Daily update on 20250316-095544 by Nitload Youmu. Additional Message : Linear math inmprovement
Signed-off-by: Nitload <YoumuLiu_NSI@whv0t.onmicrosoft.com>
This commit is contained in:
@@ -68,7 +68,7 @@ namespace StgSharp.Math
|
||||
throw new ArgumentException();
|
||||
}
|
||||
|
||||
float r, s, u, v = 0.0f;
|
||||
float r, s, u, vec = 0.0f;
|
||||
bool transform = (y >= 0.5f);
|
||||
|
||||
if (transform)
|
||||
@@ -101,14 +101,14 @@ namespace StgSharp.Math
|
||||
c = (r - s1 * s1) / (s + s1);
|
||||
p = 2.0F * s * u - (piby2_tail - 2.0F * c);
|
||||
q = hpiby2_head - 2.0F * s1;
|
||||
v = hpiby2_head - (p - q);
|
||||
vec = hpiby2_head - (p - q);
|
||||
}
|
||||
else
|
||||
{
|
||||
v = y + y * u;
|
||||
vec = y + y * u;
|
||||
}/*
|
||||
|
||||
return sign * v;
|
||||
return sign * vec;
|
||||
*/
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user