Daily update on 20250312-074647 by Nitload Youmu. Additional Message : Change: Temp not want to compile RULE and PROCEDURE
Add: Add factory method to generate more kind of binary operator node Add: more SIMD intrinsic C function Signed-off-by: Nitload <YoumuLiu_NSI@whv0t.onmicrosoft.com>
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@@ -39,9 +39,9 @@ using System.Runtime.InteropServices;
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namespace StgSharp.Math
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{
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[StructLayout(
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LayoutKind.Explicit,
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Size = ( 7 * 4 * sizeof( float ) ) + sizeof( bool ),
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Pack = 16 )]
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LayoutKind.Explicit,
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Size = ( 7 * 4 * sizeof( float ) ) + sizeof( bool ),
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Pack = 16 )]
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public struct Matrix34 : IMat
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{
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@@ -55,12 +55,6 @@ namespace StgSharp.Math
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[FieldOffset( 2 * 4 * sizeof( float ) )] public Vec3 Colum2;
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[FieldOffset( 3 * 4 * sizeof( float ) )] public Vec3 Colum3;
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public Matrix34()
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{
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Unsafe.SkipInit(out this);
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isTransposed = false;
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}
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internal Matrix34( ColumnSet4 mat )
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{
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Unsafe.SkipInit( out this );
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@@ -70,7 +64,7 @@ namespace StgSharp.Math
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internal Matrix34( Vector4 c0, Vector4 c1, Vector4 c2, Vector4 c3 )
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{
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Unsafe.SkipInit(out this);
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Unsafe.SkipInit( out this );
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isTransposed = false;
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mat.colum0 = c0;
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mat.colum1 = c1;
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@@ -78,21 +72,27 @@ namespace StgSharp.Math
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mat.colum3 = c3;
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}
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public Matrix34(
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float a00,
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float a01,
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float a02,
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float a03,
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float a10,
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float a11,
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float a12,
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float a13,
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float a20,
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float a21,
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float a22,
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float a23 )
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public Matrix34()
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{
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Unsafe.SkipInit(out this);
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Unsafe.SkipInit( out this );
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isTransposed = false;
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}
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public Matrix34(
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float a00,
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float a01,
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float a02,
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float a03,
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float a10,
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float a11,
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float a12,
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float a13,
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float a20,
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float a21,
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float a22,
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float a23 )
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{
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Unsafe.SkipInit( out this );
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isTransposed = false;
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mat.colum0 = new Vector4( a00, a10, a20, 0 );
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mat.colum0 = new Vector4( a01, a11, a21, 0 );
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@@ -147,13 +147,13 @@ namespace StgSharp.Math
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}
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[MethodImpl( MethodImplOptions.AggressiveInlining )]
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public static Matrix34 operator -( Matrix34 left, Matrix34 right )
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public static unsafe Matrix34 operator -(
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Matrix34 left,
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Matrix34 right )
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{
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return new Matrix34(
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left.mat.colum0 - right.mat.colum0,
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left.mat.colum1 - right.mat.colum1,
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left.mat.colum2 - right.mat.colum2,
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left.mat.colum3 - right.mat.colum3 );
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Matrix34 ret = new Matrix34();
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InternalIO.Intrinsic.sub_mat_4( &left.mat, &right.mat, &ret.mat );
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return ret;
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}
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[MethodImpl( MethodImplOptions.AggressiveInlining )]
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@@ -227,12 +227,13 @@ namespace StgSharp.Math
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}
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[MethodImpl( MethodImplOptions.AggressiveInlining )]
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public static unsafe Matrix34 operator +( Matrix34 left, Matrix34 right )
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public static unsafe Matrix34 operator +(
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Matrix34 left,
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Matrix34 right )
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{
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Matrix34 ret = new Matrix34();
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InternalIO.Intrinsic.add_mat_4(&left.mat,&right.mat,&ret.mat);
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InternalIO.Intrinsic.add_mat_4( &left.mat, &right.mat, &ret.mat );
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return ret;
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}
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}
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