Daily update on 20250618-051714 by Nitload Youmu. Additional Message : Brief support to collection operation in EXPRESS. A collection type added in core lib and compilestack.
Signed-off-by: Nitload <YoumuLiu_NSI@whv0t.onmicrosoft.com>
This commit is contained in:
@@ -28,7 +28,6 @@
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//
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//-----------------------------------------------------------------------
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//-----------------------------------------------------------------------
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using StgSharp.Math;
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using System;
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@@ -56,11 +55,7 @@ namespace StgSharp.Geometries
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vertexMat = rawCoord;
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}
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public Polygon4(
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Point topLeft,
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Point topRight,
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Point bottomRight,
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Point bottomLeft )
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public Polygon4( Point topLeft, Point topRight, Point bottomRight, Point bottomLeft )
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: base( PlainCoordinate.StandardPlainCoordination )
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{
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this[ 0 ] = topLeft;
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@@ -70,12 +65,12 @@ namespace StgSharp.Geometries
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}
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public Polygon4(
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CoordinationBase coordinate,
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PlainCoordinate coordination,
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Point topLeft,
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Point topRight,
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Point bottomRight,
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Point bottomLeft )
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CoordinationBase coordinate,
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PlainCoordinate coordination,
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Point topLeft,
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Point topRight,
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Point bottomRight,
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Point bottomLeft )
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: base( coordinate )
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{
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this[ 0 ] = topLeft;
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@@ -85,14 +80,14 @@ namespace StgSharp.Geometries
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}
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public Polygon4(
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float v0x,
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float v0y,
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float v1x,
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float v1y,
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float v2x,
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float v2y,
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float v3x,
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float v3y )
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float v0x,
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float v0y,
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float v1x,
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float v1y,
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float v2x,
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float v2y,
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float v3x,
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float v3y )
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: base( PlainCoordinate.StandardPlainCoordination )
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{
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vertexMat = new Vec4[4];
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@@ -104,15 +99,15 @@ namespace StgSharp.Geometries
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}
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public Polygon4(
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PlainCoordinate coordination,
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float v0x,
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float v0y,
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float v1x,
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float v1y,
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float v2x,
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float v2y,
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float v3x,
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float v3y )
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PlainCoordinate coordination,
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float v0x,
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float v0y,
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float v1x,
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float v1y,
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float v2x,
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float v2y,
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float v3x,
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float v3y )
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: base( coordination )
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{
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vertexMat = new Vec4[4];
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