daily update on 20230813 by nitload youmu, weritting matrix algs
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@@ -13,25 +13,34 @@
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#include "GLenv/include/glad/glad.h"
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#include "GLenv/include/GLFW/glfw3.h"
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#include "SSGinternal.h"
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#include <immintrin.h>
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SSGC_API glIOpackage loadGLApi(void);
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SSGC_API void initGL(void);
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SSGC_API int initGLAD(void);
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SSGC_API __m128* __cdecl load(float x, float y, float z, float w);
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SSGC_API __m128* __cdecl load_cpy(__m128* ptr);
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SSGC_API __m128* __cdecl addps(__m128* ptr1, __m128* ptr2);
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SSGC_API __m128* __cdecl subps(__m128* ptr1, __m128* ptr2);
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SSGC_API __m128* __cdecl mulps_const(__m128* ptr, float value);
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SSGC_API __m128* __cdecl mulps(__m128* ptr1, __m128* ptr2);
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SSGC_API float __cdecl mulps_sum(__m128* ptr1, __m128* ptr2);
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SSGC_API float __cdecl mulps_sum(__m128* ptr1, __m128* ptr2);
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SSGC_API __m128* __cdecl divps_const(__m128* ptr, float value);
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SSGC_API __m128* __cdecl divps(__m128* ptr1, __m128* ptr2);
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SSGC_API float __cdecl sqrtss_const(float a);
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SSGC_API __m128* __cdecl set_m128ptr_default();
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SSGC_API sse_matmap* __cdecl transpose_ssemat_2(sse_matmap* matPtr);
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SSGC_API sse_matmap* __cdecl transpose_ssemat_3(sse_matmap* matPtr);
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SSGC_API void __cdecl deinitM128(__m128* ptr);
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SSGC_API void __cdecl deinit_matmap_sse(sse_matmap* mapptr);
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#endif // !SSG
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