daily update on 20241002 by nitload youmu, intrinsic function rebuild, syntax style arrange
This commit is contained in:
@@ -30,7 +30,6 @@
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//-----------------------------------------------------------------------
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using StgSharp;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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@@ -46,9 +45,8 @@ using System.Xml.Serialization;
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namespace StgSharp.BluePrint
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{
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/// <summary>
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/// A sets of complex logic designed for running in multi threads environment.
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/// Warning: do not run a <see cref="Blueprint"/> instance in multi threads more than once.
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///
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/// A sets of complex logic designed for running in multi threads environment. Warning: do not
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/// run a <see cref="Blueprint" /> instance in multi threads more than once.
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/// </summary>
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public partial class Blueprint : IConvertableToBlueprintNode
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{
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@@ -71,12 +69,13 @@ namespace StgSharp.BluePrint
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allNode = new Dictionary<string, BlueprintNode>();
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globalNodeList = new List<BlueprintNode>();
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nativeNodeList = new List<BlueprintNode>();
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runningStat = new SemaphoreSlim(1, 1);
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beginNode = new BeginningNode(this);
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endNode = new EndingNode(this);
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runningStat = new SemaphoreSlim( 1, 1 );
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beginNode = new BeginningNode( this );
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endNode = new EndingNode( this );
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}
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public BlueprintNode BeginLayer => beginNode;
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public BlueprintNode EndLayer => endNode;
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public bool IsRunning
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@@ -97,20 +96,21 @@ namespace StgSharp.BluePrint
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}
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/**/
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public void AddNode(BlueprintNode node, bool isNative)
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public void AddNode( BlueprintNode node, bool isNative )
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{
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_ = node ?? throw new ArgumentNullException(nameof(node));
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_ = node ?? throw new ArgumentNullException( nameof( node ) );
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node.IsNative = isNative;
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allNode.Add(node.Name, node);
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allNode.Add( node.Name, node );
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}
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public void ExecuteMain(in Dictionary<string, BlueprintPipeline> input,
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in Dictionary<string, BlueprintPipeline> output)
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public void ExecuteMain(
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in Dictionary<string, BlueprintPipeline> input,
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in Dictionary<string, BlueprintPipeline> output )
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{
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BlueprintRunner.Run(this, () => true);
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BlueprintRunner.Run( this, () => true );
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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[MethodImpl( MethodImplOptions.AggressiveInlining )]
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public (string name, BlueprintPipelineArgs arg)[] GetOutput()
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{
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return endNode.OutputData;
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@@ -118,52 +118,46 @@ namespace StgSharp.BluePrint
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public void Init()
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{
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foreach (KeyValuePair<string, BlueprintNode> item in allNode)
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{
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if (item.Value.IsNative)
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{
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nativeNodeList.Add(item.Value);
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}
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else
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{
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globalNodeList.Add(item.Value);
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foreach( KeyValuePair<string, BlueprintNode> item in allNode ) {
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if( item.Value.IsNative ) {
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nativeNodeList.Add( item.Value );
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} else {
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globalNodeList.Add( item.Value );
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}
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}
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nativeNodeList.Sort();
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globalNodeList.Sort();
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void SetInput(params (string name, BlueprintPipelineArgs arg)[] parameters)
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[MethodImpl( MethodImplOptions.AggressiveInlining )]
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public void SetInput(
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params (string name, BlueprintPipelineArgs arg)[] parameters )
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{
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beginNode.InputData = parameters;
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}
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public void Terminate()
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{
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Interlocked.Exchange(ref currentGlobalNodeIndex, int.MaxValue);
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Interlocked.Exchange(ref currentNativeNodeIndex, int.MaxValue);
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Interlocked.Exchange( ref currentGlobalNodeIndex, int.MaxValue );
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Interlocked.Exchange( ref currentNativeNodeIndex, int.MaxValue );
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}
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internal bool RequestNexGlobalNode(out BlueprintNode node)
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internal bool RequestNexGlobalNode( out BlueprintNode node )
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{
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if (currentGlobalNodeIndex < globalNodeList.Count)
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{
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node = globalNodeList[currentGlobalNodeIndex];
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Interlocked.Increment(ref currentGlobalNodeIndex);
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if( currentGlobalNodeIndex < globalNodeList.Count ) {
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node = globalNodeList[ currentGlobalNodeIndex ];
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Interlocked.Increment( ref currentGlobalNodeIndex );
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return true;
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}
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node = default!;
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return false;
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}
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internal bool RequestNextNativeNode(out BlueprintNode node)
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internal bool RequestNextNativeNode( out BlueprintNode node )
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{
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if (currentNativeNodeIndex < nativeNodeList.Count)
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{
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node = nativeNodeList[currentNativeNodeIndex];
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Interlocked.Increment(ref currentNativeNodeIndex);
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if( currentNativeNodeIndex < nativeNodeList.Count ) {
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node = nativeNodeList[ currentNativeNodeIndex ];
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Interlocked.Increment( ref currentNativeNodeIndex );
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return true;
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}
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node = default!;
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@@ -172,14 +166,17 @@ namespace StgSharp.BluePrint
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string[] IConvertableToBlueprintNode.InputInterfacesName
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{
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get { return beginNode.OutputInterfaces.Select(p => p.Key).ToArray(); }
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get { return beginNode.OutputInterfaces
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.Select( p => p.Key )
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.ToArray(); }
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}
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string[] IConvertableToBlueprintNode.OutputInterfacesName
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{
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get { return beginNode.OutputInterfaces.Select(p => p.Key).ToArray(); }
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get { return beginNode.OutputInterfaces
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.Select( p => p.Key )
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.ToArray(); }
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}
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}
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}
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@@ -29,7 +29,6 @@
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//-----------------------------------------------------------------------
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//-----------------------------------------------------------------------
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using System;
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using System.Collections.Generic;
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using System.Linq;
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@@ -45,18 +44,17 @@ namespace StgSharp.BluePrint
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private string[] outPorts;
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private Action<Dictionary<string, BlueprintPipeline>, Dictionary<string, BlueprintPipeline>> mainAction;
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internal BlueprintActionNode()
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{
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}
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internal BlueprintActionNode() { }
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public string[] InputInterfacesName => inPorts;
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public string[] OutputInterfacesName => outPorts;
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public void ExecuteMain(in Dictionary<string, BlueprintPipeline> input, in Dictionary<string, BlueprintPipeline> output)
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public void ExecuteMain(
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in Dictionary<string, BlueprintPipeline> input,
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in Dictionary<string, BlueprintPipeline> output )
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{
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mainAction?.Invoke(input, output);
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mainAction?.Invoke( input, output );
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}
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}
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@@ -29,7 +29,6 @@
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//-----------------------------------------------------------------------
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//-----------------------------------------------------------------------
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using StgSharp.Entities;
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using System;
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@@ -44,17 +43,16 @@ using System.Threading.Tasks;
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namespace StgSharp.BluePrint
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{
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/// <summary>
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///
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///
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/// </summary>
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/// <risk>
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/// Reset pipeline has risk, this operation is a direct operation to port
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/// in current node, the port on the other node cannot get the change.
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/// Reset pipeline has risk, this operation is a direct operation to port in current node, the
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/// port on the other node cannot get the change.
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/// </risk>
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#pragma warning disable CA1036
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public class BlueprintNode : IComparable<BlueprintNode>
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#pragma warning restore CA1036
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#pragma warning restore CA1036
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{
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private protected bool levelAvailable, nativeRequested;
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@@ -64,8 +62,10 @@ namespace StgSharp.BluePrint
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private IConvertableToBlueprintNode mainOperation;
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private string name;
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internal BlueprintNode(string name,
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IConvertableToBlueprintNode node, bool isNative)
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internal BlueprintNode(
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string name,
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IConvertableToBlueprintNode node,
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bool isNative )
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{
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this.levelAvailable = false;
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this.name = name;
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@@ -73,45 +73,39 @@ namespace StgSharp.BluePrint
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mainOperation = node;
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_inputInterfaces = new Dictionary<string, BlueprintPipeline>();
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_outputInterfaces = new Dictionary<string, BlueprintPipeline>();
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foreach (string portName in node.InputInterfacesName)
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{
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_inputInterfaces.Add(portName, null!);
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foreach( string portName in node.InputInterfacesName ) {
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_inputInterfaces.Add( portName, null! );
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}
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foreach (string portName in node.OutputInterfacesName)
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{
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_outputInterfaces.Add(portName, null!);
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foreach( string portName in node.OutputInterfacesName ) {
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_outputInterfaces.Add( portName, null! );
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}
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}
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#pragma warning disable CS8618
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internal BlueprintNode(string name, bool isNative,
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#pragma warning disable CS8618
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internal BlueprintNode(
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string name,
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bool isNative,
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string[] inputPorts,
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string[] outputPorts
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)
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#pragma warning restore CS8618
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string[] outputPorts )
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#pragma warning restore CS8618
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{
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if ((inputPorts == null) || (inputPorts.Length == 0))
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{
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throw new ArgumentNullException(nameof(inputPorts));
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if( ( inputPorts == null ) || ( inputPorts.Length == 0 ) ) {
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throw new ArgumentNullException( nameof( inputPorts ) );
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}
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if ((outputPorts == null) || (outputPorts.Length == 0))
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{
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throw new ArgumentNullException(nameof(outputPorts));
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if( ( outputPorts == null ) || ( outputPorts.Length == 0 ) ) {
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throw new ArgumentNullException( nameof( outputPorts ) );
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}
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levelAvailable = false;
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this.name = name;
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IsNative = isNative;
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_inputInterfaces = new Dictionary<string, BlueprintPipeline>();
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_outputInterfaces = new Dictionary<string, BlueprintPipeline>();
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foreach (string portName in inputPorts)
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{
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_inputInterfaces.Add(portName, null!);
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foreach( string portName in inputPorts ) {
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_inputInterfaces.Add( portName, null! );
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}
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foreach (string portName in outputPorts)
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{
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_outputInterfaces.Add(portName, null!);
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foreach( string portName in outputPorts ) {
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_outputInterfaces.Add( portName, null! );
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}
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}
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@@ -125,19 +119,15 @@ namespace StgSharp.BluePrint
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{
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get
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{
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if (levelAvailable)
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{
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if( levelAvailable ) {
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return _level;
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}
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_level = 0;
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foreach (KeyValuePair<string, BlueprintPipeline> item in _inputInterfaces)
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{
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if (item.Value == null)
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{
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foreach( KeyValuePair<string, BlueprintPipeline> item in _inputInterfaces ) {
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if( item.Value == null ) {
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continue;
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}
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if (_level <= item.Value.Level)
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{
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if( _level <= item.Value.Level ) {
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_level = item.Value.Level;
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}
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}
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@@ -149,6 +139,7 @@ namespace StgSharp.BluePrint
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public string Name => name;
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internal Dictionary<string, BlueprintPipeline> InputInterfaces => _inputInterfaces;
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internal Dictionary<string, BlueprintPipeline> OutputInterfaces => _outputInterfaces;
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internal IConvertableToBlueprintNode Value
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@@ -156,140 +147,124 @@ namespace StgSharp.BluePrint
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get => mainOperation;
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}
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public void AddAfter(
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BlueprintNode former,
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string formerOutputPortName,
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string thisInputPortName)
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string thisInputPortName )
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{
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this.levelAvailable = false;
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BlueprintPipeline pipeline = new BlueprintPipeline(former, this);
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if (former is BeginningNode bnode)
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{
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bnode.SetCertainOutputPort(formerOutputPortName, pipeline);
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BlueprintPipeline pipeline = new BlueprintPipeline( former, this );
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if( former is BeginningNode bnode ) {
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bnode.SetCertainOutputPort( formerOutputPortName, pipeline );
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} else {
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former.SetCertainOutputPort( formerOutputPortName, pipeline );
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}
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else
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{
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former.SetCertainOutputPort(formerOutputPortName, pipeline);
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}
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SetCertainInputPort(thisInputPortName, pipeline);
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SetCertainInputPort( thisInputPortName, pipeline );
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}
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public void AddBefore(
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BlueprintNode after,
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string thisOutputPortName,
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string afterInputPortName)
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string afterInputPortName )
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{
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this.levelAvailable = false;
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BlueprintPipeline pipeline = new BlueprintPipeline(this, after);
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if (after is EndingNode enode)
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{
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enode.SetCertainInputPort(afterInputPortName, pipeline);
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BlueprintPipeline pipeline = new BlueprintPipeline( this, after );
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if( after is EndingNode enode ) {
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enode.SetCertainInputPort( afterInputPortName, pipeline );
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} else {
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after.SetCertainInputPort( afterInputPortName, pipeline );
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}
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else
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{
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after.SetCertainInputPort(afterInputPortName, pipeline);
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}
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SetCertainOutputPort(thisOutputPortName, pipeline);
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SetCertainOutputPort( thisOutputPortName, pipeline );
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}
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public int CompareTo(BlueprintNode other)
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public int CompareTo( BlueprintNode other )
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{
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#pragma warning disable CA1062
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return this.Level.CompareTo(other.Level);
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#pragma warning restore CA1062
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#pragma warning disable CA1062
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return this.Level.CompareTo( other.Level );
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#pragma warning restore CA1062
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}
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public virtual void Run()
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{
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try
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{
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try {
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//Console.WriteLine(name);
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BlueprintPipeline.WaitAll(_inputInterfaces);
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if (mainOperation != null)
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{
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mainOperation.ExecuteMain(in _inputInterfaces, in _outputInterfaces);
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BlueprintPipeline.WaitAll( _inputInterfaces );
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if( mainOperation != null ) {
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mainOperation.ExecuteMain(
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in _inputInterfaces, in _outputInterfaces );
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}
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}
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catch (Exception)
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{
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catch( Exception ) {
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throw;
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}
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}
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#region port operation
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public BlueprintPipeline GetCertainInputPort(string name)
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public BlueprintPipeline GetCertainInputPort( string name )
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{
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BlueprintPipeline ret;
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if (!_inputInterfaces.TryGetValue(name, out ret))
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{
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throw new Exception($"Cannot find the interface named {name} in node {Name}.");
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if( !_inputInterfaces.TryGetValue( name, out ret ) ) {
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throw new Exception(
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$"Cannot find the interface named {name} in node {Name}." );
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}
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return ret;
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}
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public BlueprintPipeline GetCertainOutputPort(string name)
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public BlueprintPipeline GetCertainOutputPort( string name )
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{
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BlueprintPipeline ret;
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if (!_outputInterfaces.TryGetValue(name, out ret))
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{
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throw new Exception($"Cannot find the interface named {name} in node {Name}.");
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if( !_outputInterfaces.TryGetValue( name, out ret ) ) {
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throw new Exception(
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$"Cannot find the interface named {name} in node {Name}." );
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}
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return ret;
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}
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public void SetCertainInputPort(string name, BlueprintPipeline pipeline)
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public void SetCertainInputPort(
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string name,
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BlueprintPipeline pipeline )
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{
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if (!_inputInterfaces.ContainsKey(name))
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{
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throw new Exception($"Cannot find the interface named {name} in node {Name}.");
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if( !_inputInterfaces.ContainsKey( name ) ) {
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throw new Exception(
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$"Cannot find the interface named {name} in node {Name}." );
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}
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_inputInterfaces[name] = pipeline;
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_inputInterfaces[ name ] = pipeline;
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}
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public void SetCertainOutputPort(string name, BlueprintPipeline pipeline)
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public void SetCertainOutputPort(
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string name,
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BlueprintPipeline pipeline )
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{
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if (!_outputInterfaces.ContainsKey(name))
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{
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throw new Exception($"Cannot find the interface named {name} in node {Name}.");
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if( !_outputInterfaces.ContainsKey( name ) ) {
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throw new Exception(
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$"Cannot find the interface named {name} in node {Name}." );
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}
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_outputInterfaces[name] = pipeline;
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_outputInterfaces[ name ] = pipeline;
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}
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#endregion
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}//--------------------------------- end of class -----------------------------------
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public class BlueprintNodeRunException : Exception
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{
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protected BlueprintNodeRunException(SerializationInfo info, StreamingContext context) : base(info, context)
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||||
{
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}
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protected BlueprintNodeRunException(
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SerializationInfo info,
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StreamingContext context )
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: base( info, context ) { }
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public BlueprintNodeRunException()
|
||||
{
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}
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public BlueprintNodeRunException() { }
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||||
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public BlueprintNodeRunException(Exception ex) : base(string.Empty, ex)
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{
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}
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public BlueprintNodeRunException( Exception ex )
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||||
: base( string.Empty, ex ) { }
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||||
|
||||
public BlueprintNodeRunException(string message) : base(message)
|
||||
{
|
||||
}
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||||
public BlueprintNodeRunException( string message ) : base( message ) { }
|
||||
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||||
public BlueprintNodeRunException(string message, Exception innerException) : base(message, innerException)
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||||
{
|
||||
}
|
||||
public BlueprintNodeRunException(
|
||||
string message,
|
||||
Exception innerException )
|
||||
: base( message, innerException ) { }
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -28,6 +28,9 @@
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
|
||||
using StgSharp.Threading;
|
||||
|
||||
using System;
|
||||
using System.Collections.Concurrent;
|
||||
using System.Collections.Generic;
|
||||
@@ -36,9 +39,8 @@ using System.Diagnostics;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
using StgSharp.Threading;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace StgSharp.BluePrint
|
||||
{
|
||||
@@ -46,33 +48,32 @@ namespace StgSharp.BluePrint
|
||||
{
|
||||
|
||||
private static NodeRunner[] allAvailableTask = new NodeRunner[1];
|
||||
private static CancellationTokenSource cts = new CancellationTokenSource();
|
||||
private static ConcurrentStack<Blueprint> blueprintInWaiting = new ConcurrentStack<Blueprint>();
|
||||
private static CancellationTokenSource cts = new CancellationTokenSource(
|
||||
);
|
||||
private static ConcurrentStack<Blueprint> blueprintInWaiting = new ConcurrentStack<Blueprint>(
|
||||
);
|
||||
private static int _callingThread;
|
||||
private static SemaphoreSlim bpLock = new SemaphoreSlim(0, 1);
|
||||
private static SemaphoreSlim bpLock = new SemaphoreSlim( 0, 1 );
|
||||
|
||||
internal static bool IsValidCalling
|
||||
{
|
||||
get
|
||||
{
|
||||
if ((NodeRunner.CurrentBlueprint == null) || //no bp running at all
|
||||
((blueprintInWaiting.Count == 0) && (NodeRunner.CurrentBlueprint.IsRunning == false))) // a bp is quiting
|
||||
if( ( NodeRunner.CurrentBlueprint == null ) || //no bp running at all
|
||||
( ( blueprintInWaiting.Count == 0 ) && ( NodeRunner.CurrentBlueprint.IsRunning == false ) ) ) // a bp is quiting
|
||||
{
|
||||
//in case no bp is running
|
||||
return true;
|
||||
}
|
||||
int? id = Task.CurrentId;
|
||||
if (id is null)
|
||||
{
|
||||
if( id is null ) {
|
||||
// in case calling from main thread and current running bp
|
||||
//Console.WriteLine($"\t{_callingThread}");
|
||||
//Console.WriteLine($"\t{Thread.CurrentThread.ManagedThreadId}");
|
||||
return _callingThread == Thread.CurrentThread.ManagedThreadId;
|
||||
}
|
||||
foreach (NodeRunner item in allAvailableTask)
|
||||
{
|
||||
if (item.Id == id)
|
||||
{
|
||||
foreach( NodeRunner item in allAvailableTask ) {
|
||||
if( item.Id == id ) {
|
||||
//if calling from any bp running task
|
||||
return true;
|
||||
}
|
||||
@@ -81,116 +82,105 @@ namespace StgSharp.BluePrint
|
||||
}
|
||||
}
|
||||
|
||||
public static void Run(Blueprint blueprint, Func<bool> terminateInstructor)
|
||||
public static void Run(
|
||||
Blueprint blueprint,
|
||||
Func<bool> terminateInstructor )
|
||||
{
|
||||
//Console.WriteLine();
|
||||
if (blueprint == null)
|
||||
{
|
||||
if( blueprint == null ) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (terminateInstructor == null)
|
||||
{
|
||||
throw new ArgumentNullException(nameof(terminateInstructor));
|
||||
if( terminateInstructor == null ) {
|
||||
throw new ArgumentNullException( nameof( terminateInstructor ) );
|
||||
}
|
||||
if (blueprint.IsRunning)
|
||||
{
|
||||
throw new InvalidOperationException("Attempt to run a blueprint instance twice.");
|
||||
if( blueprint.IsRunning ) {
|
||||
throw new InvalidOperationException(
|
||||
"Attempt to run a blueprint instance twice." );
|
||||
}
|
||||
blueprint.ShouldClose = terminateInstructor;
|
||||
if (IsValidCalling)
|
||||
{
|
||||
if( IsValidCalling ) {
|
||||
//Console.WriteLine("valid and run");
|
||||
if (InterruptAndRunNewBp(blueprint))
|
||||
{
|
||||
do { } while (InterruptAndRunNewBp(NodeRunner.CurrentBlueprint));
|
||||
if( InterruptAndRunNewBp( blueprint ) ) {
|
||||
do { } while (InterruptAndRunNewBp(
|
||||
NodeRunner.CurrentBlueprint ));
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
} else {
|
||||
bpLock.Wait();
|
||||
if (InterruptAndRunNewBp(blueprint))
|
||||
{
|
||||
do { } while (InterruptAndRunNewBp(NodeRunner.CurrentBlueprint));
|
||||
if( InterruptAndRunNewBp( blueprint ) ) {
|
||||
do { } while (InterruptAndRunNewBp(
|
||||
NodeRunner.CurrentBlueprint ));
|
||||
}
|
||||
|
||||
bpLock.Release();
|
||||
}
|
||||
Interlocked.Exchange(ref _callingThread, -1);
|
||||
Interlocked.Exchange( ref _callingThread, -1 );
|
||||
}
|
||||
|
||||
|
||||
public static void SetMaxTaskCount(int size)
|
||||
public static void SetMaxTaskCount( int size )
|
||||
{
|
||||
if (size < 1)
|
||||
{
|
||||
if( size < 1 ) {
|
||||
size = 1;
|
||||
}
|
||||
if (allAvailableTask.Length >= size)
|
||||
{
|
||||
for (int i = size; i < allAvailableTask.Length; i++)
|
||||
{
|
||||
if (allAvailableTask[i] != null)
|
||||
{
|
||||
allAvailableTask[i].Cancel();
|
||||
if( allAvailableTask.Length >= size ) {
|
||||
for( int i = size; i < allAvailableTask.Length; i++ ) {
|
||||
if( allAvailableTask[ i ] != null ) {
|
||||
allAvailableTask[ i ].Cancel();
|
||||
}
|
||||
}
|
||||
}
|
||||
Array.Resize(ref allAvailableTask, size);
|
||||
Array.Resize( ref allAvailableTask, size );
|
||||
}
|
||||
|
||||
public static void Terminate()
|
||||
{
|
||||
cts.Cancel();
|
||||
NodeRunner.CurrentBlueprint.Terminate();
|
||||
foreach (NodeRunner task in allAvailableTask)
|
||||
{
|
||||
foreach( NodeRunner task in allAvailableTask ) {
|
||||
task.Cts.Cancel();
|
||||
}
|
||||
foreach (Blueprint bp in blueprintInWaiting)
|
||||
{
|
||||
foreach( Blueprint bp in blueprintInWaiting ) {
|
||||
bp.Terminate();
|
||||
}
|
||||
blueprintInWaiting.Clear();
|
||||
}
|
||||
|
||||
internal static bool InterruptAndRunNewBp(Blueprint newBp)
|
||||
internal static bool InterruptAndRunNewBp( Blueprint newBp )
|
||||
{
|
||||
Debug.Assert(newBp != null);
|
||||
if ((newBp != NodeRunner.CurrentBlueprint) && (NodeRunner.CurrentBlueprint != null))
|
||||
{
|
||||
Debug.Assert( newBp != null );
|
||||
if( ( newBp != NodeRunner.CurrentBlueprint ) && ( NodeRunner.CurrentBlueprint != null ) ) {
|
||||
//if a running bp exists
|
||||
blueprintInWaiting.Push(NodeRunner.CurrentBlueprint);
|
||||
blueprintInWaiting.Push( NodeRunner.CurrentBlueprint );
|
||||
}
|
||||
|
||||
//load new bp to current bp
|
||||
Interlocked.Exchange(ref NodeRunner.CurrentBlueprint!, newBp);
|
||||
Interlocked.Exchange(ref _callingThread, Thread.CurrentThread.ManagedThreadId);
|
||||
Interlocked.Exchange( ref NodeRunner.CurrentBlueprint!, newBp );
|
||||
Interlocked.Exchange(
|
||||
ref _callingThread, Thread.CurrentThread.ManagedThreadId );
|
||||
|
||||
//run beginning node to init it first.
|
||||
if (!NodeRunner.CurrentBlueprint.IsRunning)
|
||||
{
|
||||
(NodeRunner.CurrentBlueprint.BeginLayer as BeginningNode)!.Run();
|
||||
if( !NodeRunner.CurrentBlueprint.IsRunning ) {
|
||||
( NodeRunner.CurrentBlueprint.BeginLayer as BeginningNode )!.Run(
|
||||
);
|
||||
}
|
||||
|
||||
//refresh all tasks
|
||||
for (int i = 0; i < allAvailableTask.Length; i++)
|
||||
{
|
||||
NodeRunner item = allAvailableTask[i];
|
||||
if ((item is null) || item.IsCompleted)
|
||||
{
|
||||
allAvailableTask[i] = NodeRunner.Run();
|
||||
for( int i = 0; i < allAvailableTask.Length; i++ ) {
|
||||
NodeRunner item = allAvailableTask[ i ];
|
||||
if( ( item is null ) || item.IsCompleted ) {
|
||||
allAvailableTask[ i ] = NodeRunner.Run();
|
||||
}
|
||||
}
|
||||
BlueprintNode node;
|
||||
while (!cts.Token.IsCancellationRequested
|
||||
&& NodeRunner.CurrentBlueprint.RequestNextNativeNode(out node))
|
||||
{
|
||||
while( !cts.Token.IsCancellationRequested && NodeRunner.CurrentBlueprint
|
||||
.RequestNextNativeNode( out node ) ) {
|
||||
node.Run();
|
||||
if (!NodeRunner.CurrentBlueprint.IsRunning)
|
||||
{
|
||||
if( !NodeRunner.CurrentBlueprint.IsRunning ) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
(NodeRunner.CurrentBlueprint.EndLayer as EndingNode)!.Run();
|
||||
return blueprintInWaiting.TryPeek(out NodeRunner.CurrentBlueprint);
|
||||
( NodeRunner.CurrentBlueprint.EndLayer as EndingNode )!.Run();
|
||||
return blueprintInWaiting.TryPeek( out NodeRunner.CurrentBlueprint );
|
||||
}
|
||||
|
||||
}
|
||||
@@ -200,7 +190,8 @@ namespace StgSharp.BluePrint
|
||||
|
||||
private static Blueprint _current;
|
||||
|
||||
internal NodeRunner() : base()
|
||||
internal NodeRunner()
|
||||
: base()
|
||||
{
|
||||
_startup = InternalRun;
|
||||
}
|
||||
@@ -213,20 +204,20 @@ namespace StgSharp.BluePrint
|
||||
internal static NodeRunner Run()
|
||||
{
|
||||
NodeRunner ret = new NodeRunner { _startup = InternalRun };
|
||||
ret.taskInternal = Task.Run(ret.InternalAction);
|
||||
ret._internalTask = Task.Run( ret.InternalAction );
|
||||
return ret;
|
||||
}
|
||||
|
||||
private static void InternalRun(CancellationToken token)
|
||||
private static void InternalRun( CancellationToken token )
|
||||
{
|
||||
//Console.WriteLine("Task Begin");
|
||||
BlueprintNode item;
|
||||
while ((CurrentBlueprint != null) && CurrentBlueprint.IsRunning && !token.IsCancellationRequested
|
||||
&& CurrentBlueprint.RequestNexGlobalNode(out item))
|
||||
{
|
||||
while( ( CurrentBlueprint != null ) && CurrentBlueprint.IsRunning && !token.IsCancellationRequested && CurrentBlueprint.RequestNexGlobalNode(
|
||||
out item ) ) {
|
||||
//Console.WriteLine($"Get node of {item.Name}, going to run.");
|
||||
item.Run();
|
||||
}
|
||||
|
||||
//Console.WriteLine("Task Completed");
|
||||
}
|
||||
|
||||
|
||||
@@ -34,8 +34,7 @@ using System.Text;
|
||||
|
||||
namespace StgSharp.BluePrint
|
||||
{
|
||||
|
||||
[AttributeUsage(AttributeTargets.Method)]
|
||||
[AttributeUsage( AttributeTargets.Method )]
|
||||
public sealed class BpNodeActionAttribute : Attribute
|
||||
{
|
||||
|
||||
@@ -43,21 +42,24 @@ namespace StgSharp.BluePrint
|
||||
private string[] _output;
|
||||
private int _operationSpan;
|
||||
|
||||
public BpNodeActionAttribute(int operationSpan)
|
||||
public BpNodeActionAttribute( int operationSpan )
|
||||
{
|
||||
_input = Array.Empty<string>();
|
||||
_output = Array.Empty<string>();
|
||||
_operationSpan = operationSpan;
|
||||
}
|
||||
|
||||
public BpNodeActionAttribute(string[] inputPort, string[] outputPort)
|
||||
public BpNodeActionAttribute( string[] inputPort, string[] outputPort )
|
||||
{
|
||||
_input = inputPort;
|
||||
_output = outputPort;
|
||||
this._operationSpan = 1;
|
||||
}
|
||||
|
||||
public BpNodeActionAttribute(string[] inputPort, string[] outputPort, int operationSpan)
|
||||
public BpNodeActionAttribute(
|
||||
string[] inputPort,
|
||||
string[] outputPort,
|
||||
int operationSpan )
|
||||
{
|
||||
_input = inputPort;
|
||||
_output = outputPort;
|
||||
@@ -65,7 +67,9 @@ namespace StgSharp.BluePrint
|
||||
}
|
||||
|
||||
public string[] InputPort => _input;
|
||||
|
||||
public string[] OutputPort => _output;
|
||||
|
||||
public int OperationSpan => _operationSpan;
|
||||
|
||||
}
|
||||
|
||||
@@ -37,34 +37,39 @@ namespace StgSharp.BluePrint
|
||||
public static class BpNodeConverter
|
||||
{
|
||||
|
||||
public static IConvertableToBlueprintNode AsBlueprintNodeMainExecution(this BlueprintNodeOperation startUp)
|
||||
public static IConvertableToBlueprintNode AsBlueprintNodeMainExecution(
|
||||
this BlueprintNodeOperation startUp )
|
||||
{
|
||||
if (startUp == null)
|
||||
{
|
||||
throw new ArgumentNullException(nameof(startUp));
|
||||
if( startUp == null ) {
|
||||
throw new ArgumentNullException( nameof( startUp ) );
|
||||
}
|
||||
object[] attributeArray = startUp.Method.GetCustomAttributes(typeof(BpNodeActionAttribute), false);
|
||||
BpNodeActionAttribute attri = (BpNodeActionAttribute)attributeArray[0];
|
||||
if ((attributeArray.Length < 0) || (attri == null))
|
||||
{
|
||||
throw new InvalidCastException($"Delegate {nameof(startUp)} is not marked by {typeof(BpNodeActionAttribute)}");
|
||||
object[] attributeArray = startUp.Method
|
||||
.GetCustomAttributes( typeof( BpNodeActionAttribute ), false );
|
||||
BpNodeActionAttribute attri = ( BpNodeActionAttribute )attributeArray[
|
||||
0 ];
|
||||
if( ( attributeArray.Length < 0 ) || ( attri == null ) ) {
|
||||
throw new InvalidCastException(
|
||||
$"Delegate {nameof(startUp)} is not marked by {typeof(BpNodeActionAttribute)}" );
|
||||
}
|
||||
return new DefaultConvertableToBlueprintNode(startUp, attri.InputPort, attri.OutputPort);
|
||||
return new DefaultConvertableToBlueprintNode(
|
||||
startUp, attri.InputPort, attri.OutputPort );
|
||||
}
|
||||
|
||||
public static IConvertableToBlueprintNode AsBlueprintNodeMainExecution(this Action startUp)
|
||||
public static IConvertableToBlueprintNode AsBlueprintNodeMainExecution(
|
||||
this Action startUp )
|
||||
{
|
||||
if (startUp == null)
|
||||
{
|
||||
throw new ArgumentNullException(nameof(startUp));
|
||||
if( startUp == null ) {
|
||||
throw new ArgumentNullException( nameof( startUp ) );
|
||||
}
|
||||
object[] attributeArray = startUp.Method.GetCustomAttributes(typeof(BpNodeActionAttribute), false);
|
||||
BpNodeActionAttribute attri = (BpNodeActionAttribute)attributeArray[0];
|
||||
if ((attributeArray.Length < 0) || (attri == null))
|
||||
{
|
||||
throw new InvalidCastException($"Delegate {nameof(startUp)} is not marked by {typeof(BpNodeActionAttribute)}");
|
||||
object[] attributeArray = startUp.Method
|
||||
.GetCustomAttributes( typeof( BpNodeActionAttribute ), false );
|
||||
BpNodeActionAttribute attri = ( BpNodeActionAttribute )attributeArray[
|
||||
0 ];
|
||||
if( ( attributeArray.Length < 0 ) || ( attri == null ) ) {
|
||||
throw new InvalidCastException(
|
||||
$"Delegate {nameof(startUp)} is not marked by {typeof(BpNodeActionAttribute)}" );
|
||||
}
|
||||
return new CrossFrameOperation(startUp, attri.OperationSpan);
|
||||
return new CrossFrameOperation( startUp, attri.OperationSpan );
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -45,34 +45,39 @@ namespace StgSharp.BluePrint
|
||||
|
||||
private readonly int cycleCount;
|
||||
|
||||
public CrossFrameOperation(Action startup, int cycleCount)
|
||||
public CrossFrameOperation( Action startup, int cycleCount )
|
||||
{
|
||||
MainExecution = startup;
|
||||
this.cycleCount = (cycleCount > 1) ? cycleCount : throw new ArgumentException(
|
||||
$"{$"The {typeof(CrossFrameOperation).Name} crosses only one cycle, "}{$"please use a {typeof(BlueprintNode).Name} instead."}");
|
||||
this.cycleCount = ( cycleCount > 1 ) ?
|
||||
cycleCount : throw new ArgumentException(
|
||||
$"{$"The {typeof(CrossFrameOperation).Name} crosses only one cycle, "}{$"please use a {typeof(BlueprintNode).Name} instead."}" );
|
||||
this.cycleCount = cycleCount;
|
||||
currentCount = cycleCount;
|
||||
}
|
||||
|
||||
public Action MainExecution { get; private protected set; }
|
||||
public Action MainExecution
|
||||
{
|
||||
get;
|
||||
private protected set;
|
||||
}
|
||||
|
||||
public static string InputInterfacesName => "TaskIn";
|
||||
|
||||
public static string OutputInterfacesName => "TaskOut";
|
||||
|
||||
public void ExecuteMain(in Dictionary<string, BlueprintPipeline> input, in Dictionary<string, BlueprintPipeline> output)
|
||||
public void ExecuteMain(
|
||||
in Dictionary<string, BlueprintPipeline> input,
|
||||
in Dictionary<string, BlueprintPipeline> output )
|
||||
{
|
||||
if (currentCount < cycleCount)
|
||||
{
|
||||
Interlocked.Increment(ref currentCount);
|
||||
}
|
||||
else
|
||||
{
|
||||
Interlocked.Exchange(ref currentCount, 0);
|
||||
Task.Run(MainExecution);
|
||||
if( currentCount < cycleCount ) {
|
||||
Interlocked.Increment( ref currentCount );
|
||||
} else {
|
||||
Interlocked.Exchange( ref currentCount, 0 );
|
||||
Task.Run( MainExecution );
|
||||
}
|
||||
|
||||
//Console.WriteLine(currentCount);
|
||||
BlueprintPipeline.SkipAll(output);
|
||||
BlueprintPipeline.SkipAll( output );
|
||||
}
|
||||
|
||||
string[] IConvertableToBlueprintNode.InputInterfacesName => [InputInterfacesName];
|
||||
|
||||
@@ -35,25 +35,30 @@ using System.Text;
|
||||
|
||||
namespace StgSharp.BluePrint
|
||||
{
|
||||
|
||||
public delegate void BlueprintNodeOperation(in Dictionary<string, BlueprintPipeline> input, in Dictionary<string, BlueprintPipeline> output);
|
||||
public delegate void BlueprintNodeOperation(
|
||||
in Dictionary<string, BlueprintPipeline> input,
|
||||
in Dictionary<string, BlueprintPipeline> output );
|
||||
|
||||
public interface IConvertableToBlueprintNode
|
||||
{
|
||||
|
||||
#pragma warning disable CA1819
|
||||
public string[] InputInterfacesName { get; }
|
||||
#pragma warning restore CA1819
|
||||
public string[] InputInterfacesName
|
||||
{
|
||||
get;
|
||||
}
|
||||
#pragma warning restore CA1819
|
||||
|
||||
#pragma warning disable CA1819
|
||||
public string[] OutputInterfacesName { get; }
|
||||
#pragma warning restore CA1819
|
||||
#pragma warning disable CA1819
|
||||
public string[] OutputInterfacesName
|
||||
{
|
||||
get;
|
||||
}
|
||||
#pragma warning restore CA1819
|
||||
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
[MethodImpl( MethodImplOptions.AggressiveInlining )]
|
||||
public void ExecuteMain(
|
||||
in Dictionary<string, BlueprintPipeline> input,
|
||||
in Dictionary<string, BlueprintPipeline> output);
|
||||
in Dictionary<string, BlueprintPipeline> input,
|
||||
in Dictionary<string, BlueprintPipeline> output );
|
||||
|
||||
}
|
||||
|
||||
@@ -64,16 +69,21 @@ namespace StgSharp.BluePrint
|
||||
private string[] _output;
|
||||
private BlueprintNodeOperation _execution;
|
||||
|
||||
public DefaultConvertableToBlueprintNode(BlueprintNodeOperation execution, string[] input, string[] output)
|
||||
public DefaultConvertableToBlueprintNode(
|
||||
BlueprintNodeOperation execution,
|
||||
string[] input,
|
||||
string[] output )
|
||||
{
|
||||
_input = input;
|
||||
_output = output;
|
||||
_execution = execution;
|
||||
}
|
||||
|
||||
void IConvertableToBlueprintNode.ExecuteMain(in Dictionary<string, BlueprintPipeline> input, in Dictionary<string, BlueprintPipeline> output)
|
||||
void IConvertableToBlueprintNode.ExecuteMain(
|
||||
in Dictionary<string, BlueprintPipeline> input,
|
||||
in Dictionary<string, BlueprintPipeline> output )
|
||||
{
|
||||
_execution(in input, in output);
|
||||
_execution( in input, in output );
|
||||
}
|
||||
|
||||
string[] IConvertableToBlueprintNode.InputInterfacesName => _input;
|
||||
|
||||
@@ -40,7 +40,6 @@ using System.Threading.Tasks;
|
||||
|
||||
namespace StgSharp.BluePrint
|
||||
{
|
||||
|
||||
public class BlueprintPipeline
|
||||
{
|
||||
|
||||
@@ -49,11 +48,12 @@ namespace StgSharp.BluePrint
|
||||
private BlueprintPipelineArgs args;
|
||||
private SemaphoreSlim formerCompleteSemaphore;
|
||||
|
||||
public BlueprintPipeline(BlueprintNode former, BlueprintNode after)
|
||||
public BlueprintPipeline( BlueprintNode former, BlueprintNode after )
|
||||
{
|
||||
this.former = former;
|
||||
this.after = after;
|
||||
formerCompleteSemaphore = new SemaphoreSlim(initialCount: 0, maxCount: 1);
|
||||
formerCompleteSemaphore = new SemaphoreSlim(
|
||||
initialCount: 0, maxCount: 1 );
|
||||
}
|
||||
|
||||
public BlueprintNode After => after;
|
||||
@@ -68,31 +68,27 @@ namespace StgSharp.BluePrint
|
||||
|
||||
public int Level => former.Level;
|
||||
|
||||
public static void SkipAll(Dictionary<string, BlueprintPipeline> ports)
|
||||
public static void SkipAll(
|
||||
Dictionary<string, BlueprintPipeline> ports )
|
||||
{
|
||||
if (ports == null)
|
||||
{
|
||||
throw new ArgumentNullException(nameof(ports));
|
||||
if( ports == null ) {
|
||||
throw new ArgumentNullException( nameof( ports ) );
|
||||
}
|
||||
foreach (KeyValuePair<string, BlueprintPipeline> item in ports)
|
||||
{
|
||||
if (item.Value != null)
|
||||
{
|
||||
foreach( KeyValuePair<string, BlueprintPipeline> item in ports ) {
|
||||
if( item.Value != null ) {
|
||||
item.Value.CompleteAndSkip();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void WaitAll(Dictionary<string, BlueprintPipeline> ports)
|
||||
public static void WaitAll(
|
||||
Dictionary<string, BlueprintPipeline> ports )
|
||||
{
|
||||
if (ports == null)
|
||||
{
|
||||
throw new ArgumentNullException(nameof(ports));
|
||||
if( ports == null ) {
|
||||
throw new ArgumentNullException( nameof( ports ) );
|
||||
}
|
||||
foreach (KeyValuePair<string, BlueprintPipeline> item in ports)
|
||||
{
|
||||
if (item.Value != null)
|
||||
{
|
||||
foreach( KeyValuePair<string, BlueprintPipeline> item in ports ) {
|
||||
if( item.Value != null ) {
|
||||
item.Value.WaitForStart();
|
||||
}
|
||||
}
|
||||
@@ -111,30 +107,31 @@ namespace StgSharp.BluePrint
|
||||
|
||||
#region pipline op
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
[MethodImpl( MethodImplOptions.AggressiveInlining )]
|
||||
public void CompleteAndSkip()
|
||||
{
|
||||
//Console.WriteLine($"Complete\t{former.Name}\t->\t{after.Name}");
|
||||
formerCompleteSemaphore.Release();
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void CompleteAndWriteData(BlueprintPipelineArgs args)
|
||||
[MethodImpl( MethodImplOptions.AggressiveInlining )]
|
||||
public void CompleteAndWriteData( BlueprintPipelineArgs args )
|
||||
{
|
||||
this.args = args;
|
||||
CompleteAndSkip();
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
public abstract class BlueprintPipelineArgs
|
||||
{
|
||||
|
||||
public object? Value { get; set; }
|
||||
public object? Value
|
||||
{
|
||||
get;
|
||||
set;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
@@ -42,28 +42,27 @@ namespace StgSharp.BluePrint
|
||||
|
||||
private protected Dictionary<string, (BlueprintPipeline pipeline, Func<bool> openingRule)> outputDictionary;
|
||||
|
||||
public RouteSwitch(string name, bool isNative, string inputPorts) :
|
||||
base(name, isNative, [inputPorts], [string.Empty])
|
||||
public RouteSwitch( string name, bool isNative, string inputPorts )
|
||||
: base( name, isNative, [inputPorts], [string.Empty] )
|
||||
{
|
||||
outputDictionary = new Dictionary<string, (BlueprintPipeline pipeline, Func<bool> openingRule)>();
|
||||
outputDictionary = new Dictionary<string, (BlueprintPipeline pipeline, Func<bool> openingRule)>(
|
||||
);
|
||||
}
|
||||
|
||||
public new int Level
|
||||
{
|
||||
get
|
||||
{
|
||||
if (levelAvailable)
|
||||
{
|
||||
if( levelAvailable ) {
|
||||
return _level;
|
||||
}
|
||||
_level = 0;
|
||||
KeyValuePair<string, BlueprintPipeline> item = _inputInterfaces.First();
|
||||
if (item.Value == null)
|
||||
{
|
||||
KeyValuePair<string, BlueprintPipeline> item = _inputInterfaces.First(
|
||||
);
|
||||
if( item.Value == null ) {
|
||||
throw new InvalidOperationException();
|
||||
}
|
||||
if (_level <= item.Value.Level)
|
||||
{
|
||||
if( _level <= item.Value.Level ) {
|
||||
_level = item.Value.Level;
|
||||
}
|
||||
return _level;
|
||||
@@ -73,43 +72,40 @@ namespace StgSharp.BluePrint
|
||||
public new void AddBefore(
|
||||
BlueprintNode after,
|
||||
string thisOutputPortName,
|
||||
string afterInputPortName)
|
||||
string afterInputPortName )
|
||||
{
|
||||
this.AppendNode(after, afterInputPortName, () => true);
|
||||
this.AppendNode( after, afterInputPortName, () => true );
|
||||
}
|
||||
|
||||
public void AppendNode(BlueprintNode node, string portName, Func<bool> openningRule)
|
||||
public void AppendNode(
|
||||
BlueprintNode node,
|
||||
string portName,
|
||||
Func<bool> openningRule )
|
||||
{
|
||||
if (node == null)
|
||||
{
|
||||
throw new ArgumentNullException(nameof(node));
|
||||
if( node == null ) {
|
||||
throw new ArgumentNullException( nameof( node ) );
|
||||
}
|
||||
string indexName = $"{node.Name}.{portName}";
|
||||
BlueprintPipeline p = new BlueprintPipeline(this, node);
|
||||
node.InputInterfaces[portName] = p;
|
||||
outputDictionary.Add(indexName, (p, openningRule));
|
||||
BlueprintPipeline p = new BlueprintPipeline( this, node );
|
||||
node.InputInterfaces[ portName ] = p;
|
||||
outputDictionary.Add( indexName, (p, openningRule) );
|
||||
}
|
||||
|
||||
public new void Run()
|
||||
{
|
||||
try
|
||||
{
|
||||
try {
|
||||
BlueprintPipeline input = InputInterfaces.First().Value;
|
||||
input.WaitForStart();
|
||||
foreach (KeyValuePair<string, (BlueprintPipeline pipeline, Func<bool> openingRule)> item in outputDictionary)
|
||||
{
|
||||
if (item.Value.openingRule())
|
||||
{
|
||||
item.Value.pipeline.CompleteAndWriteData(input.Args);
|
||||
foreach( KeyValuePair<string, (BlueprintPipeline pipeline, Func<bool> openingRule)> item in outputDictionary ) {
|
||||
if( item.Value.openingRule() ) {
|
||||
item.Value.pipeline.CompleteAndWriteData( input.Args );
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
catch( Exception ) {
|
||||
throw;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -29,7 +29,6 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Globalization;
|
||||
@@ -45,8 +44,8 @@ namespace StgSharp.BluePrint
|
||||
|
||||
private Blueprint _bp;
|
||||
|
||||
public BeginningNode(Blueprint bp) : base(name: "BeginningNode", true, ["default"], ["default"]
|
||||
)
|
||||
public BeginningNode( Blueprint bp )
|
||||
: base( name: "BeginningNode", true, ["default"], ["default"] )
|
||||
{
|
||||
_bp = bp;
|
||||
}
|
||||
@@ -55,13 +54,11 @@ namespace StgSharp.BluePrint
|
||||
{
|
||||
set
|
||||
{
|
||||
if (value == null)
|
||||
{
|
||||
if( value == null ) {
|
||||
return;
|
||||
}
|
||||
foreach ((string name, BlueprintPipelineArgs arg) parameter in value)
|
||||
{
|
||||
OutputInterfaces[parameter.name].Args = parameter.arg;
|
||||
foreach( (string name, BlueprintPipelineArgs arg) parameter in value ) {
|
||||
OutputInterfaces[ parameter.name ].Args = parameter.arg;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -69,16 +66,17 @@ namespace StgSharp.BluePrint
|
||||
public override void Run()
|
||||
{
|
||||
_bp.RunningStat.Wait();
|
||||
BlueprintPipeline.SkipAll(_outputInterfaces);
|
||||
BlueprintPipeline.SkipAll( _outputInterfaces );
|
||||
}
|
||||
|
||||
public new void SetCertainOutputPort(string name, BlueprintPipeline pipeline)
|
||||
public new void SetCertainOutputPort(
|
||||
string name,
|
||||
BlueprintPipeline pipeline )
|
||||
{
|
||||
if (_outputInterfaces.ContainsKey(name))
|
||||
{
|
||||
_outputInterfaces[name] = pipeline;
|
||||
if( _outputInterfaces.ContainsKey( name ) ) {
|
||||
_outputInterfaces[ name ] = pipeline;
|
||||
}
|
||||
_outputInterfaces.Add(name, pipeline);
|
||||
_outputInterfaces.Add( name, pipeline );
|
||||
}
|
||||
|
||||
}
|
||||
@@ -88,32 +86,35 @@ namespace StgSharp.BluePrint
|
||||
|
||||
private Blueprint _bp;
|
||||
|
||||
public EndingNode(Blueprint bp) : base(name: "EndingNode", true, ["default"], ["default"]
|
||||
)
|
||||
public EndingNode( Blueprint bp )
|
||||
: base( name: "EndingNode", true, ["default"], ["default"] )
|
||||
{
|
||||
_bp = bp;
|
||||
}
|
||||
|
||||
internal (string name, BlueprintPipelineArgs arg)[] OutputData
|
||||
{
|
||||
get { return InputInterfaces.Select(key => (key.Key, key.Value.Args)).ToArray(); }
|
||||
get { return InputInterfaces.Select(
|
||||
key => (key.Key, key.Value.Args) )
|
||||
.ToArray(); }
|
||||
}
|
||||
|
||||
public override void Run()
|
||||
{
|
||||
BlueprintPipeline.WaitAll(_inputInterfaces);
|
||||
Interlocked.Exchange(ref _bp.currentGlobalNodeIndex, 0);
|
||||
Interlocked.Exchange(ref _bp.currentNativeNodeIndex, 0);
|
||||
BlueprintPipeline.WaitAll( _inputInterfaces );
|
||||
Interlocked.Exchange( ref _bp.currentGlobalNodeIndex, 0 );
|
||||
Interlocked.Exchange( ref _bp.currentNativeNodeIndex, 0 );
|
||||
_bp.RunningStat.Release();
|
||||
}
|
||||
|
||||
public new void SetCertainInputPort(string name, BlueprintPipeline pipeline)
|
||||
public new void SetCertainInputPort(
|
||||
string name,
|
||||
BlueprintPipeline pipeline )
|
||||
{
|
||||
if (_inputInterfaces.ContainsKey(name))
|
||||
{
|
||||
_inputInterfaces[name] = pipeline;
|
||||
if( _inputInterfaces.ContainsKey( name ) ) {
|
||||
_inputInterfaces[ name ] = pipeline;
|
||||
}
|
||||
_inputInterfaces.Add(name, pipeline);
|
||||
_inputInterfaces.Add( name, pipeline );
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user