diff --git a/StgSharp.Common/Controlling/KeyEnum.cs b/StgSharp.Common/Controlling/KeyEnum.cs index 5ae32daa..4168a2b1 100644 --- a/StgSharp.Common/Controlling/KeyEnum.cs +++ b/StgSharp.Common/Controlling/KeyEnum.cs @@ -171,22 +171,22 @@ namespace StgSharp #pragma warning restore CA1027 { - Joystick_1 = FrameworkConstant.GLFW_JOYSTICK_1, - Joystick_2 = FrameworkConstant.GLFW_JOYSTICK_2, - Joystick_3 = FrameworkConstant.GLFW_JOYSTICK_3, - Joystick_4 = FrameworkConstant.GLFW_JOYSTICK_4, - Joystick_5 = FrameworkConstant.GLFW_JOYSTICK_5, - Joystick_6 = FrameworkConstant.GLFW_JOYSTICK_6, - Joystick_7 = FrameworkConstant.GLFW_JOYSTICK_7, - Joystick_8 = FrameworkConstant.GLFW_JOYSTICK_8, - Joystick_9 = FrameworkConstant.GLFW_JOYSTICK_9, - Joystick_10 = FrameworkConstant.GLFW_JOYSTICK_10, - Joystick_11 = FrameworkConstant.GLFW_JOYSTICK_11, - Joystick_12 = FrameworkConstant.GLFW_JOYSTICK_12, - Joystick_13 = FrameworkConstant.GLFW_JOYSTICK_13, - Joystick_14 = FrameworkConstant.GLFW_JOYSTICK_14, - Joystick_15 = FrameworkConstant.GLFW_JOYSTICK_15, - Joystick_16 = FrameworkConstant.GLFW_JOYSTICK_16, + Joystick_1 = FrameworkConstant. JOYSTICK_1, + Joystick_2 = FrameworkConstant. JOYSTICK_2, + Joystick_3 = FrameworkConstant. JOYSTICK_3, + Joystick_4 = FrameworkConstant. JOYSTICK_4, + Joystick_5 = FrameworkConstant. JOYSTICK_5, + Joystick_6 = FrameworkConstant. JOYSTICK_6, + Joystick_7 = FrameworkConstant. JOYSTICK_7, + Joystick_8 = FrameworkConstant. JOYSTICK_8, + Joystick_9 = FrameworkConstant. JOYSTICK_9, + Joystick_10 = FrameworkConstant.JOYSTICK_10, + Joystick_11 = FrameworkConstant.JOYSTICK_11, + Joystick_12 = FrameworkConstant.JOYSTICK_12, + Joystick_13 = FrameworkConstant.JOYSTICK_13, + Joystick_14 = FrameworkConstant.JOYSTICK_14, + Joystick_15 = FrameworkConstant.JOYSTICK_15, + Joystick_16 = FrameworkConstant.JOYSTICK_16, First = Joystick_1, Last = Joystick_16 diff --git a/StgSharp.Common/Graphics/Define/BufferObjectBase.cs b/StgSharp.Common/Graphics/Define/BufferObjectBase.cs index 54ad2d78..7047e002 100644 --- a/StgSharp.Common/Graphics/Define/BufferObjectBase.cs +++ b/StgSharp.Common/Graphics/Define/BufferObjectBase.cs @@ -26,6 +26,7 @@ // ----------------------------------------------------------------------- // ----------------------------------------------------------------------- using StgSharp.Graphics; +using StgSharp.Graphics.OpenGL; using System; using System.Collections.Generic; using System.Linq; diff --git a/StgSharp.Common/Internal/StructDefine.cs b/StgSharp.Common/Internal/StructDefine.cs index eb3c8ab0..9c37a230 100644 --- a/StgSharp.Common/Internal/StructDefine.cs +++ b/StgSharp.Common/Internal/StructDefine.cs @@ -287,8 +287,8 @@ namespace StgSharp.Internal private IntPtr cursor; // _GLFWcursor* cursor; // glfwVideomode videoMode; // 根据GLFWvidmode的定义转换 private IntPtr monitor; // _GLFWmonitor* monitor; - public fixed byte keys[FrameworkConstant.GLFW_KEY_LAST + 1]; - public fixed byte mouseButtons[FrameworkConstant.GLFW_MOUSE_BUTTON_LAST + 1]; + public fixed byte keys[FrameworkConstant.KEY_LAST + 1]; + public fixed byte mouseButtons[FrameworkConstant.MOUSE_BUTTON_LAST + 1]; // _GLFWcontext viewPortDisplay; // 根据_GLFWcontext的定义转换 @@ -497,8 +497,8 @@ namespace StgSharp.Internal internal unsafe struct GLFWlibrary { - [MarshalAs(UnmanagedType.ByValArray, SizeConst = FrameworkConstant.GLFW_JOYSTICK_LAST + 1)] - private GLFWjoystick[] joysticks = new GLFWjoystick[FrameworkConstant.GLFW_JOYSTICK_LAST + 1]; + [MarshalAs(UnmanagedType.ByValArray, SizeConst = FrameworkConstant.JOYSTICK_LAST + 1)] + private GLFWjoystick[] joysticks = new GLFWjoystick[FrameworkConstant.JOYSTICK_LAST + 1]; private GLFWallocator allocator; diff --git a/StgSharp.Common/PipeLine/PipelineNode.cs b/StgSharp.Common/PipeLine/PipelineNode.cs index 341e5dc4..30707116 100644 --- a/StgSharp.Common/PipeLine/PipelineNode.cs +++ b/StgSharp.Common/PipeLine/PipelineNode.cs @@ -25,7 +25,6 @@ // // ----------------------------------------------------------------------- // ----------------------------------------------------------------------- -using StgSharp.Entities; using System; using System.Collections.Generic;