+ 已加载 user32.lib(USER32.dll)
+ 已找到 __imp_DestroyIcon
+ 已在 glfw3.lib(win32_window.obj) 中引用
+ 已加载 user32.lib(USER32.dll)
+ 已找到 __imp_LoadImageW
+ 已在 glfw3.lib(win32_window.obj) 中引用
+ 已加载 user32.lib(USER32.dll)
+ 已找到 __imp_CreateIconIndirect
+ 已在 glfw3.lib(win32_window.obj) 中引用
+ 已加载 user32.lib(USER32.dll)
+ 已找到 __imp_SystemParametersInfoW
+ 已在 glfw3.lib(win32_window.obj) 中引用
+ 已加载 user32.lib(USER32.dll)
+ 已找到 __imp_MonitorFromWindow
+ 已在 glfw3.lib(win32_window.obj) 中引用
+ 已加载 user32.lib(USER32.dll)
+ 已找到 __imp_GetRawInputData
+ 已在 glfw3.lib(win32_window.obj) 中引用
+ 已加载 user32.lib(USER32.dll)
+ 已找到 __imp_RegisterRawInputDevices
+ 已在 glfw3.lib(win32_window.obj) 中引用
+ 已加载 user32.lib(USER32.dll)
+ 已找到 __imp_GetRawInputDeviceInfoA
+ 已在 glfw3.lib(win32_joystick.obj) 中引用
+ 已加载 user32.lib(USER32.dll)
+ 已找到 __imp_GetRawInputDeviceList
+ 已在 glfw3.lib(win32_joystick.obj) 中引用
+ 已加载 user32.lib(USER32.dll)
+ 已找到 __IMPORT_DESCRIPTOR_USER32
+ 已在 user32.lib(USER32.dll) 中引用
+ 已在 user32.lib(USER32.dll) 中引用
+ 已在 user32.lib(USER32.dll) 中引用
+ 已在 user32.lib(USER32.dll) 中引用
+ 已在 user32.lib(USER32.dll) 中引用
+ 已在 user32.lib(USER32.dll) 中引用
+ 已在 user32.lib(USER32.dll) 中引用
+ 已在 user32.lib(USER32.dll) 中引用
+ 已在 user32.lib(USER32.dll) 中引用
+ 已在 user32.lib(USER32.dll) 中引用
+ 已在 user32.lib(USER32.dll) 中引用
+ 已在 user32.lib(USER32.dll) 中引用
+ 已在 user32.lib(USER32.dll) 中引用
+ 已在 user32.lib(USER32.dll) 中引用
+ 已在 user32.lib(USER32.dll) 中引用
+ 已在 user32.lib(USER32.dll) 中引用
+ 已在 user32.lib(USER32.dll) 中引用
+ 已在 user32.lib(USER32.dll) 中引用
+ 已在 user32.lib(USER32.dll) 中引用
+ 已在 user32.lib(USER32.dll) 中引用
+ 已在 user32.lib(USER32.dll) 中引用
+ 已在 user32.lib(USER32.dll) 中引用
+ 已在 user32.lib(USER32.dll) 中引用
+ 已在 user32.lib(USER32.dll) 中引用
+ 已在 user32.lib(USER32.dll) 中引用
+ 已在 user32.lib(USER32.dll) 中引用
+ 已在 user32.lib(USER32.dll) 中引用
+ 已在 user32.lib(USER32.dll) 中引用
+ 已在 user32.lib(USER32.dll) 中引用
+ 已在 user32.lib(USER32.dll) 中引用
+ 已在 user32.lib(USER32.dll) 中引用
+ 已在 user32.lib(USER32.dll) 中引用
+ 已在 user32.lib(USER32.dll) 中引用
+ 已在 user32.lib(USER32.dll) 中引用
+ 已在 user32.lib(USER32.dll) 中引用
+ 已在 user32.lib(USER32.dll) 中引用
+ 已在 user32.lib(USER32.dll) 中引用
+ 已在 user32.lib(USER32.dll) 中引用
+ 已在 user32.lib(USER32.dll) 中引用
+ 已在 user32.lib(USER32.dll) 中引用
+ 已在 user32.lib(USER32.dll) 中引用
+ 已在 user32.lib(USER32.dll) 中引用
+ 已在 user32.lib(USER32.dll) 中引用
+ 已在 user32.lib(USER32.dll) 中引用
+ 已在 user32.lib(USER32.dll) 中引用
+ 已在 user32.lib(USER32.dll) 中引用
+ 已在 user32.lib(USER32.dll) 中引用
+ 已在 user32.lib(USER32.dll) 中引用
+ 已在 user32.lib(USER32.dll) 中引用
+ 已在 user32.lib(USER32.dll) 中引用
+ 已在 user32.lib(USER32.dll) 中引用
+ 已在 user32.lib(USER32.dll) 中引用
+ 已在 user32.lib(USER32.dll) 中引用
+ 已在 user32.lib(USER32.dll) 中引用
+ 已在 user32.lib(USER32.dll) 中引用
+ 已在 user32.lib(USER32.dll) 中引用
+ 已在 user32.lib(USER32.dll) 中引用
+ 已在 user32.lib(USER32.dll) 中引用
+ 已在 user32.lib(USER32.dll) 中引用
+ 已在 user32.lib(USER32.dll) 中引用
+ 已在 user32.lib(USER32.dll) 中引用
+ 已在 user32.lib(USER32.dll) 中引用
+ 已在 user32.lib(USER32.dll) 中引用
+ 已在 user32.lib(USER32.dll) 中引用
+ 已在 user32.lib(USER32.dll) 中引用
+ 已在 user32.lib(USER32.dll) 中引用
+ 已在 user32.lib(USER32.dll) 中引用
+ 已在 user32.lib(USER32.dll) 中引用
+ 已在 user32.lib(USER32.dll) 中引用
+ 已在 user32.lib(USER32.dll) 中引用
+ 已在 user32.lib(USER32.dll) 中引用
+ 已在 user32.lib(USER32.dll) 中引用
+ 已在 user32.lib(USER32.dll) 中引用
+ 已在 user32.lib(USER32.dll) 中引用
+ 已在 user32.lib(USER32.dll) 中引用
+ 已在 user32.lib(USER32.dll) 中引用
+ 已在 user32.lib(USER32.dll) 中引用
+ 已在 user32.lib(USER32.dll) 中引用
+ 已在 user32.lib(USER32.dll) 中引用
+ 已在 user32.lib(USER32.dll) 中引用
+ 已加载 user32.lib(USER32.dll)
+ 已找到 USER32_NULL_THUNK_DATA
+ 已在 user32.lib(USER32.dll) 中引用
+ 已加载 user32.lib(USER32.dll)
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\gdi32.lib:
+ 已找到 __imp_CreateDCW
+ 已在 glfw3.lib(win32_monitor.obj) 中引用
+ 已加载 gdi32.lib(GDI32.dll)
+ 已找到 __imp_DeleteDC
+ 已在 glfw3.lib(win32_monitor.obj) 中引用
+ 已加载 gdi32.lib(GDI32.dll)
+ 已找到 __imp_GetDeviceCaps
+ 已在 glfw3.lib(win32_monitor.obj) 中引用
+ 已加载 gdi32.lib(GDI32.dll)
+ 已找到 __imp_GetDeviceGammaRamp
+ 已在 glfw3.lib(win32_monitor.obj) 中引用
+ 已加载 gdi32.lib(GDI32.dll)
+ 已找到 __imp_SetDeviceGammaRamp
+ 已在 glfw3.lib(win32_monitor.obj) 中引用
+ 已加载 gdi32.lib(GDI32.dll)
+ 已找到 __imp_CreateBitmap
+ 已在 glfw3.lib(win32_window.obj) 中引用
+ 已加载 gdi32.lib(GDI32.dll)
+ 已找到 __imp_CreateRectRgn
+ 已在 glfw3.lib(win32_window.obj) 中引用
+ 已加载 gdi32.lib(GDI32.dll)
+ 已找到 __imp_DeleteObject
+ 已在 glfw3.lib(win32_window.obj) 中引用
+ 已加载 gdi32.lib(GDI32.dll)
+ 已找到 __imp_CreateDIBSection
+ 已在 glfw3.lib(win32_window.obj) 中引用
+ 已加载 gdi32.lib(GDI32.dll)
+ 已找到 __imp_ChoosePixelFormat
+ 已在 glfw3.lib(wgl_context.obj) 中引用
+ 已加载 gdi32.lib(GDI32.dll)
+ 已找到 __imp_DescribePixelFormat
+ 已在 glfw3.lib(wgl_context.obj) 中引用
+ 已加载 gdi32.lib(GDI32.dll)
+ 已找到 __imp_SetPixelFormat
+ 已在 glfw3.lib(wgl_context.obj) 中引用
+ 已加载 gdi32.lib(GDI32.dll)
+ 已找到 __imp_SwapBuffers
+ 已在 glfw3.lib(wgl_context.obj) 中引用
+ 已加载 gdi32.lib(GDI32.dll)
+ 已找到 __IMPORT_DESCRIPTOR_GDI32
+ 已在 gdi32.lib(GDI32.dll) 中引用
+ 已在 gdi32.lib(GDI32.dll) 中引用
+ 已在 gdi32.lib(GDI32.dll) 中引用
+ 已在 gdi32.lib(GDI32.dll) 中引用
+ 已在 gdi32.lib(GDI32.dll) 中引用
+ 已在 gdi32.lib(GDI32.dll) 中引用
+ 已在 gdi32.lib(GDI32.dll) 中引用
+ 已在 gdi32.lib(GDI32.dll) 中引用
+ 已在 gdi32.lib(GDI32.dll) 中引用
+ 已在 gdi32.lib(GDI32.dll) 中引用
+ 已在 gdi32.lib(GDI32.dll) 中引用
+ 已在 gdi32.lib(GDI32.dll) 中引用
+ 已在 gdi32.lib(GDI32.dll) 中引用
+ 已加载 gdi32.lib(GDI32.dll)
+ 已找到 GDI32_NULL_THUNK_DATA
+ 已在 gdi32.lib(GDI32.dll) 中引用
+ 已加载 gdi32.lib(GDI32.dll)
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\winspool.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\comdlg32.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\advapi32.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\shell32.lib:
+ 已找到 __imp_DragQueryFileW
+ 已在 glfw3.lib(win32_window.obj) 中引用
+ 已加载 shell32.lib(SHELL32.dll)
+ 已找到 __imp_DragQueryPoint
+ 已在 glfw3.lib(win32_window.obj) 中引用
+ 已加载 shell32.lib(SHELL32.dll)
+ 已找到 __imp_DragFinish
+ 已在 glfw3.lib(win32_window.obj) 中引用
+ 已加载 shell32.lib(SHELL32.dll)
+ 已找到 __imp_DragAcceptFiles
+ 已在 glfw3.lib(win32_window.obj) 中引用
+ 已加载 shell32.lib(SHELL32.dll)
+ 已找到 __IMPORT_DESCRIPTOR_SHELL32
+ 已在 shell32.lib(SHELL32.dll) 中引用
+ 已在 shell32.lib(SHELL32.dll) 中引用
+ 已在 shell32.lib(SHELL32.dll) 中引用
+ 已在 shell32.lib(SHELL32.dll) 中引用
+ 已加载 shell32.lib(SHELL32.dll)
+ 已找到 SHELL32_NULL_THUNK_DATA
+ 已在 shell32.lib(SHELL32.dll) 中引用
+ 已加载 shell32.lib(SHELL32.dll)
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\ole32.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\oleaut32.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\uuid.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\odbc32.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\odbccp32.lib:
+ 正在搜索 glfw3.lib:
+ 正在搜索 glfw3dll.lib:
+ 正在搜索 glfw3_mt.lib:
+ 正在搜索 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.41.34120\lib\x64\MSVCRT.lib:
+ 正在搜索 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.41.34120\lib\x64\OLDNAMES.lib:
+ 正在搜索 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.41.34120\lib\x64\vcruntime.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\ucrt\x64\ucrt.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\opengl32.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\kernel32.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\user32.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\gdi32.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\winspool.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\comdlg32.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\advapi32.lib:
+ 已完成库搜索
+ 正在生成 .exp 文件
+ 正在创建库 C:\Users\Youmu\OneDrive - MSFT\大学\毕业设计\GraduationProject\build\StgSharp.C.lib 和对象 C:\Users\Youmu\OneDrive - MSFT\大学\毕业设计\GraduationProject\build\StgSharp.C.exp
+ 已完成 .exp 文件生成
+ 正在搜索库
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\opengl32.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\kernel32.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\user32.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\gdi32.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\winspool.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\comdlg32.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\advapi32.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\shell32.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\ole32.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\oleaut32.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\uuid.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\odbc32.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\odbccp32.lib:
+ 正在搜索 glfw3.lib:
+ 正在搜索 glfw3dll.lib:
+ 正在搜索 glfw3_mt.lib:
+ 正在搜索 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.41.34120\lib\x64\MSVCRT.lib:
+ 正在搜索 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.41.34120\lib\x64\OLDNAMES.lib:
+ 正在搜索 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.41.34120\lib\x64\vcruntime.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\ucrt\x64\ucrt.lib:
+ 已完成库搜索
+ 正在搜索库
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\opengl32.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\kernel32.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\user32.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\gdi32.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\winspool.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\comdlg32.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\advapi32.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\shell32.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\ole32.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\oleaut32.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\uuid.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\odbc32.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\odbccp32.lib:
+ 正在搜索 glfw3.lib:
+ 正在搜索 glfw3dll.lib:
+ 正在搜索 glfw3_mt.lib:
+ 正在搜索 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.41.34120\lib\x64\MSVCRT.lib:
+ 已找到 __scrt_stub_for_acrt_initialize
+ 已加载 MSVCRT.lib(ucrt_stubs.obj)
+ 正在搜索 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.41.34120\lib\x64\OLDNAMES.lib:
+ 正在搜索 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.41.34120\lib\x64\vcruntime.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\ucrt\x64\ucrt.lib:
+ 已完成库搜索
+ 正在搜索库
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\opengl32.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\kernel32.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\user32.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\gdi32.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\winspool.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\comdlg32.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\advapi32.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\shell32.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\ole32.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\oleaut32.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\uuid.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\odbc32.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\odbccp32.lib:
+ 正在搜索 glfw3.lib:
+ 正在搜索 glfw3dll.lib:
+ 正在搜索 glfw3_mt.lib:
+ 正在搜索 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.41.34120\lib\x64\MSVCRT.lib:
+ 正在搜索 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.41.34120\lib\x64\OLDNAMES.lib:
+ 正在搜索 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.41.34120\lib\x64\vcruntime.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\ucrt\x64\ucrt.lib:
+ 已完成库搜索
+ 正在搜索库
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\opengl32.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\kernel32.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\user32.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\gdi32.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\winspool.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\comdlg32.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\advapi32.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\shell32.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\ole32.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\oleaut32.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\uuid.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\odbc32.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\odbccp32.lib:
+ 正在搜索 glfw3.lib:
+ 正在搜索 glfw3dll.lib:
+ 正在搜索 glfw3_mt.lib:
+ 正在搜索 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.41.34120\lib\x64\MSVCRT.lib:
+ 正在搜索 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.41.34120\lib\x64\OLDNAMES.lib:
+ 正在搜索 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.41.34120\lib\x64\vcruntime.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\ucrt\x64\ucrt.lib:
+ 已完成库搜索
+ 已完成传递 1
+ 已丢弃 "unsigned __int64 `__local_stdio_printf_options'::`2'::_OptionsStorage" (?_OptionsStorage@?1??__local_stdio_printf_options@@9@4_KA)(从 MSVCRT.lib(default_local_stdio_options.obj) 中)
+ 已丢弃 "unsigned __int64 `__local_stdio_scanf_options'::`2'::_OptionsStorage" (?_OptionsStorage@?1??__local_stdio_scanf_options@@9@4_KA)(从 MSVCRT.lib(default_local_stdio_options.obj) 中)
+ 已丢弃 __castguard_check_failure_user_handled_fptr(从 MSVCRT.lib(guard_support.obj) 中)
+ 已丢弃 "`string'" (??_C@_0BA@KMGHNAFM@Invalid?5time?5?$CFf@)(从 glfw3.lib(input.obj) 中)
+ 已丢弃 __real@3f800000(从 glfw3.lib(input.obj) 中)
+ 已丢弃 __real@7fefffffffffffff(从 glfw3.lib(input.obj) 中)
+ 已丢弃 "`string'" (??_C@_07CAIJGPF@file?3?1?1@)(从 glfw3.lib(init.obj) 中)
+ 已丢弃 "`string'" (??_C@_02PCIJFNDE@?$AN?6@)(从 glfw3.lib(init.obj) 中)
+ 已丢弃 __real@3f800000(从 glfw3.lib(monitor.obj) 中)
+ 已丢弃 "`string'" (??_C@_0P@IENCOMCD@VK_KHR_surface@)(从 glfw3.lib(win32_window.obj) 中)
+ 已丢弃 "`string'" (??_C@_0BF@COCMEDFO@VK_KHR_win32_surface@)(从 glfw3.lib(win32_window.obj) 中)
+ 已丢弃 __real@3f800000(从 glfw3.lib(win32_window.obj) 中)
+ 已丢弃 __real@42c00000(从 glfw3.lib(win32_window.obj) 中)
+ 已丢弃 __real@3f000000(从 glfw3.lib(win32_joystick.obj) 中)
+ 已丢弃 __real@3f800000(从 glfw3.lib(win32_joystick.obj) 中)
+ 已丢弃 "`string'" (??_C@_07PBILKAFL@Success@)(从 glfw3.lib(egl_context.obj) 中)
+ 已丢弃 __real@3f000000(从 glfw3.lib(null_monitor.obj) 中)
+ 已丢弃 __real@477fff00(从 glfw3.lib(null_monitor.obj) 中)
+ 已丢弃 "`string'" (??_C@_0BE@IGCIBFAF@Invalid?5scancode?5?$CFi@)(从 glfw3.lib(null_window.obj) 中)
+ 已丢弃 "`string'" (??_C@_01IHBHIGKO@?0@)(从 glfw3.lib(null_window.obj) 中)
+ 已丢弃 "`string'" (??_C@_01MCMALHOG@a@)(从 glfw3.lib(null_window.obj) 中)
+ 已丢弃 "`string'" (??_C@_01OJONOECF@b@)(从 glfw3.lib(null_window.obj) 中)
+ 已丢弃 "`string'" (??_C@_01FJMABOPO@x@)(从 glfw3.lib(null_window.obj) 中)
+ 已丢弃 "`string'" (??_C@_01EANLCPLP@y@)(从 glfw3.lib(null_window.obj) 中)
+ 已丢弃 "`string'" (??_C@_00CNPNBAHC@@)(从 glfw3.lib(null_joystick.obj) 中)
+ 已丢弃 __CastGuardVftablesStart(从 MSVCRT.lib(guard_support.obj) 中)
+ 已丢弃 __CastGuardVftablesEnd(从 MSVCRT.lib(guard_support.obj) 中)
+ 已丢弃“.pdata”(从 glfw3.lib(init.obj) 中)
+ 已丢弃“.pdata”(从 glfw3.lib(init.obj) 中)
+ 已丢弃“.pdata”(从 glfw3.lib(init.obj) 中)
+ 已丢弃“.pdata”(从 glfw3.lib(init.obj) 中)
+ 已丢弃“.pdata”(从 MSVCRT.lib(gs_report.obj) 中)
+ 已丢弃“.pdata”(从 MSVCRT.lib(gs_support.obj) 中)
+ 已丢弃“.pdata”(从 MSVCRT.lib(utility.obj) 中)
+ 已丢弃“.pdata”(从 MSVCRT.lib(utility.obj) 中)
+ 已丢弃“.pdata”(从 MSVCRT.lib(utility.obj) 中)
+ 已丢弃“.pdata”(从 MSVCRT.lib(utility_desktop.obj) 中)
+ 已丢弃“.pdata”(从 MSVCRT.lib(utility_desktop.obj) 中)
+ 已丢弃“.pdata”(从 MSVCRT.lib(utility_desktop.obj) 中)
+ 已丢弃“.pdata”(从 MSVCRT.lib(guard_support.obj) 中)
+ 已丢弃“.pdata”(从 MSVCRT.lib(guard_support.obj) 中)
+ 已丢弃“.pdata”(从 MSVCRT.lib(guard_support.obj) 中)
+ 已丢弃“.pdata”(从 MSVCRT.lib(guard_support.obj) 中)
+ 已丢弃“.pdata”(从 MSVCRT.lib(guard_support.obj) 中)
+ 已丢弃“.pdata”(从 MSVCRT.lib(guard_support.obj) 中)
+ 已丢弃“.idata$4”(从 vcruntime.lib(VCRUNTIME140.dll) 中)
+ 已丢弃“.idata$4”(从 vcruntime.lib(VCRUNTIME140.dll) 中)
+ 已丢弃“.idata$4”(从 ucrt.lib(api-ms-win-crt-stdio-l1-1-0.dll) 中)
+ 已丢弃“.idata$4”(从 ucrt.lib(api-ms-win-crt-string-l1-1-0.dll) 中)
+ 已丢弃“.idata$4”(从 ucrt.lib(api-ms-win-crt-runtime-l1-1-0.dll) 中)
+ 已丢弃“.idata$4”(从 ucrt.lib(api-ms-win-crt-runtime-l1-1-0.dll) 中)
+ 已丢弃“.idata$4”(从 ucrt.lib(api-ms-win-crt-runtime-l1-1-0.dll) 中)
+ 已丢弃“.idata$4”(从 ucrt.lib(api-ms-win-crt-runtime-l1-1-0.dll) 中)
+ 已丢弃“.idata$4”(从 kernel32.lib(KERNEL32.dll) 中)
+ 已丢弃 __imp___current_exception(从 vcruntime.lib(VCRUNTIME140.dll) 中)
+ 已丢弃 __imp___current_exception_context(从 vcruntime.lib(VCRUNTIME140.dll) 中)
+ 已丢弃 __imp_ftell(从 ucrt.lib(api-ms-win-crt-stdio-l1-1-0.dll) 中)
+ 已丢弃 __imp_strtok(从 ucrt.lib(api-ms-win-crt-string-l1-1-0.dll) 中)
+ 已丢弃 __imp__register_onexit_function(从 ucrt.lib(api-ms-win-crt-runtime-l1-1-0.dll) 中)
+ 已丢弃 __imp__crt_atexit(从 ucrt.lib(api-ms-win-crt-runtime-l1-1-0.dll) 中)
+ 已丢弃 __imp__crt_at_quick_exit(从 ucrt.lib(api-ms-win-crt-runtime-l1-1-0.dll) 中)
+ 已丢弃 __imp_terminate(从 ucrt.lib(api-ms-win-crt-runtime-l1-1-0.dll) 中)
+ 已丢弃 __imp_GetStartupInfoW(从 kernel32.lib(KERNEL32.dll) 中)
+ 已丢弃“.idata$6”(从 vcruntime.lib(VCRUNTIME140.dll) 中)
+ 已丢弃“.idata$6”(从 vcruntime.lib(VCRUNTIME140.dll) 中)
+ 已丢弃“.idata$6”(从 ucrt.lib(api-ms-win-crt-stdio-l1-1-0.dll) 中)
+ 已丢弃“.idata$6”(从 ucrt.lib(api-ms-win-crt-string-l1-1-0.dll) 中)
+ 已丢弃“.idata$6”(从 ucrt.lib(api-ms-win-crt-runtime-l1-1-0.dll) 中)
+ 已丢弃“.idata$6”(从 ucrt.lib(api-ms-win-crt-runtime-l1-1-0.dll) 中)
+ 已丢弃“.idata$6”(从 ucrt.lib(api-ms-win-crt-runtime-l1-1-0.dll) 中)
+ 已丢弃“.idata$6”(从 ucrt.lib(api-ms-win-crt-runtime-l1-1-0.dll) 中)
+ 已丢弃“.idata$6”(从 kernel32.lib(KERNEL32.dll) 中)
+ 已丢弃“.xdata”(从 glfw3.lib(init.obj) 中)
+ 已丢弃“.xdata”(从 glfw3.lib(init.obj) 中)
+ 已丢弃“.xdata”(从 glfw3.lib(init.obj) 中)
+ 已丢弃“.xdata”(从 glfw3.lib(init.obj) 中)
+ 已丢弃“.xdata”(从 MSVCRT.lib(gs_report.obj) 中)
+ 已丢弃“.xdata”(从 MSVCRT.lib(gs_support.obj) 中)
+ 已丢弃“.xdata”(从 MSVCRT.lib(utility.obj) 中)
+ 已丢弃“.xdata”(从 MSVCRT.lib(utility.obj) 中)
+ 已丢弃“.xdata”(从 MSVCRT.lib(utility.obj) 中)
+ 已丢弃“.xdata”(从 MSVCRT.lib(utility_desktop.obj) 中)
+ 已丢弃“.xdata”(从 MSVCRT.lib(utility_desktop.obj) 中)
+ 已丢弃“.xdata”(从 MSVCRT.lib(utility_desktop.obj) 中)
+ 已丢弃“.xdata”(从 MSVCRT.lib(guard_support.obj) 中)
+ 已丢弃“.xdata”(从 MSVCRT.lib(guard_support.obj) 中)
+ 已丢弃“.xdata”(从 MSVCRT.lib(guard_support.obj) 中)
+ 已丢弃“.xdata”(从 MSVCRT.lib(guard_support.obj) 中)
+ 已丢弃“.xdata”(从 MSVCRT.lib(guard_support.obj) 中)
+ 已丢弃“.xdata”(从 MSVCRT.lib(guard_support.obj) 中)
+ 已丢弃 _glfwEncodeUTF8(从 glfw3.lib(init.obj) 中)
+ 已丢弃 _glfwParseUriList(从 glfw3.lib(init.obj) 中)
+ 已丢弃 __local_stdio_printf_options(从 glfw3.lib(win32_joystick.obj) 中)
+ 已丢弃 __report_securityfailureEx(从 MSVCRT.lib(gs_report.obj) 中)
+ 已丢弃 "int __cdecl dllmain_raw(struct HINSTANCE__ * const,unsigned long,void * const)" (?dllmain_raw@@YAHQEAUHINSTANCE__@@KQEAX@Z)(从 MSVCRT.lib(dll_dllmain.obj) 中)
+ 已丢弃 _CRT_INIT(从 MSVCRT.lib(dll_dllmain.obj) 中)
+ 已丢弃 __get_entropy(从 MSVCRT.lib(gs_support.obj) 中)
+ 已丢弃 __local_stdio_printf_options(从 MSVCRT.lib(default_local_stdio_options.obj) 中)
+ 已丢弃 __local_stdio_scanf_options(从 MSVCRT.lib(default_local_stdio_options.obj) 中)
+ 已丢弃 "public: static int __cdecl __scrt_narrow_argv_policy::configure_argv(void)" (?configure_argv@__scrt_narrow_argv_policy@@SAHXZ)(从 MSVCRT.lib(utility.obj) 中)
+ 已丢弃 "struct _IMAGE_SECTION_HEADER * __cdecl find_pe_section(unsigned char * const,unsigned __int64)" (?find_pe_section@@YAPEAU_IMAGE_SECTION_HEADER@@QEAE_K@Z)(从 MSVCRT.lib(utility.obj) 中)
+ 已丢弃 "public: static int __cdecl __scrt_narrow_environment_policy::initialize_environment(void)" (?initialize_environment@__scrt_narrow_environment_policy@@SAHXZ)(从 MSVCRT.lib(utility.obj) 中)
+ 已丢弃 "bool __cdecl is_potentially_valid_image_base(void * const)" (?is_potentially_valid_image_base@@YA_NQEAX@Z)(从 MSVCRT.lib(utility.obj) 中)
+ 已丢弃 NtCurrentTeb(从 MSVCRT.lib(utility.obj) 中)
+ 已丢弃 _onexit(从 MSVCRT.lib(utility.obj) 中)
+ 已丢弃 at_quick_exit(从 MSVCRT.lib(utility.obj) 中)
+ 已丢弃 atexit(从 MSVCRT.lib(utility.obj) 中)
+ 已丢弃 __scrt_get_show_window_mode(从 MSVCRT.lib(utility_desktop.obj) 中)
+ 已丢弃 __scrt_initialize_mta(从 MSVCRT.lib(utility_desktop.obj) 中)
+ 已丢弃 __scrt_initialize_winrt(从 MSVCRT.lib(utility_desktop.obj) 中)
+ 已丢弃 __scrt_is_managed_app(从 MSVCRT.lib(utility_desktop.obj) 中)
+ 已丢弃 __scrt_set_unhandled_exception_filter(从 MSVCRT.lib(utility_desktop.obj) 中)
+ 已丢弃 __scrt_unhandled_exception_filter(从 MSVCRT.lib(utility_desktop.obj) 中)
+ 已丢弃 ReadNoFence64(从 MSVCRT.lib(guard_support.obj) 中)
+ 已丢弃 ReadPointerNoFence(从 MSVCRT.lib(guard_support.obj) 中)
+ 已丢弃 __castguard_check_failure_debugbreak(从 MSVCRT.lib(guard_support.obj) 中)
+ 已丢弃 __castguard_check_failure_fastfail(从 MSVCRT.lib(guard_support.obj) 中)
+ 已丢弃 __castguard_check_failure_nop(从 MSVCRT.lib(guard_support.obj) 中)
+ 已丢弃 __castguard_check_failure_os_handled(从 MSVCRT.lib(guard_support.obj) 中)
+ 已丢弃 __castguard_check_failure_os_handled_wrapper(从 MSVCRT.lib(guard_support.obj) 中)
+ 已丢弃 __castguard_check_failure_user_handled(从 MSVCRT.lib(guard_support.obj) 中)
+ 已丢弃 __castguard_check_failure_user_handled_wrapper(从 MSVCRT.lib(guard_support.obj) 中)
+ 已丢弃 __castguard_compat_check(从 MSVCRT.lib(guard_support.obj) 中)
+ 已丢弃 __castguard_set_user_handler(从 MSVCRT.lib(guard_support.obj) 中)
+ 已丢弃 __castguard_slow_path_check_debugbreak(从 MSVCRT.lib(guard_support.obj) 中)
+ 已丢弃 __castguard_slow_path_check_fastfail(从 MSVCRT.lib(guard_support.obj) 中)
+ 已丢弃 __castguard_slow_path_check_nop(从 MSVCRT.lib(guard_support.obj) 中)
+ 已丢弃 __castguard_slow_path_check_os_handled(从 MSVCRT.lib(guard_support.obj) 中)
+ 已丢弃 __castguard_slow_path_check_user_handled(从 MSVCRT.lib(guard_support.obj) 中)
+ 已丢弃 __castguard_slow_path_compat_check(从 MSVCRT.lib(guard_support.obj) 中)
+ 已丢弃 _guard_icall_checks_enforced(从 MSVCRT.lib(guard_support.obj) 中)
+ 已丢弃 _guard_rf_checks_enforced(从 MSVCRT.lib(guard_support.obj) 中)
+ 已丢弃 __current_exception(从 vcruntime.lib(VCRUNTIME140.dll) 中)
+ 已丢弃 __current_exception_context(从 vcruntime.lib(VCRUNTIME140.dll) 中)
+ 已丢弃 ftell(从 ucrt.lib(api-ms-win-crt-stdio-l1-1-0.dll) 中)
+ 已丢弃 strtok(从 ucrt.lib(api-ms-win-crt-string-l1-1-0.dll) 中)
+ 已丢弃 _register_onexit_function(从 ucrt.lib(api-ms-win-crt-runtime-l1-1-0.dll) 中)
+ 已丢弃 _crt_atexit(从 ucrt.lib(api-ms-win-crt-runtime-l1-1-0.dll) 中)
+ 已丢弃 _crt_at_quick_exit(从 ucrt.lib(api-ms-win-crt-runtime-l1-1-0.dll) 中)
+ 已丢弃 terminate(从 ucrt.lib(api-ms-win-crt-runtime-l1-1-0.dll) 中)
+ 已丢弃 GetStartupInfoW(从 kernel32.lib(KERNEL32.dll) 中)
+ 已丢弃 __guard_xfg_check_icall_fptr(从 MSVCRT.lib(guard_support.obj) 中)
+ 已丢弃 __guard_xfg_dispatch_icall_fptr(从 MSVCRT.lib(guard_support.obj) 中)
+ 已丢弃 __guard_xfg_table_dispatch_icall_fptr(从 MSVCRT.lib(guard_support.obj) 中)
+ 已丢弃 __castguard_check_failure_os_handled_fptr(从 MSVCRT.lib(guard_support.obj) 中)
+ 正在生成代码
+ 已完成代码的生成
+ 正在搜索库
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\opengl32.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\kernel32.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\user32.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\gdi32.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\winspool.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\comdlg32.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\advapi32.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\shell32.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\ole32.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\oleaut32.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\uuid.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\odbc32.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\odbccp32.lib:
+ 正在搜索 glfw3.lib:
+ 正在搜索 glfw3dll.lib:
+ 正在搜索 glfw3_mt.lib:
+ 正在搜索 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.41.34120\lib\x64\MSVCRT.lib:
+ 已找到 __chkstk
+ 已在 stb_image.obj 中引用
+ 已加载 MSVCRT.lib(chkstk.obj)
+ 已找到 _tls_index
+ 已在 stb_image.obj 中引用
+ 已加载 MSVCRT.lib(tlssup.obj)
+ 正在搜索 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.41.34120\lib\x64\OLDNAMES.lib:
+ 正在搜索 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.41.34120\lib\x64\vcruntime.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\ucrt\x64\ucrt.lib:
+ 已找到 pow
+ 已在 stb_image.obj 中引用
+ 已加载 ucrt.lib(api-ms-win-crt-math-l1-1-0.dll)
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\opengl32.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\kernel32.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\user32.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\gdi32.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\winspool.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\comdlg32.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\advapi32.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\shell32.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\ole32.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\oleaut32.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\uuid.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\odbc32.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\odbccp32.lib:
+ 正在搜索 glfw3.lib:
+ 正在搜索 glfw3dll.lib:
+ 正在搜索 glfw3_mt.lib:
+ 正在搜索 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.41.34120\lib\x64\MSVCRT.lib:
+ 正在搜索 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.41.34120\lib\x64\OLDNAMES.lib:
+ 正在搜索 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.41.34120\lib\x64\vcruntime.lib:
+ 已完成库搜索
+ 正在搜索库
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\opengl32.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\kernel32.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\user32.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\gdi32.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\winspool.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\comdlg32.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\advapi32.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\shell32.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\ole32.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\oleaut32.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\uuid.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\odbc32.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\odbccp32.lib:
+ 正在搜索 glfw3.lib:
+ 正在搜索 glfw3dll.lib:
+ 正在搜索 glfw3_mt.lib:
+ 正在搜索 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.41.34120\lib\x64\MSVCRT.lib:
+ 正在搜索 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.41.34120\lib\x64\OLDNAMES.lib:
+ 正在搜索 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.41.34120\lib\x64\vcruntime.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\ucrt\x64\ucrt.lib:
+ 已完成库搜索
+ 正在搜索库
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\opengl32.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\kernel32.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\user32.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\gdi32.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\winspool.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\comdlg32.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\advapi32.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\shell32.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\ole32.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\oleaut32.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\uuid.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\odbc32.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\odbccp32.lib:
+ 正在搜索 glfw3.lib:
+ 正在搜索 glfw3dll.lib:
+ 正在搜索 glfw3_mt.lib:
+ 正在搜索 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.41.34120\lib\x64\MSVCRT.lib:
+ 正在搜索 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.41.34120\lib\x64\OLDNAMES.lib:
+ 正在搜索 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.41.34120\lib\x64\vcruntime.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\ucrt\x64\ucrt.lib:
+ 已完成库搜索
+ 正在搜索库
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\opengl32.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\kernel32.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\user32.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\gdi32.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\winspool.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\comdlg32.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\advapi32.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\shell32.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\ole32.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\oleaut32.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\uuid.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\odbc32.lib:
+ 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\odbccp32.lib:
+ 正在搜索 glfw3.lib:
+ 正在搜索 glfw3dll.lib:
+ 正在搜索 glfw3_mt.lib:
+ 正在搜索 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.41.34120\lib\x64\MSVCRT.lib:
+ 已找到 _load_config_used
+ 已加载 MSVCRT.lib(loadcfg.obj)
+ 正在搜索 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.41.34120\lib\x64\OLDNAMES.lib:
+ 正在搜索 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.41.34120\lib\x64\vcruntime.lib:
+ 已找到 __guard_memcpy_fptr
+ 已在 MSVCRT.lib(loadcfg.obj) 中引用
+ 已加载 vcruntime.lib(softmemtag.obj)
+ 已完成库搜索
+ 未使用的库:
+ C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\opengl32.lib
+ C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\winspool.lib
+ C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\comdlg32.lib
+ C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\advapi32.lib
+ C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\ole32.lib
+ C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\oleaut32.lib
+ C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\uuid.lib
+ C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\odbc32.lib
+ C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\odbccp32.lib
+ glfw3dll.lib
+ glfw3_mt.lib
+ C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.41.34120\lib\x64\OLDNAMES.lib
+ 正在处理 /ORDER 选项
+ 未在 /ORDER 文件中列出的外部代码对象:
+ ??_C@_0CN@PEBHJDOE@OSMesa?3?5Failed?5to?5load?5required@ ; glfw3.lib(osmesa_context.obj)
+ ??_C@_0BCO@LKAFPMMB@03000000120c0000101e00000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0BM@BADCNPOM@Invalid?5value?5for?5parameter@ ; glfw3.lib(init.obj)
+ glfwIconifyWindow ; glfw3.lib(window.obj)
+ ??_C@_0DG@CGDLBFFB@Win32?3?5Failed?5to?5allocate?5globa@ ; glfw3.lib(win32_window.obj)
+ ??_C@_0L@GMPLCCII@user32?4dll@ ; glfw3.lib(win32_init.obj)
+ glfwGetPlatform ; glfw3.lib(platform.obj)
+ ??_C@_0L@DMFDIJCG@shcore?4dll@ ; glfw3.lib(win32_init.obj)
+ __imp_UnregisterDeviceNotification ; user32.lib(USER32.dll)
+ ??_C@_0CC@DOIEFDD@EGL?3?5Failed?5to?5initialize?5EGL?3?5@ ; glfw3.lib(egl_context.obj)
+ ??_C@_0N@JENFOGFI@XInput?5Wheel@ ; glfw3.lib(win32_joystick.obj)
+ ??_C@_0BCO@BGDMHMEJ@030000006f0e0000280100000000000@ ; glfw3.lib(input.obj)
+ __imp_SetPropW ; user32.lib(USER32.dll)
+ glfwGetVersion ; glfw3.lib(init.obj)
+ _glfwInputJoystick ; glfw3.lib(input.obj)
+ __imp_SetWindowPlacement ; user32.lib(USER32.dll)
+ _glfwTerminateEGL ; glfw3.lib(egl_context.obj)
+ glfwPollEvents ; glfw3.lib(window.obj)
+ ??_C@_0BO@PCKHNBJ@Invalid?5OpenGL?5profile?50x?$CF08X@ ; glfw3.lib(context.obj)
+ ??_C@_0BH@HPKNFNCE@GetSystemMetricsForDpi@ ; glfw3.lib(win32_init.obj)
+ _glfwGetVideoModeWin32 ; glfw3.lib(win32_monitor.obj)
+ ??_C@_0BH@MDCGBFEN@An?5event?5is?5unsignaled@ ; glfw3.lib(vulkan.obj)
+ ??_C@_0CI@FJDKHGC@OSMesa?3?5Failed?5to?5retrieve?5dept@ ; glfw3.lib(osmesa_context.obj)
+ ungetc ; ucrt.lib(api-ms-win-crt-stdio-l1-1-0.dll)
+ ??_C@_0BBO@LNNKKDPA@030000008f0e0000753000000000000@ ; glfw3.lib(input.obj)
+ ScreenToClient ; user32.lib(USER32.dll)
+ ??_C@_04JFCNHLLM@back@ ; glfw3.lib(input.obj)
+ ??_C@_0BC@HEACFLN@OSMesaMakeCurrent@ ; glfw3.lib(osmesa_context.obj)
+ glfwGetEGLSurface ; glfw3.lib(egl_context.obj)
+ ToUnicode ; user32.lib(USER32.dll)
+ ??_C@_0BBM@KEDGELHN@03000000c82d0000203800000000000@ ; glfw3.lib(input.obj)
+ _glfwInputJoystickAxis ; glfw3.lib(input.obj)
+ __xmm@00000001000000010000000100000001 ; glfw3.lib(window.obj)
+ ??_C@_01BMBHCPLG@5@ ; glfw3.lib(null_window.obj)
+ _DllMainCRTStartup ; MSVCRT.lib(dll_dllmain.obj)
+ __imp_DefWindowProcW ; user32.lib(USER32.dll)
+ __xmm@00000003000000030000000300000003 ; dllmain.obj
+ _glfwGetClipboardStringWin32 ; glfw3.lib(win32_window.obj)
+ _glfwFreeMonitorNull ; glfw3.lib(null_monitor.obj)
+ __xmm@00380037003600350034003300320031 ; glfw3.lib(win32_init.obj)
+ _glfwSetCursorWin32 ; glfw3.lib(win32_window.obj)
+ ??_C@_0CK@DKAFEDIC@OpenGL?5version?5string?5retrieval@ ; glfw3.lib(context.obj)
+ InitializeCriticalSection ; kernel32.lib(KERNEL32.dll)
+ glfwGetJoystickGUID ; glfw3.lib(input.obj)
+ ??_C@_0BCN@ECJBHADL@030000004c050000e60c00000000000@ ; glfw3.lib(input.obj)
+ _glfwCreateCursorNull ; glfw3.lib(null_window.obj)
+ glfwRawMouseMotionSupported ; glfw3.lib(input.obj)
+ ??_C@_0DN@GNDEENDO@EGL?5failed?5to?5allocate?5resource@ ; glfw3.lib(egl_context.obj)
+ ??_C@_01NEMOKFLO@?$DN@ ; glfw3.lib(null_window.obj)
+ IsDebuggerPresent ; kernel32.lib(KERNEL32.dll)
+ GetCurrentThreadId ; kernel32.lib(KERNEL32.dll)
+ _glfwCreateContextEGL ; glfw3.lib(egl_context.obj)
+ __imp_DragFinish ; shell32.lib(SHELL32.dll)
+ _glfwShowWindowWin32 ; glfw3.lib(win32_window.obj)
+ PostMessageW ; user32.lib(USER32.dll)
+ glfwGetWin32Window ; glfw3.lib(win32_window.obj)
+ __local_stdio_printf_options ; glfw3.lib(init.obj)
+ glfwWindowShouldClose ; glfw3.lib(window.obj)
+ __imp_LoadImageW ; user32.lib(USER32.dll)
+ ??_C@_0BCG@HFMJCAPB@030000005c1a0000333000000000000@ ; glfw3.lib(input.obj)
+ terminate ; ucrt.lib(api-ms-win-crt-runtime-l1-1-0.dll)
+ __guard_xfg_table_dispatch_icall_fptr ; MSVCRT.lib(guard_support.obj)
+ ??_C@_0BBP@DGIHCNJO@030000003807000056a800000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0BE@IGCIBFAF@Invalid?5scancode?5?$CFi@ ; glfw3.lib(win32_window.obj)
+ ??_C@_0EP@OJIEDFOO@The?5display?5used?5by?5a?5swapchain@ ; glfw3.lib(vulkan.obj)
+ ??_C@_0FH@FIPMKLID@A?5surface?5has?5changed?5in?5such?5a@ ; glfw3.lib(vulkan.obj)
+ ??_C@_0BBG@DBBHKPMM@030000008f0e0000091000000000000@ ; glfw3.lib(input.obj)
+ __C_specific_handler ; vcruntime.lib(VCRUNTIME140.dll)
+ _guard_check_icall_nop ; MSVCRT.lib(guard_support.obj)
+ ??_C@_0M@PPADKGOK@eglGetError@ ; glfw3.lib(egl_context.obj)
+ __imp_strcspn ; ucrt.lib(api-ms-win-crt-string-l1-1-0.dll)
+ ??_C@_0BBL@NHKNENLJ@03000000bc200000632100000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0BCI@MBOCFMGI@0300000038100000181400000000000@ ; glfw3.lib(input.obj)
+ glfwSetWindowSizeLimits ; glfw3.lib(window.obj)
+ ??_C@_0BCK@KFEKGGJ@0300000045750000221100000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0BCN@GIEEMMPB@03000000341a0000360800000000000@ ; glfw3.lib(input.obj)
+ DragQueryFileW ; shell32.lib(SHELL32.dll)
+ __xmm@f9c31a9df9c31a9df9c31a9df9c31a9d ; dllmain.obj
+ ??_C@_0BDA@PJFOCFDI@0300000038070000503200000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0CE@IKOICJPN@Win32?3?5Failed?5to?5set?5video?5mode@ ; glfw3.lib(win32_monitor.obj)
+ ??_C@_0O@FNFBHCOO@0?9pixel?5image@ ; stb_image.obj
+ GlobalFree ; kernel32.lib(KERNEL32.dll)
+ ??_C@_0BBN@DJKOMBLI@03000000d6200000e55700000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0DC@CDLECLKD@WGL?3?5Driver?5does?5not?5support?5Op@ ; glfw3.lib(wgl_context.obj)
+ __imp_GetRawInputDeviceList ; user32.lib(USER32.dll)
+ ??_C@_0BCF@LMGAPCEG@0300000045130000001000000000000@ ; glfw3.lib(input.obj)
+ GetProcAddress ; kernel32.lib(KERNEL32.dll)
+ glfwGetVersionString ; glfw3.lib(platform.obj)
+ ??_C@_0CC@NIBJMOI@EGL?3?5Failed?5to?5bind?5OpenGL?5ES?3?5@ ; glfw3.lib(egl_context.obj)
+ ??_C@_0CA@JBEOCDFN@invalid?5decoded?5scanline?5length@ ; stb_image.obj
+ _glfwGetMonitorWorkareaNull ; glfw3.lib(null_monitor.obj)
+ __imp_GetModuleHandleExW ; kernel32.lib(KERNEL32.dll)
+ _glfwCreateContextWGL ; glfw3.lib(wgl_context.obj)
+ SetWindowPlacement ; user32.lib(USER32.dll)
+ _glfwIsWindowsVersionOrGreaterWin32 ; glfw3.lib(win32_init.obj)
+ _glfwWindowVisibleNull ; glfw3.lib(null_window.obj)
+ ??_C@_09MNNCNKEO@outofdata@ ; stb_image.obj
+ _glfwPollMonitorsNull ; glfw3.lib(null_monitor.obj)
+ ??_C@_01JOAMLHOP@?9@ ; glfw3.lib(null_window.obj)
+ ??_C@_0DC@KIAJNHJN@Requested?5OpenGL?5version?5?$CFi?4?$CFi?0@ ; glfw3.lib(context.obj)
+ ??_C@_0BBK@FPHOHOII@030000006e050000132000000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0BDG@JHAIGEPC@0300000079000000431800000000000@ ; glfw3.lib(input.obj)
+ __scrt_dllmain_before_initialize_c ; MSVCRT.lib(utility.obj)
+ GlobalUnlock ; kernel32.lib(KERNEL32.dll)
+ ??_C@_01NBENCBCI@?$CK@ ; glfw3.lib(null_window.obj)
+ __local_stdio_scanf_options ; glfw3.lib(context.obj)
+ ??_C@_0BDA@CMOFFENL@030000000d0f0000850000000000000@ ; glfw3.lib(input.obj)
+ DeleteCriticalSection ; kernel32.lib(KERNEL32.dll)
+ ??_C@_0EE@LGMAAPCC@WGL?3?5The?5share?5context?5is?5not?5c@ ; glfw3.lib(wgl_context.obj)
+ _glfwWaitEventsWin32 ; glfw3.lib(win32_window.obj)
+ _glfwPollMonitorsWin32 ; glfw3.lib(win32_monitor.obj)
+ ??_C@_0BBM@MJENJJEJ@78696e7075740200000000000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0BI@LDADLCB@DwmGetColorizationColor@ ; glfw3.lib(win32_init.obj)
+ ??_C@_0BCF@BIADCONP@03000000d81d00000b0000000000000@ ; glfw3.lib(input.obj)
+ ??_C@_09EOHLEIKL@bad?5sizes@ ; stb_image.obj
+ ??_C@_0CG@LDJIJKNI@Win32?3?5Failed?5to?5create?5helper?5@ ; glfw3.lib(win32_init.obj)
+ ??_C@_0O@IHOLGAKK@Invalid?5flags@ ; glfw3.lib(win32_monitor.obj)
+ ??_C@_0CA@NIHAEPLD@EGL_ANGLE_platform_angle_opengl@ ; glfw3.lib(egl_context.obj)
+ glfwInitAllocator ; glfw3.lib(init.obj)
+ __imp_EnumDisplayMonitors ; user32.lib(USER32.dll)
+ ??_C@_0O@KAFOJCHN@xinput1_3?4dll@ ; glfw3.lib(win32_init.obj)
+ _glfwRestoreVideoModeWin32 ; glfw3.lib(win32_monitor.obj)
+ _initialize_narrow_environment ; ucrt.lib(api-ms-win-crt-runtime-l1-1-0.dll)
+ ??_C@_0DE@OKHDGAJN@Context?5creation?5APIs?5do?5not?5ma@ ; glfw3.lib(context.obj)
+ ??_C@_0BCB@GKHPJHJF@03000000f0250000c48300000000000@ ; glfw3.lib(input.obj)
+ __scrt_stub_for_acrt_thread_detach ; MSVCRT.lib(ucrt_stubs.obj)
+ glfwSetJoystickCallback ; glfw3.lib(input.obj)
+ __imp_DragAcceptFiles ; shell32.lib(SHELL32.dll)
+ ??_C@_0BH@NFNALLIN@EGL?3?5Library?5not?5found@ ; glfw3.lib(egl_context.obj)
+ ??_C@_0BCB@NICJKIFJ@03000000c82d000020ab00000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0BI@DCNDPIOH@unsupported?5data?5layout@ ; stb_image.obj
+ _glfwGetWindowOpacityWin32 ; glfw3.lib(win32_window.obj)
+ __report_gsfailure ; MSVCRT.lib(gs_report.obj)
+ ??_C@_0CG@CHGOPGBD@Mapping?5of?5a?5memory?5object?5has?5@ ; glfw3.lib(vulkan.obj)
+ ??_C@_0CK@DDNMEIKD@No?5version?5found?5in?5OpenGL?5vers@ ; glfw3.lib(context.obj)
+ ??_C@_0MO@IJHIOCMG@03000000c82d0000286700000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0CJ@GILDAIDE@Win32?3?5Failed?5to?5retrieve?5raw?5i@ ; glfw3.lib(win32_window.obj)
+ __imp_DestroyWindow ; user32.lib(USER32.dll)
+ ldexp ; ucrt.lib(api-ms-win-crt-math-l1-1-0.dll)
+ ??_C@_0N@PILJCBOD@glGetStringi@ ; glfw3.lib(context.obj)
+ SetThreadExecutionState ; kernel32.lib(KERNEL32.dll)
+ ??_C@_0BA@BGJPOLDF@eglSwapInterval@ ; glfw3.lib(egl_context.obj)
+ ??_C@_08DIAPIMGJ@bad?5dist@ ; stb_image.obj
+ ??_C@_0L@FACOJKPJ@dwmapi?4dll@ ; glfw3.lib(win32_init.obj)
+ glfwSetWindowRefreshCallback ; glfw3.lib(window.obj)
+ ??_C@_0EC@MCALKGHI@Vulkan?3?5Failed?5to?5retrieve?5vkEn@ ; glfw3.lib(vulkan.obj)
+ ??_C@_0BCC@ICCBMGAM@03000000a306000022f600000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0BDM@BFJPFEKL@0300000049190000030400000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0BF@DOIMLJHJ@VK_MVK_macos_surface@ ; glfw3.lib(vulkan.obj)
+ ??_C@_0O@KBHBNJOK@multiple?5IHDR@ ; stb_image.obj
+ ReadNoFence64 ; MSVCRT.lib(guard_support.obj)
+ ??_C@_0BBK@JNJGFNNI@03000000c0110000059100000000000@ ; glfw3.lib(input.obj)
+ _glfwMaximizeWindowNull ; glfw3.lib(null_window.obj)
+ ??_C@_0BB@IIMLINA@bad?5huffman?5code@ ; stb_image.obj
+ GetModuleHandleExW ; kernel32.lib(KERNEL32.dll)
+ ??_C@_0BJ@MBCLFEBK@EGL_ANGLE_platform_angle@ ; glfw3.lib(egl_context.obj)
+ ??_C@_0BCH@PKIHDDBI@03000000ac0500005b0500000000000@ ; glfw3.lib(input.obj)
+ ??_C@_01LPLHEDKD@d@ ; glfw3.lib(null_window.obj)
+ ??_C@_0CC@BFGHOMNL@WGL_ARB_create_context_robustne@ ; glfw3.lib(wgl_context.obj)
+ __imp_WindowFromPoint ; user32.lib(USER32.dll)
+ ??_C@_0BCB@EEEEOCLB@03000000300f0000120100000000000@ ; glfw3.lib(input.obj)
+ __imp_fclose ; ucrt.lib(api-ms-win-crt-stdio-l1-1-0.dll)
+ ??_C@_01LFCBOECM@?4@ ; glfw3.lib(null_window.obj)
+ __imp_TerminateProcess ; kernel32.lib(KERNEL32.dll)
+ GetMonitorInfoW ; user32.lib(USER32.dll)
+ ??_C@_0DA@LIIDOJC@Vulkan?3?5Failed?5to?5query?5instanc@ ; glfw3.lib(vulkan.obj)
+ ??_C@_0BCG@KCOGNPFA@030000000d0f00008b0000000000000@ ; glfw3.lib(input.obj)
+ __imp_MultiByteToWideChar ; kernel32.lib(KERNEL32.dll)
+ _glfwInputWindowContentScale ; glfw3.lib(window.obj)
+ ??_C@_0BCG@FGNJGHJF@03000000c82d0000652800000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0BCH@KGOLOPPA@030000000d0f00005b0000000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0BCN@JLGOFCN@0300000017270000443100000000000@ ; glfw3.lib(input.obj)
+ __xmm@08a914e808a914e808a914e808a914e8 ; dllmain.obj
+ __xmm@12d0046b12d0046b12d0046b12d0046b ; dllmain.obj
+ CreateDIBSection ; gdi32.lib(GDI32.dll)
+ GetClipboardData ; user32.lib(USER32.dll)
+ ??_C@_0BCD@GAEBDFLF@0300000063250000750500000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0PF@DFFMCMNA@030000006f0e0000240100000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0BE@BMOJHNDI@WGL_ARB_multisample@ ; glfw3.lib(wgl_context.obj)
+ __imp_RemovePropW ; user32.lib(USER32.dll)
+ _glfw_max ; glfw3.lib(init.obj)
+ __real@40400000 ; dllmain.obj
+ ??_C@_0ME@JKMAKHPN@030000007e050000072000000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0BCO@NGLDHPOC@030000006b140000010d00000000000@ ; glfw3.lib(input.obj)
+ _glfw_fmaxf ; glfw3.lib(init.obj)
+ ClientToScreen ; user32.lib(USER32.dll)
+ ??_C@_0BC@EOBKJDCM@GL_ARB_robustness@ ; glfw3.lib(context.obj)
+ ??_C@_0BBM@CNGNJMCJ@03000000c82d0000006000000000000@ ; glfw3.lib(input.obj)
+ _glfwRequestWindowAttentionNull ; glfw3.lib(null_window.obj)
+ ??_C@_0BDB@OHAMDKML@0300000038070000818400000000000@ ; glfw3.lib(input.obj)
+ ChangeDisplaySettingsExW ; user32.lib(USER32.dll)
+ RegisterDeviceNotificationW ; user32.lib(USER32.dll)
+ _glfwGetWindowFrameSizeWin32 ; glfw3.lib(win32_window.obj)
+ ??_C@_0BK@MBEPKAIA@Invalid?5window?5opacity?5?$CFf@ ; glfw3.lib(window.obj)
+ __imp_ReleaseDC ; user32.lib(USER32.dll)
+ _glfwSetCursorPosWin32 ; glfw3.lib(win32_window.obj)
+ _glfwGetVideoModesWin32 ; glfw3.lib(win32_monitor.obj)
+ ??_C@_0BA@MCNBDLPD@bad?5compression@ ; stb_image.obj
+ glfwGetWGLContext ; glfw3.lib(wgl_context.obj)
+ ??_C@_0BBM@IDFPDLMB@0300000066f70000010000000000000@ ; glfw3.lib(input.obj)
+ ReleaseDC ; user32.lib(USER32.dll)
+ __imp_EnterCriticalSection ; kernel32.lib(KERNEL32.dll)
+ _glfwGetMonitorContentScaleWin32 ; glfw3.lib(win32_monitor.obj)
+ ?_OptionsStorage@?1??__local_stdio_printf_options@@9@9
+ ??_C@_0BF@LOGLPPDD@RtlVerifyVersionInfo@ ; glfw3.lib(win32_init.obj)
+ ??_C@_0O@LCPOPKLJ@rightshoulder@ ; glfw3.lib(input.obj)
+ DeleteObject ; gdi32.lib(GDI32.dll)
+ ??_C@_0BL@OAABODH@Invalid?5gamma?5ramp?5size?5?$CFi@ ; glfw3.lib(monitor.obj)
+ _glfwSetWindowDecoratedNull ; glfw3.lib(null_window.obj)
+ ??_C@_0LO@FCDDJGBI@03000000a3060000070100000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0BBP@CNEONNDL@0300000032150000050700000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0BCK@DCNKADHN@030000006b140000005500000000000@ ; glfw3.lib(input.obj)
+ __real@3f800000 ; dllmain.obj
+ glfwSetCursorPos ; glfw3.lib(input.obj)
+ _glfwSetWindowAspectRatioNull ; glfw3.lib(null_window.obj)
+ ??_C@_0BBB@JKCCMJLF@0300000085210000020100000000000@ ; glfw3.lib(input.obj)
+ DestroyIcon ; user32.lib(USER32.dll)
+ ??_C@_0BCE@LONHMMNE@030000000d0f0000660000000000000@ ; glfw3.lib(input.obj)
+ _glfwTerminateOSMesa ; glfw3.lib(osmesa_context.obj)
+ ??_C@_0BG@ELBNFOBA@XInputGetCapabilities@ ; glfw3.lib(win32_init.obj)
+ ??_C@_0CM@CMAENEMJ@3?44?40?5Win32?5WGL?5Null?5EGL?5OSMesa@ ; glfw3.lib(platform.obj)
+ ??_C@_0BD@IOGGBMNK@wrong?5color?5format@ ; stb_image.obj
+ ??_C@_0DC@IPDIACJO@WGL?3?5Failed?5to?5set?5pixel?5format@ ; glfw3.lib(wgl_context.obj)
+ ??_C@_07IDKIDMGJ@bad?5PNM@ ; stb_image.obj
+ ??_C@_0CD@HJEBEGLD@A?5platform?9specific?5error?5occur@ ; glfw3.lib(init.obj)
+ ??_C@_0PB@DCMCKKFD@030000006f0e0000030200000000000@ ; glfw3.lib(input.obj)
+ __imp_SetCapture ; user32.lib(USER32.dll)
+ ??_C@_0BAO@BBCMHMGF@0300000032150000000900000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0BJ@EJOHFDHH@The?5system?5uses?5DualView@ ; glfw3.lib(win32_monitor.obj)
+ _glfwWindowIconifiedWin32 ; glfw3.lib(win32_window.obj)
+ ??_C@_0CC@HJEJGDAP@Invalid?5window?5minimum?5size?5?$CFix@ ; glfw3.lib(window.obj)
+ _glfwInitOSMesa ; glfw3.lib(osmesa_context.obj)
+ ??_C@_0BAP@BKIFCCAA@030000008f0e00000f3100000000000@ ; glfw3.lib(input.obj)
+ ??_C@_1O@IBNLCBOC@?$AAG?$AAL?$AAF?$AAW?$AA3?$AA0@ ; glfw3.lib(win32_window.obj)
+ ??_C@_01LBDDMOBJ@?$FN@ ; glfw3.lib(null_window.obj)
+ _glfwGetMappingNameWin32 ; glfw3.lib(win32_joystick.obj)
+ ??_C@_0BF@COCMEDFO@VK_KHR_win32_surface@ ; glfw3.lib(vulkan.obj)
+ ??_C@_0O@EMKFPNOG@OpenGL?5ES?9CL?5@ ; glfw3.lib(context.obj)
+ __xmm@00000000000000040000000000000000 ; dllmain.obj
+ glfwWindowHintString ; glfw3.lib(window.obj)
+ ??_C@_0DG@EPNPJJLB@WGL?3?5Failed?5to?5retrieve?5PFD?5for@ ; glfw3.lib(wgl_context.obj)
+ GetWindowLongW ; user32.lib(USER32.dll)
+ glfwSetWindowSizeCallback ; glfw3.lib(window.obj)
+ ??_C@_03FOKDFDHG@?$CLX?5@ ; stb_image.obj
+ __current_exception ; vcruntime.lib(VCRUNTIME140.dll)
+ ??_C@_0O@LNFLKCMF@xinput1_4?4dll@ ; glfw3.lib(win32_init.obj)
+ GetRawInputDeviceList ; user32.lib(USER32.dll)
+ ??_C@_0BB@GHMBNOIP@wglCreateContext@ ; glfw3.lib(wgl_context.obj)
+ _glfwCreateContextOSMesa ; glfw3.lib(osmesa_context.obj)
+ _glfwParseUriList ; glfw3.lib(init.obj)
+ ??_C@_0DF@FCIHEFHD@Vulkan?3?5Window?5surface?5creation@ ; glfw3.lib(vulkan.obj)
+ ??_C@_0CE@CNKFDGDO@EGL?3?5Stereo?5rendering?5not?5suppo@ ; glfw3.lib(egl_context.obj)
+ ??_C@_0LF@CJKOEMML@030000009b280000050000000000000@ ; glfw3.lib(input.obj)
+ _glfwPlatformGetModuleSymbol ; glfw3.lib(win32_module.obj)
+ GetCursorPos ; user32.lib(USER32.dll)
+ ??_C@_0CF@OFADCJLJ@A?5requested?5feature?5is?5not?5supp@ ; glfw3.lib(vulkan.obj)
+ ??_C@_0CJ@JDBBFPLM@Extension?5name?5cannot?5be?5an?5emp@ ; glfw3.lib(context.obj)
+ ??_C@_0BCB@CDINELNI@03000000f025000021c100000000000@ ; glfw3.lib(input.obj)
+ glfwCreateStandardCursor ; glfw3.lib(input.obj)
+ __imp_DeleteCriticalSection ; kernel32.lib(KERNEL32.dll)
+ __imp_InitializeCriticalSection ; kernel32.lib(KERNEL32.dll)
+ _glfwGetEGLNativeWindowWin32 ; glfw3.lib(win32_window.obj)
+ _glfwFreeMonitor ; glfw3.lib(monitor.obj)
+ __imp_GetActiveWindow ; user32.lib(USER32.dll)
+ __imp_PtInRect ; user32.lib(USER32.dll)
+ ??_C@_0BG@NOLDLPP@unsupported?5bit?5depth@ ; stb_image.obj
+ ??_C@_01BDACAMKP@h@ ; glfw3.lib(null_window.obj)
+ _glfwTerminateVulkan ; glfw3.lib(vulkan.obj)
+ __imp_strtok ; ucrt.lib(api-ms-win-crt-string-l1-1-0.dll)
+ _glfwCreateWindowNull ; glfw3.lib(null_window.obj)
+ MapVirtualKeyW ; user32.lib(USER32.dll)
+ ?_OptionsStorage@?1??__local_stdio_scanf_options@@9@4_KA ; MSVCRT.lib(default_local_stdio_options.obj)
+ ??_C@_0CE@GCBEILKL@Win32?3?5Failed?5to?5create?5RGBA?5bi@ ; glfw3.lib(win32_window.obj)
+ _onexit ; MSVCRT.lib(utility.obj)
+ ??_C@_0BCD@JIBGPOCI@030000004c050000a00b00000000000@ ; glfw3.lib(input.obj)
+ _glfwWindowFocusedNull ; glfw3.lib(null_window.obj)
+ ??_C@_0CH@DNHGEPME@vkEnumerateInstanceExtensionPro@ ; glfw3.lib(vulkan.obj)
+ _glfwInitJoysticksWin32 ; glfw3.lib(win32_joystick.obj)
+ ??_C@_0P@JLGKOCGN@bad?5DHT?5header@ ; stb_image.obj
+ __imp_SwapBuffers ; gdi32.lib(GDI32.dll)
+ ??_C@_0N@KBPNPPBJ@bad?5req_comp@ ; stb_image.obj
+ __xmm@0000201c0000201b0000201a00002019 ; glfw3.lib(wgl_context.obj)
+ glfwGetGamepadName ; glfw3.lib(input.obj)
+ __dyn_tls_init_callback
+ ??_C@_0BBK@CPBMMLKK@03000000fa190000f0ff00000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0CG@GMPEPNKL@WGL?3?5Failed?5to?5retrieve?5DC?5for?5@ ; glfw3.lib(wgl_context.obj)
+ _glfwPlatformLockMutex ; glfw3.lib(win32_thread.obj)
+ __imp_SystemParametersInfoW ; user32.lib(USER32.dll)
+ ??_C@_09MEKLKMGE@leftstick@ ; glfw3.lib(input.obj)
+ _glfwInputWindowPos ; glfw3.lib(window.obj)
+ glfwJoystickPresent ; glfw3.lib(input.obj)
+ ??_C@_0CG@CHEOMKGJ@A?5device?5memory?5allocation?5has?5@ ; glfw3.lib(vulkan.obj)
+ ??_C@_0BBK@ECLGAJHG@03000000790000001a1800000000000@ ; glfw3.lib(input.obj)
+ ?__scrt_initialize_type_info@@YAXXZ ; MSVCRT.lib(tncleanup.obj)
+ IsIconic ; user32.lib(USER32.dll)
+ ??_C@_0BJ@KDFAHDEK@ERROR?3?5UNKNOWN?5EGL?5ERROR@ ; glfw3.lib(egl_context.obj)
+ ??_C@_0BCI@EGALPOHP@03000000a30600000cff00000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0BCC@HHLPIDID@030000000d0f0000550000000000000@ ; glfw3.lib(input.obj)
+ __xmm@00000009000000080000000c00000004 ; glfw3.lib(win32_joystick.obj)
+ ??_C@_0BDA@KMJLBBJI@030000000d0f0000490000000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0BF@NEMNBLEB@An?5event?5is?5signaled@ ; glfw3.lib(vulkan.obj)
+ ??_C@_0BBE@DMHFNEP@0300000071010000190400000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0BCE@JNCBHNAG@030000000d0f00006e0000000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0CD@EGEEPFHF@Win32?3?5Gamma?5ramp?5size?5must?5be?5@ ; glfw3.lib(win32_monitor.obj)
+ ??_C@_0BCJ@BECCDJOO@030000005e040000130b00000000000@ ; glfw3.lib(input.obj)
+ glfwSetErrorCallback ; glfw3.lib(init.obj)
+ ??_C@_01JBBJJEPG@p@ ; glfw3.lib(null_window.obj)
+ ??_C@_0BL@MOJGOJJP@Failed?5to?5load?5OpenGL?5api?3@ ; StgSharpC.obj
+ ??_C@_0BD@ENICNPLM@SetProcessDPIAware@ ; glfw3.lib(win32_init.obj)
+ _glfwRequestWindowAttentionWin32 ; glfw3.lib(win32_window.obj)
+ _glfw_calloc ; glfw3.lib(init.obj)
+ ??_C@_0BDO@LBKBGMKN@030000005e040000a10200000000000@ ; glfw3.lib(input.obj)
+ __castguard_slow_path_check_nop ; MSVCRT.lib(guard_support.obj)
+ __castguard_slow_path_check_user_handled ; MSVCRT.lib(guard_support.obj)
+ ??_C@_0P@NNGPHMMK@unknown?5marker@ ; stb_image.obj
+ RegisterRawInputDevices ; user32.lib(USER32.dll)
+ ??_C@_0EP@EKHGPGGO@WGL?3?5OpenGL?5ES?5requested?5but?5WG@ ; glfw3.lib(wgl_context.obj)
+ __real@42112e0be8240000 ; glfw3.lib(input.obj)
+ ??_C@_0BF@GIAALCNJ@bad?5Image?5Descriptor@ ; stb_image.obj
+ glfwGetWindowSize ; glfw3.lib(window.obj)
+ glfwGetWin32Adapter ; glfw3.lib(win32_monitor.obj)
+ ??_C@_0BCN@FPGGBFLP@030000006f0e0000300100000000000@ ; glfw3.lib(input.obj)
+ GetLastError ; kernel32.lib(KERNEL32.dll)
+ strtoul ; ucrt.lib(api-ms-win-crt-convert-l1-1-0.dll)
+ ??_C@_0O@DEFOLMLB@bad?5size?5list@ ; stb_image.obj
+ ??_C@_0CJ@HDJDHLNO@Failed?5to?5enumerate?5DirectInput@ ; glfw3.lib(win32_joystick.obj)
+ _glfwWindowIconifiedNull ; glfw3.lib(null_window.obj)
+ __imp_strcpy_s ; ucrt.lib(api-ms-win-crt-string-l1-1-0.dll)
+ ??_C@_0BC@CNFMOKHC@max?5value?5?$DO?565535@ ; stb_image.obj
+ __GSHandlerCheckCommon ; MSVCRT.lib(gshandler.obj)
+ __xmm@00000004000000040000000800000008 ; dllmain.obj
+ ??_C@_0DF@BPPFPGID@EGL?3?5Failed?5to?5find?5support?5for@ ; glfw3.lib(egl_context.obj)
+ ??_C@_0BBL@BGGBHDMD@03000000c0110000055500000000000@ ; glfw3.lib(input.obj)
+ __imp_GetStartupInfoW ; kernel32.lib(KERNEL32.dll)
+ __imp__crt_at_quick_exit ; ucrt.lib(api-ms-win-crt-runtime-l1-1-0.dll)
+ ??_C@_03HKAKGGJN@?9Y?5@ ; stb_image.obj
+ ??_C@_0BD@MAEGKKAE@eglGetConfigAttrib@ ; glfw3.lib(egl_context.obj)
+ ??_C@_0PH@JHCLCGIM@030000000d0f0000160000000000780@ ; glfw3.lib(input.obj)
+ ??_C@_0BK@HMMKMEOH@DwmEnableBlurBehindWindow@ ; glfw3.lib(win32_init.obj)
+ ??_C@_0N@JCPAJAKB@invalid?5PLTE@ ; stb_image.obj
+ ??_C@_0BCD@OHMJGKKC@03000000790000004f1800000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0NL@JGIMNLNL@030000004c050000371300000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0CC@BPDGBBAB@Invalid?5window?5aspect?5ratio?5?$CFi?3@ ; glfw3.lib(window.obj)
+ __imp_memset ; vcruntime.lib(VCRUNTIME140.dll)
+ __xmm@01290128012701260125012401230122 ; glfw3.lib(win32_init.obj)
+ _glfwTerminateJoysticksNull ; glfw3.lib(null_joystick.obj)
+ ??_C@_0BCD@GAJAFIPA@030000004c050000c40500000000000@ ; glfw3.lib(input.obj)
+ __real@3ee8ba2e ; glfw3.lib(null_monitor.obj)
+ ??_C@_0BA@ENDPGCHB@tRNS?5with?5alpha@ ; stb_image.obj
+ __xmm@00000002000000020000000200000002 ; dllmain.obj
+ glfwSetCursorEnterCallback ; glfw3.lib(input.obj)
+ ??_C@_0BCB@CDNPOFJG@03000000341a0000030200000000000@ ; glfw3.lib(input.obj)
+ _glfwSetClipboardStringNull ; glfw3.lib(null_window.obj)
+ realloc ; ucrt.lib(api-ms-win-crt-heap-l1-1-0.dll)
+ glfwGetTimerValue ; glfw3.lib(input.obj)
+ ??_C@_0BBH@EKFHCAMB@03000000e8200000605800000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0BI@DHFJCMBA@bad?5SOS?5component?5count@ ; stb_image.obj
+ ??_C@_0BCI@HBCHBLOC@03000000bc200000005500000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0BCN@MBGMCHKG@030000006f0e0000140100000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0M@JPDHFAGK@can?8t?5fopen@ ; stb_image.obj
+ ??_C@_0CA@MHMAANIG@Win32?3?5Platform?5not?5initialized@ ; glfw3.lib(win32_window.obj)
+ LoadLibraryA ; kernel32.lib(KERNEL32.dll)
+ ??_C@_0OJ@OIDHFCIJ@030000006f0e0000090100000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0BO@NOJEGBJM@Missing?5function?5in?5allocator@ ; glfw3.lib(init.obj)
+ glfwGetWindowAttrib ; glfw3.lib(window.obj)
+ ??_C@_1BA@PICGEGJB@?$AAD?$AAI?$AAS?$AAP?$AAL?$AAA?$AAY@ ; glfw3.lib(win32_monitor.obj)
+ ftell ; ucrt.lib(api-ms-win-crt-stdio-l1-1-0.dll)
+ ??_C@_0BJ@KIPDFNMM@EGL_EXT_platform_wayland@ ; glfw3.lib(egl_context.obj)
+ ??_C@_01OJONOECF@b@ ; glfw3.lib(input.obj)
+ _glfwGetClipboardStringNull ; glfw3.lib(null_window.obj)
+ __imp_IsZoomed ; user32.lib(USER32.dll)
+ __imp_TrackMouseEvent ; user32.lib(USER32.dll)
+ ??_C@_07MALOAKCI@invalid@ ; stb_image.obj
+ __scrt_initialize_onexit_tables ; MSVCRT.lib(utility.obj)
+ ??_C@_0PF@JBCCEDOB@03000000300f0000001100000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0LP@DBLEIEDM@03000000a30c0000240000000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0BBP@KNBKPMNJ@0300000038070000808100000000000@ ; glfw3.lib(input.obj)
+ __xmm@00000004000000080000000800000008 ; dllmain.obj
+ glfwSetMouseButtonCallback ; glfw3.lib(input.obj)
+ ??_C@_0BCO@DODDAFEB@03000000efbe0000edfe00000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0CB@HHJIGJHK@Win32?3?5Failed?5to?5load?5user32?4dl@ ; glfw3.lib(win32_init.obj)
+ glfwSetWindowMonitor ; glfw3.lib(window.obj)
+ __imp_RtlLookupFunctionEntry ; kernel32.lib(KERNEL32.dll)
+ ??_C@_0CK@DCPJCPHH@EGL?3?5Failed?5to?5load?5required?5en@ ; glfw3.lib(egl_context.obj)
+ ??_C@_0P@PKABKPLF@Invalid?5key?5?$CFi@ ; glfw3.lib(input.obj)
+ ??_C@_08CBHCFJJK@platform@ ; glfw3.lib(input.obj)
+ _glfwAllocJoystick ; glfw3.lib(input.obj)
+ ??_C@_0BCD@BBICEOLK@78696e7075740300000000000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0CJ@MHLGDLLP@EGL?3?5Failed?5to?5create?5window?5su@ ; glfw3.lib(egl_context.obj)
+ ??_C@_0BBG@NOFGFFJE@03000000bc200000601200000000000@ ; glfw3.lib(input.obj)
+ __imp___C_specific_handler ; vcruntime.lib(VCRUNTIME140.dll)
+ ??_C@_06NDOKKIDJ@?$CD?$DPRGBE@ ; stb_image.obj
+ ??_C@_0BCE@LLLAMHO@030000004f04000007d000000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0BA@OBKOPAFL@bad?5zlib?5header@ ; stb_image.obj
+ _glfwInputMonitor ; glfw3.lib(monitor.obj)
+ ??_C@_0BB@CNEIGGLC@Null?5SuperNoop?50@ ; glfw3.lib(null_monitor.obj)
+ ??_C@_0CE@PCLEMLLO@The?5requested?5format?5is?5unavail@ ; glfw3.lib(init.obj)
+ __report_securityfailure ; MSVCRT.lib(gs_report.obj)
+ __real@46ffff00 ; glfw3.lib(win32_joystick.obj)
+ __imp_qsort ; ucrt.lib(api-ms-win-crt-utility-l1-1-0.dll)
+ __imp_CloseClipboard ; user32.lib(USER32.dll)
+ _glfwDestroyCursorNull ; glfw3.lib(null_window.obj)
+ glfwGetWindowMonitor ; glfw3.lib(window.obj)
+ ??_C@_0BBO@HLNJIBPP@78696e7075740100000000000000000@ ; glfw3.lib(input.obj)
+ __scrt_stub_for_acrt_uninitialize_critical ; MSVCRT.lib(ucrt_stubs.obj)
+ FlashWindow ; user32.lib(USER32.dll)
+ _glfwFramebufferTransparentNull ; glfw3.lib(null_window.obj)
+ _glfwWindowFocusedWin32 ; glfw3.lib(win32_window.obj)
+ strncpy ; ucrt.lib(api-ms-win-crt-string-l1-1-0.dll)
+ __imp_CreateWindowExW ; user32.lib(USER32.dll)
+ __imp_DestroyIcon ; user32.lib(USER32.dll)
+ ??_C@_0CA@LDAANPIM@Entry?5point?5retrieval?5is?5broken@ ; glfw3.lib(context.obj)
+ __scrt_unhandled_exception_filter ; MSVCRT.lib(utility_desktop.obj)
+ glfwGetPrimaryMonitor ; glfw3.lib(monitor.obj)
+ ??_C@_0MH@GNCKGMLL@03000000c82d0000801000000000000@ ; glfw3.lib(input.obj)
+ __castguard_check_failure_user_handled ; MSVCRT.lib(guard_support.obj)
+ ??_C@_0BBN@EJPLMIPB@03000000bd12000003c000001001000@ ; glfw3.lib(input.obj)
+ ??_C@_0BDE@CKLILCMC@030000005e040000ff0200000000000@ ; glfw3.lib(input.obj)
+ SetCursor ; user32.lib(USER32.dll)
+ _glfwPlatformLoadModule ; glfw3.lib(win32_module.obj)
+ ??_C@_0CL@JEJIBJNG@Win32?3?5Failed?5to?5convert?5string@ ; glfw3.lib(win32_init.obj)
+ __imp_ChangeDisplaySettingsExW ; user32.lib(USER32.dll)
+ ??_C@_0CI@NAJLKNKH@OSMesa?3?5Failed?5to?5retrieve?5colo@ ; glfw3.lib(osmesa_context.obj)
+ __imp_RtlCaptureContext ; kernel32.lib(KERNEL32.dll)
+ ??_C@_0BA@MDMBDDFG@bad?5comp?5method@ ; stb_image.obj
+ ??_C@_0BCE@MNGEPDHI@03000000786901006e7000000000000@ ; glfw3.lib(input.obj)
+ ??_C@_07DPPMCAKL@corrupt@ ; stb_image.obj
+ ??_C@_0BBM@OJGJOKHO@0300000034120000adbe00000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0CE@KAEELGKL@WGL?3?5Failed?5to?5create?5dummy?5con@ ; glfw3.lib(wgl_context.obj)
+ __imp_CreateDIBSection ; gdi32.lib(GDI32.dll)
+ ??_C@_0BBK@GEMHLGCN@0300000049190000020400000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0BN@FNDGKECA@GL_KHR_context_flush_control@ ; glfw3.lib(context.obj)
+ ??_C@_0CB@HAFFDHLH@The?5requested?5API?5is?5unavailabl@ ; glfw3.lib(init.obj)
+ ??_C@_0BBF@BFOGCKNH@030000000d0f00002d0000000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0CD@JDEAKJCI@EGL?3?5Failed?5to?5load?5client?5libr@ ; glfw3.lib(egl_context.obj)
+ ??_C@_0BH@OBINMOBC@integer?5parse?5overflow@ ; stb_image.obj
+ __imp_GetRawInputData ; user32.lib(USER32.dll)
+ __imp_GlobalAlloc ; kernel32.lib(KERNEL32.dll)
+ _glfwSetWindowSizeLimitsNull ; glfw3.lib(null_window.obj)
+ _glfwSetWindowSizeWin32 ; glfw3.lib(win32_window.obj)
+ CreateDCW ; gdi32.lib(GDI32.dll)
+ __xmm@00000006000000020000000300000001 ; glfw3.lib(win32_joystick.obj)
+ ??_C@_0BAC@DNICHFEF@03000000341a0000010800000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0CB@FLGENKMO@WGL?3?5Failed?5to?5load?5opengl32?4dl@ ; glfw3.lib(wgl_context.obj)
+ ??_C@_0BL@PBGFNEKP@Invalid?5platform?5ID?50x?$CF08X@ ; glfw3.lib(platform.obj)
+ SetDeviceGammaRamp ; gdi32.lib(GDI32.dll)
+ SetWindowTextW ; user32.lib(USER32.dll)
+ _glfwSetWindowMousePassthroughWin32 ; glfw3.lib(win32_window.obj)
+ ??_C@_0CF@GFMDJIA@WGL?3?5Failed?5to?5create?5OpenGL?5co@ ; glfw3.lib(wgl_context.obj)
+ _glfwSetWindowOpacityWin32 ; glfw3.lib(win32_window.obj)
+ glfwExtensionSupported ; glfw3.lib(context.obj)
+ ??_C@_0BCF@BMOGEGNJ@03000000c82d0000016000000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0BCG@GLPHDIGN@03000000d620000010a700000000000@ ; glfw3.lib(input.obj)
+ InitializeSListHead ; kernel32.lib(KERNEL32.dll)
+ __imp__execute_onexit_table ; ucrt.lib(api-ms-win-crt-runtime-l1-1-0.dll)
+ ??_C@_0CE@BEELAIPG@The?5GLFW?5library?5is?5not?5initial@ ; glfw3.lib(init.obj)
+ ??_C@_02JDPG@rb@ ; stb_image.obj
+ glfwGetRequiredInstanceExtensions ; glfw3.lib(vulkan.obj)
+ _glfwPlatformGetTimerValue ; glfw3.lib(win32_time.obj)
+ ??_C@_0M@JGMCBLGG@bad?5AC?5huff@ ; stb_image.obj
+ __scrt_stub_for_initialize_mta ; MSVCRT.lib(utility_desktop.obj)
+ glfwSetWindowUserPointer ; glfw3.lib(window.obj)
+ ??_C@_0BCG@JDIGBKMP@030000000d0f00006a0000000000000@ ; glfw3.lib(input.obj)
+ strspn ; ucrt.lib(api-ms-win-crt-string-l1-1-0.dll)
+ SetFocus ; user32.lib(USER32.dll)
+ ??_C@_0BDC@PMNHHHHJ@03000000c82d0000012100000000000@ ; glfw3.lib(input.obj)
+ _guard_icall_checks_enforced ; MSVCRT.lib(guard_support.obj)
+ ??_C@_0BBP@NCCKJBD@030000006d04000016c200000000000@ ; glfw3.lib(input.obj)
+ ??_C@_07EEJOMGGP@bad?5SOS@ ; stb_image.obj
+ TlsAlloc ; kernel32.lib(KERNEL32.dll)
+ fread ; ucrt.lib(api-ms-win-crt-stdio-l1-1-0.dll)
+ ??_C@_09FLKFJBLM@ntdll?4dll@ ; glfw3.lib(win32_init.obj)
+ ??_C@_0BCH@LIIGHPB@03000000d62000006d5700000000000@ ; glfw3.lib(input.obj)
+ SetRect ; user32.lib(USER32.dll)
+ SetWindowLongW ; user32.lib(USER32.dll)
+ ??_C@_0BBD@DBNHIIMF@0300000025090000e80300000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0BP@CDGGFNNF@EGL_KHR_get_all_proc_addresses@ ; glfw3.lib(egl_context.obj)
+ ??_C@_0BF@JHMFGJBN@Graphics?5mode?5failed@ ; glfw3.lib(win32_monitor.obj)
+ ??_C@_0LO@BOPGPFGO@03000000ff000000cb0100000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0L@PJHPAMCH@bad?5header@ ; stb_image.obj
+ ??_C@_0BI@POJNLJDO@Invalid?5mouse?5button?5?$CFi@ ; glfw3.lib(input.obj)
+ ??_C@_0OH@PKEJNDDF@030000000d0f0000870000000000000@ ; glfw3.lib(input.obj)
+ ??_C@_01GBGANLPD@0@ ; glfw3.lib(null_window.obj)
+ ??_C@_0BF@FMIKFMMH@EGL_EXT_platform_x11@ ; glfw3.lib(egl_context.obj)
+ ??_C@_0OG@DMCABHAN@030000009b280000600000000000000@ ; glfw3.lib(input.obj)
+ __imp_LoadCursorW ; user32.lib(USER32.dll)
+ glfwSetJoystickUserPointer ; glfw3.lib(input.obj)
+ _glfwIsWindows10BuildOrGreaterWin32 ; glfw3.lib(win32_init.obj)
+ ??_C@_0KB@PHAGMDLE@03000000a30c0000250000000000000@ ; glfw3.lib(input.obj)
+ __castguard_check_failure_os_handled_fptr ; MSVCRT.lib(guard_support.obj)
+ ??_C@_0CC@HDNEDJNI@A?5validation?5layer?5found?5an?5err@ ; glfw3.lib(vulkan.obj)
+ ??_C@_0BCH@KDJCJEOK@03000000300f0000070100000000000@ ; glfw3.lib(input.obj)
+ DragAcceptFiles ; shell32.lib(SHELL32.dll)
+ ??_C@_0BCF@MBPBHECE@03000000c82d0000009000000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0CI@MPJNGPNP@EGL?3?5Failed?5to?5make?5context?5cur@ ; glfw3.lib(egl_context.obj)
+ glfwGetJoystickButtons ; glfw3.lib(input.obj)
+ _glfwUpdateGamepadGUIDNull ; glfw3.lib(null_joystick.obj)
+ GetMessageTime ; user32.lib(USER32.dll)
+ __imp_terminate ; ucrt.lib(api-ms-win-crt-runtime-l1-1-0.dll)
+ ??_C@_0BCO@GFHGFBHD@030000004f04000004b300000000000@ ; glfw3.lib(input.obj)
+ ??_C@_07IANEBNLB@not?5BMP@ ; stb_image.obj
+ __imp_malloc ; ucrt.lib(api-ms-win-crt-heap-l1-1-0.dll)
+ ??_C@_0BCO@NPMGKBDH@030000006f0e00002f0100000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0BA@MDNKOBMC@bad?5codelengths@ ; stb_image.obj
+ glfwGetTime ; glfw3.lib(input.obj)
+ _glfwPlatformUnlockMutex ; glfw3.lib(win32_thread.obj)
+ ??_C@_07CAIJGPF@file?3?1?1@ ; glfw3.lib(init.obj)
+ glfwSetInputMode ; glfw3.lib(input.obj)
+ __imp_LoadLibraryA ; kernel32.lib(KERNEL32.dll)
+ _glfwWaitEventsNull ; glfw3.lib(null_window.obj)
+ _glfwPlatformGetTimerFrequency ; glfw3.lib(win32_time.obj)
+ _glfwInputKey ; glfw3.lib(input.obj)
+ _glfwGetCursorPosWin32 ; glfw3.lib(win32_window.obj)
+ glfwGetJoystickHats ; glfw3.lib(input.obj)
+ glfwSetWindowFocusCallback ; glfw3.lib(window.obj)
+ _glfwInputErrorWin32 ; glfw3.lib(win32_init.obj)
+ ??_C@_0BCE@DAIILIHH@0300000011010000311400000000000@ ; glfw3.lib(input.obj)
+ __imp_SetLayeredWindowAttributes ; user32.lib(USER32.dll)
+ _glfwSetClipboardStringWin32 ; glfw3.lib(win32_window.obj)
+ ??_C@_0P@FBBCPGMN@invalid?5filter@ ; stb_image.obj
+ _glfwCreateCursorWin32 ; glfw3.lib(win32_window.obj)
+ ??_C@_0O@GLACEBNI@xinput1_2?4dll@ ; glfw3.lib(win32_init.obj)
+ ??_C@_0P@DOGMHEBI@no?5preset?5dict@ ; stb_image.obj
+ strcpy_s ; ucrt.lib(api-ms-win-crt-string-l1-1-0.dll)
+ GetWindowRect ; user32.lib(USER32.dll)
+ WindowFromPoint ; user32.lib(USER32.dll)
+ _crt_atexit ; ucrt.lib(api-ms-win-crt-runtime-l1-1-0.dll)
+ GetDeviceGammaRamp ; gdi32.lib(GDI32.dll)
+ ??_C@_07ECNCNLIK@not?5PSD@ ; stb_image.obj
+ __imp_ToUnicode ; user32.lib(USER32.dll)
+ ??_C@_0O@NALGGDJF@Out?5of?5memory@ ; glfw3.lib(init.obj)
+ ??_C@_0CC@NOHNODHG@Invalid?5window?5maximum?5size?5?$CFix@ ; glfw3.lib(window.obj)
+ ??_C@_0CK@JKJFDJLH@WGL?3?5Failed?5to?5make?5dummy?5conte@ ; glfw3.lib(wgl_context.obj)
+ ??_C@_0OG@IHHMBDDK@030000009b280000320000000000000@ ; glfw3.lib(input.obj)
+ __real@3fdd1745c0000000 ; dllmain.obj
+ ??_C@_0BH@NCJDMLMG@WGL_ARB_create_context@ ; glfw3.lib(wgl_context.obj)
+ glfwWindowHint ; glfw3.lib(window.obj)
+ RemovePropW ; user32.lib(USER32.dll)
+ ??_C@_0BBJ@GCDIHNCJ@03000000b8050000041000000000000@ ; glfw3.lib(input.obj)
+ __imp___current_exception_context ; vcruntime.lib(VCRUNTIME140.dll)
+ __imp_FreeLibrary ; kernel32.lib(KERNEL32.dll)
+ ??_C@_0BBI@BNPIODHF@03000000101c0000171c00000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0BCA@OLMCGDIA@03000000c82d0000202800000000000@ ; glfw3.lib(input.obj)
+ _glfwSetWindowIconNull ; glfw3.lib(null_window.obj)
+ ??_C@_0BCF@HEDDGGCD@030000004f04000015b300000000000@ ; glfw3.lib(input.obj)
+ __imp_fgetc ; ucrt.lib(api-ms-win-crt-stdio-l1-1-0.dll)
+ glfwGetPhysicalDevicePresentationSupport ; glfw3.lib(vulkan.obj)
+ ??_C@_0BCG@MGGCIPBD@03000000bd12000002e000000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0N@OJEJPFOD@504944564944@ ; glfw3.lib(win32_joystick.obj)
+ ??_C@_0EK@HBJBDMAL@Cannot?5make?5current?5with?5a?5wind@ ; glfw3.lib(context.obj)
+ ??_C@_0EE@ICKHNPHB@An?5EGLDisplay?5argument?5does?5not@ ; glfw3.lib(egl_context.obj)
+ ??_C@_0BBM@PJHGKLCN@03000000300f00000b0100000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0DA@IIGLKABA@Win32?3?5Failed?5to?5convert?5joysti@ ; glfw3.lib(win32_joystick.obj)
+ ??_C@_0L@CEBLLDFF@GLESv2?4dll@ ; glfw3.lib(egl_context.obj)
+ ??_C@_0CH@KLCPDMM@EGL?5is?5not?5or?5could?5not?5be?5init@ ; glfw3.lib(egl_context.obj)
+ ??_C@_0KI@EKGGNLIH@030000004f04000087b600000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0M@GNEHAHOH@bad?5SOS?5len@ ; stb_image.obj
+ __imp_ldexp ; ucrt.lib(api-ms-win-crt-math-l1-1-0.dll)
+ _glfwChooseFBConfig ; glfw3.lib(context.obj)
+ ??_C@_0BCD@MDFEPGHO@030000006b140000010c00000000000@ ; glfw3.lib(input.obj)
+ __imp_SetRect ; user32.lib(USER32.dll)
+ glfwSetCursor ; glfw3.lib(input.obj)
+ ??_C@_0CO@HAIMLOLL@EGL?3?5Failed?5to?5find?5support?5for@ ; glfw3.lib(egl_context.obj)
+ GetLayeredWindowAttributes ; user32.lib(USER32.dll)
+ _glfwPostEmptyEventWin32 ; glfw3.lib(win32_window.obj)
+ IsProcessorFeaturePresent ; kernel32.lib(KERNEL32.dll)
+ ??_C@_0OJ@OOLHGLBN@03000000d8140000086200000000000@ ; glfw3.lib(input.obj)
+ glfwGetMonitorWorkarea ; glfw3.lib(monitor.obj)
+ ??_C@_0BBL@MNJAPGHD@03000000bc200000631200000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0BBJ@MLHIDNOG@03000000b8050000061000000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0BBP@BICCDPK@030000000d0f00004d0000000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0BBP@CEOMIJKI@030000006d040000d1ca00000000000@ ; glfw3.lib(input.obj)
+ __imp_MapVirtualKeyW ; user32.lib(USER32.dll)
+ __imp_SetCursor ; user32.lib(USER32.dll)
+ __imp_strtol ; ucrt.lib(api-ms-win-crt-convert-l1-1-0.dll)
+ ??_C@_0ME@PAHEPGN@030000007e050000072000000100000@ ; glfw3.lib(input.obj)
+ _glfwSetRawMouseMotionWin32 ; glfw3.lib(win32_window.obj)
+ _glfwSetWindowFloatingNull ; glfw3.lib(null_window.obj)
+ ??_C@_01NOFIACDB@w@ ; glfw3.lib(null_window.obj)
+ QueryPerformanceFrequency ; kernel32.lib(KERNEL32.dll)
+ __castguard_check_failure_debugbreak ; MSVCRT.lib(guard_support.obj)
+ __imp___stdio_common_vsscanf ; ucrt.lib(api-ms-win-crt-stdio-l1-1-0.dll)
+ ??_C@_0BF@HABDPBMA@wglGetCurrentContext@ ; glfw3.lib(wgl_context.obj)
+ ?initialize_environment@__scrt_narrow_environment_policy@@SAHXZ ; MSVCRT.lib(utility.obj)
+ glfwWaitEvents ; glfw3.lib(window.obj)
+ ??_C@_0LJ@DONCMJNG@03000000c82d0000035100000000000@ ; glfw3.lib(input.obj)
+ free ; ucrt.lib(api-ms-win-crt-heap-l1-1-0.dll)
+ __imp_SetWindowTextW ; user32.lib(USER32.dll)
+ ??_C@_0BBJ@KBEDPJIE@030000008f0e0000030000000000000@ ; glfw3.lib(input.obj)
+ _glfwInitJoysticksNull ; glfw3.lib(null_joystick.obj)
+ __xmm@fa7efa7efa7efa7efa7efa7efa7efa7e ; dllmain.obj
+ LoadImageW ; user32.lib(USER32.dll)
+ DestroyWindow ; user32.lib(USER32.dll)
+ __imp_IsDebuggerPresent ; kernel32.lib(KERNEL32.dll)
+ __imp_GetSystemTimeAsFileTime ; kernel32.lib(KERNEL32.dll)
+ MsgWaitForMultipleObjects ; user32.lib(USER32.dll)
+ ??_C@_0CA@LFIDGAHJ@Invalid?5OpenGL?5ES?5version?5?$CFi?4?$CFi@ ; glfw3.lib(context.obj)
+ _glfwSetWindowMousePassthroughNull ; glfw3.lib(null_window.obj)
+ ??_C@_0PF@BCABPIDK@030000006e050000072000000000000@ ; glfw3.lib(input.obj)
+ __imp_GetSystemMetrics ; user32.lib(USER32.dll)
+ ??_C@_0BDA@HBJEDFJC@0300000038070000508200000000000@ ; glfw3.lib(input.obj)
+ ??_C@_08GGMBIFE@bad?5file@ ; stb_image.obj
+ ??_C@_0CJ@KOFEFGNB@The?5requested?5API?5version?5is?5un@ ; glfw3.lib(init.obj)
+ ??_C@_0BBP@NILOBHMB@0300000032150000070700000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0BF@CJMIIMBG@GL_ARB_compatibility@ ; glfw3.lib(context.obj)
+ ??_C@_0O@KOJFNJDA@GLESv1_CM?4dll@ ; glfw3.lib(egl_context.obj)
+ _glfwPollJoystickNull ; glfw3.lib(null_joystick.obj)
+ ??_C@_0EF@NMJGLODJ@Cannot?5query?5extension?5without?5@ ; glfw3.lib(context.obj)
+ GetCurrentProcess ; kernel32.lib(KERNEL32.dll)
+ ??_C@_0MA@LPHGGGL@0300000025090000012800000000000@ ; glfw3.lib(input.obj)
+ __imp_GetKeyState ; user32.lib(USER32.dll)
+ ??_C@_0BBG@BDLNPAJM@03000000242f0000730000000000000@ ; glfw3.lib(input.obj)
+ _glfwPollEventsNull ; glfw3.lib(null_window.obj)
+ _glfwInputCursorEnter ; glfw3.lib(input.obj)
+ __scrt_uninitialize_crt ; MSVCRT.lib(utility.obj)
+ ??_C@_01FDFGLJHB@2@ ; glfw3.lib(null_window.obj)
+ ??_C@_07KFDJIKCK@?$CD?$DPRGBE?6@ ; stb_image.obj
+ __imp_realloc ; ucrt.lib(api-ms-win-crt-heap-l1-1-0.dll)
+ glfwSetDropCallback ; glfw3.lib(input.obj)
+ __xmm@00000000000000010003600100030001 ; glfw3.lib(window.obj)
+ _glfwSetRawMouseMotionNull ; glfw3.lib(null_window.obj)
+ __scrt_is_ucrt_dll_in_use ; MSVCRT.lib(ucrt_detection.obj)
+ ??_C@_01JEJKBAGA@g@ ; glfw3.lib(null_window.obj)
+ GetWindowPlacement ; user32.lib(USER32.dll)
+ _glfwWindowHoveredNull ; glfw3.lib(null_window.obj)
+ ??_C@_0EE@FBMMOIJB@A?5NativeWindowType?5argument?5doe@ ; glfw3.lib(egl_context.obj)
+ ??_C@_0PP@COADMKLJ@030000006d0400000ac200000000000@ ; glfw3.lib(input.obj)
+ _glfwFreeJoystick ; glfw3.lib(input.obj)
+ ??_C@_07IEJCHBDI@bad?5BMP@ ; stb_image.obj
+ ??_C@_06EOBKMJJD@righty@ ; glfw3.lib(input.obj)
+ glfwSetClipboardString ; glfw3.lib(input.obj)
+ __xmm@11c8e09e11c8e09e11c8e09e11c8e09e ; dllmain.obj
+ LeaveCriticalSection ; kernel32.lib(KERNEL32.dll)
+ __imp_GetClipboardData ; user32.lib(USER32.dll)
+ __scrt_is_nonwritable_in_current_image ; MSVCRT.lib(utility.obj)
+ ??_C@_0BCG@NFDJDGAI@0300000079000000d21800000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0BBB@HMBGBDKD@03000000fa190000070600000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0P@PNPBPNLI@eglMakeCurrent@ ; glfw3.lib(egl_context.obj)
+ ??_C@_0BCF@IAGAPBPO@030000000d0f0000090000000000000@ ; glfw3.lib(input.obj)
+ _glfwRefreshContextAttribs ; glfw3.lib(context.obj)
+ ??_C@_0BBK@KLAOAEFP@0300000063250000230600000000000@ ; glfw3.lib(input.obj)
+ _glfwPlatformFreeModule ; glfw3.lib(win32_module.obj)
+ ??_C@_0BH@JFGBLLKC@FORMAT?$DN32?9bit_rle_rgbe@ ; stb_image.obj
+ ??_C@_0CJ@HAGOIHNO@WGL?3?5Failed?5to?5set?5selected?5pix@ ; glfw3.lib(wgl_context.obj)
+ __imp_UnregisterClassW ; user32.lib(USER32.dll)
+ ?_OptionsStorage@?1??__local_stdio_scanf_options@@9@9
+ fclose ; ucrt.lib(api-ms-win-crt-stdio-l1-1-0.dll)
+ ??_C@_0M@ONOEDIJO@dinput8?4dll@ ; glfw3.lib(win32_init.obj)
+ atexit ; MSVCRT.lib(utility.obj)
+ ??_C@_04KBFEPHFH@S?$IA?v4@ ; stb_image.obj
+ ??_C@_0BDD@MHIPFANA@0300000049190000190400000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0BBO@ILBJPILH@030000006f0e0000141300000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0BBK@LLHMDGJD@03000000120c0000f61c00000000000@ ; glfw3.lib(input.obj)
+ SetLayeredWindowAttributes ; user32.lib(USER32.dll)
+ __imp_TlsSetValue ; kernel32.lib(KERNEL32.dll)
+ WaitMessage ; user32.lib(USER32.dll)
+ ??_C@_0CI@JDDJIGNN@Invalid?5context?5release?5behavio@ ; glfw3.lib(context.obj)
+ GetRawInputData ; user32.lib(USER32.dll)
+ __real@ffefffffffffffff ; glfw3.lib(input.obj)
+ ??_C@_0BL@MIAEELOL@OSMesaCreateContextAttribs@ ; glfw3.lib(osmesa_context.obj)
+ _glfwTerminateJoysticksWin32 ; glfw3.lib(win32_joystick.obj)
+ ??_C@_0BCG@PCDGGODL@03000000c62400001a8900000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0BD@IJCCAMHG@DirectInput8Create@ ; glfw3.lib(win32_init.obj)
+ ??_C@_0BBO@PNIOEBFD@0300000079000000020000000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0BH@JADLEPAM@EGL_EXT_present_opaque@ ; glfw3.lib(egl_context.obj)
+ EnumDisplaySettingsExW ; user32.lib(USER32.dll)
+ ??_C@_01KICIPPFI@?2@ ; glfw3.lib(null_window.obj)
+ __GSHandlerCheck ; MSVCRT.lib(gshandler.obj)
+ ??_C@_0OO@CIFMNJJH@030000004f0400000ab100000000000@ ; glfw3.lib(input.obj)
+ __imp_VerSetConditionMask ; kernel32.lib(KERNEL32.dll)
+ __imp___stdio_common_vsprintf ; ucrt.lib(api-ms-win-crt-stdio-l1-1-0.dll)
+ ??_C@_0BM@IGBABBBF@Failed?5to?5write?5to?5registry@ ; glfw3.lib(win32_monitor.obj)
+ ??_C@_0BA@PCPJHDKJ@tRNS?5after?5IDAT@ ; stb_image.obj
+ ??_C@_0BBM@NFNOIOJB@0300000063250000260500000000000@ ; glfw3.lib(input.obj)
+ ??_C@_08NOGIMCHF@outofmem@ ; stb_image.obj
+ __imp_RegisterDeviceNotificationW ; user32.lib(USER32.dll)
+ ??_C@_07EAKGIKCB@EGL?4dll@ ; glfw3.lib(egl_context.obj)
+ __imp_SetFocus ; user32.lib(USER32.dll)
+ ??_C@_0BC@FFKMKEGM@wglGetProcAddress@ ; glfw3.lib(wgl_context.obj)
+ ??_C@_0ED@FEABOOIM@Context?5profiles?5are?5only?5defin@ ; glfw3.lib(context.obj)
+ CreateWindowExW ; user32.lib(USER32.dll)
+ glfwSetMonitorCallback ; glfw3.lib(monitor.obj)
+ __imp_strncmp ; ucrt.lib(api-ms-win-crt-string-l1-1-0.dll)
+ _glfwGetVideoModesNull ; glfw3.lib(null_monitor.obj)
+ ??_C@_0BCE@MPKCEKIF@030000006b14000001a100000000000@ ; glfw3.lib(input.obj)
+ __imp___std_type_info_destroy_list ; vcruntime.lib(VCRUNTIME140.dll)
+ ??_C@_0GG@ODICGIHF@The?5current?5surface?5of?5the?5call@ ; glfw3.lib(egl_context.obj)
+ __imp_ftell ; ucrt.lib(api-ms-win-crt-stdio-l1-1-0.dll)
+ glfwGetMonitorPos ; glfw3.lib(monitor.obj)
+ ferror ; ucrt.lib(api-ms-win-crt-stdio-l1-1-0.dll)
+ _glfwPollEventsWin32 ; glfw3.lib(win32_window.obj)
+ ??_C@_0BBP@HFNLKKMF@030000000d0f0000540000000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0BCB@GILNGNCB@0300000025090000668800000000000@ ; glfw3.lib(input.obj)
+ _glfwInputScroll ; glfw3.lib(input.obj)
+ ??_C@_0EH@CMDCLIEA@Forward?9compatibility?5is?5only?5d@ ; glfw3.lib(context.obj)
+ strtok ; ucrt.lib(api-ms-win-crt-string-l1-1-0.dll)
+ ??_C@_0M@EENLKPDI@bad?5APP?5len@ ; stb_image.obj
+ __imp_EmptyClipboard ; user32.lib(USER32.dll)
+ ??_C@_01MHEDDDHA@v@ ; glfw3.lib(null_window.obj)
+ __imp_BringWindowToTop ; user32.lib(USER32.dll)
+ ??_C@_0CH@GBHCOIGC@A?5fence?5or?5query?5has?5not?5yet?5co@ ; glfw3.lib(vulkan.obj)
+ ??_C@_0BCG@GAMGMHOH@03000000c82d0000026100000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0BH@MDMCFBDG@eglCreateWindowSurface@ ; glfw3.lib(egl_context.obj)
+ _glfwGetKeyScancodeWin32 ; glfw3.lib(win32_window.obj)
+ __imp_strtoul ; ucrt.lib(api-ms-win-crt-convert-l1-1-0.dll)
+ ??_C@_0DF@EFFMOKHE@Requested?5OpenGL?5ES?5version?5?$CFi?4@ ; glfw3.lib(context.obj)
+ __xmm@013501340133013201310130012f012e ; glfw3.lib(win32_init.obj)
+ ??_C@_05NDJBMDKM@lefty@ ; glfw3.lib(input.obj)
+ _glfwFramebufferTransparentWin32 ; glfw3.lib(win32_window.obj)
+ ReadPointerNoFence ; MSVCRT.lib(guard_support.obj)
+ ??_C@_0BCO@JIFBCBLK@0300000055090000147200000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0BF@INJHJNOL@OSMesaGetProcAddress@ ; glfw3.lib(osmesa_context.obj)
+ _glfwPlatformSetTls ; glfw3.lib(win32_thread.obj)
+ ??_C@_0BCK@OFGGBLGN@03000000d62000001d5700000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0BBN@MLCKKOPD@030000002a060000102400000000000@ ; glfw3.lib(input.obj)
+ glfwCreateCursor ; glfw3.lib(input.obj)
+ ??_C@_0M@EPMOIECP@bad?5DNL?5len@ ; stb_image.obj
+ ??_C@_0CH@CKFBCGDL@OSMesa?3?5Failed?5to?5make?5context?5@ ; glfw3.lib(osmesa_context.obj)
+ ??_C@_0CP@FOBJNCLA@vkGetPhysicalDeviceWin32Present@ ; glfw3.lib(win32_window.obj)
+ ??_C@_0BCA@KPDCPHP@78696e7075740500000000000000000@ ; glfw3.lib(input.obj)
+ ??_C@_01GEODFPGF@?8@ ; glfw3.lib(null_window.obj)
+ _glfwSetCursorPosNull ; glfw3.lib(null_window.obj)
+ ??_C@_0BDC@BPGFOMKB@03000000782300000a1000000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0BCA@LOJNHICN@03000000a30600000b0400000000000@ ; glfw3.lib(input.obj)
+ ??_C@_01MCMALHOG@a@ ; glfw3.lib(input.obj)
+ ??_C@_0EO@EKFIJHGG@An?5unrecognized?5attribute?5or?5at@ ; glfw3.lib(egl_context.obj)
+ __imp_PostMessageW ; user32.lib(USER32.dll)
+ ??_C@_0CK@NHHHNGID@The?5specified?5cursor?5shape?5is?5u@ ; glfw3.lib(init.obj)
+ ??_C@_0BB@PIPBCKIA@read?5past?5buffer@ ; stb_image.obj
+ CreateIconIndirect ; user32.lib(USER32.dll)
+ glfwInitHint ; glfw3.lib(init.obj)
+ GetDeviceCaps ; gdi32.lib(GDI32.dll)
+ ??_C@_01KMDKNFGN@?1@ ; glfw3.lib(null_window.obj)
+ SwapBuffers ; gdi32.lib(GDI32.dll)
+ __imp__seh_filter_dll ; ucrt.lib(api-ms-win-crt-runtime-l1-1-0.dll)
+ RtlVirtualUnwind ; kernel32.lib(KERNEL32.dll)
+ __stdio_common_vsprintf ; ucrt.lib(api-ms-win-crt-stdio-l1-1-0.dll)
+ __imp_GetWindowRect ; user32.lib(USER32.dll)
+ ??_C@_0BAP@FBAIDBI@0300000015200000018200000000000@ ; glfw3.lib(input.obj)
+ glfwSetGamma ; glfw3.lib(monitor.obj)
+ _glfwSetWindowResizableNull ; glfw3.lib(null_window.obj)
+ ??_C@_0BCE@JJDBCGKI@03000000c82d0000003100000000000@ ; glfw3.lib(input.obj)
+ ??_C@_06LJIHDFHI@bad?5TQ@ ; stb_image.obj
+ ??_C@_0DD@OOKDLCED@A?5requested?5format?5is?5not?5suppo@ ; glfw3.lib(vulkan.obj)
+ VerSetConditionMask ; kernel32.lib(KERNEL32.dll)
+ ??_C@_0CI@LDEHPBDB@Win32?3?5Failed?5to?5create?5standar@ ; glfw3.lib(win32_window.obj)
+ _glfwGetRequiredInstanceExtensionsWin32 ; glfw3.lib(win32_window.obj)
+ ??_C@_0FE@ILJLDKCD@A?5swapchain?5no?5longer?5matches?5t@ ; glfw3.lib(vulkan.obj)
+ ??_C@_0L@GICFCFGJ@OSMesa?4dll@ ; glfw3.lib(osmesa_context.obj)
+ ??_C@_0BO@NDHCIMGN@WGL?3?5Platform?5not?5initialized@ ; glfw3.lib(wgl_context.obj)
+ __imp_SetClipboardData ; user32.lib(USER32.dll)
+ ??_C@_01FJMABOPO@x@ ; glfw3.lib(input.obj)
+ DragQueryPoint ; shell32.lib(SHELL32.dll)
+ __xmm@80808080808080808080808080808080 ; dllmain.obj
+ _glfw_min ; glfw3.lib(init.obj)
+ ??_C@_0BA@PLHGLONG@IDAT?5size?5limit@ ; stb_image.obj
+ _glfwUpdateKeyNamesWin32 ; glfw3.lib(win32_init.obj)
+ ??_C@_0CD@FOMFMBIL@WGL_EXT_create_context_es2_prof@ ; glfw3.lib(wgl_context.obj)
+ ??_C@_0O@MKGNGALN@invalid?5width@ ; stb_image.obj
+ glfwRestoreWindow ; glfw3.lib(window.obj)
+ ??_C@_0BCN@BNINGACN@030000006f0e0000140200000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0BO@JCPCDDEA@Invalid?5cursor?5position?5?$CFf?5?$CFf@ ; glfw3.lib(input.obj)
+ ??_C@_01IIACKFLH@q@ ; glfw3.lib(null_window.obj)
+ _glfwSetWindowIconWin32 ; glfw3.lib(win32_window.obj)
+ glfwGetInstanceProcAddress ; glfw3.lib(vulkan.obj)
+ ??_C@_0MA@ECCMLEBD@03000000bd12000015d000000000000@ ; glfw3.lib(input.obj)
+ _glfwSetVideoModeWin32 ; glfw3.lib(win32_monitor.obj)
+ ??_C@_0BDB@JPJOJNNC@0300000032150000001100000000000@ ; glfw3.lib(input.obj)
+ __scrt_stub_for_acrt_uninitialize ; MSVCRT.lib(ucrt_stubs.obj)
+ ??_C@_0BCJ@BOGEPGKL@0300000032150000020400000000000@ ; glfw3.lib(input.obj)
+ __imp_GetDeviceGammaRamp ; gdi32.lib(GDI32.dll)
+ __imp_WaitMessage ; user32.lib(USER32.dll)
+ ??_C@_0NA@FFFKKMHD@030000001008000001e100000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0BCG@OOIEPIIL@030000000d0f00006b0000000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0CD@CBFNHKPK@78696e707574?$CF02x000000000000000@ ; glfw3.lib(win32_joystick.obj)
+ ??_C@_0CE@KNFDBMCE@Invalid?5image?5dimensions?5for?5cu@ ; glfw3.lib(input.obj)
+ _glfwSetWindowPosWin32 ; glfw3.lib(win32_window.obj)
+ ??_C@_0NN@GDFALEBB@03000000bd12000013d000000000000@ ; glfw3.lib(input.obj)
+ glfwSetGammaRamp ; glfw3.lib(monitor.obj)
+ ??_C@_0BN@DHKEBMCG@Invalid?5OpenGL?5version?5?$CFi?4?$CFi@ ; glfw3.lib(context.obj)
+ ClipCursor ; user32.lib(USER32.dll)
+ ??_C@_0BCG@MGNGMDPB@03000000c62400002b8900000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0DA@LMPKCOPB@WGL?3?5Failed?5to?5retrieve?5pixel?5f@ ; glfw3.lib(wgl_context.obj)
+ ??_C@_0BA@GHGALGFD@xinput9_1_0?4dll@ ; glfw3.lib(win32_init.obj)
+ ??_C@_0M@DMDNBACF@bad?5png?5sig@ ; stb_image.obj
+ _glfwCreateUTF8FromWideStringWin32 ; glfw3.lib(win32_init.obj)
+ GetCurrentProcessId ; kernel32.lib(KERNEL32.dll)
+ _glfwCreateStandardCursorNull ; glfw3.lib(null_window.obj)
+ __xmm@01010000010100000101000001010000 ; dllmain.obj
+ ??_C@_01CBDEGOCN@j@ ; glfw3.lib(null_window.obj)
+ glfwGetCursorPos ; glfw3.lib(input.obj)
+ ??_C@_0BCP@HPMIMEAF@03000000a306000023f600000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0BBL@NMDIMCBK@03000000c0110000065500000000000@ ; glfw3.lib(input.obj)
+ _initterm_e ; ucrt.lib(api-ms-win-crt-runtime-l1-1-0.dll)
+ ??_C@_0BAE@PFJOMAIP@03000000791d0000010300000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0CE@MPCJCEEO@Invalid?5image?5count?5for?5window?5@ ; glfw3.lib(window.obj)
+ ??_C@_0BCD@KBOGKJIK@03000000d81d00000f0000000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0BK@PDCFBJPK@Invalid?5input?5mode?50x?$CF08X@ ; glfw3.lib(input.obj)
+ FreeLibrary ; kernel32.lib(KERNEL32.dll)
+ at_quick_exit ; MSVCRT.lib(utility.obj)
+ _glfwUpdateGamepadGUIDWin32 ; glfw3.lib(win32_joystick.obj)
+ ??_C@_01EKENIIDA@3@ ; glfw3.lib(null_window.obj)
+ ??_C@_0BA@LGGPEDOH@GetDpiForWindow@ ; glfw3.lib(win32_init.obj)
+ ??_C@_0BC@BNOBCLNJ@eglDestroyContext@ ; glfw3.lib(egl_context.obj)
+ ??_C@_0BG@PJBJDAGM@can?8t?5merge?5dc?5and?5ac@ ; stb_image.obj
+ ??_C@_05MKIKPCON@leftx@ ; glfw3.lib(input.obj)
+ ??_C@_0CE@JBLPENML@Invalid?5context?5creation?5API?50x@ ; glfw3.lib(context.obj)
+ ??_C@_0EH@BEBOCAGI@Cannot?5set?5swap?5interval?5withou@ ; glfw3.lib(context.obj)
+ ??_C@_0BL@OIILILNJ@Arguments?5are?5inconsistent@ ; glfw3.lib(egl_context.obj)
+ _glfwGetHMONITORContentScaleWin32 ; glfw3.lib(win32_monitor.obj)
+ memcpy ; vcruntime.lib(VCRUNTIME140.dll)
+ ??_C@_0CJ@NMCAPCBP@03000000?$CF02x?$CF02x0000?$CF02x?$CF02x000@ ; glfw3.lib(win32_joystick.obj)
+ ??_C@_0N@CLKIAFGP@righttrigger@ ; glfw3.lib(input.obj)
+ ??_C@_0BE@DAPHADHL@bad?5component?5count@ ; stb_image.obj
+ __xmm@f493f493f493f493f493f493f493f493 ; dllmain.obj
+ ??_C@_0LE@DMNOHJBL@03000000300f0000121000000000000@ ; glfw3.lib(input.obj)
+ __imp_SetWindowPos ; user32.lib(USER32.dll)
+ ??_C@_0BAF@EBPNLKIJ@0300000032150000000300000000000@ ; glfw3.lib(input.obj)
+ __imp_QueryPerformanceFrequency ; kernel32.lib(KERNEL32.dll)
+ ??_C@_0BP@JAOBDJGN@WGL_ARB_create_context_profile@ ; glfw3.lib(wgl_context.obj)
+ __imp_ClipCursor ; user32.lib(USER32.dll)
+ _crt_at_quick_exit ; ucrt.lib(api-ms-win-crt-runtime-l1-1-0.dll)
+ __xmm@0000201e0000201d0000202300002022 ; glfw3.lib(wgl_context.obj)
+ TlsSetValue ; kernel32.lib(KERNEL32.dll)
+ ??_C@_0O@GCGJMHDL@wglShareLists@ ; glfw3.lib(wgl_context.obj)
+ _glfwGetCursorPosNull ; glfw3.lib(null_window.obj)
+ ??_C@_0BH@IPANDFMH@OSMesaCreateContextExt@ ; glfw3.lib(osmesa_context.obj)
+ glfwGetError ; glfw3.lib(init.obj)
+ __imp_TranslateMessage ; user32.lib(USER32.dll)
+ ??_C@_01LAKCGALK@9@ ; glfw3.lib(null_window.obj)
+ ??_C@_0BBM@FNOHJIMD@030000000d0f0000c10000000000000@ ; glfw3.lib(input.obj)
+ __stdio_common_vsscanf ; ucrt.lib(api-ms-win-crt-stdio-l1-1-0.dll)
+ __imp_InitializeSListHead ; kernel32.lib(KERNEL32.dll)
+ ??_C@_0BE@FABDLJKH@XInput?5Arcade?5Stick@ ; glfw3.lib(win32_joystick.obj)
+ ??_C@_0DF@KADNFCFI@Vulkan?3?5Failed?5to?5query?5instanc@ ; glfw3.lib(vulkan.obj)
+ __castguard_check_failure_user_handled_fptr ; MSVCRT.lib(guard_support.obj)
+ _glfwGetWindowPosNull ; glfw3.lib(null_window.obj)
+ _glfwCreateWindowSurfaceWin32 ; glfw3.lib(win32_window.obj)
+ _glfw_strdup ; glfw3.lib(init.obj)
+ ??_C@_0BCE@PHFLGEEP@03000000d81d0000100000000000000@ ; glfw3.lib(input.obj)
+ glfwSetWindowContentScaleCallback ; glfw3.lib(window.obj)
+ __imp_DescribePixelFormat ; gdi32.lib(GDI32.dll)
+ ??_C@_0BBN@DDIMFOMP@0300000020380000090000000000000@ ; glfw3.lib(input.obj)
+ _glfwPlatformInitTimer ; glfw3.lib(win32_time.obj)
+ ??_C@_1BK@OPNBOCAD@?$AAG?$AAL?$AAF?$AAW?$AA3?$AA?5?$AAH?$AAe?$AAl?$AAp?$AAe?$AAr@ ; glfw3.lib(win32_init.obj)
+ ??_C@_0BC@BHMPBBMG@not?5enough?5pixels@ ; stb_image.obj
+ ??_C@_0BDM@IEGKPAEF@03000000222c0000022300000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0BBD@FGLPEKLC@0300000038070000803400000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0FM@BBONGFMN@The?5requested?5version?5of?5Vulkan@ ; glfw3.lib(vulkan.obj)
+ _glfwSetGammaRampNull ; glfw3.lib(null_monitor.obj)
+ glfwGetMonitorUserPointer ; glfw3.lib(monitor.obj)
+ __xmm@00000200000002000000020000000200 ; dllmain.obj
+ __castguard_slow_path_check_fastfail ; MSVCRT.lib(guard_support.obj)
+ ??_C@_0JL@IDKPNGMK@03000000c82d0000189000000000000@ ; glfw3.lib(input.obj)
+ _seh_filter_dll ; ucrt.lib(api-ms-win-crt-runtime-l1-1-0.dll)
+ ??_C@_0PH@HDPKEOEB@0300000026090000888800000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0BK@MLLMMLGE@OSMesa?3?5Library?5not?5found@ ; glfw3.lib(osmesa_context.obj)
+ glfwSetWindowShouldClose ; glfw3.lib(window.obj)
+ ??_C@_0DL@GNLICFMC@The?5application?5must?5destroy?5al@ ; glfw3.lib(egl_context.obj)
+ _glfwDetectJoystickDisconnectionWin32 ; glfw3.lib(win32_joystick.obj)
+ _glfwSetGammaRampWin32 ; glfw3.lib(win32_monitor.obj)
+ _glfwSetWindowAspectRatioWin32 ; glfw3.lib(win32_window.obj)
+ SetPixelFormat ; gdi32.lib(GDI32.dll)
+ __imp_ClientToScreen ; user32.lib(USER32.dll)
+ ??_C@_0BP@OHFKOFFD@Win32?3?5Failed?5to?5create?5cursor@ ; glfw3.lib(win32_window.obj)
+ ??_C@_0BN@GDKHKIAN@wglGetPixelFormatAttribivARB@ ; glfw3.lib(wgl_context.obj)
+ _glfwConnectWin32 ; glfw3.lib(win32_init.obj)
+ ??_C@_0BF@BPPLLLDH@OSMesaGetDepthBuffer@ ; glfw3.lib(osmesa_context.obj)
+ ??_C@_05MPLLHCJG@bad?5V@ ; stb_image.obj
+ glfwGetJoystickUserPointer ; glfw3.lib(input.obj)
+ _glfwShowWindowNull ; glfw3.lib(null_window.obj)
+ _glfwWindowHoveredWin32 ; glfw3.lib(win32_window.obj)
+ _glfwAllocMonitor ; glfw3.lib(monitor.obj)
+ ??_C@_0O@HFAAEHFL@libGLESv2?4dll@ ; glfw3.lib(egl_context.obj)
+ ??_C@_0CM@GKIHKJDL@A?5return?5array?5was?5too?5small?5fo@ ; glfw3.lib(vulkan.obj)
+ ??_C@_0BP@KPGBLOB@Win32?3?5Unknown?5standard?5cursor@ ; glfw3.lib(win32_window.obj)
+ _glfwSplitBPP ; glfw3.lib(monitor.obj)
+ ??_C@_0O@NIPGCINC@Unknown?5error@ ; glfw3.lib(win32_monitor.obj)
+ fseek ; ucrt.lib(api-ms-win-crt-stdio-l1-1-0.dll)
+ _glfwInputDrop ; glfw3.lib(input.obj)
+ GetActiveWindow ; user32.lib(USER32.dll)
+ OffsetRect ; user32.lib(USER32.dll)
+ glfwGetCurrentContext ; glfw3.lib(context.obj)
+ ??_C@_0BBN@OLDKGLCG@03000000300f0000110100000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0OH@FOPKIOOK@030000000d0f0000880000000000000@ ; glfw3.lib(input.obj)
+ glfwGetVideoModes ; glfw3.lib(monitor.obj)
+ _glfwInputError ; glfw3.lib(init.obj)
+ _glfwAllocGammaArrays ; glfw3.lib(monitor.obj)
+ ??_C@_0BCD@DJDMNCGP@0300000088880000080300000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0M@LPHNODCG@bad?5DRI?5len@ ; stb_image.obj
+ __real@43e0000000000000 ; glfw3.lib(input.obj)
+ ??_C@_0BCH@DHEFONIG@0300000038070000665200000000000@ ; glfw3.lib(input.obj)
+ _glfwRestoreWindowWin32 ; glfw3.lib(win32_window.obj)
+ ??_C@_0BH@PHEJANJA@Invalid?5joystick?5ID?5?$CFi@ ; glfw3.lib(input.obj)
+ __scrt_stub_for_is_c_termination_complete ; MSVCRT.lib(ucrt_stubs.obj)
+ _get_startup_argv_mode ; MSVCRT.lib(argv_mode.obj)
+ ??_C@_0BH@FDAKHMHL@VK_KHR_wayland_surface@ ; glfw3.lib(vulkan.obj)
+ ??_C@_0CE@MEIEKJIC@Win32?3?5Failed?5to?5allocate?5TLS?5i@ ; glfw3.lib(win32_thread.obj)
+ ??_C@_0CG@JJEBGGIE@Win32?3?5Failed?5to?5set?5device?5axi@ ; glfw3.lib(win32_joystick.obj)
+ _glfwPlatformDestroyMutex ; glfw3.lib(win32_thread.obj)
+ __imp_RtlVirtualUnwind ; kernel32.lib(KERNEL32.dll)
+ __xmm@00ff00ff00ff00ff00ff00ff00ff00ff ; dllmain.obj
+ PtInRect ; user32.lib(USER32.dll)
+ _glfwInputWindowSize ; glfw3.lib(window.obj)
+ __scrt_initialize_winrt ; MSVCRT.lib(utility_desktop.obj)
+ AdjustWindowRectEx ; user32.lib(USER32.dll)
+ ??_C@_0BDE@MNGLEAIF@0300000038070000848300000000000@ ; glfw3.lib(input.obj)
+ __imp_GetRawInputDeviceInfoA ; user32.lib(USER32.dll)
+ ??_C@_0BBJ@OPMOLAIB@030000009d0d0000133000000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0BBI@EPDBKPKA@0300000080830000030000000000000@ ; glfw3.lib(input.obj)
+ __xmm@166f166f166f166f166f166f166f166f ; dllmain.obj
+ _glfwSetCursorNull ; glfw3.lib(null_window.obj)
+ ??_C@_07LDLFNPGN@Windows@ ; glfw3.lib(win32_joystick.obj)
+ __imp_free ; ucrt.lib(api-ms-win-crt-heap-l1-1-0.dll)
+ ??_C@_05BLPKENEJ@bad?5H@ ; stb_image.obj
+ GetDC ; user32.lib(USER32.dll)
+ ??_C@_0P@DEBOOHKH@eglSwapBuffers@ ; glfw3.lib(egl_context.obj)
+ ??_C@_0CE@FEGPCKPN@WGL?3?5Failed?5to?5make?5context?5cur@ ; glfw3.lib(wgl_context.obj)
+ ??_C@_07CKIELOEH@no?5PLTE@ ; stb_image.obj
+ _glfwGetMonitorContentScaleNull ; glfw3.lib(null_monitor.obj)
+ __imp_GetDC ; user32.lib(USER32.dll)
+ SetClipboardData ; user32.lib(USER32.dll)
+ __imp_ungetc ; ucrt.lib(api-ms-win-crt-stdio-l1-1-0.dll)
+ ??_C@_0CO@CNHHHABN@Win32?3?5Failed?5to?5register?5helpe@ ; glfw3.lib(win32_init.obj)
+ ??_C@_0BN@HJHDCKKP@Win32?3?5Failed?5to?5create?5icon@ ; glfw3.lib(win32_window.obj)
+ ??_C@_0BBM@ENBFFJGN@03000000f0250000c28300000000000@ ; glfw3.lib(input.obj)
+ CreateBitmap ; gdi32.lib(GDI32.dll)
+ __raise_securityfailure ; MSVCRT.lib(gs_report.obj)
+ ??_C@_0BBJ@HBGMHFLL@0300000010080000030000000000000@ ; glfw3.lib(input.obj)
+ SetPropW ; user32.lib(USER32.dll)
+ ??_C@_0CC@MGDCJJKB@Win32?3?5Failed?5to?5create?5interfa@ ; glfw3.lib(win32_joystick.obj)
+ __xmm@80000000000000008000000000000000 ; glfw3.lib(win32_window.obj)
+ _glfwFreeMonitorWin32 ; glfw3.lib(win32_monitor.obj)
+ ??_C@_0BCB@CIAKNBHG@030000008305000031b000000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0JL@GGABLAON@03000000a30c0000270000000000000@ ; glfw3.lib(input.obj)
+ fopen_s ; ucrt.lib(api-ms-win-crt-stdio-l1-1-0.dll)
+ ??_C@_0OB@DNKPJMLF@0300000038100000121400000000000@ ; glfw3.lib(input.obj)
+ glfwSetWindowTitle ; glfw3.lib(window.obj)
+ MoveWindow ; user32.lib(USER32.dll)
+ _glfwCreateWideStringFromUTF8Win32 ; glfw3.lib(win32_init.obj)
+ ??_C@_0BE@OHIPHHMJ@GL_ARB_debug_output@ ; glfw3.lib(context.obj)
+ ??_C@_0DJ@KAONABFK@A?5wait?5operation?5has?5not?5comple@ ; glfw3.lib(vulkan.obj)
+ ??_C@_0EF@PCMNMHKP@The?5requested?5feature?5has?5not?5y@ ; glfw3.lib(init.obj)
+ ??_C@_0BEF@OFEGMHGG@030000006f0e0000800100000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0BDG@HFKCDPDO@030000004f0400000ed000000000000@ ; glfw3.lib(input.obj)
+ glfwGetMouseButton ; glfw3.lib(input.obj)
+ __imp_IsProcessorFeaturePresent ; kernel32.lib(KERNEL32.dll)
+ ??_C@_0CJ@NBJEEEJD@EGL?3?5Failed?5to?5clear?5current?5co@ ; glfw3.lib(egl_context.obj)
+ __imp_GlobalLock ; kernel32.lib(KERNEL32.dll)
+ EnumDisplaySettingsW ; user32.lib(USER32.dll)
+ ??_C@_01DHDKHMHF@6@ ; glfw3.lib(null_window.obj)
+ ??_C@_06LDHPELJC@dpdown@ ; glfw3.lib(input.obj)
+ __imp_UnhandledExceptionFilter ; kernel32.lib(KERNEL32.dll)
+ ??_C@_0BCC@ICCBFEBO@030000000d0f0000ee0000000000000@ ; glfw3.lib(input.obj)
+ _glfwGetFramebufferSizeNull ; glfw3.lib(null_window.obj)
+ __xmm@e09ee565e09ee565e09ee565e09ee565 ; dllmain.obj
+ _RTC_Initialize ; MSVCRT.lib(initsect.obj)
+ ??_C@_0N@IECDHMDI@zlib?5corrupt@ ; stb_image.obj
+ ??_C@_0L@NCPEAJBD@?$CD?$DPRADIANCE@ ; stb_image.obj
+ ??_C@_0BM@OCGPLDNC@ChangeWindowMessageFilterEx@ ; glfw3.lib(win32_init.obj)
+ ??_C@_0BCG@DHLFHLM@03000000c82d0000026000000000000@ ; glfw3.lib(input.obj)
+ EnumDisplayDevicesW ; user32.lib(USER32.dll)
+ RegisterClassExW ; user32.lib(USER32.dll)
+ __imp_GetCurrentThreadId ; kernel32.lib(KERNEL32.dll)
+ DragFinish ; shell32.lib(SHELL32.dll)
+ ??_C@_0CM@IALNOPFK@Win32?3?5Failed?5to?5retrieve?5own?5m@ ; glfw3.lib(win32_init.obj)
+ ??_C@_0BBJ@PKNJJDLA@0300000025090000888800000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0LO@EDCIDLIK@0300000079000000110000000000000@ ; glfw3.lib(input.obj)
+ __real@408f400000000000 ; glfw3.lib(win32_window.obj)
+ ??_C@_0OD@GOLNACF@030000000d0f0000270000000000000@ ; glfw3.lib(input.obj)
+ __imp_GetMonitorInfoW ; user32.lib(USER32.dll)
+ glfwGetWindowOpacity ; glfw3.lib(window.obj)
+ ??_C@_0BBL@EFBOJJAL@0300000066f70000050000000000000@ ; glfw3.lib(input.obj)
+ ??_C@_1BE@LDFMCOHA@?$AAG?$AAL?$AAF?$AAW?$AA_?$AAI?$AAC?$AAO?$AAN@ ; glfw3.lib(win32_window.obj)
+ _glfw_free ; glfw3.lib(init.obj)
+ ??_C@_0OM@HGBIMFGF@03000000300f0000161100000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0L@DMAPJJO@bad?5format@ ; stb_image.obj
+ __guard_xfg_dispatch_icall_fptr ; MSVCRT.lib(guard_support.obj)
+ ??_C@_0PC@EBDFKGFN@0300000079000000441800000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0BCL@PCNFJELE@030000006e0500000a2000000000000@ ; glfw3.lib(input.obj)
+ QueryPerformanceCounter ; kernel32.lib(KERNEL32.dll)
+ _glfwGetWindowSizeNull ; glfw3.lib(null_window.obj)
+ ??_C@_0BCJ@NOGEFCJN@0300000032150000010400000000000@ ; glfw3.lib(input.obj)
+ glfwGetKey ; glfw3.lib(input.obj)
+ ??_C@_01KGKMHCOC@e@ ; glfw3.lib(null_window.obj)
+ ??_C@_0KI@EPMKBGDM@0300000000f00000f10000000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0CA@KCGCFCEG@Invalid?5window?5attribute?50x?$CF08X@ ; glfw3.lib(window.obj)
+ ??_C@_0BCG@NCIHPENA@03000000c62400001b8900000000000@ ; glfw3.lib(input.obj)
+ malloc ; ucrt.lib(api-ms-win-crt-heap-l1-1-0.dll)
+ SetUnhandledExceptionFilter ; kernel32.lib(KERNEL32.dll)
+ DispatchMessageW ; user32.lib(USER32.dll)
+ GetKeyState ; user32.lib(USER32.dll)
+ FormatMessageW ; kernel32.lib(KERNEL32.dll)
+ ??_C@_0BBP@NMPDIJKG@78696e7075740800000000000000000@ ; glfw3.lib(input.obj)
+ GetRawInputDeviceInfoA ; user32.lib(USER32.dll)
+ ??_C@_0KL@BLLPLAOA@0300000079000000241800000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0BD@KGLHBPN@WGL_EXT_colorspace@ ; glfw3.lib(wgl_context.obj)
+ ??_C@_02PCIJFNDE@?$AN?6@ ; glfw3.lib(input.obj)
+ ??_C@_0BCG@LIMAPBKF@03000000a30600000b0400000001000@ ; glfw3.lib(input.obj)
+ ?configure_argv@__scrt_narrow_argv_policy@@SAHXZ ; MSVCRT.lib(utility.obj)
+ ??_C@_0BA@EPLGABLH@Xbox?5Controller@ ; glfw3.lib(win32_joystick.obj)
+ __imp_TlsAlloc ; kernel32.lib(KERNEL32.dll)
+ ??_C@_0M@ILLOCNCO@bad?5palette@ ; stb_image.obj
+ glfwTerminate ; glfw3.lib(init.obj)
+ SetCursorPos ; user32.lib(USER32.dll)
+ ??_C@_0BB@FOKGPEKG@bad?5code?5lengths@ ; stb_image.obj
+ glfwGetInputMode ; glfw3.lib(input.obj)
+ ??_C@_0LI@CLAPJPEB@03000000c82d0000015100000000000@ ; glfw3.lib(input.obj)
+ _glfwSetWindowPosNull ; glfw3.lib(null_window.obj)
+ __imp_GetWindowPlacement ; user32.lib(USER32.dll)
+ _RTC_Terminate ; MSVCRT.lib(initsect.obj)
+ ??_C@_0BCA@MGCGIKLM@030000006b140000020300000000000@ ; glfw3.lib(input.obj)
+ __imp_SetThreadExecutionState ; kernel32.lib(KERNEL32.dll)
+ ??_C@_0BA@KLNDOKJD@expected?5marker@ ; stb_image.obj
+ __real@41cb3333 ; glfw3.lib(win32_monitor.obj)
+ glfwGetKeyName ; glfw3.lib(input.obj)
+ strtol ; ucrt.lib(api-ms-win-crt-convert-l1-1-0.dll)
+ ??_C@_0CO@KALOHMEN@WGL?3?5Unknown?5pixel?5format?5attri@ ; glfw3.lib(wgl_context.obj)
+ ??_C@_0CL@LJNEEKEI@Win32?3?5Failed?5to?5create?5Vulkan?5@ ; glfw3.lib(win32_window.obj)
+ EmptyClipboard ; user32.lib(USER32.dll)
+ glfwRequestWindowAttention ; glfw3.lib(window.obj)
+ ??_C@_0JK@EKFMIBLA@03000000c82d000021ab00000000000@ ; glfw3.lib(input.obj)
+ glfwGetGammaRamp ; glfw3.lib(monitor.obj)
+ __scrt_set_unhandled_exception_filter ; MSVCRT.lib(utility_desktop.obj)
+ ??_C@_0CL@JHIPHFAC@Win32?3?5Failed?5to?5query?5device?5c@ ; glfw3.lib(win32_joystick.obj)
+ _glfwWaitEventsTimeoutNull ; glfw3.lib(null_window.obj)
+ ??_C@_07IMHMNOIB@BMP?5RLE@ ; stb_image.obj
+ ??_C@_0DB@JJADGKIE@Raw?5mouse?5motion?5is?5not?5support@ ; glfw3.lib(input.obj)
+ qsort ; ucrt.lib(api-ms-win-crt-utility-l1-1-0.dll)
+ ??_C@_09OJDLMMBJ@too?5large@ ; stb_image.obj
+ ??_C@_07NCIOKENI@not?5HDR@ ; stb_image.obj
+ ??_C@_0CB@BIHPPBFK@03000000?$CF?44s0000?$CF?44s00000000000@ ; glfw3.lib(win32_joystick.obj)
+ ??_C@_0BCF@KHBKMEME@03000000c82d0000016100000000000@ ; glfw3.lib(input.obj)
+ glfwSetWindowIconifyCallback ; glfw3.lib(window.obj)
+ SetWindowPos ; user32.lib(USER32.dll)
+ ??_C@_0L@ELKKGGMD@libEGL?4dll@ ; glfw3.lib(egl_context.obj)
+ __current_exception_context ; vcruntime.lib(VCRUNTIME140.dll)
+ ??_C@_0CN@FGAGPCCP@Win32?3?5Failed?5to?5convert?5clipbo@ ; glfw3.lib(win32_window.obj)
+ ??_C@_0BBP@LNLJDDIF@030000004f04000003d000000000000@ ; glfw3.lib(input.obj)
+ _register_onexit_function ; ucrt.lib(api-ms-win-crt-runtime-l1-1-0.dll)
+ _execute_onexit_table ; ucrt.lib(api-ms-win-crt-runtime-l1-1-0.dll)
+ ??_C@_0BBK@DBILHFPC@030000005509000000b400000000000@ ; glfw3.lib(input.obj)
+ ??_C@_07FLLKAONK@dpright@ ; glfw3.lib(input.obj)
+ __xmm@00002018000020170000201600002015 ; glfw3.lib(wgl_context.obj)
+ __imp_DragQueryPoint ; shell32.lib(SHELL32.dll)
+ ??_C@_0OC@FELEMKIB@03000000120c0000f60e00000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0BBK@FBBILDLI@0300000038070000853200000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0BF@OOKNCFMF@OSMesaDestroyContext@ ; glfw3.lib(osmesa_context.obj)
+ ??_C@_0BDF@FFJELFPB@030000006b140000020d00000000000@ ; glfw3.lib(input.obj)
+ _glfwWaitEventsTimeoutWin32 ; glfw3.lib(win32_window.obj)
+ glfwPostEmptyEvent ; glfw3.lib(window.obj)
+ __scrt_stub_for_acrt_thread_attach ; MSVCRT.lib(ucrt_stubs.obj)
+ UnregisterClassW ; user32.lib(USER32.dll)
+ ??_C@_0BBF@DJBNPOOL@0300000066660000670600000000000@ ; glfw3.lib(input.obj)
+ glfwGetOSMesaColorBuffer ; glfw3.lib(osmesa_context.obj)
+ __imp_MonitorFromWindow ; user32.lib(USER32.dll)
+ glfwDestroyWindow ; glfw3.lib(window.obj)
+ ??_C@_07IBAPPAHJ@glClear@ ; glfw3.lib(context.obj)
+ ??_C@_0FB@EPGEGHDL@An?5EGLSurface?5argument?5does?5not@ ; glfw3.lib(egl_context.obj)
+ _glfwDetectJoystickConnectionWin32 ; glfw3.lib(win32_joystick.obj)
+ ??_C@_0BF@DMNOCJMB@VK_EXT_metal_surface@ ; glfw3.lib(vulkan.obj)
+ ??_C@_06CLMBLEP@no?5SOI@ ; stb_image.obj
+ ??_C@_0CI@JNBCHAIF@WGL?3?5Failed?5to?5create?5OpenGL?5ES@ ; glfw3.lib(wgl_context.obj)
+ ??_C@_0JF@MFNKBEDG@03000000c82d0000095100000000000@ ; glfw3.lib(input.obj)
+ _glfwGetMonitorPosWin32 ; glfw3.lib(win32_monitor.obj)
+ ??_C@_0M@HOIDFNFN@?$CD?$DPRADIANCE?6@ ; stb_image.obj
+ ??_C@_0NN@EKBBEDOM@03000000c82d0000065000000000000@ ; glfw3.lib(input.obj)
+ MonitorFromWindow ; user32.lib(USER32.dll)
+ ??_C@_0BM@OMEGJAIK@ERROR?3?5UNKNOWN?5VULKAN?5ERROR@ ; glfw3.lib(vulkan.obj)
+ ??_C@_0OI@FJCLICAJ@03000000b5070000140300000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0CE@OJFJMLEI@The?5specified?5window?5has?5no?5con@ ; glfw3.lib(init.obj)
+ __guard_check_icall_fptr ; MSVCRT.lib(guard_support.obj)
+ ??_C@_09MBBNGCKB@bad?5ctype@ ; stb_image.obj
+ _glfwSetWindowFloatingWin32 ; glfw3.lib(win32_window.obj)
+ _glfwInputWindowFocus ; glfw3.lib(window.obj)
+ GetSystemTimeAsFileTime ; kernel32.lib(KERNEL32.dll)
+ ??_C@_0PI@OKGGAFMJ@03000000341a0000010400000000000@ ; glfw3.lib(input.obj)
+ MultiByteToWideChar ; kernel32.lib(KERNEL32.dll)
+ ??_C@_0BD@CBEDEJPH@unknown?5image?5type@ ; stb_image.obj
+ ??_C@_0LC@FKHGODJA@03000000c82d0000129000000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0CN@IHJGMBHI@The?5logical?5or?5physical?5device?5@ ; glfw3.lib(vulkan.obj)
+ ??_C@_0BCD@KNBJHBAH@030000005e0400000a0b00000000000@ ; glfw3.lib(input.obj)
+ _glfwRestoreWindowNull ; glfw3.lib(null_window.obj)
+ ??_C@_0JL@MEEFIFEH@03000000a30c0000280000000000000@ ; glfw3.lib(input.obj)
+ TranslateMessage ; user32.lib(USER32.dll)
+ ??_C@_0BF@HHLAJKBF@OSMesaGetColorBuffer@ ; glfw3.lib(osmesa_context.obj)
+ __imp__configure_narrow_argv ; ucrt.lib(api-ms-win-crt-runtime-l1-1-0.dll)
+ _glfwGetVulkanResultString ; glfw3.lib(vulkan.obj)
+ ??_C@_0BCP@ONIMJMJ@0300000066660000048800000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0BCE@HLGICLNK@030000008f0e00000d3100000000000@ ; glfw3.lib(input.obj)
+ SetCapture ; user32.lib(USER32.dll)
+ glfwSetWindowSize ; glfw3.lib(window.obj)
+ _glfwInputMonitorWindow ; glfw3.lib(monitor.obj)
+ ??_C@_0DF@FEPNJFGL@Vulkan?3?5Loader?5does?5not?5export?5@ ; glfw3.lib(vulkan.obj)
+ ??_C@_0BBH@LCHOLIJA@030000000d0f00005e0000000000000@ ; glfw3.lib(input.obj)
+ glfwSetFramebufferSizeCallback ; glfw3.lib(window.obj)
+ ??_C@_01FMEDJKGI@o@ ; glfw3.lib(null_window.obj)
+ ??_C@_0KB@CIFFNJNE@0300000000f00000030000000000000@ ; glfw3.lib(input.obj)
+ glfwInitVulkanLoader ; glfw3.lib(init.obj)
+ glfwPlatformSupported ; glfw3.lib(platform.obj)
+ __imp_GetProcAddress ; kernel32.lib(KERNEL32.dll)
+ ??_C@_0O@DHHDCCLF@glGetIntegerv@ ; glfw3.lib(context.obj)
+ _glfwInputMouseClick ; glfw3.lib(input.obj)
+ sscanf ; glfw3.lib(context.obj)
+ ??_C@_06FHABPINC@rightx@ ; glfw3.lib(input.obj)
+ ??_C@_0LK@DEPDOLNO@0300000028040000014000000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0BC@ICHKG@eglDestroySurface@ ; glfw3.lib(egl_context.obj)
+ ??_C@_0BCD@JLFNAMGI@030000006b140000030300000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0BAE@KADGKHDN@030000000d0f0000700000000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0BDB@KNKJIBDH@030000006f0e0000320100000000000@ ; glfw3.lib(input.obj)
+ _glfwInputWindowDamage ; glfw3.lib(window.obj)
+ ??_C@_0CE@OJEBIEPE@OSMesa?3?5OpenGL?5profiles?5unavail@ ; glfw3.lib(osmesa_context.obj)
+ glfwSetCharCallback ; glfw3.lib(input.obj)
+ __imp_MsgWaitForMultipleObjects ; user32.lib(USER32.dll)
+ _glfwGetWindowPosWin32 ; glfw3.lib(win32_window.obj)
+ __imp_WideCharToMultiByte ; kernel32.lib(KERNEL32.dll)
+ ??_C@_0DF@NPMNAJFG@WGL?3?5Driver?5does?5not?5support?5Op@ ; glfw3.lib(wgl_context.obj)
+ ??_C@_0N@IGFNFAOP@eglTerminate@ ; glfw3.lib(egl_context.obj)
+ __imp_GetCurrentProcessId ; kernel32.lib(KERNEL32.dll)
+ _glfwPlatformDestroyTls ; glfw3.lib(win32_thread.obj)
+ ??_C@_0EN@CIIGDABJ@EGL?3?5The?5context?5must?5be?5curren@ ; glfw3.lib(egl_context.obj)
+ ReleaseCapture ; user32.lib(USER32.dll)
+ ??_C@_0BE@NAMJKDNF@missing?5color?5table@ ; stb_image.obj
+ ??_C@_0BBJ@FKANGOML@0300000025090000050000000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0BBN@HKPLBABN@78696e7075740600000000000000000@ ; glfw3.lib(input.obj)
+ __scrt_is_managed_app ; MSVCRT.lib(utility_desktop.obj)
+ glfwDefaultWindowHints ; glfw3.lib(window.obj)
+ __castguard_set_user_handler ; MSVCRT.lib(guard_support.obj)
+ feof ; ucrt.lib(api-ms-win-crt-stdio-l1-1-0.dll)
+ ??_C@_0BCB@OOEANFEH@03000000300f0000100100000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0CF@KMMHNOMI@Extension?5string?5retrieval?5is?5b@ ; glfw3.lib(context.obj)
+ ??_C@_0BCL@EMNJKCNM@030000004f04000023b300000000000@ ; glfw3.lib(input.obj)
+ ??_C@_08FOJKHHJA@?$CFd?4?$CFd?4?$CFd@ ; glfw3.lib(context.obj)
+ ??_C@_1CI@MPNNJFCJ@?$AAG?$AAL?$AAF?$AAW?$AA?5?$AAm?$AAe?$AAs?$AAs?$AAa?$AAg?$AAe?$AA?5?$AAw?$AAi@ ; glfw3.lib(win32_init.obj)
+ __real@3ff0000000000000 ; dllmain.obj
+ __security_init_cookie ; MSVCRT.lib(gs_support.obj)
+ ??_C@_0BBH@LKFOHLNE@030000000d0f00005f0000000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0BBJ@CMBLEBDK@03000000242f00008a0000000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0NO@NNNFDMKP@030000006d0400001ac200000000000@ ; glfw3.lib(input.obj)
+ __castguard_slow_path_check_os_handled ; MSVCRT.lib(guard_support.obj)
+ __imp_PeekMessageW ; user32.lib(USER32.dll)
+ __guard_dispatch_icall_fptr ; MSVCRT.lib(guard_support.obj)
+ _glfw_fminf ; glfw3.lib(init.obj)
+ ??_C@_0BM@KPJJBADD@Graphics?5mode?5not?5supported@ ; glfw3.lib(win32_monitor.obj)
+ _glfwGetVideoModeNull ; glfw3.lib(null_monitor.obj)
+ ??_C@_0BEP@LJAOBMNM@030000006f0e0000840100000000000@ ; glfw3.lib(input.obj)
+ __imp_SetCursorPos ; user32.lib(USER32.dll)
+ __imp_SetPixelFormat ; gdi32.lib(GDI32.dll)
+ ??_C@_0CM@DGJKGOGD@WGL?3?5Failed?5to?5find?5a?5suitable?5@ ; glfw3.lib(wgl_context.obj)
+ __scrt_stub_for_acrt_initialize ; MSVCRT.lib(ucrt_stubs.obj)
+ glfwGetJoystickName ; glfw3.lib(input.obj)
+ ??_C@_0BBD@HKHEBCPH@030000006e050000052000000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0BJ@KEAIGPHD@eglGetPlatformDisplayEXT@ ; glfw3.lib(egl_context.obj)
+ ??_C@_0CD@IGHBCNOG@Win32?3?5Failed?5to?5query?5monitor?5@ ; glfw3.lib(win32_monitor.obj)
+ WideCharToMultiByte ; kernel32.lib(KERNEL32.dll)
+ __imp_DeleteDC ; gdi32.lib(GDI32.dll)
+ _glfwSetWindowMonitorNull ; glfw3.lib(null_window.obj)
+ ??_C@_0BCB@EPBJCJPK@030000000d050000030800000000000@ ; glfw3.lib(input.obj)
+ glfwGetJoystickAxes ; glfw3.lib(input.obj)
+ ??_C@_0BJ@ODLLHDDH@WGL_EXT_framebuffer_sRGB@ ; glfw3.lib(wgl_context.obj)
+ ??_C@_0FA@OHOPKHFK@WGL?3?5OpenGL?5profile?5requested?5b@ ; glfw3.lib(wgl_context.obj)
+ GetPropW ; user32.lib(USER32.dll)
+ glfwSetWindowCloseCallback ; glfw3.lib(window.obj)
+ __scrt_get_dyn_tls_init_callback ; MSVCRT.lib(dyn_tls_init.obj)
+ ?__scrt_uninitialize_type_info@@YAXXZ ; MSVCRT.lib(tncleanup.obj)
+ ??_C@_0BD@DKPJMBMG@VK_KHR_xcb_surface@ ; glfw3.lib(vulkan.obj)
+ ??_C@_0N@KDLCCKCH@bad?5tRNS?5len@ ; stb_image.obj
+ __CastGuardVftablesStart ; MSVCRT.lib(guard_support.obj)
+ __report_rangecheckfailure ; MSVCRT.lib(gs_report.obj)
+ ??_C@_0CH@PNNMGINB@Invalid?5context?5robustness?5mode@ ; glfw3.lib(context.obj)
+ ??_C@_06IFCEAHIA@no?5SOF@ ; stb_image.obj
+ ??_C@_0BO@LHMLBOLK@SetProcessDpiAwarenessContext@ ; glfw3.lib(win32_init.obj)
+ ??_C@_0BBN@FMDJFAID@0300000002200000009000000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0BE@HBNNGLHP@XInput?5Flight?5Stick@ ; glfw3.lib(win32_joystick.obj)
+ _glfwGetWindowContentScaleNull ; glfw3.lib(null_window.obj)
+ ChoosePixelFormat ; gdi32.lib(GDI32.dll)
+ _glfwSetWindowOpacityNull ; glfw3.lib(null_window.obj)
+ __xmm@eb1a08a9eb1a08a9eb1a08a9eb1a08a9 ; dllmain.obj
+ ??_C@_07MLPECBNA@no?5IDAT@ ; stb_image.obj
+ UnregisterDeviceNotification ; user32.lib(USER32.dll)
+ ??_C@_0BBF@GOLEDGAH@030000006d04000011c200000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0OJ@NCDOGEIN@030000000d0f0000920000000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0BCM@OALNNLEB@030000005e0400008e0200000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0CI@KAHNKLLC@One?5or?5more?5argument?5values?5are@ ; glfw3.lib(egl_context.obj)
+ __imp_strspn ; ucrt.lib(api-ms-win-crt-string-l1-1-0.dll)
+ _guard_rf_checks_enforced ; MSVCRT.lib(guard_support.obj)
+ ??_C@_0BC@GHLIKKMD@bad?5filter?5method@ ; stb_image.obj
+ ??_C@_0BC@HONLJDPH@eglGetProcAddress@ ; glfw3.lib(egl_context.obj)
+ ??_C@_0CE@HKNBGEPI@A?5host?5memory?5allocation?5has?5fa@ ; glfw3.lib(vulkan.obj)
+ ??_C@_0P@HJKEKLKD@eglQueryString@ ; glfw3.lib(egl_context.obj)
+ ??_C@_0BCP@NIMGPLGA@0300000038070000638200000000000@ ; glfw3.lib(input.obj)
+ __xmm@0000202400002021000020200000201f ; glfw3.lib(wgl_context.obj)
+ ??_C@_0BDG@FAKOKHMO@030000004f04000000b300000000000@ ; glfw3.lib(input.obj)
+ __isa_available_default ; dllmain.obj
+ ??_C@_0BK@KJGCMOHN@Invalid?5window?5size?5?$CFix?$CFi@ ; glfw3.lib(window.obj)
+ __scrt_dllmain_uninitialize_critical ; MSVCRT.lib(utility.obj)
+ ??_C@_0ED@GAJEHCGA@An?5EGLContext?5argument?5does?5not@ ; glfw3.lib(egl_context.obj)
+ ??_C@_0BBC@LOLNAEDE@03000000ac0500002c0200000000000@ ; glfw3.lib(input.obj)
+ ??_C@_01OHGJGJJP@?$FL@ ; glfw3.lib(null_window.obj)
+ ??_C@_0BBL@BABJOOFG@03000000ffff0000000000000000000@ ; glfw3.lib(input.obj)
+ __imp_SetForegroundWindow ; user32.lib(USER32.dll)
+ __imp_pow ; ucrt.lib(api-ms-win-crt-math-l1-1-0.dll)
+ ??_C@_0BDN@CCAJAJCK@0300000079000000001800000000000@ ; glfw3.lib(input.obj)
+ glfwGetTimerFrequency ; glfw3.lib(input.obj)
+ __xmm@ffffffffffffffffffffffffffffffff ; MSVCRT.lib(utility.obj)
+ RtlCaptureContext ; kernel32.lib(KERNEL32.dll)
+ _glfwGetEGLNativeDisplayNull ; glfw3.lib(null_window.obj)
+ memset ; vcruntime.lib(VCRUNTIME140.dll)
+ ??_C@_0BJ@IIGAEGGE@Wireless?5Xbox?5Controller@ ; glfw3.lib(win32_joystick.obj)
+ ??_C@_0BCP@EHCNAHCG@03000000d62000009f3100000000000@ ; glfw3.lib(input.obj)
+ __real@42ff0000 ; glfw3.lib(win32_joystick.obj)
+ ??_C@_0BBF@CLNKBPGE@030000008f0e0000120000000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0JO@HBLEAOAI@03000000c0110000135200000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0CA@CJLAIOKE@WGL_ARB_create_context_no_error@ ; glfw3.lib(wgl_context.obj)
+ glfwGetWindowFrameSize ; glfw3.lib(window.obj)
+ __scrt_dllmain_crt_thread_attach ; MSVCRT.lib(utility.obj)
+ ??_C@_0NO@KCLNENJG@03000000c82d0000303200000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0CJ@FFMMFAIL@Invalid?5image?5dimensions?5for?5wi@ ; glfw3.lib(window.obj)
+ glfwSetMonitorUserPointer ; glfw3.lib(monitor.obj)
+ __CastGuardVftablesEnd ; MSVCRT.lib(guard_support.obj)
+ __imp_QueryPerformanceCounter ; kernel32.lib(KERNEL32.dll)
+ GetClassLongPtrW ; user32.lib(USER32.dll)
+ _glfwPollJoystickWin32 ; glfw3.lib(win32_joystick.obj)
+ __imp__register_onexit_function ; ucrt.lib(api-ms-win-crt-runtime-l1-1-0.dll)
+ glfwFocusWindow ; glfw3.lib(window.obj)
+ _glfwIconifyWindowWin32 ; glfw3.lib(win32_window.obj)
+ _glfwGetWindowContentScaleWin32 ; glfw3.lib(win32_window.obj)
+ ??_C@_0OO@GFAPAFAG@0300000011010000191400000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0BBO@IBHMMFFH@030000008f0e0000080000000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0KC@KGMCONBG@03000000c82d0000302800000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0BCB@MKBJECLN@030000000d0f00009c0000000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0BCC@CBIJNOOO@03000000a306000020f600000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0BA@LCMKGGHA@XInput?5Drum?5Kit@ ; glfw3.lib(win32_joystick.obj)
+ glfwGetMonitorName ; glfw3.lib(monitor.obj)
+ ??_C@_0BCD@KBJOCLC@03000000c82d0000036000000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0BCH@GKMNBEOK@03000000c0110000035500001101000@ ; glfw3.lib(input.obj)
+ ??_C@_04ELNJHLFH@PICT@ ; stb_image.obj
+ ??_C@_0BF@JCGDPBAA@bad?5interlace?5method@ ; stb_image.obj
+ ??_C@_01DICPFPGM@k@ ; glfw3.lib(null_window.obj)
+ ??_C@_0BCA@IDEGIHPL@030000006d04000018c200000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0CB@LDOHHBIH@OSMesa?3?5Failed?5to?5create?5contex@ ; glfw3.lib(osmesa_context.obj)
+ __real@bf800000 ; glfw3.lib(input.obj)
+ TlsFree ; kernel32.lib(KERNEL32.dll)
+ glfwGetOSMesaContext ; glfw3.lib(osmesa_context.obj)
+ ??_C@_0N@MEFCLEJO@leftshoulder@ ; glfw3.lib(input.obj)
+ __imp__initterm_e ; ucrt.lib(api-ms-win-crt-runtime-l1-1-0.dll)
+ _glfwGetWindowFrameSizeNull ; glfw3.lib(null_window.obj)
+ powf ; ucrt.lib(api-ms-win-crt-math-l1-1-0.dll)
+ ??_C@_0N@IILPFLFM@vulkan?91?4dll@ ; glfw3.lib(vulkan.obj)
+ ??_C@_0BBB@PJOPHLEI@0300000036280000010000000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0BA@KMGHNAFM@Invalid?5time?5?$CFf@ ; glfw3.lib(window.obj)
+ fgetc ; ucrt.lib(api-ms-win-crt-stdio-l1-1-0.dll)
+ ??_C@_0P@JEAFOMAF@first?5not?5IHDR@ ; stb_image.obj
+ _glfwInitGamepadMappings ; glfw3.lib(input.obj)
+ _glfwInputWindowCloseRequest ; glfw3.lib(window.obj)
+ ??_C@_0CA@HGIOILGO@EGL_ANGLE_platform_angle_vulkan@ ; glfw3.lib(egl_context.obj)
+ ??_C@_0BBD@LABNEKLL@0300000038070000188800000000000@ ; glfw3.lib(input.obj)
+ glfwCreateWindowSurface ; glfw3.lib(vulkan.obj)
+ __scrt_initialize_default_local_stdio_options ; MSVCRT.lib(default_local_stdio_options.obj)
+ ??_C@_0M@CICAFFCH@bad?5COM?5len@ ; stb_image.obj
+ __imp_GlobalUnlock ; kernel32.lib(KERNEL32.dll)
+ ??_C@_0MI@KAOJFFGI@030000007d040000054000000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0DH@LCNJGHOP@05000000?$CF02x?$CF02x?$CF02x?$CF02x?$CF02x?$CF02@ ; glfw3.lib(win32_joystick.obj)
+ _glfwGetPhysicalDevicePresentationSupportNull ; glfw3.lib(null_window.obj)
+ ??_C@_0BJ@IHHANIOG@Allocation?5size?5overflow@ ; glfw3.lib(init.obj)
+ _glfwDestroyWindowWin32 ; glfw3.lib(win32_window.obj)
+ ??_C@_0BG@HBCIDECD@vkGetInstanceProcAddr@ ; glfw3.lib(vulkan.obj)
+ ??_C@_0BK@JOBLJGNA@wglGetExtensionsStringARB@ ; glfw3.lib(wgl_context.obj)
+ glfwJoystickIsGamepad ; glfw3.lib(input.obj)
+ __imp_CreateRectRgn ; gdi32.lib(GDI32.dll)
+ _load_config_used ; MSVCRT.lib(loadcfg.obj)
+ __xmm@000000ff000000ff000000ff000000ff ; dllmain.obj
+ ??_C@_0BCN@IMCBAJO@030000006f0e0000026300000000000@ ; glfw3.lib(input.obj)
+ _glfwSetWindowTitleWin32 ; glfw3.lib(win32_window.obj)
+ __imp_GetDeviceCaps ; gdi32.lib(GDI32.dll)
+ __crt_debugger_hook ; MSVCRT.lib(utility_desktop.obj)
+ ??_C@_00CNPNBAHC@@ ; stb_image.obj
+ ??_C@_0BCG@EICBBMKF@03000000c82d0000159000000000000@ ; glfw3.lib(input.obj)
+ ??_C@_07KMJLPAII@not?5GIF@ ; stb_image.obj
+ _glfwPlatformCreateMutex ; glfw3.lib(win32_thread.obj)
+ RtlLookupFunctionEntry ; kernel32.lib(KERNEL32.dll)
+ ??_C@_0EI@PJFDHBJK@Cannot?5swap?5buffers?5of?5a?5window@ ; glfw3.lib(context.obj)
+ ??_C@_0LK@IEAMBPJF@03000000a0050000323200000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0BBI@BAKFEMPI@03000000a30600001af500000000000@ ; glfw3.lib(input.obj)
+ __imp_RegisterRawInputDevices ; user32.lib(USER32.dll)
+ ??_C@_0N@DJABBOOH@unknown?5code@ ; stb_image.obj
+ ??_C@_0DK@CDBDDLLM@WGL?3?5Driver?5does?5not?5support?5th@ ; glfw3.lib(wgl_context.obj)
+ ??_C@_0LN@ELDHBANA@0300000083050000602000000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0BH@BAPIEFAH@Invalid?5gamma?5value?5?$CFf@ ; glfw3.lib(monitor.obj)
+ ??_C@_0BCF@OCBMGCLB@030000004c050000680200000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0L@DHLNGPDM@rightstick@ ; glfw3.lib(input.obj)
+ ??_C@_0BL@IDFNAMEG@Invalid?5window?5hint?50x?$CF08X@ ; glfw3.lib(window.obj)
+ ??_C@_01GLPGHMHM@z@ ; glfw3.lib(null_window.obj)
+ _glfwWindowMaximizedNull ; glfw3.lib(null_window.obj)
+ _glfwInitWGL ; glfw3.lib(wgl_context.obj)
+ __castguard_slow_path_check_debugbreak ; MSVCRT.lib(guard_support.obj)
+ __castguard_check_failure_nop ; MSVCRT.lib(guard_support.obj)
+ ??_C@_0M@OPOBFDCB@glGetString@ ; glfw3.lib(context.obj)
+ ??_C@_0BBB@MOEBBOIH@030000008305000009a000000000000@ ; glfw3.lib(input.obj)
+ TlsGetValue ; kernel32.lib(KERNEL32.dll)
+ LoadCursorW ; user32.lib(USER32.dll)
+ SystemParametersInfoW ; user32.lib(USER32.dll)
+ _glfwDestroyWindowNull ; glfw3.lib(null_window.obj)
+ _glfwTerminateNull ; glfw3.lib(null_init.obj)
+ __scrt_dllmain_after_initialize_c ; MSVCRT.lib(utility.obj)
+ ??_C@_0BAA@HNPCOCLG@030000000d0f0000110000000000000@ ; glfw3.lib(input.obj)
+ __xmm@00000002000000000000000400000000 ; dllmain.obj
+ ??_C@_0NF@EPHCAKNM@030000007d040000084000000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0PI@JDIGFFDA@030000004b120000014d00000000000@ ; glfw3.lib(input.obj)
+ __xmm@80000000800000008000000080000000 ; dllmain.obj
+ _glfwSetWindowTitleNull ; glfw3.lib(null_window.obj)
+ ??_C@_0CH@NEGEBDM@A?5requested?5extension?5is?5not?5su@ ; glfw3.lib(vulkan.obj)
+ ??_C@_0BBJ@MEIBJIGF@0300000010080000010000000000000@ ; glfw3.lib(input.obj)
+ __imp_SetUnhandledExceptionFilter ; kernel32.lib(KERNEL32.dll)
+ ??_C@_08PEMNBIMD@DwmFlush@ ; glfw3.lib(win32_init.obj)
+ strncmp ; ucrt.lib(api-ms-win-crt-string-l1-1-0.dll)
+ ??_C@_0DH@EKEHMEFD@Too?5many?5objects?5of?5the?5type?5ha@ ; glfw3.lib(vulkan.obj)
+ __scrt_release_startup_lock ; MSVCRT.lib(utility.obj)
+ ??_C@_01EFFIKLCJ@n@ ; glfw3.lib(null_window.obj)
+ __imp_IsIconic ; user32.lib(USER32.dll)
+ ??_C@_0BBL@JKCMMIPG@0300000038070000388800000000000@ ; glfw3.lib(input.obj)
+ __imp__cexit ; ucrt.lib(api-ms-win-crt-runtime-l1-1-0.dll)
+ ??_C@_0BF@NPDKPIKE@WGL_EXT_swap_control@ ; glfw3.lib(wgl_context.obj)
+ __imp_CreateIconIndirect ; user32.lib(USER32.dll)
+ __std_type_info_destroy_list ; vcruntime.lib(VCRUNTIME140.dll)
+ glfwGetMonitors ; glfw3.lib(monitor.obj)
+ ??_C@_0OB@DOLNAILH@0300000026090000262500000000000@ ; glfw3.lib(input.obj)
+ _glfwGetRequiredInstanceExtensionsNull ; glfw3.lib(null_window.obj)
+ ??_C@_0ME@GIJLHGEN@030000007e050000062000000100000@ ; glfw3.lib(input.obj)
+ __imp_GetCursorPos ; user32.lib(USER32.dll)
+ __isa_available_init ; MSVCRT.lib(cpu_disp.obj)
+ __real@3fe0000000000000 ; glfw3.lib(input.obj)
+ _glfwGetEGLPlatformNull ; glfw3.lib(null_window.obj)
+ __scrt_fastfail ; MSVCRT.lib(utility_desktop.obj)
+ _glfwFocusWindowNull ; glfw3.lib(null_window.obj)
+ ??_C@_0BO@FABLLHKK@WGL_ARB_context_flush_control@ ; glfw3.lib(wgl_context.obj)
+ glfwHideWindow ; glfw3.lib(window.obj)
+ __imp_TlsGetValue ; kernel32.lib(KERNEL32.dll)
+ ??_C@_0EL@BBAGGFOK@An?5EGLConfig?5argument?5does?5not?5@ ; glfw3.lib(egl_context.obj)
+ ??_C@_0O@ENGHJHNB@OpenGL?5ES?9CM?5@ ; glfw3.lib(context.obj)
+ _glfwSetCursorModeWin32 ; glfw3.lib(win32_window.obj)
+ ??_C@_0CB@EJFBPGFM@A?5surface?5is?5no?5longer?5availabl@ ; glfw3.lib(vulkan.obj)
+ __imp__initialize_narrow_environment ; ucrt.lib(api-ms-win-crt-runtime-l1-1-0.dll)
+ ??_C@_0LL@KLNOPNHB@030000008f0e0000133000000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0DD@JDDDNHLP@Null?3?5Gamma?5ramp?5size?5must?5matc@ ; glfw3.lib(null_monitor.obj)
+ __real@7f7fffff ; glfw3.lib(monitor.obj)
+ _glfwGetScancodeNameWin32 ; glfw3.lib(win32_window.obj)
+ _glfwGetFramebufferSizeWin32 ; glfw3.lib(win32_window.obj)
+ ??_C@_0O@CNHKKDIM@bad?5DQT?5table@ ; stb_image.obj
+ ??_C@_0BAK@PBDFELHA@030000000d0f0000220000000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0BP@PHOHHIJJ@EGL?3?5Failed?5to?5bind?5OpenGL?3?5?$CFs@ ; glfw3.lib(egl_context.obj)
+ ??_C@_0CD@CODEPNKE@EGL?3?5Failed?5to?5get?5EGL?5display?3@ ; glfw3.lib(egl_context.obj)
+ ??_C@_01HHGOMJKL@l@ ; glfw3.lib(null_window.obj)
+ ??_C@_01MIFGBAGJ@?$CL@ ; glfw3.lib(null_window.obj)
+ ??_C@_0BB@KEKMNHDF@eglCreateContext@ ; glfw3.lib(egl_context.obj)
+ ??_C@_0BP@BFHGHOIO@Win32?3?5Failed?5to?5create?5window@ ; glfw3.lib(win32_window.obj)
+ strcspn ; ucrt.lib(api-ms-win-crt-string-l1-1-0.dll)
+ _glfwGetWindowSizeWin32 ; glfw3.lib(win32_window.obj)
+ ??_C@_0BJ@PGPMJKGJ@Vulkan?3?5Loader?5not?5found@ ; glfw3.lib(vulkan.obj)
+ ??_C@_0PJ@FPHAKAJD@0300000079000000451800000000000@ ; glfw3.lib(input.obj)
+ _glfwCompareVideoModes ; glfw3.lib(monitor.obj)
+ ??_C@_0BM@PKHPFLOM@There?5is?5no?5current?5context@ ; glfw3.lib(init.obj)
+ ??_C@_0BBE@JFJIACOB@03000000ac0500004d0400000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0BCC@FJIJNHMA@03000000d62000006dca00000000000@ ; glfw3.lib(input.obj)
+ _glfwGetEGLPlatformWin32 ; glfw3.lib(win32_window.obj)
+ ??_C@_0M@FLKHLCCP@lefttrigger@ ; glfw3.lib(input.obj)
+ ??_C@_0O@DJDONBGH@libOSMesa?4dll@ ; glfw3.lib(osmesa_context.obj)
+ ??_C@_0O@BMJFLKOA@eglGetDisplay@ ; glfw3.lib(egl_context.obj)
+ ??_C@_0P@IENCOMCD@VK_KHR_surface@ ; glfw3.lib(vulkan.obj)
+ _initterm ; ucrt.lib(api-ms-win-crt-runtime-l1-1-0.dll)
+ NtCurrentTeb ; MSVCRT.lib(utility.obj)
+ ??_C@_0BI@INMBJMIJ@vkCreateWin32SurfaceKHR@ ; glfw3.lib(win32_window.obj)
+ ??_C@_0BBP@ECGIDGCJ@03000000120c0000210e00000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0BBI@BKECFDAD@0300000079000000070000000000000@ ; glfw3.lib(input.obj)
+ __imp__initterm ; ucrt.lib(api-ms-win-crt-runtime-l1-1-0.dll)
+ ??_C@_0OC@CPLNMNJF@030000004c050000da0c00000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0BC@CLDFFND@GL_EXT_robustness@ ; glfw3.lib(context.obj)
+ ??_C@_0BCG@LJNCMOGI@03000000c62400002a8900000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0BCB@HKBKHEFP@0300000045130000083000000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0BK@PMMAHJAK@ERROR?3?5UNKNOWN?5GLFW?5ERROR@ ; glfw3.lib(init.obj)
+ ??_C@_0BCN@POFKMMNB@03000000d6200000955700000000000@ ; glfw3.lib(input.obj)
+ __imp_memcpy ; vcruntime.lib(VCRUNTIME140.dll)
+ _glfwWindowVisibleWin32 ; glfw3.lib(win32_window.obj)
+ __scrt_acquire_startup_lock ; MSVCRT.lib(utility.obj)
+ _glfwInputWindowMaximize ; glfw3.lib(window.obj)
+ __xmm@00002003000020130000200100002010 ; glfw3.lib(wgl_context.obj)
+ __imp_fread ; ucrt.lib(api-ms-win-crt-stdio-l1-1-0.dll)
+ ??_C@_01FAMBOPH@4@ ; glfw3.lib(null_window.obj)
+ __xmm@e9cf12d0e9cf12d0e9cf12d0e9cf12d0 ; dllmain.obj
+ _glfwCenterCursorInContentArea ; glfw3.lib(input.obj)
+ _glfwFreeGammaArrays ; glfw3.lib(monitor.obj)
+ _glfwStringInExtensionString ; glfw3.lib(context.obj)
+ ??_C@_0CH@MMCOKIKC@EGL?5cannot?5access?5a?5requested?5r@ ; glfw3.lib(egl_context.obj)
+ ??_C@_0BBK@NKANFPJB@0300000045750000040100000000000@ ; glfw3.lib(input.obj)
+ __imp_IsWindowVisible ; user32.lib(USER32.dll)
+ ??_C@_0DM@FCAOPKO@WGL?3?5Failed?5to?5enable?5sharing?5w@ ; glfw3.lib(wgl_context.obj)
+ ??_C@_0LF@DNFJHMLL@0300000000050000289b00000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0BCN@BCBEDKCA@030000006f0e0000190100000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0M@KHBIBJBG@unknown?5BMP@ ; stb_image.obj
+ ??_C@_0BJ@HDECIKCI@Invalid?5init?5hint?50x?$CF08X@ ; glfw3.lib(init.obj)
+ glfwMakeContextCurrent ; glfw3.lib(context.obj)
+ _glfwSetWindowResizableWin32 ; glfw3.lib(win32_window.obj)
+ ??_C@_0BE@EJHIPKNO@1?12?14?18?116?9bit?5only@ ; stb_image.obj
+ ??_C@_0N@BOFJCHAP@bad?5DQT?5type@ ; stb_image.obj
+ glfwSetTime ; glfw3.lib(input.obj)
+ ??_C@_01LKDEMHDF@s@ ; glfw3.lib(null_window.obj)
+ ??_C@_01KDCPPGHE@r@ ; glfw3.lib(null_window.obj)
+ ??_C@_0O@ONJGDDHG@xinput1_1?4dll@ ; glfw3.lib(win32_init.obj)
+ ??_C@_0L@HJOCIPHF@eglBindAPI@ ; glfw3.lib(egl_context.obj)
+ ??_C@_03HAFBONIK@IG_@ ; glfw3.lib(win32_joystick.obj)
+ ??_C@_0BCC@JCAIEANG@03000000a3060000210600000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0BB@CEDNNLBG@tRNS?5before?5PLTE@ ; stb_image.obj
+ ??_C@_0BCN@NICPPBBL@0300000038070000625200000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0BBD@DCBELLKM@03000000bd12000003c000000000000@ ; glfw3.lib(input.obj)
+ _glfwGetKeyScancodeNull ; glfw3.lib(null_window.obj)
+ __real@405e000000000000 ; glfw3.lib(win32_window.obj)
+ GlobalLock ; kernel32.lib(KERNEL32.dll)
+ ??_C@_0BCC@FCCEALDM@03000000450c0000204300000000000@ ; glfw3.lib(input.obj)
+ glfwGetProcAddress ; glfw3.lib(context.obj)
+ ShowWindow ; user32.lib(USER32.dll)
+ ??_C@_0M@NOCCBFAC@bad?5DC?5huff@ ; stb_image.obj
+ ??_C@_0LC@FALCBLOD@03000000c82d0000622800000000000@ ; glfw3.lib(input.obj)
+ __imp_FormatMessageW ; kernel32.lib(KERNEL32.dll)
+ ??_C@_0CH@EMJGILEP@EGL?3?5Failed?5to?5find?5support?5for@ ; glfw3.lib(egl_context.obj)
+ ??_C@_0BF@NOEEEFMF@bad?5bits_per_channel@ ; stb_image.obj
+ _glfwInputCursorPos ; glfw3.lib(input.obj)
+ ??_C@_0BBC@LKELPOKL@03000000ef050000030000000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0BE@IBFIPFO@output?5buffer?5limit@ ; stb_image.obj
+ _glfwCreateWindowWin32 ; glfw3.lib(win32_window.obj)
+ ??_C@_0MH@JBIEFOEI@03000000c82d0000031000000000000@ ; glfw3.lib(input.obj)
+ __imp_AdjustWindowRectEx ; user32.lib(USER32.dll)
+ glfwSwapInterval ; glfw3.lib(context.obj)
+ _glfwPlatformGetTls ; glfw3.lib(win32_thread.obj)
+ glfwGetKeyScancode ; glfw3.lib(input.obj)
+ __guard_xfg_check_icall_fptr ; MSVCRT.lib(guard_support.obj)
+ glfwSetWindowMaximizeCallback ; glfw3.lib(window.obj)
+ _glfwGetEGLNativeDisplayWin32 ; glfw3.lib(win32_window.obj)
+ ??_C@_01HIHLOKLC@1@ ; glfw3.lib(null_window.obj)
+ __imp_LeaveCriticalSection ; kernel32.lib(KERNEL32.dll)
+ glfwGetOSMesaDepthBuffer ; glfw3.lib(osmesa_context.obj)
+ ??_C@_0CC@NBPCCDGB@Invalid?5window?5hint?5string?50x?$CF0@ ; glfw3.lib(window.obj)
+ ??_C@_0CK@FKJPIIOF@Win32?3?5Failed?5to?5enumerate?5devi@ ; glfw3.lib(win32_joystick.obj)
+ ??_C@_0BBI@IMFOKND@03000000d9040000020000000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0BH@DGFLCCMF@SetProcessDpiAwareness@ ; glfw3.lib(win32_init.obj)
+ _glfwInitEGL ; glfw3.lib(egl_context.obj)
+ ??_C@_0BCB@PGBBGDNC@03000000c82d0000402800000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0L@JDPIFELH@bad?5offset@ ; stb_image.obj
+ __imp_memmove ; vcruntime.lib(VCRUNTIME140.dll)
+ _glfwFocusWindowWin32 ; glfw3.lib(win32_window.obj)
+ DeleteDC ; gdi32.lib(GDI32.dll)
+ ??_C@_0BB@OGAIJNNO@wglDeleteContext@ ; glfw3.lib(wgl_context.obj)
+ __imp_MoveWindow ; user32.lib(USER32.dll)
+ __imp_ShowWindow ; user32.lib(USER32.dll)
+ ??_C@_0MI@LCKMPFJJ@03000000c82d0000510600000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0BCF@NLOPKJKL@03000000d62000002a7900000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0BH@LOKBIIOJ@illegal?5code?5in?5raster@ ; stb_image.obj
+ ??_C@_0CI@HCGBBANC@The?5requested?5platform?5is?5not?5s@ ; glfw3.lib(platform.obj)
+ ??_C@_0BAK@EANFDDAF@030000009f000000adbb00000000000@ ; glfw3.lib(input.obj)
+ __imp_OpenClipboard ; user32.lib(USER32.dll)
+ ??_C@_0BP@EMCHFHHH@Invalid?5standard?5cursor?50x?$CF08X@ ; glfw3.lib(input.obj)
+ ??_C@_05HLIEEKJG@guide@ ; glfw3.lib(input.obj)
+ __real@3f000000 ; dllmain.obj
+ ??_C@_0BI@KJPLJBHH@DwmIsCompositionEnabled@ ; glfw3.lib(win32_init.obj)
+ glfwGetClipboardString ; glfw3.lib(input.obj)
+ ??_C@_0ON@KEJKIAHI@03000000222c0000002000000000000@ ; glfw3.lib(input.obj)
+ __imp_powf ; ucrt.lib(api-ms-win-crt-math-l1-1-0.dll)
+ IsWindowVisible ; user32.lib(USER32.dll)
+ ??_C@_01KBJDNOO@i@ ; glfw3.lib(null_window.obj)
+ ??_C@_0CJ@JPDPLHCM@EGL?3?5Failed?5to?5find?5a?5suitable?5@ ; glfw3.lib(egl_context.obj)
+ ??_C@_0BCC@NMJPCJOC@03000000b8050000021000000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0BCA@BCGGNNCE@03000000c82d000011ab00000000000@ ; glfw3.lib(input.obj)
+ _glfwHideWindowWin32 ; glfw3.lib(win32_window.obj)
+ ??_C@_0BG@GOAKKGGB@EGL_KHR_gl_colorspace@ ; glfw3.lib(egl_context.obj)
+ _glfwSetWindowDecoratedWin32 ; glfw3.lib(win32_window.obj)
+ _glfwIsValidContextConfig ; glfw3.lib(context.obj)
+ ??_C@_0DO@OLPMIGEJ@The?5requested?5feature?5cannot?5be@ ; glfw3.lib(init.obj)
+ ??_C@_0HI@IJLNGEMH@0300000073070000040100000000000@ ; glfw3.lib(input.obj)
+ __castguard_check_failure_os_handled ; MSVCRT.lib(guard_support.obj)
+ _glfwSetWindowSizeNull ; glfw3.lib(null_window.obj)
+ _glfwEncodeUTF8 ; glfw3.lib(init.obj)
+ ??_C@_01IHBHIGKO@?0@ ; glfw3.lib(input.obj)
+ ??_C@_0ON@DOLMEDL@0300000079000000461800000000000@ ; glfw3.lib(input.obj)
+ __imp_SetWindowLongW ; user32.lib(USER32.dll)
+ ??_C@_0BBG@ODDFOEO@03000000ff110000413300000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0CJ@JFEDIEDE@Win32?3?5Failed?5to?5remove?5raw?5inp@ ; glfw3.lib(win32_window.obj)
+ glfwSwapBuffers ; glfw3.lib(context.obj)
+ __imp_CreateBitmap ; gdi32.lib(GDI32.dll)
+ ??_C@_0PP@HNFBKAIN@030000006f0e0000070200000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0BBL@JOPBPDPP@03000000d620000011a700000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0CE@PKGOIGHB@Win32?3?5Failed?5to?5create?5mask?5bi@ ; glfw3.lib(win32_window.obj)
+ CloseClipboard ; user32.lib(USER32.dll)
+ ??_C@_0BK@OEGBAIFC@Computer?5restart?5required@ ; glfw3.lib(win32_monitor.obj)
+ ??_C@_0JJ@DHPDMCKL@03000000c82d0000003000000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0BDA@ENLICDAF@030000006b140000130d00000000000@ ; glfw3.lib(input.obj)
+ glfwSetWindowAspectRatio ; glfw3.lib(window.obj)
+ ??_C@_0BCF@OOFHHKMG@03000000c82d0000006100000000000@ ; glfw3.lib(input.obj)
+ _glfwWindowMaximizedWin32 ; glfw3.lib(win32_window.obj)
+ ??_C@_0BCJ@OFAKENFF@03000000242f00002d0000000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0BL@PDDHMPGF@wglCreateContextAttribsARB@ ; glfw3.lib(wgl_context.obj)
+ ??_C@_0EH@LGPPFAO@Cannot?5query?5entry?5point?5withou@ ; glfw3.lib(context.obj)
+ glfwGetFramebufferSize ; glfw3.lib(window.obj)
+ ??_C@_0BCB@KIGAAAPL@03000000f0250000c38300000000000@ ; glfw3.lib(input.obj)
+ glfwGetWindowPos ; glfw3.lib(window.obj)
+ __xmm@00080008000800080008000800080008 ; dllmain.obj
+ ??_C@_0CA@FNCFBEIG@Win32?3?5Failed?5to?5open?5clipboard@ ; glfw3.lib(win32_window.obj)
+ ??_C@_0BK@HGDBIG@wglGetExtensionsStringEXT@ ; glfw3.lib(wgl_context.obj)
+ ??_C@_0OA@BPMCGMAH@78696e7075740300000000000000000@ ; glfw3.lib(input.obj)
+ DefWindowProcW ; user32.lib(USER32.dll)
+ sprintf ; glfw3.lib(win32_joystick.obj)
+ UnhandledExceptionFilter ; kernel32.lib(KERNEL32.dll)
+ ??_C@_0DO@PGEACBCJ@Win32?3?5Vulkan?5instance?5missing?5@ ; glfw3.lib(win32_window.obj)
+ ??_C@_0BCE@CFNIKJCA@03000000c82d0000103800000000000@ ; glfw3.lib(input.obj)
+ __imp_strncpy ; ucrt.lib(api-ms-win-crt-string-l1-1-0.dll)
+ __imp_FlashWindow ; user32.lib(USER32.dll)
+ glfwGetGamepadState ; glfw3.lib(input.obj)
+ __imp_OffsetRect ; user32.lib(USER32.dll)
+ ??_C@_01PAPGNFGE@c@ ; glfw3.lib(null_window.obj)
+ ??_C@_0BA@BMKCDCKD@wglGetCurrentDC@ ; glfw3.lib(wgl_context.obj)
+ ??_C@_0CE@OHDHEPIL@Win32?3?5Failed?5to?5lock?5global?5ha@ ; glfw3.lib(win32_window.obj)
+ ??_C@_0BF@OGGDOHFN@WGL_ARB_pixel_format@ ; glfw3.lib(wgl_context.obj)
+ ??_C@_0BCA@PDBJCLJJ@030000006d04000019c200000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0BCJ@GDBCPJIF@030000000d0f0000840000000000000@ ; glfw3.lib(input.obj)
+ _glfwInputJoystickButton ; glfw3.lib(input.obj)
+ glfwSetCursorPosCallback ; glfw3.lib(input.obj)
+ ??_C@_0BCC@CJMNKOGI@03000000e3050000960500000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0O@MGDACKOJ@no?5clear?5code@ ; stb_image.obj
+ ??_C@_0ME@PNFMJONN@030000007e050000062000000000000@ ; glfw3.lib(input.obj)
+ _glfwChooseVideoMode ; glfw3.lib(monitor.obj)
+ __imp_SetDeviceGammaRamp ; gdi32.lib(GDI32.dll)
+ ??_C@_0BD@NKJFFLKL@unsupported?5format@ ; stb_image.obj
+ ??_C@_01COCBENDE@7@ ; glfw3.lib(null_window.obj)
+ ??_C@_0BG@DGJLFNBN@Unknown?5XInput?5Device@ ; glfw3.lib(win32_joystick.obj)
+ glfwInit ; glfw3.lib(init.obj)
+ ??_C@_0BD@IINOPBDD@wglSwapIntervalEXT@ ; glfw3.lib(wgl_context.obj)
+ glfwSetWindowIcon ; glfw3.lib(window.obj)
+ infolog
+ pow ; ucrt.lib(api-ms-win-crt-math-l1-1-0.dll)
+ ??_C@_0CF@OGLFKBHA@WGL?3?5Failed?5to?5describe?5pixel?5f@ ; glfw3.lib(wgl_context.obj)
+ ??_C@_0JC@NGKIIHPA@03000000921200004b4600000000000@ ; glfw3.lib(input.obj)
+ TrackMouseEvent ; user32.lib(USER32.dll)
+ ??_C@_0FO@KAELFDNN@Vulkan?3?5Window?5surface?5creation@ ; glfw3.lib(vulkan.obj)
+ GetModuleHandleW ; kernel32.lib(KERNEL32.dll)
+ __imp_GetPropW ; user32.lib(USER32.dll)
+ ??_C@_07JNJHIMGH@bad?5bpp@ ; stb_image.obj
+ ??_C@_0BDH@LGMFPGNL@030000005e040000ea0200000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0CN@JHECHMPF@OSMesa?3?5OpenGL?5ES?5is?5not?5availa@ ; glfw3.lib(osmesa_context.obj)
+ ??_C@_0O@OMNEJBKO@eglGetConfigs@ ; glfw3.lib(egl_context.obj)
+ _glfwGetMappingNameNull ; glfw3.lib(null_joystick.obj)
+ ??_C@_0M@DOFMJEMP@bad?5SOF?5len@ ; stb_image.obj
+ ??_C@_0P@PNCLKCLJ@bad?5DNL?5height@ ; stb_image.obj
+ __imp__initialize_onexit_table ; ucrt.lib(api-ms-win-crt-runtime-l1-1-0.dll)
+ _glfwGetEGLNativeWindowNull ; glfw3.lib(null_window.obj)
+ glfwGetVideoMode ; glfw3.lib(monitor.obj)
+ ??_C@_0BCH@BOPAENED@030000006e050000032000000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0BDA@LBDFNLMA@03000000c0110000014000000000000@ ; glfw3.lib(input.obj)
+ glfwSetKeyCallback ; glfw3.lib(input.obj)
+ ??_C@_0BCC@BGKKLNHG@030000005f140000c50100000000000@ ; glfw3.lib(input.obj)
+ __imp_EnumDisplaySettingsExW ; user32.lib(USER32.dll)
+ _glfwGetWindowOpacityNull ; glfw3.lib(null_window.obj)
+ _glfwRawMouseMotionSupportedWin32 ; glfw3.lib(win32_window.obj)
+ __imp_strcmp ; ucrt.lib(api-ms-win-crt-string-l1-1-0.dll)
+ ??_C@_0OJ@KFMPHKBC@0300000010000000820000000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0O@IFDGNEHH@XInput?5Guitar@ ; glfw3.lib(win32_joystick.obj)
+ _glfwInputJoystickHat ; glfw3.lib(input.obj)
+ __imp_feof ; ucrt.lib(api-ms-win-crt-stdio-l1-1-0.dll)
+ EnumDisplayMonitors ; user32.lib(USER32.dll)
+ ??_C@_0DC@HFHALHIB@WGL?3?5The?5driver?5does?5not?5appear@ ; glfw3.lib(wgl_context.obj)
+ ??_C@_07PBILKAFL@Success@ ; glfw3.lib(vulkan.obj)
+ ??_C@_0CC@GOIKODMM@EGL?3?5Failed?5to?5create?5context?3?5@ ; glfw3.lib(egl_context.obj)
+ ??_C@_0CN@GOPDCGGI@OpenGL?5ES?5version?5string?5retrie@ ; glfw3.lib(context.obj)
+ SendMessageW ; user32.lib(USER32.dll)
+ ??_C@_0BCG@JCENNNEN@0300000063250000230500000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0PI@JHAKKPHF@030000008f0e0000103000000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0BJ@CIMJOHKL@WGL_ARB_framebuffer_sRGB@ ; glfw3.lib(wgl_context.obj)
+ ??_C@_0GC@KIFEGHB@03000000fa2d0000010000000000000@ ; glfw3.lib(input.obj)
+ _glfwSetCursorModeNull ; glfw3.lib(null_window.obj)
+ ??_C@_0BK@EIOPBJJH@Invalid?5client?5API?50x?$CF08X@ ; glfw3.lib(context.obj)
+ _glfwDestroyCursorWin32 ; glfw3.lib(win32_window.obj)
+ _glfwGetMonitorWorkareaWin32 ; glfw3.lib(win32_monitor.obj)
+ ??_C@_0BI@BFOJALMM@Invalid?5refresh?5rate?5?$CFi@ ; glfw3.lib(window.obj)
+ ??_C@_01OMGOGALD@u@ ; glfw3.lib(null_window.obj)
+ _glfwInitVulkan ; glfw3.lib(vulkan.obj)
+ __xmm@1c5a1c5a1c5a1c5a1c5a1c5a1c5a1c5a ; dllmain.obj
+ ??_C@_0BCO@ICLHBGLC@03000000d6200000600000000000000@ ; glfw3.lib(input.obj)
+ _glfwPlatformCreateTls ; glfw3.lib(win32_thread.obj)
+ _glfw_realloc ; glfw3.lib(init.obj)
+ ??_C@_0BCD@CGKCHHKM@78696e7075740400000000000000000@ ; glfw3.lib(input.obj)
+ __guard_memcpy_fptr ; vcruntime.lib(softmemtag.obj)
+ ??_C@_0P@GJNJCPDJ@too?5many?5codes@ ; stb_image.obj
+ ??_C@_0FN@NPOMMKHN@WGL?3?5A?5forward?5compatible?5OpenG@ ; glfw3.lib(wgl_context.obj)
+ _cexit ; ucrt.lib(api-ms-win-crt-runtime-l1-1-0.dll)
+ GetSystemMetrics ; user32.lib(USER32.dll)
+ ??_C@_0CC@NGDHIGBI@eglCreatePlatformWindowSurfaceE@ ; glfw3.lib(egl_context.obj)
+ ??_C@_0BCN@JADNPMFA@030000006f0e0000110100000000000@ ; glfw3.lib(input.obj)
+ __imp_DispatchMessageW ; user32.lib(USER32.dll)
+ ??_C@_0BP@NMKFFDCO@EGL_ANGLE_platform_angle_metal@ ; glfw3.lib(egl_context.obj)
+ glfwVulkanSupported ; glfw3.lib(vulkan.obj)
+ __imp__crt_atexit ; ucrt.lib(api-ms-win-crt-runtime-l1-1-0.dll)
+ _glfwCreateStandardCursorWin32 ; glfw3.lib(win32_window.obj)
+ glfwCreateWindow ; glfw3.lib(window.obj)
+ ??_C@_0BBE@BNPLHIOK@03000000ac0500003d0300000000000@ ; glfw3.lib(input.obj)
+ _glfwPostEmptyEventNull ; glfw3.lib(null_window.obj)
+ ??_C@_0BL@IKJGDNLO@Invalid?5cursor?5mode?50x?$CF08X@ ; glfw3.lib(input.obj)
+ ??_C@_0BDD@DODHFLKI@030000007e050000092000000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0MJ@DMAMFLIE@030000001008000001e500000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0PI@MHCFEKFM@03000000ff110000313300000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0CH@GAPNPCHF@Win32?3?5Failed?5to?5register?5windo@ ; glfw3.lib(win32_window.obj)
+ ??_C@_0BBC@NNMIKKEI@03000000341a0000090800000000000@ ; glfw3.lib(input.obj)
+ _glfwInputFramebufferSize ; glfw3.lib(window.obj)
+ ??_C@_0EE@NKCAIGPH@A?5NativePixmapType?5argument?5doe@ ; glfw3.lib(egl_context.obj)
+ ??_C@_0BB@MAMHPNNC@GetDpiForMonitor@ ; glfw3.lib(win32_init.obj)
+ __imp_SendMessageW ; user32.lib(USER32.dll)
+ glfwWaitEventsTimeout ; glfw3.lib(window.obj)
+ glfwMaximizeWindow ; glfw3.lib(window.obj)
+ glfwSetCharModsCallback ; glfw3.lib(input.obj)
+ SetForegroundWindow ; user32.lib(USER32.dll)
+ __real@42c00000 ; glfw3.lib(win32_monitor.obj)
+ ??_C@_09DAEBACAB@bad?5masks@ ; stb_image.obj
+ ??_C@_0BCD@PNMMMGBA@030000008f0e0000143100000000000@ ; glfw3.lib(input.obj)
+ ??_C@_01INIBCBCB@f@ ; glfw3.lib(null_window.obj)
+ ??_C@_0BCA@JHGJKADI@03000000f0250000c18300000000000@ ; glfw3.lib(input.obj)
+ __imp_ReleaseCapture ; user32.lib(USER32.dll)
+ ??_C@_0MP@NNGGKFCK@0300000025090000001700000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0BCE@CONCKJMB@03000000c82d0000019000000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0P@MADFBLIB@libGLES_CM?4dll@ ; glfw3.lib(egl_context.obj)
+ __imp_GetLastError ; kernel32.lib(KERNEL32.dll)
+ glfwGetWindowUserPointer ; glfw3.lib(window.obj)
+ ??_C@_0CG@DAAALEIC@The?5requested?5platform?5is?5unava@ ; glfw3.lib(init.obj)
+ _glfwSelectPlatform ; glfw3.lib(platform.obj)
+ ??_C@_0BCN@IFHHFAPH@030000006f0e00001a0100000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0BCP@LIBLBNIN@03000000d6200000c75700000000000@ ; glfw3.lib(input.obj)
+ _glfwHideWindowNull ; glfw3.lib(null_window.obj)
+ ??_C@_0BDA@PPKEBMHL@030000006d040000d2ca00000000000@ ; glfw3.lib(input.obj)
+ __imp_DeleteObject ; gdi32.lib(GDI32.dll)
+ _glfwGetGammaRampNull ; glfw3.lib(null_monitor.obj)
+ ??_C@_06DJHOIPC@?$CFs?3?5?$CFs@ ; glfw3.lib(win32_init.obj)
+ strstr ; vcruntime.lib(VCRUNTIME140.dll)
+ __scrt_initialize_mta ; MSVCRT.lib(utility_desktop.obj)
+ GetClientRect ; user32.lib(USER32.dll)
+ ??_C@_0OH@IPHKKKC@03000000790000001b1800000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0BBJ@FKKMPNGK@03000000341a0000060800000000000@ ; glfw3.lib(input.obj)
+ _glfwMaximizeWindowWin32 ; glfw3.lib(win32_window.obj)
+ __imp_GetClientRect ; user32.lib(USER32.dll)
+ ??_C@_0BBD@GHNGPLFD@0300000038070000808400000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0CL@GPJNIICL@Win32?3?5Failed?5to?5register?5raw?5i@ ; glfw3.lib(win32_window.obj)
+ __imp_CreateDCW ; gdi32.lib(GDI32.dll)
+ _glfwSetWindowMonitorWin32 ; glfw3.lib(win32_window.obj)
+ _glfwSetWindowSizeLimitsWin32 ; glfw3.lib(win32_window.obj)
+ BringWindowToTop ; user32.lib(USER32.dll)
+ glfwGetMonitorPhysicalSize ; glfw3.lib(monitor.obj)
+ ??_C@_0P@FCCEJHCC@XInputGetState@ ; glfw3.lib(win32_init.obj)
+ __imp_TlsFree ; kernel32.lib(KERNEL32.dll)
+ glfwSetWindowPosCallback ; glfw3.lib(window.obj)
+ ??_C@_0BBF@IGGJOAJN@03000000341a0000020800000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0L@JLFHOCGA@OpenGL?5ES?5@ ; glfw3.lib(context.obj)
+ ??_C@_01ICJEACDI@?$DL@ ; glfw3.lib(null_window.obj)
+ ??_C@_0P@BBBFNDGG@wglMakeCurrent@ ; glfw3.lib(wgl_context.obj)
+ ??_C@_0FN@PJBCJBIL@The?5requested?5window?5is?5already@ ; glfw3.lib(vulkan.obj)
+ IsZoomed ; user32.lib(USER32.dll)
+ ??_C@_0BH@GIBFIFPN@EGL_KHR_create_context@ ; glfw3.lib(egl_context.obj)
+ _glfwTerminateWin32 ; glfw3.lib(win32_init.obj)
+ ??_C@_0BCA@NJAENDKN@03000000341a0000230800000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0BB@LNEGOMA@no?5header?5height@ ; stb_image.obj
+ CreateRectRgn ; gdi32.lib(GDI32.dll)
+ _glfwGetPhysicalDevicePresentationSupportWin32 ; glfw3.lib(win32_window.obj)
+ ??_C@_0BO@IDEEMGNC@EGL_KHR_context_flush_control@ ; glfw3.lib(egl_context.obj)
+ ??_C@_0BP@OHJGLFIP@Win32?3?5Failed?5to?5create?5device@ ; glfw3.lib(win32_joystick.obj)
+ ??_C@_0BE@EFOBHOAB@VK_KHR_xlib_surface@ ; glfw3.lib(vulkan.obj)
+ __scrt_dllmain_exception_filter ; MSVCRT.lib(utility.obj)
+ ??_C@_0CF@EKIADPFB@WGL?3?5Failed?5to?5clear?5current?5co@ ; glfw3.lib(wgl_context.obj)
+ _glfwInputChar ; glfw3.lib(input.obj)
+ ??_C@_0BBG@IEDKEHBE@03000000790000000a0000000000000@ ; glfw3.lib(input.obj)
+ _glfwGetGammaRampWin32 ; glfw3.lib(win32_monitor.obj)
+ ??_C@_0BCK@MNABGIK@030000006b140000010300000000000@ ; glfw3.lib(input.obj)
+ ??_C@_19JBPKICJI@?$AAG?$AAL?$AAF?$AAW@ ; glfw3.lib(win32_window.obj)
+ __imp_GetWindowLongW ; user32.lib(USER32.dll)
+ ??_C@_0BH@PDIOJKKP@EGL?3?5API?5not?5available@ ; glfw3.lib(egl_context.obj)
+ glfwUpdateGamepadMappings ; glfw3.lib(input.obj)
+ _glfwInitWin32 ; glfw3.lib(win32_init.obj)
+ ??_C@_03LPIGJBNC@lib@ ; glfw3.lib(egl_context.obj)
+ ??_C@_06EBHLNDKL@dpleft@ ; glfw3.lib(input.obj)
+ ??_C@_01EANLCPLP@y@ ; glfw3.lib(input.obj)
+ __imp_ferror ; ucrt.lib(api-ms-win-crt-stdio-l1-1-0.dll)
+ __imp_GetLayeredWindowAttributes ; user32.lib(USER32.dll)
+ _glfwIconifyWindowNull ; glfw3.lib(null_window.obj)
+ ??_C@_0BDB@PPKHIPGK@0300000038070000813400000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0BCB@GBOFCHI@03000000a30600000c0400000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0KC@BDMHLJAH@0300000010280000090000000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0N@DOKAJOHF@opengl32?4dll@ ; glfw3.lib(wgl_context.obj)
+ ??_C@_0BCG@JIGLIOKN@03000000d1180000009400000000000@ ; glfw3.lib(input.obj)
+ _glfwTerminateWGL ; glfw3.lib(wgl_context.obj)
+ _configure_narrow_argv ; ucrt.lib(api-ms-win-crt-runtime-l1-1-0.dll)
+ __imp_ScreenToClient ; user32.lib(USER32.dll)
+ __imp_fopen_s ; ucrt.lib(api-ms-win-crt-stdio-l1-1-0.dll)
+ ??_C@_0DC@KKLJAJOK@OSMesa?3?5Forward?9compatible?5cont@ ; glfw3.lib(osmesa_context.obj)
+ ??_C@_0BG@IPJFJLIC@EGL_EXT_platform_base@ ; glfw3.lib(egl_context.obj)
+ __imp_GetClassLongPtrW ; user32.lib(USER32.dll)
+ __scrt_initialize_crt ; MSVCRT.lib(utility.obj)
+ ??_C@_0BC@DBAKKFEN@Invalid?5parameter@ ; glfw3.lib(win32_monitor.obj)
+ __imp_EnumDisplayDevicesW ; user32.lib(USER32.dll)
+ ??_C@_0CI@MMBFOOEA@Win32?3?5Failed?5to?5set?5device?5dat@ ; glfw3.lib(win32_joystick.obj)
+ glfwSetWindowOpacity ; glfw3.lib(window.obj)
+ glfwGetMonitorContentScale ; glfw3.lib(monitor.obj)
+ __xmm@11c8f9c311c8f9c311c8f9c311c8f9c3 ; dllmain.obj
+ __imp_GetMessageTime ; user32.lib(USER32.dll)
+ __imp_fseek ; ucrt.lib(api-ms-win-crt-stdio-l1-1-0.dll)
+ glfwGetWin32Monitor ; glfw3.lib(win32_monitor.obj)
+ ??_C@_01KJLJFBPL@8@ ; glfw3.lib(null_window.obj)
+ ??_C@_0O@EEJFKEKH@eglInitialize@ ; glfw3.lib(egl_context.obj)
+ _glfwInputWindowMonitor ; glfw3.lib(window.obj)
+ glfwGetEGLContext ; glfw3.lib(egl_context.obj)
+ glfwSetScrollCallback ; glfw3.lib(input.obj)
+ ??_C@_0BCD@BABDCDPH@030000004c050000cc0900000000000@ ; glfw3.lib(input.obj)
+ ??_C@_01GOHFPIOK@m@ ; glfw3.lib(null_window.obj)
+ GlobalAlloc ; kernel32.lib(KERNEL32.dll)
+ ??_C@_0BCB@FAGFKFBC@03000000c82d0000013000000000000@ ; glfw3.lib(input.obj)
+ __castguard_check_failure_fastfail ; MSVCRT.lib(guard_support.obj)
+ OpenClipboard ; user32.lib(USER32.dll)
+ __imp_GetModuleHandleW ; kernel32.lib(KERNEL32.dll)
+ ??_C@_0IN@KIPMJDI@03000000c82d0000045100000000000@ ; glfw3.lib(input.obj)
+ _glfwGetMonitorPosNull ; glfw3.lib(null_monitor.obj)
+ ??_C@_0BDE@NDAIINLM@0300000038070000843300000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0BB@JDDMDGFO@XInput?5Dance?5Pad@ ; glfw3.lib(win32_joystick.obj)
+ ??_C@_0BBG@IKJMKIKH@03000000790000001c1800000000000@ ; glfw3.lib(input.obj)
+ _glfwInputWindowIconify ; glfw3.lib(window.obj)
+ glfwDestroyCursor ; glfw3.lib(input.obj)
+ glfwGetWindowContentScale ; glfw3.lib(window.obj)
+ ??_C@_0BCO@NNBOKIIL@030000006f0e00001e0100000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0DI@GNLCAHHB@A?5requested?5layer?5is?5not?5presen@ ; glfw3.lib(vulkan.obj)
+ ??_C@_0L@BCINMEBJ@only?58?9bit@ ; stb_image.obj
+ ??_C@_0CJ@EFIFNOJC@Win32?3?5Failed?5to?5convert?5string@ ; glfw3.lib(win32_init.obj)
+ ??_C@_0N@POJLKMKK@bad?5IHDR?5len@ ; stb_image.obj
+ __imp_GlobalFree ; kernel32.lib(KERNEL32.dll)
+ __real@7fefffffffffffff ; glfw3.lib(window.obj)
+ ??_C@_0N@ODCBCBFN@BMP?5JPEG?1PNG@ ; stb_image.obj
+ ??_C@_05FAGFPHJG@start@ ; glfw3.lib(input.obj)
+ ??_C@_0BCH@HONEFEFO@030000000d0f00005c0000000000000@ ; glfw3.lib(input.obj)
+ _glfwCreateWindowSurfaceNull ; glfw3.lib(null_window.obj)
+ __scrt_get_show_window_mode ; MSVCRT.lib(utility_desktop.obj)
+ memmove ; vcruntime.lib(VCRUNTIME140.dll)
+ __imp_strstr ; vcruntime.lib(VCRUNTIME140.dll)
+ __scrt_dllmain_crt_thread_detach ; MSVCRT.lib(utility.obj)
+ __imp_EnumDisplaySettingsW ; user32.lib(USER32.dll)
+ ??_C@_0BN@OHLJPDPM@EGL_ANGLE_platform_angle_d3d@ ; glfw3.lib(egl_context.obj)
+ _initialize_onexit_table ; ucrt.lib(api-ms-win-crt-runtime-l1-1-0.dll)
+ ??_C@_07BIDACDEF@0?5width@ ; stb_image.obj
+ ??_C@_0BBL@HCLFABAI@03000000bc200000641200000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0OM@PAPEIDEH@030000000d0f0000400000000000000@ ; glfw3.lib(input.obj)
+ glfwShowWindow ; glfw3.lib(window.obj)
+ __real@437f0000 ; dllmain.obj
+ ??_C@_0CE@KDBKFLEE@Invalid?5argument?5for?5enum?5param@ ; glfw3.lib(init.obj)
+ __imp_RegisterClassExW ; user32.lib(USER32.dll)
+ __xmm@00000008000000080000000800000008 ; glfw3.lib(window.obj)
+ ??_C@_0CB@DDANHPKI@can?8t?5fopen?0?5Unable?5to?5open?5fil@ ; stb_image.obj
+ __imp_GetCurrentProcess ; kernel32.lib(KERNEL32.dll)
+ ??_C@_0BJ@MBAAGFCG@AdjustWindowRectExForDpi@ ; glfw3.lib(win32_init.obj)
+ _CRT_INIT ; MSVCRT.lib(dll_dllmain.obj)
+ __imp_ChoosePixelFormat ; gdi32.lib(GDI32.dll)
+ glfwGetEGLDisplay ; glfw3.lib(egl_context.obj)
+ _glfwInitNull ; glfw3.lib(null_init.obj)
+ EnterCriticalSection ; kernel32.lib(KERNEL32.dll)
+ glfwSetWindowPos ; glfw3.lib(window.obj)
+ __real@477fff00 ; dllmain.obj
+ ??_C@_0BDN@OKDOLNP@03000000222c0000002300000000000@ ; glfw3.lib(input.obj)
+ DescribePixelFormat ; gdi32.lib(GDI32.dll)
+ ??_C@_0FH@MCDKNJAI@Initialization?5of?5an?5object?5cou@ ; glfw3.lib(vulkan.obj)
+ __report_securityfailureEx ; MSVCRT.lib(gs_report.obj)
+ ??_C@_0M@MHDBFHD@unsupported@ ; stb_image.obj
+ ?_OptionsStorage@?1??__local_stdio_printf_options@@9@4_KA ; MSVCRT.lib(default_local_stdio_options.obj)
+ _glfwRawMouseMotionSupportedNull ; glfw3.lib(null_window.obj)
+ __scrt_dllmain_uninitialize_c ; MSVCRT.lib(utility.obj)
+ ??_C@_09IFDKCGFO@bad?5delta@ ; stb_image.obj
+ ??_C@_0BCJ@JCLGLLDN@03000000d620000013a700000000000@ ; glfw3.lib(input.obj)
+ PeekMessageW ; user32.lib(USER32.dll)
+ ??_C@_0BBO@FCIHICKG@03000000b5070000120300000000000@ ; glfw3.lib(input.obj)
+ GetStartupInfoW ; kernel32.lib(KERNEL32.dll)
+ glfwSetWindowAttrib ; glfw3.lib(window.obj)
+ ??_C@_0CA@OJFEOPKP@EGL_KHR_create_context_no_error@ ; glfw3.lib(egl_context.obj)
+ _glfwConnectNull ; glfw3.lib(null_init.obj)
+ ??_C@_0BK@NKEDGNNN@EnableNonClientDpiScaling@ ; glfw3.lib(win32_init.obj)
+ __imp___current_exception ; vcruntime.lib(VCRUNTIME140.dll)
+ ??_C@_04EDFFKKLO@dpup@ ; glfw3.lib(input.obj)
+ _glfwGetScancodeNameNull ; glfw3.lib(null_window.obj)
+ ??_C@_0BM@KHOPPJNJ@EGL?3?5No?5EGLConfigs?5returned@ ; glfw3.lib(egl_context.obj)
+ __imp_DragQueryFileW ; shell32.lib(SHELL32.dll)
+ TerminateProcess ; kernel32.lib(KERNEL32.dll)
+ ??_C@_0BE@PJBNGDBE@wrong?5channel?5count@ ; stb_image.obj
+ ??_C@_0BCG@NPOEDNBE@030000000d0f00008a0000000000000@ ; glfw3.lib(input.obj)
+ ??_C@_0CN@FALFGDO@No?5version?5found?5in?5OpenGL?5ES?5v@ ; glfw3.lib(context.obj)
+ ??_C@_0O@CHBCDKKC@wrong?5version@ ; stb_image.obj
+ strcmp ; ucrt.lib(api-ms-win-crt-string-l1-1-0.dll)
+ ??_C@_01PFHFFBPC@t@ ; glfw3.lib(null_window.obj)
+ ??_C@_0BCB@JPNPNPJC@0300000079000000220100000000000@ ; glfw3.lib(input.obj)
+ 已完成对 /ORDER 选项的处理
+ 已丢弃 "`string'" (??_C@_07CAIJGPF@file?3?1?1@)(从 glfw3.lib(init.obj) 中)
+ 已丢弃 "`string'" (??_C@_0CB@DDANHPKI@can?8t?5fopen?0?5Unable?5to?5open?5fil@)(从 stb_image.obj 中)
+ 已丢弃 __CastGuardVftablesStart(从 MSVCRT.lib(guard_support.obj) 中)
+ 已丢弃 __CastGuardVftablesEnd(从 MSVCRT.lib(guard_support.obj) 中)
+ 已丢弃 $unwind$stbi__cpuid3(从 stb_image.obj 中)
+ 已丢弃 $unwind$stbi__sse2_available(从 stb_image.obj 中)
+ 已丢弃 $unwind$stbi__start_callbacks(从 stb_image.obj 中)
+ 已丢弃 $unwind$stbi__start_file(从 stb_image.obj 中)
+ 已丢弃 $unwind$stbi__fopen(从 stb_image.obj 中)
+ 已丢弃 $unwind$stbi__get8(从 stb_image.obj 中)
+ 已丢弃 $unwind$stbi__at_eof(从 stb_image.obj 中)
+ 已丢弃 $unwind$stbi__build_fast_ac(从 stb_image.obj 中)
+ 已丢弃 $unwind$stbi__jpeg_huff_decode(从 stb_image.obj 中)
+ 已丢弃 $unwind$stbi__extend_receive(从 stb_image.obj 中)
+ 已丢弃 $unwind$stbi__jpeg_get_bits(从 stb_image.obj 中)
+ 已丢弃 $unwind$stbi__jpeg_get_bit(从 stb_image.obj 中)
+ 已丢弃 $unwind$stbi__skip_jpeg_junk_at_end(从 stb_image.obj 中)
+ 已丢弃 $unwind$stbi__jpeg_load(从 stb_image.obj 中)
+ 已丢弃 $unwind$stbi__jpeg_test(从 stb_image.obj 中)
+ 已丢弃 $unwind$stbi__zreceive(从 stb_image.obj 中)
+ 已丢弃 $chain$0$stbi__zreceive(从 stb_image.obj 中)
+ 已丢弃 $chain$1$stbi__zreceive(从 stb_image.obj 中)
+ 已丢弃 $unwind$stbi__zhuffman_decode(从 stb_image.obj 中)
+ 已丢弃 $unwind$stbi_zlib_decode_malloc_guesssize_headerflag(从 stb_image.obj 中)
+ 已丢弃 $unwind$stbi__get_chunk_header(从 stb_image.obj 中)
+ 已丢弃 $unwind$stbi__paeth(从 stb_image.obj 中)
+ 已丢弃 $unwind$stbi__expand_png_palette(从 stb_image.obj 中)
+ 已丢弃 $unwind$stbi__de_iphone(从 stb_image.obj 中)
+ 已丢弃 $chain$0$stbi__de_iphone(从 stb_image.obj 中)
+ 已丢弃 $chain$1$stbi__de_iphone(从 stb_image.obj 中)
+ 已丢弃 $unwind$stbi__do_png(从 stb_image.obj 中)
+ 已丢弃 $unwind$stbi__png_load(从 stb_image.obj 中)
+ 已丢弃 $unwind$stbi__png_test(从 stb_image.obj 中)
+ 已丢弃 $unwind$stbi__bmp_test_raw(从 stb_image.obj 中)
+ 已丢弃 $unwind$stbi__bmp_test(从 stb_image.obj 中)
+ 已丢弃 $unwind$stbi__psd_test(从 stb_image.obj 中)
+ 已丢弃 $unwind$stbi__pic_test_core(从 stb_image.obj 中)
+ 已丢弃 $unwind$stbi__pic_test(从 stb_image.obj 中)
+ 已丢弃 $chain$2$stbi__pic_test(从 stb_image.obj 中)
+ 已丢弃 $chain$3$stbi__pic_test(从 stb_image.obj 中)
+ 已丢弃 $unwind$stbi__gif_test(从 stb_image.obj 中)
+ 已丢弃 $unwind$stbi__hdr_test_core(从 stb_image.obj 中)
+ 已丢弃 $unwind$stbi__pnm_test(从 stb_image.obj 中)
+ 已丢弃 $unwind$_glfwParseUriList(从 glfw3.lib(init.obj) 中)
+ 已丢弃 $chain$1$_glfwParseUriList(从 glfw3.lib(init.obj) 中)
+ 已丢弃 $chain$2$_glfwParseUriList(从 glfw3.lib(init.obj) 中)
+ 已丢弃 $chain$3$_glfwParseUriList(从 glfw3.lib(init.obj) 中)
+ 已丢弃 $unwind$__report_securityfailure(从 MSVCRT.lib(gs_report.obj) 中)
+ 已丢弃 $unwind$__report_securityfailureEx(从 MSVCRT.lib(gs_report.obj) 中)
+ 已丢弃 $unwind$__report_rangecheckfailure(从 MSVCRT.lib(gs_report.obj) 中)
+ 已丢弃 $unwind$capture_current_context(从 MSVCRT.lib(gs_report.obj) 中)
+ 已丢弃 $unwind$__get_entropy(从 MSVCRT.lib(gs_support.obj) 中)
+ 已丢弃 $unwind$atexit(从 MSVCRT.lib(utility.obj) 中)
+ 已丢弃 $unwind$_onexit(从 MSVCRT.lib(utility.obj) 中)
+ 已丢弃 $unwind$?configure_argv@__scrt_narrow_argv_policy@@SAHXZ(从 MSVCRT.lib(utility.obj) 中)
+ 已丢弃 $unwind$__scrt_get_show_window_mode(从 MSVCRT.lib(utility_desktop.obj) 中)
+ 已丢弃 $unwind$__scrt_is_managed_app(从 MSVCRT.lib(utility_desktop.obj) 中)
+ 已丢弃 $unwind$__scrt_unhandled_exception_filter(从 MSVCRT.lib(utility_desktop.obj) 中)
+ 已丢弃 $unwind$__castguard_check_failure_os_handled_wrapper(从 MSVCRT.lib(guard_support.obj) 中)
+ 已丢弃 $unwind$__castguard_check_failure_user_handled_wrapper(从 MSVCRT.lib(guard_support.obj) 中)
+ 已丢弃 $unwind$__castguard_check_failure_os_handled(从 MSVCRT.lib(guard_support.obj) 中)
+ 已丢弃 $unwind$__castguard_check_failure_user_handled(从 MSVCRT.lib(guard_support.obj) 中)
+ 已丢弃 $unwind$__castguard_slow_path_check_os_handled(从 MSVCRT.lib(guard_support.obj) 中)
+ 已丢弃 $unwind$__castguard_slow_path_check_user_handled(从 MSVCRT.lib(guard_support.obj) 中)
+ 已丢弃 "unsigned __int64 `__local_stdio_printf_options'::`2'::_OptionsStorage" (?_OptionsStorage@?1??__local_stdio_printf_options@@9@4_KA)(从 MSVCRT.lib(default_local_stdio_options.obj) 中)
+ 已丢弃 "unsigned __int64 `__local_stdio_scanf_options'::`2'::_OptionsStorage" (?_OptionsStorage@?1??__local_stdio_scanf_options@@9@4_KA)(从 MSVCRT.lib(default_local_stdio_options.obj) 中)
+ 已丢弃 __castguard_check_failure_user_handled_fptr(从 MSVCRT.lib(guard_support.obj) 中)
+ 已丢弃 __isa_available_default(从 dllmain.obj 中)
+ 已丢弃 $pdata$_glfwParseUriList(从 glfw3.lib(init.obj) 中)
+ 已丢弃 $pdata$1$_glfwParseUriList(从 glfw3.lib(init.obj) 中)
+ 已丢弃 $pdata$2$_glfwParseUriList(从 glfw3.lib(init.obj) 中)
+ 已丢弃 $pdata$3$_glfwParseUriList(从 glfw3.lib(init.obj) 中)
+ 已丢弃 $pdata$__report_securityfailure(从 MSVCRT.lib(gs_report.obj) 中)
+ 已丢弃 $pdata$__report_securityfailureEx(从 MSVCRT.lib(gs_report.obj) 中)
+ 已丢弃 $pdata$__report_rangecheckfailure(从 MSVCRT.lib(gs_report.obj) 中)
+ 已丢弃 $pdata$capture_current_context(从 MSVCRT.lib(gs_report.obj) 中)
+ 已丢弃 $pdata$__get_entropy(从 MSVCRT.lib(gs_support.obj) 中)
+ 已丢弃 $pdata$atexit(从 MSVCRT.lib(utility.obj) 中)
+ 已丢弃 $pdata$_onexit(从 MSVCRT.lib(utility.obj) 中)
+ 已丢弃 $pdata$?configure_argv@__scrt_narrow_argv_policy@@SAHXZ(从 MSVCRT.lib(utility.obj) 中)
+ 已丢弃 $pdata$__scrt_get_show_window_mode(从 MSVCRT.lib(utility_desktop.obj) 中)
+ 已丢弃 $pdata$__scrt_is_managed_app(从 MSVCRT.lib(utility_desktop.obj) 中)
+ 已丢弃 $pdata$__scrt_unhandled_exception_filter(从 MSVCRT.lib(utility_desktop.obj) 中)
+ 已丢弃 $pdata$__castguard_check_failure_os_handled_wrapper(从 MSVCRT.lib(guard_support.obj) 中)
+ 已丢弃 $pdata$__castguard_check_failure_user_handled_wrapper(从 MSVCRT.lib(guard_support.obj) 中)
+ 已丢弃 $pdata$__castguard_check_failure_os_handled(从 MSVCRT.lib(guard_support.obj) 中)
+ 已丢弃 $pdata$__castguard_check_failure_user_handled(从 MSVCRT.lib(guard_support.obj) 中)
+ 已丢弃 $pdata$__castguard_slow_path_check_os_handled(从 MSVCRT.lib(guard_support.obj) 中)
+ 已丢弃 $pdata$__castguard_slow_path_check_user_handled(从 MSVCRT.lib(guard_support.obj) 中)
+ 已丢弃 $pdata$stbi__pnm_test(从 stb_image.obj 中)
+ 已丢弃 $pdata$stbi__hdr_test_core(从 stb_image.obj 中)
+ 已丢弃 $pdata$stbi__gif_test(从 stb_image.obj 中)
+ 已丢弃 $pdata$stbi__pic_test(从 stb_image.obj 中)
+ 已丢弃 $pdata$2$stbi__pic_test(从 stb_image.obj 中)
+ 已丢弃 $pdata$3$stbi__pic_test(从 stb_image.obj 中)
+ 已丢弃 $pdata$stbi__pic_test_core(从 stb_image.obj 中)
+ 已丢弃 $pdata$stbi__psd_test(从 stb_image.obj 中)
+ 已丢弃 $pdata$stbi__bmp_test(从 stb_image.obj 中)
+ 已丢弃 $pdata$stbi__bmp_test_raw(从 stb_image.obj 中)
+ 已丢弃 $pdata$stbi__png_test(从 stb_image.obj 中)
+ 已丢弃 $pdata$stbi__png_load(从 stb_image.obj 中)
+ 已丢弃 $pdata$stbi__do_png(从 stb_image.obj 中)
+ 已丢弃 $pdata$stbi__de_iphone(从 stb_image.obj 中)
+ 已丢弃 $pdata$0$stbi__de_iphone(从 stb_image.obj 中)
+ 已丢弃 $pdata$1$stbi__de_iphone(从 stb_image.obj 中)
+ 已丢弃 $pdata$stbi__expand_png_palette(从 stb_image.obj 中)
+ 已丢弃 $pdata$stbi__paeth(从 stb_image.obj 中)
+ 已丢弃 $pdata$stbi__get_chunk_header(从 stb_image.obj 中)
+ 已丢弃 $pdata$stbi_zlib_decode_malloc_guesssize_headerflag(从 stb_image.obj 中)
+ 已丢弃 $pdata$stbi__zhuffman_decode(从 stb_image.obj 中)
+ 已丢弃 $pdata$stbi__zreceive(从 stb_image.obj 中)
+ 已丢弃 $pdata$0$stbi__zreceive(从 stb_image.obj 中)
+ 已丢弃 $pdata$1$stbi__zreceive(从 stb_image.obj 中)
+ 已丢弃 $pdata$stbi__jpeg_test(从 stb_image.obj 中)
+ 已丢弃 $pdata$stbi__jpeg_load(从 stb_image.obj 中)
+ 已丢弃 $pdata$stbi__skip_jpeg_junk_at_end(从 stb_image.obj 中)
+ 已丢弃 $pdata$stbi__jpeg_get_bit(从 stb_image.obj 中)
+ 已丢弃 $pdata$stbi__jpeg_get_bits(从 stb_image.obj 中)
+ 已丢弃 $pdata$stbi__extend_receive(从 stb_image.obj 中)
+ 已丢弃 $pdata$stbi__jpeg_huff_decode(从 stb_image.obj 中)
+ 已丢弃 $pdata$stbi__build_fast_ac(从 stb_image.obj 中)
+ 已丢弃 $pdata$stbi__at_eof(从 stb_image.obj 中)
+ 已丢弃 $pdata$stbi__get8(从 stb_image.obj 中)
+ 已丢弃 $pdata$stbi__fopen(从 stb_image.obj 中)
+ 已丢弃 $pdata$stbi__start_file(从 stb_image.obj 中)
+ 已丢弃 $pdata$stbi__start_callbacks(从 stb_image.obj 中)
+ 已丢弃 $pdata$stbi__sse2_available(从 stb_image.obj 中)
+ 已丢弃 $pdata$stbi__cpuid3(从 stb_image.obj 中)
+ 已丢弃“.idata$4”(从 kernel32.lib(KERNEL32.dll) 中)
+ 已丢弃“.idata$4”(从 vcruntime.lib(VCRUNTIME140.dll) 中)
+ 已丢弃“.idata$4”(从 vcruntime.lib(VCRUNTIME140.dll) 中)
+ 已丢弃“.idata$4”(从 ucrt.lib(api-ms-win-crt-runtime-l1-1-0.dll) 中)
+ 已丢弃“.idata$4”(从 ucrt.lib(api-ms-win-crt-runtime-l1-1-0.dll) 中)
+ 已丢弃“.idata$4”(从 ucrt.lib(api-ms-win-crt-runtime-l1-1-0.dll) 中)
+ 已丢弃“.idata$4”(从 ucrt.lib(api-ms-win-crt-runtime-l1-1-0.dll) 中)
+ 已丢弃“.idata$4”(从 ucrt.lib(api-ms-win-crt-stdio-l1-1-0.dll) 中)
+ 已丢弃“.idata$4”(从 ucrt.lib(api-ms-win-crt-string-l1-1-0.dll) 中)
+ 已丢弃 __imp_GetStartupInfoW(从 kernel32.lib(KERNEL32.dll) 中)
+ 已丢弃 __imp___current_exception_context(从 vcruntime.lib(VCRUNTIME140.dll) 中)
+ 已丢弃 __imp___current_exception(从 vcruntime.lib(VCRUNTIME140.dll) 中)
+ 已丢弃 __imp__crt_atexit(从 ucrt.lib(api-ms-win-crt-runtime-l1-1-0.dll) 中)
+ 已丢弃 __imp__crt_at_quick_exit(从 ucrt.lib(api-ms-win-crt-runtime-l1-1-0.dll) 中)
+ 已丢弃 __imp_terminate(从 ucrt.lib(api-ms-win-crt-runtime-l1-1-0.dll) 中)
+ 已丢弃 __imp__register_onexit_function(从 ucrt.lib(api-ms-win-crt-runtime-l1-1-0.dll) 中)
+ 已丢弃 __imp_ftell(从 ucrt.lib(api-ms-win-crt-stdio-l1-1-0.dll) 中)
+ 已丢弃 __imp_strtok(从 ucrt.lib(api-ms-win-crt-string-l1-1-0.dll) 中)
+ 已丢弃“.idata$6”(从 vcruntime.lib(VCRUNTIME140.dll) 中)
+ 已丢弃“.idata$6”(从 vcruntime.lib(VCRUNTIME140.dll) 中)
+ 已丢弃“.idata$6”(从 ucrt.lib(api-ms-win-crt-stdio-l1-1-0.dll) 中)
+ 已丢弃“.idata$6”(从 ucrt.lib(api-ms-win-crt-string-l1-1-0.dll) 中)
+ 已丢弃“.idata$6”(从 ucrt.lib(api-ms-win-crt-runtime-l1-1-0.dll) 中)
+ 已丢弃“.idata$6”(从 ucrt.lib(api-ms-win-crt-runtime-l1-1-0.dll) 中)
+ 已丢弃“.idata$6”(从 ucrt.lib(api-ms-win-crt-runtime-l1-1-0.dll) 中)
+ 已丢弃“.idata$6”(从 ucrt.lib(api-ms-win-crt-runtime-l1-1-0.dll) 中)
+ 已丢弃“.idata$6”(从 kernel32.lib(KERNEL32.dll) 中)
+ 已丢弃 __check_isa_support(从 intrinsic.obj 中)
+ 已丢弃 check_isa(从 intrinsic.obj 中)
+ 已丢弃 load_intrinsic_sse(从 intrinsic.obj 中)
+ 已丢弃 load_intrinsic_avx(从 intrinsic.obj 中)
+ 已丢弃 load_intrinsic_512(从 intrinsic.obj 中)
+ 已丢弃 stbi__cpuid3(从 stb_image.obj 中)
+ 已丢弃 stbi__sse2_available(从 stb_image.obj 中)
+ 已丢弃 stbi__start_callbacks(从 stb_image.obj 中)
+ 已丢弃 stbi__start_file(从 stb_image.obj 中)
+ 已丢弃 stbi__rewind(从 stb_image.obj 中)
+ 已丢弃 stbi__err(从 stb_image.obj 中)
+ 已丢弃 stbi__malloc(从 stb_image.obj 中)
+ 已丢弃 stbi__addsizes_valid(从 stb_image.obj 中)
+ 已丢弃 stbi__mul2sizes_valid(从 stb_image.obj 中)
+ 已丢弃 stbi__mad2sizes_valid(从 stb_image.obj 中)
+ 已丢弃 stbi__mad3sizes_valid(从 stb_image.obj 中)
+ 已丢弃 stbi__malloc_mad2(从 stb_image.obj 中)
+ 已丢弃 stbi__malloc_mad3(从 stb_image.obj 中)
+ 已丢弃 stbi__fopen(从 stb_image.obj 中)
+ 已丢弃 stbi__get8(从 stb_image.obj 中)
+ 已丢弃 stbi__at_eof(从 stb_image.obj 中)
+ 已丢弃 stbi__compute_y(从 stb_image.obj 中)
+ 已丢弃 stbi__compute_y_16(从 stb_image.obj 中)
+ 已丢弃 stbi__build_fast_ac(从 stb_image.obj 中)
+ 已丢弃 stbi__jpeg_huff_decode(从 stb_image.obj 中)
+ 已丢弃 stbi__extend_receive(从 stb_image.obj 中)
+ 已丢弃 stbi__jpeg_get_bits(从 stb_image.obj 中)
+ 已丢弃 stbi__jpeg_get_bit(从 stb_image.obj 中)
+ 已丢弃 stbi__clamp(从 stb_image.obj 中)
+ 已丢弃 stbi__jpeg_reset(从 stb_image.obj 中)
+ 已丢弃 stbi__jpeg_dequantize(从 stb_image.obj 中)
+ 已丢弃 stbi__skip_jpeg_junk_at_end(从 stb_image.obj 中)
+ 已丢弃 stbi__cleanup_jpeg(从 stb_image.obj 中)
+ 已丢弃 stbi__blinn_8x8(从 stb_image.obj 中)
+ 已丢弃 stbi__jpeg_load(从 stb_image.obj 中)
+ 已丢弃 stbi__jpeg_test(从 stb_image.obj 中)
+ 已丢弃 stbi__bitreverse16(从 stb_image.obj 中)
+ 已丢弃 stbi__bit_reverse(从 stb_image.obj 中)
+ 已丢弃 stbi__zeof(从 stb_image.obj 中)
+ 已丢弃 stbi__zget8(从 stb_image.obj 中)
+ 已丢弃 stbi__zreceive(从 stb_image.obj 中)
+ 已丢弃 stbi__zhuffman_decode(从 stb_image.obj 中)
+ 已丢弃 stbi__parse_zlib_header(从 stb_image.obj 中)
+ 已丢弃 stbi__do_zlib(从 stb_image.obj 中)
+ 已丢弃 stbi_zlib_decode_malloc_guesssize_headerflag(从 stb_image.obj 中)
+ 已丢弃 stbi__get_chunk_header(从 stb_image.obj 中)
+ 已丢弃 stbi__paeth(从 stb_image.obj 中)
+ 已丢弃 stbi__compute_transparency(从 stb_image.obj 中)
+ 已丢弃 stbi__compute_transparency16(从 stb_image.obj 中)
+ 已丢弃 stbi__expand_png_palette(从 stb_image.obj 中)
+ 已丢弃 stbi__de_iphone(从 stb_image.obj 中)
+ 已丢弃 stbi__do_png(从 stb_image.obj 中)
+ 已丢弃 stbi__png_load(从 stb_image.obj 中)
+ 已丢弃 stbi__png_test(从 stb_image.obj 中)
+ 已丢弃 stbi__bmp_test_raw(从 stb_image.obj 中)
+ 已丢弃 stbi__bmp_test(从 stb_image.obj 中)
+ 已丢弃 stbi__bitcount(从 stb_image.obj 中)
+ 已丢弃 stbi__shiftsigned(从 stb_image.obj 中)
+ 已丢弃 stbi__tga_get_comp(从 stb_image.obj 中)
+ 已丢弃 stbi__psd_test(从 stb_image.obj 中)
+ 已丢弃 stbi__pic_test_core(从 stb_image.obj 中)
+ 已丢弃 stbi__copyval(从 stb_image.obj 中)
+ 已丢弃 stbi__pic_test(从 stb_image.obj 中)
+ 已丢弃 stbi__gif_test(从 stb_image.obj 中)
+ 已丢弃 stbi__hdr_test_core(从 stb_image.obj 中)
+ 已丢弃 stbi__pnm_test(从 stb_image.obj 中)
+ 已丢弃 stbi__pnm_isspace(从 stb_image.obj 中)
+ 已丢弃 stbi__pnm_isdigit(从 stb_image.obj 中)
+ 已丢弃 _glfwEncodeUTF8(从 glfw3.lib(init.obj) 中)
+ 已丢弃 _glfwParseUriList(从 glfw3.lib(init.obj) 中)
+ 已丢弃 __report_rangecheckfailure(从 MSVCRT.lib(gs_report.obj) 中)
+ 已丢弃 __report_securityfailure(从 MSVCRT.lib(gs_report.obj) 中)
+ 已丢弃 __report_securityfailureEx(从 MSVCRT.lib(gs_report.obj) 中)
+ 已丢弃 capture_current_context(从 MSVCRT.lib(gs_report.obj) 中)
+ 已丢弃 "int __cdecl dllmain_raw(struct HINSTANCE__ * const,unsigned long,void * const)" (?dllmain_raw@@YAHQEAUHINSTANCE__@@KQEAX@Z)(从 MSVCRT.lib(dll_dllmain.obj) 中)
+ 已丢弃 _CRT_INIT(从 MSVCRT.lib(dll_dllmain.obj) 中)
+ 已丢弃 __get_entropy(从 MSVCRT.lib(gs_support.obj) 中)
+ 已丢弃 "public: static int __cdecl __scrt_narrow_argv_policy::configure_argv(void)" (?configure_argv@__scrt_narrow_argv_policy@@SAHXZ)(从 MSVCRT.lib(utility.obj) 中)
+ 已丢弃 "struct _IMAGE_SECTION_HEADER * __cdecl find_pe_section(unsigned char * const,unsigned __int64)" (?find_pe_section@@YAPEAU_IMAGE_SECTION_HEADER@@QEAE_K@Z)(从 MSVCRT.lib(utility.obj) 中)
+ 已丢弃 "public: static int __cdecl __scrt_narrow_environment_policy::initialize_environment(void)" (?initialize_environment@__scrt_narrow_environment_policy@@SAHXZ)(从 MSVCRT.lib(utility.obj) 中)
+ 已丢弃 "bool __cdecl is_potentially_valid_image_base(void * const)" (?is_potentially_valid_image_base@@YA_NQEAX@Z)(从 MSVCRT.lib(utility.obj) 中)
+ 已丢弃 NtCurrentTeb(从 MSVCRT.lib(utility.obj) 中)
+ 已丢弃 _onexit(从 MSVCRT.lib(utility.obj) 中)
+ 已丢弃 at_quick_exit(从 MSVCRT.lib(utility.obj) 中)
+ 已丢弃 atexit(从 MSVCRT.lib(utility.obj) 中)
+ 已丢弃 __scrt_get_show_window_mode(从 MSVCRT.lib(utility_desktop.obj) 中)
+ 已丢弃 __scrt_initialize_mta(从 MSVCRT.lib(utility_desktop.obj) 中)
+ 已丢弃 __scrt_initialize_winrt(从 MSVCRT.lib(utility_desktop.obj) 中)
+ 已丢弃 __scrt_is_managed_app(从 MSVCRT.lib(utility_desktop.obj) 中)
+ 已丢弃 __scrt_set_unhandled_exception_filter(从 MSVCRT.lib(utility_desktop.obj) 中)
+ 已丢弃 __scrt_stub_for_initialize_mta(从 MSVCRT.lib(utility_desktop.obj) 中)
+ 已丢弃 __scrt_unhandled_exception_filter(从 MSVCRT.lib(utility_desktop.obj) 中)
+ 已丢弃 ReadNoFence64(从 MSVCRT.lib(guard_support.obj) 中)
+ 已丢弃 ReadPointerNoFence(从 MSVCRT.lib(guard_support.obj) 中)
+ 已丢弃 __castguard_check_failure_debugbreak(从 MSVCRT.lib(guard_support.obj) 中)
+ 已丢弃 __castguard_check_failure_fastfail(从 MSVCRT.lib(guard_support.obj) 中)
+ 已丢弃 __castguard_check_failure_nop(从 MSVCRT.lib(guard_support.obj) 中)
+ 已丢弃 __castguard_check_failure_os_handled(从 MSVCRT.lib(guard_support.obj) 中)
+ 已丢弃 __castguard_check_failure_os_handled_wrapper(从 MSVCRT.lib(guard_support.obj) 中)
+ 已丢弃 __castguard_check_failure_user_handled(从 MSVCRT.lib(guard_support.obj) 中)
+ 已丢弃 __castguard_check_failure_user_handled_wrapper(从 MSVCRT.lib(guard_support.obj) 中)
+ 已丢弃 __castguard_compat_check(从 MSVCRT.lib(guard_support.obj) 中)
+ 已丢弃 __castguard_set_user_handler(从 MSVCRT.lib(guard_support.obj) 中)
+ 已丢弃 __castguard_slow_path_check_debugbreak(从 MSVCRT.lib(guard_support.obj) 中)
+ 已丢弃 __castguard_slow_path_check_fastfail(从 MSVCRT.lib(guard_support.obj) 中)
+ 已丢弃 __castguard_slow_path_check_nop(从 MSVCRT.lib(guard_support.obj) 中)
+ 已丢弃 __castguard_slow_path_check_os_handled(从 MSVCRT.lib(guard_support.obj) 中)
+ 已丢弃 __castguard_slow_path_check_user_handled(从 MSVCRT.lib(guard_support.obj) 中)
+ 已丢弃 __castguard_slow_path_compat_check(从 MSVCRT.lib(guard_support.obj) 中)
+ 已丢弃 _guard_icall_checks_enforced(从 MSVCRT.lib(guard_support.obj) 中)
+ 已丢弃 _guard_rf_checks_enforced(从 MSVCRT.lib(guard_support.obj) 中)
+ 已丢弃 __current_exception(从 vcruntime.lib(VCRUNTIME140.dll) 中)
+ 已丢弃 __current_exception_context(从 vcruntime.lib(VCRUNTIME140.dll) 中)
+ 已丢弃 ftell(从 ucrt.lib(api-ms-win-crt-stdio-l1-1-0.dll) 中)
+ 已丢弃 ferror(从 ucrt.lib(api-ms-win-crt-stdio-l1-1-0.dll) 中)
+ 已丢弃 fclose(从 ucrt.lib(api-ms-win-crt-stdio-l1-1-0.dll) 中)
+ 已丢弃 realloc(从 ucrt.lib(api-ms-win-crt-heap-l1-1-0.dll) 中)
+ 已丢弃 fseek(从 ucrt.lib(api-ms-win-crt-stdio-l1-1-0.dll) 中)
+ 已丢弃 fgetc(从 ucrt.lib(api-ms-win-crt-stdio-l1-1-0.dll) 中)
+ 已丢弃 strncmp(从 ucrt.lib(api-ms-win-crt-string-l1-1-0.dll) 中)
+ 已丢弃 fopen_s(从 ucrt.lib(api-ms-win-crt-stdio-l1-1-0.dll) 中)
+ 已丢弃 strtol(从 ucrt.lib(api-ms-win-crt-convert-l1-1-0.dll) 中)
+ 已丢弃 ldexp(从 ucrt.lib(api-ms-win-crt-math-l1-1-0.dll) 中)
+ 已丢弃 free(从 ucrt.lib(api-ms-win-crt-heap-l1-1-0.dll) 中)
+ 已丢弃 ungetc(从 ucrt.lib(api-ms-win-crt-stdio-l1-1-0.dll) 中)
+ 已丢弃 feof(从 ucrt.lib(api-ms-win-crt-stdio-l1-1-0.dll) 中)
+ 已丢弃 fread(从 ucrt.lib(api-ms-win-crt-stdio-l1-1-0.dll) 中)
+ 已丢弃 malloc(从 ucrt.lib(api-ms-win-crt-heap-l1-1-0.dll) 中)
+ 已丢弃 strcpy_s(从 ucrt.lib(api-ms-win-crt-string-l1-1-0.dll) 中)
+ 已丢弃 strncpy(从 ucrt.lib(api-ms-win-crt-string-l1-1-0.dll) 中)
+ 已丢弃 __stdio_common_vsscanf(从 ucrt.lib(api-ms-win-crt-stdio-l1-1-0.dll) 中)
+ 已丢弃 strcspn(从 ucrt.lib(api-ms-win-crt-string-l1-1-0.dll) 中)
+ 已丢弃 strspn(从 ucrt.lib(api-ms-win-crt-string-l1-1-0.dll) 中)
+ 已丢弃 strtoul(从 ucrt.lib(api-ms-win-crt-convert-l1-1-0.dll) 中)
+ 已丢弃 strtok(从 ucrt.lib(api-ms-win-crt-string-l1-1-0.dll) 中)
+ 已丢弃 __stdio_common_vsprintf(从 ucrt.lib(api-ms-win-crt-stdio-l1-1-0.dll) 中)
+ 已丢弃 qsort(从 ucrt.lib(api-ms-win-crt-utility-l1-1-0.dll) 中)
+ 已丢弃 _register_onexit_function(从 ucrt.lib(api-ms-win-crt-runtime-l1-1-0.dll) 中)
+ 已丢弃 _crt_atexit(从 ucrt.lib(api-ms-win-crt-runtime-l1-1-0.dll) 中)
+ 已丢弃 _crt_at_quick_exit(从 ucrt.lib(api-ms-win-crt-runtime-l1-1-0.dll) 中)
+ 已丢弃 terminate(从 ucrt.lib(api-ms-win-crt-runtime-l1-1-0.dll) 中)
+ 已丢弃 InitializeCriticalSection(从 kernel32.lib(KERNEL32.dll) 中)
+ 已丢弃 EnterCriticalSection(从 kernel32.lib(KERNEL32.dll) 中)
+ 已丢弃 LeaveCriticalSection(从 kernel32.lib(KERNEL32.dll) 中)
+ 已丢弃 DeleteCriticalSection(从 kernel32.lib(KERNEL32.dll) 中)
+ 已丢弃 TlsAlloc(从 kernel32.lib(KERNEL32.dll) 中)
+ 已丢弃 TlsGetValue(从 kernel32.lib(KERNEL32.dll) 中)
+ 已丢弃 TlsSetValue(从 kernel32.lib(KERNEL32.dll) 中)
+ 已丢弃 TlsFree(从 kernel32.lib(KERNEL32.dll) 中)
+ 已丢弃 QueryPerformanceCounter(从 kernel32.lib(KERNEL32.dll) 中)
+ 已丢弃 QueryPerformanceFrequency(从 kernel32.lib(KERNEL32.dll) 中)
+ 已丢弃 VerSetConditionMask(从 kernel32.lib(KERNEL32.dll) 中)
+ 已丢弃 GetLastError(从 kernel32.lib(KERNEL32.dll) 中)
+ 已丢弃 GetModuleHandleExW(从 kernel32.lib(KERNEL32.dll) 中)
+ 已丢弃 FormatMessageW(从 kernel32.lib(KERNEL32.dll) 中)
+ 已丢弃 MultiByteToWideChar(从 kernel32.lib(KERNEL32.dll) 中)
+ 已丢弃 WideCharToMultiByte(从 kernel32.lib(KERNEL32.dll) 中)
+ 已丢弃 FreeLibrary(从 kernel32.lib(KERNEL32.dll) 中)
+ 已丢弃 GetProcAddress(从 kernel32.lib(KERNEL32.dll) 中)
+ 已丢弃 LoadLibraryA(从 kernel32.lib(KERNEL32.dll) 中)
+ 已丢弃 GetModuleHandleW(从 kernel32.lib(KERNEL32.dll) 中)
+ 已丢弃 GlobalAlloc(从 kernel32.lib(KERNEL32.dll) 中)
+ 已丢弃 GlobalUnlock(从 kernel32.lib(KERNEL32.dll) 中)
+ 已丢弃 GlobalLock(从 kernel32.lib(KERNEL32.dll) 中)
+ 已丢弃 GlobalFree(从 kernel32.lib(KERNEL32.dll) 中)
+ 已丢弃 SetThreadExecutionState(从 kernel32.lib(KERNEL32.dll) 中)
+ 已丢弃 RtlCaptureContext(从 kernel32.lib(KERNEL32.dll) 中)
+ 已丢弃 RtlLookupFunctionEntry(从 kernel32.lib(KERNEL32.dll) 中)
+ 已丢弃 RtlVirtualUnwind(从 kernel32.lib(KERNEL32.dll) 中)
+ 已丢弃 UnhandledExceptionFilter(从 kernel32.lib(KERNEL32.dll) 中)
+ 已丢弃 SetUnhandledExceptionFilter(从 kernel32.lib(KERNEL32.dll) 中)
+ 已丢弃 GetCurrentProcess(从 kernel32.lib(KERNEL32.dll) 中)
+ 已丢弃 TerminateProcess(从 kernel32.lib(KERNEL32.dll) 中)
+ 已丢弃 IsProcessorFeaturePresent(从 kernel32.lib(KERNEL32.dll) 中)
+ 已丢弃 GetCurrentProcessId(从 kernel32.lib(KERNEL32.dll) 中)
+ 已丢弃 GetCurrentThreadId(从 kernel32.lib(KERNEL32.dll) 中)
+ 已丢弃 GetSystemTimeAsFileTime(从 kernel32.lib(KERNEL32.dll) 中)
+ 已丢弃 InitializeSListHead(从 kernel32.lib(KERNEL32.dll) 中)
+ 已丢弃 IsDebuggerPresent(从 kernel32.lib(KERNEL32.dll) 中)
+ 已丢弃 GetStartupInfoW(从 kernel32.lib(KERNEL32.dll) 中)
+ 已丢弃 TranslateMessage(从 user32.lib(USER32.dll) 中)
+ 已丢弃 DispatchMessageW(从 user32.lib(USER32.dll) 中)
+ 已丢弃 PeekMessageW(从 user32.lib(USER32.dll) 中)
+ 已丢弃 RegisterDeviceNotificationW(从 user32.lib(USER32.dll) 中)
+ 已丢弃 UnregisterDeviceNotification(从 user32.lib(USER32.dll) 中)
+ 已丢弃 DefWindowProcW(从 user32.lib(USER32.dll) 中)
+ 已丢弃 UnregisterClassW(从 user32.lib(USER32.dll) 中)
+ 已丢弃 RegisterClassExW(从 user32.lib(USER32.dll) 中)
+ 已丢弃 CreateWindowExW(从 user32.lib(USER32.dll) 中)
+ 已丢弃 DestroyWindow(从 user32.lib(USER32.dll) 中)
+ 已丢弃 ShowWindow(从 user32.lib(USER32.dll) 中)
+ 已丢弃 ToUnicode(从 user32.lib(USER32.dll) 中)
+ 已丢弃 MapVirtualKeyW(从 user32.lib(USER32.dll) 中)
+ 已丢弃 GetDC(从 user32.lib(USER32.dll) 中)
+ 已丢弃 ReleaseDC(从 user32.lib(USER32.dll) 中)
+ 已丢弃 ChangeDisplaySettingsExW(从 user32.lib(USER32.dll) 中)
+ 已丢弃 EnumDisplaySettingsW(从 user32.lib(USER32.dll) 中)
+ 已丢弃 EnumDisplaySettingsExW(从 user32.lib(USER32.dll) 中)
+ 已丢弃 EnumDisplayDevicesW(从 user32.lib(USER32.dll) 中)
+ 已丢弃 GetMonitorInfoW(从 user32.lib(USER32.dll) 中)
+ 已丢弃 EnumDisplayMonitors(从 user32.lib(USER32.dll) 中)
+ 已丢弃 TrackMouseEvent(从 user32.lib(USER32.dll) 中)
+ 已丢弃 GetMessageTime(从 user32.lib(USER32.dll) 中)
+ 已丢弃 SendMessageW(从 user32.lib(USER32.dll) 中)
+ 已丢弃 PostMessageW(从 user32.lib(USER32.dll) 中)
+ 已丢弃 WaitMessage(从 user32.lib(USER32.dll) 中)
+ 已丢弃 GetLayeredWindowAttributes(从 user32.lib(USER32.dll) 中)
+ 已丢弃 SetLayeredWindowAttributes(从 user32.lib(USER32.dll) 中)
+ 已丢弃 FlashWindow(从 user32.lib(USER32.dll) 中)
+ 已丢弃 MoveWindow(从 user32.lib(USER32.dll) 中)
+ 已丢弃 SetWindowPos(从 user32.lib(USER32.dll) 中)
+ 已丢弃 GetWindowPlacement(从 user32.lib(USER32.dll) 中)
+ 已丢弃 SetWindowPlacement(从 user32.lib(USER32.dll) 中)
+ 已丢弃 IsWindowVisible(从 user32.lib(USER32.dll) 中)
+ 已丢弃 IsIconic(从 user32.lib(USER32.dll) 中)
+ 已丢弃 BringWindowToTop(从 user32.lib(USER32.dll) 中)
+ 已丢弃 IsZoomed(从 user32.lib(USER32.dll) 中)
+ 已丢弃 OpenClipboard(从 user32.lib(USER32.dll) 中)
+ 已丢弃 CloseClipboard(从 user32.lib(USER32.dll) 中)
+ 已丢弃 SetClipboardData(从 user32.lib(USER32.dll) 中)
+ 已丢弃 GetClipboardData(从 user32.lib(USER32.dll) 中)
+ 已丢弃 EmptyClipboard(从 user32.lib(USER32.dll) 中)
+ 已丢弃 SetFocus(从 user32.lib(USER32.dll) 中)
+ 已丢弃 GetActiveWindow(从 user32.lib(USER32.dll) 中)
+ 已丢弃 GetKeyState(从 user32.lib(USER32.dll) 中)
+ 已丢弃 SetCapture(从 user32.lib(USER32.dll) 中)
+ 已丢弃 ReleaseCapture(从 user32.lib(USER32.dll) 中)
+ 已丢弃 MsgWaitForMultipleObjects(从 user32.lib(USER32.dll) 中)
+ 已丢弃 GetSystemMetrics(从 user32.lib(USER32.dll) 中)
+ 已丢弃 SetForegroundWindow(从 user32.lib(USER32.dll) 中)
+ 已丢弃 SetPropW(从 user32.lib(USER32.dll) 中)
+ 已丢弃 GetPropW(从 user32.lib(USER32.dll) 中)
+ 已丢弃 RemovePropW(从 user32.lib(USER32.dll) 中)
+ 已丢弃 SetWindowTextW(从 user32.lib(USER32.dll) 中)
+ 已丢弃 GetClientRect(从 user32.lib(USER32.dll) 中)
+ 已丢弃 GetWindowRect(从 user32.lib(USER32.dll) 中)
+ 已丢弃 AdjustWindowRectEx(从 user32.lib(USER32.dll) 中)
+ 已丢弃 SetCursorPos(从 user32.lib(USER32.dll) 中)
+ 已丢弃 SetCursor(从 user32.lib(USER32.dll) 中)
+ 已丢弃 GetCursorPos(从 user32.lib(USER32.dll) 中)
+ 已丢弃 ClientToScreen(从 user32.lib(USER32.dll) 中)
+ 已丢弃 ScreenToClient(从 user32.lib(USER32.dll) 中)
+ 已丢弃 WindowFromPoint(从 user32.lib(USER32.dll) 中)
+ 已丢弃 ClipCursor(从 user32.lib(USER32.dll) 中)
+ 已丢弃 SetRect(从 user32.lib(USER32.dll) 中)
+ 已丢弃 OffsetRect(从 user32.lib(USER32.dll) 中)
+ 已丢弃 PtInRect(从 user32.lib(USER32.dll) 中)
+ 已丢弃 GetWindowLongW(从 user32.lib(USER32.dll) 中)
+ 已丢弃 SetWindowLongW(从 user32.lib(USER32.dll) 中)
+ 已丢弃 GetClassLongPtrW(从 user32.lib(USER32.dll) 中)
+ 已丢弃 LoadCursorW(从 user32.lib(USER32.dll) 中)
+ 已丢弃 DestroyIcon(从 user32.lib(USER32.dll) 中)
+ 已丢弃 LoadImageW(从 user32.lib(USER32.dll) 中)
+ 已丢弃 CreateIconIndirect(从 user32.lib(USER32.dll) 中)
+ 已丢弃 SystemParametersInfoW(从 user32.lib(USER32.dll) 中)
+ 已丢弃 MonitorFromWindow(从 user32.lib(USER32.dll) 中)
+ 已丢弃 GetRawInputData(从 user32.lib(USER32.dll) 中)
+ 已丢弃 RegisterRawInputDevices(从 user32.lib(USER32.dll) 中)
+ 已丢弃 GetRawInputDeviceInfoA(从 user32.lib(USER32.dll) 中)
+ 已丢弃 GetRawInputDeviceList(从 user32.lib(USER32.dll) 中)
+ 已丢弃 CreateDCW(从 gdi32.lib(GDI32.dll) 中)
+ 已丢弃 DeleteDC(从 gdi32.lib(GDI32.dll) 中)
+ 已丢弃 GetDeviceCaps(从 gdi32.lib(GDI32.dll) 中)
+ 已丢弃 GetDeviceGammaRamp(从 gdi32.lib(GDI32.dll) 中)
+ 已丢弃 SetDeviceGammaRamp(从 gdi32.lib(GDI32.dll) 中)
+ 已丢弃 CreateBitmap(从 gdi32.lib(GDI32.dll) 中)
+ 已丢弃 CreateRectRgn(从 gdi32.lib(GDI32.dll) 中)
+ 已丢弃 DeleteObject(从 gdi32.lib(GDI32.dll) 中)
+ 已丢弃 CreateDIBSection(从 gdi32.lib(GDI32.dll) 中)
+ 已丢弃 ChoosePixelFormat(从 gdi32.lib(GDI32.dll) 中)
+ 已丢弃 DescribePixelFormat(从 gdi32.lib(GDI32.dll) 中)
+ 已丢弃 SetPixelFormat(从 gdi32.lib(GDI32.dll) 中)
+ 已丢弃 SwapBuffers(从 gdi32.lib(GDI32.dll) 中)
+ 已丢弃 DragQueryFileW(从 shell32.lib(SHELL32.dll) 中)
+ 已丢弃 DragQueryPoint(从 shell32.lib(SHELL32.dll) 中)
+ 已丢弃 DragFinish(从 shell32.lib(SHELL32.dll) 中)
+ 已丢弃 DragAcceptFiles(从 shell32.lib(SHELL32.dll) 中)
+ 已选择符号:
+ extensionSupportedOSMesa (在 glfw3.lib(osmesa_context.obj) 中)
+ 已替换符号:
+ __scrt_stub_for_is_c_termination_complete (在 MSVCRT.lib(ucrt_stubs.obj) 中)
+ _glfwGetPhysicalDevicePresentationSupportNull (在 glfw3.lib(null_window.obj) 中)
+ _glfwGetEGLPlatformNull (在 glfw3.lib(null_window.obj) 中)
+ _glfwGetEGLNativeWindowNull (在 glfw3.lib(null_window.obj) 中)
+ _glfwGetEGLNativeDisplayNull (在 glfw3.lib(null_window.obj) 中)
+ _glfwPollJoystickNull (在 glfw3.lib(null_joystick.obj) 中)
+ 已选择符号:
+ _glfwFreeMonitorWin32 (在 glfw3.lib(win32_monitor.obj) 中)
+ 已替换符号:
+ _glfwSetRawMouseMotionNull (在 glfw3.lib(null_window.obj) 中)
+ _glfwSetWindowMousePassthroughNull (在 glfw3.lib(null_window.obj) 中)
+ _glfwSetWindowIconNull (在 glfw3.lib(null_window.obj) 中)
+ _glfwWaitEventsTimeoutNull (在 glfw3.lib(null_window.obj) 中)
+ _glfwPollEventsNull (在 glfw3.lib(null_window.obj) 中)
+ _glfwRequestWindowAttentionNull (在 glfw3.lib(null_window.obj) 中)
+ _glfwSetCursorModeNull (在 glfw3.lib(null_window.obj) 中)
+ _glfwDestroyCursorNull (在 glfw3.lib(null_window.obj) 中)
+ _guard_check_icall_nop (在 MSVCRT.lib(guard_support.obj) 中)
+ _glfwUpdateGamepadGUIDNull (在 glfw3.lib(null_joystick.obj) 中)
+ _glfwTerminateJoysticksNull (在 glfw3.lib(null_joystick.obj) 中)
+ _glfwSetCursorNull (在 glfw3.lib(null_window.obj) 中)
+ swapIntervalOSMesa (在 glfw3.lib(osmesa_context.obj) 中)
+ _glfwGetRequiredInstanceExtensionsNull (在 glfw3.lib(null_window.obj) 中)
+ _glfwWaitEventsNull (在 glfw3.lib(null_window.obj) 中)
+ _glfwSetWindowTitleNull (在 glfw3.lib(null_window.obj) 中)
+ _glfwPostEmptyEventNull (在 glfw3.lib(null_window.obj) 中)
+ swapBuffersOSMesa (在 glfw3.lib(osmesa_context.obj) 中)
+ 已选择符号:
+ __scrt_stub_for_acrt_initialize (在 MSVCRT.lib(ucrt_stubs.obj) 中)
+ 已替换符号:
+ __scrt_stub_for_acrt_uninitialize_critical (在 MSVCRT.lib(ucrt_stubs.obj) 中)
+ __scrt_stub_for_acrt_thread_attach (在 MSVCRT.lib(ucrt_stubs.obj) 中)
+ __scrt_stub_for_acrt_thread_detach (在 MSVCRT.lib(ucrt_stubs.obj) 中)
+ __scrt_stub_for_acrt_uninitialize (在 MSVCRT.lib(ucrt_stubs.obj) 中)
+ 已选择符号:
+ DllMain (在 dllmain.obj 中)
+ 已替换符号:
+ _glfwCreateCursorNull (在 glfw3.lib(null_window.obj) 中)
+ _get_startup_argv_mode (在 MSVCRT.lib(argv_mode.obj) 中)
+ _glfwCreateStandardCursorNull (在 glfw3.lib(null_window.obj) 中)
+ _glfwRawMouseMotionSupportedNull (在 glfw3.lib(null_window.obj) 中)
+ _glfwInitJoysticksNull (在 glfw3.lib(null_joystick.obj) 中)
+ _glfwRawMouseMotionSupportedWin32 (在 glfw3.lib(win32_window.obj) 中)
+ 已选择符号:
+ _glfwGetMonitorContentScaleNull (在 glfw3.lib(null_monitor.obj) 中)
+ 已替换符号:
+ _glfwGetWindowContentScaleNull (在 glfw3.lib(null_window.obj) 中)
+ 已选择符号:
+ _glfwGetFramebufferSizeNull (在 glfw3.lib(null_window.obj) 中)
+ 已替换符号:
+ _glfwGetWindowSizeNull (在 glfw3.lib(null_window.obj) 中)
+ 已选择符号:
+ _glfwSetWindowDecoratedWin32 (在 glfw3.lib(win32_window.obj) 中)
+ 已替换符号:
+ _glfwSetWindowResizableWin32 (在 glfw3.lib(win32_window.obj) 中)
+ 已选择符号:
+ _glfwGetFramebufferSizeWin32 (在 glfw3.lib(win32_window.obj) 中)
+ 已替换符号:
+ _glfwGetWindowSizeWin32 (在 glfw3.lib(win32_window.obj) 中)
+ 已选择符号:
+ _glfwSetWindowAspectRatioNull (在 glfw3.lib(null_window.obj) 中)
+ 已替换符号:
+ _glfwSetWindowSizeLimitsNull (在 glfw3.lib(null_window.obj) 中)
+ 已选择符号:
+ $unwind$_glfwGetWindowSizeWin32 (在 glfw3.lib(win32_window.obj) 中)
+ 已替换符号:
+ $unwind$_glfwGetFramebufferSizeWin32 (在 glfw3.lib(win32_window.obj) 中)
+ 已选择符号:
+ $unwind$stbi__stdio_skip (在 stb_image.obj 中)
+ 已替换符号:
+ $unwind$destroyContextOSMesa (在 glfw3.lib(osmesa_context.obj) 中)
+ $unwind$glfwGetGamepadName (在 glfw3.lib(input.obj) 中)
+ $unwind$__scrt_uninitialize_crt (在 MSVCRT.lib(utility.obj) 中)
+ $unwind$_glfwGetVideoModesNull (在 glfw3.lib(null_monitor.obj) 中)
+ $unwind$_glfwDestroyWindowNull (在 glfw3.lib(null_window.obj) 中)
+ $unwind$_glfwIconifyWindowNull (在 glfw3.lib(null_window.obj) 中)
+ $unwind$glfwDestroyWindow (在 glfw3.lib(window.obj) 中)
+ $unwind$_glfwRestoreWindowNull (在 glfw3.lib(null_window.obj) 中)
+ $unwind$glfwSetJoystickCallback (在 glfw3.lib(input.obj) 中)
+ $unwind$glfwShowWindow (在 glfw3.lib(window.obj) 中)
+ $unwind$glfwJoystickIsGamepad (在 glfw3.lib(input.obj) 中)
+ $unwind$glfwGetJoystickGUID (在 glfw3.lib(input.obj) 中)
+ $unwind$glfwGetJoystickName (在 glfw3.lib(input.obj) 中)
+ $unwind$_glfwHideWindowNull (在 glfw3.lib(null_window.obj) 中)
+ $unwind$releaseMonitor (在 glfw3.lib(win32_window.obj) 中)
+ $unwind$acquireMonitor (在 glfw3.lib(win32_window.obj) 中)
+ $unwind$glfwJoystickPresent (在 glfw3.lib(input.obj) 中)
+ $unwind$_glfwSetClipboardStringNull (在 glfw3.lib(null_window.obj) 中)
+ $unwind$__raise_securityfailure (在 MSVCRT.lib(gs_report.obj) 中)
+ $unwind$_glfwPlatformDestroyMutex (在 glfw3.lib(win32_thread.obj) 中)
+ $unwind$_glfwPlatformCreateMutex (在 glfw3.lib(win32_thread.obj) 中)
+ $unwind$_glfwPlatformDestroyTls (在 glfw3.lib(win32_thread.obj) 中)
+ $unwind$__scrt_release_startup_lock (在 MSVCRT.lib(utility.obj) 中)
+ $unwind$_glfwPlatformCreateTls (在 glfw3.lib(win32_thread.obj) 中)
+ $unwind$_glfwInitNull (在 glfw3.lib(null_init.obj) 中)
+ $unwind$glfwMakeContextCurrent (在 glfw3.lib(context.obj) 中)
+ $unwind$glfwGetProcAddress (在 glfw3.lib(context.obj) 中)
+ $unwind$glfwSwapInterval (在 glfw3.lib(context.obj) 中)
+ $unwind$__scrt_initialize_onexit_tables (在 MSVCRT.lib(utility.obj) 中)
+ $unwind$_glfwGetWindowOpacityWin32 (在 glfw3.lib(win32_window.obj) 中)
+ $unwind$_glfwWindowFocusedWin32 (在 glfw3.lib(win32_window.obj) 中)
+ $unwind$_glfwFocusWindowWin32 (在 glfw3.lib(win32_window.obj) 中)
+ $unwind$stbi__stdio_eof (在 stb_image.obj 中)
+ $unwind$stbi__parse_uncompressed_block (在 stb_image.obj 中)
+ $unwind$initGL (在 StgSharpC.obj 中)
+ $unwind$_glfw_realloc (在 glfw3.lib(init.obj) 中)
+ $unwind$stbi__tga_read_rgb16 (在 stb_image.obj 中)
+ $unwind$_glfw_calloc (在 glfw3.lib(init.obj) 中)
+ $unwind$makeContextCurrentWGL (在 glfw3.lib(wgl_context.obj) 中)
+ $unwind$swapIntervalWGL (在 glfw3.lib(wgl_context.obj) 中)
+ $unwind$_glfwCreateCursorWin32 (在 glfw3.lib(win32_window.obj) 中)
+ $unwind$extensionSupportedWGL (在 glfw3.lib(wgl_context.obj) 中)
+ $unwind$getProcAddressWGL (在 glfw3.lib(wgl_context.obj) 中)
+ $unwind$_glfwSetCursorWin32 (在 glfw3.lib(win32_window.obj) 中)
+ $unwind$_glfwFreeGammaArrays (在 glfw3.lib(monitor.obj) 中)
+ $unwind$destroyContextWGL (在 glfw3.lib(wgl_context.obj) 中)
+ $unwind$refreshVideoModes (在 glfw3.lib(monitor.obj) 中)
+ $unwind$glfwGetError (在 glfw3.lib(init.obj) 中)
+ $unwind$closeJoystick (在 glfw3.lib(win32_joystick.obj) 中)
+ $unwind$makeContextCurrentEGL (在 glfw3.lib(egl_context.obj) 中)
+ $unwind$glfwGetRequiredInstanceExtensions (在 glfw3.lib(vulkan.obj) 中)
+ $unwind$_glfwInitVulkan (在 glfw3.lib(vulkan.obj) 中)
+ $unwind$swapBuffersEGL (在 glfw3.lib(egl_context.obj) 中)
+ $unwind$findValidMapping (在 glfw3.lib(input.obj) 中)
+ $unwind$_glfwCenterCursorInContentArea (在 glfw3.lib(input.obj) 中)
+ $unwind$_glfwFreeJoystick (在 glfw3.lib(input.obj) 中)
+ $unwind$extensionSupportedEGL (在 glfw3.lib(egl_context.obj) 中)
+ $unwind$getProcAddressEGL (在 glfw3.lib(egl_context.obj) 中)
+ $unwind$destroyContextEGL (在 glfw3.lib(egl_context.obj) 中)
+ $unwind$_glfwDestroyWindowWin32 (在 glfw3.lib(win32_window.obj) 中)
+ 已选择符号:
+ $unwind$glfwGetTime (在 glfw3.lib(input.obj) 中)
+ 已替换符号:
+ $unwind$enableRawMouseMotion (在 glfw3.lib(win32_window.obj) 中)
+ $unwind$_glfwWaitEventsTimeoutWin32 (在 glfw3.lib(win32_window.obj) 中)
+ $unwind$_glfwSetRawMouseMotionWin32 (在 glfw3.lib(win32_window.obj) 中)
+ $unwind$disableRawMouseMotion (在 glfw3.lib(win32_window.obj) 中)
+ 已选择符号:
+ $unwind$_glfwInputJoystickHat (在 glfw3.lib(input.obj) 中)
+ 已替换符号:
+ $unwind$compareVideoModes (在 glfw3.lib(monitor.obj) 中)
+ 已选择符号:
+ $unwind$loadImageData (在 StgSharpC.obj 中)
+ 已替换符号:
+ $unwind$enableCursor (在 glfw3.lib(win32_window.obj) 中)
+ $unwind$makeContextCurrentOSMesa (在 glfw3.lib(osmesa_context.obj) 中)
+ $unwind$_glfwRestoreVideoModeWin32 (在 glfw3.lib(win32_monitor.obj) 中)
+ $unwind$_glfwCreateStandardCursorWin32 (在 glfw3.lib(win32_window.obj) 中)
+ 已选择符号:
+ $unwind$?fin$0@?0??dllmain_crt_process_attach@@YAHQEAUHINSTANCE__@@QEAX@Z@4HA (在 MSVCRT.lib(dll_dllmain.obj) 中)
+ 已替换符号:
+ $unwind$?fin$0@?0??dllmain_crt_process_detach@@YAH_N@Z@4HA (在 MSVCRT.lib(dll_dllmain.obj) 中)
+ $unwind$?fin$1@?0??dllmain_crt_process_detach@@YAH_N@Z@4HA (在 MSVCRT.lib(dll_dllmain.obj) 中)
+ 已选择符号:
+ $unwind$stbi__get_marker (在 stb_image.obj 中)
+ 已替换符号:
+ $unwind$glfwExtensionSupported (在 glfw3.lib(context.obj) 中)
+ $unwind$glfwDestroyCursor (在 glfw3.lib(input.obj) 中)
+ $unwind$swapBuffersWGL (在 glfw3.lib(wgl_context.obj) 中)
+ $unwind$glfwCreateStandardCursor (在 glfw3.lib(input.obj) 中)
+ 已选择符号:
+ $unwind$stbi__resample_row_v_2 (在 stb_image.obj 中)
+ 已替换符号:
+ $unwind$__GSHandlerCheckCommon (在 MSVCRT.lib(gshandler.obj) 中)
+ $unwind$chooseImage (在 glfw3.lib(win32_window.obj) 中)
+ 已选择符号:
+ $unwind$glfwDefaultWindowHints (在 glfw3.lib(window.obj) 中)
+ 已替换符号:
+ $unwind$__scrt_initialize_default_local_stdio_options (在 MSVCRT.lib(default_local_stdio_options.obj) 中)
+ $unwind$__GSHandlerCheck (在 MSVCRT.lib(gshandler.obj) 中)
+ $unwind$glfwGetOSMesaContext (在 glfw3.lib(osmesa_context.obj) 中)
+ $unwind$glfwGetEGLContext (在 glfw3.lib(egl_context.obj) 中)
+ $unwind$?dllmain_crt_dispatch@@YAHQEAUHINSTANCE__@@KQEAX@Z (在 MSVCRT.lib(dll_dllmain.obj) 中)
+ $unwind$glfwGetEGLDisplay (在 glfw3.lib(egl_context.obj) 中)
+ $unwind$glfwGetTimerValue (在 glfw3.lib(input.obj) 中)
+ $unwind$__scrt_dllmain_before_initialize_c (在 MSVCRT.lib(utility.obj) 中)
+ $unwind$__scrt_acquire_startup_lock (在 MSVCRT.lib(utility.obj) 中)
+ $unwind$__scrt_dllmain_after_initialize_c (在 MSVCRT.lib(utility.obj) 中)
+ $unwind$glfwSetWindowContentScaleCallback (在 glfw3.lib(window.obj) 中)
+ $unwind$_glfwGetClipboardStringWin32 (在 glfw3.lib(win32_window.obj) 中)
+ $unwind$_glfwTerminateNull (在 glfw3.lib(null_init.obj) 中)
+ $unwind$glfwRawMouseMotionSupported (在 glfw3.lib(input.obj) 中)
+ $unwind$glfwGetKeyName (在 glfw3.lib(input.obj) 中)
+ $unwind$glfwGetKeyScancode (在 glfw3.lib(input.obj) 中)
+ $unwind$glfwGetKey (在 glfw3.lib(input.obj) 中)
+ $unwind$glfwGetMouseButton (在 glfw3.lib(input.obj) 中)
+ $unwind$__scrt_dllmain_crt_thread_attach (在 MSVCRT.lib(utility.obj) 中)
+ $unwind$glfwSetWindowMaximizeCallback (在 glfw3.lib(window.obj) 中)
+ $unwind$glfwVulkanSupported (在 glfw3.lib(vulkan.obj) 中)
+ $unwind$_glfwGetScancodeNameNull (在 glfw3.lib(null_window.obj) 中)
+ $unwind$__scrt_dllmain_crt_thread_detach (在 MSVCRT.lib(utility.obj) 中)
+ $unwind$glfwSetCharCallback (在 glfw3.lib(input.obj) 中)
+ $unwind$glfwSetCharModsCallback (在 glfw3.lib(input.obj) 中)
+ $unwind$glfwSetMouseButtonCallback (在 glfw3.lib(input.obj) 中)
+ $unwind$glfwSetCursorPosCallback (在 glfw3.lib(input.obj) 中)
+ $unwind$glfwSetCursorEnterCallback (在 glfw3.lib(input.obj) 中)
+ $unwind$glfwSetScrollCallback (在 glfw3.lib(input.obj) 中)
+ $unwind$glfwSetDropCallback (在 glfw3.lib(input.obj) 中)
+ $unwind$glfwSetWindowFocusCallback (在 glfw3.lib(window.obj) 中)
+ $unwind$glfwSetWindowRefreshCallback (在 glfw3.lib(window.obj) 中)
+ $unwind$glfwGetWGLContext (在 glfw3.lib(wgl_context.obj) 中)
+ $unwind$glfwSetWindowCloseCallback (在 glfw3.lib(window.obj) 中)
+ $unwind$glfwSetWindowPosCallback (在 glfw3.lib(window.obj) 中)
+ $unwind$glfwGetWindowUserPointer (在 glfw3.lib(window.obj) 中)
+ $unwind$__scrt_initialize_crt (在 MSVCRT.lib(utility.obj) 中)
+ $unwind$_glfwTerminateOSMesa (在 glfw3.lib(osmesa_context.obj) 中)
+ $unwind$glfwGetWin32Adapter (在 glfw3.lib(win32_monitor.obj) 中)
+ $unwind$glfwGetWin32Monitor (在 glfw3.lib(win32_monitor.obj) 中)
+ $unwind$glfwGetWin32Window (在 glfw3.lib(win32_window.obj) 中)
+ $unwind$glfwGetTimerFrequency (在 glfw3.lib(input.obj) 中)
+ $unwind$glfwGetEGLSurface (在 glfw3.lib(egl_context.obj) 中)
+ $unwind$_glfwSetCursorPosWin32 (在 glfw3.lib(win32_window.obj) 中)
+ $unwind$updateCursorImage (在 glfw3.lib(win32_window.obj) 中)
+ $unwind$_glfwIsValidContextConfig (在 glfw3.lib(context.obj) 中)
+ $unwind$glfwGetCurrentContext (在 glfw3.lib(context.obj) 中)
+ $unwind$_glfwPollMonitorsNull (在 glfw3.lib(null_monitor.obj) 中)
+ $unwind$glfwGetInputMode (在 glfw3.lib(input.obj) 中)
+ $unwind$__scrt_dllmain_uninitialize_c (在 MSVCRT.lib(utility.obj) 中)
+ $unwind$__scrt_dllmain_uninitialize_critical (在 MSVCRT.lib(utility.obj) 中)
+ $unwind$terminate (在 glfw3.lib(init.obj) 中)
+ $unwind$glfwSetWindowIconifyCallback (在 glfw3.lib(window.obj) 中)
+ $unwind$glfwSetKeyCallback (在 glfw3.lib(input.obj) 中)
+ $unwind$glfwGetWindowOpacity (在 glfw3.lib(window.obj) 中)
+ $unwind$glfwInit (在 glfw3.lib(init.obj) 中)
+ $unwind$_glfwTerminateWin32 (在 glfw3.lib(win32_init.obj) 中)
+ $unwind$_glfwTerminateEGL (在 glfw3.lib(egl_context.obj) 中)
+ $unwind$_glfwWaitEventsWin32 (在 glfw3.lib(win32_window.obj) 中)
+ $unwind$glfwGetJoystickUserPointer (在 glfw3.lib(input.obj) 中)
+ $unwind$_glfwGetScancodeNameWin32 (在 glfw3.lib(win32_window.obj) 中)
+ $unwind$glfwGetClipboardString (在 glfw3.lib(input.obj) 中)
+ $unwind$glfwSetWindowSizeCallback (在 glfw3.lib(window.obj) 中)
+ $unwind$glfwSetFramebufferSizeCallback (在 glfw3.lib(window.obj) 中)
+ $unwind$glfwGetWindowMonitor (在 glfw3.lib(window.obj) 中)
+ $unwind$_glfwPlatformGetTimerValue (在 glfw3.lib(win32_time.obj) 中)
+ $unwind$glfwGetPlatform (在 glfw3.lib(platform.obj) 中)
+ $unwind$glfwPlatformSupported (在 glfw3.lib(platform.obj) 中)
+ $unwind$_glfwSelectPlatform (在 glfw3.lib(platform.obj) 中)
+ $unwind$glfwGetMonitors (在 glfw3.lib(monitor.obj) 中)
+ $unwind$glfwGetPrimaryMonitor (在 glfw3.lib(monitor.obj) 中)
+ $unwind$glfwGetMonitorName (在 glfw3.lib(monitor.obj) 中)
+ $unwind$glfwGetMonitorUserPointer (在 glfw3.lib(monitor.obj) 中)
+ $unwind$glfwSetMonitorCallback (在 glfw3.lib(monitor.obj) 中)
+ $unwind$glfwGetWindowAttrib (在 glfw3.lib(window.obj) 中)
+ $unwind$glfwWindowShouldClose (在 glfw3.lib(window.obj) 中)
+ $unwind$_glfwFramebufferTransparentWin32 (在 glfw3.lib(win32_window.obj) 中)
+ 已选择符号:
+ $unwind$stbi__setup_jpeg (在 stb_image.obj 中)
+ 已替换符号:
+ $unwind$index_pair_sse (在 string.obj 中)
+ 已选择符号:
+ $unwind$_glfwSetWindowFloatingWin32 (在 glfw3.lib(win32_window.obj) 中)
+ 已替换符号:
+ $unwind$_glfwInitOSMesa (在 glfw3.lib(osmesa_context.obj) 中)
+ 已选择符号:
+ $unwind$_glfwCreateWideStringFromUTF8Win32 (在 glfw3.lib(win32_init.obj) 中)
+ 已替换符号:
+ $unwind$_glfwSetClipboardStringWin32 (在 glfw3.lib(win32_window.obj) 中)
+ 已选择符号:
+ $unwind$_glfwConnectWin32 (在 glfw3.lib(win32_init.obj) 中)
+ 已替换符号:
+ $unwind$_glfwConnectNull (在 glfw3.lib(null_init.obj) 中)
+ 已选择符号:
+ $unwind$stbi__refill_buffer (在 stb_image.obj 中)
+ 已替换符号:
+ $unwind$_glfwGetEGLPlatformWin32 (在 glfw3.lib(win32_window.obj) 中)
+ $unwind$_RTC_Terminate (在 MSVCRT.lib(initsect.obj) 中)
+ $unwind$_glfwFocusWindowNull (在 glfw3.lib(null_window.obj) 中)
+ $unwind$_glfwSetWindowTitleWin32 (在 glfw3.lib(win32_window.obj) 中)
+ $unwind$_RTC_Initialize (在 MSVCRT.lib(initsect.obj) 中)
+ $unwind$createKeyTables (在 glfw3.lib(win32_init.obj) 中)
+ $unwind$_glfwInitGamepadMappings (在 glfw3.lib(input.obj) 中)
+ $unwind$glfwGetInstanceProcAddress (在 glfw3.lib(vulkan.obj) 中)
+ $unwind$_glfwStringInExtensionString (在 glfw3.lib(context.obj) 中)
+ $unwind$_glfw_strdup (在 glfw3.lib(init.obj) 中)
+ $unwind$_glfwSetGammaRampNull (在 glfw3.lib(null_monitor.obj) 中)
+ $unwind$glfwGetVideoModes (在 glfw3.lib(monitor.obj) 中)
+ $unwind$glfwSetGammaRamp (在 glfw3.lib(monitor.obj) 中)
+ $unwind$glfwSetInputMode (在 glfw3.lib(input.obj) 中)
+ $unwind$loadGlfuncDefault (在 StgSharpC.obj 中)
+ $unwind$_glfwGetWindowContentScaleWin32 (在 glfw3.lib(win32_window.obj) 中)
+ $unwind$glfwGetJoystickButtons (在 glfw3.lib(input.obj) 中)
+ $unwind$glfwGetJoystickHats (在 glfw3.lib(input.obj) 中)
+ $unwind$_glfwGetPhysicalDevicePresentationSupportWin32 (在 glfw3.lib(win32_window.obj) 中)
+ $unwind$stbi__get16le (在 stb_image.obj 中)
+ $unwind$glfwGetJoystickAxes (在 glfw3.lib(input.obj) 中)
+ $unwind$stbi__get16be (在 stb_image.obj 中)
+ $unwind$stbi__out_gif_code (在 stb_image.obj 中)
+ $unwind$stbi__get32be (在 stb_image.obj 中)
+ $unwind$stbi__get32le (在 stb_image.obj 中)
+ $unwind$stbi__gif_test_raw (在 stb_image.obj 中)
+ $unwind$stbi__decode_jpeg_image (在 stb_image.obj 中)
+ 已选择符号:
+ $unwind$stbi__check_png_header (在 stb_image.obj 中)
+ 已替换符号:
+ $unwind$_glfwInputChar (在 glfw3.lib(input.obj) 中)
+ $unwind$_DllMainCRTStartup (在 MSVCRT.lib(dll_dllmain.obj) 中)
+ $unwind$getKeyMods (在 glfw3.lib(win32_window.obj) 中)
+ $unwind$stbi__pic_is4 (在 stb_image.obj 中)
+ $unwind$_glfwGetCursorPosWin32 (在 glfw3.lib(win32_window.obj) 中)
+ $unwind$_glfwSetWindowSizeLimitsNull (在 glfw3.lib(null_window.obj) 中)
+ $unwind$_glfwSetWindowSizeNull (在 glfw3.lib(null_window.obj) 中)
+ $unwind$glfwGetPhysicalDevicePresentationSupport (在 glfw3.lib(vulkan.obj) 中)
+ $unwind$stbi__hdr_convert (在 stb_image.obj 中)
+ $unwind$_glfwAllocGammaArrays (在 glfw3.lib(monitor.obj) 中)
+ $unwind$_glfwTerminateJoysticksWin32 (在 glfw3.lib(win32_joystick.obj) 中)
+ $unwind$_glfwSetWindowAspectRatioNull (在 glfw3.lib(null_window.obj) 中)
+ 已选择符号:
+ $unwind$sscanf (在 glfw3.lib(context.obj) 中)
+ 已替换符号:
+ $unwind$sprintf (在 glfw3.lib(win32_joystick.obj) 中)
+ 已选择符号:
+ $unwind$stbi__zexpand (在 stb_image.obj 中)
+ 已替换符号:
+ $unwind$_glfwSetCursorModeWin32 (在 glfw3.lib(win32_window.obj) 中)
+ $unwind$_glfwGetWindowPosWin32 (在 glfw3.lib(win32_window.obj) 中)
+ 已选择符号:
+ $unwind$stbi__getn (在 stb_image.obj 中)
+ 已替换符号:
+ $unwind$stbi__pnm_skip_whitespace (在 stb_image.obj 中)
+ $unwind$stbi__pnm_getinteger (在 stb_image.obj 中)
+ $unwind$stbi__psd_decode_rle (在 stb_image.obj 中)
+ 已选择符号:
+ $unwind$stbi__convert_16_to_8 (在 stb_image.obj 中)
+ 已替换符号:
+ $unwind$__scrt_dllmain_exception_filter (在 MSVCRT.lib(utility.obj) 中)
+ $unwind$_glfwSetWindowMonitorNull (在 glfw3.lib(null_window.obj) 中)
+ $unwind$helperWindowProc (在 glfw3.lib(win32_init.obj) 中)
+ $unwind$glfwCreateWindowSurface (在 glfw3.lib(vulkan.obj) 中)
+ $unwind$_glfwAllocMonitor (在 glfw3.lib(monitor.obj) 中)
+ $unwind$_glfwCreateWindowNull (在 glfw3.lib(null_window.obj) 中)
+ 已选择符号:
+ $unwind$stbi__decode_jpeg_header (在 stb_image.obj 中)
+ 已替换符号:
+ $unwind$glfwCreateCursor (在 glfw3.lib(input.obj) 中)
+ 已选择符号:
+ $unwind$glfwGetOSMesaColorBuffer (在 glfw3.lib(osmesa_context.obj) 中)
+ 已替换符号:
+ $unwind$glfwGetOSMesaDepthBuffer (在 glfw3.lib(osmesa_context.obj) 中)
+ 已选择符号:
+ $unwind$stbi__process_scan_header (在 stb_image.obj 中)
+ 已替换符号:
+ $unwind$_glfwGetMonitorContentScaleWin32 (在 glfw3.lib(win32_monitor.obj) 中)
+ 已选择符号:
+ $unwind$stbi__parse_zlib (在 stb_image.obj 中)
+ 已替换符号:
+ $unwind$stbi__readval (在 stb_image.obj 中)
+ $unwind$_glfwSetWindowIconWin32 (在 glfw3.lib(win32_window.obj) 中)
+ 已选择符号:
+ $unwind$createNativeWindow (在 glfw3.lib(win32_window.obj) 中)
+ 已替换符号:
+ $unwind$_glfwCreateContextEGL (在 glfw3.lib(egl_context.obj) 中)
+ 已选择符号:
+ $chain$1$stbi__hdr_load (在 stb_image.obj 中)
+ 已替换符号:
+ $chain$3$stbi__hdr_load (在 stb_image.obj 中)
+ 已选择符号:
+ $chain$6$load_jpeg_image (在 stb_image.obj 中)
+ 已替换符号:
+ $chain$10$load_jpeg_image (在 stb_image.obj 中)
+ $chain$12$load_jpeg_image (在 stb_image.obj 中)
+ 已选择符号:
+ $chain$1$stbi__gif_header (在 stb_image.obj 中)
+ 已替换符号:
+ $chain$3$stbi__gif_header (在 stb_image.obj 中)
+ 已选择符号:
+ $chain$1$stbi__zbuild_huffman (在 stb_image.obj 中)
+ 已替换符号:
+ $chain$3$stbi__zbuild_huffman (在 stb_image.obj 中)
+ 已选择符号:
+ $chain$2$stbi__get_marker (在 stb_image.obj 中)
+ 已替换符号:
+ $chain$4$stbi__get_marker (在 stb_image.obj 中)
+ 已选择符号:
+ $chain$7$load_jpeg_image (在 stb_image.obj 中)
+ 已替换符号:
+ $chain$9$load_jpeg_image (在 stb_image.obj 中)
+ 已选择符号:
+ $chain$8$load_jpeg_image (在 stb_image.obj 中)
+ 已替换符号:
+ $chain$11$load_jpeg_image (在 stb_image.obj 中)
+ 已选择符号:
+ $chain$3$chooseEGLConfig (在 glfw3.lib(egl_context.obj) 中)
+ 已替换符号:
+ $chain$5$chooseEGLConfig (在 glfw3.lib(egl_context.obj) 中)
+ 已选择符号:
+ $chain$1$glfwCreateWindow (在 glfw3.lib(window.obj) 中)
+ 已替换符号:
+ $chain$3$glfwCreateWindow (在 glfw3.lib(window.obj) 中)
+ 已选择符号:
+ $chain$3$_glfwAllocJoystick (在 glfw3.lib(input.obj) 中)
+ 已替换符号:
+ $chain$5$_glfwAllocJoystick (在 glfw3.lib(input.obj) 中)
+ 已选择符号:
+ $chain$2$_glfwSetClipboardStringWin32 (在 glfw3.lib(win32_window.obj) 中)
+ 已替换符号:
+ $chain$4$_glfwSetClipboardStringWin32 (在 glfw3.lib(win32_window.obj) 中)
+ 已选择符号:
+ $chain$3$_glfwInitEGL (在 glfw3.lib(egl_context.obj) 中)
+ 已替换符号:
+ $chain$9$_glfwInitEGL (在 glfw3.lib(egl_context.obj) 中)
+ $chain$7$_glfwInitEGL (在 glfw3.lib(egl_context.obj) 中)
+ $chain$5$_glfwInitEGL (在 glfw3.lib(egl_context.obj) 中)
+ 已选择符号:
+ $chain$7$glfwExtensionSupported (在 glfw3.lib(context.obj) 中)
+ 已替换符号:
+ $chain$9$glfwExtensionSupported (在 glfw3.lib(context.obj) 中)
+ 已选择符号:
+ $chain$3$_glfwInitVulkan (在 glfw3.lib(vulkan.obj) 中)
+ 已替换符号:
+ $chain$5$_glfwInitVulkan (在 glfw3.lib(vulkan.obj) 中)
+ 已选择符号:
+ $pdata$_glfwGetWindowSizeWin32 (在 glfw3.lib(win32_window.obj) 中)
+ 已替换符号:
+ $pdata$_glfwGetFramebufferSizeWin32 (在 glfw3.lib(win32_window.obj) 中)
+ 已选择符号:
+ $pdata$_glfwSetWindowSizeLimitsNull (在 glfw3.lib(null_window.obj) 中)
+ 已替换符号:
+ $pdata$_glfwSetWindowAspectRatioNull (在 glfw3.lib(null_window.obj) 中)
+ ICF 总节省量: 3048 字节
+ 正在启动传递 2
+ * CIL library *(* CIL module *)
+ StgSharp.C.exp
+ kernel32.lib(KERNEL32.dll)
+ kernel32.lib(KERNEL32.dll)
+ kernel32.lib(KERNEL32.dll)
+ kernel32.lib(KERNEL32.dll)
+ kernel32.lib(KERNEL32.dll)
+ kernel32.lib(KERNEL32.dll)
+ kernel32.lib(KERNEL32.dll)
+ kernel32.lib(KERNEL32.dll)
+ kernel32.lib(KERNEL32.dll)
+ kernel32.lib(KERNEL32.dll)
+ kernel32.lib(KERNEL32.dll)
+ kernel32.lib(KERNEL32.dll)
+ kernel32.lib(KERNEL32.dll)
+ kernel32.lib(KERNEL32.dll)
+ kernel32.lib(KERNEL32.dll)
+ kernel32.lib(KERNEL32.dll)
+ kernel32.lib(KERNEL32.dll)
+ kernel32.lib(KERNEL32.dll)
+ kernel32.lib(KERNEL32.dll)
+ kernel32.lib(KERNEL32.dll)
+ kernel32.lib(KERNEL32.dll)
+ kernel32.lib(KERNEL32.dll)
+ kernel32.lib(KERNEL32.dll)
+ kernel32.lib(KERNEL32.dll)
+ kernel32.lib(KERNEL32.dll)
+ kernel32.lib(KERNEL32.dll)
+ kernel32.lib(KERNEL32.dll)
+ kernel32.lib(KERNEL32.dll)
+ kernel32.lib(KERNEL32.dll)
+ kernel32.lib(KERNEL32.dll)
+ kernel32.lib(KERNEL32.dll)
+ kernel32.lib(KERNEL32.dll)
+ kernel32.lib(KERNEL32.dll)
+ kernel32.lib(KERNEL32.dll)
+ kernel32.lib(KERNEL32.dll)
+ kernel32.lib(KERNEL32.dll)
+ kernel32.lib(KERNEL32.dll)
+ kernel32.lib(KERNEL32.dll)
+ kernel32.lib(KERNEL32.dll)
+ kernel32.lib(KERNEL32.dll)
+ kernel32.lib(KERNEL32.dll)
+ user32.lib(USER32.dll)
+ user32.lib(USER32.dll)
+ user32.lib(USER32.dll)
+ user32.lib(USER32.dll)
+ user32.lib(USER32.dll)
+ user32.lib(USER32.dll)
+ user32.lib(USER32.dll)
+ user32.lib(USER32.dll)
+ user32.lib(USER32.dll)
+ user32.lib(USER32.dll)
+ user32.lib(USER32.dll)
+ user32.lib(USER32.dll)
+ user32.lib(USER32.dll)
+ user32.lib(USER32.dll)
+ user32.lib(USER32.dll)
+ user32.lib(USER32.dll)
+ user32.lib(USER32.dll)
+ user32.lib(USER32.dll)
+ user32.lib(USER32.dll)
+ user32.lib(USER32.dll)
+ user32.lib(USER32.dll)
+ user32.lib(USER32.dll)
+ user32.lib(USER32.dll)
+ user32.lib(USER32.dll)
+ user32.lib(USER32.dll)
+ user32.lib(USER32.dll)
+ user32.lib(USER32.dll)
+ user32.lib(USER32.dll)
+ user32.lib(USER32.dll)
+ user32.lib(USER32.dll)
+ user32.lib(USER32.dll)
+ user32.lib(USER32.dll)
+ user32.lib(USER32.dll)
+ user32.lib(USER32.dll)
+ user32.lib(USER32.dll)
+ user32.lib(USER32.dll)
+ user32.lib(USER32.dll)
+ user32.lib(USER32.dll)
+ user32.lib(USER32.dll)
+ user32.lib(USER32.dll)
+ user32.lib(USER32.dll)
+ user32.lib(USER32.dll)
+ user32.lib(USER32.dll)
+ user32.lib(USER32.dll)
+ user32.lib(USER32.dll)
+ user32.lib(USER32.dll)
+ user32.lib(USER32.dll)
+ user32.lib(USER32.dll)
+ user32.lib(USER32.dll)
+ user32.lib(USER32.dll)
+ user32.lib(USER32.dll)
+ user32.lib(USER32.dll)
+ user32.lib(USER32.dll)
+ user32.lib(USER32.dll)
+ user32.lib(USER32.dll)
+ user32.lib(USER32.dll)
+ user32.lib(USER32.dll)
+ user32.lib(USER32.dll)
+ user32.lib(USER32.dll)
+ user32.lib(USER32.dll)
+ user32.lib(USER32.dll)
+ user32.lib(USER32.dll)
+ user32.lib(USER32.dll)
+ user32.lib(USER32.dll)
+ user32.lib(USER32.dll)
+ user32.lib(USER32.dll)
+ user32.lib(USER32.dll)
+ user32.lib(USER32.dll)
+ user32.lib(USER32.dll)
+ user32.lib(USER32.dll)
+ user32.lib(USER32.dll)
+ user32.lib(USER32.dll)
+ user32.lib(USER32.dll)
+ user32.lib(USER32.dll)
+ user32.lib(USER32.dll)
+ user32.lib(USER32.dll)
+ user32.lib(USER32.dll)
+ user32.lib(USER32.dll)
+ user32.lib(USER32.dll)
+ user32.lib(USER32.dll)
+ user32.lib(USER32.dll)
+ user32.lib(USER32.dll)
+ gdi32.lib(GDI32.dll)
+ gdi32.lib(GDI32.dll)
+ gdi32.lib(GDI32.dll)
+ gdi32.lib(GDI32.dll)
+ gdi32.lib(GDI32.dll)
+ gdi32.lib(GDI32.dll)
+ gdi32.lib(GDI32.dll)
+ gdi32.lib(GDI32.dll)
+ gdi32.lib(GDI32.dll)
+ gdi32.lib(GDI32.dll)
+ gdi32.lib(GDI32.dll)
+ gdi32.lib(GDI32.dll)
+ gdi32.lib(GDI32.dll)
+ gdi32.lib(GDI32.dll)
+ gdi32.lib(GDI32.dll)
+ shell32.lib(SHELL32.dll)
+ shell32.lib(SHELL32.dll)
+ shell32.lib(SHELL32.dll)
+ shell32.lib(SHELL32.dll)
+ shell32.lib(SHELL32.dll)
+ shell32.lib(SHELL32.dll)
+ glfw3.lib(context.obj)
+ glfw3.lib(init.obj)
+ glfw3.lib(input.obj)
+ glfw3.lib(monitor.obj)
+ glfw3.lib(platform.obj)
+ glfw3.lib(vulkan.obj)
+ glfw3.lib(window.obj)
+ glfw3.lib(egl_context.obj)
+ glfw3.lib(osmesa_context.obj)
+ glfw3.lib(null_init.obj)
+ glfw3.lib(null_monitor.obj)
+ glfw3.lib(null_window.obj)
+ glfw3.lib(null_joystick.obj)
+ glfw3.lib(win32_module.obj)
+ glfw3.lib(win32_time.obj)
+ glfw3.lib(win32_thread.obj)
+ glfw3.lib(win32_init.obj)
+ glfw3.lib(win32_joystick.obj)
+ glfw3.lib(win32_monitor.obj)
+ glfw3.lib(win32_window.obj)
+ glfw3.lib(wgl_context.obj)
+ MSVCRT.lib(argv_mode.obj)
+ MSVCRT.lib(default_local_stdio_options.obj)
+ MSVCRT.lib(fltused.obj)
+ MSVCRT.lib(tncleanup.obj)
+ MSVCRT.lib(dll_dllmain.obj)
+ MSVCRT.lib(tlssup.obj)
+ MSVCRT.lib(initializers.obj)
+ MSVCRT.lib(utility.obj)
+ MSVCRT.lib(ucrt_stubs.obj)
+ MSVCRT.lib(gs_cookie.obj)
+ MSVCRT.lib(gs_report.obj)
+ MSVCRT.lib(gs_support.obj)
+ MSVCRT.lib(guard_support.obj)
+ MSVCRT.lib(loadcfg.obj)
+ MSVCRT.lib(dyn_tls_init.obj)
+ MSVCRT.lib(ucrt_detection.obj)
+ MSVCRT.lib(cpu_disp.obj)
+ MSVCRT.lib(utility_desktop.obj)
+ MSVCRT.lib(initsect.obj)
+ MSVCRT.lib(gshandler.obj)
+ MSVCRT.lib(amdsecgs.obj)
+ MSVCRT.lib(chkstk.obj)
+ MSVCRT.lib(guard_dispatch.obj)
+ MSVCRT.lib(guard_xfg_dispatch.obj)
+ vcruntime.lib(VCRUNTIME140.dll)
+ vcruntime.lib(VCRUNTIME140.dll)
+ vcruntime.lib(VCRUNTIME140.dll)
+ vcruntime.lib(VCRUNTIME140.dll)
+ vcruntime.lib(VCRUNTIME140.dll)
+ vcruntime.lib(VCRUNTIME140.dll)
+ vcruntime.lib(VCRUNTIME140.dll)
+ vcruntime.lib(VCRUNTIME140.dll)
+ vcruntime.lib(VCRUNTIME140.dll)
+ vcruntime.lib(VCRUNTIME140.dll)
+ vcruntime.lib(VCRUNTIME140.dll)
+ vcruntime.lib(softmemtag.obj)
+ ucrt.lib(api-ms-win-crt-utility-l1-1-0.dll)
+ ucrt.lib(api-ms-win-crt-utility-l1-1-0.dll)
+ ucrt.lib(api-ms-win-crt-utility-l1-1-0.dll)
+ ucrt.lib(api-ms-win-crt-string-l1-1-0.dll)
+ ucrt.lib(api-ms-win-crt-string-l1-1-0.dll)
+ ucrt.lib(api-ms-win-crt-string-l1-1-0.dll)
+ ucrt.lib(api-ms-win-crt-string-l1-1-0.dll)
+ ucrt.lib(api-ms-win-crt-string-l1-1-0.dll)
+ ucrt.lib(api-ms-win-crt-string-l1-1-0.dll)
+ ucrt.lib(api-ms-win-crt-string-l1-1-0.dll)
+ ucrt.lib(api-ms-win-crt-string-l1-1-0.dll)
+ ucrt.lib(api-ms-win-crt-string-l1-1-0.dll)
+ ucrt.lib(api-ms-win-crt-stdio-l1-1-0.dll)
+ ucrt.lib(api-ms-win-crt-stdio-l1-1-0.dll)
+ ucrt.lib(api-ms-win-crt-stdio-l1-1-0.dll)
+ ucrt.lib(api-ms-win-crt-stdio-l1-1-0.dll)
+ ucrt.lib(api-ms-win-crt-stdio-l1-1-0.dll)
+ ucrt.lib(api-ms-win-crt-stdio-l1-1-0.dll)
+ ucrt.lib(api-ms-win-crt-stdio-l1-1-0.dll)
+ ucrt.lib(api-ms-win-crt-stdio-l1-1-0.dll)
+ ucrt.lib(api-ms-win-crt-stdio-l1-1-0.dll)
+ ucrt.lib(api-ms-win-crt-stdio-l1-1-0.dll)
+ ucrt.lib(api-ms-win-crt-stdio-l1-1-0.dll)
+ ucrt.lib(api-ms-win-crt-stdio-l1-1-0.dll)
+ ucrt.lib(api-ms-win-crt-stdio-l1-1-0.dll)
+ ucrt.lib(api-ms-win-crt-runtime-l1-1-0.dll)
+ ucrt.lib(api-ms-win-crt-runtime-l1-1-0.dll)
+ ucrt.lib(api-ms-win-crt-runtime-l1-1-0.dll)
+ ucrt.lib(api-ms-win-crt-runtime-l1-1-0.dll)
+ ucrt.lib(api-ms-win-crt-runtime-l1-1-0.dll)
+ ucrt.lib(api-ms-win-crt-runtime-l1-1-0.dll)
+ ucrt.lib(api-ms-win-crt-runtime-l1-1-0.dll)
+ ucrt.lib(api-ms-win-crt-runtime-l1-1-0.dll)
+ ucrt.lib(api-ms-win-crt-runtime-l1-1-0.dll)
+ ucrt.lib(api-ms-win-crt-runtime-l1-1-0.dll)
+ ucrt.lib(api-ms-win-crt-runtime-l1-1-0.dll)
+ ucrt.lib(api-ms-win-crt-runtime-l1-1-0.dll)
+ ucrt.lib(api-ms-win-crt-runtime-l1-1-0.dll)
+ ucrt.lib(api-ms-win-crt-runtime-l1-1-0.dll)
+ ucrt.lib(api-ms-win-crt-math-l1-1-0.dll)
+ ucrt.lib(api-ms-win-crt-math-l1-1-0.dll)
+ ucrt.lib(api-ms-win-crt-math-l1-1-0.dll)
+ ucrt.lib(api-ms-win-crt-math-l1-1-0.dll)
+ ucrt.lib(api-ms-win-crt-math-l1-1-0.dll)
+ ucrt.lib(api-ms-win-crt-heap-l1-1-0.dll)
+ ucrt.lib(api-ms-win-crt-heap-l1-1-0.dll)
+ ucrt.lib(api-ms-win-crt-heap-l1-1-0.dll)
+ ucrt.lib(api-ms-win-crt-heap-l1-1-0.dll)
+ ucrt.lib(api-ms-win-crt-heap-l1-1-0.dll)
+ ucrt.lib(api-ms-win-crt-convert-l1-1-0.dll)
+ ucrt.lib(api-ms-win-crt-convert-l1-1-0.dll)
+ ucrt.lib(api-ms-win-crt-convert-l1-1-0.dll)
+ ucrt.lib(api-ms-win-crt-convert-l1-1-0.dll)
+ 已完成传递 2
+ StgSharpC.vcxproj -> C:\Users\Youmu\OneDrive - MSFT\大学\毕业设计\GraduationProject\build\StgSharp.C.dll
diff --git a/StgSharp.C/x64/Release/StgSharpC.obj b/StgSharp.C/x64/Release/StgSharpC.obj
new file mode 100644
index 00000000..06aefe2a
Binary files /dev/null and b/StgSharp.C/x64/Release/StgSharpC.obj differ
diff --git a/StgSharp.C/x64/Release/dllmain.obj b/StgSharp.C/x64/Release/dllmain.obj
new file mode 100644
index 00000000..b4388b00
Binary files /dev/null and b/StgSharp.C/x64/Release/dllmain.obj differ
diff --git a/StgSharp.C/x64/Release/hash.obj b/StgSharp.C/x64/Release/hash.obj
new file mode 100644
index 00000000..fc921573
Binary files /dev/null and b/StgSharp.C/x64/Release/hash.obj differ
diff --git a/StgSharp.C/x64/Release/intrinsic.obj b/StgSharp.C/x64/Release/intrinsic.obj
new file mode 100644
index 00000000..ca137483
Binary files /dev/null and b/StgSharp.C/x64/Release/intrinsic.obj differ
diff --git a/StgSharp.C/x64/Release/mat2.obj b/StgSharp.C/x64/Release/mat2.obj
new file mode 100644
index 00000000..020b666e
Binary files /dev/null and b/StgSharp.C/x64/Release/mat2.obj differ
diff --git a/StgSharp.C/x64/Release/mat3.obj b/StgSharp.C/x64/Release/mat3.obj
new file mode 100644
index 00000000..007c3c9c
Binary files /dev/null and b/StgSharp.C/x64/Release/mat3.obj differ
diff --git a/StgSharp.C/x64/Release/mat4.obj b/StgSharp.C/x64/Release/mat4.obj
new file mode 100644
index 00000000..03f59fb3
Binary files /dev/null and b/StgSharp.C/x64/Release/mat4.obj differ
diff --git a/StgSharp.C/x64/Release/stb_image.obj b/StgSharp.C/x64/Release/stb_image.obj
new file mode 100644
index 00000000..5c8f0ad8
Binary files /dev/null and b/StgSharp.C/x64/Release/stb_image.obj differ
diff --git a/StgSharp.C/x64/Release/string.obj b/StgSharp.C/x64/Release/string.obj
new file mode 100644
index 00000000..9cf17f3a
Binary files /dev/null and b/StgSharp.C/x64/Release/string.obj differ
diff --git a/StgSharp.C/x64/Release/vc143.pdb b/StgSharp.C/x64/Release/vc143.pdb
new file mode 100644
index 00000000..59e70c50
Binary files /dev/null and b/StgSharp.C/x64/Release/vc143.pdb differ
diff --git a/StgSharp.C/x64/Release/vector.obj b/StgSharp.C/x64/Release/vector.obj
new file mode 100644
index 00000000..6f552daf
Binary files /dev/null and b/StgSharp.C/x64/Release/vector.obj differ
diff --git a/StgSharp.C/x64/Release/vector_dot.obj b/StgSharp.C/x64/Release/vector_dot.obj
new file mode 100644
index 00000000..6f0240ce
Binary files /dev/null and b/StgSharp.C/x64/Release/vector_dot.obj differ
diff --git a/StgSharp.Common/Collections/BidirectionalDictionary.cs b/StgSharp.Common/Collections/BidirectionalDictionary.cs
index afc4e508..fd50cb73 100644
--- a/StgSharp.Common/Collections/BidirectionalDictionary.cs
+++ b/StgSharp.Common/Collections/BidirectionalDictionary.cs
@@ -56,15 +56,16 @@ namespace StgSharp.Commom.Collections
if( _reverse.TryGetValue( key, out TFirst value ) ) {
return value;
}
- throw new ArgumentException(
- $"Cannot find key {key!.ToString()} in dictionary." );
+ throw new ArgumentException( $"Cannot find key {key!.ToString()} in dictionary." );
}
set
{
- if( _reverse.TryGetValue( key, out TFirst origin ) ) {
+ if( _reverse.TryGetValue( key, out TFirst origin ) )
+ {
_reverse[ key ] = value;
_forward.Remove( origin );
- } else {
+ } else
+ {
_reverse.Add( key, value );
}
_forward.Add( value, key );
@@ -78,15 +79,16 @@ namespace StgSharp.Commom.Collections
if( _forward.TryGetValue( key, out TSecond value ) ) {
return value;
}
- throw new ArgumentException(
- $"Cannot find key {key!.ToString()} in dictionary." );
+ throw new ArgumentException( $"Cannot find key {key!.ToString()} in dictionary." );
}
set
{
- if( _forward.TryGetValue( key, out TSecond origin ) ) {
+ if( _forward.TryGetValue( key, out TSecond origin ) )
+ {
_forward[ key ] = value;
_reverse.Remove( origin );
- } else {
+ } else
+ {
_forward.Add( key, value );
}
_reverse.Add( value, key );
@@ -109,8 +111,7 @@ namespace StgSharp.Commom.Collections
public void Add( KeyValuePair item )
{
- if( _forward.ContainsKey( item.Key ) || _reverse.ContainsKey(
- item.Value ) ) {
+ if( _forward.ContainsKey( item.Key ) || _reverse.ContainsKey( item.Value ) ) {
throw new ArgumentException( "Duplicate key or value." );
}
_forward.Add( item.Key, item.Value );
@@ -134,8 +135,9 @@ namespace StgSharp.Commom.Collections
public bool Contains( KeyValuePair item )
{
- return _forward.Contains( item ) && _reverse.TryGetValue(
- item.Value, out TFirst var ) && var!.Equals( item.Key );
+ return _forward.Contains( item ) &&
+ _reverse.TryGetValue( item.Value, out TFirst var ) &&
+ var!.Equals( item.Key );
}
public bool Contains( TSecond key )
@@ -148,9 +150,7 @@ namespace StgSharp.Commom.Collections
return _forward.ContainsKey( key );
}
- public void CopyTo(
- KeyValuePair[] array,
- int arrayIndex )
+ public void CopyTo( KeyValuePair[] array, int arrayIndex )
{
if( array == null ) {
throw new ArgumentNullException( nameof( array ) );
@@ -159,8 +159,7 @@ namespace StgSharp.Commom.Collections
throw new ArgumentOutOfRangeException( nameof( arrayIndex ) );
}
if( array.Length - arrayIndex < _forward.Count ) {
- throw new ArgumentException(
- "The array is too small to copy the elements." );
+ throw new ArgumentException( "The array is too small to copy the elements." );
}
foreach( KeyValuePair pair in _forward ) {
diff --git a/StgSharp.Common/Collections/CapacityFixedList.cs b/StgSharp.Common/Collections/CapacityFixedList.cs
index 3fe2e3fa..bfc0a732 100644
--- a/StgSharp.Common/Collections/CapacityFixedList.cs
+++ b/StgSharp.Common/Collections/CapacityFixedList.cs
@@ -39,13 +39,17 @@ namespace StgSharp.Commom.Collections
{
public static class CapacityFixedListBuilder
{
- internal static CapacityFixedList Create(ReadOnlySpan values)
+
+ internal static CapacityFixedList Create( ReadOnlySpan values )
{
- return new CapacityFixedList(values);
+ return new CapacityFixedList( values );
}
+
}
- [CollectionBuilder(typeof(CapacityFixedListBuilder),nameof(CapacityFixedListBuilder.Create))]
+ [CollectionBuilder(
+ typeof( CapacityFixedListBuilder ),
+ nameof( CapacityFixedListBuilder.Create ) )]
public class CapacityFixedList : IList
{
@@ -57,7 +61,7 @@ namespace StgSharp.Commom.Collections
_values = new T[size];
}
- public CapacityFixedList(ReadOnlySpan values)
+ public CapacityFixedList( ReadOnlySpan values )
{
_values = values.ToArray();
}
@@ -65,13 +69,14 @@ namespace StgSharp.Commom.Collections
public T this[ int index ]
{
get => index < _index ?
- _values[ index ] : throw new ArgumentOutOfRangeException(
- nameof( index ) );
+ _values[ index ] : throw new ArgumentOutOfRangeException( nameof( index ) );
set
{
- if( index < _index ) {
+ if( index < _index )
+ {
_values[ index ] = value;
- } else {
+ } else
+ {
throw new ArgumentOutOfRangeException( nameof( index ) );
}
}
@@ -83,7 +88,8 @@ namespace StgSharp.Commom.Collections
public void Add( T item )
{
- if( _index < capacity - 1 ) {
+ if( _index < capacity - 1 )
+ {
_index++;
this[ _index ] = item;
}
@@ -97,7 +103,8 @@ namespace StgSharp.Commom.Collections
public bool Contains( T item )
{
- for( int i = 0; i <= _index; i++ ) {
+ for( int i = 0; i <= _index; i++ )
+ {
if( item.Equals( _values[ i ] ) ) {
return true;
}
@@ -120,7 +127,8 @@ namespace StgSharp.Commom.Collections
public int IndexOf( T item )
{
T v;
- for( int i = 0; i <= _index; i++ ) {
+ for( int i = 0; i <= _index; i++ )
+ {
if( ( v = _values[ i ] ) != null && v.Equals( item ) ) {
return i;
}
@@ -131,8 +139,10 @@ namespace StgSharp.Commom.Collections
public bool Remove( T item )
{
T v;
- for( int i = 0; i <= _index; i++ ) {
- if( ( v = _values[ i ] ) != null && v.Equals( item ) ) {
+ for( int i = 0; i <= _index; i++ )
+ {
+ if( ( v = _values[ i ] ) != null && v.Equals( item ) )
+ {
_values[ i ] = _values[ _index ];
_index--;
return true;
@@ -143,8 +153,10 @@ namespace StgSharp.Commom.Collections
public void RemoveAll( Predicate predicate )
{
- for( int i = _index; i > 0; i-- ) {
- if( predicate( _values[ i ] ) ) {
+ for( int i = _index; i > 0; i-- )
+ {
+ if( predicate( _values[ i ] ) )
+ {
_values[ i ] = _values[ _index ];
_index--;
}
@@ -153,7 +165,8 @@ namespace StgSharp.Commom.Collections
public void RemoveAt( int index )
{
- if( index <= _index ) {
+ if( index <= _index )
+ {
_values[ index ] = _values[ _index ];
_index--;
}
diff --git a/StgSharp.Common/Collections/IBidrirectionalDictionary.cs b/StgSharp.Common/Collections/IBidrirectionalDictionary.cs
index fcacda8b..004d5297 100644
--- a/StgSharp.Common/Collections/IBidrirectionalDictionary.cs
+++ b/StgSharp.Common/Collections/IBidrirectionalDictionary.cs
@@ -38,51 +38,39 @@ namespace StgSharp.Commom.Collections
public interface IBidirectionalDictionary : IDictionary
{
- public TFirst this[ TSecond key ]
- {
- get;
- set;
- }
+ public TFirst this[ TSecond key ] { get; set; }
- public ICollection FirstIndex
- {
- get;
- }
+ public ICollection FirstIndex { get; }
- public ICollection SecondIndex
- {
- get;
- }
+ public ICollection SecondIndex { get; }
- public IReadOnlyDictionary Forward
- {
- get;
- }
+ public IReadOnlyDictionary Forward { get; }
- public IReadOnlyDictionary Reverse
- {
- get;
- }
+ public IReadOnlyDictionary Reverse { get; }
///
- /// Determines whether the contains
- /// the specified key.
+ /// Determines whether the
+ /// contains the specified key.
///
- /// The value to locate in the .
+ ///
+ /// The value to locate in the .
+ ///
///
- /// true if the contains an element
- /// with the specified key; otherwise, false.
+ /// true if the contains an
+ /// element with the specified key; otherwise, false.
///
public bool Contains( TSecond key );
///
- /// Determines whether the contains
- /// the specified key.
+ /// Determines whether the
+ /// contains the specified key.
///
- /// The value to locate in the .
+ ///
+ /// The value to locate in the .
+ ///
///
- /// true if the contains an element
- /// with the specified key; otherwise, false.
+ /// true if the contains an
+ /// element with the specified key; otherwise, false.
///
public bool Contains( TFirst key );
@@ -93,8 +81,7 @@ namespace StgSharp.Commom.Collections
ICollection IDictionary.Values => SecondIndex;
- bool IDictionary.ContainsKey( TFirst key ) => Contains(
- key );
+ bool IDictionary.ContainsKey( TFirst key ) => Contains( key );
#pragma warning restore CA1033
}
}
\ No newline at end of file
diff --git a/StgSharp.Common/Collections/IHashMultiplexer.cs b/StgSharp.Common/Collections/IHashMultiplexer.cs
index bfc871f5..56ce0004 100644
--- a/StgSharp.Common/Collections/IHashMultiplexer.cs
+++ b/StgSharp.Common/Collections/IHashMultiplexer.cs
@@ -36,11 +36,7 @@ namespace StgSharp.Collections
public interface IHashMultiplexer : IEqualityComparer
{
- int RemainedMultiplexCount
- {
- get;
- set;
- }
+ int RemainedMultiplexCount { get; set; }
void CacheHash( T obj, int count );
diff --git a/StgSharp.Common/Collections/ListSegment.cs b/StgSharp.Common/Collections/ListSegment.cs
index 73efea66..fca67ba5 100644
--- a/StgSharp.Common/Collections/ListSegment.cs
+++ b/StgSharp.Common/Collections/ListSegment.cs
@@ -40,10 +40,12 @@ using System.Xml.Serialization;
namespace StgSharp.Collections
{
///
- /// Part of a collection. This contains a direct reference to _origin collection, so all change
- /// to _origin collection will be reflected in this object.
+ /// Part of a collection. This contains a direct reference to _origin collection, so all
+ /// change to _origin collection will be reflected in this object.
///
- ///
+ ///
+ ///
+ ///
public struct ListSegment : ICollection
{
@@ -56,8 +58,7 @@ namespace StgSharp.Collections
ArgumentNullException.ThrowIfNull( collection );
ArgumentOutOfRangeException.ThrowIfLessThan( begin, 0 );
ArgumentOutOfRangeException.ThrowIfLessThan( length, 0 );
- ArgumentOutOfRangeException.ThrowIfLessThan(
- begin + length, collection.Count );
+ ArgumentOutOfRangeException.ThrowIfLessThan( begin + length, collection.Count );
_collection = collection;
_begin = begin;
_length = length;
@@ -68,12 +69,22 @@ namespace StgSharp.Collections
get
{
ArgumentOutOfRangeException.ThrowIfLessThan( indexValue, 0 );
- ArgumentOutOfRangeException.ThrowIfGreaterThanOrEqual(
- indexValue, _length );
+ ArgumentOutOfRangeException.ThrowIfGreaterThanOrEqual( indexValue, _length );
return _collection[ indexValue + _begin ];
}
}
+ public T this[ Index i ]
+ {
+ get
+ {
+ int offset = i.IsFromEnd ? _length - i.Value : i.Value;
+ ArgumentOutOfRangeException.ThrowIfLessThan( offset, 0 );
+ ArgumentOutOfRangeException.ThrowIfGreaterThanOrEqual( offset, _length );
+ return _collection[ offset + _begin ];
+ }
+ }
+
public bool IsReadOnly => true;
public int Count => _length;
@@ -87,8 +98,7 @@ namespace StgSharp.Collections
public void CopyTo( T[] array, int arrayIndex )
{
ArgumentNullException.ThrowIfNull( array );
- Span span = CollectionsMarshal.AsSpan( _collection )
- .Slice( _begin, _length );
+ Span span = CollectionsMarshal.AsSpan( _collection ).Slice( _begin, _length );
Span target = new Span( array, arrayIndex, _length );
span.CopyTo( target );
}
diff --git a/StgSharp.Common/Collections/PartialDictionary.cs b/StgSharp.Common/Collections/PartialDictionary.cs
index 71bd9a39..6499321b 100644
--- a/StgSharp.Common/Collections/PartialDictionary.cs
+++ b/StgSharp.Common/Collections/PartialDictionary.cs
@@ -40,17 +40,17 @@ namespace StgSharp.Collections
{
public partial class PartialDictionary : IDictionary
{
+
private readonly Dictionary _source;
private readonly HashSet _keys;
private readonly PartialDictionaryValues _values;
- public PartialDictionary(
- Dictionary source,
- TKey[] index )
+ public PartialDictionary( Dictionary source, TKey[] index )
{
_source = source;
_keys = new HashSet( index );
- foreach( TKey item in _keys ) {
+ foreach( TKey item in _keys )
+ {
if( !_source.ContainsKey( item ) ) {
_source.Add( item, default! );
}
@@ -58,13 +58,12 @@ namespace StgSharp.Collections
_values = new PartialDictionaryValues( this );
}
- public PartialDictionary(
- Dictionary source,
- HashSet keys )
+ public PartialDictionary( Dictionary source, HashSet keys )
{
_source = source;
_keys = keys;
- foreach( TKey item in _keys ) {
+ foreach( TKey item in _keys )
+ {
if( !_source.ContainsKey( item ) ) {
_source.Add( item, default! );
}
@@ -73,20 +72,19 @@ namespace StgSharp.Collections
}
public PartialDictionary(
- Dictionary source,
- TKey[] index, IHashMultiplexer multiplexer
- )
+ Dictionary source,
+ TKey[] index,
+ IHashMultiplexer multiplexer )
{
_source = source;
- _keys = new HashSet(index);
- foreach (TKey item in _keys)
+ _keys = new HashSet( index );
+ foreach( TKey item in _keys )
{
- if (!_source.ContainsKey(item))
- {
- _source.Add(item, default!);
+ if( !_source.ContainsKey( item ) ) {
+ _source.Add( item, default! );
}
}
- _values = new PartialDictionaryValues(this);
+ _values = new PartialDictionaryValues( this );
}
public TValue this[ TKey key ]
@@ -131,14 +129,14 @@ namespace StgSharp.Collections
public IEnumerator> GetEnumerator()
{
foreach( TKey item in _keys ) {
- yield return new KeyValuePair(
- item, _source[ item ] );
+ yield return new KeyValuePair( item, _source[ item ] );
}
}
public bool TryGetValue( TKey key, out TValue value )
{
- if( _keys.Contains( key ) ) {
+ if( _keys.Contains( key ) )
+ {
value = _source[ key ];
return true;
}
@@ -146,8 +144,7 @@ namespace StgSharp.Collections
return false;
}
- void ICollection>.Add(
- KeyValuePair item )
+ void ICollection>.Add( KeyValuePair item )
{
return;
}
@@ -157,8 +154,7 @@ namespace StgSharp.Collections
throw new NotSupportedException();
}
- bool ICollection>.Remove(
- KeyValuePair item )
+ bool ICollection>.Remove( KeyValuePair item )
{
throw new NotSupportedException();
}
diff --git a/StgSharp.Common/Collections/PartialDictionaryValues.cs b/StgSharp.Common/Collections/PartialDictionaryValues.cs
index b70ced59..322225fb 100644
--- a/StgSharp.Common/Collections/PartialDictionaryValues.cs
+++ b/StgSharp.Common/Collections/PartialDictionaryValues.cs
@@ -43,8 +43,7 @@ namespace StgSharp.Collections
private readonly PartialDictionary _values;
- public PartialDictionaryValues(
- PartialDictionary value )
+ public PartialDictionaryValues( PartialDictionary value )
{
_values = value;
}
@@ -55,7 +54,8 @@ namespace StgSharp.Collections
public bool Contains( TValue item )
{
- foreach( KeyValuePair kvp in _values ) {
+ foreach( KeyValuePair kvp in _values )
+ {
if( kvp.Value != null && kvp.Value.Equals( item ) ) {
return true;
}
@@ -65,7 +65,8 @@ namespace StgSharp.Collections
public void CopyTo( TValue[] array, int arrayIndex )
{
- foreach( KeyValuePair kvp in _values ) {
+ foreach( KeyValuePair kvp in _values )
+ {
array[ arrayIndex ] = kvp.Value;
arrayIndex++;
}
diff --git a/StgSharp.Common/Collections/RandomAccessibleStack.cs b/StgSharp.Common/Collections/RandomAccessibleStack.cs
new file mode 100644
index 00000000..b5871c22
--- /dev/null
+++ b/StgSharp.Common/Collections/RandomAccessibleStack.cs
@@ -0,0 +1,185 @@
+//-----------------------------------------------------------------------
+//-----------------------------------------------------------------------
+// file="RandomAccessibleStack.cs"
+// Project: StgSharp
+// AuthorGroup: Nitload Space
+// Copyright (c) Nitload Space. All rights reserved.
+//
+// Permission is hereby granted, free of charge, to any person
+// obtaining a copy of this software and associated documentation
+// files (the “Software”), to deal in the Software without restriction,
+// including without limitation the rights to use, copy, modify, merge,
+// publish, distribute, sublicense, and/or sell copies of the Software,
+// and to permit persons to whom the Software is furnished to do so,
+// subject to the following conditions:
+//
+// The above copyright notice and
+// this permission notice shall be included in all copies
+// or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED “AS IS”,
+// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
+// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
+// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+// ARISING FROM, OUT OF OR IN CONNECTION WITH
+// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+//
+//-----------------------------------------------------------------------
+//-----------------------------------------------------------------------
+using System;
+using System.Collections;
+using System.Collections.Generic;
+using System.Linq;
+using System.Runtime.CompilerServices;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace StgSharp.Collections
+{
+ public class RandomAccessibleStack : IEnumerable
+ {
+
+ private const int DefaultCapacity = 4;
+
+ private T[] _array;
+ private int _size;
+ private int _version;
+
+ ///
+ /// Initializes a new instance of the RandomAccessStack class that is empty and has the
+ /// default initial capacity.
+ ///
+ public RandomAccessibleStack()
+ {
+ _array = new T[DefaultCapacity];
+ }
+
+ ///
+ /// Initializes a new instance of the RandomAccessStack class that is empty and has the
+ /// specified initial capacity.
+ ///
+ public RandomAccessibleStack( int capacity )
+ {
+ if( capacity < 0 ) {
+ throw new ArgumentOutOfRangeException(
+ nameof( capacity ), "Capacity must be non-negative." );
+ }
+
+ _array = new T[capacity];
+ }
+
+ ///
+ /// Gets or sets the element at the specified index in the stack (0 = bottom, Count-1 =
+ /// top).
+ ///
+ public T this[ int index ]
+ {
+ get
+ {
+ if( index < 0 || index >= _size ) {
+ throw new ArgumentOutOfRangeException( nameof( index ) );
+ }
+
+ return _array[ index ];
+ }
+ /*
+ set
+ {
+ if( index < 0 || index >= _size ) {
+ throw new ArgumentOutOfRangeException( nameof( index ) );
+ }
+ _array[ index ] = value;
+ _version++;
+ }
+ /**/
+ }
+
+ ///
+ /// Gets the number of elements contained in the stack.
+ ///
+ public int Count => _size;
+
+ ///
+ /// Removes all objects from the stack.
+ ///
+ public void Clear()
+ {
+ Array.Clear( _array, 0, _size );
+ _size = 0;
+ _version++;
+ }
+
+ ///
+ /// Returns an enumerator that iterates through the stack from top to bottom. Throws if
+ /// the stack is modified during iteration.
+ ///
+ public IEnumerator GetEnumerator()
+ {
+ int expectedVersion = _version;
+ for( int i = _size - 1; i >= 0; i-- )
+ {
+ if( expectedVersion != _version ) {
+ throw new InvalidOperationException(
+ "Collection was modified during enumeration." );
+ }
+
+ yield return _array[ i ];
+ }
+ }
+
+ ///
+ /// Returns the object at the top of the stack without removing it.
+ ///
+ public T Peek()
+ {
+ if( _size == 0 ) {
+ throw new InvalidOperationException( "Stack is empty." );
+ }
+
+ return _array[ _size - 1 ];
+ }
+
+ ///
+ /// Removes and returns the object at the top of the stack.
+ ///
+ public T Pop()
+ {
+ if( _size == 0 ) {
+ throw new InvalidOperationException( "Stack is empty." );
+ }
+
+ T item = _array[ --_size ];
+ _array[ _size ] = default!;
+ _version++;
+ return item;
+ }
+
+ ///
+ /// Adds an item to the top of the stack.
+ ///
+ public void Push( T item )
+ {
+ if( _size == _array.Length ) {
+ EnsureCapacity( _size + 1 );
+ }
+
+ _array[ _size++ ] = item;
+ _version++;
+ }
+
+ private void EnsureCapacity( int min )
+ {
+ int newCapacity = _array.Length == 0 ? DefaultCapacity : _array.Length * 2;
+ if( newCapacity < min ) {
+ newCapacity = min;
+ }
+
+ Array.Resize( ref _array, newCapacity );
+ }
+
+ IEnumerator IEnumerable.GetEnumerator() => GetEnumerator();
+
+ }
+}
diff --git a/StgSharp.Common/Collections/StringHashMultiplexer.cs b/StgSharp.Common/Collections/StringHashMultiplexer.cs
index 38bea082..7e263318 100644
--- a/StgSharp.Common/Collections/StringHashMultiplexer.cs
+++ b/StgSharp.Common/Collections/StringHashMultiplexer.cs
@@ -1,6 +1,6 @@
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
-// file="KeyMultiplexer.cs"
+// file="StringHashMultiplexer.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
@@ -38,7 +38,7 @@ using System.Threading;
namespace StgSharp.Collections
{
- public sealed class StringHashMultiplexer : IHashMultiplexer
+ public sealed class StringHashMultiplexer : IHashMultiplexer
{
private int _initCount, _remainedCount, _hashCache, _hashLast;
@@ -74,15 +74,15 @@ namespace StgSharp.Collections
{
int hash;
fixed( char* cPtr = obj.AsSpan() ) {
- hash = InternalIO.Intrinsic
- .city_hash_simplify( cPtr, obj.Length );
+ hash = InternalIO.Intrinsic.city_hash_simplify( cPtr, obj.Length );
}
return hash;
}
public int GetHashCode( string obj )
{
- if( _remainedCount > 0 && ReferenceEquals( _source, obj ) ) {
+ if( _remainedCount > 0 && ReferenceEquals( _source, obj ) )
+ {
_remainedCount--;
return _hashCache;
}
@@ -139,8 +139,7 @@ namespace StgSharp.Collections
{
int hash;
fixed( char* cPtr = obj.AsSpan() ) {
- hash = InternalIO.Intrinsic
- .city_hash_simplify( cPtr, obj.Length );
+ hash = InternalIO.Intrinsic.city_hash_simplify( cPtr, obj.Length );
}
return hash;
}
@@ -152,7 +151,8 @@ namespace StgSharp.Collections
private void Dispose( bool disposing )
{
- if( !disposedValue ) {
+ if( !disposedValue )
+ {
if( disposing ) {
_multiplexers.Dispose();
}
diff --git a/StgSharp.Common/Controlling/Controls/BattleField.cs b/StgSharp.Common/Controlling/Controls/BattleField.cs
index 3f0d2d59..bf325276 100644
--- a/StgSharp.Common/Controlling/Controls/BattleField.cs
+++ b/StgSharp.Common/Controlling/Controls/BattleField.cs
@@ -51,17 +51,9 @@ namespace StgSharp.Controls
get => throw new NotImplementedException();
}
- public Rectangle BoundingBox
- {
- get;
- set;
- }
+ public Rectangle BoundingBox { get; set; }
- public Vec2 Position
- {
- get;
- set;
- }
+ public Vec2 Position { get; set; }
public IEnumerator GetEnumerator()
{
diff --git a/StgSharp.Common/Controlling/Controls/ButtonGroup.cs b/StgSharp.Common/Controlling/Controls/ButtonGroup.cs
index a02a98d8..a8374897 100644
--- a/StgSharp.Common/Controlling/Controls/ButtonGroup.cs
+++ b/StgSharp.Common/Controlling/Controls/ButtonGroup.cs
@@ -63,22 +63,14 @@ namespace StgSharp.Controls
get => throw new NotSupportedException();
}
- public Rectangle BoundingBox
- {
- get;
- set;
- }
+ public Rectangle BoundingBox { get; set; }
public TriggerButton CurrentButton
{
get => current;
}
- public Vec2 Position
- {
- get;
- set;
- }
+ public Vec2 Position { get; set; }
protected List AllButton
{
diff --git a/StgSharp.Common/Controlling/Controls/CharacterIndexImage.cs b/StgSharp.Common/Controlling/Controls/CharacterIndexImage.cs
index 326b01b0..888fdbb1 100644
--- a/StgSharp.Common/Controlling/Controls/CharacterIndexImage.cs
+++ b/StgSharp.Common/Controlling/Controls/CharacterIndexImage.cs
@@ -52,16 +52,15 @@ namespace StgSharp.Controls
private PlainGeometryMesh _tittleMesh;
public CharacterLineIndexImage(
- int length,
- char defaultChar,
- PlainGeometryMesh tittleMesh,
- IEnumerable<(char, PlainGeometryMesh)> indexEnumeration )
+ int length,
+ char defaultChar,
+ PlainGeometryMesh tittleMesh,
+ IEnumerable<(char, PlainGeometryMesh)> indexEnumeration )
{
this.length = length;
displayIndex = new char[length];
_tittleMesh = tittleMesh;
- texIndex = indexEnumeration.ToDictionary(
- item => item.Item1, item => item.Item2 );
+ texIndex = indexEnumeration.ToDictionary( item => item.Item1, item => item.Item2 );
}
public bool IsEntity
@@ -93,8 +92,8 @@ namespace StgSharp.Controls
}
string result = ( message.Length >= length ) ?
- message.Substring( message.Length - displayIndex.Length ) : message.PadLeft(
- length, defaultChar );
+ message.Substring( message.Length - displayIndex.Length ) : message.PadLeft(
+ length, defaultChar );
displayIndex = result.ToCharArray();
}
diff --git a/StgSharp.Common/Controlling/Controls/ControllingIntem.cs b/StgSharp.Common/Controlling/Controls/ControllingIntem.cs
index 32c7b151..ae6b8a24 100644
--- a/StgSharp.Common/Controlling/Controls/ControllingIntem.cs
+++ b/StgSharp.Common/Controlling/Controls/ControllingIntem.cs
@@ -42,27 +42,13 @@ namespace StgSharp.Controls
public interface ControllingItem : IEnumerable
{
- public abstract bool IsEntity
- {
- get;
- }
+ public abstract bool IsEntity { get; }
- public abstract ReadOnlySpan TextureBox
- {
- get;
- }
+ public abstract ReadOnlySpan TextureBox { get; }
- public abstract Rectangle BoundingBox
- {
- get;
- set;
- }
+ public abstract Rectangle BoundingBox { get; set; }
- public abstract Vec2 Position
- {
- get;
- set;
- }
+ public abstract Vec2 Position { get; set; }
IEnumerator IEnumerable.GetEnumerator()
{
diff --git a/StgSharp.Common/Controlling/Controls/DecorationBox.cs b/StgSharp.Common/Controlling/Controls/DecorationBox.cs
index b9c906d2..fc62ff2c 100644
--- a/StgSharp.Common/Controlling/Controls/DecorationBox.cs
+++ b/StgSharp.Common/Controlling/Controls/DecorationBox.cs
@@ -57,17 +57,9 @@ namespace StgSharp.Controls
get => renderMesh.TextureCoord;
}
- public Rectangle BoundingBox
- {
- get;
- set;
- }
+ public Rectangle BoundingBox { get; set; }
- public Vec2 Position
- {
- get;
- set;
- }
+ public Vec2 Position { get; set; }
public IEnumerator GetEnumerator()
{
diff --git a/StgSharp.Common/Controlling/Controls/MarkingLable.cs b/StgSharp.Common/Controlling/Controls/MarkingLable.cs
index b334e9e3..e8fdeef3 100644
--- a/StgSharp.Common/Controlling/Controls/MarkingLable.cs
+++ b/StgSharp.Common/Controlling/Controls/MarkingLable.cs
@@ -63,17 +63,9 @@ namespace StgSharp.Controls
get => marker.TextureCoord;
}
- public Rectangle BoundingBox
- {
- get;
- set;
- }
+ public Rectangle BoundingBox { get; set; }
- public Vec2 Position
- {
- get;
- set;
- }
+ public Vec2 Position { get; set; }
public IEnumerator GetEnumerator()
{
diff --git a/StgSharp.Common/Controlling/Controls/TriggerButton.cs b/StgSharp.Common/Controlling/Controls/TriggerButton.cs
index b135005f..85e8c6db 100644
--- a/StgSharp.Common/Controlling/Controls/TriggerButton.cs
+++ b/StgSharp.Common/Controlling/Controls/TriggerButton.cs
@@ -41,9 +41,9 @@ using System.Text;
namespace StgSharp.Controls
{
public delegate void RenderButtonTextureCallback(
- ButtonStatus status,
- float beginTime,
- in TextureProvider texture );
+ ButtonStatus status,
+ float beginTime,
+ in TextureProvider texture );
public enum ButtonStatus
{
@@ -106,9 +106,11 @@ namespace StgSharp.Controls
{
add
{
- if( _renderButton == null ) {
+ if( _renderButton == null )
+ {
_renderButton = value;
- } else {
+ } else
+ {
_renderButton += value;
}
}
@@ -120,17 +122,9 @@ namespace StgSharp.Controls
}
}
- public bool IsHighLighted
- {
- get;
- internal set;
- }
+ public bool IsHighLighted { get; internal set; }
- public bool IsDisabled
- {
- get;
- internal set;
- }
+ public bool IsDisabled { get; internal set; }
public bool IsEntity => true;
@@ -139,41 +133,17 @@ namespace StgSharp.Controls
get => MemoryMarshal.Cast( _texture.TextureCoordinate );
}
- public Rectangle BoundingBox
- {
- get;
- set;
- }
+ public Rectangle BoundingBox { get; set; }
- public TriggerButton Left
- {
- get;
- internal set;
- }
+ public TriggerButton Left { get; internal set; }
- public TriggerButton Right
- {
- get;
- internal set;
- }
+ public TriggerButton Right { get; internal set; }
- public TriggerButton Up
- {
- get;
- internal set;
- }
+ public TriggerButton Up { get; internal set; }
- public TriggerButton Down
- {
- get;
- internal set;
- }
+ public TriggerButton Down { get; internal set; }
- public Vec2 Position
- {
- get;
- set;
- }
+ public Vec2 Position { get; set; }
internal TextureProvider Texture
{
@@ -181,11 +151,7 @@ namespace StgSharp.Controls
set => _texture = value;
}
- protected ButtonStatus CurrentStatus
- {
- get;
- set;
- }
+ protected ButtonStatus CurrentStatus { get; set; }
public void DeHighlight()
{
@@ -209,9 +175,11 @@ namespace StgSharp.Controls
public void Enable()
{
- if( CurrentStatus == ButtonStatus.Disable ) {
+ if( CurrentStatus == ButtonStatus.Disable )
+ {
CurrentStatus = ButtonStatus.DisableToEnable;
- } else {
+ } else
+ {
return;
}
if( enableCallback != null ) {
@@ -227,9 +195,11 @@ namespace StgSharp.Controls
public void Highlight()
{
- if( CurrentStatus == ButtonStatus.Enable ) {
+ if( CurrentStatus == ButtonStatus.Enable )
+ {
CurrentStatus |= ButtonStatus.EnableToHighlight;
- } else {
+ } else
+ {
return;
}
if( confirmCallback != null ) {
diff --git a/StgSharp.Common/Controlling/KeyEnum.cs b/StgSharp.Common/Controlling/KeyEnum.cs
index 24f75d92..e76d1930 100644
--- a/StgSharp.Common/Controlling/KeyEnum.cs
+++ b/StgSharp.Common/Controlling/KeyEnum.cs
@@ -215,9 +215,9 @@ namespace StgSharp
}
- #pragma warning restore CA1707
- #pragma warning restore CA1712
- #pragma warning restore CA7008
+ #pragma warning restore CA1707
+ #pragma warning restore CA1712
+ #pragma warning restore CA7008
internal enum InputEquipment
{
diff --git a/StgSharp.Common/Controlling/UsrActivity/IClickTrigger.cs b/StgSharp.Common/Controlling/UsrActivity/IClickTrigger.cs
index 327b8a32..2986cf74 100644
--- a/StgSharp.Common/Controlling/UsrActivity/IClickTrigger.cs
+++ b/StgSharp.Common/Controlling/UsrActivity/IClickTrigger.cs
@@ -37,15 +37,9 @@ namespace StgSharp.Controlling.UsrActivity
public interface IClickTrigger
{
- public int TargetKeyOrButtonID
- {
- get;
- }
+ public int TargetKeyOrButtonID { get; }
- public KeyStatus TriggeredStatus
- {
- get;
- }
+ public KeyStatus TriggeredStatus { get; }
}
}
diff --git a/StgSharp.Common/Controlling/UsrActivity/JoystickTrigger.cs b/StgSharp.Common/Controlling/UsrActivity/JoystickTrigger.cs
index a8d76f10..777f23ba 100644
--- a/StgSharp.Common/Controlling/UsrActivity/JoystickTrigger.cs
+++ b/StgSharp.Common/Controlling/UsrActivity/JoystickTrigger.cs
@@ -70,16 +70,12 @@ namespace StgSharp.Controlling.UsrActivity
return $"Key {_stick} triggered when {_status}";
}
- public static bool operator !=(
- JoystickTrigger left,
- JoystickTrigger right )
+ public static bool operator !=( JoystickTrigger left, JoystickTrigger right )
{
return !( left == right );
}
- public static bool operator ==(
- JoystickTrigger left,
- JoystickTrigger right )
+ public static bool operator ==( JoystickTrigger left, JoystickTrigger right )
{
return ( left._status == right._status ) && ( left._stick == right._stick );
}
diff --git a/StgSharp.Common/Controlling/UsrActivity/KeyTrigger.cs b/StgSharp.Common/Controlling/UsrActivity/KeyTrigger.cs
index 3988d883..bb7bc5d7 100644
--- a/StgSharp.Common/Controlling/UsrActivity/KeyTrigger.cs
+++ b/StgSharp.Common/Controlling/UsrActivity/KeyTrigger.cs
@@ -73,7 +73,8 @@ namespace StgSharp.Controlling.UsrActivity
public static bool operator ==( KeyTrigger left, KeyTrigger right )
{
- return ( left._triggerStat == right._triggerStat ) && ( left._targetKey == right._targetKey );
+ return ( left._triggerStat == right._triggerStat ) &&
+ ( left._targetKey == right._targetKey );
}
bool IEquatable.Equals( KeyTrigger other )
diff --git a/StgSharp.Common/Controlling/UsrActivity/TriggetFactory.cs b/StgSharp.Common/Controlling/UsrActivity/TriggetFactory.cs
index fc377378..6c130869 100644
--- a/StgSharp.Common/Controlling/UsrActivity/TriggetFactory.cs
+++ b/StgSharp.Common/Controlling/UsrActivity/TriggetFactory.cs
@@ -49,42 +49,31 @@ namespace StgSharp.Controlling.UsrActivity
private static KeyTrigger keyboardtemp;
private static MouseTrigger mousetemp;
- public static JoystickTrigger BuildJoystickClickTrigger(
- int keyCode,
- KeyStatus status )
+ public static JoystickTrigger BuildJoystickClickTrigger( int keyCode, KeyStatus status )
{
if( keyCode > MouseMin && keyCode < MouseMax ) {
return new JoystickTrigger( ( Joystick )keyCode, status );
}
- throw new InvalidOperationException(
- "Known key code or key is not on joystick." );
+ throw new InvalidOperationException( "Known key code or key is not on joystick." );
}
- public static KeyTrigger BuildKeyboardClickTrigger(
- int keyCode,
- KeyStatus status )
+ public static KeyTrigger BuildKeyboardClickTrigger( int keyCode, KeyStatus status )
{
if( keyCode > KeyboardMin && keyCode < KeyboardMax ) {
return new KeyTrigger( ( KeyboardKey )keyCode, status );
}
- throw new InvalidOperationException(
- "Known key code or kay is not on keyboard." );
+ throw new InvalidOperationException( "Known key code or kay is not on keyboard." );
}
- public static MouseTrigger BuildMouseClickTrigger(
- int keyCode,
- KeyStatus status )
+ public static MouseTrigger BuildMouseClickTrigger( int keyCode, KeyStatus status )
{
if( keyCode >= MouseMin && keyCode <= MouseMax ) {
return new MouseTrigger( ( Mouse )keyCode, status );
}
- throw new InvalidOperationException(
- "Known key code or key is not on mouse." );
+ throw new InvalidOperationException( "Known key code or key is not on mouse." );
}
- public static IClickTrigger BuildTrigger(
- int keyCode,
- KeyStatus status )
+ public static IClickTrigger BuildTrigger( int keyCode, KeyStatus status )
{
if( keyCode > KeyboardMin && keyCode < KeyboardMax ) {
return new KeyTrigger( ( KeyboardKey )keyCode, status );
diff --git a/StgSharp.Common/Data/GlobalData/root.cs b/StgSharp.Common/Data/GlobalData/root.cs
index 1b2b9795..a68410c8 100644
--- a/StgSharp.Common/Data/GlobalData/root.cs
+++ b/StgSharp.Common/Data/GlobalData/root.cs
@@ -38,7 +38,7 @@ using System.Threading.Tasks;
namespace StgSharp
{
- public static unsafe partial class StgSharp
+ public static unsafe partial class World
{
private static byte leastUnusedArea;
diff --git a/StgSharp.Common/Data/SSD/Area.cs b/StgSharp.Common/Data/SSD/Area.cs
index 0a3a8a36..434695dc 100644
--- a/StgSharp.Common/Data/SSD/Area.cs
+++ b/StgSharp.Common/Data/SSD/Area.cs
@@ -39,9 +39,9 @@ using System.Threading.Tasks;
namespace StgSharp.Internal
{
///
- /// An independent storage area, used as the only folder type in root folder. Contains several
- /// files reference as virtual disc. Data is actually stored in s in certain RAID mode.
+ /// An independent storage area, used as the only folder type in root folder. Contains several
+ /// files reference as virtual disc. Data is actually stored in s in certain RAID mode.
///
public partial class Area { }
}
diff --git a/StgSharp.Common/Data/SSD/DataHead.cs b/StgSharp.Common/Data/SSD/DataHead.cs
index 14ecb48f..498db9e1 100644
--- a/StgSharp.Common/Data/SSD/DataHead.cs
+++ b/StgSharp.Common/Data/SSD/DataHead.cs
@@ -66,7 +66,8 @@ namespace StgSharp.Internal
public unsafe byte[] GetBytes()
{
byte[] ret = new byte[16];
- fixed( M128* vptr = &data ) {
+ fixed( M128* vptr = &data )
+ {
byte* bptr = ( byte* )vptr;
for( int i = 0; i < 15; i++ ) {
ret[ i ] = *bptr;
diff --git a/StgSharp.Common/Data/SSD/DataSegment.cs b/StgSharp.Common/Data/SSD/DataSegment.cs
index 52d62561..b4c14367 100644
--- a/StgSharp.Common/Data/SSD/DataSegment.cs
+++ b/StgSharp.Common/Data/SSD/DataSegment.cs
@@ -44,12 +44,11 @@ using System.Threading.Tasks;
namespace StgSharp.Internal
{
- [StructLayout( LayoutKind.Explicit, Size = StgSharp.ssdSegmentLength * 16 )]
+ [StructLayout( LayoutKind.Explicit, Size = World.ssdSegmentLength * 16 )]
public unsafe struct SSDSegment : IComparable, IComparable
{
- [FieldOffset( 16 )] public fixed byte Data[
- 16 * ( StgSharp.ssdSegmentLength - 1 ) ];
+ [FieldOffset( 16 )] public fixed byte Data[ 16 * ( World.ssdSegmentLength - 1 ) ];
[FieldOffset( 12 )] public int DataHash;
[FieldOffset( 8 )] public int PreviousHash;
[FieldOffset( 0 * 16 )] public SSDSegmentHead Head;
@@ -63,7 +62,7 @@ namespace StgSharp.Internal
{
get
{
- if( index > ( 16 * ( StgSharp.ssdSegmentLength - 1 ) ) - 1 ) {
+ if( index > ( 16 * ( World.ssdSegmentLength - 1 ) ) - 1 ) {
throw new IndexOutOfRangeException();
}
return Data[ index ];
@@ -71,7 +70,7 @@ namespace StgSharp.Internal
set
{
- if( index > ( 16 * ( StgSharp.ssdSegmentLength - 1 ) ) - 1 ) {
+ if( index > ( 16 * ( World.ssdSegmentLength - 1 ) ) - 1 ) {
throw new IndexOutOfRangeException();
}
Data[ index ] = value;
@@ -98,15 +97,15 @@ namespace StgSharp.Internal
public static SSDSegment FromStream( byte[] stream )
{
- if( stream.Length != 16 * StgSharp.ssdSegmentLength ) {
+ if( stream.Length != 16 * World.ssdSegmentLength ) {
throw new ArgumentException();
}
SSDSegment ret = new SSDSegment();
- fixed( byte* bptr = stream ) {
+ fixed( byte* bptr = stream )
+ {
ret.Head.data = *( M128* )bptr;
- for( int i = 1; i < StgSharp.ssdSegmentLength; i++ ) {
- ret.WriteData(
- i - 1, *( M128* )( bptr + ( 16 * i ) ) );
+ for( int i = 1; i < World.ssdSegmentLength; i++ ) {
+ ret.WriteData( i - 1, *( M128* )( bptr + ( 16 * i ) ) );
}
}
return ret;
@@ -114,9 +113,11 @@ namespace StgSharp.Internal
public byte[] GetBytes()
{
- byte[] ret = new byte[16 * StgSharp.ssdSegmentLength];
- fixed( M128* mptr = &Head.data ) {
- fixed( byte* aptr = ret ) {
+ byte[] ret = new byte[16 * World.ssdSegmentLength];
+ fixed( M128* mptr = &Head.data )
+ {
+ fixed( byte* aptr = ret )
+ {
Vector4* vsptr = ( Vector4* )mptr;
Vector4* vtptr = ( Vector4* )aptr;
for( int i = 0; i < 18; i++ ) {
@@ -131,9 +132,10 @@ namespace StgSharp.Internal
public int GetDataHash()
{
Vector4 v = Vector4.One;
- fixed( M128* mptr = &Head.data ) {
+ fixed( M128* mptr = &Head.data )
+ {
Vector4* vptr = ( Vector4* )mptr;
- for( int i = 0; i < StgSharp.ssdSegmentLength - 1; i += 1 ) {
+ for( int i = 0; i < World.ssdSegmentLength - 1; i += 1 ) {
v += ( *vptr ) * 31;
}
}
@@ -145,9 +147,10 @@ namespace StgSharp.Internal
public override int GetHashCode()
{
int ret = 17;
- fixed( M128* mptr = &Head.data ) {
+ fixed( M128* mptr = &Head.data )
+ {
Vector4* vptr = ( Vector4* )mptr;
- for( int i = 0; i < StgSharp.ssdSegmentLength; i++ ) {
+ for( int i = 0; i < World.ssdSegmentLength; i++ ) {
ret = ( ret + ( *vptr ).GetHashCode() ) * 31;
}
}
@@ -156,7 +159,8 @@ namespace StgSharp.Internal
public unsafe T ReadData( int index ) where T: struct
{
- fixed( byte* bptr = Data ) {
+ fixed( byte* bptr = Data )
+ {
T* tptr = ( T* )bptr;
return *( tptr + index );
}
@@ -164,7 +168,8 @@ namespace StgSharp.Internal
public unsafe void WriteData( int index, T value ) where T: struct
{
- fixed( byte* bptr = Data ) {
+ fixed( byte* bptr = Data )
+ {
T* tptr = ( T* )bptr;
*( tptr + index ) = value;
}
diff --git a/StgSharp.Common/Data/SSD/SSD.cs b/StgSharp.Common/Data/SSD/SSD.cs
index ce6a5ca4..27da3035 100644
--- a/StgSharp.Common/Data/SSD/SSD.cs
+++ b/StgSharp.Common/Data/SSD/SSD.cs
@@ -58,8 +58,7 @@ namespace StgSharp.Internal
public static SSD FromFile( string fileRoute )
{
- return new SSD(
- new FileStream( fileRoute, FileMode.Open, FileAccess.Read ) )
+ return new SSD( new FileStream( fileRoute, FileMode.Open, FileAccess.Read ) )
{
};
}
diff --git a/StgSharp.Common/Data/SSD/SSDraw.cs b/StgSharp.Common/Data/SSD/SSDraw.cs
index 409d9b05..88628c39 100644
--- a/StgSharp.Common/Data/SSD/SSDraw.cs
+++ b/StgSharp.Common/Data/SSD/SSDraw.cs
@@ -60,17 +60,9 @@ namespace StgSharp.Internal.FileIO
streamSource.Read( data.AsSpan() );
}
- public SSDrawHead Head
- {
- get;
- set;
- }
+ public SSDrawHead Head { get; set; }
- public string Name
- {
- get;
- set;
- }
+ public string Name { get; set; }
}
diff --git a/StgSharp.Common/Data/Serialize/Define.cs b/StgSharp.Common/Data/Serialize/Define.cs
index dce0b6d3..721f8766 100644
--- a/StgSharp.Common/Data/Serialize/Define.cs
+++ b/StgSharp.Common/Data/Serialize/Define.cs
@@ -35,7 +35,7 @@ using System.Text;
namespace StgSharp.Internal
{
///
- /// A class contains a sets of methods to serialize several types
+ /// A class contains a sets of methods to serialize several types
///
public static partial class Serializer { }
}
diff --git a/StgSharp.Common/Data/Serialize/ISSDSerializable.cs b/StgSharp.Common/Data/Serialize/ISSDSerializable.cs
index 1067586e..23ea07f0 100644
--- a/StgSharp.Common/Data/Serialize/ISSDSerializable.cs
+++ b/StgSharp.Common/Data/Serialize/ISSDSerializable.cs
@@ -39,10 +39,7 @@ namespace StgSharp.Internal
public interface ISSDSerializable
{
- public SerializableTypeCode SSDTypeCode
- {
- get;
- }
+ public SerializableTypeCode SSDTypeCode { get; }
public byte[] GetBytes();
@@ -68,8 +65,7 @@ namespace StgSharp.Internal
public static partial class Serializer
{
- public static T Deserialize( byte[] stream )
- where T: ISSDSerializable
+ public static T Deserialize( byte[] stream ) where T: ISSDSerializable
{
T serializableObject = Activator.CreateInstance();
serializableObject.FromBytes( stream );
@@ -78,7 +74,8 @@ namespace StgSharp.Internal
public static string GetNameTail( SerializableTypeCode typeCode )
{
- switch( typeCode ) {
+ switch( typeCode )
+ {
case SerializableTypeCode.IndexTable:
return "_idt";
case SerializableTypeCode.PixelImage:
diff --git a/StgSharp.Common/Data/ValueBox.cs b/StgSharp.Common/Data/ValueBox.cs
index 9bf6bd74..7d3d1391 100644
--- a/StgSharp.Common/Data/ValueBox.cs
+++ b/StgSharp.Common/Data/ValueBox.cs
@@ -41,13 +41,9 @@ namespace StgSharp.Data
public interface IValueBox
{
- ref object ValueReference
- {
- get;
- }
+ ref object ValueReference { get; }
- static virtual IValueBox AsGeneric( IValueBox box )
- where T: struct
+ static virtual IValueBox AsGeneric( IValueBox box ) where T: struct
{
if( box is not IValueBox genericBox ) {
return null;
@@ -65,19 +61,17 @@ namespace StgSharp.Data
public interface IValueBox where T: struct
{
- T Value
- {
- get;
- set;
- }
+ T Value { get; set; }
}
///
- /// A class attempt to reduce cost of boxing, though still a bit slower than direct access to
- /// _origin value type instance.
+ /// A class attempt to reduce cost of boxing, though still a bit slower than direct access to
+ /// _origin value type instance.
///
- /// Type of instance to be boxed.
+ ///
+ /// Type of instance to be boxed.
+ ///
public class ValueBox : IValueBox, IValueBox where T: struct
{
@@ -88,8 +82,7 @@ namespace StgSharp.Data
_value = value;
}
- public ref object ValueReference => ref Unsafe.As(
- ref _value );
+ public ref object ValueReference => ref Unsafe.As( ref _value );
public T Value
{
diff --git a/StgSharp.Common/Entities/Enemy.cs b/StgSharp.Common/Entities/Enemy.cs
index 6b5a48cc..72c888e6 100644
--- a/StgSharp.Common/Entities/Enemy.cs
+++ b/StgSharp.Common/Entities/Enemy.cs
@@ -28,7 +28,6 @@
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
-
namespace StgSharp.Entities
{
public class Enemy : IEntity
@@ -39,23 +38,11 @@ namespace StgSharp.Entities
internal Launcher _dieBulletLauncher;
public bool _selectalbe;
- public Launcher AwardLauncher
- {
- get;
- set;
- }
+ public Launcher AwardLauncher { get; set; }
- public Launcher CommonBulletLauncher
- {
- get;
- set;
- }
+ public Launcher CommonBulletLauncher { get; set; }
- public Launcher DieBulletLauncher
- {
- get;
- set;
- }
+ public Launcher DieBulletLauncher { get; set; }
public override void OnRenderFrame()
{
diff --git a/StgSharp.Common/Entities/IEntity.cs b/StgSharp.Common/Entities/IEntity.cs
index 9ed41485..287b8cc1 100644
--- a/StgSharp.Common/Entities/IEntity.cs
+++ b/StgSharp.Common/Entities/IEntity.cs
@@ -42,29 +42,21 @@ namespace StgSharp
protected uint _bornTick;
internal Func _movHandler;
internal LinkedList _collisionBox;
+ internal PlainGeometryCollisionSensor _collisionSensor;
internal Point _basePoint;
internal Point _pos;
internal Point _position;
- internal PlainGeometryCollisionSensor _collisionSensor;
internal string _texture;
///
- /// X position of an enenmy entity
+ /// X position of an enenmy entity
///
- public float X
- {
- get;
- set;
- }
+ public float X { get; set; }
///
- /// Y position of an enemy entity
+ /// Y position of an enemy entity
///
- public float Y
- {
- get;
- set;
- }
+ public float Y { get; set; }
public LinkedList CollisionBox
{
@@ -73,7 +65,7 @@ namespace StgSharp
}
///
- /// A sensor used for checking out if a bullet hit a player or something else
+ /// A sensor used for checking out if a bullet hit a player or something else
///
public PlainGeometryCollisionSensor CollisionSensor
{
@@ -81,20 +73,13 @@ namespace StgSharp
set => _collisionSensor = value;
}
- public string TextureGL
- {
- get;
- set;
- }
+ public string TextureGL { get; set; }
///
- /// A 2D vector presenting the position of an enemy entity, position can also be visited by
- /// X, Y
+ /// A 2D vector presenting the position of an enemy entity, position can also be visited
+ /// by X, Y
///
- public Vec2 Location
- {
- get;
- }
+ public Vec2 Location { get; }
public abstract void OnRenderFrame();
diff --git a/StgSharp.Common/Environment/Dialogue.cs b/StgSharp.Common/Environment/Dialogue.cs
index 172060cd..2f713741 100644
--- a/StgSharp.Common/Environment/Dialogue.cs
+++ b/StgSharp.Common/Environment/Dialogue.cs
@@ -46,59 +46,45 @@ namespace StgSharp
private static Process? _dialogueProcess;
private static AnonymousPipeServerStream _dialogueClientPipe,_dialogueServerPipe;
- private static ConcurrentBag msgCache = new ConcurrentBag(
- );
+ private static ConcurrentBag msgCache = new ConcurrentBag();
private static int _readAndWriteThreadId;
private static ProcessStartInfo _dialogueProcessInfo;
private static StreamReader _dr;
private static StreamWriter _dw;
- public static bool NeedShowWhenStartup
+ public static bool NeedShowWhenStartup { get; set; }
+
+ public static void PostError( Exception ex )
{
- get;
- set;
+ CreateDialogueProcessIfNotExist();
+
+ _dw.WriteLine( $"posterror {ex.Message}" );
+
+ _dialogueProcess!.Exited -= DialogueProcessExitCallback;
}
- public static void SetReadAndWriteThread(Thread thread)
+ public static void SetReadAndWriteThread( Thread thread )
{
_readAndWriteThreadId = thread.ManagedThreadId;
}
- private static void AssertThread()
- {
- if (_readAndWriteThreadId != Environment.CurrentManagedThreadId)
- {
- throw new InvalidOperationException("Communication with dialogue can only call from certain thread.");
- }
- }
-
internal static void CreateDialogueProcessIfNotExist()
{
if( _dialogueProcess != null ) {
return;
}
- if (!File.Exists(_dialogueProcessInfo.FileName))
- {
-
- }
+ if( !File.Exists( _dialogueProcessInfo.FileName ) ) { }
_dialogueProcess = Process.Start( _dialogueProcessInfo );
- _dr = new StreamReader(_dialogueClientPipe);
- _dw = new StreamWriter(_dialogueServerPipe);
+ _dr = new StreamReader( _dialogueClientPipe );
+ _dw = new StreamWriter( _dialogueServerPipe );
- _dialogueProcess!.Exited += DialogueProcessExitCallback;
+ _dialogueProcess!.Exited += DialogueProcessExitCallback;
_dialogueServerPipe.DisposeLocalCopyOfClientHandle();
_dialogueClientPipe.DisposeLocalCopyOfClientHandle();
}
- private static void DialogueProcessExitCallback(object? sender, EventArgs e)
- {
- _dialogueProcess = null;
- _dr.Close();
- _dw.Close();
- }
-
internal static void LoadDialogue()
{
_dialogueServerPipe = new AnonymousPipeServerStream(
@@ -106,21 +92,25 @@ namespace StgSharp
_dialogueClientPipe = new AnonymousPipeServerStream(
PipeDirection.In, HandleInheritability.Inheritable );
- string route = Assembly.GetAssembly( typeof( StgSharp ) ).Location;
+ string route = Assembly.GetAssembly( typeof( World ) ).Location;
string path = Path.GetDirectoryName( route );
string exeName;
- if( RuntimeInformation.IsOSPlatform( OSPlatform.Windows ) ) {
+ if( RuntimeInformation.IsOSPlatform( OSPlatform.Windows ) )
+ {
exeName = ".exe";
- } else if( RuntimeInformation.IsOSPlatform( OSPlatform.Linux ) || RuntimeInformation.IsOSPlatform(
- OSPlatform.OSX ) ) {
+ } else if( RuntimeInformation.IsOSPlatform( OSPlatform.Linux ) ||
+ RuntimeInformation.IsOSPlatform( OSPlatform.OSX ) )
+ {
exeName = string.Empty;
- } else {
+ } else
+ {
throw new PlatformNotSupportedException( "Unknown OS platform" );
}
- string consoleRoute = Path.Combine(path, @"StgSharpTerminalDialogue", $@"StgSharpTerminalDialogue{exeName}");
+ string consoleRoute = Path.Combine(
+ path, @"StgSharpTerminalDialogue", $@"StgSharpTerminalDialogue{exeName}" );
_dialogueProcessInfo = new ProcessStartInfo
{
@@ -129,26 +119,13 @@ namespace StgSharp
UseShellExecute = true,
RedirectStandardOutput = false,
};
-
}
- internal static void PostMessage(
- string instruction,
- params string[] operands)
+ internal static void PostMessage( string instruction, params string[] operands )
{
CreateDialogueProcessIfNotExist();
- _dw.WriteLine($"{instruction} {operands}");
-
- }
-
- public static void PostError(Exception ex)
- {
- CreateDialogueProcessIfNotExist();
-
- _dw.WriteLine($"posterror {ex.Message}");
-
- _dialogueProcess!.Exited -= DialogueProcessExitCallback;
+ _dw.WriteLine( $"{instruction} {operands}" );
}
internal static void UnloadDialogue()
@@ -169,10 +146,12 @@ namespace StgSharp
}
string temp = string .Empty;
- do {
+ do
+ {
temp = _dr.ReadLine();
temp = temp ?? string.Empty;
- if( !temp!.StartsWith( target ) ) {
+ if( !temp!.StartsWith( target ) )
+ {
break;
}
} while (true);
@@ -181,5 +160,20 @@ namespace StgSharp
return index != -1 ? temp.Substring( index + 1 ) : string.Empty;
}
+ private static void AssertThread()
+ {
+ if( _readAndWriteThreadId != Environment.CurrentManagedThreadId ) {
+ throw new InvalidOperationException(
+ "Communication with dialogue can only call from certain thread." );
+ }
+ }
+
+ private static void DialogueProcessExitCallback( object? sender, EventArgs e )
+ {
+ _dialogueProcess = null;
+ _dr.Close();
+ _dw.Close();
+ }
+
}
}
diff --git a/StgSharp.Common/Environment/GlobalSetting.cs b/StgSharp.Common/Environment/GlobalSetting.cs
index 205e9638..850fca9f 100644
--- a/StgSharp.Common/Environment/GlobalSetting.cs
+++ b/StgSharp.Common/Environment/GlobalSetting.cs
@@ -1,7 +1,7 @@
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="GlobalSetting.cs"
-// Project: StgSharp
+// Project: World
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
@@ -39,7 +39,7 @@ using System.Threading.Tasks;
namespace StgSharp
{
- public static unsafe partial class StgSharp
+ public static unsafe partial class World
{
internal const int ssdSegmentLength = 16;
@@ -74,7 +74,7 @@ namespace StgSharp
///
/// CustomizeInit an instance of OpenGL program, This method should be called before any
- /// other StgSharp api.
+ /// other World api.
///
public static void InitGL( int majorVersion, int minorVersion )
{
diff --git a/StgSharp.Common/Environment/Monitors.cs b/StgSharp.Common/Environment/Monitors.cs
index 753ed36b..2757919f 100644
--- a/StgSharp.Common/Environment/Monitors.cs
+++ b/StgSharp.Common/Environment/Monitors.cs
@@ -39,7 +39,7 @@ using System.Threading.Tasks;
namespace StgSharp
{
- public static partial class StgSharp
+ public static partial class World
{
private static unsafe IntPtr[] monitorsArray;
@@ -48,12 +48,12 @@ namespace StgSharp
{
get
{
- if( monitorsArray == null ) {
+ if( monitorsArray == null )
+ {
int count = 0;
IntPtr* arrayhandle = InternalIO.glfwGetMonitors( &count );
monitorsArray = new IntPtr[count];
- Marshal.Copy(
- ( IntPtr )arrayhandle, monitorsArray, 0, count );
+ Marshal.Copy( ( IntPtr )arrayhandle, monitorsArray, 0, count );
Marshal.FreeHGlobal( ( IntPtr )arrayhandle );
}
return monitorsArray;
diff --git a/StgSharp.Common/Environment/Platform.cs b/StgSharp.Common/Environment/Platform.cs
index eaf43f71..a107360d 100644
--- a/StgSharp.Common/Environment/Platform.cs
+++ b/StgSharp.Common/Environment/Platform.cs
@@ -28,11 +28,6 @@
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
-// using StgSharp.Envitronment;
-// using StgSharp.Envitronment.Win32;
-// using StgSharp.Graphics;
-// using StgSharp.Math;
-
using StgSharp.Internal;
using StgSharp.Internal.Intrinsic;
@@ -71,12 +66,12 @@ namespace StgSharp
}
- public static partial class StgSharp
+ public static partial class World
{
///
- /// Version of current StgSharp platform. Main version represent in hundred's digit, and sub
- /// version represent in ten's digit.
+ /// Version of current World platform. Main version represent in hundred's digit, and sub
+ /// version represent in ten's digit.
///
public const long version = 430;
@@ -92,8 +87,7 @@ namespace StgSharp
InternalIO.glfwInit();
InternalIO.InternalAppendLog( "\n\n\n" );
InternalIO.InternalWriteLog(
- $"Program {Assembly.GetEntryAssembly()!.FullName} Started.",
- LogType.Info );
+ $"Program {Assembly.GetEntryAssembly()!.FullName} Started.", LogType.Info );
_mainThreadID = Environment.CurrentManagedThreadId;
@@ -122,8 +116,7 @@ namespace StgSharp
public static void LogWarning( Exception notVerySeriesException )
{
- InternalIO.InternalWriteLog(
- notVerySeriesException.Message, LogType.Warning );
+ InternalIO.InternalWriteLog( notVerySeriesException.Message, LogType.Warning );
}
public static void Mark( bool needConsole )
@@ -142,12 +135,12 @@ namespace StgSharp
}
public static void Track(
- object target,
- string message,
- bool isConsole,
- [CallerFilePath] string filePath = "",
- [CallerMemberName] string callerName = "",
- [CallerLineNumber] int lineNumber = 0 )
+ object target,
+ string message,
+ bool isConsole,
+ [CallerFilePath] string filePath = "",
+ [CallerMemberName] string callerName = "",
+ [CallerLineNumber] int lineNumber = 0 )
{
Type t = target.GetType();
string log = $"Tracked object: {nameof(target)}\t\tType:{t.Name}\n";
@@ -159,18 +152,24 @@ namespace StgSharp
}
log += $"Tracking at:\n{filePath}\t{callerName}\tline {lineNumber}\n";
log += $"Additional information:\n{message}\n";
- if( isConsole ) {
+ if( isConsole )
+ {
Console.WriteLine( log );
- } else {
+ } else
+ {
InternalIO.InternalWriteLog( log, LogType.Info );
}
}
///
- /// Write a log message to log file, and mark the _level of this message.
+ /// Write a log message to log file, and mark the _level of this message.
///
- /// A string contains information of how current evironment runs.
- /// The severity of current message.
+ ///
+ /// A string contains information of how current evironment runs.
+ ///
+ ///
+ /// The severity of current message.
+ ///
[MethodImpl( MethodImplOptions.AggressiveInlining )]
public static void WriteLog( string message, LogType logType )
{
@@ -183,10 +182,12 @@ namespace StgSharp
throw new InvalidCastException(
"Failed to convert api, the function pointer is zero." );
}
- try {
+ try
+ {
return Marshal.GetDelegateForFunctionPointer( funcPtr );
}
- catch( Exception ) {
+ catch( Exception )
+ {
throw;
}
}
@@ -197,10 +198,12 @@ namespace StgSharp
throw new InvalidCastException(
"Failed to convert api, the function pointer is zero." );
}
- try {
+ try
+ {
return Marshal.GetDelegateForFunctionPointer( funcPtr, T );
}
- catch( Exception ) {
+ catch( Exception )
+ {
throw;
}
}
diff --git a/StgSharp.Common/Environment/globalKeyStat.cs b/StgSharp.Common/Environment/globalKeyStat.cs
index afddb8ab..0c60f833 100644
--- a/StgSharp.Common/Environment/globalKeyStat.cs
+++ b/StgSharp.Common/Environment/globalKeyStat.cs
@@ -37,7 +37,7 @@ using System.Threading.Tasks;
namespace StgSharp
{
- public static partial class StgSharp
+ public static partial class World
{
private static ConcurrentDictionary keyListener
diff --git a/StgSharp.Common/Geometries/Coordination/PlainCoordinate.cs b/StgSharp.Common/Geometries/Coordination/PlainCoordinate.cs
index e8624a1e..99914c84 100644
--- a/StgSharp.Common/Geometries/Coordination/PlainCoordinate.cs
+++ b/StgSharp.Common/Geometries/Coordination/PlainCoordinate.cs
@@ -41,22 +41,16 @@ namespace StgSharp.Geometries
{
private static PlainCoordinate statndardPlainCoordination = new PlainCoordinate(
- null, new Point( 0, 0, 0 ), new Vec3( 1, 0, 0 ),
- new Vec3( 0, 1, 0 ) );
+ null, new Point( 0, 0, 0 ), new Vec3( 1, 0, 0 ), new Vec3( 0, 1, 0 ) );
- public PlainCoordinate(
- CoordinationBase local,
- Point origin,
- Vec3 xAxis,
- Vec3 yAxis )
+ public PlainCoordinate( CoordinationBase local, Point origin, Vec3 xAxis, Vec3 yAxis )
: base( local )
{
CoordMat = Matrix44.Unit;
CoordMat.colum0 = new Vec4( xAxis, 0 );
CoordMat.colum1 = new Vec4( yAxis, 0 );
- CoordMat.colum2 = new Vec4(
- Linear.Normalize( Vec3.Cross( xAxis, yAxis ) ), 0 );
+ CoordMat.colum2 = new Vec4( Linear.Normalize( Vec3.Cross( xAxis, yAxis ) ), 0 );
LocalOrigin = origin;
}
diff --git a/StgSharp.Common/Geometries/Coordination/SpaceCoordinate.cs b/StgSharp.Common/Geometries/Coordination/SpaceCoordinate.cs
index 4e83172d..2385e56b 100644
--- a/StgSharp.Common/Geometries/Coordination/SpaceCoordinate.cs
+++ b/StgSharp.Common/Geometries/Coordination/SpaceCoordinate.cs
@@ -40,11 +40,11 @@ namespace StgSharp.Geometries
{
public SpaceCoordinate(
- CoordinationBase localCoordination,
- Point origin,
- Vec3 xAxis,
- Vec3 yAxis,
- Vec3 zAxis )
+ CoordinationBase localCoordination,
+ Point origin,
+ Vec3 xAxis,
+ Vec3 yAxis,
+ Vec3 zAxis )
: base( localCoordination ) { }
}
diff --git a/StgSharp.Common/Geometries/GemoryException.cs b/StgSharp.Common/Geometries/GemoryException.cs
index 1189a134..3cf4b2a1 100644
--- a/StgSharp.Common/Geometries/GemoryException.cs
+++ b/StgSharp.Common/Geometries/GemoryException.cs
@@ -36,31 +36,25 @@ namespace StgSharp.Geometries
public unsafe class ToUpperDimensionException : Exception
{
- protected ToUpperDimensionException(
- SerializationInfo info,
- StreamingContext context )
+ protected ToUpperDimensionException( SerializationInfo info, StreamingContext context )
: base( info, context ) { }
public ToUpperDimensionException() { }
public ToUpperDimensionException( string message ) : base( message ) { }
- public ToUpperDimensionException(
- string message,
- Exception innerException )
+ public ToUpperDimensionException( string message, Exception innerException )
: base( message, innerException ) { }
}
///
- /// 当几何体调用了过多的CalcVec方法时,产生UnusedVertexException异常
+ /// 当几何体调用了过多的CalcVec方法时,产生UnusedVertexException异常
///
public class UnusedVertexException : Exception
{
- protected UnusedVertexException(
- SerializationInfo info,
- StreamingContext context )
+ protected UnusedVertexException( SerializationInfo info, StreamingContext context )
: base( info, context ) { }
public UnusedVertexException() { }
diff --git a/StgSharp.Common/Geometries/GeometryOperation/GeometryOperation.cs b/StgSharp.Common/Geometries/GeometryOperation/GeometryOperation.cs
index c8833636..252f6b97 100644
--- a/StgSharp.Common/Geometries/GeometryOperation/GeometryOperation.cs
+++ b/StgSharp.Common/Geometries/GeometryOperation/GeometryOperation.cs
@@ -40,9 +40,7 @@ using System.Text;
namespace StgSharp.Geometries
{
[UnmanagedFunctionPointer( CallingConvention.Cdecl )]
- public delegate Vec3 GeometryMotionDelegate(
- TimeSpanProvider timeSource,
- out float rotation );
+ public delegate Vec3 GeometryMotionDelegate( TimeSpanProvider timeSource, out float rotation );
public class GeometryMotion
{
@@ -54,20 +52,23 @@ namespace StgSharp.Geometries
private TimeSpanProvider time;
public unsafe GeometryMotion(
- bool isIncreament,
- TimeSpanProvider timeSource,
- GeometryMotionDelegate motionDelegate )
+ bool isIncreament,
+ TimeSpanProvider timeSource,
+ GeometryMotionDelegate motionDelegate )
{
isIncrementMode = isIncreament;
time = timeSource;
- if( motionDelegate == null ) {
+ if( motionDelegate == null )
+ {
handle = ( IntPtr )( delegate* )&defaultMotion;
movement = defaultMotion;
- } else if( motionDelegate.Method.IsStatic ) {
+ } else if( motionDelegate.Method.IsStatic )
+ {
sourceIsStatic = true;
handle = Marshal.GetFunctionPointerForDelegate( motionDelegate );
movement = motionDelegate;
- } else {
+ } else
+ {
movement = motionDelegate;
}
@@ -88,25 +89,27 @@ namespace StgSharp.Geometries
{
float rot;
Vec3 vec;
- if( sourceIsStatic ) {
+ if( sourceIsStatic )
+ {
vec = ( ( delegate* unmanaged[Cdecl] )handle )(
time, out rot );
- } else {
+ } else
+ {
vec = movement( time, out rot );
}
- if( isIncrementMode ) {
+ if( isIncrementMode )
+ {
coord += vec;
rotation += rot;
- } else {
+ } else
+ {
coord = vec;
rotation = rot;
}
}
- private static Vec3 defaultMotion(
- TimeSpanProvider provider,
- out float rotation )
+ private static Vec3 defaultMotion( TimeSpanProvider provider, out float rotation )
{
rotation = 0;
return Vec3.Zero;
diff --git a/StgSharp.Common/Geometries/IGeometry.cs b/StgSharp.Common/Geometries/IGeometry.cs
index 22fda049..c9af01e7 100644
--- a/StgSharp.Common/Geometries/IGeometry.cs
+++ b/StgSharp.Common/Geometries/IGeometry.cs
@@ -42,33 +42,18 @@ namespace StgSharp.Geometries
public interface IGeometry
{
- public Point this[ int index ]
- {
- get;
- set;
- }
+ public Point this[ int index ] { get; set; }
#pragma warning disable CA1819
public Vec4[] VertexStream
- #pragma warning restore CA1819
- {
- get;
- }
+ #pragma warning restore CA1819
+ { get; }
- public CoordinationBase Coordination
- {
- get;
- }
+ public CoordinationBase Coordination { get; }
- public int VertexCount
- {
- get;
- }
+ public int VertexCount { get; }
- public ReadOnlySpan VertexIndices
- {
- get;
- }
+ public ReadOnlySpan VertexIndices { get; }
}
}
diff --git a/StgSharp.Common/Geometries/IInstancing.cs b/StgSharp.Common/Geometries/IInstancing.cs
index 2c1162d9..2e56f138 100644
--- a/StgSharp.Common/Geometries/IInstancing.cs
+++ b/StgSharp.Common/Geometries/IInstancing.cs
@@ -43,53 +43,29 @@ namespace StgSharp.Geometries
public interface IInstancing
{
- public float Rotation
- {
- get { return GlobalBuffer.CoordAndRotationList[ BufferId ].W; }
- set
- {
- Vec4 temp = GlobalBuffer.CoordAndRotationList[ BufferId ];
- temp.W = value;
- GlobalBuffer.CoordAndRotationList[ BufferId ] = temp;
- }
- }
+ public float Rotation { get { return GlobalBuffer.CoordAndRotationList[ BufferId ].W; } set
+ {
+ Vec4 temp = GlobalBuffer.CoordAndRotationList[
+ BufferId ];
+ temp.W = value;
+ GlobalBuffer.CoordAndRotationList[
+ BufferId ] = temp;
+ } }
- public float Scale
- {
- get { return GlobalBuffer.ScalingList[ BufferId ]; }
- set { GlobalBuffer.ScalingList[ BufferId ] = value; }
- }
+ public float Scale { get { return GlobalBuffer.ScalingList[ BufferId ]; } set { GlobalBuffer.ScalingList[
+ BufferId ] = value; } }
- public GeometryMotion Motion
- {
- get;
- set;
- }
+ public GeometryMotion Motion { get; set; }
- public IInstancingBuffer GlobalBuffer
- {
- get;
- internal set;
- }
+ public IInstancingBuffer GlobalBuffer { get; internal set; }
- public int BufferId
- {
- get;
- internal set;
- }
+ public int BufferId { get; internal set; }
- public Vec3 CenterPositionGlobal
- {
- get;
- internal set;
- }
+ public Vec3 CenterPositionGlobal { get; internal set; }
- public Vec3 Coord
- {
- get { return GlobalBuffer.CoordAndRotationList[ BufferId ].XYZ; }
- set { GlobalBuffer.CoordAndRotationList[ BufferId ] = new Vec4(
- value.reg ); }
- }
+ public Vec3 Coord { get { return GlobalBuffer.CoordAndRotationList[ BufferId ].XYZ; } set { GlobalBuffer.CoordAndRotationList[
+ BufferId ] = new Vec4(
+ value.reg ); } }
public void Move()
{
diff --git a/StgSharp.Common/Geometries/IInstancingBuffer.cs b/StgSharp.Common/Geometries/IInstancingBuffer.cs
index 85e0841b..398e6982 100644
--- a/StgSharp.Common/Geometries/IInstancingBuffer.cs
+++ b/StgSharp.Common/Geometries/IInstancingBuffer.cs
@@ -39,35 +39,17 @@ namespace StgSharp.Geometries
public interface IInstancingBuffer
{
- public Span CoordAndRotationSpan
- {
- get;
- }
+ public Span CoordAndRotationSpan { get; }
- public Span ScalingSpan
- {
- get;
- }
+ public Span ScalingSpan { get; }
- internal IGeometry TypicalShape
- {
- get;
- }
+ internal IGeometry TypicalShape { get; }
- internal List InstanceList
- {
- get;
- }
+ internal List InstanceList { get; }
- internal List CoordAndRotationList
- {
- get;
- }
+ internal List CoordAndRotationList { get; }
- internal List ScalingList
- {
- get;
- }
+ internal List ScalingList { get; }
}
}
diff --git a/StgSharp.Common/Geometries/PlainGeometry/Cordinate.cs b/StgSharp.Common/Geometries/PlainGeometry/Cordinate.cs
index e16686bf..b77e0b28 100644
--- a/StgSharp.Common/Geometries/PlainGeometry/Cordinate.cs
+++ b/StgSharp.Common/Geometries/PlainGeometry/Cordinate.cs
@@ -47,14 +47,11 @@ namespace StgSharp.Geometries
internal Matrix32 axis;
///
- /// The _origin of this coordinate.
+ /// The _origin of this coordinate.
///
public Vec3 origin;
- public PartialPlainCoordinate(
- Vec3 origin,
- Vec3 horiziontial,
- Vec3 vertical )
+ public PartialPlainCoordinate( Vec3 origin, Vec3 horiziontial, Vec3 vertical )
{
this.origin = origin;
axis = new Matrix32();
@@ -66,12 +63,12 @@ namespace StgSharp.Geometries
}
///
- /// The horizontial axis of the coordinate. Point to the right direction.
+ /// The horizontial axis of the coordinate. Point to the right direction.
///
public Vec3 axis_H => axis.colum0;
///
- /// The vertical axis of the coordinate. Point to the top direction.
+ /// The vertical axis of the coordinate. Point to the top direction.
///
public Vec3 axis_V => axis.colum1;
diff --git a/StgSharp.Common/Geometries/PlainGeometry/Define/IPlainEntity.cs b/StgSharp.Common/Geometries/PlainGeometry/Define/IPlainEntity.cs
index a6773c55..6d47b6c0 100644
--- a/StgSharp.Common/Geometries/PlainGeometry/Define/IPlainEntity.cs
+++ b/StgSharp.Common/Geometries/PlainGeometry/Define/IPlainEntity.cs
@@ -41,11 +41,7 @@ namespace StgSharp.Geometries
public interface IPlainEntity
{
- public Vec2 CenterPosition
- {
- get;
- set;
- }
+ public Vec2 CenterPosition { get; set; }
public bool CollideWith( IPlainEntity entity );
diff --git a/StgSharp.Common/Geometries/PlainGeometry/Define/ParticleOnPlain.cs b/StgSharp.Common/Geometries/PlainGeometry/Define/ParticleOnPlain.cs
index d9581574..41c0c95a 100644
--- a/StgSharp.Common/Geometries/PlainGeometry/Define/ParticleOnPlain.cs
+++ b/StgSharp.Common/Geometries/PlainGeometry/Define/ParticleOnPlain.cs
@@ -53,29 +53,13 @@ namespace StgSharp.Geometries
( ( IInstancingBuffer )buffer ).InstanceList.Add( this );
}
- public GeometryMotion Motion
- {
- get;
- set;
- }
+ public GeometryMotion Motion { get; set; }
- public IInstancingBuffer GlobalBuffer
- {
- get;
- set;
- }
+ public IInstancingBuffer GlobalBuffer { get; set; }
- public int BufferId
- {
- get;
- set;
- }
+ public int BufferId { get; set; }
- Vec3 IInstancing.CenterPositionGlobal
- {
- get;
- set;
- }
+ Vec3 IInstancing.CenterPositionGlobal { get; set; }
bool IPlainEntity.CollideWith( IPlainEntity entity )
{
diff --git a/StgSharp.Common/Geometries/PlainGeometry/Define/PlainGeometry.cs b/StgSharp.Common/Geometries/PlainGeometry/Define/PlainGeometry.cs
index dd5466bf..8679605d 100644
--- a/StgSharp.Common/Geometries/PlainGeometry/Define/PlainGeometry.cs
+++ b/StgSharp.Common/Geometries/PlainGeometry/Define/PlainGeometry.cs
@@ -37,7 +37,7 @@ using System.ComponentModel;
namespace StgSharp.Geometries
{
///
- /// Plain geometry only contains straight sides.
+ /// Plain geometry only contains straight sides.
///
public abstract class PlainGeometry : IGeometry
{
@@ -58,10 +58,7 @@ namespace StgSharp.Geometries
public int VertexCount => this.vertexMat.Length;
- public abstract ReadOnlySpan VertexIndices
- {
- get;
- }
+ public abstract ReadOnlySpan VertexIndices { get; }
#pragma warning disable CA1819
public Vec4[] VertexStream => vertexMat;
diff --git a/StgSharp.Common/Geometries/PlainGeometry/Define/PlainInstancingBuffer.cs b/StgSharp.Common/Geometries/PlainGeometry/Define/PlainInstancingBuffer.cs
index 86e54b61..aa5fae7a 100644
--- a/StgSharp.Common/Geometries/PlainGeometry/Define/PlainInstancingBuffer.cs
+++ b/StgSharp.Common/Geometries/PlainGeometry/Define/PlainInstancingBuffer.cs
@@ -85,12 +85,12 @@ namespace StgSharp.Geometries
{
get
{
- if( coordArray.Length != coordList.Capacity ) {
+ if( coordArray.Length != coordList.Capacity )
+ {
FieldInfo fieldInfo = typeof( List ).
- GetField(
- "_items",
- BindingFlags.NonPublic | BindingFlags.Instance );
- if( fieldInfo == null ) {
+ GetField( "_items", BindingFlags.NonPublic | BindingFlags.Instance );
+ if( fieldInfo == null )
+ {
#pragma warning disable CA1065
#pragma warning disable CA2201
throw new NullReferenceException();
@@ -107,12 +107,12 @@ namespace StgSharp.Geometries
{
get
{
- if( scaleArray.Length != coordList.Capacity ) {
+ if( scaleArray.Length != coordList.Capacity )
+ {
FieldInfo fieldInfo = typeof( List ).
- GetField(
- "_items",
- BindingFlags.NonPublic | BindingFlags.Instance );
- if( fieldInfo == null ) {
+ GetField( "_items", BindingFlags.NonPublic | BindingFlags.Instance );
+ if( fieldInfo == null )
+ {
#pragma warning disable CA1065
#pragma warning disable CA2201
throw new NullReferenceException();
@@ -167,8 +167,7 @@ namespace StgSharp.Geometries
temp.BufferId = instance.BufferId;
coordList[ instance.BufferId ] = coordList[ coordList.Count - 1 ];
- scalingList[ instance.BufferId ] = scalingList[
- scalingList.Count - 1 ];
+ scalingList[ instance.BufferId ] = scalingList[ scalingList.Count - 1 ];
instanceList.RemoveAt( instanceList.Count - 1 );
coordList.RemoveAt( coordList.Count - 1 );
@@ -185,7 +184,8 @@ namespace StgSharp.Geometries
protected virtual void Dispose( bool disposing )
{
- if( !disposedValue ) {
+ if( !disposedValue )
+ {
if( disposing ) {
mutex.Dispose();
}
@@ -204,8 +204,7 @@ namespace StgSharp.Geometries
}
}
- IGeometry IInstancingBuffer.TypicalShape => throw new NotImplementedException(
- );
+ IGeometry IInstancingBuffer.TypicalShape => throw new NotImplementedException();
#region field of mem opt
diff --git a/StgSharp.Common/Geometries/PlainGeometry/Parallelogram.cs b/StgSharp.Common/Geometries/PlainGeometry/Parallelogram.cs
index 98b877de..a8467908 100644
--- a/StgSharp.Common/Geometries/PlainGeometry/Parallelogram.cs
+++ b/StgSharp.Common/Geometries/PlainGeometry/Parallelogram.cs
@@ -28,7 +28,6 @@
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
-
using StgSharp.Math;
using System;
@@ -44,18 +43,19 @@ namespace StgSharp.Geometries
internal Point center;
public Parallelogram(
- float v0x,
- float v0y,
- float v1x,
- float v1y,
- float v2x,
- float v2y,
- float v3x,
- float v3y )
+ float v0x,
+ float v0y,
+ float v1x,
+ float v1y,
+ float v2x,
+ float v2y,
+ float v3x,
+ float v3y )
: base( v0x, v0y, v1x, v1y, v2x, v2y, v3x, v3y )
{
#if DEBUG
- if( this[ 0 ].Coord + this[ 2 ].Coord != this[ 1 ].Coord + this[ 3 ].Coord ) {
+ if( this[ 0 ].Coord + this[ 2 ].Coord != this[ 1 ].Coord + this[ 3 ].Coord )
+ {
InternalIO.InternalWriteLog(
"Init of geometry item failed, because four vertices cannot form a rectangle.",
LogType.Warning );
@@ -64,19 +64,20 @@ namespace StgSharp.Geometries
}
public Parallelogram(
- PlainCoordinate coordination,
- float v0x,
- float v0y,
- float v1x,
- float v1y,
- float v2x,
- float v2y,
- float v3x,
- float v3y )
+ PlainCoordinate coordination,
+ float v0x,
+ float v0y,
+ float v1x,
+ float v1y,
+ float v2x,
+ float v2y,
+ float v3x,
+ float v3y )
: base( coordination, v0x, v0y, v1x, v1y, v2x, v2y, v3x, v3y )
{
#if DEBUG
- if( this[ 0 ].Coord + this[ 2 ].Coord != this[ 1 ].Coord + this[ 3 ].Coord ) {
+ if( this[ 0 ].Coord + this[ 2 ].Coord != this[ 1 ].Coord + this[ 3 ].Coord )
+ {
InternalIO.InternalWriteLog(
"Init of geometry item failed, because four vertices cannot form a rectangle.",
LogType.Warning );
diff --git a/StgSharp.Common/Geometries/PlainGeometry/Polygon4.cs b/StgSharp.Common/Geometries/PlainGeometry/Polygon4.cs
index 7af184cc..62492a96 100644
--- a/StgSharp.Common/Geometries/PlainGeometry/Polygon4.cs
+++ b/StgSharp.Common/Geometries/PlainGeometry/Polygon4.cs
@@ -28,7 +28,6 @@
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
-
using StgSharp.Math;
using System;
@@ -56,11 +55,7 @@ namespace StgSharp.Geometries
vertexMat = rawCoord;
}
- public Polygon4(
- Point topLeft,
- Point topRight,
- Point bottomRight,
- Point bottomLeft )
+ public Polygon4( Point topLeft, Point topRight, Point bottomRight, Point bottomLeft )
: base( PlainCoordinate.StandardPlainCoordination )
{
this[ 0 ] = topLeft;
@@ -70,12 +65,12 @@ namespace StgSharp.Geometries
}
public Polygon4(
- CoordinationBase coordinate,
- PlainCoordinate coordination,
- Point topLeft,
- Point topRight,
- Point bottomRight,
- Point bottomLeft )
+ CoordinationBase coordinate,
+ PlainCoordinate coordination,
+ Point topLeft,
+ Point topRight,
+ Point bottomRight,
+ Point bottomLeft )
: base( coordinate )
{
this[ 0 ] = topLeft;
@@ -85,14 +80,14 @@ namespace StgSharp.Geometries
}
public Polygon4(
- float v0x,
- float v0y,
- float v1x,
- float v1y,
- float v2x,
- float v2y,
- float v3x,
- float v3y )
+ float v0x,
+ float v0y,
+ float v1x,
+ float v1y,
+ float v2x,
+ float v2y,
+ float v3x,
+ float v3y )
: base( PlainCoordinate.StandardPlainCoordination )
{
vertexMat = new Vec4[4];
@@ -104,15 +99,15 @@ namespace StgSharp.Geometries
}
public Polygon4(
- PlainCoordinate coordination,
- float v0x,
- float v0y,
- float v1x,
- float v1y,
- float v2x,
- float v2y,
- float v3x,
- float v3y )
+ PlainCoordinate coordination,
+ float v0x,
+ float v0y,
+ float v1x,
+ float v1y,
+ float v2x,
+ float v2y,
+ float v3x,
+ float v3y )
: base( coordination )
{
vertexMat = new Vec4[4];
diff --git a/StgSharp.Common/Geometries/PlainGeometry/Polygon5.cs b/StgSharp.Common/Geometries/PlainGeometry/Polygon5.cs
index 3ddbc743..83a20618 100644
--- a/StgSharp.Common/Geometries/PlainGeometry/Polygon5.cs
+++ b/StgSharp.Common/Geometries/PlainGeometry/Polygon5.cs
@@ -28,7 +28,6 @@
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
-
using StgSharp.Math;
using System;
@@ -48,16 +47,16 @@ namespace StgSharp.Geometries
}
public Polygon5(
- float v0x,
- float v0y,
- float v1x,
- float v1y,
- float v2x,
- float v2y,
- float v3x,
- float v3y,
- float v4x,
- float v4y )
+ float v0x,
+ float v0y,
+ float v1x,
+ float v1y,
+ float v2x,
+ float v2y,
+ float v3x,
+ float v3y,
+ float v4x,
+ float v4y )
: base( PlainCoordinate.StandardPlainCoordination )
{
vertexMat = new Vec4[5];
@@ -69,17 +68,17 @@ namespace StgSharp.Geometries
}
public Polygon5(
- PlainCoordinate coordination,
- float v0x,
- float v0y,
- float v1x,
- float v1y,
- float v2x,
- float v2y,
- float v3x,
- float v3y,
- float v4x,
- float v4y )
+ PlainCoordinate coordination,
+ float v0x,
+ float v0y,
+ float v1x,
+ float v1y,
+ float v2x,
+ float v2y,
+ float v3x,
+ float v3y,
+ float v4x,
+ float v4y )
: base( coordination )
{
vertexMat = new Vec4[5];
diff --git a/StgSharp.Common/Geometries/PlainGeometry/Polygon6.cs b/StgSharp.Common/Geometries/PlainGeometry/Polygon6.cs
index a7b45881..74c3db33 100644
--- a/StgSharp.Common/Geometries/PlainGeometry/Polygon6.cs
+++ b/StgSharp.Common/Geometries/PlainGeometry/Polygon6.cs
@@ -28,7 +28,6 @@
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
-
using StgSharp.Math;
using System;
@@ -48,14 +47,14 @@ namespace StgSharp.Geometries
}
public Polygon6(
- PlainCoordinate coordination,
- Vec2 vert0,
- Vec2 vert1,
- Vec2 vert2,
- Vec2 vert3,
- Vec2 vert4,
- Vec2 vert5,
- Vec2 vert6 )
+ PlainCoordinate coordination,
+ Vec2 vert0,
+ Vec2 vert1,
+ Vec2 vert2,
+ Vec2 vert3,
+ Vec2 vert4,
+ Vec2 vert5,
+ Vec2 vert6 )
: base( coordination )
{
vertexMat = new Vec4[6];
diff --git a/StgSharp.Common/Geometries/PlainGeometry/Rectangle.cs b/StgSharp.Common/Geometries/PlainGeometry/Rectangle.cs
index 6d79fb5d..30efc148 100644
--- a/StgSharp.Common/Geometries/PlainGeometry/Rectangle.cs
+++ b/StgSharp.Common/Geometries/PlainGeometry/Rectangle.cs
@@ -39,14 +39,14 @@ namespace StgSharp.Geometries
{
public Rectangle(
- float v0x,
- float v0y,
- float v1x,
- float v1y,
- float v2x,
- float v2y,
- float v3x,
- float v3y )
+ float v0x,
+ float v0y,
+ float v1x,
+ float v1y,
+ float v2x,
+ float v2y,
+ float v3x,
+ float v3y )
: base( v0x, v0y, v1x, v1y, v2x, v2y, v3x, v3y )
{
#if DEBUG
@@ -59,15 +59,15 @@ namespace StgSharp.Geometries
}
public Rectangle(
- PlainCoordinate coordination,
- float v0x,
- float v0y,
- float v1x,
- float v1y,
- float v2x,
- float v2y,
- float v3x,
- float v3y )
+ PlainCoordinate coordination,
+ float v0x,
+ float v0y,
+ float v1x,
+ float v1y,
+ float v2x,
+ float v2y,
+ float v3x,
+ float v3y )
: base( coordination, v0x, v0y, v1x, v1y, v2x, v2y, v3x, v3y )
{
#if DEBUG
@@ -80,10 +80,14 @@ namespace StgSharp.Geometries
}
///
- /// Calculate movement to center
+ /// Calculate movement to center
///
- /// CurrentBlueprint time tick
- ///
+ ///
+ /// CurrentPipeline time tick
+ ///
+ ///
+ ///
+ ///
public virtual Vec3 MovCenter( uint tick )
{
return default( Vec3 );
diff --git a/StgSharp.Common/Geometries/PlainGeometry/Square.cs b/StgSharp.Common/Geometries/PlainGeometry/Square.cs
index c4a5ce8a..dfff2bfa 100644
--- a/StgSharp.Common/Geometries/PlainGeometry/Square.cs
+++ b/StgSharp.Common/Geometries/PlainGeometry/Square.cs
@@ -35,20 +35,20 @@ using System.Numerics;
namespace StgSharp.Geometries
{
///
- /// A square
+ /// A square
///
public class Square : Rectangle
{
public Square(
- float v0x,
- float v0y,
- float v1x,
- float v1y,
- float v2x,
- float v2y,
- float v3x,
- float v3y )
+ float v0x,
+ float v0y,
+ float v1x,
+ float v1y,
+ float v2x,
+ float v2y,
+ float v3x,
+ float v3y )
: base( v0x, v0y, v1x, v1y, v2x, v2y, v3x, v3y )
{
if( true ) { }
diff --git a/StgSharp.Common/Geometries/PlainGeometry/Triangle.cs b/StgSharp.Common/Geometries/PlainGeometry/Triangle.cs
index 04933c7f..abaf5939 100644
--- a/StgSharp.Common/Geometries/PlainGeometry/Triangle.cs
+++ b/StgSharp.Common/Geometries/PlainGeometry/Triangle.cs
@@ -28,7 +28,6 @@
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
-
using StgSharp.Graphics;
using StgSharp.Math;
@@ -57,10 +56,10 @@ namespace StgSharp.Geometries
}
public Triangle(
- PlainCoordinate coordination,
- Point vertex01,
- Point vertex02,
- Point vertex03 )
+ PlainCoordinate coordination,
+ Point vertex01,
+ Point vertex02,
+ Point vertex03 )
: base( coordination )
{
this[ 0 ] = vertex01;
@@ -68,13 +67,7 @@ namespace StgSharp.Geometries
this[ 2 ] = vertex03;
}
- public Triangle(
- float v0x,
- float v0y,
- float v1x,
- float v1y,
- float v2x,
- float v2y )
+ public Triangle( float v0x, float v0y, float v1x, float v1y, float v2x, float v2y )
: base( PlainCoordinate.StandardPlainCoordination )
{
this[ 0 ] = new Point( v0x, v0y, 0 );
@@ -83,13 +76,13 @@ namespace StgSharp.Geometries
}
public Triangle(
- PlainCoordinate coordination,
- float v0x,
- float v0y,
- float v1x,
- float v1y,
- float v2x,
- float v2y )
+ PlainCoordinate coordination,
+ float v0x,
+ float v0y,
+ float v1x,
+ float v1y,
+ float v2x,
+ float v2y )
: base( coordination )
{
this[ 0 ] = new Point( v0x, v0y, 0 );
diff --git a/StgSharp.Common/Geometries/Point.cs b/StgSharp.Common/Geometries/Point.cs
index 08af0df4..f7ce2558 100644
--- a/StgSharp.Common/Geometries/Point.cs
+++ b/StgSharp.Common/Geometries/Point.cs
@@ -1,7 +1,7 @@
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="Point.cs"
-// Project: StgSharp
+// Project: World
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
diff --git a/StgSharp.Common/Geometries/SpaceGeometry/TriangulatedSurface.cs b/StgSharp.Common/Geometries/SpaceGeometry/TriangulatedSurface.cs
new file mode 100644
index 00000000..ecbd9b6b
--- /dev/null
+++ b/StgSharp.Common/Geometries/SpaceGeometry/TriangulatedSurface.cs
@@ -0,0 +1,145 @@
+//-----------------------------------------------------------------------
+//-----------------------------------------------------------------------
+// file="TriangulatedSurface.cs"
+// Project: StepVisualizer
+// AuthorGroup: Nitload Space
+// Copyright (c) Nitload Space. All rights reserved.
+//
+// Permission is hereby granted, free of charge, to any person
+// obtaining a copy of this software and associated documentation
+// files (the “Software”), to deal in the Software without restriction,
+// including without limitation the rights to use, copy, modify, merge,
+// publish, distribute, sublicense, and/or sell copies of the Software,
+// and to permit persons to whom the Software is furnished to do so,
+// subject to the following conditions:
+//
+// The above copyright notice and
+// this permission notice shall be included in all copies
+// or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED “AS IS”,
+// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
+// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
+// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+// ARISING FROM, OUT OF OR IN CONNECTION WITH
+// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+//
+//-----------------------------------------------------------------------
+//-----------------------------------------------------------------------
+using StgSharp.HighPerformance;
+using StgSharp.Math;
+using StgSharp.Math.HighPrecision;
+
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Runtime.InteropServices;
+using System.Runtime.Intrinsics;
+using System.Text;
+
+namespace StgSharp.Geometries
+{
+ public class TriangulatedSurface
+ {
+
+ private HashSet<(int begin,int end)> _sides;
+
+ private List> _sideIndices;
+ private List _triangleIndices;
+ private List _vertices;
+
+ public TriangulatedSurface()
+ {
+ _triangleIndices = new List();
+ _vertices = new List();
+ _sides = new HashSet<(int,int)>();
+ _sideIndices = new List>();
+ }
+
+ /**/
+ public IEnumerable> SideIndicesEnumeratble
+ {
+ get => _sideIndices ;
+ }
+
+ /*
+ public Triangle GetTriangle( int index )
+ {
+ Vec3HP v1,v2,v3;
+ int t = index * 3;
+ v1 = _vertices[ t + 0 ];
+ v2 = _vertices[ t + 1 ];
+ v3 = _vertices[ t + 2 ];
+ return new Triangle( v1, v2, v3 );
+ }
+ /**/
+
+ public Span VertexSpan
+ {
+ get => CollectionsMarshal.AsSpan( _vertices );
+ }
+
+ public Span TriangleIndicesSpan
+ {
+ get => CollectionsMarshal.AsSpan( _triangleIndices );
+ }
+
+ /**/
+ public void AddIndicesByOrder( int v1, int v2, int v3 )
+ {
+ _triangleIndices.Add( v1 );
+ _triangleIndices.Add( v2 );
+ _triangleIndices.Add( v3 );
+ if( !( _sides.Remove( (v1,v2) ) || _sides.Remove( (v2, v1) ) ) ) {
+ _sides.Add( (v1, v2) );
+ }
+ if( !( _sides.Remove( (v2, v3) ) || _sides.Remove( (v3, v2) ) ) ) {
+ _sides.Add( (v2, v3) );
+ }
+ if( !( _sides.Remove( (v3, v1) ) || _sides.Remove( (v1, v3) ) ) ) {
+ _sides.Add( (v3, v1) );
+ }
+ }
+
+ public void AddVertexByOrder( Vec3 vertex )
+ {
+ _vertices.Add( vertex );
+ }
+
+ public int TriangleCount()
+ {
+ return _triangleIndices.Count / 3;
+ }
+
+ public void TrimExcess()
+ {
+ _triangleIndices.TrimExcess();
+ _vertices.TrimExcess();
+ Dictionary side_dictionary = _sides.ToDictionary( x => x.begin, x => x.end );
+ int begin = side_dictionary.First().Key;
+ List sideLoop = new List( begin );
+ _sideIndices.Add( sideLoop );
+ while( side_dictionary.Count > 0 )
+ {
+ if( side_dictionary.Remove( begin, out begin ) )
+ {
+ sideLoop.Add( begin );
+ } else
+ {
+ begin = side_dictionary.First().Key;
+ sideLoop = new List( begin );
+ _sideIndices.Add( sideLoop );
+ }
+ }
+ _sideIndices.TrimExcess();
+ }
+
+ public int VertexCount()
+ {
+ return _vertices.Count;
+ }
+
+ }
+}
diff --git a/StgSharp.Common/Global.cs b/StgSharp.Common/Global.cs
index e08b119f..3b5610ec 100644
--- a/StgSharp.Common/Global.cs
+++ b/StgSharp.Common/Global.cs
@@ -1,4 +1,34 @@
-// This file is used by Code Analysis to maintain SuppressMessage
+//-----------------------------------------------------------------------
+//-----------------------------------------------------------------------
+// file="Global.cs"
+// Project: StepVisualizer
+// AuthorGroup: Nitload Space
+// Copyright (c) Nitload Space. All rights reserved.
+//
+// Permission is hereby granted, free of charge, to any person
+// obtaining a copy of this software and associated documentation
+// files (the “Software”), to deal in the Software without restriction,
+// including without limitation the rights to use, copy, modify, merge,
+// publish, distribute, sublicense, and/or sell copies of the Software,
+// and to permit persons to whom the Software is furnished to do so,
+// subject to the following conditions:
+//
+// The above copyright notice and
+// this permission notice shall be included in all copies
+// or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED “AS IS”,
+// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
+// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
+// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+// ARISING FROM, OUT OF OR IN CONNECTION WITH
+// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+//
+//-----------------------------------------------------------------------
+//-----------------------------------------------------------------------
+// This file is used by Code Analysis to maintain SuppressMessage
// attributes that are applied to this project.
// Project-level suppressions either have no target or are given
// a specific target and scoped to a namespace, type, member, etc.
@@ -9,13 +39,63 @@ global using StgSharp.Internal.OpenGL;
using System.Diagnostics.CodeAnalysis;
-[assembly: SuppressMessage("Design", "CA1008:枚举应具有零值", Justification = "<挂起>", Scope = "type", Target = "~T:StgSharp.Graphics.OpenGL.ShaderStatus")]
-[assembly: SuppressMessage("Naming", "CA1715:标识符应具有正确的前缀", Justification = "<挂起>", Scope = "member", Target = "~M:StgSharp.Graphics.OpenGL.ShaderProgram.GetUniform``2(System.String)~StgSharp.Graphics.OpenGL.Uniform{``0,``1}")]
-[assembly: SuppressMessage("Naming", "CA1715:标识符应具有正确的前缀", Justification = "<挂起>", Scope = "member", Target = "~M:StgSharp.Graphics.OpenGL.ShaderProgram.GetUniform``3(System.String)~StgSharp.Graphics.OpenGL.Uniform{``0,``1,``2}")]
-[assembly: SuppressMessage("Naming", "CA1715:标识符应具有正确的前缀", Justification = "<挂起>", Scope = "member", Target = "~M:StgSharp.Graphics.OpenGL.ShaderProgram.GetUniform``4(System.String)~StgSharp.Graphics.OpenGL.Uniform{``0,``1,``2,``3}")]
-[assembly: SuppressMessage("Naming", "CA1715:标识符应具有正确的前缀", Justification = "<挂起>", Scope = "type", Target = "~T:StgSharp.Graphics.OpenGL.Uniform`4")]
-[assembly: SuppressMessage("Design", "CA1043:将整型或字符串参数用于索引器", Justification = "<挂起>", Scope = "member", Target = "~P:StgSharp.MVVM.View.ViewBase.IViewResponder`1.Item(StgSharp.Controlling.UsrActivity.ITrigger)")]
-[assembly: SuppressMessage("Design", "CA1043:将整型或字符串参数用于索引器", Justification = "<挂起>", Scope = "member", Target = "~P:StgSharp.MVVM.View.ViewBase.ViewResponder`1.Item(StgSharp.Controlling.UsrActivity.ITrigger)")]
-[assembly: SuppressMessage("Performance", "CA1864:首选 \"IDictionary.TryAdd(TKey, TValue)\" 方法", Justification = "<挂起>", Scope = "member", Target = "~P:StgSharp.MVVM.View.ViewBase.ViewRender`1.Item(System.String)")]
-[assembly: SuppressMessage("Design", "CA1033:接口方法应可由子类型调用", Justification = "<挂起>", Scope = "member", Target = "~P:StgSharp.Collections.IBidirectionalDictionary`2.System#Collections#Generic#IDictionary#Keys")]
-[assembly: SuppressMessage("Design", "CA1033:接口方法应可由子类型调用", Justification = "<挂起>", Scope = "member", Target = "~P:StgSharp.Collections.IBidirectionalDictionary`2.System#Collections#Generic#IDictionary#Values")]
+[assembly: SuppressMessage(
+ "Design",
+ "CA1008:枚举应具有零值",
+ Justification = "<挂起>",
+ Scope = "type",
+ Target = "~T:StgSharp.Graphics.OpenGL.ShaderStatus" )]
+[assembly: SuppressMessage(
+ "Naming",
+ "CA1715:标识符应具有正确的前缀",
+ Justification = "<挂起>",
+ Scope = "member",
+ Target = "~M:StgSharp.Graphics.OpenGL.ShaderProgram.GetUniform``2(System.String)~StgSharp.Graphics.OpenGL.Uniform{``0,``1}" )]
+[assembly: SuppressMessage(
+ "Naming",
+ "CA1715:标识符应具有正确的前缀",
+ Justification = "<挂起>",
+ Scope = "member",
+ Target = "~M:StgSharp.Graphics.OpenGL.ShaderProgram.GetUniform``3(System.String)~StgSharp.Graphics.OpenGL.Uniform{``0,``1,``2}" )]
+[assembly: SuppressMessage(
+ "Naming",
+ "CA1715:标识符应具有正确的前缀",
+ Justification = "<挂起>",
+ Scope = "member",
+ Target = "~M:StgSharp.Graphics.OpenGL.ShaderProgram.GetUniform``4(System.String)~StgSharp.Graphics.OpenGL.Uniform{``0,``1,``2,``3}" )]
+[assembly: SuppressMessage(
+ "Naming",
+ "CA1715:标识符应具有正确的前缀",
+ Justification = "<挂起>",
+ Scope = "type",
+ Target = "~T:StgSharp.Graphics.OpenGL.Uniform`4" )]
+[assembly: SuppressMessage(
+ "Design",
+ "CA1043:将整型或字符串参数用于索引器",
+ Justification = "<挂起>",
+ Scope = "member",
+ Target = "~P:StgSharp.MVVM.ViewBase.IViewResponder`1.Item(StgSharp.Controlling.UsrActivity.ITrigger)" )]
+[assembly: SuppressMessage(
+ "Design",
+ "CA1043:将整型或字符串参数用于索引器",
+ Justification = "<挂起>",
+ Scope = "member",
+ Target = "~P:StgSharp.MVVM.ViewBase.ViewResponder`1.Item(StgSharp.Controlling.UsrActivity.ITrigger)" )]
+[assembly: SuppressMessage(
+ "Performance",
+ "CA1864:首选 \"IDictionary.TryAdd(TKey, TValue)\" 方法",
+ Justification = "<挂起>",
+ Scope = "member",
+ Target = "~P:StgSharp.MVVM.ViewBase.ViewRender`1.Item(System.String)" )]
+[assembly: SuppressMessage(
+ "Design",
+ "CA1033:接口方法应可由子类型调用",
+ Justification = "<挂起>",
+ Scope = "member",
+ Target = "~P:StgSharp.Collections.IBidirectionalDictionary`2.System#Collections#Generic#IDictionary#Keys" )]
+[assembly: SuppressMessage(
+ "Design",
+ "CA1033:接口方法应可由子类型调用",
+ Justification = "<挂起>",
+ Scope = "member",
+ Target = "~P:StgSharp.Collections.IBidirectionalDictionary`2.System#Collections#Generic#IDictionary#Values" )]
diff --git a/StgSharp.Common/Graphics/CPUanimation/ImageHelper.cs b/StgSharp.Common/Graphics/CPUanimation/ImageHelper.cs
index e41a960a..017be4ec 100644
--- a/StgSharp.Common/Graphics/CPUanimation/ImageHelper.cs
+++ b/StgSharp.Common/Graphics/CPUanimation/ImageHelper.cs
@@ -38,11 +38,7 @@ namespace StgSharp.Graphics
public static class ImageHelper
{
- public static void Resize(
- Image i,
- int width,
- int height,
- ImageMovement move )
+ public static void Resize( Image i, int width, int height, ImageMovement move )
{
if( i == null ) {
throw new ArgumentNullException( nameof( i ) );
@@ -58,7 +54,8 @@ namespace StgSharp.Graphics
i.Height = height;
i.Width = width;
i.PixelUpdateCount++;
- switch( move ) {
+ switch( move )
+ {
case ImageMovement.Discard:
break;
case ImageMovement.Top:
diff --git a/StgSharp.Common/Graphics/Define/BufferObjectBase.cs b/StgSharp.Common/Graphics/Define/BufferObjectBase.cs
index 1ea96a71..846f4d24 100644
--- a/StgSharp.Common/Graphics/Define/BufferObjectBase.cs
+++ b/StgSharp.Common/Graphics/Define/BufferObjectBase.cs
@@ -39,7 +39,7 @@ using System.Threading.Tasks;
namespace StgSharp.Graphics
{
///
- /// Interface of all kinds OpenGL Buffer objects
+ /// Interface of all kinds OpenGL Buffer objects
///
public abstract class BufferObjectBase : IDisposable
{
@@ -48,16 +48,22 @@ namespace StgSharp.Graphics
protected RenderStream binding;
///
- /// Get the only handle to one of the Object instance
+ /// Get the only handle to one of the Object instance
///
- ///
- ///
+ ///
+ ///
+ ///
+ ///
+ ///
+ ///
public GlHandle this[ int index ] => _bufferHandle[ index ];
///
- /// Bind a Buffer instance to OpenGL
+ /// Bind a Buffer instance to OpenGL
///
- /// Index of handle of the object in this instance to be bind
+ ///
+ /// Index of handle of the object in this instance to be bind
+ ///
public abstract void Bind( int index );
public void Dispose()
diff --git a/StgSharp.Common/Graphics/Image.cs b/StgSharp.Common/Graphics/Image.cs
index 40aca0e1..193d86bc 100644
--- a/StgSharp.Common/Graphics/Image.cs
+++ b/StgSharp.Common/Graphics/Image.cs
@@ -28,8 +28,8 @@
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
-using StgSharp.Internal;
using StgSharp.Graphics.OpenGL;
+using StgSharp.Internal;
using StgSharp.Math;
using System;
@@ -73,7 +73,8 @@ namespace StgSharp.Graphics
{
get
{
- if( ( _data.Length == 0 ) || ( _data == null ) ) {
+ if( ( _data.Length == 0 ) || ( _data == null ) )
+ {
GetBytes();
return _data!;
}
@@ -84,7 +85,7 @@ namespace StgSharp.Graphics
public ImageChannel Channel => _rawInfo.Channel;
///
- /// Hash code of time pixels updated last time.
+ /// Hash code of time pixels updated last time.
///
public int PixelUpdateCount
{
@@ -106,8 +107,7 @@ namespace StgSharp.Graphics
internal set => _rawInfo.Width = value;
}
- public int PixelSize => ImageInfo.GetPixelSize(
- _rawInfo.pixelLayout, _rawInfo.Channel );
+ public int PixelSize => ImageInfo.GetPixelSize( _rawInfo.pixelLayout, _rawInfo.Channel );
public PixelChannelLayout PixelLayout
{
@@ -134,9 +134,9 @@ namespace StgSharp.Graphics
}
public static Image FromMemory(
- (int width, int height) size,
- ImageChannel channel,
- byte[] stream )
+ (int width, int height) size,
+ ImageChannel channel,
+ byte[] stream )
{
ImageInfo _info = new ImageInfo
{
@@ -152,10 +152,10 @@ namespace StgSharp.Graphics
}
public static Image FromMemory(
- (int width, int height) size,
- ImageChannel channel,
- PixelChannelLayout layout,
- byte[] stream )
+ (int width, int height) size,
+ ImageChannel channel,
+ PixelChannelLayout layout,
+ byte[] stream )
{
ImageInfo _info = new ImageInfo
{
@@ -172,11 +172,10 @@ namespace StgSharp.Graphics
public unsafe byte[] GetBytes()
{
- if( _data.Length == 0 ) {
- int size = Width * Height * ImageInfo.GetPixelSize(
- PixelLayout, Channel );
- _data = new Span( ( byte* )_rawInfo.StreamPtr,
- size ).ToArray();
+ if( _data.Length == 0 )
+ {
+ int size = Width * Height * ImageInfo.GetPixelSize( PixelLayout, Channel );
+ _data = new Span( ( byte* )_rawInfo.StreamPtr, size ).ToArray();
fixed( ImageInfo* pptr = &_rawInfo ) {
InternalIO.InternalUnloadImage( pptr );
}
@@ -187,10 +186,7 @@ namespace StgSharp.Graphics
public Image ProvideImage() => this;
- internal static Image FromMemory(
- ImageInfo info,
- byte[] data,
- int operationCount )
+ internal static Image FromMemory( ImageInfo info, byte[] data, int operationCount )
{
return new Image
{
@@ -206,13 +202,9 @@ namespace StgSharp.Graphics
}
}
-
}
namespace StgSharp.Graphics.OpenGL
{
- public static partial class GlHelper
- {
-
- }
+ public static partial class GlHelper { }
}
\ No newline at end of file
diff --git a/StgSharp.Common/Graphics/OpenGL/Buffer/AutoTexture.cs b/StgSharp.Common/Graphics/OpenGL/Buffer/AutoTexture.cs
index 61b3aee1..b94fad60 100644
--- a/StgSharp.Common/Graphics/OpenGL/Buffer/AutoTexture.cs
+++ b/StgSharp.Common/Graphics/OpenGL/Buffer/AutoTexture.cs
@@ -28,7 +28,6 @@
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
-
using StgSharp.Commom.Collections;
using System;
using System.Collections.Generic;
@@ -42,11 +41,11 @@ using System.Threading.Tasks;
namespace StgSharp.Graphics.OpenGL
{
///
- /// A collection of a sets of OpenGL textures. The collection can automatically select one of
- /// the texture with minimum costs to upgrade pixels to Buffer. Usually is used for loading, but not for
- /// target of .
+ /// A collection of a sets of OpenGL textures. The collection can automatically select one of
+ /// the texture with minimum costs to upgrade pixels to Buffer. Usually is used for loading, but not for
+ /// target of .
///
public sealed class AutoTextureGL
{
@@ -54,8 +53,7 @@ namespace StgSharp.Graphics.OpenGL
private TextureProperty[] propertyCache;
private BidirectionalDictionary imageIndexMap = new BidirectionalDictionary(
);
- private Dictionary imageUpdateIndex = new Dictionary(
- );
+ private Dictionary imageUpdateIndex = new Dictionary();
private int _size, _currentIndex;
private LinkedList usedTextureIndex;
@@ -69,8 +67,7 @@ namespace StgSharp.Graphics.OpenGL
texturePackage = texture;
_size = texture.Count;
imageIndexMap = new BidirectionalDictionary();
- unusedTextureUnitIndex = new Queue(
- Enumerable.Range( 0, _size ) );
+ unusedTextureUnitIndex = new Queue( Enumerable.Range( 0, _size ) );
usedTextureIndex = new LinkedList();
propertyCache = new TextureProperty[_size];
}
@@ -80,8 +77,7 @@ namespace StgSharp.Graphics.OpenGL
this._size = textureObjectSize;
imageIndexMap = new BidirectionalDictionary();
texturePackage = new TextureGL( textureObjectSize, binding );
- unusedTextureUnitIndex = new Queue(
- Enumerable.Range( 0, _size ) );
+ unusedTextureUnitIndex = new Queue( Enumerable.Range( 0, _size ) );
usedTextureIndex = new LinkedList();
propertyCache = new TextureProperty[_size];
}
@@ -105,29 +101,34 @@ namespace StgSharp.Graphics.OpenGL
SelectTextureAndBind( i, property );
}
- public void SelectTextureAndBind(
- [NotNull]Image i,
- TextureProperty property )
+ public void SelectTextureAndBind( [NotNull]Image i, TextureProperty property )
{
//usable texture with image match
- if( imageIndexMap.TryGetValue( i, out int index ) ) {
+ if( imageIndexMap.TryGetValue( i, out int index ) )
+ {
//prop setting match
- if( propertyCache[ index ] == property ) {
+ if( propertyCache[ index ] == property )
+ {
_currentIndex = index; //GL.Assert(true);
texturePackage.Bind2D( index ); //GL.Assert(true);
- if( i.PixelUpdateCount != imageUpdateIndex[ i ] ) {
+ if( i.PixelUpdateCount != imageUpdateIndex[ i ] )
+ {
texturePackage.LoadTexture( index, i ); //GL.Assert(true);
}
- } else {
+ } else
+ {
_currentIndex = index; //GL.Assert(true);
texturePackage.Bind2D( index ); //GL.Assert(true);
texturePackage.Set2dProperty( index, property ); //GL.Assert(true);
- if( i.PixelUpdateCount != imageUpdateIndex[ i ] ) {
+ if( i.PixelUpdateCount != imageUpdateIndex[ i ] )
+ {
texturePackage.LoadTexture( index, i ); //GL.Assert(true);
}
}
- } else {
- if( unusedTextureUnitIndex.TryDequeue( out int newIndex ) ) {
+ } else
+ {
+ if( unusedTextureUnitIndex.TryDequeue( out int newIndex ) )
+ {
//has extra unused texture object
imageIndexMap.Add( i, index );
texturePackage.Bind2D( index );
@@ -136,7 +137,8 @@ namespace StgSharp.Graphics.OpenGL
usedTextureIndex.AddLast( newIndex );
propertyCache[ newIndex ] = property;
imageUpdateIndex[ i ] = i.PixelUpdateCount;
- } else {
+ } else
+ {
//recycle from current
int reusedIndex = usedTextureIndex.First!.Value;
usedTextureIndex.RemoveFirst();
@@ -151,8 +153,7 @@ namespace StgSharp.Graphics.OpenGL
public static AutoTextureGL ToAuto( [NotNull]TextureGL texture )
{
if( texture.IndexOfCurrentTexture != -1 ) {
- throw new InvalidOperationException(
- "Texture to be converted has been editted." );
+ throw new InvalidOperationException( "Texture to be converted has been editted." );
}
return new AutoTextureGL( texture );
}
diff --git a/StgSharp.Common/Graphics/OpenGL/Buffer/EBO.cs b/StgSharp.Common/Graphics/OpenGL/Buffer/EBO.cs
index c624fe01..8f8e468f 100644
--- a/StgSharp.Common/Graphics/OpenGL/Buffer/EBO.cs
+++ b/StgSharp.Common/Graphics/OpenGL/Buffer/EBO.cs
@@ -43,9 +43,9 @@ using System.Text;
namespace StgSharp.Graphics.OpenGL
{
///
- /// A collection of handle to Element Buffer Object in OpenglFunc. Each
- /// value indexed from instance of this class this is the only handle to one Element Buffer
- /// Object.
+ /// A collection of handle to Element Buffer Object in OpenglFunc. Each value indexed from instance of this class this is the only handle to one Element Buffer
+ /// Object.
///
public sealed unsafe class ElementBuffer : GlBufferObjectBase
{
@@ -58,29 +58,21 @@ namespace StgSharp.Graphics.OpenGL
public override sealed void Bind( int index )
{
- GL.BindBuffer(
- BufferType.ElementArrayBuffer, _bufferHandle[ index ] );
+ GL.BindBuffer( BufferType.ElementArrayBuffer, _bufferHandle[ index ] );
}
public void SetValue( int index, T[] bufferArray, BufferUsage usage )
where T: struct, INumber
{
- GL.BindBuffer(
- BufferType.ElementArrayBuffer, _bufferHandle[ index ] );
- GL.SetBufferData(
- BufferType.ElementArrayBuffer, bufferArray, usage );
+ GL.BindBuffer( BufferType.ElementArrayBuffer, _bufferHandle[ index ] );
+ GL.SetBufferData( BufferType.ElementArrayBuffer, bufferArray, usage );
}
- public void SetValue(
- int index,
- ReadOnlySpan bufferSpan,
- BufferUsage usage )
+ public void SetValue( int index, ReadOnlySpan bufferSpan, BufferUsage usage )
where T: struct, INumber
{
- GL.BindBuffer(
- BufferType.ElementArrayBuffer, _bufferHandle[ index ] );
- GL.SetBufferData( BufferType.ElementArrayBuffer, bufferSpan,
- usage );
+ GL.BindBuffer( BufferType.ElementArrayBuffer, _bufferHandle[ index ] );
+ GL.SetBufferData( BufferType.ElementArrayBuffer, bufferSpan, usage );
}
protected override sealed void Dispose( bool disposing )
diff --git a/StgSharp.Common/Graphics/OpenGL/Buffer/FBO.cs b/StgSharp.Common/Graphics/OpenGL/Buffer/FBO.cs
index 169f6fce..b4858935 100644
--- a/StgSharp.Common/Graphics/OpenGL/Buffer/FBO.cs
+++ b/StgSharp.Common/Graphics/OpenGL/Buffer/FBO.cs
@@ -63,10 +63,13 @@ namespace StgSharp.Graphics.OpenGL
}
///
- /// Bind the frame Buffer object with _name frame Buffer to the frame Buffer target specified
- /// by target. will be set as default target.
+ /// Bind the frame Buffer object with _label frame Buffer to the frame Buffer target
+ /// specified by target. will be set as default
+ /// target.
///
- /// Index of object to be binded in handle set
+ ///
+ /// Index of object to be binded in handle set
+ ///
[MethodImpl( MethodImplOptions.AggressiveInlining )]
public override unsafe void Bind( int index )
{
@@ -74,11 +77,15 @@ namespace StgSharp.Graphics.OpenGL
}
///
- /// Bind the frame Buffer object with _name frame Buffer to the frame Buffer target specified
- /// by target. Target of this frame Buffer should be set manually.
+ /// Bind the frame Buffer object with _label frame Buffer to the frame Buffer target
+ /// specified by target. Target of this frame Buffer should be set manually.
///
- /// The frame Buffer target of the binding operation.
- /// Index of object to be binded in handle set
+ ///
+ /// The frame Buffer target of the binding operation.
+ ///
+ ///
+ /// Index of object to be binded in handle set
+ ///
[MethodImpl( MethodImplOptions.AggressiveInlining )]
public unsafe void Bind( FrameBufferTarget target, int index )
{
@@ -88,8 +95,7 @@ namespace StgSharp.Graphics.OpenGL
[MethodImpl( MethodImplOptions.AggressiveInlining )]
public static void BindNull()
{
- OpenGLFunction.CurrentGL
- .BindFrameBuffer( FrameBufferTarget.All, GlHandle.Zero );
+ OpenGLFunction.CurrentGL.BindFrameBuffer( FrameBufferTarget.All, GlHandle.Zero );
}
protected override void Dispose( bool disposing )
diff --git a/StgSharp.Common/Graphics/OpenGL/Buffer/RBO.cs b/StgSharp.Common/Graphics/OpenGL/Buffer/RBO.cs
index 56d16466..29b52b24 100644
--- a/StgSharp.Common/Graphics/OpenGL/Buffer/RBO.cs
+++ b/StgSharp.Common/Graphics/OpenGL/Buffer/RBO.cs
@@ -51,19 +51,17 @@ namespace StgSharp.Graphics.OpenGL
GL.BindRenderBuffer( this[ index ] );
}
- public void Store(
- RenderBufferInternalFormat format,
- (int width, int height) size )
+ public void Store( RenderBufferInternalFormat format, (int width, int height) size )
{
if( ( size.width > binding.Width ) || ( size.height > binding.Height ) ) {
- StgSharp.LogWarning(
- "FrameBuffer is larger than current canvas binding" );
+ World.LogWarning( "FrameBuffer is larger than current canvas binding" );
}
}
protected override void Dispose( bool disposing )
{
- foreach( GlHandle item in _bufferHandle ) {
+ foreach( GlHandle item in _bufferHandle )
+ {
Console.WriteLine( "removing a render buffer" );
GL.DeleteRenderBuffer( item );
}
diff --git a/StgSharp.Common/Graphics/OpenGL/Buffer/TextureGL.cs b/StgSharp.Common/Graphics/OpenGL/Buffer/TextureGL.cs
index 033cefe7..84bf7ab5 100644
--- a/StgSharp.Common/Graphics/OpenGL/Buffer/TextureGL.cs
+++ b/StgSharp.Common/Graphics/OpenGL/Buffer/TextureGL.cs
@@ -84,16 +84,20 @@ namespace StgSharp.Graphics.OpenGL
}
///
- /// Load an to certain texture.
+ /// Load an to certain texture.
///
- ///
- ///
+ ///
+ ///
+ ///
+ ///
+ ///
+ ///
public unsafe void LoadTexture( int index, Image i )
{
byte[] handle = i.PixelBuffer;
_gl.TextureImage2d(
- Texture2DTarget.Texture2D, 0, i.Channel, ( uint )i.Width,
- ( uint )i.Height, i.Channel, i.PixelLayout, pixels: handle );
+ Texture2DTarget.Texture2D, 0, i.Channel, ( uint )i.Width, ( uint )i.Height,
+ i.Channel, i.PixelLayout, pixels: handle );
_gl.GenerateMipmap( Texture2DTarget.Texture2D );
}
@@ -101,50 +105,45 @@ namespace StgSharp.Graphics.OpenGL
[MethodImpl( MethodImplOptions.AggressiveInlining )]
public void Set2dFilterProperty(
- int index,
- TextureFilter onMinify,
- TextureFilter onMagnify )
+ int index,
+ TextureFilter onMinify,
+ TextureFilter onMagnify )
{
#if DEBUG
- if( index != currentEditingTextureIndex ) {
+ if( index != currentEditingTextureIndex )
+ {
throw new InvalidOperationException(
"Texture to be editted is not the one being activated." );
}
#endif
- _gl.TextureParameter(
- glConst.TEXTURE_2D, glConst.TEXTURE_MIN_FILTER,
- ( int )onMinify );
- _gl.TextureParameter(
- glConst.TEXTURE_2D, glConst.TEXTURE_MAG_FILTER,
- ( int )onMagnify );
+ _gl.TextureParameter( glConst.TEXTURE_2D, glConst.TEXTURE_MIN_FILTER, ( int )onMinify );
+ _gl.TextureParameter( glConst.TEXTURE_2D, glConst.TEXTURE_MAG_FILTER,
+ ( int )onMagnify );
}
[MethodImpl( MethodImplOptions.AggressiveInlining )]
public void Set2dWrapProperty(
- int index,
- TextureWrap onHorizontial,
- TextureWrap onVertical )
+ int index,
+ TextureWrap onHorizontial,
+ TextureWrap onVertical )
{
#if DEBUG
- if( index != currentEditingTextureIndex ) {
+ if( index != currentEditingTextureIndex )
+ {
throw new InvalidOperationException(
"Texture to be editted is not the one being activated." );
}
#endif
- _gl.TextureParameter(
- glConst.TEXTURE_2D, glConst.TEXTURE_WRAP_S,
- ( int )onHorizontial );
- _gl.TextureParameter(
- glConst.TEXTURE_2D, glConst.TEXTURE_WRAP_T, ( int )onVertical );
+ _gl.TextureParameter( glConst.TEXTURE_2D, glConst.TEXTURE_WRAP_S,
+ ( int )onHorizontial );
+ _gl.TextureParameter( glConst.TEXTURE_2D, glConst.TEXTURE_WRAP_T, ( int )onVertical );
}
[MethodImpl( MethodImplOptions.AggressiveInlining )]
public void Set2dProperty( int index, TextureProperty property )
{
- Set2dFilterProperty(
- index, property.FilterOnMinify, property.FilterOnMagnify );
- Set2dWrapProperty(
- index, property.WrapOnHorizontial, property.WrapOnVertical );
+ Set2dFilterProperty( index, property.FilterOnMinify, property.FilterOnMagnify );
+ Set2dWrapProperty( index, property.WrapOnHorizontial, property.WrapOnVertical );
}
#endregion texture setting
@@ -162,10 +161,10 @@ namespace StgSharp.Graphics.OpenGL
[FieldOffset( 12 )] private TextureWrap vert;
public TextureProperty(
- TextureFilter onMagnify,
- TextureFilter onMinify,
- TextureWrap onHorizontial,
- TextureWrap onVertical )
+ TextureFilter onMagnify,
+ TextureFilter onMinify,
+ TextureWrap onHorizontial,
+ TextureWrap onVertical )
{
FilterOnMagnify = onMagnify;
FilterOnMinify = onMinify;
@@ -205,8 +204,7 @@ namespace StgSharp.Graphics.OpenGL
public override int GetHashCode()
{
return HashCode.Combine(
- FilterOnMagnify, FilterOnMagnify, WrapOnHorizontial,
- WrapOnVertical );
+ FilterOnMagnify, FilterOnMagnify, WrapOnHorizontial, WrapOnVertical );
}
public override string ToString()
@@ -214,30 +212,25 @@ namespace StgSharp.Graphics.OpenGL
return $"FilterOnMagnify:{FilterOnMagnify}, " + $"FilterOnMagnify:{FilterOnMagnify}, " + $"WrapOnHorizontial:{WrapOnHorizontial}, " + $"WrapOnVertical:{WrapOnVertical}";
}
- public static bool operator !=(
- TextureProperty left,
- TextureProperty right )
+ public static bool operator !=( TextureProperty left, TextureProperty right )
{
return left.mask != right.mask;
}
- public static bool operator ==(
- TextureProperty left,
- TextureProperty right )
+ public static bool operator ==( TextureProperty left, TextureProperty right )
{
return left.mask == right.mask;
}
public static implicit operator TextureProperty(
- (
+ (
TextureFilter onMagnify, TextureFilter onMinify,
TextureWrap onHorizontial, TextureWrap onVertical
) propertyValueTuple )
{
return new TextureProperty(
propertyValueTuple.onMagnify, propertyValueTuple.onMinify,
- propertyValueTuple.onHorizontial,
- propertyValueTuple.onVertical );
+ propertyValueTuple.onHorizontial, propertyValueTuple.onVertical );
}
}
diff --git a/StgSharp.Common/Graphics/OpenGL/Buffer/VAO.cs b/StgSharp.Common/Graphics/OpenGL/Buffer/VAO.cs
index 28ecd5a2..46cc1121 100644
--- a/StgSharp.Common/Graphics/OpenGL/Buffer/VAO.cs
+++ b/StgSharp.Common/Graphics/OpenGL/Buffer/VAO.cs
@@ -1,7 +1,7 @@
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="VAO.cs"
-// Project: StgSharp
+// Project: StepVisualizer
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
@@ -28,7 +28,6 @@
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
-
using System;
using System.Collections.Generic;
using System.Runtime.CompilerServices;
@@ -59,15 +58,15 @@ namespace StgSharp.Graphics.OpenGL
[MethodImpl( MethodImplOptions.AggressiveInlining )]
public void SetVertexAttribute(
- uint index,
- int vertexLength,
- TypeCode dataType,
- bool isNomalized,
- uint stride,
- int pointer )
+ uint attributeIndex,
+ int vertexLength,
+ TypeCode dataType,
+ bool isNomalized,
+ uint stride,
+ int pointer )
{
GL.SetVertexAttribute(
- index, vertexLength, dataType, isNomalized, stride, pointer );
+ attributeIndex, vertexLength, dataType, isNomalized, stride, pointer );
}
protected override sealed void Dispose( bool disposing )
diff --git a/StgSharp.Common/Graphics/OpenGL/Buffer/VBO.cs b/StgSharp.Common/Graphics/OpenGL/Buffer/VBO.cs
index 08335369..f0ce98cb 100644
--- a/StgSharp.Common/Graphics/OpenGL/Buffer/VBO.cs
+++ b/StgSharp.Common/Graphics/OpenGL/Buffer/VBO.cs
@@ -1,7 +1,7 @@
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="VBO.cs"
-// Project: StgSharp
+// Project: StepVisualizer
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
@@ -65,16 +65,21 @@ namespace StgSharp.Graphics.OpenGL
}
///
- /// Set _data to current vertex Buffer object
+ /// Set _data to current vertex Buffer object
///
- /// Type of bufferData
- /// Index to find certain VBO in this instance
- /// Data to write in
- /// How OpenGL use these _data, defined by
- public void WriteMatrixData(
- int index,
- T bufferData,
- BufferUsage usage )
+ ///
+ /// Type of bufferData
+ ///
+ ///
+ /// Index to find certain VBO in this instance
+ ///
+ ///
+ /// Data to write in
+ ///
+ ///
+ /// How OpenGL use these _data, defined by
+ ///
+ public void WriteMatrixData( int index, T bufferData, BufferUsage usage )
where T: struct, IMatrix
{
GL.BindBuffer( BufferType.ArrayBuffer, _bufferHandle[ index ] );
@@ -82,16 +87,21 @@ namespace StgSharp.Graphics.OpenGL
}
///
- /// Set _data to current vertex Buffer object
+ /// Set _data to current vertex Buffer object
///
- /// Type of bufferData
- /// Index to find certain VBO in this instance
- /// Data to write in
- /// How OpenGL use these _data, defined by
- public void WriteScalerData(
- int index,
- T[] bufferArray,
- BufferUsage usage )
+ ///
+ /// Type of bufferData
+ ///
+ ///
+ /// Index to find certain VBO in this instance
+ ///
+ ///
+ /// Data to write in
+ ///
+ ///
+ /// How OpenGL use these _data, defined by
+ ///
+ public void WriteScalerData( int index, T[] bufferArray, BufferUsage usage )
where T: struct, INumber
{
GL.BindBuffer( BufferType.ArrayBuffer, _bufferHandle[ index ] );
@@ -99,16 +109,21 @@ namespace StgSharp.Graphics.OpenGL
}
///
- /// Set _data to current vertex Buffer object
+ /// Set _data to current vertex Buffer object
///
- /// Type of bufferData
- /// Index to find certain VBO in this instance
- /// A of _data to write in
- /// How OpenGL use these _data, defined by
- public void WriteScalerData(
- int index,
- ReadOnlySpan scalerSpan,
- BufferUsage usage )
+ ///
+ /// Type of bufferData
+ ///
+ ///
+ /// Index to find certain VBO in this instance
+ ///
+ ///
+ /// A of _data to write in
+ ///
+ ///
+ /// How OpenGL use these _data, defined by
+ ///
+ public void WriteScalerData( int index, ReadOnlySpan scalerSpan, BufferUsage usage )
where T: struct,INumber
{
GL.BindBuffer( BufferType.ArrayBuffer, _bufferHandle[ index ] );
@@ -116,16 +131,21 @@ namespace StgSharp.Graphics.OpenGL
}
///
- /// Set _data to current vertex Buffer object
+ /// Set data to current vertex Buffer object
///
- /// Type of bufferData
- /// Index to find certain VBO in this instance
- /// A of _data to write in
- /// How OpenGL use these _data, defined by
- public void WriteVectorData(
- int index,
- ReadOnlySpan vectorSpan,
- BufferUsage usage )
+ ///
+ /// Type of bufferData
+ ///
+ ///
+ /// Index to find certain VBO in this instance
+ ///
+ ///
+ /// A of data to write in
+ ///
+ ///
+ /// How OpenGL use these data, defined by
+ ///
+ public void WriteVectorData( int index, ReadOnlySpan vectorSpan, BufferUsage usage )
where T: struct, IVector
{
GL.BindBuffer( BufferType.ArrayBuffer, _bufferHandle[ index ] );
@@ -133,21 +153,25 @@ namespace StgSharp.Graphics.OpenGL
}
///
- /// Set _data to current vertex Buffer object
+ /// Set _data to current vertex Buffer object
///
- /// Type of bufferData
- /// Index to find certain VBO in this instance
- /// A array of _data to write in
- /// How OpenGL use these _data, defined by
- public void WriteVectorData(
- int index,
- T[] vectorArray,
- BufferUsage usage )
+ ///
+ /// Type of bufferData
+ ///
+ ///
+ /// Index to find certain VBO in this instance
+ ///
+ ///
+ /// A array of _data to write in
+ ///
+ ///
+ /// How OpenGL use these _data, defined by
+ ///
+ public void WriteVectorData( int index, T[] vectorArray, BufferUsage usage )
where T: struct, IVector
{
GL.BindBuffer( BufferType.ArrayBuffer, _bufferHandle[ index ] );
- GL.SetBufferVectorData( BufferType.ArrayBuffer, vectorArray,
- usage );
+ GL.SetBufferVectorData( BufferType.ArrayBuffer, vectorArray, usage );
}
protected override sealed void Dispose( bool disposing )
diff --git a/StgSharp.Common/Graphics/OpenGL/ShaderEdit/IglConvertable.cs b/StgSharp.Common/Graphics/OpenGL/ShaderEdit/IglConvertable.cs
index 9f37e056..b2055b7d 100644
--- a/StgSharp.Common/Graphics/OpenGL/ShaderEdit/IglConvertable.cs
+++ b/StgSharp.Common/Graphics/OpenGL/ShaderEdit/IglConvertable.cs
@@ -49,14 +49,14 @@ namespace StgSharp.Graphics.ShaderEdit
///
///
///
- public void GainAllUniforms(
- ShaderProgram source,
- params string[] uniformName );
+ public void GainAllUniforms( ShaderProgram source, params string[] uniformName );
///
///
///
- ///
+ ///
+ ///
+ ///
public ShaderStruct GetConvertedGLtype();
///
diff --git a/StgSharp.Common/Graphics/OpenGL/ShaderEdit/Shader.cs b/StgSharp.Common/Graphics/OpenGL/ShaderEdit/Shader.cs
index 2e427b18..59eac4ca 100644
--- a/StgSharp.Common/Graphics/OpenGL/ShaderEdit/Shader.cs
+++ b/StgSharp.Common/Graphics/OpenGL/ShaderEdit/Shader.cs
@@ -1,7 +1,7 @@
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="Shader.cs"
-// Project: StgSharp
+// Project: StepVisualizer
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
@@ -33,6 +33,7 @@ using StgSharp.Internal;
using System;
using System.Collections.Generic;
+using System.Diagnostics.CodeAnalysis;
using System.IO;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
@@ -83,14 +84,14 @@ namespace StgSharp.Graphics.OpenGL
///
/// Attach one shader code to a shader program.
///
- ///
+ ///
/// Shader program to attach
///
- ///
+ ///
/// Index of shader code in current shader code set.
///
[MethodImpl( MethodImplOptions.AggressiveInlining )]
- public void AttachTo( int index, ShaderProgram target )
+ public void AttachTo( int index, [NotNull]ShaderProgram target )
{
GL.AttachShader( target.handle, handle[ index ] );
}
@@ -187,7 +188,7 @@ namespace StgSharp.Graphics.OpenGL
///
/// Get a uniform form current shader, the value type of the uniform should be provided.
///
- ///
+ ///
/// ContextName of the Uniform in shader code
///
///
@@ -202,7 +203,7 @@ namespace StgSharp.Graphics.OpenGL
///
/// Get a uniform form current shader, the value type of the uniform should be provided.
///
- ///
+ ///
/// ContextName of the Uniform in shader code
///
///
@@ -216,7 +217,7 @@ namespace StgSharp.Graphics.OpenGL
///
/// Get a uniform form current shader, the value type of the uniform should be provided.
///
- ///
+ ///
/// ContextName of the Uniform in shader code
///
///
@@ -232,7 +233,7 @@ namespace StgSharp.Graphics.OpenGL
///
/// Get a uniform form current shader, the value type of the uniform should be provided.
///
- ///
+ ///
/// ContextName of the Uniform in shader code
///
///
diff --git a/StgSharp.Common/Graphics/OpenGL/ShaderEdit/Uniform.cs b/StgSharp.Common/Graphics/OpenGL/ShaderEdit/Uniform.cs
index 70349a10..4f3313f4 100644
--- a/StgSharp.Common/Graphics/OpenGL/ShaderEdit/Uniform.cs
+++ b/StgSharp.Common/Graphics/OpenGL/ShaderEdit/Uniform.cs
@@ -1,7 +1,7 @@
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="Uniform.cs"
-// Project: StgSharp
+// Project: StepVisualizer
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
@@ -35,6 +35,7 @@ using System;
using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
using System.Linq;
+using System.Numerics;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Text;
@@ -65,7 +66,10 @@ namespace StgSharp.Graphics.OpenGL
internal static Uniform FromHandle( GlHandle handle )
{
- return new Uniform { id = handle };
+ return new Uniform
+ {
+ id = handle
+ };
}
}
@@ -82,14 +86,15 @@ namespace StgSharp.Graphics.OpenGL
internal static Uniform FromHandle( GlHandle handle )
{
- return new Uniform { id = handle };
+ return new Uniform
+ {
+ id = handle
+ };
}
}
- public sealed class Uniform : Uniform where T: struct
- where U: struct
- where V: struct
+ public sealed class Uniform : Uniform where T: struct where U: struct where V: struct
{
internal Uniform() { }
@@ -101,13 +106,15 @@ namespace StgSharp.Graphics.OpenGL
internal static Uniform FromHandle( GlHandle handle )
{
- return new Uniform { id = handle };
+ return new Uniform
+ {
+ id = handle
+ };
}
}
- public sealed class Uniform : Uniform where T: struct
- where U: struct
+ public sealed class Uniform : Uniform where T: struct where U: struct
where V: struct
where W: struct
{
@@ -121,7 +128,10 @@ namespace StgSharp.Graphics.OpenGL
internal static Uniform FromHandle( GlHandle handle )
{
- return new Uniform { id = handle };
+ return new Uniform
+ {
+ id = handle
+ };
}
}
@@ -133,14 +143,13 @@ namespace StgSharp.Graphics.OpenGL
public void SetUniformValue( [NotNull] Uniform uniform, Matrix44 mat )
{
Matrix44 temp = mat;
- Context.glUniformMatrix4fv(
- uniform.id.SignedValue, 1, false, ( float* )&temp );
+ Context.glUniformMatrix4fv( uniform.id.SignedValue, 1, false, ( float* )&temp );
}
[MethodImpl( MethodImplOptions.AggressiveInlining )]
public void SetUniformValue(
- [NotNull]Uniform uniform,
- Vec4 vec )
+ [NotNull]Uniform uniform,
+ Vec4 vec )
{
Vec4 temp = vec;
Context.glUniform1fv( uniform.id.SignedValue, 4, &temp.reg );
@@ -166,31 +175,28 @@ namespace StgSharp.Graphics.OpenGL
}
[MethodImpl( MethodImplOptions.AggressiveInlining )]
- public void SetUniformValue(
- [NotNull] Uniform uniform,
- float v0,
- float v1 )
+ public void SetUniformValue( [NotNull] Uniform uniform, float v0, float v1 )
{
Context.glUniform2f( uniform.id.SignedValue, v0, v1 );
}
[MethodImpl( MethodImplOptions.AggressiveInlining )]
public void SetUniformValue(
- [NotNull] Uniform uniform,
- float v0,
- float v1,
- float v2 )
+ [NotNull] Uniform uniform,
+ float v0,
+ float v1,
+ float v2 )
{
Context.glUniform3f( uniform.id.SignedValue, v0, v1, v2 );
}
[MethodImpl( MethodImplOptions.AggressiveInlining )]
public void SetUniformValue(
- [NotNull] Uniform uniform,
- float v0,
- float v1,
- float v2,
- float v3 )
+ [NotNull] Uniform uniform,
+ float v0,
+ float v1,
+ float v2,
+ float v3 )
{
Context.glUniform4f( uniform.id.SignedValue, v0, v1, v2, v3 );
}
diff --git a/StgSharp.Common/Graphics/OpenGL/glApiManager.cs b/StgSharp.Common/Graphics/OpenGL/glApiManager.cs
index d06f7648..3a77e3cc 100644
--- a/StgSharp.Common/Graphics/OpenGL/glApiManager.cs
+++ b/StgSharp.Common/Graphics/OpenGL/glApiManager.cs
@@ -31,7 +31,7 @@
using StgSharp.HighPerformance;
using StgSharp.Math;
using StgSharp.MVVM;
-using StgSharp.MVVM.View;
+using StgSharp.MVVM;
using System;
using System.Collections.Generic;
@@ -60,14 +60,19 @@ namespace StgSharp.Graphics.OpenGL
//--------------------------------------------------------------------------------
///
- /// Get the function pointer of given OpenGL api _name
+ /// Get the function pointer of given OpenGL api _label
///
- /// ContextName of the OpenGL api
- /// The funtion pointer of the api in stream of
+ ///
+ /// ContextName of the OpenGL api
+ ///
+ ///
+ /// The funtion pointer of the api in stream of
+ ///
public static IntPtr LoadGLfunc( string name )
{
IntPtr ret = InternalIO.glfwGetProcAddress( name );
- if( ret == default ) {
+ if( ret == default )
+ {
InternalIO.InternalAppendLog(
$"Cannot load OpenGL api called {name}, this api may not exist or supported." );
return ret;
@@ -76,9 +81,11 @@ namespace StgSharp.Graphics.OpenGL
}
///
- /// Load all supported OpenGL APIs and bind them to given .
+ /// Load all supported OpenGL APIs and bind them to given .
///
- /// The handle to current OpenGL viewPortDisplay
+ ///
+ /// The handle to current OpenGL viewPortDisplay
+ ///
public static unsafe void LoadOpenGLApiTo( IntPtr contextHandle )
{
OpenglContext* context = ( OpenglContext* )contextHandle;
@@ -87,7 +94,8 @@ namespace StgSharp.Graphics.OpenGL
return;
}
IntPtr proc = loader( "glGetString" );
- if( proc == IntPtr.Zero ) {
+ if( proc == IntPtr.Zero )
+ {
#if DEBUG
Console.WriteLine( "Cannot load GL." );
#endif
@@ -97,14 +105,13 @@ namespace StgSharp.Graphics.OpenGL
string coreVersion;
if( context->glGetString( glVersion ) == IntPtr.Zero ) {
- InternalIO.InternalWriteLog(
- "Failed to call glGetString", LogType.Error );
+ InternalIO.InternalWriteLog( "Failed to call glGetString", LogType.Error );
}
- coreVersion = Marshal.PtrToStringAnsi(
- context->glGetString( glVersion ) ) ??
+ coreVersion = Marshal.PtrToStringAnsi( context->glGetString( glVersion ) ) ??
string.Empty;
- foreach( string branch in glBranch ) {
+ foreach( string branch in glBranch )
+ {
if( coreVersion.Contains( branch ) ) {
coreVersion.Replace( branch, string.Empty );
}
@@ -114,7 +121,8 @@ namespace StgSharp.Graphics.OpenGL
int minorVersion = int.Parse( versionSep[ 1 ] );
CheckCoreVersion( majorVersion, minorVersion );
- try {
+ try
+ {
#region load_core_gl
LoadGLcore10( context, loader );
@@ -139,21 +147,24 @@ namespace StgSharp.Graphics.OpenGL
#endregion load_core_gl
}
- catch( Exception ex ) {
+ catch( Exception ex )
+ {
if( ex.Message != "Final Version" ) {
throw;
}
}
uint code = context->glGetError();
- Console.WriteLine( code );
- if( code != 0 ) {
+ if( code != 0 )
+ {
+ Console.WriteLine(code);
throw new GlExecutionException( code );
}
int extensionCount;
context->glGetIntegerv( glConst.NUM_EXTENSIONS, &extensionCount );
- if( extensionCount == 0 ) {
+ if( extensionCount == 0 )
+ {
InternalIO.InternalWriteLog(
"No supported OpenGL extensions are found.", LogType.Info );
return;
@@ -161,7 +172,8 @@ namespace StgSharp.Graphics.OpenGL
List extensions = new List();
- for( uint i = 0; i < extensionCount; i++ ) {
+ for( uint i = 0; i < extensionCount; i++ )
+ {
byte* strPtr = context->glGetStringi( glConst.EXTENSIONS, i );
extensions.Add( Marshal.PtrToStringAnsi( ( IntPtr )strPtr ) );
}
@@ -172,2494 +184,3098 @@ namespace StgSharp.Graphics.OpenGL
#region checkGLextensions
- if( extensions.Contains( "gl_4DFX_multisample" ) ) {
+ if( extensions.Contains( "gl_4DFX_multisample" ) )
+ {
_4DFX_multisample = true;
extensions.Remove( "gl_4DFX_multisample" );
}
- if( extensions.Contains( "gl_3DFX_tbuffer" ) ) {
+ if( extensions.Contains( "gl_3DFX_tbuffer" ) )
+ {
_3DFX_tbuffer = true;
extensions.Remove( "gl_3DFX_tbuffer" );
}
- if( extensions.Contains( "gl_3DFX_texture_compression_FXT1" ) ) {
+ if( extensions.Contains( "gl_3DFX_texture_compression_FXT1" ) )
+ {
_3DFX_texture_compression_FXT1 = true;
extensions.Remove( "gl_3DFX_texture_compression_FXT1" );
}
- if( extensions.Contains( "gl_AMD_blend_minmax_factor" ) ) {
+ if( extensions.Contains( "gl_AMD_blend_minmax_factor" ) )
+ {
AMD_blend_minmax_factor = true;
extensions.Remove( "glAMD_blend_minmax_factor" );
}
- if( extensions.Contains( "gl_AMD_conservative_depth" ) ) {
+ if( extensions.Contains( "gl_AMD_conservative_depth" ) )
+ {
AMD_conservative_depth = true;
extensions.Remove( "glAMD_conservative_depth" );
}
- if( extensions.Contains( "gl_AMD_debug_output" ) ) {
+ if( extensions.Contains( "gl_AMD_debug_output" ) )
+ {
AMD_debug_output = true;
extensions.Remove( "glAMD_debug_output" );
}
- if( extensions.Contains( "gl_AMD_depth_clamp_separate" ) ) {
+ if( extensions.Contains( "gl_AMD_depth_clamp_separate" ) )
+ {
AMD_depth_clamp_separate = true;
extensions.Remove( "glAMD_depth_clamp_separate" );
}
- if( extensions.Contains( "gl_AMD_draw_buffers_blend" ) ) {
+ if( extensions.Contains( "gl_AMD_draw_buffers_blend" ) )
+ {
AMD_draw_buffers_blend = true;
extensions.Remove( "glAMD_draw_buffers_blend" );
}
- if( extensions.Contains( "gl_AMD_framebuffer_multisample_advanced" ) ) {
+ if( extensions.Contains( "gl_AMD_framebuffer_multisample_advanced" ) )
+ {
AMD_framebuffer_multisample_advanced = true;
extensions.Remove( "glAMD_framebuffer_multisample_advanced" );
}
- if( extensions.Contains( "gl_AMD_framebuffer_sample_positions" ) ) {
+ if( extensions.Contains( "gl_AMD_framebuffer_sample_positions" ) )
+ {
AMD_framebuffer_sample_positions = true;
extensions.Remove( "glAMD_framebuffer_sample_positions" );
}
- if( extensions.Contains( "gl_AMD_gcn_shader" ) ) {
+ if( extensions.Contains( "gl_AMD_gcn_shader" ) )
+ {
AMD_gcn_shader = true;
extensions.Remove( "glAMD_gcn_shader" );
}
- if( extensions.Contains( "gl_AMD_gpu_shader_half_float" ) ) {
+ if( extensions.Contains( "gl_AMD_gpu_shader_half_float" ) )
+ {
AMD_gpu_shader_half_float = true;
extensions.Remove( "glAMD_gpu_shader_half_float" );
}
- if( extensions.Contains( "gl_AMD_gpu_shader_int16" ) ) {
+ if( extensions.Contains( "gl_AMD_gpu_shader_int16" ) )
+ {
AMD_gpu_shader_int16 = true;
extensions.Remove( "glAMD_gpu_shader_int16" );
}
- if( extensions.Contains( "gl_AMD_gpu_shader_int64" ) ) {
+ if( extensions.Contains( "gl_AMD_gpu_shader_int64" ) )
+ {
AMD_gpu_shader_int64 = true;
extensions.Remove( "glAMD_gpu_shader_int64" );
}
- if( extensions.Contains( "gl_AMD_interleaved_elements" ) ) {
+ if( extensions.Contains( "gl_AMD_interleaved_elements" ) )
+ {
AMD_interleaved_elements = true;
extensions.Remove( "glAMD_interleaved_elements" );
}
- if( extensions.Contains( "gl_AMD_multi_draw_indirect" ) ) {
+ if( extensions.Contains( "gl_AMD_multi_draw_indirect" ) )
+ {
AMD_multi_draw_indirect = true;
extensions.Remove( "glAMD_multi_draw_indirect" );
}
- if( extensions.Contains( "gl_AMD_name_gen_delete" ) ) {
+ if( extensions.Contains( "gl_AMD_name_gen_delete" ) )
+ {
AMD_name_gen_delete = true;
extensions.Remove( "glAMD_name_gen_delete" );
}
- if( extensions.Contains( "gl_AMD_occlusion_query_event" ) ) {
+ if( extensions.Contains( "gl_AMD_occlusion_query_event" ) )
+ {
AMD_occlusion_query_event = true;
extensions.Remove( "glAMD_occlusion_query_event" );
}
- if( extensions.Contains( "gl_AMD_performance_monitor" ) ) {
+ if( extensions.Contains( "gl_AMD_performance_monitor" ) )
+ {
AMD_performance_monitor = true;
extensions.Remove( "glAMD_performance_monitor" );
}
- if( extensions.Contains( "gl_AMD_pinned_memory" ) ) {
+ if( extensions.Contains( "gl_AMD_pinned_memory" ) )
+ {
AMD_pinned_memory = true;
extensions.Remove( "glAMD_pinned_memory" );
}
- if( extensions.Contains( "gl_AMD_query_buffer_object" ) ) {
+ if( extensions.Contains( "gl_AMD_query_buffer_object" ) )
+ {
AMD_query_buffer_object = true;
extensions.Remove( "glAMD_query_buffer_object" );
}
- if( extensions.Contains( "gl_AMD_sample_positions" ) ) {
+ if( extensions.Contains( "gl_AMD_sample_positions" ) )
+ {
AMD_sample_positions = true;
extensions.Remove( "glAMD_sample_positions" );
}
- if( extensions.Contains( "gl_AMD_seamless_cubemap_per_texture" ) ) {
+ if( extensions.Contains( "gl_AMD_seamless_cubemap_per_texture" ) )
+ {
AMD_seamless_cubemap_per_texture = true;
extensions.Remove( "glAMD_seamless_cubemap_per_texture" );
}
- if( extensions.Contains( "gl_AMD_shader_atomic_counter_ops" ) ) {
+ if( extensions.Contains( "gl_AMD_shader_atomic_counter_ops" ) )
+ {
AMD_shader_atomic_counter_ops = true;
extensions.Remove( "glAMD_shader_atomic_counter_ops" );
}
- if( extensions.Contains( "gl_AMD_shader_ballot" ) ) {
+ if( extensions.Contains( "gl_AMD_shader_ballot" ) )
+ {
AMD_shader_ballot = true;
extensions.Remove( "glAMD_shader_ballot" );
}
- if( extensions.Contains( "gl_AMD_shader_explicit_vertex_parameter" ) ) {
+ if( extensions.Contains( "gl_AMD_shader_explicit_vertex_parameter" ) )
+ {
AMD_shader_explicit_vertex_parameter = true;
extensions.Remove( "glAMD_shader_explicit_vertex_parameter" );
}
- if( extensions.Contains(
- "gl_AMD_shader_gpu_shader_half_float_fetch" ) ) {
+ if( extensions.Contains( "gl_AMD_shader_gpu_shader_half_float_fetch" ) )
+ {
AMD_shader_gpu_shader_half_float_fetch = true;
extensions.Remove( "glAMD_shader_gpu_shader_half_float_fetch" );
}
- if( extensions.Contains( "gl_AMD_shader_image_load_store_lod" ) ) {
+ if( extensions.Contains( "gl_AMD_shader_image_load_store_lod" ) )
+ {
AMD_shader_image_load_store_lod = true;
extensions.Remove( "glAMD_shader_image_load_store_lod" );
}
- if( extensions.Contains( "gl_AMD_shader_stencil_export" ) ) {
+ if( extensions.Contains( "gl_AMD_shader_stencil_export" ) )
+ {
AMD_shader_stencil_export = true;
extensions.Remove( "glAMD_shader_stencil_export" );
}
- if( extensions.Contains( "gl_AMD_shader_trinary_minmax" ) ) {
+ if( extensions.Contains( "gl_AMD_shader_trinary_minmax" ) )
+ {
AMD_shader_trinary_minmax = true;
extensions.Remove( "glAMD_shader_trinary_minmax" );
}
- if( extensions.Contains( "gl_AMD_sparse_texture" ) ) {
+ if( extensions.Contains( "gl_AMD_sparse_texture" ) )
+ {
AMD_sparse_texture = true;
extensions.Remove( "glAMD_sparse_texture" );
}
- if( extensions.Contains( "gl_AMD_stencil_operation_extended" ) ) {
+ if( extensions.Contains( "gl_AMD_stencil_operation_extended" ) )
+ {
AMD_stencil_operation_extended = true;
extensions.Remove( "glAMD_stencil_operation_extended" );
}
- if( extensions.Contains( "gl_AMD_texture_gather_bias_lod" ) ) {
+ if( extensions.Contains( "gl_AMD_texture_gather_bias_lod" ) )
+ {
AMD_texture_gather_bias_lod = true;
extensions.Remove( "glAMD_texture_gather_bias_lod" );
}
- if( extensions.Contains( "gl_AMD_texture_texture4" ) ) {
+ if( extensions.Contains( "gl_AMD_texture_texture4" ) )
+ {
AMD_texture_texture4 = true;
extensions.Remove( "glAMD_texture_texture4" );
}
- if( extensions.Contains(
- "gl_AMD_transform_feedback3_lines_triangles" ) ) {
+ if( extensions.Contains( "gl_AMD_transform_feedback3_lines_triangles" ) )
+ {
AMD_transform_feedback3_lines_triangles = true;
extensions.Remove( "glAMD_transform_feedback3_lines_triangles" );
}
- if( extensions.Contains( "gl_AMD_transform_feedback4" ) ) {
+ if( extensions.Contains( "gl_AMD_transform_feedback4" ) )
+ {
AMD_transform_feedback4 = true;
extensions.Remove( "glAMD_transform_feedback4" );
}
- if( extensions.Contains( "gl_AMD_vertex_shader_layer" ) ) {
+ if( extensions.Contains( "gl_AMD_vertex_shader_layer" ) )
+ {
AMD_vertex_shader_layer = true;
extensions.Remove( "glAMD_vertex_shader_layer" );
}
- if( extensions.Contains( "gl_AMD_vertex_shader_tessellator" ) ) {
+ if( extensions.Contains( "gl_AMD_vertex_shader_tessellator" ) )
+ {
AMD_vertex_shader_tessellator = true;
extensions.Remove( "glAMD_vertex_shader_tessellator" );
}
- if( extensions.Contains( "gl_AMD_vertex_shader_viewport_index" ) ) {
+ if( extensions.Contains( "gl_AMD_vertex_shader_viewport_index" ) )
+ {
AMD_vertex_shader_viewport_index = true;
extensions.Remove( "glAMD_vertex_shader_viewport_index" );
}
- if( extensions.Contains( "gl_APPLE_aux_depth_stencil" ) ) {
+ if( extensions.Contains( "gl_APPLE_aux_depth_stencil" ) )
+ {
APPLE_aux_depth_stencil = true;
extensions.Remove( "glAPPLE_aux_depth_stencil" );
}
- if( extensions.Contains( "gl_APPLE_client_storage" ) ) {
+ if( extensions.Contains( "gl_APPLE_client_storage" ) )
+ {
APPLE_client_storage = true;
extensions.Remove( "glAPPLE_client_storage" );
}
- if( extensions.Contains( "gl_APPLE_element_array" ) ) {
+ if( extensions.Contains( "gl_APPLE_element_array" ) )
+ {
APPLE_element_array = true;
extensions.Remove( "glAPPLE_element_array" );
}
- if( extensions.Contains( "gl_APPLE_fence" ) ) {
+ if( extensions.Contains( "gl_APPLE_fence" ) )
+ {
APPLE_fence = true;
extensions.Remove( "glAPPLE_fence" );
}
- if( extensions.Contains( "gl_APPLE_float_pixels" ) ) {
+ if( extensions.Contains( "gl_APPLE_float_pixels" ) )
+ {
APPLE_float_pixels = true;
extensions.Remove( "glAPPLE_float_pixels" );
}
- if( extensions.Contains( "gl_APPLE_flush_buffer_range" ) ) {
+ if( extensions.Contains( "gl_APPLE_flush_buffer_range" ) )
+ {
APPLE_flush_buffer_range = true;
extensions.Remove( "glAPPLE_flush_buffer_range" );
}
- if( extensions.Contains( "gl_APPLE_object_purgeable" ) ) {
+ if( extensions.Contains( "gl_APPLE_object_purgeable" ) )
+ {
APPLE_object_purgeable = true;
extensions.Remove( "glAPPLE_object_purgeable" );
}
- if( extensions.Contains( "gl_APPLE_rgb_422" ) ) {
+ if( extensions.Contains( "gl_APPLE_rgb_422" ) )
+ {
APPLE_rgb_422 = true;
extensions.Remove( "glAPPLE_rgb_422" );
}
- if( extensions.Contains( "gl_APPLE_row_bytes" ) ) {
+ if( extensions.Contains( "gl_APPLE_row_bytes" ) )
+ {
APPLE_row_bytes = true;
extensions.Remove( "glAPPLE_row_bytes" );
}
- if( extensions.Contains( "gl_APPLE_specular_vector" ) ) {
+ if( extensions.Contains( "gl_APPLE_specular_vector" ) )
+ {
APPLE_specular_vector = true;
extensions.Remove( "glAPPLE_specular_vector" );
}
- if( extensions.Contains( "gl_APPLE_texture_range" ) ) {
+ if( extensions.Contains( "gl_APPLE_texture_range" ) )
+ {
APPLE_texture_range = true;
extensions.Remove( "glAPPLE_texture_range" );
}
- if( extensions.Contains( "gl_APPLE_transform_hint" ) ) {
+ if( extensions.Contains( "gl_APPLE_transform_hint" ) )
+ {
APPLE_transform_hint = true;
extensions.Remove( "glAPPLE_transform_hint" );
}
- if( extensions.Contains( "gl_APPLE_vertex_array_object" ) ) {
+ if( extensions.Contains( "gl_APPLE_vertex_array_object" ) )
+ {
APPLE_vertex_array_object = true;
extensions.Remove( "glAPPLE_vertex_array_object" );
}
- if( extensions.Contains( "gl_APPLE_vertex_array_range" ) ) {
+ if( extensions.Contains( "gl_APPLE_vertex_array_range" ) )
+ {
APPLE_vertex_array_range = true;
extensions.Remove( "glAPPLE_vertex_array_range" );
}
- if( extensions.Contains( "gl_APPLE_vertex_program_evaluators" ) ) {
+ if( extensions.Contains( "gl_APPLE_vertex_program_evaluators" ) )
+ {
APPLE_vertex_program_evaluators = true;
extensions.Remove( "glAPPLE_vertex_program_evaluators" );
}
- if( extensions.Contains( "gl_APPLE_ycbcr_422" ) ) {
+ if( extensions.Contains( "gl_APPLE_ycbcr_422" ) )
+ {
APPLE_ycbcr_422 = true;
extensions.Remove( "glAPPLE_ycbcr_422" );
}
- if( extensions.Contains( "gl_ARB_ES2_compatibility" ) ) {
+ if( extensions.Contains( "gl_ARB_ES2_compatibility" ) )
+ {
ARB_ES2_compatibility = true;
extensions.Remove( "glARB_ES2_compatibility" );
}
- if( extensions.Contains( "gl_ARB_ES3_1_compatibility" ) ) {
+ if( extensions.Contains( "gl_ARB_ES3_1_compatibility" ) )
+ {
ARB_ES3_1_compatibility = true;
extensions.Remove( "glARB_ES3_1_compatibility" );
}
- if( extensions.Contains( "gl_ARB_ES3_2_compatibility" ) ) {
+ if( extensions.Contains( "gl_ARB_ES3_2_compatibility" ) )
+ {
ARB_ES3_2_compatibility = true;
extensions.Remove( "glARB_ES3_2_compatibility" );
}
- if( extensions.Contains( "gl_ARB_ES3_compatibility" ) ) {
+ if( extensions.Contains( "gl_ARB_ES3_compatibility" ) )
+ {
ARB_ES3_compatibility = true;
extensions.Remove( "glARB_ES3_compatibility" );
}
- if( extensions.Contains( "gl_ARB_arrays_of_arrays" ) ) {
+ if( extensions.Contains( "gl_ARB_arrays_of_arrays" ) )
+ {
ARB_arrays_of_arrays = true;
extensions.Remove( "glARB_arrays_of_arrays" );
}
- if( extensions.Contains( "gl_ARB_base_instance" ) ) {
+ if( extensions.Contains( "gl_ARB_base_instance" ) )
+ {
ARB_base_instance = true;
extensions.Remove( "glARB_base_instance" );
}
- if( extensions.Contains( "gl_ARB_bindless_texture" ) ) {
+ if( extensions.Contains( "gl_ARB_bindless_texture" ) )
+ {
ARB_bindless_texture = true;
extensions.Remove( "glARB_bindless_texture" );
}
- if( extensions.Contains( "gl_ARB_blend_func_extended" ) ) {
+ if( extensions.Contains( "gl_ARB_blend_func_extended" ) )
+ {
ARB_blend_func_extended = true;
extensions.Remove( "glARB_blend_func_extended" );
}
- if( extensions.Contains( "gl_ARB_buffer_storage" ) ) {
+ if( extensions.Contains( "gl_ARB_buffer_storage" ) )
+ {
ARB_buffer_storage = true;
extensions.Remove( "glARB_buffer_storage" );
}
- if( extensions.Contains( "gl_ARB_cl_event" ) ) {
+ if( extensions.Contains( "gl_ARB_cl_event" ) )
+ {
ARB_cl_event = true;
extensions.Remove( "glARB_cl_event" );
}
- if( extensions.Contains( "gl_ARB_clear_buffer_object" ) ) {
+ if( extensions.Contains( "gl_ARB_clear_buffer_object" ) )
+ {
ARB_clear_buffer_object = true;
extensions.Remove( "glARB_clear_buffer_object" );
}
- if( extensions.Contains( "gl_ARB_clear_texture" ) ) {
+ if( extensions.Contains( "gl_ARB_clear_texture" ) )
+ {
ARB_clear_texture = true;
extensions.Remove( "glARB_clear_texture" );
}
- if( extensions.Contains( "gl_ARB_clip_control" ) ) {
+ if( extensions.Contains( "gl_ARB_clip_control" ) )
+ {
ARB_clip_control = true;
extensions.Remove( "glARB_clip_control" );
}
- if( extensions.Contains( "gl_ARB_color_buffer_float" ) ) {
+ if( extensions.Contains( "gl_ARB_color_buffer_float" ) )
+ {
ARB_color_buffer_float = true;
extensions.Remove( "glARB_color_buffer_float" );
}
- if( extensions.Contains( "gl_ARB_compatibility" ) ) {
+ if( extensions.Contains( "gl_ARB_compatibility" ) )
+ {
ARB_compatibility = true;
extensions.Remove( "glARB_compatibility" );
}
- if( extensions.Contains( "gl_ARB_compressed_texture_pixel_storage" ) ) {
+ if( extensions.Contains( "gl_ARB_compressed_texture_pixel_storage" ) )
+ {
ARB_compressed_texture_pixel_storage = true;
extensions.Remove( "glARB_compressed_texture_pixel_storage" );
}
- if( extensions.Contains( "gl_ARB_compute_shader" ) ) {
+ if( extensions.Contains( "gl_ARB_compute_shader" ) )
+ {
ARB_compute_shader = true;
extensions.Remove( "glARB_compute_shader" );
}
- if( extensions.Contains( "gl_ARB_compute_variable_group_size" ) ) {
+ if( extensions.Contains( "gl_ARB_compute_variable_group_size" ) )
+ {
ARB_compute_variable_group_size = true;
extensions.Remove( "glARB_compute_variable_group_size" );
}
- if( extensions.Contains( "gl_ARB_conditional_render_inverted" ) ) {
+ if( extensions.Contains( "gl_ARB_conditional_render_inverted" ) )
+ {
ARB_conditional_render_inverted = true;
extensions.Remove( "glARB_conditional_render_inverted" );
}
- if( extensions.Contains( "gl_ARB_conservative_depth" ) ) {
+ if( extensions.Contains( "gl_ARB_conservative_depth" ) )
+ {
ARB_conservative_depth = true;
extensions.Remove( "glARB_conservative_depth" );
}
- if( extensions.Contains( "gl_ARB_copy_buffer" ) ) {
+ if( extensions.Contains( "gl_ARB_copy_buffer" ) )
+ {
ARB_copy_buffer = true;
extensions.Remove( "glARB_copy_buffer" );
}
- if( extensions.Contains( "gl_ARB_copy_image" ) ) {
+ if( extensions.Contains( "gl_ARB_copy_image" ) )
+ {
ARB_copy_image = true;
extensions.Remove( "glARB_copy_image" );
}
- if( extensions.Contains( "gl_ARB_cull_distance" ) ) {
+ if( extensions.Contains( "gl_ARB_cull_distance" ) )
+ {
ARB_cull_distance = true;
extensions.Remove( "glARB_cull_distance" );
}
- if( extensions.Contains( "gl_ARB_debug_output" ) ) {
+ if( extensions.Contains( "gl_ARB_debug_output" ) )
+ {
ARB_debug_output = true;
extensions.Remove( "glARB_debug_output" );
}
- if( extensions.Contains( "gl_ARB_depth_buffer_float" ) ) {
+ if( extensions.Contains( "gl_ARB_depth_buffer_float" ) )
+ {
ARB_depth_buffer_float = true;
extensions.Remove( "glARB_depth_buffer_float" );
}
- if( extensions.Contains( "gl_ARB_depth_clamp" ) ) {
+ if( extensions.Contains( "gl_ARB_depth_clamp" ) )
+ {
ARB_depth_clamp = true;
extensions.Remove( "glARB_depth_clamp" );
}
- if( extensions.Contains( "gl_ARB_depth_texture" ) ) {
+ if( extensions.Contains( "gl_ARB_depth_texture" ) )
+ {
ARB_depth_texture = true;
extensions.Remove( "glARB_depth_texture" );
}
- if( extensions.Contains( "gl_ARB_derivative_control" ) ) {
+ if( extensions.Contains( "gl_ARB_derivative_control" ) )
+ {
ARB_derivative_control = true;
extensions.Remove( "glARB_derivative_control" );
}
- if( extensions.Contains( "gl_ARB_direct_state_access" ) ) {
+ if( extensions.Contains( "gl_ARB_direct_state_access" ) )
+ {
ARB_direct_state_access = true;
extensions.Remove( "glARB_direct_state_access" );
}
- if( extensions.Contains( "gl_ARB_draw_buffers" ) ) {
+ if( extensions.Contains( "gl_ARB_draw_buffers" ) )
+ {
ARB_draw_buffers = true;
extensions.Remove( "glARB_draw_buffers" );
}
- if( extensions.Contains( "gl_ARB_draw_buffers_blend" ) ) {
+ if( extensions.Contains( "gl_ARB_draw_buffers_blend" ) )
+ {
ARB_draw_buffers_blend = true;
extensions.Remove( "glARB_draw_buffers_blend" );
}
- if( extensions.Contains( "gl_ARB_draw_elements_base_vertex" ) ) {
+ if( extensions.Contains( "gl_ARB_draw_elements_base_vertex" ) )
+ {
ARB_draw_elements_base_vertex = true;
extensions.Remove( "glARB_draw_elements_base_vertex" );
}
- if( extensions.Contains( "gl_ARB_draw_indirect" ) ) {
+ if( extensions.Contains( "gl_ARB_draw_indirect" ) )
+ {
ARB_draw_indirect = true;
extensions.Remove( "glARB_draw_indirect" );
}
- if( extensions.Contains( "gl_ARB_draw_instanced" ) ) {
+ if( extensions.Contains( "gl_ARB_draw_instanced" ) )
+ {
ARB_draw_instanced = true;
extensions.Remove( "glARB_draw_instanced" );
}
- if( extensions.Contains( "gl_ARB_enhanced_layouts" ) ) {
+ if( extensions.Contains( "gl_ARB_enhanced_layouts" ) )
+ {
ARB_enhanced_layouts = true;
extensions.Remove( "glARB_enhanced_layouts" );
}
- if( extensions.Contains( "gl_ARB_explicit_attrib_location" ) ) {
+ if( extensions.Contains( "gl_ARB_explicit_attrib_location" ) )
+ {
ARB_explicit_attrib_location = true;
extensions.Remove( "glARB_explicit_attrib_location" );
}
- if( extensions.Contains( "gl_ARB_explicit_uniform_location" ) ) {
+ if( extensions.Contains( "gl_ARB_explicit_uniform_location" ) )
+ {
ARB_explicit_uniform_location = true;
extensions.Remove( "glARB_explicit_uniform_location" );
}
- if( extensions.Contains( "gl_ARB_fragment_coord_conventions" ) ) {
+ if( extensions.Contains( "gl_ARB_fragment_coord_conventions" ) )
+ {
ARB_fragment_coord_conventions = true;
extensions.Remove( "glARB_fragment_coord_conventions" );
}
- if( extensions.Contains( "gl_ARB_fragment_layer_viewport" ) ) {
+ if( extensions.Contains( "gl_ARB_fragment_layer_viewport" ) )
+ {
ARB_fragment_layer_viewport = true;
extensions.Remove( "glARB_fragment_layer_viewport" );
}
- if( extensions.Contains( "gl_ARB_fragment_program" ) ) {
+ if( extensions.Contains( "gl_ARB_fragment_program" ) )
+ {
ARB_fragment_program = true;
extensions.Remove( "glARB_fragment_program" );
}
- if( extensions.Contains( "gl_ARB_fragment_program_shadow" ) ) {
+ if( extensions.Contains( "gl_ARB_fragment_program_shadow" ) )
+ {
ARB_fragment_program_shadow = true;
extensions.Remove( "glARB_fragment_program_shadow" );
}
- if( extensions.Contains( "gl_ARB_fragment_shader" ) ) {
+ if( extensions.Contains( "gl_ARB_fragment_shader" ) )
+ {
ARB_fragment_shader = true;
extensions.Remove( "glARB_fragment_shader" );
}
- if( extensions.Contains( "gl_ARB_fragment_shader_interlock" ) ) {
+ if( extensions.Contains( "gl_ARB_fragment_shader_interlock" ) )
+ {
ARB_fragment_shader_interlock = true;
extensions.Remove( "glARB_fragment_shader_interlock" );
}
- if( extensions.Contains( "gl_ARB_framebuffer_no_attachments" ) ) {
+ if( extensions.Contains( "gl_ARB_framebuffer_no_attachments" ) )
+ {
ARB_framebuffer_no_attachments = true;
extensions.Remove( "glARB_framebuffer_no_attachments" );
}
- if( extensions.Contains( "gl_ARB_framebuffer_object" ) ) {
+ if( extensions.Contains( "gl_ARB_framebuffer_object" ) )
+ {
ARB_framebuffer_object = true;
extensions.Remove( "glARB_framebuffer_object" );
}
- if( extensions.Contains( "gl_ARB_framebuffer_sRGB" ) ) {
+ if( extensions.Contains( "gl_ARB_framebuffer_sRGB" ) )
+ {
ARB_framebuffer_sRGB = true;
extensions.Remove( "glARB_framebuffer_sRGB" );
}
- if( extensions.Contains( "gl_ARB_geometry_shader4" ) ) {
+ if( extensions.Contains( "gl_ARB_geometry_shader4" ) )
+ {
ARB_geometry_shader4 = true;
extensions.Remove( "glARB_geometry_shader4" );
}
- if( extensions.Contains( "gl_ARB_get_program_binary" ) ) {
+ if( extensions.Contains( "gl_ARB_get_program_binary" ) )
+ {
ARB_get_program_binary = true;
extensions.Remove( "glARB_get_program_binary" );
}
- if( extensions.Contains( "gl_ARB_get_texture_sub_image" ) ) {
+ if( extensions.Contains( "gl_ARB_get_texture_sub_image" ) )
+ {
ARB_get_texture_sub_image = true;
extensions.Remove( "glARB_get_texture_sub_image" );
}
- if( extensions.Contains( "gl_ARB_gl_spirv" ) ) {
+ if( extensions.Contains( "gl_ARB_gl_spirv" ) )
+ {
ARB_gl_spirv = true;
extensions.Remove( "glARB_gl_spirv" );
}
- if( extensions.Contains( "gl_ARB_gpu_shader5" ) ) {
+ if( extensions.Contains( "gl_ARB_gpu_shader5" ) )
+ {
ARB_gpu_shader5 = true;
extensions.Remove( "glARB_gpu_shader5" );
}
- if( extensions.Contains( "gl_ARB_gpu_shader_fp64" ) ) {
+ if( extensions.Contains( "gl_ARB_gpu_shader_fp64" ) )
+ {
ARB_gpu_shader_fp64 = true;
extensions.Remove( "glARB_gpu_shader_fp64" );
}
- if( extensions.Contains( "gl_ARB_gpu_shader_int64" ) ) {
+ if( extensions.Contains( "gl_ARB_gpu_shader_int64" ) )
+ {
ARB_gpu_shader_int64 = true;
extensions.Remove( "glARB_gpu_shader_int64" );
}
- if( extensions.Contains( "gl_ARB_half_float_pixel" ) ) {
+ if( extensions.Contains( "gl_ARB_half_float_pixel" ) )
+ {
ARB_half_float_pixel = true;
extensions.Remove( "glARB_half_float_pixel" );
}
- if( extensions.Contains( "gl_ARB_half_float_vertex" ) ) {
+ if( extensions.Contains( "gl_ARB_half_float_vertex" ) )
+ {
ARB_half_float_vertex = true;
extensions.Remove( "glARB_half_float_vertex" );
}
- if( extensions.Contains( "gl_ARB_imaging" ) ) {
+ if( extensions.Contains( "gl_ARB_imaging" ) )
+ {
ARB_imaging = true;
extensions.Remove( "glARB_imaging" );
}
- if( extensions.Contains( "gl_ARB_indirect_parameters" ) ) {
+ if( extensions.Contains( "gl_ARB_indirect_parameters" ) )
+ {
ARB_indirect_parameters = true;
extensions.Remove( "glARB_indirect_parameters" );
}
- if( extensions.Contains( "gl_ARB_instanced_arrays" ) ) {
+ if( extensions.Contains( "gl_ARB_instanced_arrays" ) )
+ {
ARB_instanced_arrays = true;
extensions.Remove( "glARB_instanced_arrays" );
}
- if( extensions.Contains( "gl_ARB_internalformat_query" ) ) {
+ if( extensions.Contains( "gl_ARB_internalformat_query" ) )
+ {
ARB_internalformat_query = true;
extensions.Remove( "glARB_internalformat_query" );
}
- if( extensions.Contains( "gl_ARB_internalformat_query2" ) ) {
+ if( extensions.Contains( "gl_ARB_internalformat_query2" ) )
+ {
ARB_internalformat_query2 = true;
extensions.Remove( "glARB_internalformat_query2" );
}
- if( extensions.Contains( "gl_ARB_invalidate_subdata" ) ) {
+ if( extensions.Contains( "gl_ARB_invalidate_subdata" ) )
+ {
ARB_invalidate_subdata = true;
extensions.Remove( "glARB_invalidate_subdata" );
}
- if( extensions.Contains( "gl_ARB_map_buffer_alignment" ) ) {
+ if( extensions.Contains( "gl_ARB_map_buffer_alignment" ) )
+ {
ARB_map_buffer_alignment = true;
extensions.Remove( "glARB_map_buffer_alignment" );
}
- if( extensions.Contains( "gl_ARB_map_buffer_range" ) ) {
+ if( extensions.Contains( "gl_ARB_map_buffer_range" ) )
+ {
ARB_map_buffer_range = true;
extensions.Remove( "glARB_map_buffer_range" );
}
- if( extensions.Contains( "gl_ARB_matrix_palette" ) ) {
+ if( extensions.Contains( "gl_ARB_matrix_palette" ) )
+ {
ARB_matrix_palette = true;
extensions.Remove( "glARB_matrix_palette" );
}
- if( extensions.Contains( "gl_ARB_multi_bind" ) ) {
+ if( extensions.Contains( "gl_ARB_multi_bind" ) )
+ {
ARB_multi_bind = true;
extensions.Remove( "glARB_multi_bind" );
}
- if( extensions.Contains( "gl_ARB_multi_draw_indirect" ) ) {
+ if( extensions.Contains( "gl_ARB_multi_draw_indirect" ) )
+ {
ARB_multi_draw_indirect = true;
extensions.Remove( "glARB_multi_draw_indirect" );
}
- if( extensions.Contains( "gl_ARB_multisample" ) ) {
+ if( extensions.Contains( "gl_ARB_multisample" ) )
+ {
ARB_multisample = true;
extensions.Remove( "glARB_multisample" );
}
- if( extensions.Contains( "gl_ARB_multitexture" ) ) {
+ if( extensions.Contains( "gl_ARB_multitexture" ) )
+ {
ARB_multitexture = true;
extensions.Remove( "glARB_multitexture" );
}
- if( extensions.Contains( "gl_ARB_occlusion_query" ) ) {
+ if( extensions.Contains( "gl_ARB_occlusion_query" ) )
+ {
ARB_occlusion_query = true;
extensions.Remove( "glARB_occlusion_query" );
}
- if( extensions.Contains( "gl_ARB_occlusion_query2" ) ) {
+ if( extensions.Contains( "gl_ARB_occlusion_query2" ) )
+ {
ARB_occlusion_query2 = true;
extensions.Remove( "glARB_occlusion_query2" );
}
- if( extensions.Contains( "gl_ARB_parallel_shader_compile" ) ) {
+ if( extensions.Contains( "gl_ARB_parallel_shader_compile" ) )
+ {
ARB_parallel_shader_compile = true;
extensions.Remove( "glARB_parallel_shader_compile" );
}
- if( extensions.Contains( "gl_ARB_pipeline_statistics_query" ) ) {
+ if( extensions.Contains( "gl_ARB_pipeline_statistics_query" ) )
+ {
ARB_pipeline_statistics_query = true;
extensions.Remove( "glARB_pipeline_statistics_query" );
}
- if( extensions.Contains( "gl_ARB_pixel_buffer_object" ) ) {
+ if( extensions.Contains( "gl_ARB_pixel_buffer_object" ) )
+ {
ARB_pixel_buffer_object = true;
extensions.Remove( "glARB_pixel_buffer_object" );
}
- if( extensions.Contains( "gl_ARB_point_parameters" ) ) {
+ if( extensions.Contains( "gl_ARB_point_parameters" ) )
+ {
ARB_point_parameters = true;
extensions.Remove( "glARB_point_parameters" );
}
- if( extensions.Contains( "gl_ARB_point_sprite" ) ) {
+ if( extensions.Contains( "gl_ARB_point_sprite" ) )
+ {
ARB_point_sprite = true;
extensions.Remove( "glARB_point_sprite" );
}
- if( extensions.Contains( "gl_ARB_polygon_offset_clamp" ) ) {
+ if( extensions.Contains( "gl_ARB_polygon_offset_clamp" ) )
+ {
ARB_polygon_offset_clamp = true;
extensions.Remove( "glARB_polygon_offset_clamp" );
}
- if( extensions.Contains( "gl_ARB_post_depth_coverage" ) ) {
+ if( extensions.Contains( "gl_ARB_post_depth_coverage" ) )
+ {
ARB_post_depth_coverage = true;
extensions.Remove( "glARB_post_depth_coverage" );
}
- if( extensions.Contains( "gl_ARB_program_interface_query" ) ) {
+ if( extensions.Contains( "gl_ARB_program_interface_query" ) )
+ {
ARB_program_interface_query = true;
extensions.Remove( "glARB_program_interface_query" );
}
- if( extensions.Contains( "gl_ARB_provoking_vertex" ) ) {
+ if( extensions.Contains( "gl_ARB_provoking_vertex" ) )
+ {
ARB_provoking_vertex = true;
extensions.Remove( "glARB_provoking_vertex" );
}
- if( extensions.Contains( "gl_ARB_query_buffer_object" ) ) {
+ if( extensions.Contains( "gl_ARB_query_buffer_object" ) )
+ {
ARB_query_buffer_object = true;
extensions.Remove( "glARB_query_buffer_object" );
}
- if( extensions.Contains( "gl_ARB_robust_buffer_access_behavior" ) ) {
+ if( extensions.Contains( "gl_ARB_robust_buffer_access_behavior" ) )
+ {
ARB_robust_buffer_access_behavior = true;
extensions.Remove( "glARB_robust_buffer_access_behavior" );
}
- if( extensions.Contains( "gl_ARB_robustness" ) ) {
+ if( extensions.Contains( "gl_ARB_robustness" ) )
+ {
ARB_robustness = true;
extensions.Remove( "glARB_robustness" );
}
- if( extensions.Contains( "gl_ARB_robustness_isolation" ) ) {
+ if( extensions.Contains( "gl_ARB_robustness_isolation" ) )
+ {
ARB_robustness_isolation = true;
extensions.Remove( "glARB_robustness_isolation" );
}
- if( extensions.Contains( "gl_ARB_sample_locations" ) ) {
+ if( extensions.Contains( "gl_ARB_sample_locations" ) )
+ {
ARB_sample_locations = true;
extensions.Remove( "glARB_sample_locations" );
}
- if( extensions.Contains( "gl_ARB_sample_shading" ) ) {
+ if( extensions.Contains( "gl_ARB_sample_shading" ) )
+ {
ARB_sample_shading = true;
extensions.Remove( "glARB_sample_shading" );
}
- if( extensions.Contains( "gl_ARB_sampler_objects" ) ) {
+ if( extensions.Contains( "gl_ARB_sampler_objects" ) )
+ {
ARB_sampler_objects = true;
extensions.Remove( "glARB_sampler_objects" );
}
- if( extensions.Contains( "gl_ARB_seamless_cube_map" ) ) {
+ if( extensions.Contains( "gl_ARB_seamless_cube_map" ) )
+ {
ARB_seamless_cube_map = true;
extensions.Remove( "glARB_seamless_cube_map" );
}
- if( extensions.Contains( "gl_ARB_seamless_cubemap_per_texture" ) ) {
+ if( extensions.Contains( "gl_ARB_seamless_cubemap_per_texture" ) )
+ {
ARB_seamless_cubemap_per_texture = true;
extensions.Remove( "glARB_seamless_cubemap_per_texture" );
}
- if( extensions.Contains( "gl_ARB_separate_shader_objects" ) ) {
+ if( extensions.Contains( "gl_ARB_separate_shader_objects" ) )
+ {
ARB_separate_shader_objects = true;
extensions.Remove( "glARB_separate_shader_objects" );
}
- if( extensions.Contains( "gl_ARB_shader_atomic_counter_ops" ) ) {
+ if( extensions.Contains( "gl_ARB_shader_atomic_counter_ops" ) )
+ {
ARB_shader_atomic_counter_ops = true;
extensions.Remove( "glARB_shader_atomic_counter_ops" );
}
- if( extensions.Contains( "gl_ARB_shader_atomic_counters" ) ) {
+ if( extensions.Contains( "gl_ARB_shader_atomic_counters" ) )
+ {
ARB_shader_atomic_counters = true;
extensions.Remove( "glARB_shader_atomic_counters" );
}
- if( extensions.Contains( "gl_ARB_shader_ballot" ) ) {
+ if( extensions.Contains( "gl_ARB_shader_ballot" ) )
+ {
ARB_shader_ballot = true;
extensions.Remove( "glARB_shader_ballot" );
}
- if( extensions.Contains( "gl_ARB_shader_bit_encoding" ) ) {
+ if( extensions.Contains( "gl_ARB_shader_bit_encoding" ) )
+ {
ARB_shader_bit_encoding = true;
extensions.Remove( "glARB_shader_bit_encoding" );
}
- if( extensions.Contains( "gl_ARB_shader_clock" ) ) {
+ if( extensions.Contains( "gl_ARB_shader_clock" ) )
+ {
ARB_shader_clock = true;
extensions.Remove( "glARB_shader_clock" );
}
- if( extensions.Contains( "gl_ARB_shader_draw_parameters" ) ) {
+ if( extensions.Contains( "gl_ARB_shader_draw_parameters" ) )
+ {
ARB_shader_draw_parameters = true;
extensions.Remove( "glARB_shader_draw_parameters" );
}
- if( extensions.Contains( "gl_ARB_shader_group_vote" ) ) {
+ if( extensions.Contains( "gl_ARB_shader_group_vote" ) )
+ {
ARB_shader_group_vote = true;
extensions.Remove( "glARB_shader_group_vote" );
}
- if( extensions.Contains( "gl_ARB_shader_image_load_store" ) ) {
+ if( extensions.Contains( "gl_ARB_shader_image_load_store" ) )
+ {
ARB_shader_image_load_store = true;
extensions.Remove( "glARB_shader_image_load_store" );
}
- if( extensions.Contains( "gl_ARB_shader_image_size" ) ) {
+ if( extensions.Contains( "gl_ARB_shader_image_size" ) )
+ {
ARB_shader_image_size = true;
extensions.Remove( "glARB_shader_image_size" );
}
- if( extensions.Contains( "gl_ARB_shader_objects" ) ) {
+ if( extensions.Contains( "gl_ARB_shader_objects" ) )
+ {
ARB_shader_objects = true;
extensions.Remove( "glARB_shader_objects" );
}
- if( extensions.Contains( "gl_ARB_shader_precision" ) ) {
+ if( extensions.Contains( "gl_ARB_shader_precision" ) )
+ {
ARB_shader_precision = true;
extensions.Remove( "glARB_shader_precision" );
}
- if( extensions.Contains( "gl_ARB_shader_stencil_export" ) ) {
+ if( extensions.Contains( "gl_ARB_shader_stencil_export" ) )
+ {
ARB_shader_stencil_export = true;
extensions.Remove( "glARB_shader_stencil_export" );
}
- if( extensions.Contains( "gl_ARB_shader_storage_buffer_object" ) ) {
+ if( extensions.Contains( "gl_ARB_shader_storage_buffer_object" ) )
+ {
ARB_shader_storage_buffer_object = true;
extensions.Remove( "glARB_shader_storage_buffer_object" );
}
- if( extensions.Contains( "gl_ARB_shader_subroutine" ) ) {
+ if( extensions.Contains( "gl_ARB_shader_subroutine" ) )
+ {
ARB_shader_subroutine = true;
extensions.Remove( "glARB_shader_subroutine" );
}
- if( extensions.Contains( "gl_ARB_shader_texture_image_samples" ) ) {
+ if( extensions.Contains( "gl_ARB_shader_texture_image_samples" ) )
+ {
ARB_shader_texture_image_samples = true;
extensions.Remove( "glARB_shader_texture_image_samples" );
}
- if( extensions.Contains( "gl_ARB_shader_texture_lod" ) ) {
+ if( extensions.Contains( "gl_ARB_shader_texture_lod" ) )
+ {
ARB_shader_texture_lod = true;
extensions.Remove( "glARB_shader_texture_lod" );
}
- if( extensions.Contains( "gl_ARB_shader_viewport_layer_array" ) ) {
+ if( extensions.Contains( "gl_ARB_shader_viewport_layer_array" ) )
+ {
ARB_shader_viewport_layer_array = true;
extensions.Remove( "glARB_shader_viewport_layer_array" );
}
- if( extensions.Contains( "gl_ARB_shading_language_100" ) ) {
+ if( extensions.Contains( "gl_ARB_shading_language_100" ) )
+ {
ARB_shading_language_100 = true;
extensions.Remove( "glARB_shading_language_100" );
}
- if( extensions.Contains( "gl_ARB_shading_language_420pack" ) ) {
+ if( extensions.Contains( "gl_ARB_shading_language_420pack" ) )
+ {
ARB_shading_language_420pack = true;
extensions.Remove( "glARB_shading_language_420pack" );
}
- if( extensions.Contains( "gl_ARB_shading_language_include" ) ) {
+ if( extensions.Contains( "gl_ARB_shading_language_include" ) )
+ {
ARB_shading_language_include = true;
extensions.Remove( "glARB_shading_language_include" );
}
- if( extensions.Contains( "gl_ARB_shading_language_packing" ) ) {
+ if( extensions.Contains( "gl_ARB_shading_language_packing" ) )
+ {
ARB_shading_language_packing = true;
extensions.Remove( "glARB_shading_language_packing" );
}
- if( extensions.Contains( "gl_ARB_shadow" ) ) {
+ if( extensions.Contains( "gl_ARB_shadow" ) )
+ {
ARB_shadow = true;
extensions.Remove( "glARB_shadow" );
}
- if( extensions.Contains( "gl_ARB_shadow_ambient" ) ) {
+ if( extensions.Contains( "gl_ARB_shadow_ambient" ) )
+ {
ARB_shadow_ambient = true;
extensions.Remove( "glARB_shadow_ambient" );
}
- if( extensions.Contains( "gl_ARB_sparse_buffer" ) ) {
+ if( extensions.Contains( "gl_ARB_sparse_buffer" ) )
+ {
ARB_sparse_buffer = true;
extensions.Remove( "glARB_sparse_buffer" );
}
- if( extensions.Contains( "gl_ARB_sparse_texture" ) ) {
+ if( extensions.Contains( "gl_ARB_sparse_texture" ) )
+ {
ARB_sparse_texture = true;
extensions.Remove( "glARB_sparse_texture" );
}
- if( extensions.Contains( "gl_ARB_sparse_texture2" ) ) {
+ if( extensions.Contains( "gl_ARB_sparse_texture2" ) )
+ {
ARB_sparse_texture2 = true;
extensions.Remove( "glARB_sparse_texture2" );
}
- if( extensions.Contains( "gl_ARB_sparse_texture_clamp" ) ) {
+ if( extensions.Contains( "gl_ARB_sparse_texture_clamp" ) )
+ {
ARB_sparse_texture_clamp = true;
extensions.Remove( "glARB_sparse_texture_clamp" );
}
- if( extensions.Contains( "gl_ARB_spirv_extensions" ) ) {
+ if( extensions.Contains( "gl_ARB_spirv_extensions" ) )
+ {
ARB_spirv_extensions = true;
extensions.Remove( "glARB_spirv_extensions" );
}
- if( extensions.Contains( "gl_ARB_stencil_texturing" ) ) {
+ if( extensions.Contains( "gl_ARB_stencil_texturing" ) )
+ {
ARB_stencil_texturing = true;
extensions.Remove( "glARB_stencil_texturing" );
}
- if( extensions.Contains( "gl_ARB_sync" ) ) {
+ if( extensions.Contains( "gl_ARB_sync" ) )
+ {
ARB_sync = true;
extensions.Remove( "glARB_sync" );
}
- if( extensions.Contains( "gl_ARB_tessellation_shader" ) ) {
+ if( extensions.Contains( "gl_ARB_tessellation_shader" ) )
+ {
ARB_tessellation_shader = true;
extensions.Remove( "glARB_tessellation_shader" );
}
- if( extensions.Contains( "gl_ARB_texture_barrier" ) ) {
+ if( extensions.Contains( "gl_ARB_texture_barrier" ) )
+ {
ARB_texture_barrier = true;
extensions.Remove( "glARB_texture_barrier" );
}
- if( extensions.Contains( "gl_ARB_texture_border_clamp" ) ) {
+ if( extensions.Contains( "gl_ARB_texture_border_clamp" ) )
+ {
ARB_texture_border_clamp = true;
extensions.Remove( "glARB_texture_border_clamp" );
}
- if( extensions.Contains( "gl_ARB_texture_buffer_object" ) ) {
+ if( extensions.Contains( "gl_ARB_texture_buffer_object" ) )
+ {
ARB_texture_buffer_object = true;
extensions.Remove( "glARB_texture_buffer_object" );
}
- if( extensions.Contains( "gl_ARB_texture_buffer_object_rgb32" ) ) {
+ if( extensions.Contains( "gl_ARB_texture_buffer_object_rgb32" ) )
+ {
ARB_texture_buffer_object_rgb32 = true;
extensions.Remove( "glARB_texture_buffer_object_rgb32" );
}
- if( extensions.Contains( "gl_ARB_texture_buffer_range" ) ) {
+ if( extensions.Contains( "gl_ARB_texture_buffer_range" ) )
+ {
ARB_texture_buffer_range = true;
extensions.Remove( "glARB_texture_buffer_range" );
}
- if( extensions.Contains( "gl_ARB_texture_compression" ) ) {
+ if( extensions.Contains( "gl_ARB_texture_compression" ) )
+ {
ARB_texture_compression = true;
extensions.Remove( "glARB_texture_compression" );
}
- if( extensions.Contains( "gl_ARB_texture_compression_bptc" ) ) {
+ if( extensions.Contains( "gl_ARB_texture_compression_bptc" ) )
+ {
ARB_texture_compression_bptc = true;
extensions.Remove( "glARB_texture_compression_bptc" );
}
- if( extensions.Contains( "gl_ARB_texture_compression_rgtc" ) ) {
+ if( extensions.Contains( "gl_ARB_texture_compression_rgtc" ) )
+ {
ARB_texture_compression_rgtc = true;
extensions.Remove( "glARB_texture_compression_rgtc" );
}
- if( extensions.Contains( "gl_ARB_texture_cube_map" ) ) {
+ if( extensions.Contains( "gl_ARB_texture_cube_map" ) )
+ {
ARB_texture_cube_map = true;
extensions.Remove( "glARB_texture_cube_map" );
}
- if( extensions.Contains( "gl_ARB_texture_cube_map_array" ) ) {
+ if( extensions.Contains( "gl_ARB_texture_cube_map_array" ) )
+ {
ARB_texture_cube_map_array = true;
extensions.Remove( "glARB_texture_cube_map_array" );
}
- if( extensions.Contains( "gl_ARB_texture_env_add" ) ) {
+ if( extensions.Contains( "gl_ARB_texture_env_add" ) )
+ {
ARB_texture_env_add = true;
extensions.Remove( "glARB_texture_env_add" );
}
- if( extensions.Contains( "gl_ARB_texture_env_combine" ) ) {
+ if( extensions.Contains( "gl_ARB_texture_env_combine" ) )
+ {
ARB_texture_env_combine = true;
extensions.Remove( "glARB_texture_env_combine" );
}
- if( extensions.Contains( "gl_ARB_texture_env_crossbar" ) ) {
+ if( extensions.Contains( "gl_ARB_texture_env_crossbar" ) )
+ {
ARB_texture_env_crossbar = true;
extensions.Remove( "glARB_texture_env_crossbar" );
}
- if( extensions.Contains( "gl_ARB_texture_env_dot3" ) ) {
+ if( extensions.Contains( "gl_ARB_texture_env_dot3" ) )
+ {
ARB_texture_env_dot3 = true;
extensions.Remove( "glARB_texture_env_dot3" );
}
- if( extensions.Contains( "gl_ARB_texture_filter_anisotropic" ) ) {
+ if( extensions.Contains( "gl_ARB_texture_filter_anisotropic" ) )
+ {
ARB_texture_filter_anisotropic = true;
extensions.Remove( "glARB_texture_filter_anisotropic" );
}
- if( extensions.Contains( "gl_ARB_texture_filter_minmax" ) ) {
+ if( extensions.Contains( "gl_ARB_texture_filter_minmax" ) )
+ {
ARB_texture_filter_minmax = true;
extensions.Remove( "glARB_texture_filter_minmax" );
}
- if( extensions.Contains( "gl_ARB_texture_float" ) ) {
+ if( extensions.Contains( "gl_ARB_texture_float" ) )
+ {
ARB_texture_float = true;
extensions.Remove( "glARB_texture_float" );
}
- if( extensions.Contains( "gl_ARB_texture_gather" ) ) {
+ if( extensions.Contains( "gl_ARB_texture_gather" ) )
+ {
ARB_texture_gather = true;
extensions.Remove( "glARB_texture_gather" );
}
- if( extensions.Contains( "gl_ARB_texture_mirror_clamp_to_edge" ) ) {
+ if( extensions.Contains( "gl_ARB_texture_mirror_clamp_to_edge" ) )
+ {
ARB_texture_mirror_clamp_to_edge = true;
extensions.Remove( "glARB_texture_mirror_clamp_to_edge" );
}
- if( extensions.Contains( "gl_ARB_texture_mirrored_repeat" ) ) {
+ if( extensions.Contains( "gl_ARB_texture_mirrored_repeat" ) )
+ {
ARB_texture_mirrored_repeat = true;
extensions.Remove( "glARB_texture_mirrored_repeat" );
}
- if( extensions.Contains( "gl_ARB_texture_multisample" ) ) {
+ if( extensions.Contains( "gl_ARB_texture_multisample" ) )
+ {
ARB_texture_multisample = true;
extensions.Remove( "glARB_texture_multisample" );
}
- if( extensions.Contains( "gl_ARB_texture_non_power_of_two" ) ) {
+ if( extensions.Contains( "gl_ARB_texture_non_power_of_two" ) )
+ {
ARB_texture_non_power_of_two = true;
extensions.Remove( "glARB_texture_non_power_of_two" );
}
- if( extensions.Contains( "gl_ARB_texture_query_levels" ) ) {
+ if( extensions.Contains( "gl_ARB_texture_query_levels" ) )
+ {
ARB_texture_query_levels = true;
extensions.Remove( "glARB_texture_query_levels" );
}
- if( extensions.Contains( "gl_ARB_texture_query_lod" ) ) {
+ if( extensions.Contains( "gl_ARB_texture_query_lod" ) )
+ {
ARB_texture_query_lod = true;
extensions.Remove( "glARB_texture_query_lod" );
}
- if( extensions.Contains( "gl_ARB_texture_rectangle" ) ) {
+ if( extensions.Contains( "gl_ARB_texture_rectangle" ) )
+ {
ARB_texture_rectangle = true;
extensions.Remove( "glARB_texture_rectangle" );
}
- if( extensions.Contains( "gl_ARB_texture_rg" ) ) {
+ if( extensions.Contains( "gl_ARB_texture_rg" ) )
+ {
ARB_texture_rg = true;
extensions.Remove( "glARB_texture_rg" );
}
- if( extensions.Contains( "gl_ARB_texture_rgb10_a2ui" ) ) {
+ if( extensions.Contains( "gl_ARB_texture_rgb10_a2ui" ) )
+ {
ARB_texture_rgb10_a2ui = true;
extensions.Remove( "glARB_texture_rgb10_a2ui" );
}
- if( extensions.Contains( "gl_ARB_texture_stencil8" ) ) {
+ if( extensions.Contains( "gl_ARB_texture_stencil8" ) )
+ {
ARB_texture_stencil8 = true;
extensions.Remove( "glARB_texture_stencil8" );
}
- if( extensions.Contains( "gl_ARB_texture_storage" ) ) {
+ if( extensions.Contains( "gl_ARB_texture_storage" ) )
+ {
ARB_texture_storage = true;
extensions.Remove( "glARB_texture_storage" );
}
- if( extensions.Contains( "gl_ARB_texture_storage_multisample" ) ) {
+ if( extensions.Contains( "gl_ARB_texture_storage_multisample" ) )
+ {
ARB_texture_storage_multisample = true;
extensions.Remove( "glARB_texture_storage_multisample" );
}
- if( extensions.Contains( "gl_ARB_texture_swizzle" ) ) {
+ if( extensions.Contains( "gl_ARB_texture_swizzle" ) )
+ {
ARB_texture_swizzle = true;
extensions.Remove( "glARB_texture_swizzle" );
}
- if( extensions.Contains( "gl_ARB_texture_view" ) ) {
+ if( extensions.Contains( "gl_ARB_texture_view" ) )
+ {
ARB_texture_view = true;
extensions.Remove( "glARB_texture_view" );
}
- if( extensions.Contains( "gl_ARB_timer_query" ) ) {
+ if( extensions.Contains( "gl_ARB_timer_query" ) )
+ {
ARB_timer_query = true;
extensions.Remove( "glARB_timer_query" );
}
- if( extensions.Contains( "gl_ARB_transform_feedback2" ) ) {
+ if( extensions.Contains( "gl_ARB_transform_feedback2" ) )
+ {
ARB_transform_feedback2 = true;
extensions.Remove( "glARB_transform_feedback2" );
}
- if( extensions.Contains( "gl_ARB_transform_feedback3" ) ) {
+ if( extensions.Contains( "gl_ARB_transform_feedback3" ) )
+ {
ARB_transform_feedback3 = true;
extensions.Remove( "glARB_transform_feedback3" );
}
- if( extensions.Contains( "gl_ARB_transform_feedback_instanced" ) ) {
+ if( extensions.Contains( "gl_ARB_transform_feedback_instanced" ) )
+ {
ARB_transform_feedback_instanced = true;
extensions.Remove( "glARB_transform_feedback_instanced" );
}
- if( extensions.Contains(
- "gl_ARB_transform_feedback_overflow_query" ) ) {
+ if( extensions.Contains( "gl_ARB_transform_feedback_overflow_query" ) )
+ {
ARB_transform_feedback_overflow_query = true;
extensions.Remove( "glARB_transform_feedback_overflow_query" );
}
- if( extensions.Contains( "gl_ARB_transpose_matrix" ) ) {
+ if( extensions.Contains( "gl_ARB_transpose_matrix" ) )
+ {
ARB_transpose_matrix = true;
extensions.Remove( "glARB_transpose_matrix" );
}
- if( extensions.Contains( "gl_ARB_uniform_buffer_object" ) ) {
+ if( extensions.Contains( "gl_ARB_uniform_buffer_object" ) )
+ {
ARB_uniform_buffer_object = true;
extensions.Remove( "glARB_uniform_buffer_object" );
}
- if( extensions.Contains( "gl_ARB_vertex_array_bgra" ) ) {
+ if( extensions.Contains( "gl_ARB_vertex_array_bgra" ) )
+ {
ARB_vertex_array_bgra = true;
extensions.Remove( "glARB_vertex_array_bgra" );
}
- if( extensions.Contains( "gl_ARB_vertex_array_object" ) ) {
+ if( extensions.Contains( "gl_ARB_vertex_array_object" ) )
+ {
ARB_vertex_array_object = true;
extensions.Remove( "glARB_vertex_array_object" );
}
- if( extensions.Contains( "gl_ARB_vertex_attrib_64bit" ) ) {
+ if( extensions.Contains( "gl_ARB_vertex_attrib_64bit" ) )
+ {
ARB_vertex_attrib_64bit = true;
extensions.Remove( "glARB_vertex_attrib_64bit" );
}
- if( extensions.Contains( "gl_ARB_vertex_attrib_binding" ) ) {
+ if( extensions.Contains( "gl_ARB_vertex_attrib_binding" ) )
+ {
ARB_vertex_attrib_binding = true;
extensions.Remove( "glARB_vertex_attrib_binding" );
}
- if( extensions.Contains( "gl_ARB_vertex_blend" ) ) {
+ if( extensions.Contains( "gl_ARB_vertex_blend" ) )
+ {
ARB_vertex_blend = true;
extensions.Remove( "glARB_vertex_blend" );
}
- if( extensions.Contains( "gl_ARB_vertex_buffer_object" ) ) {
+ if( extensions.Contains( "gl_ARB_vertex_buffer_object" ) )
+ {
ARB_vertex_buffer_object = true;
extensions.Remove( "glARB_vertex_buffer_object" );
}
- if( extensions.Contains( "gl_ARB_vertex_program" ) ) {
+ if( extensions.Contains( "gl_ARB_vertex_program" ) )
+ {
ARB_vertex_program = true;
extensions.Remove( "glARB_vertex_program" );
}
- if( extensions.Contains( "gl_ARB_vertex_shader" ) ) {
+ if( extensions.Contains( "gl_ARB_vertex_shader" ) )
+ {
ARB_vertex_shader = true;
extensions.Remove( "glARB_vertex_shader" );
}
- if( extensions.Contains( "gl_ARB_vertex_type_10f_11f_11f_rev" ) ) {
+ if( extensions.Contains( "gl_ARB_vertex_type_10f_11f_11f_rev" ) )
+ {
ARB_vertex_type_10f_11f_11f_rev = true;
extensions.Remove( "glARB_vertex_type_10f_11f_11f_rev" );
}
- if( extensions.Contains( "gl_ARB_vertex_type_2_10_10_10_rev" ) ) {
+ if( extensions.Contains( "gl_ARB_vertex_type_2_10_10_10_rev" ) )
+ {
ARB_vertex_type_2_10_10_10_rev = true;
extensions.Remove( "glARB_vertex_type_2_10_10_10_rev" );
}
- if( extensions.Contains( "gl_ARB_viewport_array" ) ) {
+ if( extensions.Contains( "gl_ARB_viewport_array" ) )
+ {
ARB_viewport_array = true;
extensions.Remove( "glARB_viewport_array" );
}
- if( extensions.Contains( "gl_ARB_window_pos" ) ) {
+ if( extensions.Contains( "gl_ARB_window_pos" ) )
+ {
ARB_window_pos = true;
extensions.Remove( "glARB_window_pos" );
}
- if( extensions.Contains( "gl_ATI_draw_buffers" ) ) {
+ if( extensions.Contains( "gl_ATI_draw_buffers" ) )
+ {
ATI_draw_buffers = true;
extensions.Remove( "glATI_draw_buffers" );
}
- if( extensions.Contains( "gl_ATI_element_array" ) ) {
+ if( extensions.Contains( "gl_ATI_element_array" ) )
+ {
ATI_element_array = true;
extensions.Remove( "glATI_element_array" );
}
- if( extensions.Contains( "gl_ATI_envmap_bumpmap" ) ) {
+ if( extensions.Contains( "gl_ATI_envmap_bumpmap" ) )
+ {
ATI_envmap_bumpmap = true;
extensions.Remove( "glATI_envmap_bumpmap" );
}
- if( extensions.Contains( "gl_ATI_fragment_shader" ) ) {
+ if( extensions.Contains( "gl_ATI_fragment_shader" ) )
+ {
ATI_fragment_shader = true;
extensions.Remove( "glATI_fragment_shader" );
}
- if( extensions.Contains( "gl_ATI_map_object_buffer" ) ) {
+ if( extensions.Contains( "gl_ATI_map_object_buffer" ) )
+ {
ATI_map_object_buffer = true;
extensions.Remove( "glATI_map_object_buffer" );
}
- if( extensions.Contains( "gl_ATI_meminfo" ) ) {
+ if( extensions.Contains( "gl_ATI_meminfo" ) )
+ {
ATI_meminfo = true;
extensions.Remove( "glATI_meminfo" );
}
- if( extensions.Contains( "gl_ATI_pixel_format_float" ) ) {
+ if( extensions.Contains( "gl_ATI_pixel_format_float" ) )
+ {
ATI_pixel_format_float = true;
extensions.Remove( "glATI_pixel_format_float" );
}
- if( extensions.Contains( "gl_ATI_pn_triangles" ) ) {
+ if( extensions.Contains( "gl_ATI_pn_triangles" ) )
+ {
ATI_pn_triangles = true;
extensions.Remove( "glATI_pn_triangles" );
}
- if( extensions.Contains( "gl_ATI_separate_stencil" ) ) {
+ if( extensions.Contains( "gl_ATI_separate_stencil" ) )
+ {
ATI_separate_stencil = true;
extensions.Remove( "glATI_separate_stencil" );
}
- if( extensions.Contains( "gl_ATI_text_fragment_shader" ) ) {
+ if( extensions.Contains( "gl_ATI_text_fragment_shader" ) )
+ {
ATI_text_fragment_shader = true;
extensions.Remove( "glATI_text_fragment_shader" );
}
- if( extensions.Contains( "gl_ATI_texture_env_combine3" ) ) {
+ if( extensions.Contains( "gl_ATI_texture_env_combine3" ) )
+ {
ATI_texture_env_combine3 = true;
extensions.Remove( "glATI_texture_env_combine3" );
}
- if( extensions.Contains( "gl_ATI_texture_float" ) ) {
+ if( extensions.Contains( "gl_ATI_texture_float" ) )
+ {
ATI_texture_float = true;
extensions.Remove( "glATI_texture_float" );
}
- if( extensions.Contains( "gl_ATI_texture_mirror_once" ) ) {
+ if( extensions.Contains( "gl_ATI_texture_mirror_once" ) )
+ {
ATI_texture_mirror_once = true;
extensions.Remove( "glATI_texture_mirror_once" );
}
- if( extensions.Contains( "gl_ATI_vertex_array_object" ) ) {
+ if( extensions.Contains( "gl_ATI_vertex_array_object" ) )
+ {
ATI_vertex_array_object = true;
extensions.Remove( "glATI_vertex_array_object" );
}
- if( extensions.Contains( "gl_ATI_vertex_attrib_array_object" ) ) {
+ if( extensions.Contains( "gl_ATI_vertex_attrib_array_object" ) )
+ {
ATI_vertex_attrib_array_object = true;
extensions.Remove( "glATI_vertex_attrib_array_object" );
}
- if( extensions.Contains( "gl_ATI_vertex_streams" ) ) {
+ if( extensions.Contains( "gl_ATI_vertex_streams" ) )
+ {
ATI_vertex_streams = true;
extensions.Remove( "glATI_vertex_streams" );
}
- if( extensions.Contains( "gl_EXT_422_pixels" ) ) {
+ if( extensions.Contains( "gl_EXT_422_pixels" ) )
+ {
EXT_422_pixels = true;
extensions.Remove( "glEXT_422_pixels" );
}
- if( extensions.Contains( "gl_EXT_EGL_image_storage" ) ) {
+ if( extensions.Contains( "gl_EXT_EGL_image_storage" ) )
+ {
EXT_EGL_image_storage = true;
extensions.Remove( "glEXT_EGL_image_storage" );
}
- if( extensions.Contains( "gl_EXT_EGL_sync" ) ) {
+ if( extensions.Contains( "gl_EXT_EGL_sync" ) )
+ {
EXT_EGL_sync = true;
extensions.Remove( "glEXT_EGL_sync" );
}
- if( extensions.Contains( "gl_EXT_abgr" ) ) {
+ if( extensions.Contains( "gl_EXT_abgr" ) )
+ {
EXT_abgr = true;
extensions.Remove( "glEXT_abgr" );
}
- if( extensions.Contains( "gl_EXT_bgra" ) ) {
+ if( extensions.Contains( "gl_EXT_bgra" ) )
+ {
EXT_bgra = true;
extensions.Remove( "glEXT_bgra" );
}
- if( extensions.Contains( "gl_EXT_bindable_uniform" ) ) {
+ if( extensions.Contains( "gl_EXT_bindable_uniform" ) )
+ {
EXT_bindable_uniform = true;
extensions.Remove( "glEXT_bindable_uniform" );
}
- if( extensions.Contains( "gl_EXT_blend_color" ) ) {
+ if( extensions.Contains( "gl_EXT_blend_color" ) )
+ {
EXT_blend_color = true;
extensions.Remove( "glEXT_blend_color" );
}
- if( extensions.Contains( "gl_EXT_blend_equation_separate" ) ) {
+ if( extensions.Contains( "gl_EXT_blend_equation_separate" ) )
+ {
EXT_blend_equation_separate = true;
extensions.Remove( "glEXT_blend_equation_separate" );
}
- if( extensions.Contains( "gl_EXT_blend_func_separate" ) ) {
+ if( extensions.Contains( "gl_EXT_blend_func_separate" ) )
+ {
EXT_blend_func_separate = true;
extensions.Remove( "glEXT_blend_func_separate" );
}
- if( extensions.Contains( "gl_EXT_blend_logic_op" ) ) {
+ if( extensions.Contains( "gl_EXT_blend_logic_op" ) )
+ {
EXT_blend_logic_op = true;
extensions.Remove( "glEXT_blend_logic_op" );
}
- if( extensions.Contains( "gl_EXT_blend_minmax" ) ) {
+ if( extensions.Contains( "gl_EXT_blend_minmax" ) )
+ {
EXT_blend_minmax = true;
extensions.Remove( "glEXT_blend_minmax" );
}
- if( extensions.Contains( "gl_EXT_blend_subtract" ) ) {
+ if( extensions.Contains( "gl_EXT_blend_subtract" ) )
+ {
EXT_blend_subtract = true;
extensions.Remove( "glEXT_blend_subtract" );
}
- if( extensions.Contains( "gl_EXT_clip_volume_hint" ) ) {
+ if( extensions.Contains( "gl_EXT_clip_volume_hint" ) )
+ {
EXT_clip_volume_hint = true;
extensions.Remove( "glEXT_clip_volume_hint" );
}
- if( extensions.Contains( "gl_EXT_cmyka" ) ) {
+ if( extensions.Contains( "gl_EXT_cmyka" ) )
+ {
EXT_cmyka = true;
extensions.Remove( "glEXT_cmyka" );
}
- if( extensions.Contains( "gl_EXT_color_subtable" ) ) {
+ if( extensions.Contains( "gl_EXT_color_subtable" ) )
+ {
EXT_color_subtable = true;
extensions.Remove( "glEXT_color_subtable" );
}
- if( extensions.Contains( "gl_EXT_compiled_vertex_array" ) ) {
+ if( extensions.Contains( "gl_EXT_compiled_vertex_array" ) )
+ {
EXT_compiled_vertex_array = true;
extensions.Remove( "glEXT_compiled_vertex_array" );
}
- if( extensions.Contains( "gl_EXT_convolution" ) ) {
+ if( extensions.Contains( "gl_EXT_convolution" ) )
+ {
EXT_convolution = true;
extensions.Remove( "glEXT_convolution" );
}
- if( extensions.Contains( "gl_EXT_coordinate_frame" ) ) {
+ if( extensions.Contains( "gl_EXT_coordinate_frame" ) )
+ {
EXT_coordinate_frame = true;
extensions.Remove( "glEXT_coordinate_frame" );
}
- if( extensions.Contains( "gl_EXT_copy_texture" ) ) {
+ if( extensions.Contains( "gl_EXT_copy_texture" ) )
+ {
EXT_copy_texture = true;
extensions.Remove( "glEXT_copy_texture" );
}
- if( extensions.Contains( "gl_EXT_cull_vertex" ) ) {
+ if( extensions.Contains( "gl_EXT_cull_vertex" ) )
+ {
EXT_cull_vertex = true;
extensions.Remove( "glEXT_cull_vertex" );
}
- if( extensions.Contains( "gl_EXT_debug_label" ) ) {
+ if( extensions.Contains( "gl_EXT_debug_label" ) )
+ {
EXT_debug_label = true;
extensions.Remove( "glEXT_debug_label" );
}
- if( extensions.Contains( "gl_EXT_debug_marker" ) ) {
+ if( extensions.Contains( "gl_EXT_debug_marker" ) )
+ {
EXT_debug_marker = true;
extensions.Remove( "glEXT_debug_marker" );
}
- if( extensions.Contains( "gl_EXT_depth_bounds_test" ) ) {
+ if( extensions.Contains( "gl_EXT_depth_bounds_test" ) )
+ {
EXT_depth_bounds_test = true;
extensions.Remove( "glEXT_depth_bounds_test" );
}
- if( extensions.Contains( "gl_EXT_direct_state_access" ) ) {
+ if( extensions.Contains( "gl_EXT_direct_state_access" ) )
+ {
EXT_direct_state_access = true;
extensions.Remove( "glEXT_direct_state_access" );
}
- if( extensions.Contains( "gl_EXT_draw_buffers2" ) ) {
+ if( extensions.Contains( "gl_EXT_draw_buffers2" ) )
+ {
EXT_draw_buffers2 = true;
extensions.Remove( "glEXT_draw_buffers2" );
}
- if( extensions.Contains( "gl_EXT_draw_instanced" ) ) {
+ if( extensions.Contains( "gl_EXT_draw_instanced" ) )
+ {
EXT_draw_instanced = true;
extensions.Remove( "glEXT_draw_instanced" );
}
- if( extensions.Contains( "gl_EXT_draw_range_elements" ) ) {
+ if( extensions.Contains( "gl_EXT_draw_range_elements" ) )
+ {
EXT_draw_range_elements = true;
extensions.Remove( "glEXT_draw_range_elements" );
}
- if( extensions.Contains( "gl_EXT_external_buffer" ) ) {
+ if( extensions.Contains( "gl_EXT_external_buffer" ) )
+ {
EXT_external_buffer = true;
extensions.Remove( "glEXT_external_buffer" );
}
- if( extensions.Contains( "gl_EXT_fog_coord" ) ) {
+ if( extensions.Contains( "gl_EXT_fog_coord" ) )
+ {
EXT_fog_coord = true;
extensions.Remove( "glEXT_fog_coord" );
}
- if( extensions.Contains( "gl_EXT_framebuffer_blit" ) ) {
+ if( extensions.Contains( "gl_EXT_framebuffer_blit" ) )
+ {
EXT_framebuffer_blit = true;
extensions.Remove( "glEXT_framebuffer_blit" );
}
- if( extensions.Contains( "gl_EXT_framebuffer_blit_layers" ) ) {
+ if( extensions.Contains( "gl_EXT_framebuffer_blit_layers" ) )
+ {
EXT_framebuffer_blit_layers = true;
extensions.Remove( "glEXT_framebuffer_blit_layers" );
}
- if( extensions.Contains( "gl_EXT_framebuffer_multisample" ) ) {
+ if( extensions.Contains( "gl_EXT_framebuffer_multisample" ) )
+ {
EXT_framebuffer_multisample = true;
extensions.Remove( "glEXT_framebuffer_multisample" );
}
- if( extensions.Contains(
- "gl_EXT_framebuffer_multisample_blit_scaled" ) ) {
+ if( extensions.Contains( "gl_EXT_framebuffer_multisample_blit_scaled" ) )
+ {
EXT_framebuffer_multisample_blit_scaled = true;
extensions.Remove( "glEXT_framebuffer_multisample_blit_scaled" );
}
- if( extensions.Contains( "gl_EXT_framebuffer_object" ) ) {
+ if( extensions.Contains( "gl_EXT_framebuffer_object" ) )
+ {
EXT_framebuffer_object = true;
extensions.Remove( "glEXT_framebuffer_object" );
}
- if( extensions.Contains( "gl_EXT_framebuffer_sRGB" ) ) {
+ if( extensions.Contains( "gl_EXT_framebuffer_sRGB" ) )
+ {
EXT_framebuffer_sRGB = true;
extensions.Remove( "glEXT_framebuffer_sRGB" );
}
- if( extensions.Contains( "gl_EXT_geometry_shader4" ) ) {
+ if( extensions.Contains( "gl_EXT_geometry_shader4" ) )
+ {
EXT_geometry_shader4 = true;
extensions.Remove( "glEXT_geometry_shader4" );
}
- if( extensions.Contains( "gl_EXT_gpu_program_parameters" ) ) {
+ if( extensions.Contains( "gl_EXT_gpu_program_parameters" ) )
+ {
EXT_gpu_program_parameters = true;
extensions.Remove( "glEXT_gpu_program_parameters" );
}
- if( extensions.Contains( "gl_EXT_gpu_shader4" ) ) {
+ if( extensions.Contains( "gl_EXT_gpu_shader4" ) )
+ {
EXT_gpu_shader4 = true;
extensions.Remove( "glEXT_gpu_shader4" );
}
- if( extensions.Contains( "gl_EXT_histogram" ) ) {
+ if( extensions.Contains( "gl_EXT_histogram" ) )
+ {
EXT_histogram = true;
extensions.Remove( "glEXT_histogram" );
}
- if( extensions.Contains( "gl_EXT_index_array_formats" ) ) {
+ if( extensions.Contains( "gl_EXT_index_array_formats" ) )
+ {
EXT_index_array_formats = true;
extensions.Remove( "glEXT_index_array_formats" );
}
- if( extensions.Contains( "gl_EXT_index_func" ) ) {
+ if( extensions.Contains( "gl_EXT_index_func" ) )
+ {
EXT_index_func = true;
extensions.Remove( "glEXT_index_func" );
}
- if( extensions.Contains( "gl_EXT_index_material" ) ) {
+ if( extensions.Contains( "gl_EXT_index_material" ) )
+ {
EXT_index_material = true;
extensions.Remove( "glEXT_index_material" );
}
- if( extensions.Contains( "gl_EXT_index_texture" ) ) {
+ if( extensions.Contains( "gl_EXT_index_texture" ) )
+ {
EXT_index_texture = true;
extensions.Remove( "glEXT_index_texture" );
}
- if( extensions.Contains( "gl_EXT_light_texture" ) ) {
+ if( extensions.Contains( "gl_EXT_light_texture" ) )
+ {
EXT_light_texture = true;
extensions.Remove( "glEXT_light_texture" );
}
- if( extensions.Contains( "gl_EXT_memory_object" ) ) {
+ if( extensions.Contains( "gl_EXT_memory_object" ) )
+ {
EXT_memory_object = true;
extensions.Remove( "glEXT_memory_object" );
}
- if( extensions.Contains( "gl_EXT_memory_object_fd" ) ) {
+ if( extensions.Contains( "gl_EXT_memory_object_fd" ) )
+ {
EXT_memory_object_fd = true;
extensions.Remove( "glEXT_memory_object_fd" );
}
- if( extensions.Contains( "gl_EXT_memory_object_win32" ) ) {
+ if( extensions.Contains( "gl_EXT_memory_object_win32" ) )
+ {
EXT_memory_object_win32 = true;
extensions.Remove( "glEXT_memory_object_win32" );
}
- if( extensions.Contains( "gl_EXT_misc_attribute" ) ) {
+ if( extensions.Contains( "gl_EXT_misc_attribute" ) )
+ {
EXT_misc_attribute = true;
extensions.Remove( "glEXT_misc_attribute" );
}
- if( extensions.Contains( "gl_EXT_multi_draw_arrays" ) ) {
+ if( extensions.Contains( "gl_EXT_multi_draw_arrays" ) )
+ {
EXT_multi_draw_arrays = true;
extensions.Remove( "glEXT_multi_draw_arrays" );
}
- if( extensions.Contains( "gl_EXT_multisample" ) ) {
+ if( extensions.Contains( "gl_EXT_multisample" ) )
+ {
EXT_multisample = true;
extensions.Remove( "glEXT_multisample" );
}
- if( extensions.Contains(
- "gl_EXT_multiview_tessellation_geometry_shader" ) ) {
+ if( extensions.Contains( "gl_EXT_multiview_tessellation_geometry_shader" ) )
+ {
EXT_multiview_tessellation_geometry_shader = true;
- extensions.Remove(
- "glEXT_multiview_tessellation_geometry_shader" );
+ extensions.Remove( "glEXT_multiview_tessellation_geometry_shader" );
}
- if( extensions.Contains( "gl_EXT_multiview_texture_multisample" ) ) {
+ if( extensions.Contains( "gl_EXT_multiview_texture_multisample" ) )
+ {
EXT_multiview_texture_multisample = true;
extensions.Remove( "glEXT_multiview_texture_multisample" );
}
- if( extensions.Contains( "gl_EXT_multiview_timer_query" ) ) {
+ if( extensions.Contains( "gl_EXT_multiview_timer_query" ) )
+ {
EXT_multiview_timer_query = true;
extensions.Remove( "glEXT_multiview_timer_query" );
}
- if( extensions.Contains( "gl_EXT_packed_depth_stencil" ) ) {
+ if( extensions.Contains( "gl_EXT_packed_depth_stencil" ) )
+ {
EXT_packed_depth_stencil = true;
extensions.Remove( "glEXT_packed_depth_stencil" );
}
- if( extensions.Contains( "gl_EXT_packed_float" ) ) {
+ if( extensions.Contains( "gl_EXT_packed_float" ) )
+ {
EXT_packed_float = true;
extensions.Remove( "glEXT_packed_float" );
}
- if( extensions.Contains( "gl_EXT_packed_pixels" ) ) {
+ if( extensions.Contains( "gl_EXT_packed_pixels" ) )
+ {
EXT_packed_pixels = true;
extensions.Remove( "glEXT_packed_pixels" );
}
- if( extensions.Contains( "gl_EXT_paletted_texture" ) ) {
+ if( extensions.Contains( "gl_EXT_paletted_texture" ) )
+ {
EXT_paletted_texture = true;
extensions.Remove( "glEXT_paletted_texture" );
}
- if( extensions.Contains( "gl_EXT_pixel_buffer_object" ) ) {
+ if( extensions.Contains( "gl_EXT_pixel_buffer_object" ) )
+ {
EXT_pixel_buffer_object = true;
extensions.Remove( "glEXT_pixel_buffer_object" );
}
- if( extensions.Contains( "gl_EXT_pixel_transform" ) ) {
+ if( extensions.Contains( "gl_EXT_pixel_transform" ) )
+ {
EXT_pixel_transform = true;
extensions.Remove( "glEXT_pixel_transform" );
}
- if( extensions.Contains( "gl_EXT_pixel_transform_color_table" ) ) {
+ if( extensions.Contains( "gl_EXT_pixel_transform_color_table" ) )
+ {
EXT_pixel_transform_color_table = true;
extensions.Remove( "glEXT_pixel_transform_color_table" );
}
- if( extensions.Contains( "gl_EXT_point_parameters" ) ) {
+ if( extensions.Contains( "gl_EXT_point_parameters" ) )
+ {
EXT_point_parameters = true;
extensions.Remove( "glEXT_point_parameters" );
}
- if( extensions.Contains( "gl_EXT_polygon_offset" ) ) {
+ if( extensions.Contains( "gl_EXT_polygon_offset" ) )
+ {
EXT_polygon_offset = true;
extensions.Remove( "glEXT_polygon_offset" );
}
- if( extensions.Contains( "gl_EXT_polygon_offset_clamp" ) ) {
+ if( extensions.Contains( "gl_EXT_polygon_offset_clamp" ) )
+ {
EXT_polygon_offset_clamp = true;
extensions.Remove( "glEXT_polygon_offset_clamp" );
}
- if( extensions.Contains( "gl_EXT_post_depth_coverage" ) ) {
+ if( extensions.Contains( "gl_EXT_post_depth_coverage" ) )
+ {
EXT_post_depth_coverage = true;
extensions.Remove( "glEXT_post_depth_coverage" );
}
- if( extensions.Contains( "gl_EXT_provoking_vertex" ) ) {
+ if( extensions.Contains( "gl_EXT_provoking_vertex" ) )
+ {
EXT_provoking_vertex = true;
extensions.Remove( "glEXT_provoking_vertex" );
}
- if( extensions.Contains( "gl_EXT_raster_multisample" ) ) {
+ if( extensions.Contains( "gl_EXT_raster_multisample" ) )
+ {
EXT_raster_multisample = true;
extensions.Remove( "glEXT_raster_multisample" );
}
- if( extensions.Contains( "gl_EXT_rescale_normal" ) ) {
+ if( extensions.Contains( "gl_EXT_rescale_normal" ) )
+ {
EXT_rescale_normal = true;
extensions.Remove( "glEXT_rescale_normal" );
}
- if( extensions.Contains( "gl_EXT_secondary_color" ) ) {
+ if( extensions.Contains( "gl_EXT_secondary_color" ) )
+ {
EXT_secondary_color = true;
extensions.Remove( "glEXT_secondary_color" );
}
- if( extensions.Contains( "gl_EXT_semaphore" ) ) {
+ if( extensions.Contains( "gl_EXT_semaphore" ) )
+ {
EXT_semaphore = true;
extensions.Remove( "glEXT_semaphore" );
}
- if( extensions.Contains( "gl_EXT_semaphore_fd" ) ) {
+ if( extensions.Contains( "gl_EXT_semaphore_fd" ) )
+ {
EXT_semaphore_fd = true;
extensions.Remove( "glEXT_semaphore_fd" );
}
- if( extensions.Contains( "gl_EXT_semaphore_win32" ) ) {
+ if( extensions.Contains( "gl_EXT_semaphore_win32" ) )
+ {
EXT_semaphore_win32 = true;
extensions.Remove( "glEXT_semaphore_win32" );
}
- if( extensions.Contains( "gl_EXT_separate_shader_objects" ) ) {
+ if( extensions.Contains( "gl_EXT_separate_shader_objects" ) )
+ {
EXT_separate_shader_objects = true;
extensions.Remove( "glEXT_separate_shader_objects" );
}
- if( extensions.Contains( "gl_EXT_separate_specular_color" ) ) {
+ if( extensions.Contains( "gl_EXT_separate_specular_color" ) )
+ {
EXT_separate_specular_color = true;
extensions.Remove( "glEXT_separate_specular_color" );
}
- if( extensions.Contains( "gl_EXT_shader_framebuffer_fetch" ) ) {
+ if( extensions.Contains( "gl_EXT_shader_framebuffer_fetch" ) )
+ {
EXT_shader_framebuffer_fetch = true;
extensions.Remove( "glEXT_shader_framebuffer_fetch" );
}
- if( extensions.Contains(
- "gl_EXT_shader_framebuffer_fetch_non_coherent" ) ) {
+ if( extensions.Contains( "gl_EXT_shader_framebuffer_fetch_non_coherent" ) )
+ {
EXT_shader_framebuffer_fetch_non_coherent = true;
- extensions.Remove(
- "glEXT_shader_framebuffer_fetch_non_coherent" );
+ extensions.Remove( "glEXT_shader_framebuffer_fetch_non_coherent" );
}
- if( extensions.Contains( "gl_EXT_shader_image_load_formatted" ) ) {
+ if( extensions.Contains( "gl_EXT_shader_image_load_formatted" ) )
+ {
EXT_shader_image_load_formatted = true;
extensions.Remove( "glEXT_shader_image_load_formatted" );
}
- if( extensions.Contains( "gl_EXT_shader_image_load_store" ) ) {
+ if( extensions.Contains( "gl_EXT_shader_image_load_store" ) )
+ {
EXT_shader_image_load_store = true;
extensions.Remove( "glEXT_shader_image_load_store" );
}
- if( extensions.Contains( "gl_EXT_shader_integer_mix" ) ) {
+ if( extensions.Contains( "gl_EXT_shader_integer_mix" ) )
+ {
EXT_shader_integer_mix = true;
extensions.Remove( "glEXT_shader_integer_mix" );
}
- if( extensions.Contains( "gl_EXT_shader_samples_identical" ) ) {
+ if( extensions.Contains( "gl_EXT_shader_samples_identical" ) )
+ {
EXT_shader_samples_identical = true;
extensions.Remove( "glEXT_shader_samples_identical" );
}
- if( extensions.Contains( "gl_EXT_shadow_funcs" ) ) {
+ if( extensions.Contains( "gl_EXT_shadow_funcs" ) )
+ {
EXT_shadow_funcs = true;
extensions.Remove( "glEXT_shadow_funcs" );
}
- if( extensions.Contains( "gl_EXT_shared_texture_palette" ) ) {
+ if( extensions.Contains( "gl_EXT_shared_texture_palette" ) )
+ {
EXT_shared_texture_palette = true;
extensions.Remove( "glEXT_shared_texture_palette" );
}
- if( extensions.Contains( "gl_EXT_sparse_texture2" ) ) {
+ if( extensions.Contains( "gl_EXT_sparse_texture2" ) )
+ {
EXT_sparse_texture2 = true;
extensions.Remove( "glEXT_sparse_texture2" );
}
- if( extensions.Contains( "gl_EXT_stencil_clear_tag" ) ) {
+ if( extensions.Contains( "gl_EXT_stencil_clear_tag" ) )
+ {
EXT_stencil_clear_tag = true;
extensions.Remove( "glEXT_stencil_clear_tag" );
}
- if( extensions.Contains( "gl_EXT_stencil_two_side" ) ) {
+ if( extensions.Contains( "gl_EXT_stencil_two_side" ) )
+ {
EXT_stencil_two_side = true;
extensions.Remove( "glEXT_stencil_two_side" );
}
- if( extensions.Contains( "gl_EXT_stencil_wrap" ) ) {
+ if( extensions.Contains( "gl_EXT_stencil_wrap" ) )
+ {
EXT_stencil_wrap = true;
extensions.Remove( "glEXT_stencil_wrap" );
}
- if( extensions.Contains( "gl_EXT_subtexture" ) ) {
+ if( extensions.Contains( "gl_EXT_subtexture" ) )
+ {
EXT_subtexture = true;
extensions.Remove( "glEXT_subtexture" );
}
- if( extensions.Contains( "gl_EXT_texture" ) ) {
+ if( extensions.Contains( "gl_EXT_texture" ) )
+ {
EXT_texture = true;
extensions.Remove( "glEXT_texture" );
}
- if( extensions.Contains( "gl_EXT_texture3D" ) ) {
+ if( extensions.Contains( "gl_EXT_texture3D" ) )
+ {
EXT_texture3D = true;
extensions.Remove( "glEXT_texture3D" );
}
- if( extensions.Contains( "gl_EXT_texture_array" ) ) {
+ if( extensions.Contains( "gl_EXT_texture_array" ) )
+ {
EXT_texture_array = true;
extensions.Remove( "glEXT_texture_array" );
}
- if( extensions.Contains( "gl_EXT_texture_buffer_object" ) ) {
+ if( extensions.Contains( "gl_EXT_texture_buffer_object" ) )
+ {
EXT_texture_buffer_object = true;
extensions.Remove( "glEXT_texture_buffer_object" );
}
- if( extensions.Contains( "gl_EXT_texture_compression_latc" ) ) {
+ if( extensions.Contains( "gl_EXT_texture_compression_latc" ) )
+ {
EXT_texture_compression_latc = true;
extensions.Remove( "glEXT_texture_compression_latc" );
}
- if( extensions.Contains( "gl_EXT_texture_compression_rgtc" ) ) {
+ if( extensions.Contains( "gl_EXT_texture_compression_rgtc" ) )
+ {
EXT_texture_compression_rgtc = true;
extensions.Remove( "glEXT_texture_compression_rgtc" );
}
- if( extensions.Contains( "gl_EXT_texture_compression_s3tc" ) ) {
+ if( extensions.Contains( "gl_EXT_texture_compression_s3tc" ) )
+ {
EXT_texture_compression_s3tc = true;
extensions.Remove( "glEXT_texture_compression_s3tc" );
}
- if( extensions.Contains( "gl_EXT_texture_cube_map" ) ) {
+ if( extensions.Contains( "gl_EXT_texture_cube_map" ) )
+ {
EXT_texture_cube_map = true;
extensions.Remove( "glEXT_texture_cube_map" );
}
- if( extensions.Contains( "gl_EXT_texture_env_add" ) ) {
+ if( extensions.Contains( "gl_EXT_texture_env_add" ) )
+ {
EXT_texture_env_add = true;
extensions.Remove( "glEXT_texture_env_add" );
}
- if( extensions.Contains( "gl_EXT_texture_env_combine" ) ) {
+ if( extensions.Contains( "gl_EXT_texture_env_combine" ) )
+ {
EXT_texture_env_combine = true;
extensions.Remove( "glEXT_texture_env_combine" );
}
- if( extensions.Contains( "gl_EXT_texture_env_dot3" ) ) {
+ if( extensions.Contains( "gl_EXT_texture_env_dot3" ) )
+ {
EXT_texture_env_dot3 = true;
extensions.Remove( "glEXT_texture_env_dot3" );
}
- if( extensions.Contains( "gl_EXT_texture_filter_anisotropic" ) ) {
+ if( extensions.Contains( "gl_EXT_texture_filter_anisotropic" ) )
+ {
EXT_texture_filter_anisotropic = true;
extensions.Remove( "glEXT_texture_filter_anisotropic" );
}
- if( extensions.Contains( "gl_EXT_texture_filter_minmax" ) ) {
+ if( extensions.Contains( "gl_EXT_texture_filter_minmax" ) )
+ {
EXT_texture_filter_minmax = true;
extensions.Remove( "glEXT_texture_filter_minmax" );
}
- if( extensions.Contains( "gl_EXT_texture_integer" ) ) {
+ if( extensions.Contains( "gl_EXT_texture_integer" ) )
+ {
EXT_texture_integer = true;
extensions.Remove( "glEXT_texture_integer" );
}
- if( extensions.Contains( "gl_EXT_texture_lod_bias" ) ) {
+ if( extensions.Contains( "gl_EXT_texture_lod_bias" ) )
+ {
EXT_texture_lod_bias = true;
extensions.Remove( "glEXT_texture_lod_bias" );
}
- if( extensions.Contains( "gl_EXT_texture_mirror_clamp" ) ) {
+ if( extensions.Contains( "gl_EXT_texture_mirror_clamp" ) )
+ {
EXT_texture_mirror_clamp = true;
extensions.Remove( "glEXT_texture_mirror_clamp" );
}
- if( extensions.Contains( "gl_EXT_texture_object" ) ) {
+ if( extensions.Contains( "gl_EXT_texture_object" ) )
+ {
EXT_texture_object = true;
extensions.Remove( "glEXT_texture_object" );
}
- if( extensions.Contains( "gl_EXT_texture_perturb_normal" ) ) {
+ if( extensions.Contains( "gl_EXT_texture_perturb_normal" ) )
+ {
EXT_texture_perturb_normal = true;
extensions.Remove( "glEXT_texture_perturb_normal" );
}
- if( extensions.Contains( "gl_EXT_texture_sRGB" ) ) {
+ if( extensions.Contains( "gl_EXT_texture_sRGB" ) )
+ {
EXT_texture_sRGB = true;
extensions.Remove( "glEXT_texture_sRGB" );
}
- if( extensions.Contains( "gl_EXT_texture_sRGB_R8" ) ) {
+ if( extensions.Contains( "gl_EXT_texture_sRGB_R8" ) )
+ {
EXT_texture_sRGB_R8 = true;
extensions.Remove( "glEXT_texture_sRGB_R8" );
}
- if( extensions.Contains( "gl_EXT_texture_sRGB_RG8" ) ) {
+ if( extensions.Contains( "gl_EXT_texture_sRGB_RG8" ) )
+ {
EXT_texture_sRGB_RG8 = true;
extensions.Remove( "glEXT_texture_sRGB_RG8" );
}
- if( extensions.Contains( "gl_EXT_texture_sRGB_decode" ) ) {
+ if( extensions.Contains( "gl_EXT_texture_sRGB_decode" ) )
+ {
EXT_texture_sRGB_decode = true;
extensions.Remove( "glEXT_texture_sRGB_decode" );
}
- if( extensions.Contains( "gl_EXT_texture_shadow_lod" ) ) {
+ if( extensions.Contains( "gl_EXT_texture_shadow_lod" ) )
+ {
EXT_texture_shadow_lod = true;
extensions.Remove( "glEXT_texture_shadow_lod" );
}
- if( extensions.Contains( "gl_EXT_texture_shared_exponent" ) ) {
+ if( extensions.Contains( "gl_EXT_texture_shared_exponent" ) )
+ {
EXT_texture_shared_exponent = true;
extensions.Remove( "glEXT_texture_shared_exponent" );
}
- if( extensions.Contains( "gl_EXT_texture_snorm" ) ) {
+ if( extensions.Contains( "gl_EXT_texture_snorm" ) )
+ {
EXT_texture_snorm = true;
extensions.Remove( "glEXT_texture_snorm" );
}
- if( extensions.Contains( "gl_EXT_texture_storage" ) ) {
+ if( extensions.Contains( "gl_EXT_texture_storage" ) )
+ {
EXT_texture_storage = true;
extensions.Remove( "glEXT_texture_storage" );
}
- if( extensions.Contains( "gl_EXT_texture_swizzle" ) ) {
+ if( extensions.Contains( "gl_EXT_texture_swizzle" ) )
+ {
EXT_texture_swizzle = true;
extensions.Remove( "glEXT_texture_swizzle" );
}
- if( extensions.Contains( "gl_EXT_timer_query" ) ) {
+ if( extensions.Contains( "gl_EXT_timer_query" ) )
+ {
EXT_timer_query = true;
extensions.Remove( "glEXT_timer_query" );
}
- if( extensions.Contains( "gl_EXT_transform_feedback" ) ) {
+ if( extensions.Contains( "gl_EXT_transform_feedback" ) )
+ {
EXT_transform_feedback = true;
extensions.Remove( "glEXT_transform_feedback" );
}
- if( extensions.Contains( "gl_EXT_vertex_array" ) ) {
+ if( extensions.Contains( "gl_EXT_vertex_array" ) )
+ {
EXT_vertex_array = true;
extensions.Remove( "glEXT_vertex_array" );
}
- if( extensions.Contains( "gl_EXT_vertex_array_bgra" ) ) {
+ if( extensions.Contains( "gl_EXT_vertex_array_bgra" ) )
+ {
EXT_vertex_array_bgra = true;
extensions.Remove( "glEXT_vertex_array_bgra" );
}
- if( extensions.Contains( "gl_EXT_vertex_attrib_64bit" ) ) {
+ if( extensions.Contains( "gl_EXT_vertex_attrib_64bit" ) )
+ {
EXT_vertex_attrib_64bit = true;
extensions.Remove( "glEXT_vertex_attrib_64bit" );
}
- if( extensions.Contains( "gl_EXT_vertex_shader" ) ) {
+ if( extensions.Contains( "gl_EXT_vertex_shader" ) )
+ {
EXT_vertex_shader = true;
extensions.Remove( "glEXT_vertex_shader" );
}
- if( extensions.Contains( "gl_EXT_vertex_weighting" ) ) {
+ if( extensions.Contains( "gl_EXT_vertex_weighting" ) )
+ {
EXT_vertex_weighting = true;
extensions.Remove( "glEXT_vertex_weighting" );
}
- if( extensions.Contains( "gl_EXT_win32_keyed_mutex" ) ) {
+ if( extensions.Contains( "gl_EXT_win32_keyed_mutex" ) )
+ {
EXT_win32_keyed_mutex = true;
extensions.Remove( "glEXT_win32_keyed_mutex" );
}
- if( extensions.Contains( "gl_EXT_window_rectangles" ) ) {
+ if( extensions.Contains( "gl_EXT_window_rectangles" ) )
+ {
EXT_window_rectangles = true;
extensions.Remove( "glEXT_window_rectangles" );
}
- if( extensions.Contains( "gl_EXT_x11_sync_object" ) ) {
+ if( extensions.Contains( "gl_EXT_x11_sync_object" ) )
+ {
EXT_x11_sync_object = true;
extensions.Remove( "glEXT_x11_sync_object" );
}
- if( extensions.Contains( "gl_GREMEDY_frame_terminator" ) ) {
+ if( extensions.Contains( "gl_GREMEDY_frame_terminator" ) )
+ {
GREMEDY_frame_terminator = true;
extensions.Remove( "glGREMEDY_frame_terminator" );
}
- if( extensions.Contains( "gl_GREMEDY_string_marker" ) ) {
+ if( extensions.Contains( "gl_GREMEDY_string_marker" ) )
+ {
GREMEDY_string_marker = true;
extensions.Remove( "glGREMEDY_string_marker" );
}
- if( extensions.Contains( "gl_HP_convolution_border_modes" ) ) {
+ if( extensions.Contains( "gl_HP_convolution_border_modes" ) )
+ {
HP_convolution_border_modes = true;
extensions.Remove( "glHP_convolution_border_modes" );
}
- if( extensions.Contains( "gl_HP_image_transform" ) ) {
+ if( extensions.Contains( "gl_HP_image_transform" ) )
+ {
HP_image_transform = true;
extensions.Remove( "glHP_image_transform" );
}
- if( extensions.Contains( "gl_HP_occlusion_test" ) ) {
+ if( extensions.Contains( "gl_HP_occlusion_test" ) )
+ {
HP_occlusion_test = true;
extensions.Remove( "glHP_occlusion_test" );
}
- if( extensions.Contains( "gl_HP_texture_lighting" ) ) {
+ if( extensions.Contains( "gl_HP_texture_lighting" ) )
+ {
HP_texture_lighting = true;
extensions.Remove( "glHP_texture_lighting" );
}
- if( extensions.Contains( "gl_IBM_cull_vertex" ) ) {
+ if( extensions.Contains( "gl_IBM_cull_vertex" ) )
+ {
IBM_cull_vertex = true;
extensions.Remove( "glIBM_cull_vertex" );
}
- if( extensions.Contains( "gl_IBM_multimode_draw_arrays" ) ) {
+ if( extensions.Contains( "gl_IBM_multimode_draw_arrays" ) )
+ {
IBM_multimode_draw_arrays = true;
extensions.Remove( "glIBM_multimode_draw_arrays" );
}
- if( extensions.Contains( "gl_IBM_rasterpos_clip" ) ) {
+ if( extensions.Contains( "gl_IBM_rasterpos_clip" ) )
+ {
IBM_rasterpos_clip = true;
extensions.Remove( "glIBM_rasterpos_clip" );
}
- if( extensions.Contains( "gl_IBM_static_data" ) ) {
+ if( extensions.Contains( "gl_IBM_static_data" ) )
+ {
IBM_static_data = true;
extensions.Remove( "glIBM_static_data" );
}
- if( extensions.Contains( "gl_IBM_texture_mirrored_repeat" ) ) {
+ if( extensions.Contains( "gl_IBM_texture_mirrored_repeat" ) )
+ {
IBM_texture_mirrored_repeat = true;
extensions.Remove( "glIBM_texture_mirrored_repeat" );
}
- if( extensions.Contains( "gl_IBM_vertex_array_lists" ) ) {
+ if( extensions.Contains( "gl_IBM_vertex_array_lists" ) )
+ {
IBM_vertex_array_lists = true;
extensions.Remove( "glIBM_vertex_array_lists" );
}
- if( extensions.Contains( "gl_INGR_blend_func_separate" ) ) {
+ if( extensions.Contains( "gl_INGR_blend_func_separate" ) )
+ {
INGR_blend_func_separate = true;
extensions.Remove( "glINGR_blend_func_separate" );
}
- if( extensions.Contains( "gl_INGR_color_clamp" ) ) {
+ if( extensions.Contains( "gl_INGR_color_clamp" ) )
+ {
INGR_color_clamp = true;
extensions.Remove( "glINGR_color_clamp" );
}
- if( extensions.Contains( "gl_INGR_interlace_read" ) ) {
+ if( extensions.Contains( "gl_INGR_interlace_read" ) )
+ {
INGR_interlace_read = true;
extensions.Remove( "glINGR_interlace_read" );
}
- if( extensions.Contains( "gl_INTEL_blackhole_render" ) ) {
+ if( extensions.Contains( "gl_INTEL_blackhole_render" ) )
+ {
INTEL_blackhole_render = true;
extensions.Remove( "glINTEL_blackhole_render" );
}
- if( extensions.Contains( "gl_INTEL_conservative_rasterization" ) ) {
+ if( extensions.Contains( "gl_INTEL_conservative_rasterization" ) )
+ {
INTEL_conservative_rasterization = true;
extensions.Remove( "glINTEL_conservative_rasterization" );
}
- if( extensions.Contains( "gl_INTEL_fragment_shader_ordering" ) ) {
+ if( extensions.Contains( "gl_INTEL_fragment_shader_ordering" ) )
+ {
INTEL_fragment_shader_ordering = true;
extensions.Remove( "glINTEL_fragment_shader_ordering" );
}
- if( extensions.Contains( "gl_INTEL_framebuffer_CMAA" ) ) {
+ if( extensions.Contains( "gl_INTEL_framebuffer_CMAA" ) )
+ {
INTEL_framebuffer_CMAA = true;
extensions.Remove( "glINTEL_framebuffer_CMAA" );
}
- if( extensions.Contains( "gl_INTEL_map_texture" ) ) {
+ if( extensions.Contains( "gl_INTEL_map_texture" ) )
+ {
INTEL_map_texture = true;
extensions.Remove( "glINTEL_map_texture" );
}
- if( extensions.Contains( "gl_INTEL_parallel_arrays" ) ) {
+ if( extensions.Contains( "gl_INTEL_parallel_arrays" ) )
+ {
INTEL_parallel_arrays = true;
extensions.Remove( "glINTEL_parallel_arrays" );
}
- if( extensions.Contains( "gl_INTEL_performance_query" ) ) {
+ if( extensions.Contains( "gl_INTEL_performance_query" ) )
+ {
INTEL_performance_query = true;
extensions.Remove( "glINTEL_performance_query" );
}
- if( extensions.Contains( "gl_KHR_blend_equation_advanced" ) ) {
+ if( extensions.Contains( "gl_KHR_blend_equation_advanced" ) )
+ {
KHR_blend_equation_advanced = true;
extensions.Remove( "glKHR_blend_equation_advanced" );
}
- if( extensions.Contains( "gl_KHR_blend_equation_advanced_coherent" ) ) {
+ if( extensions.Contains( "gl_KHR_blend_equation_advanced_coherent" ) )
+ {
KHR_blend_equation_advanced_coherent = true;
extensions.Remove( "glKHR_blend_equation_advanced_coherent" );
}
- if( extensions.Contains( "gl_KHR_context_flush_control" ) ) {
+ if( extensions.Contains( "gl_KHR_context_flush_control" ) )
+ {
KHR_context_flush_control = true;
extensions.Remove( "glKHR_context_flush_control" );
}
- if( extensions.Contains( "gl_KHR_debug" ) ) {
+ if( extensions.Contains( "gl_KHR_debug" ) )
+ {
KHR_debug = true;
extensions.Remove( "glKHR_debug" );
}
- if( extensions.Contains( "gl_KHR_no_error" ) ) {
+ if( extensions.Contains( "gl_KHR_no_error" ) )
+ {
KHR_no_error = true;
extensions.Remove( "glKHR_no_error" );
}
- if( extensions.Contains( "gl_KHR_parallel_shader_compile" ) ) {
+ if( extensions.Contains( "gl_KHR_parallel_shader_compile" ) )
+ {
KHR_parallel_shader_compile = true;
extensions.Remove( "glKHR_parallel_shader_compile" );
}
- if( extensions.Contains( "gl_KHR_robust_buffer_access_behavior" ) ) {
+ if( extensions.Contains( "gl_KHR_robust_buffer_access_behavior" ) )
+ {
KHR_robust_buffer_access_behavior = true;
extensions.Remove( "glKHR_robust_buffer_access_behavior" );
}
- if( extensions.Contains( "gl_KHR_robustness" ) ) {
+ if( extensions.Contains( "gl_KHR_robustness" ) )
+ {
KHR_robustness = true;
extensions.Remove( "glKHR_robustness" );
}
- if( extensions.Contains( "gl_KHR_shader_subgroup" ) ) {
+ if( extensions.Contains( "gl_KHR_shader_subgroup" ) )
+ {
KHR_shader_subgroup = true;
extensions.Remove( "glKHR_shader_subgroup" );
}
- if( extensions.Contains( "gl_KHR_texture_compression_astc_hdr" ) ) {
+ if( extensions.Contains( "gl_KHR_texture_compression_astc_hdr" ) )
+ {
KHR_texture_compression_astc_hdr = true;
extensions.Remove( "glKHR_texture_compression_astc_hdr" );
}
- if( extensions.Contains( "gl_KHR_texture_compression_astc_ldr" ) ) {
+ if( extensions.Contains( "gl_KHR_texture_compression_astc_ldr" ) )
+ {
KHR_texture_compression_astc_ldr = true;
extensions.Remove( "glKHR_texture_compression_astc_ldr" );
}
- if( extensions.Contains(
- "gl_KHR_texture_compression_astc_sliced_3d" ) ) {
+ if( extensions.Contains( "gl_KHR_texture_compression_astc_sliced_3d" ) )
+ {
KHR_texture_compression_astc_sliced_3d = true;
extensions.Remove( "glKHR_texture_compression_astc_sliced_3d" );
}
- if( extensions.Contains( "gl_MESAX_texture_stack" ) ) {
+ if( extensions.Contains( "gl_MESAX_texture_stack" ) )
+ {
MESAX_texture_stack = true;
extensions.Remove( "glMESAX_texture_stack" );
}
- if( extensions.Contains( "gl_MESA_framebuffer_flip_x" ) ) {
+ if( extensions.Contains( "gl_MESA_framebuffer_flip_x" ) )
+ {
MESA_framebuffer_flip_x = true;
extensions.Remove( "glMESA_framebuffer_flip_x" );
}
- if( extensions.Contains( "gl_MESA_framebuffer_flip_y" ) ) {
+ if( extensions.Contains( "gl_MESA_framebuffer_flip_y" ) )
+ {
MESA_framebuffer_flip_y = true;
extensions.Remove( "glMESA_framebuffer_flip_y" );
}
- if( extensions.Contains( "gl_MESA_framebuffer_swap_xy" ) ) {
+ if( extensions.Contains( "gl_MESA_framebuffer_swap_xy" ) )
+ {
MESA_framebuffer_swap_xy = true;
extensions.Remove( "glMESA_framebuffer_swap_xy" );
}
- if( extensions.Contains( "gl_MESA_pack_invert" ) ) {
+ if( extensions.Contains( "gl_MESA_pack_invert" ) )
+ {
MESA_pack_invert = true;
extensions.Remove( "glMESA_pack_invert" );
}
- if( extensions.Contains( "gl_MESA_program_binary_formats" ) ) {
+ if( extensions.Contains( "gl_MESA_program_binary_formats" ) )
+ {
MESA_program_binary_formats = true;
extensions.Remove( "glMESA_program_binary_formats" );
}
- if( extensions.Contains( "gl_MESA_resize_buffers" ) ) {
+ if( extensions.Contains( "gl_MESA_resize_buffers" ) )
+ {
MESA_resize_buffers = true;
extensions.Remove( "glMESA_resize_buffers" );
}
- if( extensions.Contains( "gl_MESA_shader_integer_functions" ) ) {
+ if( extensions.Contains( "gl_MESA_shader_integer_functions" ) )
+ {
MESA_shader_integer_functions = true;
extensions.Remove( "glMESA_shader_integer_functions" );
}
- if( extensions.Contains( "gl_MESA_tile_raster_order" ) ) {
+ if( extensions.Contains( "gl_MESA_tile_raster_order" ) )
+ {
MESA_tile_raster_order = true;
extensions.Remove( "glMESA_tile_raster_order" );
}
- if( extensions.Contains( "gl_MESA_window_pos" ) ) {
+ if( extensions.Contains( "gl_MESA_window_pos" ) )
+ {
MESA_window_pos = true;
extensions.Remove( "glMESA_window_pos" );
}
- if( extensions.Contains( "gl_MESA_ycbcr_texture" ) ) {
+ if( extensions.Contains( "gl_MESA_ycbcr_texture" ) )
+ {
MESA_ycbcr_texture = true;
extensions.Remove( "glMESA_ycbcr_texture" );
}
- if( extensions.Contains(
- "gl_NVX_blend_equation_advanced_multi_draw_buffers" ) ) {
+ if( extensions.Contains( "gl_NVX_blend_equation_advanced_multi_draw_buffers" ) )
+ {
NVX_blend_equation_advanced_multi_draw_buffers = true;
- extensions.Remove(
- "glNVX_blend_equation_advanced_multi_draw_buffers" );
+ extensions.Remove( "glNVX_blend_equation_advanced_multi_draw_buffers" );
}
- if( extensions.Contains( "gl_NVX_conditional_render" ) ) {
+ if( extensions.Contains( "gl_NVX_conditional_render" ) )
+ {
NVX_conditional_render = true;
extensions.Remove( "glNVX_conditional_render" );
}
- if( extensions.Contains( "gl_NVX_gpu_memory_info" ) ) {
+ if( extensions.Contains( "gl_NVX_gpu_memory_info" ) )
+ {
NVX_gpu_memory_info = true;
extensions.Remove( "glNVX_gpu_memory_info" );
}
- if( extensions.Contains( "gl_NVX_gpu_multicast2" ) ) {
+ if( extensions.Contains( "gl_NVX_gpu_multicast2" ) )
+ {
NVX_gpu_multicast2 = true;
extensions.Remove( "glNVX_gpu_multicast2" );
}
- if( extensions.Contains( "gl_NVX_linked_gpu_multicast" ) ) {
+ if( extensions.Contains( "gl_NVX_linked_gpu_multicast" ) )
+ {
NVX_linked_gpu_multicast = true;
extensions.Remove( "glNVX_linked_gpu_multicast" );
}
- if( extensions.Contains( "gl_NVX_progress_fence" ) ) {
+ if( extensions.Contains( "gl_NVX_progress_fence" ) )
+ {
NVX_progress_fence = true;
extensions.Remove( "glNVX_progress_fence" );
}
- if( extensions.Contains( "gl_NV_alpha_to_coverage_dither_control" ) ) {
+ if( extensions.Contains( "gl_NV_alpha_to_coverage_dither_control" ) )
+ {
NV_alpha_to_coverage_dither_control = true;
extensions.Remove( "glNV_alpha_to_coverage_dither_control" );
}
- if( extensions.Contains( "gl_NV_bindless_multi_draw_indirect" ) ) {
+ if( extensions.Contains( "gl_NV_bindless_multi_draw_indirect" ) )
+ {
NV_bindless_multi_draw_indirect = true;
extensions.Remove( "glNV_bindless_multi_draw_indirect" );
}
- if( extensions.Contains(
- "gl_NV_bindless_multi_draw_indirect_count" ) ) {
+ if( extensions.Contains( "gl_NV_bindless_multi_draw_indirect_count" ) )
+ {
NV_bindless_multi_draw_indirect_count = true;
extensions.Remove( "glNV_bindless_multi_draw_indirect_count" );
}
- if( extensions.Contains( "gl_NV_bindless_texture" ) ) {
+ if( extensions.Contains( "gl_NV_bindless_texture" ) )
+ {
NV_bindless_texture = true;
extensions.Remove( "glNV_bindless_texture" );
}
- if( extensions.Contains( "gl_NV_blend_equation_advanced" ) ) {
+ if( extensions.Contains( "gl_NV_blend_equation_advanced" ) )
+ {
NV_blend_equation_advanced = true;
extensions.Remove( "glNV_blend_equation_advanced" );
}
- if( extensions.Contains( "gl_NV_blend_equation_advanced_coherent" ) ) {
+ if( extensions.Contains( "gl_NV_blend_equation_advanced_coherent" ) )
+ {
NV_blend_equation_advanced_coherent = true;
extensions.Remove( "glNV_blend_equation_advanced_coherent" );
}
- if( extensions.Contains( "gl_NV_blend_minmax_factor" ) ) {
+ if( extensions.Contains( "gl_NV_blend_minmax_factor" ) )
+ {
NV_blend_minmax_factor = true;
extensions.Remove( "glNV_blend_minmax_factor" );
}
- if( extensions.Contains( "gl_NV_blend_square" ) ) {
+ if( extensions.Contains( "gl_NV_blend_square" ) )
+ {
NV_blend_square = true;
extensions.Remove( "glNV_blend_square" );
}
- if( extensions.Contains( "gl_NV_clip_space_w_scaling" ) ) {
+ if( extensions.Contains( "gl_NV_clip_space_w_scaling" ) )
+ {
NV_clip_space_w_scaling = true;
extensions.Remove( "glNV_clip_space_w_scaling" );
}
- if( extensions.Contains( "gl_NV_command_list" ) ) {
+ if( extensions.Contains( "gl_NV_command_list" ) )
+ {
NV_command_list = true;
extensions.Remove( "glNV_command_list" );
}
- if( extensions.Contains( "gl_NV_compute_program5" ) ) {
+ if( extensions.Contains( "gl_NV_compute_program5" ) )
+ {
NV_compute_program5 = true;
extensions.Remove( "glNV_compute_program5" );
}
- if( extensions.Contains( "gl_NV_compute_shader_derivatives" ) ) {
+ if( extensions.Contains( "gl_NV_compute_shader_derivatives" ) )
+ {
NV_compute_shader_derivatives = true;
extensions.Remove( "glNV_compute_shader_derivatives" );
}
- if( extensions.Contains( "gl_NV_conditional_render" ) ) {
+ if( extensions.Contains( "gl_NV_conditional_render" ) )
+ {
NV_conditional_render = true;
extensions.Remove( "glNV_conditional_render" );
}
- if( extensions.Contains( "gl_NV_conservative_raster" ) ) {
+ if( extensions.Contains( "gl_NV_conservative_raster" ) )
+ {
NV_conservative_raster = true;
extensions.Remove( "glNV_conservative_raster" );
}
- if( extensions.Contains( "gl_NV_conservative_raster_dilate" ) ) {
+ if( extensions.Contains( "gl_NV_conservative_raster_dilate" ) )
+ {
NV_conservative_raster_dilate = true;
extensions.Remove( "glNV_conservative_raster_dilate" );
}
- if( extensions.Contains( "gl_NV_conservative_raster_pre_snap" ) ) {
+ if( extensions.Contains( "gl_NV_conservative_raster_pre_snap" ) )
+ {
NV_conservative_raster_pre_snap = true;
extensions.Remove( "glNV_conservative_raster_pre_snap" );
}
- if( extensions.Contains(
- "gl_NV_conservative_raster_pre_snap_triangles" ) ) {
+ if( extensions.Contains( "gl_NV_conservative_raster_pre_snap_triangles" ) )
+ {
NV_conservative_raster_pre_snap_triangles = true;
- extensions.Remove(
- "glNV_conservative_raster_pre_snap_triangles" );
+ extensions.Remove( "glNV_conservative_raster_pre_snap_triangles" );
}
- if( extensions.Contains(
- "gl_NV_conservative_raster_underestimation" ) ) {
+ if( extensions.Contains( "gl_NV_conservative_raster_underestimation" ) )
+ {
NV_conservative_raster_underestimation = true;
extensions.Remove( "glNV_conservative_raster_underestimation" );
}
- if( extensions.Contains( "gl_NV_copy_depth_to_color" ) ) {
+ if( extensions.Contains( "gl_NV_copy_depth_to_color" ) )
+ {
NV_copy_depth_to_color = true;
extensions.Remove( "glNV_copy_depth_to_color" );
}
- if( extensions.Contains( "gl_NV_copy_image" ) ) {
+ if( extensions.Contains( "gl_NV_copy_image" ) )
+ {
NV_copy_image = true;
extensions.Remove( "glNV_copy_image" );
}
- if( extensions.Contains( "gl_NV_deep_texture3D" ) ) {
+ if( extensions.Contains( "gl_NV_deep_texture3D" ) )
+ {
NV_deep_texture3D = true;
extensions.Remove( "glNV_deep_texture3D" );
}
- if( extensions.Contains( "gl_NV_depth_buffer_float" ) ) {
+ if( extensions.Contains( "gl_NV_depth_buffer_float" ) )
+ {
NV_depth_buffer_float = true;
extensions.Remove( "glNV_depth_buffer_float" );
}
- if( extensions.Contains( "gl_NV_depth_clamp" ) ) {
+ if( extensions.Contains( "gl_NV_depth_clamp" ) )
+ {
NV_depth_clamp = true;
extensions.Remove( "glNV_depth_clamp" );
}
- if( extensions.Contains( "gl_NV_draw_texture" ) ) {
+ if( extensions.Contains( "gl_NV_draw_texture" ) )
+ {
NV_draw_texture = true;
extensions.Remove( "glNV_draw_texture" );
}
- if( extensions.Contains( "gl_NV_draw_vulkan_image" ) ) {
+ if( extensions.Contains( "gl_NV_draw_vulkan_image" ) )
+ {
NV_draw_vulkan_image = true;
extensions.Remove( "glNV_draw_vulkan_image" );
}
- if( extensions.Contains( "gl_NV_evaluators" ) ) {
+ if( extensions.Contains( "gl_NV_evaluators" ) )
+ {
NV_evaluators = true;
extensions.Remove( "glNV_evaluators" );
}
- if( extensions.Contains( "gl_NV_explicit_multisample" ) ) {
+ if( extensions.Contains( "gl_NV_explicit_multisample" ) )
+ {
NV_explicit_multisample = true;
extensions.Remove( "glNV_explicit_multisample" );
}
- if( extensions.Contains( "gl_NV_fence" ) ) {
+ if( extensions.Contains( "gl_NV_fence" ) )
+ {
NV_fence = true;
extensions.Remove( "glNV_fence" );
}
- if( extensions.Contains( "gl_NV_fill_rectangle" ) ) {
+ if( extensions.Contains( "gl_NV_fill_rectangle" ) )
+ {
NV_fill_rectangle = true;
extensions.Remove( "glNV_fill_rectangle" );
}
- if( extensions.Contains( "gl_NV_float_buffer" ) ) {
+ if( extensions.Contains( "gl_NV_float_buffer" ) )
+ {
NV_float_buffer = true;
extensions.Remove( "glNV_float_buffer" );
}
- if( extensions.Contains( "gl_NV_fog_distance" ) ) {
+ if( extensions.Contains( "gl_NV_fog_distance" ) )
+ {
NV_fog_distance = true;
extensions.Remove( "glNV_fog_distance" );
}
- if( extensions.Contains( "gl_NV_fragment_coverage_to_color" ) ) {
+ if( extensions.Contains( "gl_NV_fragment_coverage_to_color" ) )
+ {
NV_fragment_coverage_to_color = true;
extensions.Remove( "glNV_fragment_coverage_to_color" );
}
- if( extensions.Contains( "gl_NV_fragment_program" ) ) {
+ if( extensions.Contains( "gl_NV_fragment_program" ) )
+ {
NV_fragment_program = true;
extensions.Remove( "glNV_fragment_program" );
}
- if( extensions.Contains( "gl_NV_fragment_program2" ) ) {
+ if( extensions.Contains( "gl_NV_fragment_program2" ) )
+ {
NV_fragment_program2 = true;
extensions.Remove( "glNV_fragment_program2" );
}
- if( extensions.Contains( "gl_NV_fragment_program4" ) ) {
+ if( extensions.Contains( "gl_NV_fragment_program4" ) )
+ {
NV_fragment_program4 = true;
extensions.Remove( "glNV_fragment_program4" );
}
- if( extensions.Contains( "gl_NV_fragment_program_option" ) ) {
+ if( extensions.Contains( "gl_NV_fragment_program_option" ) )
+ {
NV_fragment_program_option = true;
extensions.Remove( "glNV_fragment_program_option" );
}
- if( extensions.Contains( "gl_NV_fragment_shader_barycentric" ) ) {
+ if( extensions.Contains( "gl_NV_fragment_shader_barycentric" ) )
+ {
NV_fragment_shader_barycentric = true;
extensions.Remove( "glNV_fragment_shader_barycentric" );
}
- if( extensions.Contains( "gl_NV_fragment_shader_interlock" ) ) {
+ if( extensions.Contains( "gl_NV_fragment_shader_interlock" ) )
+ {
NV_fragment_shader_interlock = true;
extensions.Remove( "glNV_fragment_shader_interlock" );
}
- if( extensions.Contains( "gl_NV_framebuffer_mixed_samples" ) ) {
+ if( extensions.Contains( "gl_NV_framebuffer_mixed_samples" ) )
+ {
NV_framebuffer_mixed_samples = true;
extensions.Remove( "glNV_framebuffer_mixed_samples" );
}
- if( extensions.Contains( "gl_NV_framebuffer_multisample_coverage" ) ) {
+ if( extensions.Contains( "gl_NV_framebuffer_multisample_coverage" ) )
+ {
NV_framebuffer_multisample_coverage = true;
extensions.Remove( "glNV_framebuffer_multisample_coverage" );
}
- if( extensions.Contains( "gl_NV_geometry_program4" ) ) {
+ if( extensions.Contains( "gl_NV_geometry_program4" ) )
+ {
NV_geometry_program4 = true;
extensions.Remove( "glNV_geometry_program4" );
}
- if( extensions.Contains( "gl_NV_geometry_shader4" ) ) {
+ if( extensions.Contains( "gl_NV_geometry_shader4" ) )
+ {
NV_geometry_shader4 = true;
extensions.Remove( "glNV_geometry_shader4" );
}
- if( extensions.Contains( "gl_NV_geometry_shader_passthrough" ) ) {
+ if( extensions.Contains( "gl_NV_geometry_shader_passthrough" ) )
+ {
NV_geometry_shader_passthrough = true;
extensions.Remove( "glNV_geometry_shader_passthrough" );
}
- if( extensions.Contains( "gl_NV_gpu_multicast" ) ) {
+ if( extensions.Contains( "gl_NV_gpu_multicast" ) )
+ {
NV_gpu_multicast = true;
extensions.Remove( "glNV_gpu_multicast" );
}
- if( extensions.Contains( "gl_NV_gpu_program4" ) ) {
+ if( extensions.Contains( "gl_NV_gpu_program4" ) )
+ {
NV_gpu_program4 = true;
extensions.Remove( "glNV_gpu_program4" );
}
- if( extensions.Contains( "gl_NV_gpu_program5" ) ) {
+ if( extensions.Contains( "gl_NV_gpu_program5" ) )
+ {
NV_gpu_program5 = true;
extensions.Remove( "glNV_gpu_program5" );
}
- if( extensions.Contains( "gl_NV_gpu_program5_mem_extended" ) ) {
+ if( extensions.Contains( "gl_NV_gpu_program5_mem_extended" ) )
+ {
NV_gpu_program5_mem_extended = true;
extensions.Remove( "glNV_gpu_program5_mem_extended" );
}
- if( extensions.Contains( "gl_NV_gpu_shader5" ) ) {
+ if( extensions.Contains( "gl_NV_gpu_shader5" ) )
+ {
NV_gpu_shader5 = true;
extensions.Remove( "glNV_gpu_shader5" );
}
- if( extensions.Contains( "gl_NV_half_float" ) ) {
+ if( extensions.Contains( "gl_NV_half_float" ) )
+ {
NV_half_float = true;
extensions.Remove( "glNV_half_float" );
}
- if( extensions.Contains( "gl_NV_internalformat_sample_query" ) ) {
+ if( extensions.Contains( "gl_NV_internalformat_sample_query" ) )
+ {
NV_internalformat_sample_query = true;
extensions.Remove( "glNV_internalformat_sample_query" );
}
- if( extensions.Contains( "gl_NV_light_max_exponent" ) ) {
+ if( extensions.Contains( "gl_NV_light_max_exponent" ) )
+ {
NV_light_max_exponent = true;
extensions.Remove( "glNV_light_max_exponent" );
}
- if( extensions.Contains( "gl_NV_memory_attachment" ) ) {
+ if( extensions.Contains( "gl_NV_memory_attachment" ) )
+ {
NV_memory_attachment = true;
extensions.Remove( "glNV_memory_attachment" );
}
- if( extensions.Contains( "gl_NV_memory_object_sparse" ) ) {
+ if( extensions.Contains( "gl_NV_memory_object_sparse" ) )
+ {
NV_memory_object_sparse = true;
extensions.Remove( "glNV_memory_object_sparse" );
}
- if( extensions.Contains( "gl_NV_mesh_shader" ) ) {
+ if( extensions.Contains( "gl_NV_mesh_shader" ) )
+ {
NV_mesh_shader = true;
extensions.Remove( "glNV_mesh_shader" );
}
- if( extensions.Contains( "gl_NV_multisample_coverage" ) ) {
+ if( extensions.Contains( "gl_NV_multisample_coverage" ) )
+ {
NV_multisample_coverage = true;
extensions.Remove( "glNV_multisample_coverage" );
}
- if( extensions.Contains( "gl_NV_multisample_filter_hint" ) ) {
+ if( extensions.Contains( "gl_NV_multisample_filter_hint" ) )
+ {
NV_multisample_filter_hint = true;
extensions.Remove( "glNV_multisample_filter_hint" );
}
- if( extensions.Contains( "gl_NV_occlusion_query" ) ) {
+ if( extensions.Contains( "gl_NV_occlusion_query" ) )
+ {
NV_occlusion_query = true;
extensions.Remove( "glNV_occlusion_query" );
}
- if( extensions.Contains( "gl_NV_packed_depth_stencil" ) ) {
+ if( extensions.Contains( "gl_NV_packed_depth_stencil" ) )
+ {
NV_packed_depth_stencil = true;
extensions.Remove( "glNV_packed_depth_stencil" );
}
- if( extensions.Contains( "gl_NV_parameter_buffer_object" ) ) {
+ if( extensions.Contains( "gl_NV_parameter_buffer_object" ) )
+ {
NV_parameter_buffer_object = true;
extensions.Remove( "glNV_parameter_buffer_object" );
}
- if( extensions.Contains( "gl_NV_parameter_buffer_object2" ) ) {
+ if( extensions.Contains( "gl_NV_parameter_buffer_object2" ) )
+ {
NV_parameter_buffer_object2 = true;
extensions.Remove( "glNV_parameter_buffer_object2" );
}
- if( extensions.Contains( "gl_NV_path_rendering" ) ) {
+ if( extensions.Contains( "gl_NV_path_rendering" ) )
+ {
NV_path_rendering = true;
extensions.Remove( "glNV_path_rendering" );
}
- if( extensions.Contains( "gl_NV_path_rendering_shared_edge" ) ) {
+ if( extensions.Contains( "gl_NV_path_rendering_shared_edge" ) )
+ {
NV_path_rendering_shared_edge = true;
extensions.Remove( "glNV_path_rendering_shared_edge" );
}
- if( extensions.Contains( "gl_NV_pixel_data_range" ) ) {
+ if( extensions.Contains( "gl_NV_pixel_data_range" ) )
+ {
NV_pixel_data_range = true;
extensions.Remove( "glNV_pixel_data_range" );
}
- if( extensions.Contains( "gl_NV_point_sprite" ) ) {
+ if( extensions.Contains( "gl_NV_point_sprite" ) )
+ {
NV_point_sprite = true;
extensions.Remove( "glNV_point_sprite" );
}
- if( extensions.Contains( "gl_NV_present_video" ) ) {
+ if( extensions.Contains( "gl_NV_present_video" ) )
+ {
NV_present_video = true;
extensions.Remove( "glNV_present_video" );
}
- if( extensions.Contains( "gl_NV_primitive_restart" ) ) {
+ if( extensions.Contains( "gl_NV_primitive_restart" ) )
+ {
NV_primitive_restart = true;
extensions.Remove( "glNV_primitive_restart" );
}
- if( extensions.Contains( "gl_NV_primitive_shading_rate" ) ) {
+ if( extensions.Contains( "gl_NV_primitive_shading_rate" ) )
+ {
NV_primitive_shading_rate = true;
extensions.Remove( "glNV_primitive_shading_rate" );
}
- if( extensions.Contains( "gl_NV_query_resource" ) ) {
+ if( extensions.Contains( "gl_NV_query_resource" ) )
+ {
NV_query_resource = true;
extensions.Remove( "glNV_query_resource" );
}
- if( extensions.Contains( "gl_NV_query_resource_tag" ) ) {
+ if( extensions.Contains( "gl_NV_query_resource_tag" ) )
+ {
NV_query_resource_tag = true;
extensions.Remove( "glNV_query_resource_tag" );
}
- if( extensions.Contains( "gl_NV_register_combiners" ) ) {
+ if( extensions.Contains( "gl_NV_register_combiners" ) )
+ {
NV_register_combiners = true;
extensions.Remove( "glNV_register_combiners" );
}
- if( extensions.Contains( "gl_NV_register_combiners2" ) ) {
+ if( extensions.Contains( "gl_NV_register_combiners2" ) )
+ {
NV_register_combiners2 = true;
extensions.Remove( "glNV_register_combiners2" );
}
- if( extensions.Contains( "gl_NV_representative_fragment_test" ) ) {
+ if( extensions.Contains( "gl_NV_representative_fragment_test" ) )
+ {
NV_representative_fragment_test = true;
extensions.Remove( "glNV_representative_fragment_test" );
}
- if( extensions.Contains( "gl_NV_robustness_video_memory_purge" ) ) {
+ if( extensions.Contains( "gl_NV_robustness_video_memory_purge" ) )
+ {
NV_robustness_video_memory_purge = true;
extensions.Remove( "glNV_robustness_video_memory_purge" );
}
- if( extensions.Contains( "gl_NV_sample_locations" ) ) {
+ if( extensions.Contains( "gl_NV_sample_locations" ) )
+ {
NV_sample_locations = true;
extensions.Remove( "glNV_sample_locations" );
}
- if( extensions.Contains( "gl_NV_sample_mask_override_coverage" ) ) {
+ if( extensions.Contains( "gl_NV_sample_mask_override_coverage" ) )
+ {
NV_sample_mask_override_coverage = true;
extensions.Remove( "glNV_sample_mask_override_coverage" );
}
- if( extensions.Contains( "gl_NV_scissor_exclusive" ) ) {
+ if( extensions.Contains( "gl_NV_scissor_exclusive" ) )
+ {
NV_scissor_exclusive = true;
extensions.Remove( "glNV_scissor_exclusive" );
}
- if( extensions.Contains( "gl_NV_shader_atomic_counters" ) ) {
+ if( extensions.Contains( "gl_NV_shader_atomic_counters" ) )
+ {
NV_shader_atomic_counters = true;
extensions.Remove( "glNV_shader_atomic_counters" );
}
- if( extensions.Contains( "gl_NV_shader_atomic_float" ) ) {
+ if( extensions.Contains( "gl_NV_shader_atomic_float" ) )
+ {
NV_shader_atomic_float = true;
extensions.Remove( "glNV_shader_atomic_float" );
}
- if( extensions.Contains( "gl_NV_shader_atomic_float64" ) ) {
+ if( extensions.Contains( "gl_NV_shader_atomic_float64" ) )
+ {
NV_shader_atomic_float64 = true;
extensions.Remove( "glNV_shader_atomic_float64" );
}
- if( extensions.Contains( "gl_NV_shader_atomic_fp16_vector" ) ) {
+ if( extensions.Contains( "gl_NV_shader_atomic_fp16_vector" ) )
+ {
NV_shader_atomic_fp16_vector = true;
extensions.Remove( "glNV_shader_atomic_fp16_vector" );
}
- if( extensions.Contains( "gl_NV_shader_atomic_int64" ) ) {
+ if( extensions.Contains( "gl_NV_shader_atomic_int64" ) )
+ {
NV_shader_atomic_int64 = true;
extensions.Remove( "glNV_shader_atomic_int64" );
}
- if( extensions.Contains( "gl_NV_shader_buffer_load" ) ) {
+ if( extensions.Contains( "gl_NV_shader_buffer_load" ) )
+ {
NV_shader_buffer_load = true;
extensions.Remove( "glNV_shader_buffer_load" );
}
- if( extensions.Contains( "gl_NV_shader_buffer_store" ) ) {
+ if( extensions.Contains( "gl_NV_shader_buffer_store" ) )
+ {
NV_shader_buffer_store = true;
extensions.Remove( "glNV_shader_buffer_store" );
}
- if( extensions.Contains( "gl_NV_shader_storage_buffer_object" ) ) {
+ if( extensions.Contains( "gl_NV_shader_storage_buffer_object" ) )
+ {
NV_shader_storage_buffer_object = true;
extensions.Remove( "glNV_shader_storage_buffer_object" );
}
- if( extensions.Contains( "gl_NV_shader_subgroup_partitioned" ) ) {
+ if( extensions.Contains( "gl_NV_shader_subgroup_partitioned" ) )
+ {
NV_shader_subgroup_partitioned = true;
extensions.Remove( "glNV_shader_subgroup_partitioned" );
}
- if( extensions.Contains( "gl_NV_shader_texture_footprint" ) ) {
+ if( extensions.Contains( "gl_NV_shader_texture_footprint" ) )
+ {
NV_shader_texture_footprint = true;
extensions.Remove( "glNV_shader_texture_footprint" );
}
- if( extensions.Contains( "gl_NV_shader_thread_group" ) ) {
+ if( extensions.Contains( "gl_NV_shader_thread_group" ) )
+ {
NV_shader_thread_group = true;
extensions.Remove( "glNV_shader_thread_group" );
}
- if( extensions.Contains( "gl_NV_shader_thread_shuffle" ) ) {
+ if( extensions.Contains( "gl_NV_shader_thread_shuffle" ) )
+ {
NV_shader_thread_shuffle = true;
extensions.Remove( "glNV_shader_thread_shuffle" );
}
- if( extensions.Contains( "gl_NV_shading_rate_image" ) ) {
+ if( extensions.Contains( "gl_NV_shading_rate_image" ) )
+ {
NV_shading_rate_image = true;
extensions.Remove( "glNV_shading_rate_image" );
}
- if( extensions.Contains( "gl_NV_stereo_view_rendering" ) ) {
+ if( extensions.Contains( "gl_NV_stereo_view_rendering" ) )
+ {
NV_stereo_view_rendering = true;
extensions.Remove( "glNV_stereo_view_rendering" );
}
- if( extensions.Contains( "gl_NV_tessellation_program5" ) ) {
+ if( extensions.Contains( "gl_NV_tessellation_program5" ) )
+ {
NV_tessellation_program5 = true;
extensions.Remove( "glNV_tessellation_program5" );
}
- if( extensions.Contains( "gl_NV_texgen_emboss" ) ) {
+ if( extensions.Contains( "gl_NV_texgen_emboss" ) )
+ {
NV_texgen_emboss = true;
extensions.Remove( "glNV_texgen_emboss" );
}
- if( extensions.Contains( "gl_NV_texgen_reflection" ) ) {
+ if( extensions.Contains( "gl_NV_texgen_reflection" ) )
+ {
NV_texgen_reflection = true;
extensions.Remove( "glNV_texgen_reflection" );
}
- if( extensions.Contains( "gl_NV_texture_barrier" ) ) {
+ if( extensions.Contains( "gl_NV_texture_barrier" ) )
+ {
NV_texture_barrier = true;
extensions.Remove( "glNV_texture_barrier" );
}
- if( extensions.Contains( "gl_NV_texture_compression_vtc" ) ) {
+ if( extensions.Contains( "gl_NV_texture_compression_vtc" ) )
+ {
NV_texture_compression_vtc = true;
extensions.Remove( "glNV_texture_compression_vtc" );
}
- if( extensions.Contains( "gl_NV_texture_env_combine4" ) ) {
+ if( extensions.Contains( "gl_NV_texture_env_combine4" ) )
+ {
NV_texture_env_combine4 = true;
extensions.Remove( "glNV_texture_env_combine4" );
}
- if( extensions.Contains( "gl_NV_texture_expand_normal" ) ) {
+ if( extensions.Contains( "gl_NV_texture_expand_normal" ) )
+ {
NV_texture_expand_normal = true;
extensions.Remove( "glNV_texture_expand_normal" );
}
- if( extensions.Contains( "gl_NV_texture_multisample" ) ) {
+ if( extensions.Contains( "gl_NV_texture_multisample" ) )
+ {
NV_texture_multisample = true;
extensions.Remove( "glNV_texture_multisample" );
}
- if( extensions.Contains( "gl_NV_texture_rectangle" ) ) {
+ if( extensions.Contains( "gl_NV_texture_rectangle" ) )
+ {
NV_texture_rectangle = true;
extensions.Remove( "glNV_texture_rectangle" );
}
- if( extensions.Contains( "gl_NV_texture_rectangle_compressed" ) ) {
+ if( extensions.Contains( "gl_NV_texture_rectangle_compressed" ) )
+ {
NV_texture_rectangle_compressed = true;
extensions.Remove( "glNV_texture_rectangle_compressed" );
}
- if( extensions.Contains( "gl_NV_texture_shader" ) ) {
+ if( extensions.Contains( "gl_NV_texture_shader" ) )
+ {
NV_texture_shader = true;
extensions.Remove( "glNV_texture_shader" );
}
- if( extensions.Contains( "gl_NV_texture_shader2" ) ) {
+ if( extensions.Contains( "gl_NV_texture_shader2" ) )
+ {
NV_texture_shader2 = true;
extensions.Remove( "glNV_texture_shader2" );
}
- if( extensions.Contains( "gl_NV_texture_shader3" ) ) {
+ if( extensions.Contains( "gl_NV_texture_shader3" ) )
+ {
NV_texture_shader3 = true;
extensions.Remove( "glNV_texture_shader3" );
}
- if( extensions.Contains( "gl_NV_timeline_semaphore" ) ) {
+ if( extensions.Contains( "gl_NV_timeline_semaphore" ) )
+ {
NV_timeline_semaphore = true;
extensions.Remove( "glNV_timeline_semaphore" );
}
- if( extensions.Contains( "gl_NV_transform_feedback" ) ) {
+ if( extensions.Contains( "gl_NV_transform_feedback" ) )
+ {
NV_transform_feedback = true;
extensions.Remove( "glNV_transform_feedback" );
}
- if( extensions.Contains( "gl_NV_transform_feedback2" ) ) {
+ if( extensions.Contains( "gl_NV_transform_feedback2" ) )
+ {
NV_transform_feedback2 = true;
extensions.Remove( "glNV_transform_feedback2" );
}
- if( extensions.Contains( "gl_NV_uniform_buffer_std430_layout" ) ) {
+ if( extensions.Contains( "gl_NV_uniform_buffer_std430_layout" ) )
+ {
NV_uniform_buffer_std430_layout = true;
extensions.Remove( "glNV_uniform_buffer_std430_layout" );
}
- if( extensions.Contains( "gl_NV_uniform_buffer_unified_memory" ) ) {
+ if( extensions.Contains( "gl_NV_uniform_buffer_unified_memory" ) )
+ {
NV_uniform_buffer_unified_memory = true;
extensions.Remove( "glNV_uniform_buffer_unified_memory" );
}
- if( extensions.Contains( "gl_NV_vdpau_interop" ) ) {
+ if( extensions.Contains( "gl_NV_vdpau_interop" ) )
+ {
NV_vdpau_interop = true;
extensions.Remove( "glNV_vdpau_interop" );
}
- if( extensions.Contains( "gl_NV_vdpau_interop2" ) ) {
+ if( extensions.Contains( "gl_NV_vdpau_interop2" ) )
+ {
NV_vdpau_interop2 = true;
extensions.Remove( "glNV_vdpau_interop2" );
}
- if( extensions.Contains( "gl_NV_vertex_array_range" ) ) {
+ if( extensions.Contains( "gl_NV_vertex_array_range" ) )
+ {
NV_vertex_array_range = true;
extensions.Remove( "glNV_vertex_array_range" );
}
- if( extensions.Contains( "gl_NV_vertex_array_range2" ) ) {
+ if( extensions.Contains( "gl_NV_vertex_array_range2" ) )
+ {
NV_vertex_array_range2 = true;
extensions.Remove( "glNV_vertex_array_range2" );
}
- if( extensions.Contains( "gl_NV_vertex_attrib_integer_64bit" ) ) {
+ if( extensions.Contains( "gl_NV_vertex_attrib_integer_64bit" ) )
+ {
NV_vertex_attrib_integer_64bit = true;
extensions.Remove( "glNV_vertex_attrib_integer_64bit" );
}
- if( extensions.Contains( "gl_NV_vertex_buffer_unified_memory" ) ) {
+ if( extensions.Contains( "gl_NV_vertex_buffer_unified_memory" ) )
+ {
NV_vertex_buffer_unified_memory = true;
extensions.Remove( "glNV_vertex_buffer_unified_memory" );
}
- if( extensions.Contains( "gl_NV_vertex_program" ) ) {
+ if( extensions.Contains( "gl_NV_vertex_program" ) )
+ {
NV_vertex_program = true;
extensions.Remove( "glNV_vertex_program" );
}
- if( extensions.Contains( "gl_NV_vertex_program1_1" ) ) {
+ if( extensions.Contains( "gl_NV_vertex_program1_1" ) )
+ {
NV_vertex_program1_1 = true;
extensions.Remove( "glNV_vertex_program1_1" );
}
- if( extensions.Contains( "gl_NV_vertex_program2" ) ) {
+ if( extensions.Contains( "gl_NV_vertex_program2" ) )
+ {
NV_vertex_program2 = true;
extensions.Remove( "glNV_vertex_program2" );
}
- if( extensions.Contains( "gl_NV_vertex_program2_option" ) ) {
+ if( extensions.Contains( "gl_NV_vertex_program2_option" ) )
+ {
NV_vertex_program2_option = true;
extensions.Remove( "glNV_vertex_program2_option" );
}
- if( extensions.Contains( "gl_NV_vertex_program3" ) ) {
+ if( extensions.Contains( "gl_NV_vertex_program3" ) )
+ {
NV_vertex_program3 = true;
extensions.Remove( "glNV_vertex_program3" );
}
- if( extensions.Contains( "gl_NV_vertex_program4" ) ) {
+ if( extensions.Contains( "gl_NV_vertex_program4" ) )
+ {
NV_vertex_program4 = true;
extensions.Remove( "glNV_vertex_program4" );
}
- if( extensions.Contains( "gl_NV_video_capture" ) ) {
+ if( extensions.Contains( "gl_NV_video_capture" ) )
+ {
NV_video_capture = true;
extensions.Remove( "glNV_video_capture" );
}
- if( extensions.Contains( "gl_NV_viewport_array2" ) ) {
+ if( extensions.Contains( "gl_NV_viewport_array2" ) )
+ {
NV_viewport_array2 = true;
extensions.Remove( "glNV_viewport_array2" );
}
- if( extensions.Contains( "gl_NV_viewport_swizzle" ) ) {
+ if( extensions.Contains( "gl_NV_viewport_swizzle" ) )
+ {
NV_viewport_swizzle = true;
extensions.Remove( "glNV_viewport_swizzle" );
}
- if( extensions.Contains( "gl_OES_byte_coordinates" ) ) {
+ if( extensions.Contains( "gl_OES_byte_coordinates" ) )
+ {
OES_byte_coordinates = true;
extensions.Remove( "glOES_byte_coordinates" );
}
- if( extensions.Contains( "gl_OES_compressed_paletted_texture" ) ) {
+ if( extensions.Contains( "gl_OES_compressed_paletted_texture" ) )
+ {
OES_compressed_paletted_texture = true;
extensions.Remove( "glOES_compressed_paletted_texture" );
}
- if( extensions.Contains( "gl_OES_fixed_point" ) ) {
+ if( extensions.Contains( "gl_OES_fixed_point" ) )
+ {
OES_fixed_point = true;
extensions.Remove( "glOES_fixed_point" );
}
- if( extensions.Contains( "gl_OES_query_matrix" ) ) {
+ if( extensions.Contains( "gl_OES_query_matrix" ) )
+ {
OES_query_matrix = true;
extensions.Remove( "glOES_query_matrix" );
}
- if( extensions.Contains( "gl_OES_read_format" ) ) {
+ if( extensions.Contains( "gl_OES_read_format" ) )
+ {
OES_read_format = true;
extensions.Remove( "glOES_read_format" );
}
- if( extensions.Contains( "gl_OES_single_precision" ) ) {
+ if( extensions.Contains( "gl_OES_single_precision" ) )
+ {
OES_single_precision = true;
extensions.Remove( "glOES_single_precision" );
}
- if( extensions.Contains( "gl_OML_interlace" ) ) {
+ if( extensions.Contains( "gl_OML_interlace" ) )
+ {
OML_interlace = true;
extensions.Remove( "glOML_interlace" );
}
- if( extensions.Contains( "gl_OML_resample" ) ) {
+ if( extensions.Contains( "gl_OML_resample" ) )
+ {
OML_resample = true;
extensions.Remove( "glOML_resample" );
}
- if( extensions.Contains( "gl_OML_subsample" ) ) {
+ if( extensions.Contains( "gl_OML_subsample" ) )
+ {
OML_subsample = true;
extensions.Remove( "glOML_subsample" );
}
- if( extensions.Contains( "gl_OVR_multiview" ) ) {
+ if( extensions.Contains( "gl_OVR_multiview" ) )
+ {
OVR_multiview = true;
extensions.Remove( "glOVR_multiview" );
}
- if( extensions.Contains( "gl_OVR_multiview2" ) ) {
+ if( extensions.Contains( "gl_OVR_multiview2" ) )
+ {
OVR_multiview2 = true;
extensions.Remove( "glOVR_multiview2" );
}
- if( extensions.Contains( "gl_PGI_misc_hints" ) ) {
+ if( extensions.Contains( "gl_PGI_misc_hints" ) )
+ {
PGI_misc_hints = true;
extensions.Remove( "glPGI_misc_hints" );
}
- if( extensions.Contains( "gl_PGI_vertex_hints" ) ) {
+ if( extensions.Contains( "gl_PGI_vertex_hints" ) )
+ {
PGI_vertex_hints = true;
extensions.Remove( "glPGI_vertex_hints" );
}
- if( extensions.Contains( "gl_REND_screen_coordinates" ) ) {
+ if( extensions.Contains( "gl_REND_screen_coordinates" ) )
+ {
REND_screen_coordinates = true;
extensions.Remove( "glREND_screen_coordinates" );
}
- if( extensions.Contains( "gl_S3_s3tc" ) ) {
+ if( extensions.Contains( "gl_S3_s3tc" ) )
+ {
S3_s3tc = true;
extensions.Remove( "glS3_s3tc" );
}
- if( extensions.Contains( "gl_SGIS_detail_texture" ) ) {
+ if( extensions.Contains( "gl_SGIS_detail_texture" ) )
+ {
SGIS_detail_texture = true;
extensions.Remove( "glSGIS_detail_texture" );
}
- if( extensions.Contains( "gl_SGIS_fog_function" ) ) {
+ if( extensions.Contains( "gl_SGIS_fog_function" ) )
+ {
SGIS_fog_function = true;
extensions.Remove( "glSGIS_fog_function" );
}
- if( extensions.Contains( "gl_SGIS_generate_mipmap" ) ) {
+ if( extensions.Contains( "gl_SGIS_generate_mipmap" ) )
+ {
SGIS_generate_mipmap = true;
extensions.Remove( "glSGIS_generate_mipmap" );
}
- if( extensions.Contains( "gl_SGIS_multisample" ) ) {
+ if( extensions.Contains( "gl_SGIS_multisample" ) )
+ {
SGIS_multisample = true;
extensions.Remove( "glSGIS_multisample" );
}
- if( extensions.Contains( "gl_SGIS_pixel_texture" ) ) {
+ if( extensions.Contains( "gl_SGIS_pixel_texture" ) )
+ {
SGIS_pixel_texture = true;
extensions.Remove( "glSGIS_pixel_texture" );
}
- if( extensions.Contains( "gl_SGIS_point_line_texgen" ) ) {
+ if( extensions.Contains( "gl_SGIS_point_line_texgen" ) )
+ {
SGIS_point_line_texgen = true;
extensions.Remove( "glSGIS_point_line_texgen" );
}
- if( extensions.Contains( "gl_SGIS_point_parameters" ) ) {
+ if( extensions.Contains( "gl_SGIS_point_parameters" ) )
+ {
SGIS_point_parameters = true;
extensions.Remove( "glSGIS_point_parameters" );
}
- if( extensions.Contains( "gl_SGIS_sharpen_texture" ) ) {
+ if( extensions.Contains( "gl_SGIS_sharpen_texture" ) )
+ {
SGIS_sharpen_texture = true;
extensions.Remove( "glSGIS_sharpen_texture" );
}
- if( extensions.Contains( "gl_SGIS_texture4D" ) ) {
+ if( extensions.Contains( "gl_SGIS_texture4D" ) )
+ {
SGIS_texture4D = true;
extensions.Remove( "glSGIS_texture4D" );
}
- if( extensions.Contains( "gl_SGIS_texture_border_clamp" ) ) {
+ if( extensions.Contains( "gl_SGIS_texture_border_clamp" ) )
+ {
SGIS_texture_border_clamp = true;
extensions.Remove( "glSGIS_texture_border_clamp" );
}
- if( extensions.Contains( "gl_SGIS_texture_color_mask" ) ) {
+ if( extensions.Contains( "gl_SGIS_texture_color_mask" ) )
+ {
SGIS_texture_color_mask = true;
extensions.Remove( "glSGIS_texture_color_mask" );
}
- if( extensions.Contains( "gl_SGIS_texture_edge_clamp" ) ) {
+ if( extensions.Contains( "gl_SGIS_texture_edge_clamp" ) )
+ {
SGIS_texture_edge_clamp = true;
extensions.Remove( "glSGIS_texture_edge_clamp" );
}
- if( extensions.Contains( "gl_SGIS_texture_filter4" ) ) {
+ if( extensions.Contains( "gl_SGIS_texture_filter4" ) )
+ {
SGIS_texture_filter4 = true;
extensions.Remove( "glSGIS_texture_filter4" );
}
- if( extensions.Contains( "gl_SGIS_texture_lod" ) ) {
+ if( extensions.Contains( "gl_SGIS_texture_lod" ) )
+ {
SGIS_texture_lod = true;
extensions.Remove( "glSGIS_texture_lod" );
}
- if( extensions.Contains( "gl_SGIS_texture_select" ) ) {
+ if( extensions.Contains( "gl_SGIS_texture_select" ) )
+ {
SGIS_texture_select = true;
extensions.Remove( "glSGIS_texture_select" );
}
- if( extensions.Contains( "gl_SGIX_async" ) ) {
+ if( extensions.Contains( "gl_SGIX_async" ) )
+ {
SGIX_async = true;
extensions.Remove( "glSGIX_async" );
}
- if( extensions.Contains( "gl_SGIX_async_histogram" ) ) {
+ if( extensions.Contains( "gl_SGIX_async_histogram" ) )
+ {
SGIX_async_histogram = true;
extensions.Remove( "glSGIX_async_histogram" );
}
- if( extensions.Contains( "gl_SGIX_async_pixel" ) ) {
+ if( extensions.Contains( "gl_SGIX_async_pixel" ) )
+ {
SGIX_async_pixel = true;
extensions.Remove( "glSGIX_async_pixel" );
}
- if( extensions.Contains( "gl_SGIX_blend_alpha_minmax" ) ) {
+ if( extensions.Contains( "gl_SGIX_blend_alpha_minmax" ) )
+ {
SGIX_blend_alpha_minmax = true;
extensions.Remove( "glSGIX_blend_alpha_minmax" );
}
- if( extensions.Contains( "gl_SGIX_calligraphic_fragment" ) ) {
+ if( extensions.Contains( "gl_SGIX_calligraphic_fragment" ) )
+ {
SGIX_calligraphic_fragment = true;
extensions.Remove( "glSGIX_calligraphic_fragment" );
}
- if( extensions.Contains( "gl_SGIX_clipmap" ) ) {
+ if( extensions.Contains( "gl_SGIX_clipmap" ) )
+ {
SGIX_clipmap = true;
extensions.Remove( "glSGIX_clipmap" );
}
- if( extensions.Contains( "gl_SGIX_convolution_accuracy" ) ) {
+ if( extensions.Contains( "gl_SGIX_convolution_accuracy" ) )
+ {
SGIX_convolution_accuracy = true;
extensions.Remove( "glSGIX_convolution_accuracy" );
}
- if( extensions.Contains( "gl_SGIX_depth_pass_instrument" ) ) {
+ if( extensions.Contains( "gl_SGIX_depth_pass_instrument" ) )
+ {
SGIX_depth_pass_instrument = true;
extensions.Remove( "glSGIX_depth_pass_instrument" );
}
- if( extensions.Contains( "gl_SGIX_depth_texture" ) ) {
+ if( extensions.Contains( "gl_SGIX_depth_texture" ) )
+ {
SGIX_depth_texture = true;
extensions.Remove( "glSGIX_depth_texture" );
}
- if( extensions.Contains( "gl_SGIX_flush_raster" ) ) {
+ if( extensions.Contains( "gl_SGIX_flush_raster" ) )
+ {
SGIX_flush_raster = true;
extensions.Remove( "glSGIX_flush_raster" );
}
- if( extensions.Contains( "gl_SGIX_fog_offset" ) ) {
+ if( extensions.Contains( "gl_SGIX_fog_offset" ) )
+ {
SGIX_fog_offset = true;
extensions.Remove( "glSGIX_fog_offset" );
}
- if( extensions.Contains( "gl_SGIX_fragment_lighting" ) ) {
+ if( extensions.Contains( "gl_SGIX_fragment_lighting" ) )
+ {
SGIX_fragment_lighting = true;
extensions.Remove( "glSGIX_fragment_lighting" );
}
- if( extensions.Contains( "gl_SGIX_framezoom" ) ) {
+ if( extensions.Contains( "gl_SGIX_framezoom" ) )
+ {
SGIX_framezoom = true;
extensions.Remove( "glSGIX_framezoom" );
}
- if( extensions.Contains( "gl_SGIX_igloo_interface" ) ) {
+ if( extensions.Contains( "gl_SGIX_igloo_interface" ) )
+ {
SGIX_igloo_interface = true;
extensions.Remove( "glSGIX_igloo_interface" );
}
- if( extensions.Contains( "gl_SGIX_instruments" ) ) {
+ if( extensions.Contains( "gl_SGIX_instruments" ) )
+ {
SGIX_instruments = true;
extensions.Remove( "glSGIX_instruments" );
}
- if( extensions.Contains( "gl_SGIX_interlace" ) ) {
+ if( extensions.Contains( "gl_SGIX_interlace" ) )
+ {
SGIX_interlace = true;
extensions.Remove( "glSGIX_interlace" );
}
- if( extensions.Contains( "gl_SGIX_ir_instrument1" ) ) {
+ if( extensions.Contains( "gl_SGIX_ir_instrument1" ) )
+ {
SGIX_ir_instrument1 = true;
extensions.Remove( "glSGIX_ir_instrument1" );
}
- if( extensions.Contains( "gl_SGIX_list_priority" ) ) {
+ if( extensions.Contains( "gl_SGIX_list_priority" ) )
+ {
SGIX_list_priority = true;
extensions.Remove( "glSGIX_list_priority" );
}
- if( extensions.Contains( "gl_SGIX_pixel_texture" ) ) {
+ if( extensions.Contains( "gl_SGIX_pixel_texture" ) )
+ {
SGIX_pixel_texture = true;
extensions.Remove( "glSGIX_pixel_texture" );
}
- if( extensions.Contains( "gl_SGIX_pixel_tiles" ) ) {
+ if( extensions.Contains( "gl_SGIX_pixel_tiles" ) )
+ {
SGIX_pixel_tiles = true;
extensions.Remove( "glSGIX_pixel_tiles" );
}
- if( extensions.Contains( "gl_SGIX_polynomial_ffd" ) ) {
+ if( extensions.Contains( "gl_SGIX_polynomial_ffd" ) )
+ {
SGIX_polynomial_ffd = true;
extensions.Remove( "glSGIX_polynomial_ffd" );
}
- if( extensions.Contains( "gl_SGIX_reference_plane" ) ) {
+ if( extensions.Contains( "gl_SGIX_reference_plane" ) )
+ {
SGIX_reference_plane = true;
extensions.Remove( "glSGIX_reference_plane" );
}
- if( extensions.Contains( "gl_SGIX_resample" ) ) {
+ if( extensions.Contains( "gl_SGIX_resample" ) )
+ {
SGIX_resample = true;
extensions.Remove( "glSGIX_resample" );
}
- if( extensions.Contains( "gl_SGIX_scalebias_hint" ) ) {
+ if( extensions.Contains( "gl_SGIX_scalebias_hint" ) )
+ {
SGIX_scalebias_hint = true;
extensions.Remove( "glSGIX_scalebias_hint" );
}
- if( extensions.Contains( "gl_SGIX_shadow" ) ) {
+ if( extensions.Contains( "gl_SGIX_shadow" ) )
+ {
SGIX_shadow = true;
extensions.Remove( "glSGIX_shadow" );
}
- if( extensions.Contains( "gl_SGIX_shadow_ambient" ) ) {
+ if( extensions.Contains( "gl_SGIX_shadow_ambient" ) )
+ {
SGIX_shadow_ambient = true;
extensions.Remove( "glSGIX_shadow_ambient" );
}
- if( extensions.Contains( "gl_SGIX_sprite" ) ) {
+ if( extensions.Contains( "gl_SGIX_sprite" ) )
+ {
SGIX_sprite = true;
extensions.Remove( "glSGIX_sprite" );
}
- if( extensions.Contains( "gl_SGIX_subsample" ) ) {
+ if( extensions.Contains( "gl_SGIX_subsample" ) )
+ {
SGIX_subsample = true;
extensions.Remove( "glSGIX_subsample" );
}
- if( extensions.Contains( "gl_SGIX_tag_sample_buffer" ) ) {
+ if( extensions.Contains( "gl_SGIX_tag_sample_buffer" ) )
+ {
SGIX_tag_sample_buffer = true;
extensions.Remove( "glSGIX_tag_sample_buffer" );
}
- if( extensions.Contains( "gl_SGIX_texture_add_env" ) ) {
+ if( extensions.Contains( "gl_SGIX_texture_add_env" ) )
+ {
SGIX_texture_add_env = true;
extensions.Remove( "glSGIX_texture_add_env" );
}
- if( extensions.Contains( "gl_SGIX_texture_coordinate_clamp" ) ) {
+ if( extensions.Contains( "gl_SGIX_texture_coordinate_clamp" ) )
+ {
SGIX_texture_coordinate_clamp = true;
extensions.Remove( "glSGIX_texture_coordinate_clamp" );
}
- if( extensions.Contains( "gl_SGIX_texture_lod_bias" ) ) {
+ if( extensions.Contains( "gl_SGIX_texture_lod_bias" ) )
+ {
SGIX_texture_lod_bias = true;
extensions.Remove( "glSGIX_texture_lod_bias" );
}
- if( extensions.Contains( "gl_SGIX_texture_multi_buffer" ) ) {
+ if( extensions.Contains( "gl_SGIX_texture_multi_buffer" ) )
+ {
SGIX_texture_multi_buffer = true;
extensions.Remove( "glSGIX_texture_multi_buffer" );
}
- if( extensions.Contains( "gl_SGIX_texture_scale_bias" ) ) {
+ if( extensions.Contains( "gl_SGIX_texture_scale_bias" ) )
+ {
SGIX_texture_scale_bias = true;
extensions.Remove( "glSGIX_texture_scale_bias" );
}
- if( extensions.Contains( "gl_SGIX_vertex_preclip" ) ) {
+ if( extensions.Contains( "gl_SGIX_vertex_preclip" ) )
+ {
SGIX_vertex_preclip = true;
extensions.Remove( "glSGIX_vertex_preclip" );
}
- if( extensions.Contains( "gl_SGIX_ycrcb" ) ) {
+ if( extensions.Contains( "gl_SGIX_ycrcb" ) )
+ {
SGIX_ycrcb = true;
extensions.Remove( "glSGIX_ycrcb" );
}
- if( extensions.Contains( "gl_SGIX_ycrcb_subsample" ) ) {
+ if( extensions.Contains( "gl_SGIX_ycrcb_subsample" ) )
+ {
SGIX_ycrcb_subsample = true;
extensions.Remove( "glSGIX_ycrcb_subsample" );
}
- if( extensions.Contains( "gl_SGIX_ycrcba" ) ) {
+ if( extensions.Contains( "gl_SGIX_ycrcba" ) )
+ {
SGIX_ycrcba = true;
extensions.Remove( "glSGIX_ycrcba" );
}
- if( extensions.Contains( "gl_SGI_color_matrix" ) ) {
+ if( extensions.Contains( "gl_SGI_color_matrix" ) )
+ {
SGI_color_matrix = true;
extensions.Remove( "glSGI_color_matrix" );
}
- if( extensions.Contains( "gl_SGI_color_table" ) ) {
+ if( extensions.Contains( "gl_SGI_color_table" ) )
+ {
SGI_color_table = true;
extensions.Remove( "glSGI_color_table" );
}
- if( extensions.Contains( "gl_SGI_texture_color_table" ) ) {
+ if( extensions.Contains( "gl_SGI_texture_color_table" ) )
+ {
SGI_texture_color_table = true;
extensions.Remove( "glSGI_texture_color_table" );
}
- if( extensions.Contains( "gl_SUNX_constant_data" ) ) {
+ if( extensions.Contains( "gl_SUNX_constant_data" ) )
+ {
SUNX_constant_data = true;
extensions.Remove( "glSUNX_constant_data" );
}
- if( extensions.Contains( "gl_SUN_convolution_border_modes" ) ) {
+ if( extensions.Contains( "gl_SUN_convolution_border_modes" ) )
+ {
SUN_convolution_border_modes = true;
extensions.Remove( "glSUN_convolution_border_modes" );
}
- if( extensions.Contains( "gl_SUN_global_alpha" ) ) {
+ if( extensions.Contains( "gl_SUN_global_alpha" ) )
+ {
SUN_global_alpha = true;
extensions.Remove( "glSUN_global_alpha" );
}
- if( extensions.Contains( "gl_SUN_mesh_array" ) ) {
+ if( extensions.Contains( "gl_SUN_mesh_array" ) )
+ {
SUN_mesh_array = true;
extensions.Remove( "glSUN_mesh_array" );
}
- if( extensions.Contains( "gl_SUN_slice_accum" ) ) {
+ if( extensions.Contains( "gl_SUN_slice_accum" ) )
+ {
SUN_slice_accum = true;
extensions.Remove( "glSUN_slice_accum" );
}
- if( extensions.Contains( "gl_SUN_triangle_list" ) ) {
+ if( extensions.Contains( "gl_SUN_triangle_list" ) )
+ {
SUN_triangle_list = true;
extensions.Remove( "glSUN_triangle_list" );
}
- if( extensions.Contains( "gl_SUN_vertex" ) ) {
+ if( extensions.Contains( "gl_SUN_vertex" ) )
+ {
SUN_vertex = true;
extensions.Remove( "glSUN_vertex" );
}
- if( extensions.Contains( "gl_WIN_phong_shading" ) ) {
+ if( extensions.Contains( "gl_WIN_phong_shading" ) )
+ {
WIN_phong_shading = true;
extensions.Remove( "glWIN_phong_shading" );
}
- if( extensions.Contains( "gl_WIN_specular_fog" ) ) {
+ if( extensions.Contains( "gl_WIN_specular_fog" ) )
+ {
WIN_specular_fog = true;
extensions.Remove( "glWIN_specular_fog" );
}
@@ -2667,139 +3283,173 @@ namespace StgSharp.Graphics.OpenGL
#endregion checkGLextensions
}
- internal static void CheckCoreVersion(
- int majorVersion,
- int minorVersion )
+ internal static void CheckCoreVersion( int majorVersion, int minorVersion )
{
if( majorVersion < 3 ) {
throw new InvalidOperationException(
"StgSharp does not support OpenGL immediate mode." );
}
- if( ( majorVersion >= 1 ) || ( ( majorVersion == 1 ) && ( minorVersion == 0 ) ) ) {
+ if( ( majorVersion >= 1 ) || ( ( majorVersion == 1 ) && ( minorVersion == 0 ) ) )
+ {
core10 = true;
- } else {
+ } else
+ {
goto log;
}
- if( ( majorVersion >= 1 ) || ( ( majorVersion == 1 ) && ( minorVersion == 1 ) ) ) {
+ if( ( majorVersion >= 1 ) || ( ( majorVersion == 1 ) && ( minorVersion == 1 ) ) )
+ {
core11 = true;
- } else {
+ } else
+ {
goto log;
}
- if( ( majorVersion >= 1 ) || ( ( majorVersion == 1 ) && ( minorVersion == 2 ) ) ) {
+ if( ( majorVersion >= 1 ) || ( ( majorVersion == 1 ) && ( minorVersion == 2 ) ) )
+ {
core12 = true;
- } else {
+ } else
+ {
goto log;
}
- if( ( majorVersion >= 1 ) || ( ( majorVersion == 1 ) && ( minorVersion == 3 ) ) ) {
+ if( ( majorVersion >= 1 ) || ( ( majorVersion == 1 ) && ( minorVersion == 3 ) ) )
+ {
core13 = true;
- } else {
+ } else
+ {
goto log;
}
- if( ( majorVersion >= 1 ) || ( ( majorVersion == 1 ) && ( minorVersion == 4 ) ) ) {
+ if( ( majorVersion >= 1 ) || ( ( majorVersion == 1 ) && ( minorVersion == 4 ) ) )
+ {
core14 = true;
- } else {
+ } else
+ {
goto log;
}
- if( ( majorVersion >= 1 ) || ( ( majorVersion == 1 ) && ( minorVersion == 5 ) ) ) {
+ if( ( majorVersion >= 1 ) || ( ( majorVersion == 1 ) && ( minorVersion == 5 ) ) )
+ {
core15 = true;
- } else {
+ } else
+ {
goto log;
}
- if( ( majorVersion >= 2 ) || ( ( majorVersion == 2 ) && ( minorVersion == 0 ) ) ) {
+ if( ( majorVersion >= 2 ) || ( ( majorVersion == 2 ) && ( minorVersion == 0 ) ) )
+ {
core20 = true;
- } else {
+ } else
+ {
goto log;
}
- if( ( majorVersion >= 2 ) || ( ( majorVersion == 2 ) && ( minorVersion == 1 ) ) ) {
+ if( ( majorVersion >= 2 ) || ( ( majorVersion == 2 ) && ( minorVersion == 1 ) ) )
+ {
core21 = true;
- } else {
+ } else
+ {
goto log;
}
- if( ( majorVersion >= 3 ) || ( ( majorVersion == 3 ) && ( minorVersion == 0 ) ) ) {
+ if( ( majorVersion >= 3 ) || ( ( majorVersion == 3 ) && ( minorVersion == 0 ) ) )
+ {
core30 = true;
- } else {
+ } else
+ {
goto log;
}
- if( ( majorVersion >= 3 ) || ( ( majorVersion == 3 ) && ( minorVersion == 1 ) ) ) {
+ if( ( majorVersion >= 3 ) || ( ( majorVersion == 3 ) && ( minorVersion == 1 ) ) )
+ {
core31 = true;
- } else {
+ } else
+ {
goto log;
}
- if( ( majorVersion >= 3 ) || ( ( majorVersion == 3 ) && ( minorVersion == 2 ) ) ) {
+ if( ( majorVersion >= 3 ) || ( ( majorVersion == 3 ) && ( minorVersion == 2 ) ) )
+ {
core32 = true;
- } else {
+ } else
+ {
goto log;
}
- if( ( majorVersion >= 3 ) || ( ( majorVersion == 3 ) && ( minorVersion == 3 ) ) ) {
+ if( ( majorVersion >= 3 ) || ( ( majorVersion == 3 ) && ( minorVersion == 3 ) ) )
+ {
core33 = true;
- } else {
+ } else
+ {
goto log;
}
- if( ( majorVersion >= 4 ) || ( ( majorVersion == 4 ) && ( minorVersion == 0 ) ) ) {
+ if( ( majorVersion >= 4 ) || ( ( majorVersion == 4 ) && ( minorVersion == 0 ) ) )
+ {
core40 = true;
- } else {
+ } else
+ {
goto log;
}
- if( ( majorVersion >= 4 ) || ( ( majorVersion == 4 ) && ( minorVersion == 1 ) ) ) {
+ if( ( majorVersion >= 4 ) || ( ( majorVersion == 4 ) && ( minorVersion == 1 ) ) )
+ {
core41 = true;
- } else {
+ } else
+ {
goto log;
}
- if( ( majorVersion >= 4 ) || ( ( majorVersion == 4 ) && ( minorVersion == 2 ) ) ) {
+ if( ( majorVersion >= 4 ) || ( ( majorVersion == 4 ) && ( minorVersion == 2 ) ) )
+ {
core42 = true;
- } else {
+ } else
+ {
goto log;
}
- if( ( majorVersion >= 4 ) || ( ( majorVersion == 4 ) && ( minorVersion == 3 ) ) ) {
+ if( ( majorVersion >= 4 ) || ( ( majorVersion == 4 ) && ( minorVersion == 3 ) ) )
+ {
core43 = true;
- } else {
+ } else
+ {
goto log;
}
- if( ( majorVersion >= 4 ) || ( ( majorVersion == 4 ) && ( minorVersion == 4 ) ) ) {
+ if( ( majorVersion >= 4 ) || ( ( majorVersion == 4 ) && ( minorVersion == 4 ) ) )
+ {
core44 = true;
- } else {
+ } else
+ {
goto log;
}
- if( ( majorVersion >= 4 ) || ( ( majorVersion == 4 ) && ( minorVersion == 5 ) ) ) {
+ if( ( majorVersion >= 4 ) || ( ( majorVersion == 4 ) && ( minorVersion == 5 ) ) )
+ {
core45 = true;
- } else {
+ } else
+ {
goto log;
}
- if( ( majorVersion >= 4 ) || ( ( majorVersion == 4 ) && ( minorVersion == 6 ) ) ) {
+ if( ( majorVersion >= 4 ) || ( ( majorVersion == 4 ) && ( minorVersion == 6 ) ) )
+ {
core46 = true;
- } else {
+ } else
+ {
goto log;
}
log:
{
- InternalIO.InternalWriteLog(
- "Find core OpenGL version.", LogType.Info );
+ InternalIO.InternalWriteLog( "Find core OpenGL version.", LogType.Info );
return;
}
}
- internal static unsafe string GetExtensions(
- this OpenglContext context )
+ internal static unsafe string GetExtensions( this OpenglContext context )
{
if( context.glGetString == null ) {
return string.Empty;
@@ -2810,14 +3460,16 @@ namespace StgSharp.Graphics.OpenGL
[MethodImpl( MethodImplOptions.AggressiveInlining )]
internal static T internalLoadAPI( IntPtr ptr ) where T: Delegate
{
- try {
+ try
+ {
if( ptr == IntPtr.Zero ) {
return null;
}
T func = Marshal.GetDelegateForFunctionPointer( ptr );
return func;
}
- catch( Exception ex ) {
+ catch( Exception ex )
+ {
InternalIO.InternalWriteLog(
$"{$"Failed to convert the api {typeof(T).Name}.\n"}{ex.Message}",
LogType.Warning );
@@ -2826,55 +3478,41 @@ namespace StgSharp.Graphics.OpenGL
}
internal static unsafe void LoadGLcore10(
- OpenglContext* contextPtr,
- delegate* load )
+ OpenglContext* contextPtr,
+ delegate* load )
{
- if( !core10 ) {
- InternalIO.InternalAppendLog(
- "The core version 1.0 is not supported." );
+ if( !core10 )
+ {
+ InternalIO.InternalAppendLog( "The core version 1.0 is not supported." );
throw new Exception( "Final Version" );
}
#region load
- contextPtr->glBlendFunc = ( delegate* )load(
- "glBlendFunc" );
+ contextPtr->glBlendFunc = ( delegate* )load( "glBlendFunc" );
contextPtr->glClear = ( delegate* )load( "glClear" );
contextPtr->glClearColor = ( delegate* )load(
"glClearColor" );
- contextPtr->glClearDepth = ( delegate* )load(
- "glClearDepth" );
- contextPtr->glClearStencil = ( delegate* )load(
- "glClearStencil" );
+ contextPtr->glClearDepth = ( delegate* )load( "glClearDepth" );
+ contextPtr->glClearStencil = ( delegate*