hlsf wrong alloc solved
This commit is contained in:
@@ -78,10 +78,23 @@ namespace StgSharp.HighPerformance
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return !(left == right);
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}
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public static M64 operator <<(M64 value, int shift)
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{
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M64 result = new M64();
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result.value = value.value << shift;
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return result;
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}
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public static bool operator ==(M64 left, M64 right)
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{
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return left.value == right.value;
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}
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public static M64 operator >>(M64 value, int shift)
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{
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M64 result = new M64();
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result.value = value.value << shift;
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return result;
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}
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}
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}
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@@ -2,8 +2,8 @@
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// -----------------------------------------------------------------------
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// file="HLSFAllocator.Alloc"
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// Project: StgSharp
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// AuthorGroup: Nitload Space
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// Copyright (c) Nitload Space. All rights reserved.
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// AuthorGroup: Nitload
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// Copyright (c) Nitload. All rights reserved.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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@@ -74,7 +74,6 @@ namespace StgSharp.HighPerformance.Memory
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SliceMemory(handle, (segmentIndex + 1) * levelSizeArray[level]);
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}
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handle->State = EntryState.Allocated;
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Console.WriteLine($"handle alloced at {handle->Position}");
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return new hlsfHandle(handle, size);
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}
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@@ -213,7 +212,8 @@ namespace StgSharp.HighPerformance.Memory
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_spareMemory->Position = newPos;
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BucketNode* b = (BucketNode*)handle->Position;
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b->EntryRef = handle;
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PushLevel(handle->Level, DetermineSegmentIndex((uint)blockSize, handle->Level), b);
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// PushLevel(handle->Level, DetermineSegmentIndex((uint)blockSize, handle->Level), b);
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// update position linked list
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handle->NextNear = (ulong)_spareMemory;
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@@ -2,8 +2,8 @@
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// -----------------------------------------------------------------------
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// file="HLSFAllocator.BucketNode"
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// Project: StgSharp
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// AuthorGroup: Nitload Space
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// Copyright (c) Nitload Space. All rights reserved.
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// AuthorGroup: Nitload
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// Copyright (c) Nitload. All rights reserved.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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@@ -55,6 +55,10 @@ namespace StgSharp.HighPerformance.Memory
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{
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_bucketHeads[index] = (nuint)node;
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node->IsInBucket = true;
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node->NextLevel = EmptyHandle;
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node->PreviousLevel = EmptyHandle;
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// Console.WriteLine($"Push to empty level of {levelIndex} {sizeIndex}, bucket pos {(ulong)node}");
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return;
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} else
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{
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@@ -62,7 +66,10 @@ namespace StgSharp.HighPerformance.Memory
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node->NextLevel = head;
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BucketNode* headNode = (BucketNode*)head;
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node->IsInBucket = true;
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if (headNode != null) {
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// Console.WriteLine($"Push to head of level of {levelIndex} {sizeIndex}, bucket pos {(ulong)node}, previous head is at {head}");
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if (headNode != null)
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{
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headNode->PreviousLevel = (ulong)node;
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}
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return;
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@@ -111,6 +118,7 @@ namespace StgSharp.HighPerformance.Memory
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return false;
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}
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// Console.WriteLine($"level popped from level {levelIndex} {sizeIndex}, node is at {(ulong)head}");
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BucketNode* next = (BucketNode*)head->NextLevel;
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if (next == null)
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@@ -123,14 +131,8 @@ namespace StgSharp.HighPerformance.Memory
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node = head;
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node->IsInBucket = false;
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node->NextLevel = EmptyHandle;
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if (next != null)
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{
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Console.WriteLine("////////////// catching error ///////////////");
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Console.WriteLine($"ref next: {(ulong)next}");
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Console.WriteLine($"base pos: {(ulong)m_Buffer}");
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Console.WriteLine(_size);
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if (next != null) {
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next->PreviousLevel = EmptyHandle;
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Console.WriteLine("///////////// no error caught ///////////////");
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}
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return true;
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}
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@@ -157,6 +159,8 @@ namespace StgSharp.HighPerformance.Memory
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node->NextLevel = EmptyHandle;
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node->PreviousLevel = EmptyHandle;
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node->IsInBucket = false;
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return true;
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}
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@@ -164,30 +168,15 @@ namespace StgSharp.HighPerformance.Memory
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/// BucketNode structure - specialized node for bucket linked lists Stored in main
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/// allocation area (user-overwritable region)
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/// </summary>
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[StructLayout(LayoutKind.Explicit, Size = 40)]
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[StructLayout(LayoutKind.Explicit)]
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internal struct BucketNode
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{
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[FieldOffset(0)] internal Entry* EntryRef; // Pointer to corresponding Entry
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[FieldOffset(32)] internal bool IsInBucket; // Whether in bucket
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[FieldOffset(8)] internal ulong _nextLevel; // Bucket stack linked list: next pointer
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[FieldOffset(16)] internal ulong LockBuffer;
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[FieldOffset(24)] internal ulong PreviousLevel; // Bucket stack linked list: previous pointer
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internal ulong NextLevel
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{
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get
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{
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Console.WriteLine($"get next level {_nextLevel}");
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return _nextLevel;
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}
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set
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{
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Console.WriteLine($"NextLevel set to {value}.");
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_nextLevel = value;
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}
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}
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[FieldOffset(8)] internal ulong NextLevel; // Bucket stack linked list: next pointer
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[FieldOffset(24)] internal ulong PreviousLevel; // Bucket stack linked list: previous pointer
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}
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@@ -38,6 +38,21 @@ namespace StgSharp.HighPerformance.Memory
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public unsafe partial class HybridLayerSegregatedFitAllocator
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{
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/// <summary>
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/// check out if a bucket is within the same higher-level boundary as currentOffset
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/// </summary>
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/// <param name="currentOffset">
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///
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/// </param>
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/// <param name="target">
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///
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/// </param>
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/// <param name="level">
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///
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/// </param>
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/// <returns>
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///
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/// </returns>
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private bool AssertBackwardBoundary(ulong currentOffset, Entry* target, int level)
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{
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int nextLevelSize = levelSizeArray[level] * 4;
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@@ -45,6 +60,21 @@ namespace StgSharp.HighPerformance.Memory
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return (currentOffset / (ulong)nextLevelSize) == (targetHead / (ulong)nextLevelSize);
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}
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/// <summary>
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/// check out if a bucket is within the same higher-level boundary as currentOffset
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/// </summary>
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/// <param name="currentOffset">
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///
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/// </param>
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/// <param name="target">
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///
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/// </param>
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/// <param name="level">
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///
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/// </param>
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/// <returns>
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///
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/// </returns>
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private bool AssertForwardBoundary(ulong currentOffset, Entry* target, int level)
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{
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int nextLevelSize = levelSizeArray[level] * 4;
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@@ -75,7 +105,7 @@ namespace StgSharp.HighPerformance.Memory
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/// <summary>
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/// Used in Free operations, efficiently remove from buckets and merge adjacent blocks.
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/// Current Entry will serve as the final merged block. The Merge will be in lazy
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/// strategy, any fail in acquiring spin lock will end a merging process.
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/// strategy.
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/// </summary>
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private void MergeAndRemoveFromBuckets(Entry* entry)
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{
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@@ -99,8 +129,7 @@ namespace StgSharp.HighPerformance.Memory
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ulong p = entry->PreviousNear;
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Entry* prev = (Entry*)p;
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// 计算当前块相对于分配空间基址的偏移量
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// compute offset of current block and base position
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ulong currentOffset = entry->Position - (ulong)m_Buffer;
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if (prev == null ||
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@@ -2,8 +2,8 @@
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// -----------------------------------------------------------------------
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// file="HLSFAllocator"
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// Project: StgSharp
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// AuthorGroup: Nitload Space
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// Copyright (c) Nitload Space. All rights reserved.
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// AuthorGroup: Nitload
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// Copyright (c) Nitload. All rights reserved.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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@@ -28,6 +28,7 @@
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using System;
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using System.Buffers;
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using System.Runtime.InteropServices;
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using System.Text;
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namespace StgSharp.HighPerformance.Memory
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{
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