daily uodate on 20240626 by nitload youmu[D[D[D[D[D[D[D[D[D[D[D[D[D[D[D[D[D[D[D[D[D[D[D[D[D[D[D[D[D[D[D[D[p
This commit is contained in:
@@ -52,26 +52,26 @@ namespace StgSharp.Logic
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/// </summary>
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public partial class Blueprint : IConvertableToBlueprintNode
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{
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private int runningFlag;
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private BeginningNode beginNode;
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private Dictionary<string, BlueprintNode> allNode;
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private EndingNode endNode;
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private Func<bool> terminate;
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private List<BlueprintNode> globalNodeList;
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private List<BlueprintNode> nativeNodeList;
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private SemaphoreSlim runningStat;
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internal int currentGlobalNodeIndex;
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internal int currentNativeNodeIndex;
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private List<BlueprintNode> nativeNodeList;
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private List<BlueprintNode> globalNodeList;
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public Blueprint()
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{
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allNode = new Dictionary<string, BlueprintNode>();
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globalNodeList = new List<BlueprintNode>();
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nativeNodeList = new List<BlueprintNode>();
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//terminate = () => true;
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runningStat = new SemaphoreSlim(1, 1);
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beginNode = new BeginningNode(this);
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endNode = new EndingNode(this);
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}
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@@ -79,10 +79,14 @@ namespace StgSharp.Logic
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public BlueprintNode BeginLayer => beginNode;
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public BlueprintNode EndLayer => endNode;
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internal SemaphoreSlim RunningStat
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{
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get => runningStat;
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}
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public bool IsRunning
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{
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get => runningFlag == 1;
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internal set => Interlocked.Exchange(ref runningFlag ,(value ? 1 : 0));
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get => runningStat.CurrentCount == 0;
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}
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/**/
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@@ -100,6 +104,12 @@ namespace StgSharp.Logic
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allNode.Add(node.Name, node);
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}
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public void ExecuteMain(in Dictionary<string, BlueprintPipeline> input,
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in Dictionary<string, BlueprintPipeline> output)
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{
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BlueprintRunner.Run(this, () => true);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public (string name, BlueprintPipelineArgs arg)[] GetOutput()
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{
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@@ -123,18 +133,18 @@ namespace StgSharp.Logic
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globalNodeList.Sort();
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}
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public void ExecuteMain(in Dictionary<string, BlueprintPipeline> input,
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in Dictionary<string, BlueprintPipeline> output)
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{
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BlueprintRunner.Run(this, () => true);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void SetInput(params (string name, BlueprintPipelineArgs arg)[] parameters)
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{
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beginNode.InputData = parameters;
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}
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public void Terminate()
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{
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Interlocked.Exchange(ref currentGlobalNodeIndex, int.MaxValue);
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Interlocked.Exchange(ref currentNativeNodeIndex, int.MaxValue);
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}
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internal bool RequestNexGlobalNode(out BlueprintNode node)
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{
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if (currentGlobalNodeIndex < globalNodeList.Count)
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@@ -170,12 +180,6 @@ namespace StgSharp.Logic
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get { return beginNode.OutputInterfaces.Select(p => p.Key).ToArray(); }
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}
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public void Terminate()
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{
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Interlocked.Exchange(ref currentGlobalNodeIndex, int.MaxValue);
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Interlocked.Exchange(ref currentNativeNodeIndex, int.MaxValue);
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}
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}
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}
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@@ -0,0 +1,31 @@
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using StgSharp.Logic;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace StgSharpDebug.Logic
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{
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public class BlueprintActionNode : IConvertableToBlueprintNode
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{
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private Action<Dictionary<string, BlueprintPipeline>, Dictionary<string, BlueprintPipeline>> mainAction;
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private string[] inPorts;
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private string[] outPorts;
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internal BlueprintActionNode()
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{
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}
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public string[] InputInterfacesName => inPorts;
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public string[] OutputInterfacesName => outPorts;
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public void ExecuteMain(in Dictionary<string, BlueprintPipeline> input, in Dictionary<string, BlueprintPipeline> output)
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{
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mainAction?.Invoke(input, output);
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}
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}
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}
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@@ -35,6 +35,7 @@ using StgSharp.Entities;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Reflection;
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using System.Runtime.CompilerServices;
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using System.Runtime.Serialization;
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using System.Text;
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@@ -57,14 +58,12 @@ namespace StgSharp.Logic
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{
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private protected bool levelAvailable, nativeRequested;
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private protected Dictionary<string, BlueprintPipeline> _inputInterfaces;
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private protected Dictionary<string, BlueprintPipeline> _outputInterfaces;
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private protected int _level;
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private IConvertableToBlueprintNode mainOperation;
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private string name;
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internal BlueprintNode(string name,
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IConvertableToBlueprintNode node, bool isNative)
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{
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@@ -85,10 +84,13 @@ namespace StgSharp.Logic
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}
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}
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public BlueprintNode(string name, bool isNative,
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#pragma warning disable CS8618
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internal BlueprintNode(string name, bool isNative,
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string[] inputPorts,
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string[] outputPorts
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)
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#pragma warning restore CS8618
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{
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if (inputPorts == null || inputPorts.Length == 0)
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{
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@@ -260,34 +262,35 @@ namespace StgSharp.Logic
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#endregion
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public static IConvertableToBlueprintNode AsBlueprintNodeMainExecution(this BlueprintNodeMainExecution execution, string name)
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{
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if (execution == null)
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{
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throw new ArgumentNullException(nameof(execution));
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}
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var attributeArray = execution.Method.GetCustomAttributes(typeof(BpNodeActionAttribute), false);
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var attri = (BpNodeActionAttribute)attributeArray[0];
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if ( attributeArray.Length < 0 || attri == null)
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{
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throw new InvalidCastException($"Delegate {nameof(execution)} is not marked by {typeof(BpNodeActionAttribute)}");
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}
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if (attri.OperationSpan <= 1)
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{
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return new DefaultConvertableToBlueprintNode();
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}
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return new CrossFrameOperation(
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);
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}
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}//--------------------------------- end of class -----------------------------------
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public interface IConvertableToBlueprintNode
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{
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#pragma warning disable CA1819
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public string[] InputInterfacesName { get; }
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#pragma warning restore CA1819
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#pragma warning disable CA1819
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public string[] OutputInterfacesName { get; }
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#pragma warning restore CA1819
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void ExecuteMain(
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in Dictionary<string, BlueprintPipeline> input,
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in Dictionary<string, BlueprintPipeline> output);
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}
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public class BlueprintNodeRunException : Exception
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{
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protected BlueprintNodeRunException(SerializationInfo info, StreamingContext context) : base(info, context)
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{
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}
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public BlueprintNodeRunException()
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{
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}
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@@ -12,9 +12,10 @@ namespace StgSharp.Logic
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{
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public static class BlueprintRunner
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{
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private static int _callingThread;
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private static ConcurrentStack<Blueprint> blueprintInWaiting = new ConcurrentStack<Blueprint>();
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private static NodeRunner[] allAvailableTask = new NodeRunner[1];
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private static ReaderWriterLockSlim bpLock = new ReaderWriterLockSlim();
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private static SemaphoreSlim bpLock = new SemaphoreSlim(0,1);
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private static CancellationTokenSource cts = new CancellationTokenSource();
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public static void Run(Blueprint blueprint, Func<bool> terminateInstructor)
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@@ -27,36 +28,48 @@ namespace StgSharp.Logic
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}
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if (blueprint.IsRunning)
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{
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throw new InvalidOperationException( $"Attempt to run a blueprint twice." );
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throw new InvalidOperationException("Attempt to run a blueprint instance twice.");
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}
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blueprint.ShouldClose = terminateInstructor;
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if (IsInternalCalling)
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if (IsValidCalling)
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{
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if(InterruptAndRunNewBp(blueprint))
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//Console.WriteLine("valid and run");
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if (InterruptAndRunNewBp(blueprint))
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do { } while(InterruptAndRunNewBp(NodeRunner.CurrentBlueprint));
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}
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else
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{
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if (!bpLock.IsWriteLockHeld)
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{
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bpLock.EnterWriteLock();
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}
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bpLock.Wait();
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if (InterruptAndRunNewBp(blueprint))
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do { } while (InterruptAndRunNewBp(NodeRunner.CurrentBlueprint));
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bpLock.ExitWriteLock();
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bpLock.Release();
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}
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Interlocked.Exchange(ref _callingThread, -1);
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}
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internal static bool IsInternalCalling
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internal static bool IsValidCalling
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{
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get
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{
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if (NodeRunner.CurrentBlueprint == null || //no bp running at all
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(blueprintInWaiting.Count == 0 && NodeRunner.CurrentBlueprint.IsRunning == false)) // a bp is quiting
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{
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//in case no bp is running
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return true;
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}
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int? id = Task.CurrentId;
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if (id is null) return false;
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if (id is null)
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{
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// in case calling from main thread and current running bp
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//Console.WriteLine($"\t{_callingThread}");
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//Console.WriteLine($"\t{Thread.CurrentThread.ManagedThreadId}");
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return _callingThread == Thread.CurrentThread.ManagedThreadId;
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}
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foreach (var item in allAvailableTask)
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{
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if (item.Id == id)
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{
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//if calling from any bp running task
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return true;
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}
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}
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@@ -69,13 +82,18 @@ namespace StgSharp.Logic
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Debug.Assert(newBp != null);
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if (newBp != NodeRunner.CurrentBlueprint && NodeRunner.CurrentBlueprint != null)
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{
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//if a running bp exists
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blueprintInWaiting.Push(NodeRunner.CurrentBlueprint);
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}
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//load new bp to current bp
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Interlocked.Exchange(ref NodeRunner.CurrentBlueprint!, newBp);
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Interlocked.Exchange(ref _callingThread, Thread.CurrentThread.ManagedThreadId);
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//run beginning node to init it first.
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if (!NodeRunner.CurrentBlueprint.IsRunning)
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{
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(NodeRunner.CurrentBlueprint.BeginLayer as BeginningNode)!.Run();
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}
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//refresh all tasks
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for (int i = 0; i < allAvailableTask.Length; i++)
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{
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var item = allAvailableTask[i];
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@@ -0,0 +1,48 @@
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using System;
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using System.Collections.Generic;
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using System.Text;
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namespace StgSharp.Logic
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{
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[AttributeUsage(AttributeTargets.Method)]
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public sealed class BpNodeActionAttribute : Attribute
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{
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private string[] _input;
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private string[] _output;
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private int _operationSpan;
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internal string[] InputPort => _input;
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internal string[] OutputPort => _output;
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internal int OperationSpan => _operationSpan;
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public BpNodeActionAttribute(string[] inputPort, string[] outputPort, int operationSpan)
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{
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_input = inputPort;
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_output = outputPort;
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this._operationSpan = operationSpan;
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}
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public BpNodeActionAttribute(string[] inputPort, string[] outputPort)
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{
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_input = inputPort;
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_output = outputPort;
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this._operationSpan = 1;
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}
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public BpNodeActionAttribute()
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{
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_input = Array.Empty<string>();
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_output = Array.Empty<string>();
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_operationSpan = 1;
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}
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public BpNodeActionAttribute(int operationSpan)
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{
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_input = Array.Empty<string>();
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_output = Array.Empty<string>();
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_operationSpan = operationSpan;
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}
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}
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}
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@@ -0,0 +1,43 @@
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using System;
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using System.Collections.Generic;
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using System.Runtime.CompilerServices;
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using System.Text;
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namespace StgSharp.Logic
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{
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public interface IConvertableToBlueprintNode
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{
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#pragma warning disable CA1819
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public string[] InputInterfacesName { get; }
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#pragma warning restore CA1819
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#pragma warning disable CA1819
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public string[] OutputInterfacesName { get; }
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#pragma warning restore CA1819
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void ExecuteMain(
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in Dictionary<string, BlueprintPipeline> input,
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in Dictionary<string, BlueprintPipeline> output);
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}
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internal class DefaultConvertableToBlueprintNode : IConvertableToBlueprintNode
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{
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private string[] _input;
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private string[] _output;
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private BlueprintNodeMainExecution _execute;
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string[] IConvertableToBlueprintNode.InputInterfacesName => _input;
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string[] IConvertableToBlueprintNode.OutputInterfacesName => _output;
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void IConvertableToBlueprintNode.ExecuteMain(in Dictionary<string, BlueprintPipeline> input, in Dictionary<string, BlueprintPipeline> output)
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{
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_execute(in input, in output);
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}
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}
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public delegate void BlueprintNodeMainExecution(in Dictionary<string, BlueprintPipeline> input, in Dictionary<string, BlueprintPipeline> output);
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}
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@@ -43,7 +43,6 @@ namespace StgSharp.Logic
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public class BlueprintPipeline
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{
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private BlueprintNode after;
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private BlueprintNode former;
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private BlueprintPipelineArgs args;
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@@ -68,6 +67,8 @@ namespace StgSharp.Logic
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set => args = value;
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}
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#region pipline op
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void CompleteAndSkip()
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{
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@@ -82,6 +83,8 @@ namespace StgSharp.Logic
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CompleteAndSkip();
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}
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#endregion
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public static void SkipAll(Dictionary<string, BlueprintPipeline> ports)
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{
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if (ports == null)
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@@ -118,6 +121,12 @@ namespace StgSharp.Logic
|
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formerCompleteSemaphore.Wait();
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}
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~BlueprintPipeline()
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{
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formerCompleteSemaphore.Dispose();
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}
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}
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public abstract class BlueprintPipelineArgs
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@@ -46,8 +46,8 @@ namespace StgSharp.Logic
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public override void Run()
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{
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_bp.RunningStat.Wait();
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BlueprintPipeline.SkipAll(_outputInterfaces);
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_bp.IsRunning = true;
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}
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}
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@@ -85,7 +85,7 @@ namespace StgSharp.Logic
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BlueprintPipeline.WaitAll(_inputInterfaces);
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Interlocked.Exchange(ref _bp.currentGlobalNodeIndex, 0);
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Interlocked.Exchange(ref _bp.currentNativeNodeIndex, 0);
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_bp.IsRunning = false;
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_bp.RunningStat.Release();
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}
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}
|
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}
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@@ -43,11 +43,32 @@ namespace StgSharp.Logic
|
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}
|
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}
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BlueprintRunner.Run(renderLogic, ()=>ShouldClose);
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RenderStream.PollEvents();
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frameTimeProvider.WaitNextSpan();
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Interlocked.Add(ref _frameCount, 1);
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}
|
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}
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private unsafe void PrivateShow()
|
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{
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if(0 == InternalIO.glfwWindowShouldClose(this.viewPortDisplay.ViewPortID))
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{
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frameTimeProvider.WaitNextSpan();
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Interlocked.Add(ref _frameCount, 1);
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viewPortDisplay.FlushSize();
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foreach (var item in this._globalKeyAction)
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{
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if (InternalIO.glfwGetKey(this.viewPortDisplay.ViewPortID, (int)item.Key.TargetKeyOrButtonID)
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== item.Key.TriggeredStatus)
|
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{
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item.Value();
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}
|
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}
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BlueprintRunner.Run(renderLogic, () => ShouldClose);
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RenderStream.PollEvents();
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}
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}
|
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public T BuildNewRenderStream<T>(View arg, (int x, int y, int z) unitCubeSize) where T : RenderStream
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{
|
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if (arg.ContextName == this.Name)
|
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|
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@@ -30,6 +30,7 @@
|
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//-----------------------------------------------------------------------
|
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using StgSharp.Controlling.UsrActivity;
|
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using StgSharp.Graphics;
|
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using StgSharp.Graphics.GL;
|
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using StgSharp.Math;
|
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|
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using System;
|
||||
@@ -96,6 +97,18 @@ namespace StgSharp.Logic
|
||||
{
|
||||
};
|
||||
_globalKeyAction = new Dictionary<KeyTrigger, Action>();
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viewPortDisplay.FrameSizeCallback = (handle, width, height)
|
||||
=>
|
||||
{
|
||||
InternalIO.glfwMakeContextCurrent(viewPortDisplay.ViewPortID);
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glFunc.Viewport(0, 0, width, height);
|
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PrivateShow();
|
||||
};
|
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viewPortDisplay.FramePostionCallback = (handle, xpos, ypos)
|
||||
=>
|
||||
{
|
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PrivateShow();
|
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};
|
||||
}
|
||||
|
||||
private void CountFps()
|
||||
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||||
Reference in New Issue
Block a user