Daily update on 20250312-074647 by Nitload Youmu. Additional Message : Change: Temp not want to compile RULE and PROCEDURE
Add: Add factory method to generate more kind of binary operator node Add: more SIMD intrinsic C function Signed-off-by: Nitload <YoumuLiu_NSI@whv0t.onmicrosoft.com>
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@@ -38,11 +38,12 @@ using System.Runtime.InteropServices;
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namespace StgSharp.Math
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{
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[StructLayout(
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LayoutKind.Explicit,
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Size = ( ( 4 + 2 ) * 4 * sizeof( float ) ) + sizeof( bool ),
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Pack = 16 )]
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LayoutKind.Explicit,
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Size = ( ( 4 + 2 ) * 4 * sizeof( float ) ) + sizeof( bool ),
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Pack = 16 )]
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public struct Matrix24 : IMat
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{
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[FieldOffset( 6 * 4 * sizeof( float ) )] internal bool isTransposed;
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[FieldOffset( 4 * 4 * sizeof( float ) )] internal ColumnSet2 transpose;
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@@ -53,15 +54,9 @@ namespace StgSharp.Math
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[FieldOffset( 32 )] public Vec2 Colum2;
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[FieldOffset( 48 )] public Vec2 Colum3;
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public Matrix24()
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{
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Unsafe.SkipInit(out this);
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isTransposed = false;
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}
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internal Matrix24( Vector4 c0, Vector4 c1, Vector4 c2, Vector4 c3 )
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{
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Unsafe.SkipInit(out this);
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Unsafe.SkipInit( out this );
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isTransposed = false;
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mat.colum0 = c0;
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mat.colum1 = c1;
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@@ -69,17 +64,23 @@ namespace StgSharp.Math
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mat.colum3 = c3;
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}
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public Matrix24(
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float a00,
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float a01,
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float a02,
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float a03,
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float a10,
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float a11,
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float a12,
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float a13 )
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public Matrix24()
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{
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Unsafe.SkipInit(out this);
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Unsafe.SkipInit( out this );
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isTransposed = false;
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}
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public Matrix24(
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float a00,
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float a01,
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float a02,
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float a03,
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float a10,
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float a11,
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float a12,
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float a13 )
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{
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Unsafe.SkipInit( out this );
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isTransposed = false;
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mat.colum0 = new Vector4( a00, a10, 0, 0 );
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mat.colum1 = new Vector4( a01, a11, 0, 0 );
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@@ -141,13 +142,13 @@ namespace StgSharp.Math
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}
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[MethodImpl( MethodImplOptions.AggressiveInlining )]
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public static Matrix24 operator -( Matrix24 left, Matrix24 right )
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public static unsafe Matrix24 operator -(
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Matrix24 left,
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Matrix24 right )
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{
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return new Matrix24(
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left.mat.colum0 - right.mat.colum0,
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left.mat.colum1 - right.mat.colum1,
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left.mat.colum2 - right.mat.colum2,
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left.mat.colum3 - right.mat.colum3 );
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Matrix24 ret = new Matrix24();
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InternalIO.Intrinsic.sub_mat_4( &left.mat, &right.mat, &ret.mat );
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return ret;
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}
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[MethodImpl( MethodImplOptions.AggressiveInlining )]
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@@ -209,10 +210,12 @@ namespace StgSharp.Math
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}
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[MethodImpl( MethodImplOptions.AggressiveInlining )]
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public static unsafe Matrix24 operator +( Matrix24 left, Matrix24 right )
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public static unsafe Matrix24 operator +(
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Matrix24 left,
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Matrix24 right )
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{
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Matrix24 ret = new Matrix24();
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InternalIO.Intrinsic.add_mat_4(&left.mat,&right.mat,&ret.mat);
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InternalIO.Intrinsic.add_mat_4( &left.mat, &right.mat, &ret.mat );
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return ret;
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}
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