fix spell error
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@@ -287,8 +287,8 @@ namespace StgSharp.Internal
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private IntPtr cursor; // _GLFWcursor* cursor;
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// glfwVideomode videoMode; // 根据GLFWvidmode的定义转换
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private IntPtr monitor; // _GLFWmonitor* monitor;
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public fixed byte keys[FrameworkConstant.GLFW_KEY_LAST + 1];
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public fixed byte mouseButtons[FrameworkConstant.GLFW_MOUSE_BUTTON_LAST + 1];
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public fixed byte keys[FrameworkConstant.KEY_LAST + 1];
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public fixed byte mouseButtons[FrameworkConstant.MOUSE_BUTTON_LAST + 1];
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// _GLFWcontext viewPortDisplay; // 根据_GLFWcontext的定义转换
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@@ -497,8 +497,8 @@ namespace StgSharp.Internal
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internal unsafe struct GLFWlibrary
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{
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[MarshalAs(UnmanagedType.ByValArray, SizeConst = FrameworkConstant.GLFW_JOYSTICK_LAST + 1)]
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private GLFWjoystick[] joysticks = new GLFWjoystick[FrameworkConstant.GLFW_JOYSTICK_LAST + 1];
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[MarshalAs(UnmanagedType.ByValArray, SizeConst = FrameworkConstant.JOYSTICK_LAST + 1)]
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private GLFWjoystick[] joysticks = new GLFWjoystick[FrameworkConstant.JOYSTICK_LAST + 1];
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private GLFWallocator allocator;
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