Using new file structure. Use new regexir display method. Fix line dependency error in prefix analysing.
Signed-off-by: Nitload <YoumuLiu_NSI@whv0t.onmicrosoft.com>
This commit is contained in:
@@ -0,0 +1,149 @@
|
||||
// -----------------------------------------------------------------------------
|
||||
// file="BufferStack"
|
||||
// Project: StgSharp
|
||||
// Copyright (c) Nitload.
|
||||
// SPDX-License-Identifier: MIT
|
||||
// -----------------------------------------------------------------------------
|
||||
|
||||
using System;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace StgSharp.HighPerformance.Memory
|
||||
{
|
||||
[CollectionBuilder(typeof(BufferStackBuilder), nameof(BufferStackBuilder.Create))]
|
||||
public unsafe class BufferStack<T> : IDisposable where T : unmanaged
|
||||
{
|
||||
|
||||
private byte* _buffer;
|
||||
private ulong _count;
|
||||
|
||||
public BufferStack(
|
||||
int capacity
|
||||
)
|
||||
{
|
||||
ArgumentOutOfRangeException.ThrowIfNegativeOrZero(capacity);
|
||||
|
||||
AllocateBuffer(capacity);
|
||||
}
|
||||
|
||||
public int Count => (int)_count;
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void Clear()
|
||||
{
|
||||
((Header*)_buffer)->Top = 0;
|
||||
_count = 0;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void Dispose()
|
||||
{
|
||||
Marshal.FreeHGlobal((nint)_buffer);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public T Pop()
|
||||
{
|
||||
Header* header = (Header*)_buffer;
|
||||
if (header->Top == 0) {
|
||||
throw new InvalidOperationException("Stack underflow");
|
||||
}
|
||||
|
||||
header->Top--;
|
||||
_count--;
|
||||
T* dataStart = (T*)(_buffer + sizeof(Header));
|
||||
return dataStart[header->Top];
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void Push(
|
||||
T item
|
||||
)
|
||||
{
|
||||
Header* header = (Header*)_buffer;
|
||||
if (header->Top >= header->Capacity)
|
||||
{
|
||||
Expand();
|
||||
header = (Header*)_buffer;
|
||||
}
|
||||
|
||||
T* dataStart = (T*)(_buffer + sizeof(Header));
|
||||
dataStart[header->Top] = item;
|
||||
header->Top++;
|
||||
_count++;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public bool TryPop(
|
||||
out T value
|
||||
)
|
||||
{
|
||||
Header* header = (Header*)_buffer;
|
||||
if (header->Top == 0)
|
||||
{
|
||||
value = default;
|
||||
return false;
|
||||
}
|
||||
header->Top--;
|
||||
_count--;
|
||||
T* dataStart = (T*)(_buffer + sizeof(Header));
|
||||
value = dataStart[header->Top];
|
||||
return true;
|
||||
}
|
||||
|
||||
// Internal method for efficient bulk initialization
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
internal unsafe void InitializeFromSpan(
|
||||
ReadOnlySpan<T> span
|
||||
)
|
||||
{
|
||||
if (span.IsEmpty) {
|
||||
return;
|
||||
}
|
||||
|
||||
Header* header = (Header*)_buffer;
|
||||
T* dataStart = (T*)(_buffer + sizeof(Header));
|
||||
|
||||
fixed (T* sourcePtr = span) {
|
||||
Buffer.MemoryCopy(sourcePtr, dataStart, header->Capacity * (nuint)sizeof(T),
|
||||
(nuint)span.Length * (nuint)sizeof(T));
|
||||
}
|
||||
|
||||
header->Top = (nuint)span.Length;
|
||||
_count = (ulong)span.Length;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private void AllocateBuffer(
|
||||
int capacity
|
||||
)
|
||||
{
|
||||
nuint size = (nuint)sizeof(Header) + ((nuint)capacity * (nuint)sizeof(T));
|
||||
_buffer = (byte*)NativeMemory.Alloc(size);
|
||||
Header* header = (Header*)_buffer;
|
||||
header->Top = 0;
|
||||
header->Capacity = (nuint)capacity;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private void Expand()
|
||||
{
|
||||
Header* header = (Header*)_buffer;
|
||||
nuint newCap = header->Capacity * 2;
|
||||
nuint newSize = (nuint)sizeof(Header) + (newCap * (nuint)sizeof(T));
|
||||
_buffer = (byte*)NativeMemory.Realloc(_buffer, newSize);
|
||||
header = (Header*)_buffer;
|
||||
header->Capacity = newCap;
|
||||
}
|
||||
|
||||
private struct Header
|
||||
{
|
||||
|
||||
public nuint Capacity;
|
||||
public nuint Top;
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,299 @@
|
||||
// -----------------------------------------------------------------------------
|
||||
// file="ConcurrentBufferStack"
|
||||
// Project: StgSharp
|
||||
// Copyright (c) Nitload.
|
||||
// SPDX-License-Identifier: MIT
|
||||
// -----------------------------------------------------------------------------
|
||||
|
||||
using StgSharp.Threading;
|
||||
|
||||
using System;
|
||||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Threading;
|
||||
|
||||
namespace StgSharp.HighPerformance.Memory
|
||||
{
|
||||
public static class BufferStackBuilder
|
||||
{
|
||||
|
||||
// For BufferStack collection builder
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static BufferStack<T> Create<T>(
|
||||
ReadOnlySpan<T> span
|
||||
) where T : unmanaged
|
||||
{
|
||||
if (span.IsEmpty)
|
||||
{
|
||||
return new BufferStack<T>(4); // Default small capacity
|
||||
}
|
||||
|
||||
BufferStack<T> stack = new(span.Length);
|
||||
|
||||
|
||||
// Use internal method for efficient bulk initialization
|
||||
stack.InitializeFromSpan(span);
|
||||
|
||||
return stack;
|
||||
}
|
||||
|
||||
// For ConcurrentBufferStack collection builder
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static ConcurrentBufferStack<T> CreateConcurrent<T>(
|
||||
ReadOnlySpan<T> span
|
||||
) where T : unmanaged
|
||||
{
|
||||
if (span.IsEmpty)
|
||||
{
|
||||
return new ConcurrentBufferStack<T>(4); // Default small capacity
|
||||
}
|
||||
|
||||
ConcurrentBufferStack<T> stack = new(span.Length);
|
||||
|
||||
|
||||
// Use internal method for efficient bulk initialization
|
||||
stack.InitializeFromSpan(span);
|
||||
|
||||
return stack;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
[CollectionBuilder(
|
||||
builderType: typeof(BufferStackBuilder),
|
||||
methodName: nameof(BufferStackBuilder.CreateConcurrent))]
|
||||
public unsafe class ConcurrentBufferStack<T> : IDisposable where T : unmanaged
|
||||
{
|
||||
|
||||
private byte* _buffer;
|
||||
private readonly BufferExpansionLock _lock = new();
|
||||
private long _count;
|
||||
|
||||
public ConcurrentBufferStack()
|
||||
{
|
||||
AllocateBuffer(4);
|
||||
}
|
||||
|
||||
public ConcurrentBufferStack(
|
||||
int capacity
|
||||
)
|
||||
{
|
||||
ArgumentOutOfRangeException.ThrowIfNegativeOrZero(capacity);
|
||||
|
||||
AllocateBuffer(capacity);
|
||||
}
|
||||
|
||||
public ulong Count => (ulong)Volatile.Read(ref _count);
|
||||
|
||||
public void Clear()
|
||||
{
|
||||
_lock.EnterExpansionProcess();
|
||||
try
|
||||
{
|
||||
_lock.EnterBufferCopy(); // exclusive while mutating Top
|
||||
try
|
||||
{
|
||||
Header* header = (Header*)_buffer;
|
||||
header->Top = 0;
|
||||
Volatile.Write(ref _count, 0);
|
||||
}
|
||||
finally
|
||||
{
|
||||
_lock.ExitBufferCopy();
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
_lock.ExitExpansionProcess();
|
||||
}
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
_lock.Dispose();
|
||||
NativeMemory.Free(_buffer);
|
||||
}
|
||||
|
||||
public T Pop()
|
||||
{
|
||||
while (true)
|
||||
{
|
||||
_lock.EnterBufferRead(); // prevent buffer being reallocated while reading/modifying Top
|
||||
try
|
||||
{
|
||||
Header* header = (Header*)_buffer;
|
||||
int oldTop = Volatile.Read(ref header->Top);
|
||||
if (oldTop <= 0) {
|
||||
throw new InvalidOperationException("Stack underflow");
|
||||
}
|
||||
|
||||
if (Interlocked.CompareExchange(ref header->Top, oldTop - 1, oldTop) == oldTop)
|
||||
{
|
||||
T* dataStart = (T*)(_buffer + sizeof(Header));
|
||||
_ = Interlocked.Decrement(ref _count);
|
||||
return dataStart[oldTop - 1];
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
_lock.ExitBufferRead();
|
||||
}
|
||||
Thread.Sleep(0);
|
||||
}
|
||||
}
|
||||
|
||||
public void Push(
|
||||
T item
|
||||
)
|
||||
{
|
||||
while (true)
|
||||
{
|
||||
// Ensure capacity, expanding if needed
|
||||
_lock.EnterMetaDataRead();
|
||||
try
|
||||
{
|
||||
Header* header = (Header*)_buffer;
|
||||
int topSnapshot = Volatile.Read(ref header->Top);
|
||||
int cap = Volatile.Read(ref header->Capacity);
|
||||
if (topSnapshot >= cap)
|
||||
{
|
||||
// Need expansion
|
||||
_lock.ExitMetaDataRead();
|
||||
_lock.EnterExpansionProcess();
|
||||
try
|
||||
{
|
||||
header = (Header*)_buffer;
|
||||
if (header->Top >= header->Capacity)
|
||||
{
|
||||
int newCap = header->Capacity * 2;
|
||||
nuint newSize = ((nuint)sizeof(Header)) + (((nuint)newCap) * ((nuint)sizeof(T)));
|
||||
|
||||
_lock.EnterBufferCopy();
|
||||
try
|
||||
{
|
||||
_buffer = (byte*)NativeMemory.Realloc(_buffer, newSize);
|
||||
((Header*)_buffer)->Capacity = newCap;
|
||||
}
|
||||
finally
|
||||
{
|
||||
_lock.ExitBufferCopy();
|
||||
}
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
_lock.ExitExpansionProcess();
|
||||
}
|
||||
continue;
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
if (_lock.IsThreadReadingMetaData) {
|
||||
_lock.ExitMetaDataRead();
|
||||
}
|
||||
}
|
||||
|
||||
// Reserve and write under exclusive buffer lock to avoid consumers reading unwritten data
|
||||
_lock.EnterBufferCopy();
|
||||
try
|
||||
{
|
||||
Header* header = (Header*)_buffer;
|
||||
int idx = header->Top; // reserve next slot
|
||||
if (idx >= header->Capacity)
|
||||
{
|
||||
// lost race against expander or other producer; retry
|
||||
continue;
|
||||
}
|
||||
|
||||
T* dataStart = (T*)(_buffer + sizeof(Header));
|
||||
dataStart[idx] = item; // write first
|
||||
header->Top = idx + 1; // then publish by increasing top
|
||||
_ = Interlocked.Increment(ref _count);
|
||||
return;
|
||||
}
|
||||
finally
|
||||
{
|
||||
_lock.ExitBufferCopy();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public bool TryPop(
|
||||
out T value
|
||||
)
|
||||
{
|
||||
while (true)
|
||||
{
|
||||
_lock.EnterBufferRead();
|
||||
try
|
||||
{
|
||||
Header* header = (Header*)_buffer;
|
||||
int oldTop = Volatile.Read(ref header->Top);
|
||||
if (oldTop <= 0)
|
||||
{
|
||||
value = default;
|
||||
return false;
|
||||
}
|
||||
|
||||
if (Interlocked.CompareExchange(ref header->Top, oldTop - 1, oldTop) == oldTop)
|
||||
{
|
||||
T* dataStart = (T*)(_buffer + sizeof(Header));
|
||||
value = dataStart[oldTop - 1];
|
||||
_ = Interlocked.Decrement(ref _count);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
_lock.ExitBufferRead();
|
||||
}
|
||||
Thread.Sleep(0);
|
||||
}
|
||||
}
|
||||
|
||||
// Internal method for efficient bulk initialization
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
internal unsafe void InitializeFromSpan(
|
||||
ReadOnlySpan<T> span
|
||||
)
|
||||
{
|
||||
if (span.IsEmpty) {
|
||||
return;
|
||||
}
|
||||
|
||||
Header* header = (Header*)_buffer;
|
||||
T* dataStart = (T*)(_buffer + sizeof(Header));
|
||||
|
||||
fixed (T* sourcePtr = span) {
|
||||
Buffer.MemoryCopy(sourcePtr, dataStart,
|
||||
((nuint)header->Capacity) * ((nuint)sizeof(T)),
|
||||
((nuint)span.Length) * ((nuint)sizeof(T)));
|
||||
}
|
||||
|
||||
header->Top = span.Length;
|
||||
Volatile.Write(ref _count, span.Length);
|
||||
}
|
||||
|
||||
private void AllocateBuffer(
|
||||
int capacity
|
||||
)
|
||||
{
|
||||
nuint size = ((nuint)sizeof(Header)) + (((nuint)capacity) * ((nuint)sizeof(T)));
|
||||
_buffer = (byte*)NativeMemory.Alloc(size);
|
||||
Header* header = (Header*)_buffer;
|
||||
header->Top = 0;
|
||||
header->Capacity = capacity;
|
||||
}
|
||||
|
||||
private struct Header
|
||||
{
|
||||
|
||||
public int Capacity; // max capacity of the stack (number of elements)
|
||||
public int Top; // next available index in the stack
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,159 @@
|
||||
# TLSF (Two-Layer Segregated Fit) Allocator
|
||||
|
||||
This document describes the current StgSharp native arena allocator, `StgSharp.HighPerformance.Memory.TwoLayerSegregatedFitAllocator`. The file name is historical; the implementation described below is TLSF rather than the older HLSF allocator.
|
||||
|
||||
## Overview
|
||||
|
||||
- Single contiguous native arena allocated up front
|
||||
- Headerless returned blocks; allocator metadata is stored in 32-byte nodes carved from the tail of the same arena
|
||||
- Requests rounded up to 64-byte granularity, with 64 bytes as the minimum block size
|
||||
- Free blocks grouped by coarse size level derived from the highest set bit of the block size
|
||||
- Exact-level allocation uses first-fit traversal inside the selected bucket; higher levels fall back to the head of the first non-empty bucket
|
||||
- `Free` performs bounded local coalescing; `Collect` performs full free-run coalescing across the arena
|
||||
- Single-threaded implementation; concurrent access requires external synchronization
|
||||
- No arena growth and no implicit fallback to `NativeMemory.AlignedAlloc` for oversized requests
|
||||
|
||||
## Quick Use
|
||||
|
||||
```csharp
|
||||
using StgSharp.HighPerformance.Memory;
|
||||
|
||||
using var tlsf = new TwoLayerSegregatedFitAllocator(64 * 1024 * 1024);
|
||||
var handle = tlsf.Alloc(1024);
|
||||
|
||||
Span<byte> buffer = handle.AsSpan();
|
||||
buffer[0] = 42;
|
||||
|
||||
tlsf.Free(handle);
|
||||
```
|
||||
|
||||
## Constructors
|
||||
|
||||
- `TwoLayerSegregatedFitAllocator(nuint byteSize)`
|
||||
- `TwoLayerSegregatedFitAllocator(nuint byteSize, uint maxBlockSize)`
|
||||
- `TwoLayerSegregatedFitAllocator(nuint byteSize, int align)`
|
||||
- `TwoLayerSegregatedFitAllocator(nuint byteSize, int align, nuint maxBlockSize)`
|
||||
|
||||
Behavior summary:
|
||||
|
||||
- `byteSize` defines the total arena size
|
||||
- `maxBlockSize` defaults to 32 MB and defines the largest single request accepted by `Alloc` and `TryAlloc`
|
||||
- `align` is passed to the backing `NativeMemory.AlignedAlloc` call for arena allocation; request sizes inside the arena are still quantized to 64-byte blocks
|
||||
|
||||
## Public API
|
||||
|
||||
### `Alloc(nuint size)`
|
||||
|
||||
- Rounds `size` up to the next 64-byte block, with a minimum of 64 bytes
|
||||
- Throws `OverflowException` if the normalized size exceeds `maxBlockSize` or if the arena cannot provide a block
|
||||
- Returns a `Handle` containing block address and block size
|
||||
- Splits a sufficiently large tail remainder into a new free node and re-buckets that node
|
||||
|
||||
### `TryAlloc(nuint size, out Handle handle)`
|
||||
|
||||
- Uses the same size normalization and maximum block limit as `Alloc`
|
||||
- Returns `false` when the request exceeds the configured limit or when the arena is exhausted
|
||||
- Does not fall back to the system allocator
|
||||
|
||||
### `Free(Handle handle, int collectScanWindow = 4)`
|
||||
|
||||
- Marks the block as free
|
||||
- Scans up to `collectScanWindow` neighbors toward lower addresses and then up to `collectScanWindow` neighbors toward higher addresses
|
||||
- Merges any contiguous free neighbors found during those scans
|
||||
- Reclassifies the merged block back into the coarse bucket set
|
||||
|
||||
### `Collect()`
|
||||
|
||||
- Walks the full position chain from low address to high address
|
||||
- Merges consecutive free runs without the local scan-window limit used by `Free`
|
||||
- Restores larger reusable spans and improves bucket coverage after fragmentation-heavy phases
|
||||
|
||||
### `Dispose()`
|
||||
|
||||
- Releases the backing arena through the stored free callback
|
||||
|
||||
### `Handle`
|
||||
|
||||
- Readonly value type carrying the allocator metadata reference, block address, and block size
|
||||
- `Address` exposes the native pointer
|
||||
- `Size` exposes the normalized block size
|
||||
- `AsSpan(int range = -1)` exposes a span view over the block
|
||||
- The indexer provides byte-level access by offset
|
||||
|
||||
## Allocation Model
|
||||
|
||||
### Level Classification
|
||||
|
||||
- `GetLevel(size)` maps the normalized size to `57 - BitOperations.LeadingZeroCount(size)` and clamps the result to `_maxLevel`
|
||||
- Each bucket corresponds to one coarse size class rather than an exact size
|
||||
- The target bucket can therefore contain blocks of different sizes within the same coarse level
|
||||
|
||||
### Allocation Path
|
||||
|
||||
1. Normalize the requested size to a 64-byte multiple.
|
||||
2. Traverse the target bucket and select the first free block whose size is at least the requested size.
|
||||
3. If the target bucket has no suitable block, pop the head of the first non-empty higher-level bucket.
|
||||
4. If all buckets are empty, carve a fresh block from the spare region tracked by the arena sentinel.
|
||||
5. Split the tail remainder when both remainder size and metadata availability allow it.
|
||||
|
||||
### Metadata Layout
|
||||
|
||||
- `Metadata` is a 32-byte node
|
||||
- `NextNear` and `PreviousNear` form the address-ordered position chain
|
||||
- `NextLevel` and `PreviousLevel` form either the bucket chain or the recycled-metadata chain, depending on node state
|
||||
- The spare sentinel at the end of the arena tracks remaining virgin space, recycled metadata nodes, and position-chain anchors
|
||||
- Returned blocks remain headerless from the caller's point of view
|
||||
|
||||
### Coalescing Model
|
||||
|
||||
- `Free` performs bounded local coalescing to keep the hot path short
|
||||
- `Collect` performs full coalescing of consecutive free runs across the entire position chain
|
||||
- Recycled metadata nodes are returned to the spare metadata list and reused by later splits or fresh arena chunks
|
||||
|
||||
## Complexity and Runtime Characteristics
|
||||
|
||||
- `Alloc`: O(1) bucket index calculation plus target-level first-fit traversal; higher-level fallback is O(1)
|
||||
- `Free`: O(`collectScanWindow`) local merge cost
|
||||
- `Collect`: O(number of metadata nodes in the position chain)
|
||||
- Best steady-state behavior appears on repeated small and medium native allocations inside a pre-allocated arena
|
||||
|
||||
## BenchmarkDotNet (TLSF vs Libc)
|
||||
|
||||
Environment: .NET 8.0.26 (PerformanceDebug), x64 RyuJIT AVX2, Windows 11, AMD Ryzen 7 6800H, BenchmarkDotNet v0.15.8, InProcessEmitToolchain, LaunchCount=1, WarmupCount=6, IterationCount=15, InvocationCount=3.
|
||||
|
||||
Workload summary:
|
||||
|
||||
- Arena size: 512 MB
|
||||
- Arena alignment: 64 bytes
|
||||
- Allocation count per batch: 2048
|
||||
- Batch count: 256
|
||||
- Request set before normalization: 64, 100, 200, 400, 1024, 4096 bytes
|
||||
- Free order: shuffled per batch
|
||||
- `Free` local merge window: 4
|
||||
|
||||
Best observed run under the current harness:
|
||||
|
||||
| Method | Mean | Error | StdDev | Ratio | RatioSD | Allocated | Alloc Ratio |
|
||||
|------- |-----:|------:|-------:|------:|--------:|----------:|------------:|
|
||||
| Tlsf | 79.11 ns | 5.944 ns | 5.560 ns | 0.65 | 0.09 | - | NA |
|
||||
| Libc | 123.64 ns | 15.955 ns | 14.144 ns | 1.01 | 0.16 | - | NA |
|
||||
|
||||
Worst observed run under the same harness:
|
||||
|
||||
| Method | Mean | Error | StdDev | Ratio | RatioSD | Allocated | Alloc Ratio |
|
||||
|------- |-----:|------:|-------:|------:|--------:|----------:|------------:|
|
||||
| Tlsf | 82.95 ns | 6.337 ns | 5.617 ns | 0.81 | 0.07 | - | NA |
|
||||
| Libc | 102.63 ns | 8.590 ns | 7.173 ns | 1.00 | 0.09 | - | NA |
|
||||
|
||||
Interpretation:
|
||||
|
||||
- The current single-pass bucket selection fast path materially reduces allocator-side latency
|
||||
- The reported ratio still drifts across repeated compile-and-run cycles because the libc baseline also moves under the current InProcess harness
|
||||
- Recent repeated runs place the transient best case near 0.65 and the longer-running steady band near 0.75 to 0.80
|
||||
|
||||
## Operational Notes
|
||||
|
||||
- Maximum single-allocation size is fixed at construction time
|
||||
- Arena growth is not implemented
|
||||
- `Collect` is the global defragmentation pass; `Free` only performs bounded local coalescing
|
||||
- The allocator is intended for explicit native-memory workflows rather than as a drop-in general-purpose heap replacement
|
||||
@@ -0,0 +1,97 @@
|
||||
// -----------------------------------------------------------------------------
|
||||
// file="L4.CacheLine"
|
||||
// Project: StgSharp
|
||||
// Copyright (c) Nitload.
|
||||
// SPDX-License-Identifier: MIT
|
||||
// -----------------------------------------------------------------------------
|
||||
|
||||
using StgSharp.HighPerformance.ProcessorAbstraction;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace StgSharp.HighPerformance.Memory
|
||||
{
|
||||
public partial class L4
|
||||
{
|
||||
|
||||
internal enum AllocationState : byte
|
||||
{
|
||||
|
||||
SpareOrCollect = 0,
|
||||
Free = 1,
|
||||
Alloc = 2,
|
||||
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Explicit, Size = 32, Pack = 32)]
|
||||
private unsafe struct CacheLineMetadata
|
||||
{
|
||||
|
||||
internal const uint MaxBufferSize = 0xFFFFFFFF - 64U;
|
||||
|
||||
[FieldOffset(0)] private readonly M256 FillingMask;
|
||||
|
||||
[FieldOffset(24)] internal nuint Origin;
|
||||
|
||||
public static uint SizeOf { get; } = (uint)Unsafe.SizeOf<CacheLineMetadata>();
|
||||
|
||||
#region tlsf linked list
|
||||
|
||||
[FieldOffset(0)] public short NextLevel;
|
||||
[FieldOffset(2)] public short NextNear;
|
||||
[FieldOffset(4)] public short PreviousLevel;
|
||||
[FieldOffset(6)] public short PreviousNear;
|
||||
|
||||
#endregion
|
||||
|
||||
#region buffer
|
||||
|
||||
[FieldOffset(8)] public uint PositionMask;
|
||||
[FieldOffset(12)] public uint SizeMask;
|
||||
|
||||
#endregion
|
||||
|
||||
#region mask
|
||||
|
||||
[FieldOffset(16)] internal AllocationState State;
|
||||
[FieldOffset(17)] internal byte ReversedProfile;
|
||||
[FieldOffset(18)] internal ushort CustomizeProfile;
|
||||
[FieldOffset(20)] internal int RefCount;
|
||||
|
||||
#endregion
|
||||
}
|
||||
|
||||
#pragma warning disable IDE0032
|
||||
[StructLayout(LayoutKind.Explicit)]
|
||||
public unsafe struct Handle : IDisposable
|
||||
{
|
||||
|
||||
[FieldOffset(8)] private readonly CacheLineMetadata* _head;
|
||||
[FieldOffset(0)] private nuint _handle;
|
||||
|
||||
private Handle(
|
||||
nuint handle,
|
||||
CacheLineMetadata* cacheRefCount
|
||||
)
|
||||
{
|
||||
_handle = handle;
|
||||
_head = cacheRefCount;
|
||||
}
|
||||
|
||||
[Obsolete("You should not create a CacheLineHandle instance outside a L4", true)]
|
||||
public Handle() { }
|
||||
|
||||
public readonly nuint Address => _handle;
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
if (_handle == 0) {
|
||||
return;
|
||||
}
|
||||
_handle = 0;
|
||||
_ = Interlocked.Decrement(ref _head->RefCount);
|
||||
}
|
||||
|
||||
}
|
||||
#pragma warning restore IDE0032
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,92 @@
|
||||
// -----------------------------------------------------------------------------
|
||||
// file="L4.Debug"
|
||||
// Project: StgSharp
|
||||
// Copyright (c) Nitload.
|
||||
// SPDX-License-Identifier: MIT
|
||||
// -----------------------------------------------------------------------------
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace StgSharp.HighPerformance.Memory
|
||||
{
|
||||
/**/
|
||||
public partial class L4
|
||||
{
|
||||
|
||||
public void DebugAgeAll()
|
||||
{
|
||||
// AgeAll();
|
||||
}
|
||||
|
||||
public bool DebugContains(
|
||||
nuint origin
|
||||
)
|
||||
{
|
||||
return _map.TryGet(origin, out _);
|
||||
}
|
||||
|
||||
public int DebugEvict(
|
||||
int count = 1
|
||||
)
|
||||
{
|
||||
return Evict(count);
|
||||
}
|
||||
|
||||
public unsafe DebugSnapshot GetDebugSnapshot()
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
/*
|
||||
int maxId = _maxId;
|
||||
byte[] rrpv = new byte[maxId];
|
||||
byte* p = (byte*)_eviction;
|
||||
for (int i = 0; i < maxId; i++) {
|
||||
rrpv[i] = p[i];
|
||||
}
|
||||
return new DebugSnapshot(_activeCount, _aheadCount, maxId, rrpv);
|
||||
/**/
|
||||
}
|
||||
|
||||
public readonly struct DebugSnapshot
|
||||
{
|
||||
|
||||
/// <summary>
|
||||
/// RRPV value for each line(0~3), length == MaxId
|
||||
/// </summary>
|
||||
public readonly byte[] RrpvSnapshot;
|
||||
/// <summary>
|
||||
/// Count of activated cache line handle
|
||||
/// </summary>
|
||||
public readonly int ActiveCount;
|
||||
|
||||
/// <summary>
|
||||
/// Count of predictor ahead of current map position(aheadCount)
|
||||
/// </summary>
|
||||
public readonly int AheadCount;
|
||||
|
||||
/// <summary>
|
||||
/// Max ID of the line being using or once used(maxId)
|
||||
/// </summary>
|
||||
public readonly int MaxId;
|
||||
|
||||
internal DebugSnapshot(
|
||||
int activeCount,
|
||||
int aheadCount,
|
||||
int maxId,
|
||||
byte[] rrpv
|
||||
)
|
||||
{
|
||||
ActiveCount = activeCount;
|
||||
AheadCount = aheadCount;
|
||||
MaxId = maxId;
|
||||
RrpvSnapshot = rrpv;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
/**/
|
||||
}
|
||||
@@ -0,0 +1,64 @@
|
||||
// -----------------------------------------------------------------------------
|
||||
// file="L4.Evict"
|
||||
// Project: StgSharp
|
||||
// Copyright (c) Nitload.
|
||||
// SPDX-License-Identifier: MIT
|
||||
// -----------------------------------------------------------------------------
|
||||
|
||||
namespace StgSharp.HighPerformance.Memory
|
||||
{
|
||||
public partial class L4
|
||||
{
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
/// <param name="count">
|
||||
///
|
||||
/// </param>
|
||||
/// <returns>
|
||||
/// Count of lines not evicted
|
||||
/// </returns>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private unsafe int Evict(
|
||||
int count = 1
|
||||
)
|
||||
{
|
||||
count = (count < 0) ? 0 : count;
|
||||
int* pPtr = _predictCount, mPtr = _mapCount;
|
||||
|
||||
|
||||
int remain = count;
|
||||
for (int i = 0; i < CacheLineCount; i++)
|
||||
{
|
||||
if (pPtr[i] > mPtr[i])
|
||||
{
|
||||
continue;
|
||||
}
|
||||
remain -= TryEvictAt(i) ? 1 : 0;
|
||||
}
|
||||
return remain;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private unsafe bool TryEvictAt(
|
||||
int index
|
||||
)
|
||||
{
|
||||
CacheLineMetadata* head = &_head[index];
|
||||
if (Interlocked.CompareExchange(ref head->RefCount, int.MinValue, 0) == 0)
|
||||
{
|
||||
// EvictLine(i + index);
|
||||
_ = _map.TryRemove(head->Origin, out _);
|
||||
IL4Predict predict = CurrentPredict;
|
||||
predict.WriteBack(head->Origin, head->CustomizeProfile, new ReadOnlySpan<byte>((byte*)(ulong)(head->PositionMask + _baseAddress), (int)(ulong)head->SizeMask));
|
||||
_bufferAllocator.Free(index);
|
||||
_mapCount[index] = 0;
|
||||
_predictCount[index] = int.MaxValue;
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,34 @@
|
||||
// -----------------------------------------------------------------------------
|
||||
// file="L4.Exceptions"
|
||||
// Project: StgSharp
|
||||
// Copyright (c) Nitload.
|
||||
// SPDX-License-Identifier: MIT
|
||||
// -----------------------------------------------------------------------------
|
||||
|
||||
namespace StgSharp.HighPerformance.Memory
|
||||
{
|
||||
#pragma warning disable CA1032 // Implement standard exception constructors
|
||||
|
||||
public sealed class L4PredictUnregisteredException : Exception
|
||||
{
|
||||
|
||||
public L4PredictUnregisteredException(
|
||||
int id
|
||||
)
|
||||
: base($"L4 predictor with id {id} is null. Maybe it has been unregistered.") { }
|
||||
|
||||
}
|
||||
|
||||
public sealed class L4PredictConflictException : Exception
|
||||
{
|
||||
|
||||
public L4PredictConflictException(
|
||||
nuint basePtr,
|
||||
ushort policy,
|
||||
int current
|
||||
)
|
||||
: base($"L4 predictor with id {current} has already registered a cache line with base pointer {basePtr} and policy {policy}.") { }
|
||||
|
||||
}
|
||||
#pragma warning restore CA1032 // Implement standard exception constructors
|
||||
}
|
||||
@@ -0,0 +1,38 @@
|
||||
// -----------------------------------------------------------------------------
|
||||
// file="L4.Predict"
|
||||
// Project: StgSharp
|
||||
// Copyright (c) Nitload.
|
||||
// SPDX-License-Identifier: MIT
|
||||
// -----------------------------------------------------------------------------
|
||||
|
||||
using StgSharp.Collections;
|
||||
using StgSharp.HighPerformance.Memory;
|
||||
using System;
|
||||
using System.Collections.Concurrent;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace StgSharp.HighPerformance.Memory
|
||||
{
|
||||
public partial class L4
|
||||
{
|
||||
|
||||
private IL4Predict CurrentPredict { get; set; }
|
||||
|
||||
public void ResetPredict(
|
||||
IL4Predict predict
|
||||
)
|
||||
{
|
||||
if (CurrentPredict is null)
|
||||
{
|
||||
CurrentPredict = predict;
|
||||
return;
|
||||
}
|
||||
|
||||
// TODO: write back all and register new predictor
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,146 @@
|
||||
// -----------------------------------------------------------------------------
|
||||
// file="L4.Predictor"
|
||||
// Project: StgSharp
|
||||
// Copyright (c) Nitload.
|
||||
// SPDX-License-Identifier: MIT
|
||||
// -----------------------------------------------------------------------------
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace StgSharp.HighPerformance.Memory
|
||||
{
|
||||
[Flags]
|
||||
public enum PredictResult
|
||||
{
|
||||
|
||||
Success = 1,
|
||||
Exhausted = 2,
|
||||
|
||||
}
|
||||
|
||||
public interface IL4Predict
|
||||
{
|
||||
|
||||
PredictResult Predict(
|
||||
Span<CacheLineDescription> node,
|
||||
out int count
|
||||
);
|
||||
|
||||
/// <summary>
|
||||
/// Materializes the cache line identified by <paramref name="origin" /> into <paramref ///
|
||||
/// name="cache" />.
|
||||
/// </summary>
|
||||
/// <param name="origin">
|
||||
/// Source address associated with the cache line.
|
||||
/// </param>
|
||||
/// <param name="policy">
|
||||
/// Mapping policy associated with the cache line.
|
||||
/// </param>
|
||||
/// <param name="cache">
|
||||
/// Destination cache line buffer.
|
||||
/// </param>
|
||||
void Prefetch(
|
||||
nuint origin,
|
||||
uint policy,
|
||||
Span<byte> cache
|
||||
);
|
||||
|
||||
/// <summary>
|
||||
/// Writes the cache line in <paramref name="cache" /> back to <paramref name="origin" />.
|
||||
/// </summary>
|
||||
/// <param name="origin">
|
||||
/// Source address associated with the cache line.
|
||||
/// </param>
|
||||
/// <param name="policy">
|
||||
/// Mapping policy associated with the cache line.
|
||||
/// </param>
|
||||
/// <param name="cache">
|
||||
/// Source cache line buffer.
|
||||
/// </param>
|
||||
void WriteBack(
|
||||
nuint origin,
|
||||
uint policy,
|
||||
ReadOnlySpan<byte> cache
|
||||
);
|
||||
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Explicit)]
|
||||
public struct CacheLineDescription : IEquatable<CacheLineDescription>
|
||||
{
|
||||
|
||||
public override readonly bool Equals(
|
||||
object? obj
|
||||
)
|
||||
{
|
||||
return (obj is CacheLineDescription prediction) &&
|
||||
Address.Equals(prediction.Address) &&
|
||||
(MapPolicy == prediction.MapPolicy);
|
||||
}
|
||||
|
||||
public readonly bool Equals(
|
||||
CacheLineDescription other
|
||||
)
|
||||
{
|
||||
return
|
||||
(Address == other.Address) && (MapPolicy == other.MapPolicy);
|
||||
}
|
||||
|
||||
public override readonly int GetHashCode()
|
||||
{
|
||||
return (int)ComposePredictionKey64(Address, MapPolicy);
|
||||
}
|
||||
|
||||
public readonly nuint GetHashCodeLong()
|
||||
{
|
||||
return ComposePredictionKey64(Address, MapPolicy);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private static nuint ComposePredictionKey64(
|
||||
nuint address,
|
||||
ushort mapPolicy
|
||||
)
|
||||
{
|
||||
nuint x = address;
|
||||
nuint y = mapPolicy;
|
||||
unchecked
|
||||
{
|
||||
nuint mixed = x ^ (y * ((nuint)0x9e3779b97f4a7c15UL));
|
||||
mixed ^= mixed >> 30;
|
||||
mixed *= (nuint)0xbf58476d1ce4e5b9UL;
|
||||
mixed ^= mixed >> 27;
|
||||
mixed *= (nuint)0x94d049bb133111ebUL;
|
||||
mixed ^= mixed >> 31;
|
||||
return mixed;
|
||||
}
|
||||
}
|
||||
|
||||
public static bool operator !=(
|
||||
CacheLineDescription left,
|
||||
CacheLineDescription right
|
||||
)
|
||||
{
|
||||
return !(left == right);
|
||||
}
|
||||
public static bool operator ==(
|
||||
CacheLineDescription left,
|
||||
CacheLineDescription right
|
||||
)
|
||||
{
|
||||
return left.Equals(right);
|
||||
}
|
||||
|
||||
#pragma warning disable CA1051
|
||||
[FieldOffset(0)]public nuint Address;
|
||||
[FieldOffset(8)]public uint Size;
|
||||
[FieldOffset(12)]public ushort MapPolicy;
|
||||
[FieldOffset(14)]internal short Predictor;
|
||||
#pragma warning restore CA1051
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,102 @@
|
||||
// -----------------------------------------------------------------------------
|
||||
// file="L4.Prefetch"
|
||||
// Project: StgSharp
|
||||
// Copyright (c) Nitload.
|
||||
// SPDX-License-Identifier: MIT
|
||||
// -----------------------------------------------------------------------------
|
||||
|
||||
using System.ComponentModel;
|
||||
using System.Numerics;
|
||||
|
||||
namespace StgSharp.HighPerformance.Memory
|
||||
{
|
||||
public unsafe partial class L4
|
||||
{
|
||||
|
||||
private partial void Prefetch()
|
||||
{
|
||||
if (CurrentPredict is null) {
|
||||
return;
|
||||
}
|
||||
IL4Predict predict = CurrentPredict;
|
||||
Span<CacheLineDescription> span = new(_prediction, PredictionCount);
|
||||
PredictResult result = predict.Predict(span, out int actualCount);
|
||||
_exhausted = (result & PredictResult.Exhausted) != 0;
|
||||
if (actualCount <= 0)
|
||||
{
|
||||
_exhausted = true;
|
||||
return;
|
||||
}
|
||||
int missIndex = 0;
|
||||
for (int i = 0; i < actualCount; i++)
|
||||
{
|
||||
ref CacheLineDescription handle = ref span[i];
|
||||
nuint address = handle.Address;
|
||||
if (!_map.TryGet(address, out _))
|
||||
{
|
||||
// miss and record
|
||||
span[missIndex] = handle;
|
||||
missIndex++;
|
||||
}
|
||||
}
|
||||
|
||||
// now prefetch the misses
|
||||
for (int i = 0; i < missIndex; i++)
|
||||
{
|
||||
CacheLineMetadata* head;
|
||||
ref CacheLineDescription pHandle = ref span[i];
|
||||
nuint address = pHandle.Address;
|
||||
int index;
|
||||
if (_map.TryGet(address, out nuint handle))
|
||||
{
|
||||
head = (CacheLineMetadata*)handle;
|
||||
index = (int)(head - _head);
|
||||
_predictCount[index] = 0; // reset eviction counter
|
||||
|
||||
#region update predictor belonging
|
||||
|
||||
if (_predictCount[index] > short.MaxValue / 2)
|
||||
{
|
||||
int predictCount = Volatile.Read(ref _predictCount[index]);
|
||||
int mapCount = Volatile.Read(ref _mapCount[index]);
|
||||
int decrement = (int.Min(predictCount, mapCount) + 1) / 2;
|
||||
_ = Interlocked.Add(ref _predictCount[index], -decrement);
|
||||
_ = Interlocked.Add(ref _mapCount[index], -decrement);
|
||||
}
|
||||
_predictCount[index]++;
|
||||
|
||||
#endregion
|
||||
|
||||
continue;
|
||||
}
|
||||
|
||||
int retryCount = 0, remain = missIndex - i;
|
||||
const int maxRetry = 1024;
|
||||
while (!_bufferAllocator.TryAlloc(pHandle.Size, out index))
|
||||
{
|
||||
remain = Evict(remain);
|
||||
retryCount++;
|
||||
if (retryCount > maxRetry) {
|
||||
throw new OverflowException($"Failed to evict cache line after {maxRetry} retries.");
|
||||
}
|
||||
if (retryCount > maxRetry / 2) {
|
||||
Thread.Sleep(1);
|
||||
}
|
||||
}
|
||||
head = _head + index;
|
||||
head->Origin = address;
|
||||
head->CustomizeProfile = pHandle.MapPolicy;
|
||||
head->RefCount = 0;
|
||||
|
||||
_predictCount[index] = 1;
|
||||
_mapCount[index] = 1;
|
||||
|
||||
// pre fetch them here
|
||||
predict.Prefetch(head->Origin, head->CustomizeProfile, new Span<byte>((byte*)(head->PositionMask + _baseAddress), (int)head->SizeMask));
|
||||
_ = _map.TryAddOrSet(address, (nuint)head, out _);
|
||||
}
|
||||
_ = Interlocked.Add(ref _aheadCount, actualCount);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,519 @@
|
||||
// -----------------------------------------------------------------------------
|
||||
// file="L4.Tlsf"
|
||||
// Project: StgSharp
|
||||
// Copyright (c) Nitload.
|
||||
// SPDX-License-Identifier: MIT
|
||||
// -----------------------------------------------------------------------------
|
||||
|
||||
using StgSharp.HighPerformance.ProcessorAbstraction;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Numerics;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace StgSharp.HighPerformance.Memory
|
||||
{
|
||||
public partial class L4
|
||||
{
|
||||
|
||||
private unsafe class TLSF
|
||||
{
|
||||
|
||||
public const int MaxCacheLineCount = 8192;
|
||||
|
||||
public static readonly nuint RequestedAllocation = (nuint)MaxCacheLineCount * CacheLineMetadata.SizeOf;
|
||||
|
||||
private readonly short[] _bucket;
|
||||
private readonly CacheLineMetadata* _spareMemory;
|
||||
private readonly int _align;
|
||||
private readonly int _maxLevel;
|
||||
|
||||
private int _metadataEnd;
|
||||
private readonly Ptr64 _basePtr;
|
||||
private readonly uint _maxAllocSize;
|
||||
private readonly uint _totalSize;
|
||||
|
||||
internal TLSF(
|
||||
uint byteSize,
|
||||
uint maxBlockSize,
|
||||
void* externalPointer
|
||||
)
|
||||
{
|
||||
_totalSize = byteSize;
|
||||
_basePtr = (Ptr64)(ulong)externalPointer;
|
||||
_align = 4096; // align of a memory page
|
||||
_maxAllocSize = uint.Max(64, (~64U) & (uint.Min(maxBlockSize, CacheLineMetadata.MaxBufferSize) + 63U));
|
||||
_maxLevel = int.MaxValue;
|
||||
_maxLevel = GetLevel(_maxAllocSize);
|
||||
_bucket = new short[GetLevel(_maxAllocSize) + 2];
|
||||
_spareMemory = (CacheLineMetadata*)(ulong)(_basePtr + _totalSize);
|
||||
_metadataEnd = 0;
|
||||
|
||||
// init spare memory node
|
||||
|
||||
_spareMemory->PositionMask = 0;
|
||||
_spareMemory->SizeMask = _totalSize;
|
||||
_spareMemory->NextLevel = 0;
|
||||
_spareMemory->NextNear = 0;
|
||||
_spareMemory->PreviousLevel = 0;
|
||||
_spareMemory->PreviousNear = 0;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private int GetLevel(
|
||||
uint size
|
||||
)
|
||||
{
|
||||
int origin = 25 - BitOperations.LeadingZeroCount(size);
|
||||
return int.Min(origin, _maxLevel);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Put a metadata node back to free list and waiting for next allocation.
|
||||
/// </summary>
|
||||
/// <param name="node">
|
||||
///
|
||||
/// </param>
|
||||
private void RecycleNode(
|
||||
CacheLineMetadata* node
|
||||
)
|
||||
{
|
||||
short nodeIdx = (short)(_spareMemory - node);
|
||||
int level = GetLevel(node->SizeMask);
|
||||
short nextLevelIdx = node->NextLevel;
|
||||
short prevLevelIdx = node->PreviousLevel;
|
||||
RemoveFromBucket(level, node, nodeIdx);
|
||||
|
||||
// remove from position chain
|
||||
short prevNearIdx = node->PreviousNear;
|
||||
short nextNearIdx = node->NextNear;
|
||||
CacheLineMetadata* prevNear = &_spareMemory[prevNearIdx];
|
||||
prevNear->NextNear = nextNearIdx;
|
||||
if (nextNearIdx != 0)
|
||||
{
|
||||
CacheLineMetadata* nextNear = &_spareMemory[nextNearIdx];
|
||||
nextNear->PreviousNear = prevNearIdx;
|
||||
} else
|
||||
{
|
||||
_spareMemory->PreviousNear = prevNearIdx;
|
||||
}
|
||||
node->PreviousNear = 0;
|
||||
node->NextNear = 0;
|
||||
|
||||
node->PositionMask = 0;
|
||||
node->SizeMask = 0;
|
||||
node->State = AllocationState.SpareOrCollect;
|
||||
node->PreviousLevel = 0;
|
||||
|
||||
short nextIdx = _spareMemory->NextLevel;
|
||||
if (nextIdx != 0)
|
||||
{
|
||||
CacheLineMetadata* next = &_spareMemory[nextIdx];
|
||||
next->PreviousLevel = nodeIdx;
|
||||
}
|
||||
node->NextLevel = nextIdx;
|
||||
_spareMemory->NextLevel = nodeIdx;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private void RemoveFromBucket(
|
||||
CacheLineMetadata* node,
|
||||
int nodeIdx
|
||||
)
|
||||
{
|
||||
RemoveFromBucket(GetLevel(node->SizeMask), node, nodeIdx);
|
||||
}
|
||||
|
||||
private void RemoveFromBucket(
|
||||
int level,
|
||||
CacheLineMetadata* node,
|
||||
int nodeIdx
|
||||
)
|
||||
{
|
||||
int currentLevel = level;
|
||||
short currentNextLevelIdx = node->NextLevel;
|
||||
short currentPrevLevelIdx = node->PreviousLevel;
|
||||
|
||||
if (_bucket[currentLevel] == nodeIdx)
|
||||
{
|
||||
_bucket[currentLevel] = currentNextLevelIdx;
|
||||
} else if (currentPrevLevelIdx != 0)
|
||||
{
|
||||
CacheLineMetadata* prevLevel = &_spareMemory[currentPrevLevelIdx];
|
||||
prevLevel->NextLevel = currentNextLevelIdx;
|
||||
}
|
||||
if (currentNextLevelIdx != 0)
|
||||
{
|
||||
CacheLineMetadata* nextLevel = &_spareMemory[currentNextLevelIdx];
|
||||
nextLevel->PreviousLevel = currentPrevLevelIdx;
|
||||
}
|
||||
node->PreviousLevel = 0;
|
||||
node->NextLevel = 0;
|
||||
}
|
||||
|
||||
// Assuming node to remove is head f bucket
|
||||
private void RemoveFromBucketHead(
|
||||
int level,
|
||||
CacheLineMetadata* node,
|
||||
int nodeIdx
|
||||
)
|
||||
{
|
||||
int currentLevel = level;
|
||||
short currentNextLevelIdx = node->NextLevel;
|
||||
|
||||
// int currentPrevLevelIdx = 0;
|
||||
|
||||
if (_bucket[currentLevel] == nodeIdx)
|
||||
{
|
||||
_bucket[currentLevel] = currentNextLevelIdx;
|
||||
}
|
||||
/*
|
||||
else if (currentPrevLevelIdx != 0)
|
||||
{
|
||||
Metadata* prevLevel = &_spareMemory[currentPrevLevelIdx];
|
||||
prevLevel->NextLevel = currentNextLevelIdx;
|
||||
}
|
||||
/**/
|
||||
if (currentNextLevelIdx != 0)
|
||||
{
|
||||
CacheLineMetadata* nextLevel = &_spareMemory[currentNextLevelIdx];
|
||||
nextLevel->PreviousLevel = 0;
|
||||
}
|
||||
node->PreviousLevel = 0;
|
||||
node->NextLevel = 0;
|
||||
}
|
||||
|
||||
private bool TryAllocNewChunk(
|
||||
uint size,
|
||||
out CacheLineMetadata* meta
|
||||
)
|
||||
{
|
||||
short idx = _spareMemory->NextLevel;
|
||||
uint spareSize = _spareMemory->SizeMask;
|
||||
if (idx != 0)
|
||||
{
|
||||
if (spareSize < size)
|
||||
{
|
||||
meta = null;
|
||||
return false;
|
||||
}
|
||||
meta = &_spareMemory[idx];
|
||||
short nextSpareIdx = meta->NextLevel;
|
||||
if (nextSpareIdx != 0)
|
||||
{
|
||||
CacheLineMetadata* nextSpare = &_spareMemory[nextSpareIdx];
|
||||
nextSpare->PreviousLevel = 0;
|
||||
}
|
||||
_spareMemory->NextLevel = nextSpareIdx;
|
||||
} else
|
||||
if (!TryGetNewMetadata(out meta)) {
|
||||
return false;
|
||||
}
|
||||
spareSize -= size;
|
||||
meta->SizeMask = size;
|
||||
meta->PositionMask = _spareMemory->PositionMask;
|
||||
meta->State = AllocationState.Free;
|
||||
meta->PreviousLevel = 0;
|
||||
meta->NextLevel = 0;
|
||||
_spareMemory->SizeMask = spareSize;
|
||||
_spareMemory->PositionMask += size;
|
||||
|
||||
// insert the new chunk to position chain
|
||||
short nearIdx = _spareMemory->PreviousNear;
|
||||
CacheLineMetadata* near = &_spareMemory[nearIdx];
|
||||
near->NextNear = idx;
|
||||
meta->PreviousNear = nearIdx;
|
||||
_spareMemory->PreviousNear = idx;
|
||||
meta->NextNear = 0;
|
||||
return true;
|
||||
}
|
||||
|
||||
private bool TryGetNewMetadata(
|
||||
out CacheLineMetadata* meta
|
||||
)
|
||||
{
|
||||
ulong spareSize = _spareMemory->SizeMask;
|
||||
if (_metadataEnd >= MaxCacheLineCount)
|
||||
{
|
||||
meta = null;
|
||||
return false;
|
||||
}
|
||||
_metadataEnd++;
|
||||
meta = &_spareMemory[_metadataEnd];
|
||||
return true;
|
||||
}
|
||||
|
||||
private bool TryTakeBucketEntry(
|
||||
uint minimumSize,
|
||||
out CacheLineMetadata* entry
|
||||
)
|
||||
{
|
||||
int level = GetLevel(minimumSize);
|
||||
|
||||
// first try to find in the target level
|
||||
{
|
||||
int idx = _bucket[level];
|
||||
while (idx != 0)
|
||||
{
|
||||
CacheLineMetadata* candidate = &_spareMemory[idx];
|
||||
if (candidate->SizeMask >= minimumSize)
|
||||
{
|
||||
RemoveFromBucket(level, candidate, idx);
|
||||
entry = candidate;
|
||||
return true;
|
||||
}
|
||||
idx = candidate->NextLevel;
|
||||
}
|
||||
}
|
||||
for (int i = level + 1; i < _bucket.Length; i++)
|
||||
{
|
||||
int idx = _bucket[i];
|
||||
if (idx != 0)
|
||||
{
|
||||
CacheLineMetadata* candidate = &_spareMemory[idx];
|
||||
RemoveFromBucketHead(i, candidate, idx);
|
||||
entry = candidate;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
entry = null;
|
||||
return false;
|
||||
}
|
||||
|
||||
#region alloc and free
|
||||
|
||||
public int Alloc(
|
||||
uint size
|
||||
)
|
||||
{
|
||||
uint allocSize = uint.Max(64, (~63U) & (size + 63));
|
||||
if (allocSize > _maxAllocSize) {
|
||||
throw new OverflowException("Requested allocation size exceeds the maximum block size.");
|
||||
}
|
||||
if (!TryTakeBucketEntry(allocSize, out CacheLineMetadata* entry) &&
|
||||
!TryAllocNewChunk(allocSize, out entry)) {
|
||||
throw new OverflowException("No available ");
|
||||
}
|
||||
short entryIdx = (short)(_spareMemory - entry);
|
||||
uint entrySize = entry->SizeMask;
|
||||
if (entrySize < allocSize) {
|
||||
throw new OverflowException("Bucket returned an undersized block.");
|
||||
}
|
||||
uint remain = entrySize - allocSize;
|
||||
|
||||
// slice tail
|
||||
if (remain > ulong.Min(4096UL, entrySize >> 7) &&
|
||||
TryGetNewMetadata(out CacheLineMetadata* newEntry))
|
||||
{
|
||||
short newEntryIdx = (short)(_spareMemory - newEntry);
|
||||
newEntry->PositionMask = entry->PositionMask + allocSize;
|
||||
newEntry->SizeMask = remain;
|
||||
newEntry->State = AllocationState.Free;
|
||||
int newLevel = GetLevel(remain);
|
||||
short bucketHeadIdx = _bucket[newLevel];
|
||||
if (bucketHeadIdx != 0)
|
||||
{
|
||||
// if there is already an entry in the bucket, link it to the new entry
|
||||
CacheLineMetadata* bucketHead = &_spareMemory[bucketHeadIdx];
|
||||
bucketHead->PreviousLevel = newEntryIdx;
|
||||
}
|
||||
newEntry->NextLevel = bucketHeadIdx;
|
||||
|
||||
newEntry->PreviousLevel = 0;
|
||||
_bucket[newLevel] = newEntryIdx;
|
||||
|
||||
// push to position chain
|
||||
short afterIdx = entry->NextNear;
|
||||
CacheLineMetadata* after = &_spareMemory[afterIdx];
|
||||
newEntry->NextNear = afterIdx;
|
||||
after->PreviousNear = newEntryIdx;
|
||||
entry->NextNear = newEntryIdx;
|
||||
newEntry->PreviousNear = entryIdx;
|
||||
}
|
||||
entry->State = AllocationState.Alloc;
|
||||
if (entry->PositionMask - (ulong)_basePtr > _totalSize) {
|
||||
throw new OverflowException("Allocated memory address exceeds the maximum block size.");
|
||||
}
|
||||
return entryIdx;
|
||||
}
|
||||
|
||||
public void Collect()
|
||||
{
|
||||
short currentIdx = _spareMemory->NextNear;
|
||||
do
|
||||
{
|
||||
if (currentIdx == 0)
|
||||
{
|
||||
break;
|
||||
}
|
||||
CacheLineMetadata* current = &_spareMemory[currentIdx];
|
||||
if (current->State == AllocationState.Free)
|
||||
{
|
||||
// scan next
|
||||
uint size = 0;
|
||||
int nextIdx = current->NextNear;
|
||||
while (nextIdx != 0)
|
||||
{
|
||||
CacheLineMetadata* next = &_spareMemory[nextIdx];
|
||||
if (next->State != AllocationState.Free)
|
||||
{
|
||||
break;
|
||||
}
|
||||
size += next->SizeMask;
|
||||
RecycleNode(next);
|
||||
nextIdx = current->NextNear;
|
||||
}
|
||||
if (size > 0)
|
||||
{
|
||||
current->SizeMask += size;
|
||||
RemoveFromBucket(current, currentIdx);
|
||||
int newLevel = GetLevel(current->SizeMask);
|
||||
short bucketHeadIdx = _bucket[newLevel];
|
||||
if (bucketHeadIdx != 0)
|
||||
{
|
||||
CacheLineMetadata* bucketHead = &_spareMemory[bucketHeadIdx];
|
||||
bucketHead->PreviousLevel = currentIdx;
|
||||
}
|
||||
current->NextLevel = bucketHeadIdx;
|
||||
current->PreviousLevel = 0;
|
||||
_bucket[newLevel] = currentIdx;
|
||||
}
|
||||
}
|
||||
currentIdx = current->NextNear;
|
||||
} while (true);
|
||||
}
|
||||
|
||||
public void Free(
|
||||
int handle,
|
||||
int collectScanWindow = 4
|
||||
)
|
||||
{
|
||||
CacheLineMetadata* head = &_spareMemory[handle];
|
||||
short headIdx = (short)(_spareMemory - head);
|
||||
uint size = head->SizeMask;
|
||||
for (int i = 0; i < collectScanWindow; i++)
|
||||
{
|
||||
// forward scan, previous direction
|
||||
int forwardIdx = head->PreviousNear;
|
||||
if (forwardIdx == 0)
|
||||
{
|
||||
break;
|
||||
}
|
||||
CacheLineMetadata* prev = &_spareMemory[forwardIdx];
|
||||
if (prev->State != AllocationState.Free)
|
||||
{
|
||||
break;
|
||||
}
|
||||
size += prev->SizeMask;
|
||||
head->PositionMask = prev->PositionMask;
|
||||
RecycleNode(prev);
|
||||
}
|
||||
for (int i = 0; i < collectScanWindow; i++)
|
||||
{
|
||||
// backward scan, next direction
|
||||
int nextIdx = head->NextNear;
|
||||
if (nextIdx == 0)
|
||||
{
|
||||
break;
|
||||
}
|
||||
CacheLineMetadata* prev = &_spareMemory[nextIdx];
|
||||
if (prev->State != AllocationState.Free)
|
||||
{
|
||||
break;
|
||||
}
|
||||
size += prev->SizeMask;
|
||||
RecycleNode(prev);
|
||||
}
|
||||
|
||||
// recycle to level;
|
||||
head->SizeMask = size;
|
||||
head->State = AllocationState.Free;
|
||||
head->PreviousLevel = 0;
|
||||
int level = GetLevel(head->SizeMask);
|
||||
short bucketHeadIdx = _bucket[level];
|
||||
head->NextLevel = 0;
|
||||
if (bucketHeadIdx != 0)
|
||||
{
|
||||
CacheLineMetadata* bucketHead = &_spareMemory[bucketHeadIdx];
|
||||
bucketHead->PreviousLevel = headIdx;
|
||||
head->NextLevel = bucketHeadIdx;
|
||||
}
|
||||
_bucket[level] = headIdx;
|
||||
return;
|
||||
}
|
||||
|
||||
public bool TryAlloc(
|
||||
uint size,
|
||||
out int h
|
||||
)
|
||||
{
|
||||
uint allocSize = uint.Max(64, (~63U) & (size + 63));
|
||||
if (allocSize > _maxAllocSize)
|
||||
{
|
||||
h = -1;
|
||||
return false;
|
||||
}
|
||||
if (!TryTakeBucketEntry(allocSize, out CacheLineMetadata* entry) &&
|
||||
!TryAllocNewChunk(allocSize, out entry))
|
||||
{
|
||||
h = -1;
|
||||
return false;
|
||||
}
|
||||
short entryIdx = (short)(_spareMemory - entry);
|
||||
uint entrySize = entry->SizeMask;
|
||||
if (entrySize < allocSize)
|
||||
{
|
||||
h = -1;
|
||||
return false;
|
||||
}
|
||||
uint remain = entrySize - allocSize;
|
||||
|
||||
// slice tail
|
||||
if (remain > (entrySize >> 7) && TryGetNewMetadata(out CacheLineMetadata* newEntry))
|
||||
{
|
||||
short newEntryIdx = (short)(_spareMemory - newEntry);
|
||||
newEntry->PositionMask = entry->PositionMask + allocSize;
|
||||
newEntry->SizeMask = remain;
|
||||
newEntry->State = AllocationState.Free;
|
||||
int newLevel = GetLevel(remain);
|
||||
short bucketHeadIdx = _bucket[newLevel];
|
||||
if (bucketHeadIdx != 0)
|
||||
{
|
||||
// if there is already an entry in the bucket, link it to the new entry
|
||||
CacheLineMetadata* bucketHead = &_spareMemory[bucketHeadIdx];
|
||||
newEntry->NextLevel = bucketHeadIdx;
|
||||
bucketHead->PreviousLevel = newEntryIdx;
|
||||
} else
|
||||
{
|
||||
newEntry->NextLevel = 0;
|
||||
}
|
||||
newEntry->PreviousLevel = 0;
|
||||
_bucket[newLevel] = newEntryIdx;
|
||||
|
||||
// push to position chain
|
||||
short afterIdx = entry->NextNear;
|
||||
CacheLineMetadata* after = &_spareMemory[afterIdx];
|
||||
newEntry->NextNear = afterIdx;
|
||||
after->PreviousNear = newEntryIdx;
|
||||
entry->NextNear = newEntryIdx;
|
||||
newEntry->PreviousNear = entryIdx;
|
||||
}
|
||||
entry->State = AllocationState.Alloc;
|
||||
if (entry->PositionMask - (ulong)_basePtr > _totalSize)
|
||||
{
|
||||
h = default;
|
||||
throw new OverflowException("Allocated memory address exceeds the maximum block size.");
|
||||
}
|
||||
h = entryIdx;
|
||||
return true;
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,188 @@
|
||||
// -----------------------------------------------------------------------------
|
||||
// file="L4"
|
||||
// Project: StgSharp
|
||||
// Copyright (c) Nitload.
|
||||
// SPDX-License-Identifier: MIT
|
||||
// -----------------------------------------------------------------------------
|
||||
|
||||
using StgSharp.Collections;
|
||||
using StgSharp.HighPerformance.Memory;
|
||||
using StgSharp.HighPerformance.ProcessorAbstraction;
|
||||
using System.Data;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace StgSharp.HighPerformance.Memory
|
||||
{
|
||||
public sealed unsafe partial class L4 : IDisposable
|
||||
{
|
||||
|
||||
private const int CacheLineCount = 8192;
|
||||
private const nuint PageSize = 4096;
|
||||
private const int PredictionCount = 2048;
|
||||
private const int PredictionLeastAhead = 1024;
|
||||
|
||||
/// <summary>
|
||||
/// Array of metadata for each cache line, also used as metadata for tlsf allocator.
|
||||
/// </summary>
|
||||
private readonly CacheLineMetadata* _head;
|
||||
/// <summary>
|
||||
/// Count of cache lines mapped for each prediction, used for eviction policy.
|
||||
/// </summary>
|
||||
private readonly int* _mapCount;
|
||||
/// <summary>
|
||||
/// Count of times each cache line is predicted, used for eviction policy.
|
||||
/// </summary>
|
||||
private readonly int* _predictCount;
|
||||
/// <summary>
|
||||
/// Original memory view for prediction span.
|
||||
/// </summary>
|
||||
private readonly CacheLineDescription* _prediction;
|
||||
private bool _disposed;
|
||||
private bool _exhausted;
|
||||
|
||||
private int _aheadCount;
|
||||
|
||||
private readonly int _bindedNuma;
|
||||
private volatile int _prefetching;
|
||||
private readonly nuint _baseAddress;
|
||||
private readonly SwissTable _map;
|
||||
|
||||
private readonly TLSF _bufferAllocator;
|
||||
|
||||
public L4(
|
||||
int bindedNuma,
|
||||
uint bufferSize = 8192 * 8192,
|
||||
int align = 16,
|
||||
uint maxCacheLineSize = 8192
|
||||
)
|
||||
{
|
||||
ArgumentOutOfRangeException.ThrowIfGreaterThan(bufferSize, CacheLineMetadata.MaxBufferSize);
|
||||
ArgumentOutOfRangeException.ThrowIfGreaterThan(maxCacheLineSize, CacheLineMetadata.MaxBufferSize);
|
||||
_bindedNuma = bindedNuma;
|
||||
|
||||
// init order is fallow by align requirement of each component.
|
||||
nuint headSize = ((nuint)Unsafe.SizeOf<CacheLineMetadata>()) * CacheLineCount; // 16 byte align
|
||||
nuint predictionSize = ((nuint)Unsafe.SizeOf<CacheLineDescription>()) * PredictionCount; //16 byte align
|
||||
nuint mapCountSize = SwissTable.RequestedNativeMemorySize; // 16 byte align
|
||||
nuint predictionCountSize = sizeof(int) * CacheLineCount; // 16 byte align
|
||||
nuint normalizedBufferSize = (bufferSize + (PageSize - 1)) & (~(PageSize - 1)); // align to 4096 byte, page size
|
||||
ByteCapacity = normalizedBufferSize;
|
||||
|
||||
AllocSize = headSize + mapCountSize + predictionSize + (predictionCountSize * 2) + normalizedBufferSize;
|
||||
|
||||
// malloc all memory at once, and free at once in Dispose.
|
||||
// This is to avoid fragmentation and improve performance.
|
||||
_baseAddress = (nuint)Numa.Alloc(bindedNuma, AllocSize);
|
||||
nuint ptr = _baseAddress;
|
||||
|
||||
// init all components with the buffer, and move the buffer pointer forward.
|
||||
nuint _buffer = _baseAddress;
|
||||
_bufferAllocator = new TLSF(bufferSize, maxCacheLineSize, (void*)_baseAddress);
|
||||
_buffer += normalizedBufferSize;
|
||||
_head = (CacheLineMetadata*)ptr;
|
||||
ptr += headSize;
|
||||
_prediction = (CacheLineDescription*)ptr;
|
||||
ptr += predictionSize;
|
||||
_map = SwissTable.Create(ptr, _ => { });
|
||||
ptr += mapCountSize;
|
||||
_predictCount = (int*)ptr;
|
||||
ptr += predictionCountSize;
|
||||
_mapCount = (int*)ptr;
|
||||
ptr += predictionCountSize;
|
||||
|
||||
M512* mPtr = (M512*)_head;
|
||||
for (uint i = 1; i < CacheLineCount; i++) {
|
||||
mPtr->BroadCastFrom<ulong>(0);
|
||||
}
|
||||
}
|
||||
|
||||
public nuint ByteCapacity { get; init; }
|
||||
|
||||
public nuint AllocSize { get; init; }
|
||||
|
||||
// public IL4Predict PrefetchPredict { get; set; }
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void ContinueOnce(
|
||||
Handle line
|
||||
)
|
||||
{
|
||||
if (line.Address > 0) {
|
||||
_ = Interlocked.Decrement(ref _aheadCount);
|
||||
}
|
||||
}
|
||||
|
||||
[System.Diagnostics.CodeAnalysis.SuppressMessage(
|
||||
"Design",
|
||||
"CA1063:Implement IDisposable correctly",
|
||||
Justification = """
|
||||
Only owns native memory via Numa.Free();
|
||||
no managed IDisposable fields.
|
||||
Dispose(bool) pattern is unnecessary.
|
||||
""")]
|
||||
public void Dispose()
|
||||
{
|
||||
if (_disposed) {
|
||||
return;
|
||||
}
|
||||
_disposed = true;
|
||||
_map.Dispose();
|
||||
#pragma warning disable CA1816
|
||||
GC.SuppressFinalize(_bufferAllocator);
|
||||
#pragma warning restore CA1816
|
||||
|
||||
|
||||
// init order is fallow by align requirement of each component.
|
||||
Numa.Free((void*)_baseAddress, _bindedNuma, AllocSize);
|
||||
GC.SuppressFinalize(this);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public Handle Map(
|
||||
ref CacheLineDescription prediction
|
||||
)
|
||||
{
|
||||
if ((_aheadCount < PredictionLeastAhead) && !_exhausted)
|
||||
{
|
||||
if (Interlocked.CompareExchange(ref _prefetching, 1, 0) == 0)
|
||||
{
|
||||
try
|
||||
{
|
||||
if (_aheadCount < PredictionLeastAhead)
|
||||
{
|
||||
// do prefetch in work load now, sync
|
||||
Prefetch();
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
_prefetching = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
while (true)
|
||||
{
|
||||
if (_map.TryGet(prediction.GetHashCodeLong(), out nuint entryHandle))
|
||||
{
|
||||
// cache hit
|
||||
CacheLineMetadata* entry = (CacheLineMetadata*)entryHandle;
|
||||
if (Interlocked.Increment(ref entry->RefCount) > 0)
|
||||
{
|
||||
_predictCount[entry - _head] = 0;
|
||||
_ = Interlocked.Decrement(ref _aheadCount);
|
||||
_ = Interlocked.Decrement(ref _mapCount[entry - _head]);
|
||||
nuint* hPtr = stackalloc nuint[2] { entry->PositionMask + _baseAddress, (nuint)entry };
|
||||
return *(Handle*)hPtr;
|
||||
} else
|
||||
{
|
||||
_ = Interlocked.Decrement(ref entry->RefCount);
|
||||
}
|
||||
}
|
||||
Thread.Sleep(0);
|
||||
}
|
||||
}
|
||||
|
||||
private partial void Prefetch();
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,762 @@
|
||||
# L4 Software Cache Design Specification
|
||||
|
||||
> Project: StgSharp
|
||||
> Author: Nitload
|
||||
> Version: Draft v0.3
|
||||
> Date: 2026-03-10
|
||||
|
||||
---
|
||||
|
||||
## 1. Purpose
|
||||
|
||||
### 1.1 Problem Background
|
||||
|
||||
StgSharp's matrix computation system is migrating from a "single global context table" to a
|
||||
"per-thread context" architecture to adapt to the scheduling characteristics of hybrid-architecture
|
||||
CPUs (e.g., Intel P-Core / E-Core). After the migration, each thread independently holds its own
|
||||
computation context, but matrix data may still be allocated by the HLSF allocator or global
|
||||
`malloc` on a remote NUMA node, resulting in significantly increased cross-node access latency.
|
||||
|
||||
At the same time, in matrix multiplication (FMA), the core row data of matrix A in the
|
||||
checkerboard-shaped kernel grid layout must be repacked (Packed) into a micro-kernel-friendly
|
||||
contiguous arrangement. In libraries such as OpenBLAS, this Pack operation is re-executed on
|
||||
every tile switch, whereas L4 can cache the Pack results to avoid repeated reordering.
|
||||
|
||||
Additionally, the segmented accumulation (segment) of matrix multiplication requires storing
|
||||
intermediate partial sums locally to avoid cross-NUMA writes to the target matrix on every
|
||||
segment. L4 can serve as a local accumulation buffer for partial sums, writing them back in a
|
||||
single operation after all segments complete locally.
|
||||
|
||||
### 1.2 Solution
|
||||
|
||||
The L4 cache is a purely software-implemented **data caching layer** logically positioned
|
||||
between the CPU hardware caches (L1/L2/L3) and main memory. Its core responsibilities:
|
||||
|
||||
1. **Pack result caching**: Cache the repack results of FMA core rows in matrix A to avoid repeated Pack operations
|
||||
2. **NUMA migration cache**: Migrate data from remote NUMA nodes to local memory and cache it, eliminating cross-node latency
|
||||
3. **Segment accumulation buffer**: Temporarily store partial sums from FMA segmented computation to reduce remote write operations
|
||||
4. **PLU intermediate data buffer**: Provide a local contiguous workspace for PLU decomposition
|
||||
|
||||
### 1.3 Design Goals
|
||||
|
||||
- Provide NUMA-friendly local data access for per-thread matrix computation contexts
|
||||
- Fixed capacity (64 MB), no runtime expansion, deterministic latency
|
||||
- Transparent pointer redirection: upper-layer code queries via original pointers; L4 returns local cache pointers
|
||||
- Cache eviction policy based on **RRPV mask + windowed OPT prediction**
|
||||
- Support both **StreamTransparent** and **CacheBuffer** working modes
|
||||
- Support **writable cache lines** that invoke registered callback functions for pre-processing and write-back upon eviction or explicit flush
|
||||
|
||||
---
|
||||
|
||||
## 2. Overall Architecture
|
||||
|
||||
### 2.1 Three-Component Model
|
||||
|
||||
```
|
||||
┌���─────────────────────────────────────────────────────────────────┐
|
||||
│ L4 │
|
||||
│ │
|
||||
│ ┌──────────────┐ ┌────────────────────┐ ┌──────────────────┐ │
|
||||
│ │ CacheLine │ │ L4 Core │ │ Predictor │ │
|
||||
│ │ Handle │ │ Cache │ │ Prefetch │ │
|
||||
│ │ │ │ │ │ Predictor │ │
|
||||
│ │ • local addr │ │ • Swiss Table │ │ • 2048-entry buf │ │
|
||||
│ │ • ref count │ │ • Slab Allocator │ │ • threshold 1024 │ │
|
||||
│ │ • Dispose │ │ • RRPV mask │ │ • windowed OPT │ │
|
||||
│ │ drops ref │ │ • SIMD eviction │ │ • active key set │ │
|
||||
│ │ │ │ • writeback mgmt │ │ │ │
|
||||
│ └──────────────┘ └────────────────────┘ └──────────────────┘ │
|
||||
│ │
|
||||
└──────────────────────────────────────────────────────────────────┘
|
||||
```
|
||||
|
||||
### 2.2 Data Access Path
|
||||
|
||||
```
|
||||
Compute thread accessing data:
|
||||
|
||||
┌─────────────────────────────────────────────────────────┐
|
||||
│ Read-only path: L4.Map(originKey) │
|
||||
│ ├─ StreamTransparent + no repack needed? │
|
||||
│ │ └─ Yes → return original pointer directly │
|
||||
│ │ (zero overhead) │
|
||||
│ │ │
|
||||
│ └─ CacheBuffer mode │
|
||||
│ ├─ Swiss Table lookup (2.6ns, lock-free) │
|
||||
│ ├─ Hit → update RRPV=0, return CacheLine handle │
|
||||
│ └─ Miss → SpinWait for Predictor prefetch │
|
||||
├─────────────────────────────────────────────────────────┤
|
||||
│ Writable path: L4.MapWritable(originKey, preprocess, writeback) │
|
||||
│ ├─ Hit → return existing partial sum cache line │
|
||||
│ └─ Miss → allocate zero-initialized cache line, │
|
||||
│ register writeback callbacks │
|
||||
│ cache line marked dirty (dirty=1) │
|
||||
│ eviction invokes preprocess + writeback │
|
||||
├─────────────────────────────────────────────────────────┤
|
||||
│ After computation: │
|
||||
│ 3. CacheLine.Dispose() (refCount--) │
|
||||
│ 4. L4.StepComplete() │
|
||||
│ ├─ Predictor.AdvanceExecutionPoint() │
|
||||
│ └─ Predictor.NeedsPrefetch? │
|
||||
│ └─ Yes → CAS-acquire lock, execute prefetch │
|
||||
└─────────────────────────────────────────────────────────┘
|
||||
```
|
||||
|
||||
### 2.3 Key Parameters
|
||||
|
||||
| Parameter | Value | Description |
|
||||
|------------------------|--------------------------|------------------------------------------------------|
|
||||
| Total cache capacity | 64 MB | Per-NUMA-node contiguous memory |
|
||||
| Cache line size | 8192 Bytes | = 64 × `double MAT_KERNEL` |
|
||||
| Cache line count | 8192 | 64MB / 8192B |
|
||||
| Mapping table type | Swiss Table | 1024 buckets × 16 slots, SIMD-accelerated |
|
||||
| Cache line pool | Slab Allocator | Non-concurrent, fixed capacity, no auto-expansion |
|
||||
| Eviction policy | RRPV mask + windowed OPT | SoA layout + SSE2 batch scan |
|
||||
| Prefetch policy | Predictor windowed OPT | 2048-entry buffer, 1024-step lookahead |
|
||||
| Writeback policy | Callback-driven | Invokes registered callbacks on dirty eviction/flush |
|
||||
|
||||
---
|
||||
|
||||
## 3. Key Components
|
||||
|
||||
### 3.1 Swiss Table (Pointer Mapping Table)
|
||||
|
||||
**Responsibility**: Maintains the `original pointer → cache pointer` mapping.
|
||||
|
||||
- Key: original pointer `nint`, pointing to data allocated by HLSF/malloc on a remote node
|
||||
- Value: cache pointer `nint`, pointing to locally Slab-allocated cache line
|
||||
- Hash: hardware `CRC32C` instruction on the 64-bit pointer
|
||||
- Low 10 bits → bucket index (1024 buckets)
|
||||
- Bits 10-16 → H2 control byte (used for SIMD pre-filtering)
|
||||
- Scan: SSE2 `pmovmskb` instruction for parallel comparison of 16 control bytes
|
||||
- Tombstone mechanism: deleted entries set ctrl to `0xFE`, preserving probe chain integrity
|
||||
- Capacity: 1024 × 16 = 16,384 mappings, significantly larger than total cache line count (8192 lines),
|
||||
ensuring extremely low hash collision rate
|
||||
|
||||
**Measured Performance** (Ryzen 7 6800H, .NET 8, BenchmarkDotNet):
|
||||
|
||||
| Operation | Swiss Table | Dictionary | Speedup |
|
||||
|--------------------------|-------------|-------------|---------|
|
||||
| Zipfian Lookup (8192×) | 20.0 μs | 76.1 μs | 3.8× |
|
||||
| Uniform Lookup (8192×) | 18.6 μs | 50.6 μs | 2.7× |
|
||||
| Insert (4096 entries) | 18.5 μs | 46.5 μs | 2.5× |
|
||||
| SteadyState (4096 ops) | 25.3 μs | 68.3 μs | 2.7× |
|
||||
|
||||
Single lookup latency ≈ 2.6 ns, GC allocation = 0.
|
||||
|
||||
### 3.2 Slab Allocator (Cache Line Pool)
|
||||
|
||||
**Responsibility**: Manages allocation and reclamation of fixed-size (8192B) cache lines.
|
||||
|
||||
- Mode: **Non-concurrent, fixed capacity** (`FixedSlabAllocator<T>` mode),
|
||||
reusing the existing `SlabAllocator.FromBuffer<T>()` interface
|
||||
- No auto-expansion: capacity is fixed at initialization (64MB / 8192B = 8192 lines);
|
||||
allocation failure triggers eviction rather than expansion
|
||||
- Allocation complexity: O(1), pops from free stack
|
||||
- Reclamation complexity: O(1), pushes back to free stack
|
||||
- Alignment: all cache lines are 64B aligned, ensuring no cross-hardware-cache-line boundaries
|
||||
|
||||
### 3.3 Eviction Metadata (SoA Layout + RRPV Mask + Writeback Callbacks)
|
||||
|
||||
**Responsibility**: Tracks per-cache-line reference state, heat, and writeback information to determine eviction priority.
|
||||
|
||||
Replaces the four-level circular linked list from v0.1 with parallel arrays in Structure-of-Arrays layout:
|
||||
|
||||
```
|
||||
SoA Layout — Parallel Arrays
|
||||
|
||||
_refFlags[i] : byte Reference count snapshot (0=free, non-zero=held)
|
||||
_evictionFlags[i] : byte dirty(1bit) + RRPV(2bit) + costClass(1bit)
|
||||
_originKeys[i] : nuint Original pointer (reverse-deregisters Swiss Table entry on eviction)
|
||||
_preprocess[i] : nint Writeback pre-processing function pointer (called before dirty eviction)
|
||||
_writeback[i] : nint Writeback function pointer (called during dirty eviction)
|
||||
_callbackCtx[i] : nuint Callback context (passed to preprocess/writeback)
|
||||
```
|
||||
|
||||
**Eviction Flag Bit Layout** (`_evictionFlags[i]`):
|
||||
|
||||
The RRPV array uses byte storage for each cache line's usage state; the low 2 bits encode the RRPV value.
|
||||
|
||||
**RRPV Semantics**:
|
||||
|
||||
| RRPV | Meaning | Eviction Priority |
|
||||
|------|---------------------------------|---------------------------|
|
||||
| 0 | Will be re-accessed very soon | Lowest (do not evict) |
|
||||
| 1 | Will be accessed shortly | Low |
|
||||
| 2 | Will be accessed in a while | Medium |
|
||||
| 3 | May never be accessed again | Highest (evict first) |
|
||||
|
||||
**RRPV Update Events**:
|
||||
|
||||
| Event | Operation | Description |
|
||||
|--------------------|---------------------------------|------------------------------------------------------|
|
||||
| Load (insert) | RRPV = 0 | Freshly loaded data will be used soon |
|
||||
| Hit | `_evictionFlags[i] = 0` | Bits 1-2 cleared, RRPV reset to 0 |
|
||||
| Eviction scan | Find lines with RRPV=3 to evict | If none found, increment all RRPV +1 (aging) |
|
||||
|
||||
**Advantages over the v0.1 four-level circular linked list**:
|
||||
|
||||
| Comparison | v0.1 Circular List | v0.3 RRPV Mask + Callbacks |
|
||||
|----------------------|-------------------------------------|--------------------------------------|
|
||||
| Data structure | 4 doubly-linked lists + next ptrs | Byte array + function pointer arrays |
|
||||
| Warm-up operation | Unlink + relink (4 pointer writes) | `+= 1` (1-byte write) |
|
||||
| Aging operation | Per-node list migration | SIMD batch +1 (16 entries/cycle) |
|
||||
| Eviction scan | Iterate list head (pointer chasing) | SIMD pattern matching (16/cycle) |
|
||||
| Cache friendliness | Poor (pointer chasing) | Good (contiguous memory scan) |
|
||||
| Reference protection | None | Lines with refCount > 0 not evicted |
|
||||
| Writeback support | None | Callback-function driven |
|
||||
|
||||
### 3.4 Writeback Callback Mechanism
|
||||
|
||||
**Responsibility**: Provides flexible writeback strategies for writable cache lines, using native function pointers to avoid managed overhead.
|
||||
|
||||
**Design Principle**: All writable cache lines are treated as dirty by default. On eviction or explicit flush,
|
||||
L4 itself does not manage the writeback strategy; instead, the bound predictor is responsible for implementing it.
|
||||
|
||||
The predictor is defined via the following interface:
|
||||
|
||||
```
|
||||
public interface IPrefetchPredict
|
||||
{
|
||||
|
||||
int Predict(
|
||||
Span<CacheLinePrediction> node
|
||||
);
|
||||
|
||||
bool Prefetch(
|
||||
nuint origin,
|
||||
ulong policy,
|
||||
nuint cache
|
||||
);
|
||||
|
||||
void WriteBack(
|
||||
nuint origin,
|
||||
ulong policy,
|
||||
nuint cache
|
||||
);
|
||||
|
||||
}
|
||||
```
|
||||
|
||||
**Typical Callback Implementations**:
|
||||
|
||||
```
|
||||
Scenario 1: Segment accumulation (FMA partial sum)
|
||||
preprocess = null (no pre-processing needed; data is already a double array)
|
||||
writeback = AccumulateAdd (element-wise dst[i] += src[i], AVX2-vectorized)
|
||||
|
||||
Scenario 2: Writeback of packed intermediate results
|
||||
preprocess = UnpackKernelRow (reverse-repack from Pack format to row-major order)
|
||||
writeback = AccumulateAdd
|
||||
|
||||
Scenario 3: PLU decomposition intermediate data
|
||||
preprocess = null
|
||||
writeback = DirectCopy (direct overwrite memcpy)
|
||||
```
|
||||
|
||||
### 3.5 CacheLine (Cache Line Handle)
|
||||
|
||||
**Responsibility**: A cache line access handle held by the compute thread; prevents in-use lines from being evicted via reference counting.
|
||||
|
||||
```csharp
|
||||
public ref struct CacheLine : IDisposable
|
||||
{
|
||||
private ref int _activeCount; // L4 global active count
|
||||
private ref int _refCount; // Per-line reference count
|
||||
private nuint _handle; // Local cache data address
|
||||
|
||||
// Construction: Interlocked.Increment(ref _activeCount)
|
||||
// Interlocked.Increment(ref _refCount)
|
||||
// Dispose: Interlocked.Decrement on both counters
|
||||
}
|
||||
```
|
||||
|
||||
- `ref struct` ensures it cannot escape to the heap
|
||||
- Reference counts use `Interlocked` atomic operations for thread safety
|
||||
- Lines with `_refCount > 0` are skipped during eviction scans
|
||||
- StreamTransparent mode returns a CacheLine that does not occupy a cache slot
|
||||
- Both read-only and writable paths return the same CacheLine type,
|
||||
callers decide read/write behavior via `.Address`
|
||||
|
||||
### 3.6 Predictor (Prefetch Predictor)
|
||||
|
||||
**Responsibility**: Provides deterministic prefetch predictions for L4 based on the windowed OPT strategy.
|
||||
|
||||
**Core Principle**: Matrix computation task sequences are deterministic — the scheduler pre-allocates
|
||||
task blocks `(kr, kc, zz)` for each thread, allowing precise computation of the cache line keys
|
||||
required at each future step. This gives L4 a predictive capability that hardware caches cannot
|
||||
possess: **direct visibility into the future**, rather than inferring the future from history as
|
||||
strategies like Hawkeye do.
|
||||
|
||||
```
|
||||
Predictor Sliding Window:
|
||||
|
||||
Task sequence: ... [T_now] [T+1] [T+2] ... [T+1023] ... [T+2047]
|
||||
↑ execution point ↑ buffer tail
|
||||
|
||||
Window capacity = 2048 prediction entries
|
||||
Prefetch trigger threshold = trigger refill when prefetch frontier
|
||||
leads execution point by fewer than 1024 steps
|
||||
Refill batch size = 64 entries (avoids excessive single-refill latency)
|
||||
```
|
||||
|
||||
**数据结构**:
|
||||
|
||||
```csharp
|
||||
internal class Predictor
|
||||
{
|
||||
private const int WindowCapacity = 2048;
|
||||
private const int RefillThreshold = 1024;
|
||||
|
||||
private PrefetchEntry[] _buffer; // Circular prediction buffer
|
||||
private int _head; // Prefetch frontier (prefetched up to here)
|
||||
private int _tail; // Production position (scheduler fills up to here)
|
||||
private int _executed; // Execution point (compute thread has completed up to here)
|
||||
|
||||
private HashSet<nuint> _activeKeys; // All active keys within the window (deduplicated)
|
||||
}
|
||||
|
||||
struct PrefetchEntry
|
||||
{
|
||||
public nuint Key; // Cache line identifier
|
||||
public nuint SourceAddress; // Source data address
|
||||
public bool NeedsRepack; // Whether non-contiguous repacking is needed
|
||||
}
|
||||
```
|
||||
|
||||
**Cooperation with Eviction Policy**:
|
||||
|
||||
```
|
||||
Eviction priority (from highest to lowest priority):
|
||||
|
||||
1. refCount==0, not in window, RRPV==3, dirty==0 ← First (zero-cost eviction)
|
||||
2. refCount==0, not in window, RRPV==3, dirty==1 ← Second (needs writeback but cold)
|
||||
3. refCount==0, not in window, RRPV<3, dirty==0 ← Ordered by RRPV
|
||||
4. refCount==0, not in window, RRPV<3, dirty==1 ← Ordered by RRPV
|
||||
5. refCount==0, in window ← Avoid evicting if possible
|
||||
6. refCount>0 ← Never evict
|
||||
```
|
||||
|
||||
Windowed OPT means most eviction decisions do not depend on RRPV — "not in window" alone is
|
||||
sufficient to determine evictability. RRPV provides fine-grained differentiation among
|
||||
out-of-window lines; the dirty bit preferentially evicts clean lines at equal RRPV to avoid writeback overhead.
|
||||
|
||||
### 3.7 Concurrency Model
|
||||
|
||||
L4 uses a **no-extra-threads** design; all operations are performed by compute threads themselves:
|
||||
|
||||
| Operation | Executor | Concurrency |
|
||||
|------------------------------------|---------------------------------|--------------------------------------|
|
||||
| Lookup (Swiss Table read) | Any compute thread | ✅ Fully parallel, lock-free |
|
||||
| HIT RRPV update | Any compute thread | ✅ Single-byte write, no sync needed |
|
||||
| refCount increment/decrement | Any compute thread | ✅ Interlocked atomic operations |
|
||||
| Prefetch refresh (eviction + load) | CAS-winner thread | Serial (only one thread enters) |
|
||||
| Dirty writeback | CAS-winner thread | Serial (within eviction flow) |
|
||||
| FlushAllDirty | Single thread after computation | Serial (no concurrency) |
|
||||
|
||||
**Prefetch Refresh CAS Lock**:
|
||||
|
||||
```csharp
|
||||
private int _refreshLock; // 0=free, 1=locked
|
||||
|
||||
private void TryRefreshPrefetch()
|
||||
{
|
||||
if (Interlocked.CompareExchange(ref _refreshLock, 1, 0) != 0)
|
||||
return; // Another thread is doing it; current thread continues computing
|
||||
try { /* eviction + prefetch */ }
|
||||
finally { Volatile.Write(ref _refreshLock, 0); }
|
||||
}
|
||||
```
|
||||
|
||||
**Swiss Table Concurrent Read Safety Guarantee**: The prefetch refresh thread follows strict write ordering
|
||||
on insertion: write Slab data first, then write eviction metadata and callback pointers, `sfence`, then
|
||||
write the Swiss Table control byte and key/value, ensuring that when a compute thread reads the control
|
||||
byte, the data is already fully visible.
|
||||
|
||||
---
|
||||
|
||||
## 4. Operation Flows
|
||||
|
||||
### 4.1 Cache Lookup (Read-Only Hit)
|
||||
|
||||
1. Compute CRC32C hash of the original pointer
|
||||
2. Swiss Table lookup: SIMD scan ctrl → compare key → return cache pointer
|
||||
3. Update RRPV: `_evictionFlags[slot] &= 0xF9` (RRPV zeroed, dirty bit unchanged)
|
||||
4. Construct CacheLine handle (refCount++)
|
||||
5. Return CacheLine; upper-layer code accesses local data via `.Address`
|
||||
|
||||
### 4.2 Cache Lookup (Writable Hit)
|
||||
|
||||
1. Swiss Table lookup hits
|
||||
2. Update RRPV: `_evictionFlags[slot] &= 0xF9`
|
||||
3. Construct CacheLine handle (refCount++)
|
||||
4. Return CacheLine; upper-layer code reads/writes the cache line via `.Address` (e.g., partial sum +=)
|
||||
|
||||
### 4.3 Cache Miss (Read-Only)
|
||||
|
||||
1. Swiss Table lookup misses
|
||||
2. Compute thread enters `Thread.Sleep(0)` spin loop
|
||||
3. Wait for Predictor-driven prefetch refresh to load the line into L4
|
||||
4. Exit wait loop when Swiss Table shows a hit
|
||||
5. Construct CacheLine handle and return
|
||||
|
||||
Under normal operation, the Predictor always leads the execution point by 1024+ steps,
|
||||
misses occur only during cold start or extreme bursts.
|
||||
|
||||
### 4.4 Cache Miss (Writable)
|
||||
|
||||
1. Swiss Table lookup misses
|
||||
2. Allocate a cache line from Slab
|
||||
3. If Slab has no free slots → trigger eviction (see 4.6)
|
||||
4. Zero-initialize the cache line (`Unsafe.InitBlock(dest, 0, 8192)`)
|
||||
5. Register writeback callbacks: `_preprocess[slot]`, `_writeback[slot]`, `_callbackCtx[slot]`
|
||||
6. Set eviction flags: `dirty=1, RRPV=0`
|
||||
7. Write `_originKeys[slot]`
|
||||
8. `sfence`
|
||||
9. Write Swiss Table mapping
|
||||
10. Construct CacheLine handle and return
|
||||
|
||||
### 4.5 Prefetch Refresh
|
||||
|
||||
Triggered by compute threads in `StepComplete()`; CAS lock ensures single-thread execution:
|
||||
|
||||
1. Synchronize refFlags snapshot (`_refCounts[i] > 0 → _refFlags[i] = 1`)
|
||||
2. Retrieve pending prefetch entries from Predictor (up to 64 at a time)
|
||||
3. For each entry:
|
||||
- Swiss Table hit → mark RRPV=0 (hot-line protection)
|
||||
- Swiss Table miss → execute load:
|
||||
a. Allocate cache line from Slab
|
||||
b. If Slab has no free slots → trigger eviction (see 4.6)
|
||||
c. Execute Pack reorder or memcpy based on `NeedsRepack` flag
|
||||
d. Write eviction metadata (originKey, RRPV=0, dirty=0, callbacks=null)
|
||||
e. `sfence`
|
||||
f. Write Swiss Table mapping
|
||||
|
||||
### 4.6 Cache Eviction (SIMD Scan + Writeback)
|
||||
|
||||
```
|
||||
Eviction scan pseudocode:
|
||||
|
||||
Pass 1: Find refCount==0, RRPV==3, dirty==0 (zero-cost eviction)
|
||||
for i in range(scanCursor, CacheLineCount), step=16:
|
||||
refChunk = SSE2.Load(refFlags + i)
|
||||
refFreeMask = SSE2.MoveMask(SSE2.CompareEqual(refChunk, zero))
|
||||
|
||||
evChunk = SSE2.Load(evictionFlags + i)
|
||||
// RRPV==3 and dirty==0 → byte & 0x07 == 0x06
|
||||
masked = SSE2.And(evChunk, 0x07)
|
||||
coldCleanMask = SSE2.MoveMask(SSE2.CompareEqual(masked, 0x06))
|
||||
|
||||
candidates = refFreeMask & coldCleanMask
|
||||
while candidates != 0:
|
||||
bit = TrailingZeroCount(candidates)
|
||||
idx = i + bit
|
||||
if originKeys[idx] not in Predictor.ActiveKeys:
|
||||
evict(idx) // No writeback, discard directly
|
||||
return
|
||||
candidates &= candidates - 1
|
||||
|
||||
Pass 2: Find refCount==0, RRPV==3, dirty==1 (needs writeback)
|
||||
Same as above, but match byte & 0x07 == 0x07
|
||||
evict triggers writeback callbacks
|
||||
|
||||
Pass 3: Increment all RRPV+1 (aging), retry
|
||||
Up to 3 rounds
|
||||
```
|
||||
|
||||
**逐出执行**:
|
||||
|
||||
```csharp
|
||||
private void Evict(int slot)
|
||||
{
|
||||
byte flags = _evictionFlags[slot];
|
||||
|
||||
// Dirty writeback
|
||||
if ((flags & 0x01) != 0)
|
||||
{
|
||||
nuint origin = _originKeys[slot];
|
||||
nuint cached = SlotAddressFromIndex(slot);
|
||||
nuint ctx = _callbackCtx[slot];
|
||||
|
||||
// 1. Pre-processing (optional)
|
||||
var preprocess = (delegate* unmanaged<nuint, nuint, void>)_preprocess[slot];
|
||||
if (preprocess != null)
|
||||
preprocess(cached, ctx);
|
||||
|
||||
// 2. Writeback
|
||||
var writeback = (delegate* unmanaged<nuint, nuint, nuint, void>)_writeback[slot];
|
||||
if (writeback != null)
|
||||
writeback(origin, cached, ctx);
|
||||
}
|
||||
|
||||
// Standard eviction
|
||||
_map.TryRemove(_originKeys[slot], out _);
|
||||
_slab.Free(SlotAddressFromIndex(slot));
|
||||
_evictionFlags[slot] = 0;
|
||||
_originKeys[slot] = 0;
|
||||
_preprocess[slot] = 0;
|
||||
_writeback[slot] = 0;
|
||||
_callbackCtx[slot] = 0;
|
||||
}
|
||||
```
|
||||
|
||||
### 4.7 显式刷新
|
||||
|
||||
```csharp
|
||||
/// <summary>
|
||||
/// Explicitly writes back the specified dirty cache line. Called after all segments complete.
|
||||
/// </summary>
|
||||
public void FlushDirty(nuint originKey)
|
||||
{
|
||||
if (_map.TryGet(originKey, out nuint addr))
|
||||
{
|
||||
int slot = SlotIndex(addr);
|
||||
if ((_evictionFlags[slot] & 0x01) != 0)
|
||||
{
|
||||
// Execute pre-processing + writeback
|
||||
InvokeWriteBack(slot);
|
||||
_evictionFlags[slot] &= 0xFE; // Clear dirty bit
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Writes back all dirty cache lines in bulk. Called after entire matrix computation completes.
|
||||
/// </summary>
|
||||
public void FlushAllDirty()
|
||||
{
|
||||
for (int i = 0; i < CacheLineCount; i++)
|
||||
{
|
||||
if ((_evictionFlags[i] & 0x01) != 0 && _originKeys[i] != 0)
|
||||
{
|
||||
InvokeWriteBack(i);
|
||||
_evictionFlags[i] &= 0xFE;
|
||||
}
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
### 4.8 Working Mode Switch
|
||||
|
||||
```csharp
|
||||
public enum L4Mode
|
||||
{
|
||||
/// <summary>
|
||||
/// Pass-through mode: Map() returns the original pointer directly; L4 does not intervene.
|
||||
/// Suitable for single-NUMA + no-repack scenarios (e.g., vector addition, scalar multiplication).
|
||||
/// </summary>
|
||||
StreamTransparent,
|
||||
|
||||
/// <summary>
|
||||
/// Buffer mode: full lookup/Pack/cache/eviction pipeline.
|
||||
/// Suitable for FMA scenarios requiring repacking or multi-NUMA scenarios.
|
||||
/// </summary>
|
||||
CacheBuffer
|
||||
}
|
||||
```
|
||||
|
||||
Mode is determined at construction time and does not change at runtime. Decision logic:
|
||||
|
||||
- Requires Pack reordering (FMA core rows of matrix A) → CacheBuffer
|
||||
- Multiple NUMA nodes → CacheBuffer
|
||||
- Requires segment accumulation → CacheBuffer
|
||||
- Single NUMA + no reordering + no segment → StreamTransparent
|
||||
|
||||
---
|
||||
|
||||
## 5. Segment Accumulation Scenario
|
||||
|
||||
### 5.1 Problem
|
||||
|
||||
For matrix multiplication `C = A × B` when the K dimension is large, segmented accumulation is required:
|
||||
|
||||
```
|
||||
segment 0: C_partial = A[kr, 0..KC] × B[0..KC, kc]
|
||||
segment 1: C_partial += A[kr, KC..2KC] × B[KC..2KC, kc]
|
||||
...
|
||||
segment N: C_partial += A[kr, N*KC..K] × B[N*KC..K, kc]
|
||||
|
||||
Final: C[kr, kc] = Σ all segment partial sums
|
||||
```
|
||||
|
||||
If each segment's result is `+=` directly to the C matrix,
|
||||
and C resides on a remote NUMA node, every segment incurs cross-node write latency.
|
||||
|
||||
### 5.2 L4 Solution
|
||||
|
||||
Temporarily store C's partial sums in L4's writable cache lines:
|
||||
|
||||
```
|
||||
segment 0: c = l4.MapWritable(C_key, null, &AccumulateAdd)
|
||||
// First miss → allocate zero-initialized cache line
|
||||
FMA(c.Address, a.Address, b.Address) // c += a*b
|
||||
c.Dispose()
|
||||
|
||||
segment 1: c = l4.MapWritable(C_key, null, &AccumulateAdd)
|
||||
// Hit! Returns existing partial sum cache line
|
||||
FMA(c.Address, a.Address, b.Address) // c += a*b
|
||||
c.Dispose()
|
||||
|
||||
... after all segments complete ...
|
||||
|
||||
l4.FlushDirty(C_key)
|
||||
// Calls AccumulateAdd(C_origin, cacheline, ctx)
|
||||
// → Adds local partial sum back to remote C matrix in one shot
|
||||
```
|
||||
|
||||
### 5.3 Benefits
|
||||
|
||||
```
|
||||
Without segment buffering (OpenBLAS approach):
|
||||
Each segment writes C matrix across NUMA
|
||||
Remote writes per output tile = Zk times
|
||||
Per-write latency = ~200-300ns (cross-node)
|
||||
|
||||
With L4 segment buffering:
|
||||
All segment += operations complete locally in L4 cache lines
|
||||
Partial sums likely remain in L1/L2 (8KB << L1 capacity)
|
||||
Remote writes per output tile = 1 (final FlushDirty)
|
||||
Writeback uses AVX2-vectorized stores: 8192B = 32 × 256-bit stores
|
||||
|
||||
Reduction ratio = Zk : 1
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## 6. Uniqueness and Advantages
|
||||
|
||||
### 6.1 Deterministic Prefetch (Windowed OPT)
|
||||
|
||||
Essential difference from hardware cache replacement policies (LRU, RRIP, Hawkeye):
|
||||
|
||||
| Policy | Information Source | Prediction Method | Accuracy |
|
||||
|---------------------|-------------------------|-------------------------------|---------------------------|
|
||||
| LRU | Past access order | Least recently used | Moderate |
|
||||
| RRIP | Insert/hit markers | Predict reuse distance | Moderate-High |
|
||||
| Hawkeye | OPTgen retrospection | Learn past to infer future | High |
|
||||
| **L4 Predictor** | **Future task queue** | **Direct future visibility** | **Perfect** (within window) |
|
||||
|
||||
L4's Predictor is a **deterministic Oracle** — it does not predict; it knows.
|
||||
Because matrix computation task sequences are fully determined at scheduler allocation time.
|
||||
|
||||
### 6.2 NUMA Adaptability
|
||||
|
||||
The same code automatically gains NUMA benefits on different hardware configurations:
|
||||
|
||||
| Hardware Configuration | L4 Behavior |
|
||||
|-------------------------|-------------------------------------------------------------|
|
||||
| Single-socket CPU | Pack cache + segment accumulation buffer |
|
||||
| Dual-socket CPU | Pack cache + NUMA migration cache + segment accum. |
|
||||
| Hybrid-architecture CPU | Pack cache + cross-domain migration cache + segment accum. |
|
||||
|
||||
### 6.3 Callback-Driven Writeback Strategy
|
||||
|
||||
Using native function pointers for writeback avoids:
|
||||
|
||||
- Virtual method call overhead
|
||||
- Interface dispatch overhead
|
||||
- Delegate GC pressure
|
||||
- Hard-coding specific writeback logic
|
||||
|
||||
Callers register `preprocess` and `writeback` callbacks at `MapWritable` time,
|
||||
L4 invokes them directly through function pointers on eviction or Flush,
|
||||
**zero managed overhead, zero virtual dispatch, performance equivalent to C function calls**.
|
||||
|
||||
### 6.4 Reference Count Protection
|
||||
|
||||
Through `CacheLine` handle reference counting, cache lines actively in use by compute threads are
|
||||
absolutely never evicted (including writeback not being triggered). The SIMD eviction scan skips
|
||||
lines with `refCount > 0` immediately via the `_refFlags` array, without checking linked lists or acquiring locks.
|
||||
|
||||
### 6.5 Cache Line Size Aligned to Matrix Kernel
|
||||
|
||||
The 8192B cache line size is not arbitrary:
|
||||
|
||||
- 1 `double MAT_KERNEL` (4×4 double matrix) = 128 Bytes
|
||||
- 1 cache line = 64 `MAT_KERNEL` units
|
||||
- Matrix multiplication micro-kernels operate on data sizes perfectly aligned to cache lines
|
||||
- Compute kernel functions operate on cache lines as units; no cross-cache-line accesses occur
|
||||
|
||||
### 6.6 Fixed-Capacity Determinism
|
||||
|
||||
- Slab allocator never expands → memory footprint upper bound is known (64 MB)
|
||||
- SIMD eviction scan → latency upper bound is known (at most 3 aging rounds × 512 SIMD comparisons)
|
||||
- Swiss Table fixed 16,384 slots → lookup latency upper bound is known
|
||||
- Writeback callback latency is controlled by the caller → predictable
|
||||
- Worst-case L4 latency = lookup + eviction (incl. writeback) + allocation + memcpy, all statically computable
|
||||
|
||||
### 6.7 Reuse of Existing StgSharp Infrastructure
|
||||
|
||||
| L4 Component | Reused StgSharp Infrastructure |
|
||||
|-----------------------|-------------------------------------------------------|
|
||||
| Mapping table | `SwissTable` (implemented and benchmark-validated) |
|
||||
| Mapping table SIMD | `IBucketScanner` + `SIMDID` architecture detection |
|
||||
| Cache line alloc | `SlabAllocator.FromBuffer<T>()` |
|
||||
| Hash computation | Hardware `CRC32C` instruction |
|
||||
| Memory allocation | `NativeMemory.AlignedAlloc` |
|
||||
| Future multi-platform | `IBucketScanner` + NRGA compilation pipeline |
|
||||
|
||||
### 6.8 Originality Analysis
|
||||
|
||||
After surveying existing mainstream numerical computation libraries, L4's design has
|
||||
**no direct precedent or equivalent in known public implementations**.
|
||||
|
||||
#### NUMA Strategy Comparison with Existing Libraries
|
||||
|
||||
| Library / Framework | NUMA Strategy | Software Cache Layer | Mapping Table | Eviction Policy | Dirty Writeback |
|
||||
|---------------------|-------------------------------------|---------------------|-----------------|-------------------------|--------------------|
|
||||
| Intel MKL | Thread pinning + `numactl` | None | None | None | None |
|
||||
| OpenBLAS | Thread affinity + block alignment | None | None | None | None |
|
||||
| BLIS | Multi-level block alignment L1/L2/L3| None | None | None | None |
|
||||
| Eigen | No explicit NUMA handling | None | None | None | None |
|
||||
| cuBLAS / rocBLAS | GPU memory (hardware-solved) | None | None | None | None |
|
||||
| **StgSharp L4** | **Software-managed thread-local cache** | **Yes** | **Swiss Table** | **RRPV + windowed OPT** | **Callback-driven** |
|
||||
|
||||
---
|
||||
|
||||
## 7. 从 v0.1 到 v0.3 的变更摘要
|
||||
|
||||
| 项目 | v0.1 | v0.3 |
|
||||
|-----------------|-------------------------------|---------------------------------------|
|
||||
| 逐出数据结构 | 4 级环形双向链表 | RRPV 2-bit 掩码 + 8KB SoA 数组 |
|
||||
| 逐出扫描方式 | 链表头指针遍历 | SSE2 批量模式匹配(16 行/周期) |
|
||||
| 热���更新 | 链表节点摘插(4 指针写) | 单字节位运算 `&= 0x03` |
|
||||
| 老化操作 | 逐节点移链表 | SIMD 批量 +1 |
|
||||
| 引用保护 | 无 | refCount > 0 时 SIMD 扫描跳过 |
|
||||
| 预取策略 | 无 | Predictor 窗口 OPT(2048 条缓冲) |
|
||||
| 线程模型 | L4 服务线程 + Command Queue | 无额外线程,CAS 抢锁 |
|
||||
| 命令队列 | 链式 CommandCache 分段 | 不需要(预取刷新替代命令驱动) |
|
||||
| 缓存行元数据 | Slab 分配的 CacheLineHead 结构 | SoA 平行数组 + 函数指针数组 |
|
||||
| 工作模式 | 单一模式 | StreamTransparent / CacheBuffer 切换 |
|
||||
| 写回策略 | 无(只读缓存) | dirty 位 + preprocess/writeback 回调 |
|
||||
| 写回机制 | 无 | 本机函数指针,零托管开销 |
|
||||
|
||||
---
|
||||
|
||||
## 8. 未来工作
|
||||
|
||||
- [ ] L4 根类型重构(组合 Swiss Table、Slab、SoA 元数据、Predictor)
|
||||
- [ ] Predictor 与矩阵乘法调度器的集成
|
||||
- [ ] Segment 累加写回的 AVX2 向量化实现
|
||||
- [ ] SIMD 逐出扫描的 AVX2 升级(32 行/周期)
|
||||
- [ ] Swiss Table ARM NEON 实现
|
||||
- [ ] Swiss Table AVX-512 升级(64 槽扫描从 16 次降至 4 次)
|
||||
- [ ] 墓碑累积监控与自动 rehash 策略
|
||||
- [ ] 性能基准测试(NUMA 本地 vs 远端访问延迟对比)
|
||||
- [ ] Segment 累加 vs 直接写回的 benchmark 对比
|
||||
- [ ] 与逐线程矩阵上下文的集成验证
|
||||
- [ ] 双路 6242R 环境下的 NUMA 搬运性能验证
|
||||
- [ ] 远期:PPC64LE 平台的 VSX 原生 Swiss Table 扫描支持
|
||||
|
||||
---
|
||||
|
||||
## 9. 参考
|
||||
|
||||
- Google Abseil Swiss Tables Design Notes
|
||||
- HP Labs RRIP (Re-Reference Interval Prediction) 论文
|
||||
- Hawkeye: Efficient Cache Replacement via OPTgen (ISCA 2017)
|
||||
- StgSharp HLSF Allocator 设计文档
|
||||
- StgSharp SIMD Architecture (`SIMDID` 体系)
|
||||
- StgSharp NRGA Roadmap
|
||||
- StgSharp `SlabAllocator<T>` 实现
|
||||
- StgSharp `SwissTable` 实现及 Benchmark
|
||||
@@ -0,0 +1,364 @@
|
||||
// -----------------------------------------------------------------------------
|
||||
// file="Ptr64"
|
||||
// Project: StgSharp
|
||||
// Copyright (c) Nitload.
|
||||
// SPDX-License-Identifier: MIT
|
||||
// -----------------------------------------------------------------------------
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using System.Globalization;
|
||||
using System.Linq;
|
||||
using System.Numerics;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace StgSharp.HighPerformance.Memory
|
||||
{
|
||||
#pragma warning disable CA2225
|
||||
|
||||
public readonly struct Ptr64 : IEquatable<Ptr64>, IComparable<Ptr64>, IFormattable
|
||||
{
|
||||
|
||||
public Ptr64(
|
||||
ulong value
|
||||
)
|
||||
{
|
||||
Value = value;
|
||||
}
|
||||
|
||||
public ulong Value { get; }
|
||||
|
||||
public int CompareTo(
|
||||
Ptr64 other
|
||||
)
|
||||
{
|
||||
return Value.CompareTo(other.Value);
|
||||
}
|
||||
|
||||
public bool Equals(
|
||||
Ptr64 other
|
||||
)
|
||||
{
|
||||
return Value == other.Value;
|
||||
}
|
||||
|
||||
public override bool Equals(
|
||||
object? obj
|
||||
)
|
||||
{
|
||||
return obj is Ptr64 other && Equals(other);
|
||||
}
|
||||
|
||||
public override int GetHashCode()
|
||||
{
|
||||
return Value.GetHashCode();
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return Value.ToString();
|
||||
}
|
||||
|
||||
public string ToString(
|
||||
string? format,
|
||||
IFormatProvider? formatProvider
|
||||
)
|
||||
{
|
||||
return Value.ToString(format, formatProvider);
|
||||
}
|
||||
|
||||
public static Ptr64 operator -(
|
||||
Ptr64 left,
|
||||
ulong right
|
||||
)
|
||||
{
|
||||
return new(left.Value - right);
|
||||
}
|
||||
|
||||
public static ulong operator -(
|
||||
Ptr64 left,
|
||||
Ptr64 right
|
||||
)
|
||||
{
|
||||
return left.Value - right.Value;
|
||||
}
|
||||
|
||||
public static bool operator !=(
|
||||
Ptr64 left,
|
||||
Ptr64 right
|
||||
)
|
||||
{
|
||||
return left.Value != right.Value;
|
||||
}
|
||||
|
||||
public static Ptr64 operator &(
|
||||
Ptr64 left,
|
||||
ulong mask
|
||||
)
|
||||
{
|
||||
return new(left.Value & mask);
|
||||
}
|
||||
|
||||
public static Ptr64 operator |(
|
||||
Ptr64 left,
|
||||
ulong mask
|
||||
)
|
||||
{
|
||||
return new(left.Value | mask);
|
||||
}
|
||||
|
||||
public static Ptr64 operator +(
|
||||
Ptr64 left,
|
||||
ulong right
|
||||
)
|
||||
{
|
||||
return new(left.Value + right);
|
||||
}
|
||||
|
||||
public static bool operator <(
|
||||
Ptr64 left,
|
||||
Ptr64 right
|
||||
)
|
||||
{
|
||||
return left.Value < right.Value;
|
||||
}
|
||||
|
||||
public static Ptr64 operator <<(
|
||||
Ptr64 left,
|
||||
int shift
|
||||
)
|
||||
{
|
||||
return new Ptr64(left.Value << shift);
|
||||
}
|
||||
|
||||
public static bool operator <=(
|
||||
Ptr64 left,
|
||||
Ptr64 right
|
||||
)
|
||||
{
|
||||
return left.Value <= right.Value;
|
||||
}
|
||||
|
||||
public static bool operator ==(
|
||||
Ptr64 left,
|
||||
Ptr64 right
|
||||
)
|
||||
{
|
||||
return left.Value == right.Value;
|
||||
}
|
||||
|
||||
public static bool operator >(
|
||||
Ptr64 left,
|
||||
Ptr64 right
|
||||
)
|
||||
{
|
||||
return left.Value > right.Value;
|
||||
}
|
||||
|
||||
public static bool operator >=(
|
||||
Ptr64 left,
|
||||
Ptr64 right
|
||||
)
|
||||
{
|
||||
return left.Value >= right.Value;
|
||||
}
|
||||
|
||||
public static Ptr64 operator >>(
|
||||
Ptr64 left,
|
||||
int shift
|
||||
)
|
||||
{
|
||||
return new Ptr64(left.Value >> shift);
|
||||
}
|
||||
|
||||
public static implicit operator Ptr64(
|
||||
ulong value
|
||||
)
|
||||
{
|
||||
return new(value);
|
||||
}
|
||||
|
||||
public static implicit operator ulong(
|
||||
Ptr64 value
|
||||
)
|
||||
{
|
||||
return value.Value;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public readonly struct SPtr64 : IEquatable<SPtr64>, IComparable<SPtr64>, IFormattable
|
||||
{
|
||||
|
||||
public SPtr64(
|
||||
long value
|
||||
)
|
||||
{
|
||||
Value = value;
|
||||
}
|
||||
|
||||
public long Value { get; }
|
||||
|
||||
public int CompareTo(
|
||||
SPtr64 other
|
||||
)
|
||||
{
|
||||
return Value.CompareTo(other.Value);
|
||||
}
|
||||
|
||||
public bool Equals(
|
||||
SPtr64 other
|
||||
)
|
||||
{
|
||||
return Value == other.Value;
|
||||
}
|
||||
|
||||
public override bool Equals(
|
||||
object? obj
|
||||
)
|
||||
{
|
||||
return obj is SPtr64 other && Equals(other);
|
||||
}
|
||||
|
||||
public override int GetHashCode()
|
||||
{
|
||||
return Value.GetHashCode();
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return Value.ToString();
|
||||
}
|
||||
|
||||
public string ToString(
|
||||
string? format,
|
||||
IFormatProvider? formatProvider
|
||||
)
|
||||
{
|
||||
return Value.ToString(format, formatProvider);
|
||||
}
|
||||
|
||||
public static SPtr64 operator -(
|
||||
SPtr64 left,
|
||||
long right
|
||||
)
|
||||
{
|
||||
return new(left.Value - right);
|
||||
}
|
||||
|
||||
public static long operator -(
|
||||
SPtr64 left,
|
||||
SPtr64 right
|
||||
)
|
||||
{
|
||||
return left.Value - right.Value;
|
||||
}
|
||||
|
||||
public static bool operator !=(
|
||||
SPtr64 left,
|
||||
SPtr64 right
|
||||
)
|
||||
{
|
||||
return left.Value != right.Value;
|
||||
}
|
||||
|
||||
public static SPtr64 operator &(
|
||||
SPtr64 left,
|
||||
long mask
|
||||
)
|
||||
{
|
||||
return new(left.Value & mask);
|
||||
}
|
||||
|
||||
public static SPtr64 operator |(
|
||||
SPtr64 left,
|
||||
long mask
|
||||
)
|
||||
{
|
||||
return new(left.Value | mask);
|
||||
}
|
||||
|
||||
public static SPtr64 operator +(
|
||||
SPtr64 left,
|
||||
long right
|
||||
)
|
||||
{
|
||||
return new(left.Value + right);
|
||||
}
|
||||
|
||||
public static bool operator <(
|
||||
SPtr64 left,
|
||||
SPtr64 right
|
||||
)
|
||||
{
|
||||
return left.Value < right.Value;
|
||||
}
|
||||
|
||||
public static SPtr64 operator <<(
|
||||
SPtr64 left,
|
||||
int shift
|
||||
)
|
||||
{
|
||||
return new SPtr64(left.Value << shift);
|
||||
}
|
||||
|
||||
public static bool operator <=(
|
||||
SPtr64 left,
|
||||
SPtr64 right
|
||||
)
|
||||
{
|
||||
return left.Value <= right.Value;
|
||||
}
|
||||
|
||||
public static bool operator ==(
|
||||
SPtr64 left,
|
||||
SPtr64 right
|
||||
)
|
||||
{
|
||||
return left.Value == right.Value;
|
||||
}
|
||||
|
||||
public static bool operator >(
|
||||
SPtr64 left,
|
||||
SPtr64 right
|
||||
)
|
||||
{
|
||||
return left.Value > right.Value;
|
||||
}
|
||||
|
||||
public static bool operator >=(
|
||||
SPtr64 left,
|
||||
SPtr64 right
|
||||
)
|
||||
{
|
||||
return left.Value >= right.Value;
|
||||
}
|
||||
|
||||
public static SPtr64 operator >>(
|
||||
SPtr64 left,
|
||||
int shift
|
||||
)
|
||||
{
|
||||
return new SPtr64(left.Value >> shift);
|
||||
}
|
||||
|
||||
public static implicit operator long(
|
||||
SPtr64 value
|
||||
)
|
||||
{
|
||||
return value.Value;
|
||||
}
|
||||
|
||||
public static implicit operator SPtr64(
|
||||
long value
|
||||
)
|
||||
{
|
||||
return new(value);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
#pragma warning disable CA2225
|
||||
}
|
||||
@@ -0,0 +1,39 @@
|
||||
// -----------------------------------------------------------------------------
|
||||
// file="SlabAllocationHandle"
|
||||
// Project: StgSharp
|
||||
// Copyright (c) Nitload.
|
||||
// SPDX-License-Identifier: MIT
|
||||
// -----------------------------------------------------------------------------
|
||||
|
||||
using System;
|
||||
using System.Runtime.CompilerServices;
|
||||
|
||||
namespace StgSharp.HighPerformance.Memory
|
||||
{
|
||||
public unsafe struct SlabAllocationHandle<T> : IDisposable where T : unmanaged
|
||||
{
|
||||
|
||||
private readonly SlabAllocator<T> _allocator;
|
||||
|
||||
internal SlabAllocationHandle(
|
||||
SlabAllocator<T> allocator,
|
||||
bool locked
|
||||
)
|
||||
{
|
||||
_allocator = allocator;
|
||||
Locked = locked;
|
||||
}
|
||||
|
||||
public bool Locked { get; set; }
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
if (Locked)
|
||||
{
|
||||
_allocator.ExitBufferReading();
|
||||
Locked = false;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,118 @@
|
||||
// -----------------------------------------------------------------------------
|
||||
// file="SlabAllocator.Chunked"
|
||||
// Project: StgSharp
|
||||
// Copyright (c) Nitload.
|
||||
// SPDX-License-Identifier: MIT
|
||||
// -----------------------------------------------------------------------------
|
||||
|
||||
using StgSharp.Threading;
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Threading;
|
||||
|
||||
namespace StgSharp.HighPerformance.Memory
|
||||
{
|
||||
internal sealed unsafe class ChunkedSlabAllocator<T> : SlabAllocator<T> where T : unmanaged
|
||||
{
|
||||
|
||||
private bool _disposed;
|
||||
|
||||
private BufferStack<nuint> _buffers;
|
||||
private BufferStack<nuint> _recycle;
|
||||
private readonly int _elementSize = Unsafe.SizeOf<T>();
|
||||
|
||||
private nuint _currentBuffer;
|
||||
private nuint _currentCapacity, _currentIndex;
|
||||
|
||||
public ChunkedSlabAllocator(
|
||||
nuint count
|
||||
)
|
||||
{
|
||||
_currentBuffer = (nuint)NativeMemory.Alloc(count * ((nuint)_elementSize));
|
||||
|
||||
_currentCapacity = count;
|
||||
int initCount = count switch
|
||||
{
|
||||
<= 4 => 4,
|
||||
> 64 => 64,
|
||||
_ => (int)count
|
||||
};
|
||||
Span<nuint> span = stackalloc nuint[initCount];
|
||||
for (int i = 0; i < initCount; i++) {
|
||||
span[i] = _currentBuffer + ((nuint)(i * _elementSize));
|
||||
}
|
||||
_buffers = new(4);
|
||||
_buffers.Push(_currentBuffer);
|
||||
_recycle = BufferStackBuilder.Create(span);
|
||||
_currentCapacity = count;
|
||||
_currentIndex = (nuint)initCount;
|
||||
}
|
||||
|
||||
public override nuint Allocate()
|
||||
{
|
||||
if (_recycle.TryPop(out nuint handle)) {
|
||||
return handle;
|
||||
}
|
||||
|
||||
// nuint bufferHandle = _currentBuffer;
|
||||
nuint curIndex = _currentIndex;
|
||||
if (curIndex >= _currentCapacity)
|
||||
{
|
||||
nuint cap = _currentCapacity;
|
||||
nuint newBuffer = (nuint)NativeMemory.Alloc(cap * ((nuint)_elementSize));
|
||||
_buffers.Push(newBuffer);
|
||||
_currentBuffer = newBuffer;
|
||||
_currentIndex = 0;
|
||||
}
|
||||
curIndex = _currentIndex;
|
||||
_currentIndex += 1;
|
||||
return _currentBuffer + (((nuint)_elementSize) * curIndex);
|
||||
}
|
||||
|
||||
public override void Dispose()
|
||||
{
|
||||
if (_disposed) {
|
||||
return;
|
||||
}
|
||||
_disposed = true;
|
||||
|
||||
// NativeMemory.Free((void*)_currentBuffer);
|
||||
while (_buffers.TryPop(out nuint buffer))
|
||||
{
|
||||
NativeMemory.Free((void*)buffer);
|
||||
}
|
||||
_buffers.Dispose();
|
||||
_recycle.Dispose();
|
||||
GC.SuppressFinalize(this);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public override void EnterBufferReading() { }
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public override void ExitBufferReading() { }
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public override void Free(
|
||||
nuint index
|
||||
)
|
||||
{
|
||||
_recycle.Push(index);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public override SlabAllocationHandle<T> ReadAllocation()
|
||||
{
|
||||
return new SlabAllocationHandle<T>(this, false);
|
||||
}
|
||||
|
||||
~ChunkedSlabAllocator()
|
||||
{
|
||||
Dispose();
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,142 @@
|
||||
// -----------------------------------------------------------------------------
|
||||
// file="SlabAllocator.ChunkedConcurrent"
|
||||
// Project: StgSharp
|
||||
// Copyright (c) Nitload.
|
||||
// SPDX-License-Identifier: MIT
|
||||
// -----------------------------------------------------------------------------
|
||||
|
||||
using StgSharp.Threading;
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace StgSharp.HighPerformance.Memory
|
||||
{
|
||||
internal sealed unsafe class ConcurrentChunkedSlabAllocator<T> : SlabAllocator<T>
|
||||
where T : unmanaged
|
||||
{
|
||||
|
||||
private bool _disposed;
|
||||
|
||||
private readonly BufferExpansionLock _lock = new();
|
||||
private ConcurrentBufferStack<nuint> _buffers;
|
||||
private ConcurrentBufferStack<nuint> _recycle;
|
||||
private readonly int _elementSize = Unsafe.SizeOf<T>();
|
||||
|
||||
private nuint _currentBuffer;
|
||||
private nuint _currentCapacity, _currentIndex;
|
||||
|
||||
public ConcurrentChunkedSlabAllocator(
|
||||
nuint count
|
||||
)
|
||||
{
|
||||
_currentBuffer = (nuint)NativeMemory.Alloc(count * (nuint)_elementSize);
|
||||
_currentCapacity = count;
|
||||
int initCount = count switch
|
||||
{
|
||||
<= 4 => 4,
|
||||
> 64 => 64,
|
||||
_ => (int)count
|
||||
};
|
||||
Span<nuint> span = stackalloc nuint[initCount];
|
||||
for (int i = 0; i < initCount; i++) {
|
||||
span[i] = _currentBuffer + (nuint)(i * _elementSize);
|
||||
}
|
||||
_buffers = new(4);
|
||||
_recycle = BufferStackBuilder.CreateConcurrent(span);
|
||||
_currentCapacity = count;
|
||||
_currentIndex = (nuint)initCount;
|
||||
}
|
||||
|
||||
public override nuint Allocate()
|
||||
{
|
||||
if (_recycle.TryPop(out nuint handle)) {
|
||||
return handle;
|
||||
}
|
||||
while (true)
|
||||
{
|
||||
nuint bufferHandle = Volatile.Read(ref _currentBuffer);
|
||||
nuint curIndex = Volatile.Read(ref _currentIndex);
|
||||
_lock.EnterMetaDataRead();
|
||||
try
|
||||
{
|
||||
if (curIndex >= _currentCapacity)
|
||||
{
|
||||
_lock.ExitMetaDataRead();
|
||||
_lock.EnterExpansionProcess();
|
||||
try
|
||||
{
|
||||
nuint cap = Volatile.Read(ref _currentCapacity);
|
||||
nuint newBuffer = (nuint)NativeMemory.Alloc(cap * (nuint)_elementSize);
|
||||
_buffers.Push(bufferHandle);
|
||||
_ = Interlocked.Exchange(ref _currentBuffer, newBuffer);
|
||||
_ = Interlocked.Exchange(ref _currentIndex, 0);
|
||||
}
|
||||
finally
|
||||
{
|
||||
_lock.ExitExpansionProcess();
|
||||
}
|
||||
}
|
||||
curIndex = Volatile.Read(ref _currentIndex);
|
||||
_ = Interlocked.Add(
|
||||
ref Unsafe.As<nuint, ulong>(ref _currentIndex), (ulong)_elementSize);
|
||||
return _currentBuffer + ((nuint)_elementSize * curIndex);
|
||||
}
|
||||
finally
|
||||
{
|
||||
if (_lock.IsThreadReadingMetaData) {
|
||||
_lock.ExitMetaDataRead();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public override void Dispose()
|
||||
{
|
||||
if (_disposed) {
|
||||
return;
|
||||
}
|
||||
_disposed = true;
|
||||
NativeMemory.Free((void*)_currentBuffer);
|
||||
while (_buffers.TryPop(out nuint buffer)) {
|
||||
NativeMemory.Free((void*)buffer);
|
||||
}
|
||||
_lock.Dispose();
|
||||
_buffers.Dispose();
|
||||
_recycle.Dispose();
|
||||
GC.SuppressFinalize(this);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public override void EnterBufferReading() { }
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public override void ExitBufferReading() { }
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public override void Free(
|
||||
nuint index
|
||||
)
|
||||
{
|
||||
_recycle.Push(index);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public override SlabAllocationHandle<T> ReadAllocation()
|
||||
{
|
||||
return new SlabAllocationHandle<T>(this, false);
|
||||
}
|
||||
|
||||
~ConcurrentChunkedSlabAllocator()
|
||||
{
|
||||
Dispose();
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,111 @@
|
||||
// -----------------------------------------------------------------------------
|
||||
// file="SlabAllocator.Fixed"
|
||||
// Project: StgSharp
|
||||
// Copyright (c) Nitload.
|
||||
// SPDX-License-Identifier: MIT
|
||||
// -----------------------------------------------------------------------------
|
||||
|
||||
using StgSharp.Collections;
|
||||
using StgSharp.HighPerformance.Memory;
|
||||
using StgSharp.Threading;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace StgSharp.HighPerformance.Memory
|
||||
{
|
||||
internal unsafe class FixedSlabAllocator<T> : SlabAllocator<T> where T : unmanaged
|
||||
{
|
||||
|
||||
private Action<nuint> _freeHandle;
|
||||
|
||||
private bool _disposed;
|
||||
private CapacityFixedStack<nuint> _recycle;
|
||||
private readonly int _elementSize = Unsafe.SizeOf<T>();
|
||||
|
||||
private nuint _buffer;
|
||||
|
||||
private nuint _Capacity, _currentIndex;
|
||||
|
||||
internal FixedSlabAllocator(
|
||||
nuint buffer,
|
||||
nuint count,
|
||||
Action<nuint> freeHandle
|
||||
)
|
||||
{
|
||||
_freeHandle = freeHandle;
|
||||
_buffer = buffer;
|
||||
|
||||
_Capacity = count;
|
||||
int initCount = count switch
|
||||
{
|
||||
<= 4 => 4,
|
||||
> 64 => 64,
|
||||
_ => (int)count
|
||||
};
|
||||
Span<nuint> span = stackalloc nuint[initCount];
|
||||
for (int i = 0; i < initCount; i++) {
|
||||
span[i] = _buffer + ((nuint)(i * _elementSize));
|
||||
}
|
||||
_recycle = CapacityFixedStackBuilder.Create(span);
|
||||
_Capacity = count;
|
||||
_currentIndex = (nuint)initCount;
|
||||
}
|
||||
|
||||
public override nuint Allocate()
|
||||
{
|
||||
if (_recycle.TryPop(out nuint handle)) {
|
||||
return handle;
|
||||
}
|
||||
|
||||
// nuint bufferHandle = _currentBuffer;
|
||||
nuint curIndex = _currentIndex;
|
||||
if (curIndex >= _Capacity) {
|
||||
return 0;
|
||||
}
|
||||
curIndex = _currentIndex;
|
||||
_currentIndex += 1;
|
||||
return _buffer + (((nuint)_elementSize) * curIndex);
|
||||
}
|
||||
|
||||
public override void Dispose()
|
||||
{
|
||||
if (_disposed) {
|
||||
return;
|
||||
}
|
||||
_disposed = true;
|
||||
_freeHandle(_buffer);
|
||||
_recycle = null!;
|
||||
GC.SuppressFinalize(this);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public override void EnterBufferReading() { }
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public override void ExitBufferReading() { }
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public override void Free(
|
||||
nuint index
|
||||
)
|
||||
{
|
||||
_recycle.Push(index);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public override SlabAllocationHandle<T> ReadAllocation()
|
||||
{
|
||||
return new SlabAllocationHandle<T>(this, false);
|
||||
}
|
||||
|
||||
~FixedSlabAllocator()
|
||||
{
|
||||
Dispose();
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,146 @@
|
||||
// -----------------------------------------------------------------------------
|
||||
// file="SlabAllocator.SequencialConcurrent"
|
||||
// Project: StgSharp
|
||||
// Copyright (c) Nitload.
|
||||
// SPDX-License-Identifier: MIT
|
||||
// -----------------------------------------------------------------------------
|
||||
|
||||
using StgSharp.Threading;
|
||||
|
||||
using System;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Threading;
|
||||
|
||||
namespace StgSharp.HighPerformance.Memory
|
||||
{
|
||||
public sealed unsafe class ConcurrentSequentialSlabAllocator<T> : SlabAllocator<T>
|
||||
where T : unmanaged
|
||||
{
|
||||
|
||||
private T* _buffer;
|
||||
|
||||
private bool _disposed;
|
||||
|
||||
private readonly BufferExpansionLock _lock = new();
|
||||
private readonly ConcurrentBufferStack<nuint> _stack;
|
||||
private readonly int _elementSize;
|
||||
private nuint _highestAllocated;
|
||||
private ulong _capacity;
|
||||
|
||||
public ConcurrentSequentialSlabAllocator(
|
||||
nuint initialCapacity
|
||||
)
|
||||
{
|
||||
_elementSize = Unsafe.SizeOf<T>();
|
||||
_capacity = initialCapacity;
|
||||
_highestAllocated = 0;
|
||||
|
||||
_buffer = (T*)NativeMemory.Alloc(((nuint)_capacity) * ((nuint)_elementSize));
|
||||
int initCount = _capacity switch
|
||||
{
|
||||
<= 4 => 4,
|
||||
> 64 => 64,
|
||||
_ => ((int)_capacity) / 4
|
||||
};
|
||||
Span<nuint> span = stackalloc nuint[initCount];
|
||||
for (int i = 0; i < initCount; i++) {
|
||||
span[i] = (nuint)i;
|
||||
}
|
||||
_stack = BufferStackBuilder.CreateConcurrent(span);
|
||||
_highestAllocated += (nuint)initCount;
|
||||
}
|
||||
|
||||
internal T* BasePointer => _buffer;
|
||||
|
||||
public override nuint Allocate()
|
||||
{
|
||||
if (_stack.TryPop(out nuint index)) {
|
||||
return index;
|
||||
}
|
||||
while (true)
|
||||
{
|
||||
index = Volatile.Read(ref _highestAllocated);
|
||||
_lock.EnterMetaDataRead();
|
||||
try
|
||||
{
|
||||
if (index >= _capacity)
|
||||
{
|
||||
_lock.ExitMetaDataRead();
|
||||
_lock.EnterExpansionProcess();
|
||||
try
|
||||
{
|
||||
_capacity = Volatile.Read(ref _capacity) * 2;
|
||||
nuint newSize = ((nuint)_capacity) * ((nuint)_elementSize);
|
||||
_lock.EnterBufferCopy();
|
||||
try
|
||||
{
|
||||
_buffer = (T*)NativeMemory.Realloc(_buffer, newSize);
|
||||
}
|
||||
finally
|
||||
{
|
||||
_lock.ExitBufferCopy();
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
_lock.ExitExpansionProcess();
|
||||
}
|
||||
}
|
||||
_ = Interlocked.Increment(ref Unsafe.As<nuint, ulong>(ref _highestAllocated));
|
||||
return index;
|
||||
}
|
||||
finally
|
||||
{
|
||||
if (_lock.IsThreadReadingMetaData) {
|
||||
_lock.ExitMetaDataRead();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public override void Dispose()
|
||||
{
|
||||
if (_disposed) {
|
||||
return;
|
||||
}
|
||||
_disposed = true;
|
||||
_stack.Dispose();
|
||||
NativeMemory.Free(_buffer);
|
||||
_lock.Dispose();
|
||||
GC.SuppressFinalize(this);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public override void EnterBufferReading()
|
||||
{
|
||||
_lock.EnterBufferRead();
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public override void ExitBufferReading()
|
||||
{
|
||||
_lock.ExitBufferRead();
|
||||
}
|
||||
|
||||
public override void Free(
|
||||
nuint index
|
||||
)
|
||||
{
|
||||
_stack.Push(index);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public override SlabAllocationHandle<T> ReadAllocation()
|
||||
{
|
||||
EnterBufferReading();
|
||||
return new SlabAllocationHandle<T>(this, true);
|
||||
}
|
||||
|
||||
~ConcurrentSequentialSlabAllocator()
|
||||
{
|
||||
Dispose();
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,115 @@
|
||||
// -----------------------------------------------------------------------------
|
||||
// file="SlabAllocator"
|
||||
// Project: StgSharp
|
||||
// Copyright (c) Nitload.
|
||||
// SPDX-License-Identifier: MIT
|
||||
// -----------------------------------------------------------------------------
|
||||
|
||||
using StgSharp.HighPerformance.Memory;
|
||||
using System;
|
||||
|
||||
namespace StgSharp.HighPerformance.Memory
|
||||
{
|
||||
public static class SlabAllocator
|
||||
{
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new SLAB allocator instance with the specified configuration.
|
||||
/// </summary>
|
||||
/// <param name="count">
|
||||
/// Initial number of objects that can be allocated.
|
||||
/// </param>
|
||||
/// <param name="layout">
|
||||
/// Memory layout strategy for the SLAB allocator.
|
||||
/// </param>
|
||||
/// <param name="concurrentSupport">
|
||||
/// Whether to enable concurrent access support.
|
||||
/// </param>
|
||||
/// <returns>
|
||||
/// A new SLAB allocator instance.
|
||||
/// </returns>
|
||||
/// <exception cref="ArgumentOutOfRangeException">
|
||||
/// Thrown when an invalid layout is specified.
|
||||
/// </exception>
|
||||
/// <exception cref="NotSupportedException">
|
||||
/// Thrown when requesting unsupported configurations.
|
||||
/// </exception>
|
||||
/// <remarks>
|
||||
/// <para><strong> Important Threading Considerations: </strong></para> <para>While SLAB
|
||||
/// allocators themselves may be designed for single-threaded use, allocated objects are
|
||||
/// frequently shared across multiple threads in real-world applications. Due to the
|
||||
/// special implementation of expandable concurrent sequential SLAB allocators, they rely
|
||||
/// on internal expansion locks to ensure that memory buffer expansions (which involve
|
||||
/// copying the entire buffer to a new location) do not occur while other threads are
|
||||
/// reading from allocated regions. </para> <para><strong> Sequential Layout Limitations:
|
||||
/// </strong><br /> Sequential layout SLAB allocators cannot provide a single- threaded
|
||||
/// version because:<list type="bullet"><item><description> They use contiguous memory
|
||||
/// layout that requires buffer expansion when capacity is exceeded
|
||||
/// </description></item><item><description> Buffer expansion involves copying all
|
||||
/// existing data to a new memory location </description></item><item><description>Without
|
||||
/// proper synchronization, concurrent access to allocated objects during synchronization,
|
||||
/// concurrent access to allocated objects during expansion would cause memory
|
||||
/// corruption</description></item><item><description>The expansion lock mechanism is
|
||||
/// essential even if allocation itself is single- threaded
|
||||
/// </description></item></list></para> <para><strong> Chunked Layout: </strong><br />
|
||||
/// Chunked layout allocators can optionally provide single-threaded versions since they
|
||||
/// don't require buffer expansion and copying. Each chunk is allocated independently,
|
||||
/// avoiding the memory relocation issues present in sequential layouts. </para>
|
||||
/// </remarks>
|
||||
public static SlabAllocator<T> Create<T>(
|
||||
nuint count,
|
||||
SlabBufferLayout layout,
|
||||
bool concurrentSupport = true
|
||||
) where T : unmanaged
|
||||
{
|
||||
return layout switch
|
||||
{
|
||||
SlabBufferLayout.Sequential => concurrentSupport ?
|
||||
new ConcurrentSequentialSlabAllocator<T>(count) :
|
||||
throw (new NotSupportedException("Non-concurrent version of sequential layout SLAB is not supported due to expansion lock requirements for memory safety during buffer expansion.")),
|
||||
SlabBufferLayout.Chunked => concurrentSupport ?
|
||||
new ConcurrentChunkedSlabAllocator<T>(count) :
|
||||
new ChunkedSlabAllocator<T>(count),
|
||||
_ => throw (new ArgumentOutOfRangeException(nameof(layout), layout, null))
|
||||
};
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static SlabAllocator<T> FromBuffer<T>(
|
||||
nuint buffer,
|
||||
nuint count,
|
||||
Action<nuint> freeHandle
|
||||
) where T : unmanaged
|
||||
{
|
||||
return new FixedSlabAllocator<T>(buffer, count, freeHandle);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public abstract class SlabAllocator<T> : IDisposable where T : unmanaged
|
||||
{
|
||||
|
||||
public abstract nuint Allocate();
|
||||
|
||||
public abstract void Dispose();
|
||||
|
||||
public abstract void EnterBufferReading();
|
||||
|
||||
public abstract void ExitBufferReading();
|
||||
|
||||
public abstract void Free(
|
||||
nuint index
|
||||
);
|
||||
|
||||
public abstract SlabAllocationHandle<T> ReadAllocation();
|
||||
|
||||
}
|
||||
|
||||
public enum SlabBufferLayout
|
||||
{
|
||||
|
||||
Sequential,
|
||||
Chunked
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,669 @@
|
||||
// -----------------------------------------------------------------------------
|
||||
// file="TwoLayerSegregatedFitAllocator"
|
||||
// Project: StgSharp
|
||||
// Copyright (c) Nitload.
|
||||
// SPDX-License-Identifier: MIT
|
||||
// -----------------------------------------------------------------------------
|
||||
|
||||
using StgSharp.HighPerformance.Memory;
|
||||
using StgSharp.HighPerformance.ProcessorAbstraction;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Numerics;
|
||||
using System.Reflection.Metadata;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Xml;
|
||||
using static StgSharp.HighPerformance.Memory.TwoLayerSegregatedFitAllocator;
|
||||
|
||||
namespace StgSharp.HighPerformance.Memory
|
||||
{
|
||||
public unsafe class TwoLayerSegregatedFitAllocator : IDisposable
|
||||
{
|
||||
|
||||
private const ulong Mask48Bits = 0x0000FFFFFFFFFFFF;
|
||||
|
||||
private readonly int[] _bucket;
|
||||
private readonly Metadata* _spareMemory;
|
||||
private readonly Action<nuint> _freeHandle;
|
||||
private bool disposedValue;
|
||||
private readonly int _align;
|
||||
private readonly int _maxLevel;
|
||||
|
||||
private int _metadataEnd;
|
||||
private readonly Ptr64 _basePtr;
|
||||
private readonly ulong _maxAllocSize;
|
||||
private readonly ulong _totalSize;
|
||||
|
||||
internal TwoLayerSegregatedFitAllocator(
|
||||
nuint byteSize,
|
||||
int align,
|
||||
ulong maxBlockSize,
|
||||
Func<nuint, int, nuint> allocator,
|
||||
Action<nuint> freeHandle
|
||||
)
|
||||
: this(byteSize, align, maxBlockSize, (void*)allocator(byteSize, align), freeHandle) { }
|
||||
|
||||
internal TwoLayerSegregatedFitAllocator(
|
||||
nuint byteSize,
|
||||
int align,
|
||||
ulong maxBlockSize,
|
||||
void* externalPointer,
|
||||
Action<nuint> freeHandle
|
||||
)
|
||||
{
|
||||
_totalSize = byteSize;
|
||||
_basePtr = (Ptr64)(ulong)externalPointer;
|
||||
_align = align;
|
||||
_maxAllocSize = ulong.Max(64, (~64UL) & (ulong.Min(maxBlockSize + 63, Mask48Bits)));
|
||||
_maxLevel = int.MaxValue;
|
||||
_maxLevel = GetLevel(_maxAllocSize);
|
||||
_bucket = new int[GetLevel(_maxAllocSize) + 2];
|
||||
_spareMemory = &((Metadata*)(ulong)(_basePtr + _totalSize))[-1];
|
||||
_freeHandle = freeHandle ?? (static_ => { });
|
||||
_metadataEnd = 0;
|
||||
|
||||
// init spare memory node
|
||||
|
||||
_spareMemory->Position = _basePtr;
|
||||
_spareMemory->SizeForSpare = _totalSize - Metadata.SizeOf;
|
||||
_spareMemory->NextLevel = 0;
|
||||
_spareMemory->NextNear = 0;
|
||||
_spareMemory->PreviousLevel = 0;
|
||||
_spareMemory->PreviousNear = 0;
|
||||
}
|
||||
|
||||
public TwoLayerSegregatedFitAllocator(
|
||||
nuint byteSize
|
||||
)
|
||||
: this(byteSize, 16, 32U * 1024U * 1024U, NativeMemory.AlignedAlloc(byteSize, 16),
|
||||
ptr => NativeMemory.AlignedFree((void*)ptr)) { }
|
||||
|
||||
public TwoLayerSegregatedFitAllocator(
|
||||
nuint byteSize,
|
||||
uint maxBlockSize
|
||||
)
|
||||
: this(byteSize, 16, maxBlockSize, NativeMemory.AlignedAlloc(byteSize, 16),
|
||||
ptr => NativeMemory.AlignedFree((void*)ptr)) { }
|
||||
|
||||
public TwoLayerSegregatedFitAllocator(
|
||||
nuint byteSize,
|
||||
int align
|
||||
)
|
||||
: this(byteSize, align, 32U * 1024U * 1024U, NativeMemory.AlignedAlloc(byteSize, 16),
|
||||
ptr => NativeMemory.AlignedFree((void*)ptr)) { }
|
||||
|
||||
public TwoLayerSegregatedFitAllocator(
|
||||
nuint byteSize,
|
||||
int align,
|
||||
nuint maxBlockSize
|
||||
)
|
||||
: this(byteSize, align, maxBlockSize, NativeMemory.AlignedAlloc(byteSize, 16),
|
||||
ptr => NativeMemory.AlignedFree((void*)ptr)) { }
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
Dispose(disposing:true);
|
||||
GC.SuppressFinalize(this);
|
||||
}
|
||||
|
||||
protected virtual void Dispose(
|
||||
bool disposing
|
||||
)
|
||||
{
|
||||
if (!disposedValue)
|
||||
{
|
||||
if (disposing) {
|
||||
_freeHandle((nuint)_basePtr);
|
||||
}
|
||||
|
||||
disposedValue = true;
|
||||
}
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private int GetLevel(
|
||||
ulong size
|
||||
)
|
||||
{
|
||||
int origin = 57 - BitOperations.LeadingZeroCount(size);
|
||||
return int.Min(origin, _maxLevel);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Put a metadata node back to free list and waiting for next allocation.
|
||||
/// </summary>
|
||||
/// <param name="node">
|
||||
///
|
||||
/// </param>
|
||||
private void RecycleNode(
|
||||
Metadata* node
|
||||
)
|
||||
{
|
||||
int nodeIdx = (int)(_spareMemory - node);
|
||||
int level = GetLevel(node->Size);
|
||||
int nextLevelIdx = node->NextLevel;
|
||||
int prevLevelIdx = node->PreviousLevel;
|
||||
RemoveFromBucket(level, node, nodeIdx);
|
||||
|
||||
// remove from position chain
|
||||
int prevNearIdx = node->PreviousNear;
|
||||
int nextNearIdx = node->NextNear;
|
||||
Metadata* prevNear = &_spareMemory[-prevNearIdx];
|
||||
prevNear->NextNear = nextNearIdx;
|
||||
if (nextNearIdx != 0)
|
||||
{
|
||||
Metadata* nextNear = &_spareMemory[-nextNearIdx];
|
||||
nextNear->PreviousNear = prevNearIdx;
|
||||
} else
|
||||
{
|
||||
_spareMemory->PreviousNear = prevNearIdx;
|
||||
}
|
||||
node->PreviousNear = 0;
|
||||
node->NextNear = 0;
|
||||
|
||||
node->Position = 0;
|
||||
node->SizeForSpare = 0;
|
||||
node->State = AllocationState.SpareOrCollect;
|
||||
node->PreviousLevel = 0;
|
||||
|
||||
int nextIdx = _spareMemory->NextLevel;
|
||||
if (nextIdx != 0)
|
||||
{
|
||||
Metadata* next = &_spareMemory[-nextIdx];
|
||||
next->PreviousLevel = nodeIdx;
|
||||
}
|
||||
node->NextLevel = nextIdx;
|
||||
_spareMemory->NextLevel = nodeIdx;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private void RemoveFromBucket(
|
||||
Metadata* node,
|
||||
int nodeIdx
|
||||
)
|
||||
{
|
||||
RemoveFromBucket(GetLevel(node->Size), node, nodeIdx);
|
||||
}
|
||||
|
||||
private void RemoveFromBucket(
|
||||
int level,
|
||||
Metadata* node,
|
||||
int nodeIdx
|
||||
)
|
||||
{
|
||||
int currentLevel = level;
|
||||
int currentNextLevelIdx = node->NextLevel;
|
||||
int currentPrevLevelIdx = node->PreviousLevel;
|
||||
|
||||
if (_bucket[currentLevel] == nodeIdx)
|
||||
{
|
||||
_bucket[currentLevel] = currentNextLevelIdx;
|
||||
} else if (currentPrevLevelIdx != 0)
|
||||
{
|
||||
Metadata* prevLevel = &_spareMemory[-currentPrevLevelIdx];
|
||||
prevLevel->NextLevel = currentNextLevelIdx;
|
||||
}
|
||||
if (currentNextLevelIdx != 0)
|
||||
{
|
||||
Metadata* nextLevel = &_spareMemory[-currentNextLevelIdx];
|
||||
nextLevel->PreviousLevel = currentPrevLevelIdx;
|
||||
}
|
||||
node->PreviousLevel = 0;
|
||||
node->NextLevel = 0;
|
||||
}
|
||||
|
||||
// Assuming node to remove is head f bucket
|
||||
private void RemoveFromBucketHead(
|
||||
int level,
|
||||
Metadata* node,
|
||||
int nodeIdx
|
||||
)
|
||||
{
|
||||
int currentLevel = level;
|
||||
int currentNextLevelIdx = node->NextLevel;
|
||||
|
||||
// int currentPrevLevelIdx = 0;
|
||||
|
||||
if (_bucket[currentLevel] == nodeIdx)
|
||||
{
|
||||
_bucket[currentLevel] = currentNextLevelIdx;
|
||||
}
|
||||
/*
|
||||
else if (currentPrevLevelIdx != 0)
|
||||
{
|
||||
Metadata* prevLevel = &_spareMemory[-currentPrevLevelIdx];
|
||||
prevLevel->NextLevel = currentNextLevelIdx;
|
||||
}
|
||||
/**/
|
||||
if (currentNextLevelIdx != 0)
|
||||
{
|
||||
Metadata* nextLevel = &_spareMemory[-currentNextLevelIdx];
|
||||
nextLevel->PreviousLevel = 0;
|
||||
}
|
||||
node->PreviousLevel = 0;
|
||||
node->NextLevel = 0;
|
||||
}
|
||||
|
||||
private bool TryAllocNewChunk(
|
||||
ulong size,
|
||||
out Metadata* meta
|
||||
)
|
||||
{
|
||||
int idx = _spareMemory->NextLevel;
|
||||
ulong spareSize = _spareMemory->Size;
|
||||
if (idx != 0)
|
||||
{
|
||||
if (spareSize < size)
|
||||
{
|
||||
meta = null;
|
||||
return false;
|
||||
}
|
||||
meta = &_spareMemory[-idx];
|
||||
int nextSpareIdx = meta->NextLevel;
|
||||
if (nextSpareIdx != 0)
|
||||
{
|
||||
Metadata* nextSpare = &_spareMemory[-nextSpareIdx];
|
||||
nextSpare->PreviousLevel = 0;
|
||||
}
|
||||
_spareMemory->NextLevel = nextSpareIdx;
|
||||
} else
|
||||
{
|
||||
if (spareSize < Metadata.SizeOf + size)
|
||||
{
|
||||
meta = null;
|
||||
return false;
|
||||
}
|
||||
_metadataEnd++;
|
||||
idx = _metadataEnd;
|
||||
meta = &_spareMemory[-idx];
|
||||
spareSize -= Metadata.SizeOf;
|
||||
}
|
||||
spareSize -= size;
|
||||
meta->Size = size;
|
||||
meta->Position = _spareMemory->Position;
|
||||
meta->State = AllocationState.Free;
|
||||
meta->PreviousLevel = 0;
|
||||
meta->NextLevel = 0;
|
||||
_spareMemory->Size = spareSize;
|
||||
_spareMemory->Position += size;
|
||||
|
||||
// insert the new chunk to position chain
|
||||
int nearIdx = _spareMemory->PreviousNear;
|
||||
Metadata* near = &_spareMemory[-nearIdx];
|
||||
near->NextNear = idx;
|
||||
meta->PreviousNear = nearIdx;
|
||||
_spareMemory->PreviousNear = idx;
|
||||
meta->NextNear = 0;
|
||||
return true;
|
||||
}
|
||||
|
||||
private bool TryGetNewMetadata(
|
||||
out Metadata* meta
|
||||
)
|
||||
{
|
||||
ulong spareSize = _spareMemory->Size;
|
||||
if (spareSize < Metadata.SizeOf)
|
||||
{
|
||||
meta = null;
|
||||
return false;
|
||||
}
|
||||
_metadataEnd++;
|
||||
meta = &_spareMemory[-_metadataEnd];
|
||||
spareSize -= Metadata.SizeOf;
|
||||
_spareMemory->Size = spareSize;
|
||||
return true;
|
||||
}
|
||||
|
||||
private bool TryTakeBucketEntry(
|
||||
ulong minimumSize,
|
||||
out Metadata* entry
|
||||
)
|
||||
{
|
||||
int level = GetLevel(minimumSize);
|
||||
|
||||
// first try to find in the target level
|
||||
{
|
||||
int idx = _bucket[level];
|
||||
while (idx != 0)
|
||||
{
|
||||
Metadata* candidate = &_spareMemory[-idx];
|
||||
if (candidate->Size >= minimumSize)
|
||||
{
|
||||
RemoveFromBucket(level, candidate, idx);
|
||||
entry = candidate;
|
||||
return true;
|
||||
}
|
||||
idx = candidate->NextLevel;
|
||||
}
|
||||
}
|
||||
for (int i = level + 1; i < _bucket.Length; i++)
|
||||
{
|
||||
int idx = _bucket[i];
|
||||
if (idx != 0)
|
||||
{
|
||||
Metadata* candidate = &_spareMemory[-idx];
|
||||
RemoveFromBucketHead(i, candidate, idx);
|
||||
entry = candidate;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
entry = null;
|
||||
return false;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Explicit)]
|
||||
public readonly struct Handle
|
||||
{
|
||||
|
||||
[FieldOffset(0)] internal readonly Metadata* _meta;
|
||||
[FieldOffset(8)] public readonly Ptr64 Address;
|
||||
[FieldOffset(16)] public readonly Ptr64 Size;
|
||||
|
||||
internal Handle(
|
||||
Metadata* meta,
|
||||
Ptr64 baseAddress
|
||||
)
|
||||
{
|
||||
_meta = meta;
|
||||
Address = (ulong)meta->Position;
|
||||
Size = meta->Size;
|
||||
}
|
||||
|
||||
[Obsolete("You should not create instance from default. Alloc from allocator please")]
|
||||
public Handle() { }
|
||||
|
||||
public ref byte this[
|
||||
int offset
|
||||
] => ref ((byte*)(ulong)Address)[offset];
|
||||
|
||||
public Span<byte> AsSpan(
|
||||
int range = -1
|
||||
)
|
||||
{
|
||||
return new Span<byte>((byte*)(ulong)Address, range < 0 ? (int)(ulong)Size : range);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
internal enum AllocationState : byte
|
||||
{
|
||||
|
||||
SpareOrCollect = 0,
|
||||
Free = 1,
|
||||
Alloc = 2,
|
||||
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Explicit, Size = 32)]
|
||||
internal struct Metadata
|
||||
{
|
||||
|
||||
[FieldOffset(16)] private ulong PositionMask;
|
||||
[FieldOffset(24)] private ulong SizeMask;
|
||||
|
||||
[FieldOffset(30)] internal AllocationState State;
|
||||
[FieldOffset(31)] internal sbyte Level;
|
||||
|
||||
[FieldOffset(0)] public int NextLevel;
|
||||
[FieldOffset(4)] public int NextNear;
|
||||
[FieldOffset(8)] public int PreviousLevel;
|
||||
[FieldOffset(12)] public int PreviousNear;
|
||||
|
||||
public Ptr64 Position
|
||||
{
|
||||
readonly get => PositionMask;
|
||||
set => PositionMask = value;
|
||||
}
|
||||
|
||||
public Ptr64 Size
|
||||
{
|
||||
readonly get => (Ptr64)(SizeMask & Mask48Bits);
|
||||
set => SizeMask = (SizeMask & ~Mask48Bits) | ((ulong)value & Mask48Bits);
|
||||
}
|
||||
|
||||
public Ptr64 SizeForSpare
|
||||
{
|
||||
readonly get => SizeMask;
|
||||
set => SizeMask = value;
|
||||
}
|
||||
|
||||
public static uint SizeOf { get; } = (uint)Unsafe.SizeOf<Metadata>();
|
||||
|
||||
}
|
||||
|
||||
#region alloc and free
|
||||
|
||||
public Handle Alloc(
|
||||
nuint size
|
||||
)
|
||||
{
|
||||
ulong allocSize = ulong.Max(64, (~63UL) & ((ulong)size + 63));
|
||||
if (allocSize > _maxAllocSize) {
|
||||
throw new OverflowException("Requested allocation size exceeds the maximum block size.");
|
||||
}
|
||||
if (!TryTakeBucketEntry(allocSize, out Metadata* entry) &&
|
||||
!TryAllocNewChunk(allocSize, out entry)) {
|
||||
throw new OverflowException("No available ");
|
||||
}
|
||||
int entryIdx = (int)(_spareMemory - entry);
|
||||
ulong entrySize = entry->Size;
|
||||
if (entrySize < allocSize) {
|
||||
throw new OverflowException("Bucket returned an undersized block.");
|
||||
}
|
||||
ulong remain = entrySize - allocSize;
|
||||
|
||||
// slice tail
|
||||
if (remain > (entrySize >> 7) && TryGetNewMetadata(out Metadata* newEntry))
|
||||
{
|
||||
int newEntryIdx = (int)(_spareMemory - newEntry);
|
||||
newEntry->Position = entry->Position + allocSize;
|
||||
newEntry->Size = remain;
|
||||
newEntry->State = AllocationState.Free;
|
||||
int newLevel = GetLevel(remain);
|
||||
int bucketHeadIdx = _bucket[newLevel];
|
||||
if (bucketHeadIdx != 0)
|
||||
{
|
||||
// if there is already an entry in the bucket, link it to the new entry
|
||||
Metadata* bucketHead = &_spareMemory[-bucketHeadIdx];
|
||||
bucketHead->PreviousLevel = newEntryIdx;
|
||||
}
|
||||
newEntry->NextLevel = bucketHeadIdx;
|
||||
|
||||
newEntry->PreviousLevel = 0;
|
||||
_bucket[newLevel] = newEntryIdx;
|
||||
|
||||
// push to position chain
|
||||
int afterIdx = entry->NextNear;
|
||||
Metadata* after = &_spareMemory[-afterIdx];
|
||||
newEntry->NextNear = afterIdx;
|
||||
after->PreviousNear = newEntryIdx;
|
||||
entry->NextNear = newEntryIdx;
|
||||
newEntry->PreviousNear = entryIdx;
|
||||
}
|
||||
entry->State = AllocationState.Alloc;
|
||||
if (entry->Position - (ulong)_basePtr > _totalSize) {
|
||||
throw new OverflowException("Allocated memory address exceeds the maximum block size.");
|
||||
}
|
||||
return new Handle(entry, _basePtr);
|
||||
}
|
||||
|
||||
public void Collect()
|
||||
{
|
||||
int currentIdx = _spareMemory->NextNear;
|
||||
do
|
||||
{
|
||||
if (currentIdx == 0)
|
||||
{
|
||||
break;
|
||||
}
|
||||
Metadata* current = &_spareMemory[-currentIdx];
|
||||
if (current->State == AllocationState.Free)
|
||||
{
|
||||
// scan next
|
||||
Ptr64 size = 0;
|
||||
int nextIdx = current->NextNear;
|
||||
while (nextIdx != 0)
|
||||
{
|
||||
Metadata* next = &_spareMemory[-nextIdx];
|
||||
if (next->State != AllocationState.Free)
|
||||
{
|
||||
break;
|
||||
}
|
||||
size += next->Size;
|
||||
RecycleNode(next);
|
||||
nextIdx = current->NextNear;
|
||||
}
|
||||
if (size > 0)
|
||||
{
|
||||
current->Size += size;
|
||||
RemoveFromBucket(current, currentIdx);
|
||||
int newLevel = GetLevel(current->Size);
|
||||
int bucketHeadIdx = _bucket[newLevel];
|
||||
if (bucketHeadIdx != 0)
|
||||
{
|
||||
Metadata* bucketHead = &_spareMemory[-bucketHeadIdx];
|
||||
bucketHead->PreviousLevel = currentIdx;
|
||||
}
|
||||
current->NextLevel = bucketHeadIdx;
|
||||
current->PreviousLevel = 0;
|
||||
_bucket[newLevel] = currentIdx;
|
||||
}
|
||||
}
|
||||
currentIdx = current->NextNear;
|
||||
} while (true);
|
||||
}
|
||||
|
||||
public void Free(
|
||||
Handle handle,
|
||||
int collectScanWindow = 4
|
||||
)
|
||||
{
|
||||
Metadata* head = handle._meta;
|
||||
int headIdx = (int)(_spareMemory - head);
|
||||
Ptr64 size = handle.Size;
|
||||
for (int i = 0; i < collectScanWindow; i++)
|
||||
{
|
||||
// forward scan, previous direction
|
||||
int forwardIdx = head->PreviousNear;
|
||||
if (forwardIdx == 0)
|
||||
{
|
||||
break;
|
||||
}
|
||||
Metadata* prev = &_spareMemory[-forwardIdx];
|
||||
if (prev->State != AllocationState.Free)
|
||||
{
|
||||
break;
|
||||
}
|
||||
size += prev->Size;
|
||||
head->Position = prev->Position;
|
||||
RecycleNode(prev);
|
||||
}
|
||||
for (int i = 0; i < collectScanWindow; i++)
|
||||
{
|
||||
// backward scan, next direction
|
||||
int nextIdx = head->NextNear;
|
||||
if (nextIdx == 0)
|
||||
{
|
||||
break;
|
||||
}
|
||||
Metadata* prev = &_spareMemory[-nextIdx];
|
||||
if (prev->State != AllocationState.Free)
|
||||
{
|
||||
break;
|
||||
}
|
||||
size += prev->Size;
|
||||
RecycleNode(prev);
|
||||
}
|
||||
|
||||
// recycle to level;
|
||||
head->Size = size;
|
||||
head->State = AllocationState.Free;
|
||||
head->PreviousLevel = 0;
|
||||
int level = GetLevel(head->Size);
|
||||
int bucketHeadIdx = _bucket[level];
|
||||
head->NextLevel = 0;
|
||||
if (bucketHeadIdx != 0)
|
||||
{
|
||||
Metadata* bucketHead = &_spareMemory[-bucketHeadIdx];
|
||||
bucketHead->PreviousLevel = headIdx;
|
||||
head->NextLevel = bucketHeadIdx;
|
||||
}
|
||||
_bucket[level] = headIdx;
|
||||
return;
|
||||
}
|
||||
|
||||
public bool TryAlloc(
|
||||
nuint size,
|
||||
out Handle h
|
||||
)
|
||||
{
|
||||
ulong allocSize = ulong.Max(64, (~63UL) & ((ulong)size + 63));
|
||||
if (allocSize > _maxAllocSize)
|
||||
{
|
||||
h = default;
|
||||
return false;
|
||||
}
|
||||
if (!TryTakeBucketEntry(allocSize, out Metadata* entry) &&
|
||||
!TryAllocNewChunk(allocSize, out entry))
|
||||
{
|
||||
h = default;
|
||||
return false;
|
||||
}
|
||||
int entryIdx = (int)(_spareMemory - entry);
|
||||
ulong entrySize = entry->Size;
|
||||
if (entrySize < allocSize)
|
||||
{
|
||||
h = default;
|
||||
return false;
|
||||
}
|
||||
ulong remain = entrySize - allocSize;
|
||||
|
||||
// slice tail
|
||||
if (remain > (entrySize >> 7) && TryGetNewMetadata(out Metadata* newEntry))
|
||||
{
|
||||
int newEntryIdx = (int)(_spareMemory - newEntry);
|
||||
newEntry->Position = entry->Position + allocSize;
|
||||
newEntry->Size = remain;
|
||||
newEntry->State = AllocationState.Free;
|
||||
int newLevel = GetLevel(remain);
|
||||
int bucketHeadIdx = _bucket[newLevel];
|
||||
if (bucketHeadIdx != 0)
|
||||
{
|
||||
// if there is already an entry in the bucket, link it to the new entry
|
||||
Metadata* bucketHead = &_spareMemory[-bucketHeadIdx];
|
||||
newEntry->NextLevel = bucketHeadIdx;
|
||||
bucketHead->PreviousLevel = newEntryIdx;
|
||||
} else
|
||||
{
|
||||
newEntry->NextLevel = 0;
|
||||
}
|
||||
newEntry->PreviousLevel = 0;
|
||||
_bucket[newLevel] = newEntryIdx;
|
||||
|
||||
// push to position chain
|
||||
int afterIdx = entry->NextNear;
|
||||
Metadata* after = &_spareMemory[-afterIdx];
|
||||
newEntry->NextNear = afterIdx;
|
||||
after->PreviousNear = newEntryIdx;
|
||||
entry->NextNear = newEntryIdx;
|
||||
newEntry->PreviousNear = entryIdx;
|
||||
}
|
||||
entry->State = AllocationState.Alloc;
|
||||
if (entry->Position - (ulong)_basePtr > _totalSize)
|
||||
{
|
||||
h = default;
|
||||
throw new OverflowException("Allocated memory address exceeds the maximum block size.");
|
||||
}
|
||||
h = new Handle(entry, _basePtr);
|
||||
return true;
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user