daily update on 20241002 by nitload youmu, intrinsic function rebuild, syntax style arrange

This commit is contained in:
Nitload
2024-10-03 04:03:06 +08:00
parent 0979123ac0
commit 6e2f93b053
265 changed files with 26732 additions and 19058 deletions
+18 -7
View File
@@ -29,7 +29,6 @@
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
using System;
using System.Collections.Generic;
@@ -43,9 +42,23 @@ namespace StgSharp.Entities
internal LinkedList<Launcher<EntityPartical>> _commonBulletLauncher;
public bool _selectalbe;
public Launcher<EntityPartical> AwardLauncher { get; set; }
public Launcher<EntityPartical> DieBulletLauncher { get; set; }
public LinkedList<Launcher<EntityPartical>> CommonBulletLauncher { get; set; }
public Launcher<EntityPartical> AwardLauncher
{
get;
set;
}
public Launcher<EntityPartical> DieBulletLauncher
{
get;
set;
}
public LinkedList<Launcher<EntityPartical>> CommonBulletLauncher
{
get;
set;
}
public virtual void OnRender()
{
@@ -55,8 +68,7 @@ namespace StgSharp.Entities
public override void OnRenderFrame()
{
this.OnUpdate();
foreach (Launcher<EntityPartical> launcher in CommonBulletLauncher)
{
foreach( Launcher<EntityPartical> launcher in CommonBulletLauncher ) {
launcher.Launch();
}
this.OnRender();
@@ -67,6 +79,5 @@ namespace StgSharp.Entities
new NotImplementedException();
}
}
}