merge and fix conflict
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@@ -1,6 +1,6 @@
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//-----------------------------------------------------------------------
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// -----------------------------------------------------------------------
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// file="MatrixParallel.TaskPublic.cs"
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// file="MatrixParallel.Publish.cs"
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// Project: StgSharp
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// AuthorGroup: Nitload Space
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// Copyright (c) Nitload Space. All rights reserved.
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@@ -76,18 +76,9 @@ namespace StgSharp.Mathematics
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package->ElementSize = sizeof(T);
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package->ComputeMode = 3;
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int
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small_4_size = c4 / LargeWrapCount,
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large_4_size = small_4_size + 1,
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small_3_size = c3 / LargeWrapCount,
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large_3_size = small_3_size + 1;
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int
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large_4_count = c4 % LargeWrapCount,
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small_4_count = LargeWrapCount - large_4_count,
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large_3_count = c3 % LargeWrapCount,
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small_3_count = LargeWrapCount - large_3_count;
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for (int i = 0; i < SmallWraps.Length; i++) { }
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int baseCount = columnCount / length,
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rem = columnCount % length;
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if (baseCount == 0) { }
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}
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}
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@@ -56,6 +56,18 @@ namespace StgSharp.Mathematics
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public static partial class MatrixParallel
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{
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// TODO
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/*
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* 目前认为应当按照如下方式进行调整:
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* 1. 使用Queue进行线程束池化
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* 2. 一次只能有一个线程进行发布活动(一次只能由一个线程持有)
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* 3. 发布任务似乎应当分类进行,分类条件为q = n_task / n_thread
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* 3.1 q=0时,不是全部任务束可以参与计算
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* 3.2 q>0时,全部任务束可以参与计算
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* 4. 后续分为a个q线程,b个q+1线程,然后分到线程束中,同时不保证束内任务同步
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* 5. 仅可能保证线程间任务数量差异不超过512
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*/
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private static Thread[] _threads;
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private static readonly (int a, int b)[] LookupTable = [
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(1, 1), // 7
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@@ -142,10 +154,7 @@ namespace StgSharp.Mathematics
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}
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} else if (count == 6)
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{
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SmallWraps = [
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new MatrixParallelWrap(0, 3, true),
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new MatrixParallelWrap(3, 3, false)
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];
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SmallWraps = [ new MatrixParallelWrap(0, 3, true), new MatrixParallelWrap(3, 3, false) ];
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LargeWraps = [];
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(LargeWrapCount, SmallWrapCount) = (0, 2);
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LeaderHandle = new MatrixParallelWrap.Handle(0, SmallWraps[0]);
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@@ -196,10 +205,10 @@ namespace StgSharp.Mathematics
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public static void SetAllWrap()
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{
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ResetThreadCount();
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foreach (MatrixParallelWrap item in SmallWraps) {
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foreach (MatrixParallelWrap item in LargeWraps) {
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item.SchedulerReset.Set();
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}
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foreach (MatrixParallelWrap item in LargeWraps) {
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foreach (MatrixParallelWrap item in SmallWraps) {
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item.SchedulerReset.Set();
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}
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}
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