daily update on 20240312 by nitload youmu
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@@ -29,7 +29,6 @@ namespace StgSharp.Graphics
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public void SetValue<T>(int index, T[] bufferArray, BufferUsage usage)
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where T : struct, IConvertible
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{
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Console.WriteLine("Setting ebo data.");
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GL.BindBuffer(BufferType.ELEMENT_ARRAY_BUFFER, _bufferHandle[index]);
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GL.SetBufferData(BufferType.ELEMENT_ARRAY_BUFFER, bufferArray, usage);
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}
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