Daily update on 20230505 by nitload youmu, confuse on OpenGL
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using System;
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using System.Collections.Generic;
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using System.Runtime.InteropServices;
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using System.Text;
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namespace StgSharp.Graphics
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{
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public static class GLinit
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{
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[DllImport("opengl32.dll", ExactSpelling = false, EntryPoint = "wglGetProcAddress", CharSet = CharSet.Ansi, CallingConvention = CallingConvention.StdCall)]
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internal static extern IntPtr wglGetProcAddress(string funcName);
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}
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}
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