Daily update on 20250316-095544 by Nitload Youmu. Additional Message : Linear math inmprovement
Signed-off-by: Nitload <YoumuLiu_NSI@whv0t.onmicrosoft.com>
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@@ -63,11 +63,11 @@ namespace StgSharp.Math
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angle = 0.7853981634f;
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}
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float v = 0.7853981634f * x + x * (1 - x) * (0.2447f + 0.0663f * x);
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v += angle;
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v *= sign;
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float vec = 0.7853981634f * x + x * (1 - x) * (0.2447f + 0.0663f * x);
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vec += angle;
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vec *= sign;
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return v;
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return vec;
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}
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@@ -105,13 +105,13 @@ namespace StgSharp.Math
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angle2 = 0.7853981634f;
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}
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float v = 0.7853981634f * z + z * (1 - z) * (0.2447f + 0.0663f * z);
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v *= 57.29577951f;
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v += angle2;
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v += angle;
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v *= sign;
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float vec = 0.7853981634f * z + z * (1 - z) * (0.2447f + 0.0663f * z);
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vec *= 57.29577951f;
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vec += angle2;
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vec += angle;
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vec *= sign;
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return v;
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return vec;
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*/
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}
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