Merge branch 'main' of https://github.com/Nitload-NSI/CCD_Github into local
sync work stream
This commit is contained in:
+2
-1
@@ -9,4 +9,5 @@
|
|||||||
*/Release
|
*/Release
|
||||||
/TestResults
|
/TestResults
|
||||||
*/x64
|
*/x64
|
||||||
*/.vs
|
*/.vs
|
||||||
|
/StgSharp.Native/lib
|
||||||
|
|||||||
@@ -2,8 +2,8 @@
|
|||||||
// -----------------------------------------------------------------------
|
// -----------------------------------------------------------------------
|
||||||
// file="HLSFAllocator.Alloc"
|
// file="HLSFAllocator.Alloc"
|
||||||
// Project: StgSharp
|
// Project: StgSharp
|
||||||
// AuthorGroup: Nitload
|
// AuthorGroup: Nitload Space
|
||||||
// Copyright (c) Nitload. All rights reserved.
|
// Copyright (c) Nitload Space. All rights reserved.
|
||||||
//
|
//
|
||||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||||
// of this software and associated documentation files (the "Software"), to deal
|
// of this software and associated documentation files (the "Software"), to deal
|
||||||
@@ -74,6 +74,7 @@ namespace StgSharp.HighPerformance.Memory
|
|||||||
SliceMemory(handle, (segmentIndex + 1) * levelSizeArray[level]);
|
SliceMemory(handle, (segmentIndex + 1) * levelSizeArray[level]);
|
||||||
}
|
}
|
||||||
handle->State = EntryState.Allocated;
|
handle->State = EntryState.Allocated;
|
||||||
|
Console.WriteLine($"handle alloced at {handle->Position}");
|
||||||
return new hlsfHandle(handle, size);
|
return new hlsfHandle(handle, size);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -199,6 +200,7 @@ namespace StgSharp.HighPerformance.Memory
|
|||||||
{
|
{
|
||||||
newPos = (nuint)m_Buffer + _size; // Clamp to maximum buffer size
|
newPos = (nuint)m_Buffer + _size; // Clamp to maximum buffer size
|
||||||
blockSize = _spareMemory->Size;
|
blockSize = _spareMemory->Size;
|
||||||
|
p = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Try to allocate new Entry from slab allocator
|
// Try to allocate new Entry from slab allocator
|
||||||
@@ -208,7 +210,7 @@ namespace StgSharp.HighPerformance.Memory
|
|||||||
handle->Level = GetLevelFromSize((uint)blockSize);
|
handle->Level = GetLevelFromSize((uint)blockSize);
|
||||||
|
|
||||||
// Update spare memory position
|
// Update spare memory position
|
||||||
_spareMemory->Position = newPos; // Replace Volatile.Write with direct access
|
_spareMemory->Position = newPos;
|
||||||
BucketNode* b = (BucketNode*)handle->Position;
|
BucketNode* b = (BucketNode*)handle->Position;
|
||||||
b->EntryRef = handle;
|
b->EntryRef = handle;
|
||||||
PushLevel(handle->Level, DetermineSegmentIndex((uint)blockSize, handle->Level), b);
|
PushLevel(handle->Level, DetermineSegmentIndex((uint)blockSize, handle->Level), b);
|
||||||
|
|||||||
@@ -2,8 +2,8 @@
|
|||||||
// -----------------------------------------------------------------------
|
// -----------------------------------------------------------------------
|
||||||
// file="HLSFAllocator.BucketNode"
|
// file="HLSFAllocator.BucketNode"
|
||||||
// Project: StgSharp
|
// Project: StgSharp
|
||||||
// AuthorGroup: Nitload
|
// AuthorGroup: Nitload Space
|
||||||
// Copyright (c) Nitload. All rights reserved.
|
// Copyright (c) Nitload Space. All rights reserved.
|
||||||
//
|
//
|
||||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||||
// of this software and associated documentation files (the "Software"), to deal
|
// of this software and associated documentation files (the "Software"), to deal
|
||||||
@@ -26,10 +26,8 @@
|
|||||||
// -----------------------------------------------------------------------
|
// -----------------------------------------------------------------------
|
||||||
// -----------------------------------------------------------------------
|
// -----------------------------------------------------------------------
|
||||||
using System;
|
using System;
|
||||||
using System.ComponentModel.DataAnnotations;
|
|
||||||
using System.Runtime.CompilerServices;
|
using System.Runtime.CompilerServices;
|
||||||
using System.Runtime.InteropServices;
|
using System.Runtime.InteropServices;
|
||||||
using System.Threading;
|
|
||||||
|
|
||||||
namespace StgSharp.HighPerformance.Memory
|
namespace StgSharp.HighPerformance.Memory
|
||||||
{
|
{
|
||||||
@@ -41,7 +39,7 @@ namespace StgSharp.HighPerformance.Memory
|
|||||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||||
private static bool IsNullOrEmpty(BucketNode* node)
|
private static bool IsNullOrEmpty(BucketNode* node)
|
||||||
{
|
{
|
||||||
return node == null || node->Magic != BucketNode.MAGIC_NUMBER;
|
return node == null;
|
||||||
}
|
}
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
@@ -57,7 +55,6 @@ namespace StgSharp.HighPerformance.Memory
|
|||||||
{
|
{
|
||||||
_bucketHeads[index] = (nuint)node;
|
_bucketHeads[index] = (nuint)node;
|
||||||
node->IsInBucket = true;
|
node->IsInBucket = true;
|
||||||
node->Magic = BucketNode.MAGIC_NUMBER;
|
|
||||||
return;
|
return;
|
||||||
} else
|
} else
|
||||||
{
|
{
|
||||||
@@ -65,7 +62,6 @@ namespace StgSharp.HighPerformance.Memory
|
|||||||
node->NextLevel = head;
|
node->NextLevel = head;
|
||||||
BucketNode* headNode = (BucketNode*)head;
|
BucketNode* headNode = (BucketNode*)head;
|
||||||
node->IsInBucket = true;
|
node->IsInBucket = true;
|
||||||
node->Magic = BucketNode.MAGIC_NUMBER;
|
|
||||||
if (headNode != null) {
|
if (headNode != null) {
|
||||||
headNode->PreviousLevel = (ulong)node;
|
headNode->PreviousLevel = (ulong)node;
|
||||||
}
|
}
|
||||||
@@ -115,8 +111,7 @@ namespace StgSharp.HighPerformance.Memory
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
ulong n = head->NextLevel;
|
BucketNode* next = (BucketNode*)head->NextLevel;
|
||||||
BucketNode* next = (BucketNode*)n;
|
|
||||||
|
|
||||||
if (next == null)
|
if (next == null)
|
||||||
{
|
{
|
||||||
@@ -128,8 +123,14 @@ namespace StgSharp.HighPerformance.Memory
|
|||||||
node = head;
|
node = head;
|
||||||
node->IsInBucket = false;
|
node->IsInBucket = false;
|
||||||
node->NextLevel = EmptyHandle;
|
node->NextLevel = EmptyHandle;
|
||||||
if (next != null) {
|
if (next != null)
|
||||||
|
{
|
||||||
|
Console.WriteLine("////////////// catching error ///////////////");
|
||||||
|
Console.WriteLine($"ref next: {(ulong)next}");
|
||||||
|
Console.WriteLine($"base pos: {(ulong)m_Buffer}");
|
||||||
|
Console.WriteLine(_size);
|
||||||
next->PreviousLevel = EmptyHandle;
|
next->PreviousLevel = EmptyHandle;
|
||||||
|
Console.WriteLine("///////////// no error caught ///////////////");
|
||||||
}
|
}
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
@@ -167,17 +168,26 @@ namespace StgSharp.HighPerformance.Memory
|
|||||||
internal struct BucketNode
|
internal struct BucketNode
|
||||||
{
|
{
|
||||||
|
|
||||||
public const uint MAGIC_NUMBER = 0xBEEFCAFE; // Magic number for node integrity verification
|
[FieldOffset(0)] internal Entry* EntryRef; // Pointer to corresponding Entry
|
||||||
|
[FieldOffset(32)] internal bool IsInBucket; // Whether in bucket
|
||||||
|
|
||||||
[FieldOffset(16)] internal Entry* EntryRef; // Pointer to corresponding Entry
|
[FieldOffset(8)] internal ulong _nextLevel; // Bucket stack linked list: next pointer
|
||||||
[FieldOffset(28)] internal bool IsInBucket; // Whether in bucket
|
[FieldOffset(16)] internal ulong LockBuffer;
|
||||||
[FieldOffset(36)] internal int NextLock;
|
[FieldOffset(24)] internal ulong PreviousLevel; // Bucket stack linked list: previous pointer
|
||||||
[FieldOffset(32)] internal int PrevLock;
|
|
||||||
[FieldOffset(24)] internal uint Magic; // Magic number verification
|
|
||||||
[FieldOffset(32)] internal ulong LockBuffer;
|
|
||||||
|
|
||||||
[FieldOffset(0)] internal ulong NextLevel; // Bucket stack linked list: next pointer
|
internal ulong NextLevel
|
||||||
[FieldOffset(8)] internal ulong PreviousLevel; // Bucket stack linked list: previous pointer
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
Console.WriteLine($"get next level {_nextLevel}");
|
||||||
|
return _nextLevel;
|
||||||
|
}
|
||||||
|
set
|
||||||
|
{
|
||||||
|
Console.WriteLine($"NextLevel set to {value}.");
|
||||||
|
_nextLevel = value;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -2,8 +2,8 @@
|
|||||||
// -----------------------------------------------------------------------
|
// -----------------------------------------------------------------------
|
||||||
// file="HLSFAllocator"
|
// file="HLSFAllocator"
|
||||||
// Project: StgSharp
|
// Project: StgSharp
|
||||||
// AuthorGroup: Nitload
|
// AuthorGroup: Nitload Space
|
||||||
// Copyright (c) Nitload. All rights reserved.
|
// Copyright (c) Nitload Space. All rights reserved.
|
||||||
//
|
//
|
||||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||||
// of this software and associated documentation files (the "Software"), to deal
|
// of this software and associated documentation files (the "Software"), to deal
|
||||||
@@ -34,7 +34,7 @@ namespace StgSharp.HighPerformance.Memory
|
|||||||
public unsafe partial class HybridLayerSegregatedFitAllocator : IDisposable
|
public unsafe partial class HybridLayerSegregatedFitAllocator : IDisposable
|
||||||
{
|
{
|
||||||
|
|
||||||
private static readonly nuint EmptyHandle = (nuint)(void*)null;
|
private const nuint EmptyHandle = 0;
|
||||||
|
|
||||||
// Bucket system field - directly in main allocator class
|
// Bucket system field - directly in main allocator class
|
||||||
private ulong[] _bucketHeads;
|
private ulong[] _bucketHeads;
|
||||||
|
|||||||
@@ -2,8 +2,8 @@
|
|||||||
// -----------------------------------------------------------------------
|
// -----------------------------------------------------------------------
|
||||||
// file="MatrixCompute.Basic"
|
// file="MatrixCompute.Basic"
|
||||||
// Project: StgSharp
|
// Project: StgSharp
|
||||||
// AuthorGroup: Nitload
|
// AuthorGroup: Nitload Space
|
||||||
// Copyright (c) Nitload. All rights reserved.
|
// Copyright (c) Nitload Space. All rights reserved.
|
||||||
//
|
//
|
||||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||||
// of this software and associated documentation files (the "Software"), to deal
|
// of this software and associated documentation files (the "Software"), to deal
|
||||||
@@ -41,13 +41,15 @@ namespace StgSharp.Mathematics.Numeric
|
|||||||
public static class MatrixCompute
|
public static class MatrixCompute
|
||||||
{
|
{
|
||||||
|
|
||||||
public static unsafe Matrix<float> Add(this Matrix<float> left, Matrix<float> right)
|
public static unsafe Matrix<float> Add(Matrix<float> left, Matrix<float> right, Matrix<float> ans)
|
||||||
{
|
{
|
||||||
if (left.ColumnLength != right.ColumnLength || left.RowLength != right.RowLength) {
|
if (left.ColumnLength != right.ColumnLength ||
|
||||||
|
left.RowLength != right.RowLength ||
|
||||||
|
left.ColumnLength != ans.ColumnLength ||
|
||||||
|
left.RowLength != ans.RowLength) {
|
||||||
throw new IndexOutOfRangeException("Matrix dimensions must agree.");
|
throw new IndexOutOfRangeException("Matrix dimensions must agree.");
|
||||||
}
|
}
|
||||||
long count = (long)left.KernelColumnLength * left.KernelRowLength;
|
long count = (long)left.KernelColumnLength * left.KernelRowLength;
|
||||||
Matrix<float> ans = Matrix.FromDefault<float>(left.ColumnLength, left.RowLength);
|
|
||||||
if (count <= 256)
|
if (count <= 256)
|
||||||
{
|
{
|
||||||
MatrixKernel<float>* leftPtr = left.Buffer;
|
MatrixKernel<float>* leftPtr = left.Buffer;
|
||||||
@@ -84,7 +86,7 @@ namespace StgSharp.Mathematics.Numeric
|
|||||||
return ans;
|
return ans;
|
||||||
}
|
}
|
||||||
|
|
||||||
public static unsafe void Fill<T>(this Matrix<float> ans, T value) where T : unmanaged, INumber<T>
|
public static unsafe void Fill<T>(Matrix<float> ans, T value) where T: unmanaged, INumber<T>
|
||||||
{
|
{
|
||||||
long count = (long)ans.KernelColumnLength * ans.KernelRowLength;
|
long count = (long)ans.KernelColumnLength * ans.KernelRowLength;
|
||||||
ScalarPacket* scalar = MatrixParallelFactory.CreateScalarPacket();
|
ScalarPacket* scalar = MatrixParallelFactory.CreateScalarPacket();
|
||||||
@@ -114,10 +116,12 @@ namespace StgSharp.Mathematics.Numeric
|
|||||||
taskGroup.Dispose();
|
taskGroup.Dispose();
|
||||||
}
|
}
|
||||||
|
|
||||||
public static unsafe Matrix<float> Mul(this Matrix<float> left, float right)
|
public static unsafe Matrix<float> Mul(Matrix<float> left, float right, Matrix<float> ans)
|
||||||
{
|
{
|
||||||
|
if (left.ColumnLength != ans.ColumnLength || left.RowLength != ans.RowLength) {
|
||||||
|
throw new IndexOutOfRangeException("Matrix dimensions must agree.");
|
||||||
|
}
|
||||||
long count = (long)left.KernelColumnLength * left.KernelRowLength;
|
long count = (long)left.KernelColumnLength * left.KernelRowLength;
|
||||||
Matrix<float> ans = Matrix.FromDefault<float>(left.ColumnLength, left.RowLength);
|
|
||||||
ScalarPacket* scalar = MatrixParallelFactory.CreateScalarPacket();
|
ScalarPacket* scalar = MatrixParallelFactory.CreateScalarPacket();
|
||||||
scalar->Data<float>(0) = right;
|
scalar->Data<float>(0) = right;
|
||||||
if (count <= 256)
|
if (count <= 256)
|
||||||
@@ -155,13 +159,15 @@ namespace StgSharp.Mathematics.Numeric
|
|||||||
return ans;
|
return ans;
|
||||||
}
|
}
|
||||||
|
|
||||||
public static unsafe Matrix<float> Sub(this Matrix<float> left, Matrix<float> right)
|
public static unsafe Matrix<float> Sub(Matrix<float> left, Matrix<float> right, Matrix<float> ans)
|
||||||
{
|
{
|
||||||
if (left.ColumnLength != right.ColumnLength || left.RowLength != right.RowLength) {
|
if (left.ColumnLength != right.ColumnLength ||
|
||||||
|
left.RowLength != right.RowLength ||
|
||||||
|
left.ColumnLength != ans.ColumnLength ||
|
||||||
|
left.RowLength != ans.RowLength) {
|
||||||
throw new IndexOutOfRangeException("Matrix dimensions must agree.");
|
throw new IndexOutOfRangeException("Matrix dimensions must agree.");
|
||||||
}
|
}
|
||||||
long count = (long)left.KernelColumnLength * left.KernelRowLength;
|
long count = (long)left.KernelColumnLength * left.KernelRowLength;
|
||||||
Matrix<float> ans = Matrix.FromDefault<float>(left.ColumnLength, left.RowLength);
|
|
||||||
if (count <= 256)
|
if (count <= 256)
|
||||||
{
|
{
|
||||||
MatrixKernel<float>* leftPtr = left.Buffer;
|
MatrixKernel<float>* leftPtr = left.Buffer;
|
||||||
|
|||||||
@@ -2,8 +2,8 @@
|
|||||||
// -----------------------------------------------------------------------
|
// -----------------------------------------------------------------------
|
||||||
// file="MatrixParallelThread"
|
// file="MatrixParallelThread"
|
||||||
// Project: StgSharp
|
// Project: StgSharp
|
||||||
// AuthorGroup: Nitload
|
// AuthorGroup: Nitload Space
|
||||||
// Copyright (c) Nitload. All rights reserved.
|
// Copyright (c) Nitload Space. All rights reserved.
|
||||||
//
|
//
|
||||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||||
// of this software and associated documentation files (the "Software"), to deal
|
// of this software and associated documentation files (the "Software"), to deal
|
||||||
@@ -45,17 +45,16 @@ namespace StgSharp.Mathematics.Numeric
|
|||||||
private bool _affinityApplied;
|
private bool _affinityApplied;
|
||||||
|
|
||||||
private bool disposedValue;
|
private bool disposedValue;
|
||||||
private ManualResetEventSlim _resetEvent;
|
private readonly ManualResetEventSlim _resetEvent;
|
||||||
private Thread _managedThread;
|
private readonly Thread _managedThread;
|
||||||
|
|
||||||
public MatrixParallelThread()
|
public MatrixParallelThread()
|
||||||
{
|
{
|
||||||
// Allocate a unique logical processor for this worker (mutually exclusive)
|
// Allocate a unique logical processor for this worker (mutually exclusive)
|
||||||
_affinity = AffinityAllocator.Allocate();
|
_affinity = AffinityAllocator.Allocate();
|
||||||
|
_resetEvent = new ManualResetEventSlim(false);
|
||||||
_managedThread = new Thread(MatrixParallelWorker);
|
_managedThread = new Thread(MatrixParallelWorker);
|
||||||
_managedThread.Start();
|
_managedThread.Start();
|
||||||
_resetEvent = new ManualResetEventSlim(false);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// Global runtime switch: true => UMA/no-affinity; false => NUMA/affinity (auto-detected)
|
// Global runtime switch: true => UMA/no-affinity; false => NUMA/affinity (auto-detected)
|
||||||
|
|||||||
File diff suppressed because it is too large
Load Diff
Binary file not shown.
Binary file not shown.
@@ -1,663 +0,0 @@
|
|||||||
/*************************************************************************
|
|
||||||
* GLFW 3.4 - www.glfw.org
|
|
||||||
* A library for OpenGL, window and input
|
|
||||||
*------------------------------------------------------------------------
|
|
||||||
* Copyright (c) 2002-2006 Marcus Geelnard
|
|
||||||
* Copyright (c) 2006-2018 Camilla Löwy <elmindreda@glfw.org>
|
|
||||||
*
|
|
||||||
* This software is provided 'as-is', without any express or implied
|
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
|
||||||
* arising from the use of this software.
|
|
||||||
*
|
|
||||||
* Permission is granted to anyone to use this software for any purpose,
|
|
||||||
* including commercial applications, and to alter it and redistribute it
|
|
||||||
* freely, subject to the following restrictions:
|
|
||||||
*
|
|
||||||
* 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
* claim that you wrote the original software. If you use this software
|
|
||||||
* in a product, an acknowledgment in the product documentation would
|
|
||||||
* be appreciated but is not required.
|
|
||||||
*
|
|
||||||
* 2. Altered source versions must be plainly marked as such, and must not
|
|
||||||
* be misrepresented as being the original software.
|
|
||||||
*
|
|
||||||
* 3. This notice may not be removed or altered from any source
|
|
||||||
* distribution.
|
|
||||||
*
|
|
||||||
*************************************************************************/
|
|
||||||
|
|
||||||
#ifndef _glfw3_native_h_
|
|
||||||
#define _glfw3_native_h_
|
|
||||||
|
|
||||||
#ifdef __cplusplus
|
|
||||||
extern "C" {
|
|
||||||
#endif
|
|
||||||
|
|
||||||
|
|
||||||
/*************************************************************************
|
|
||||||
* Doxygen documentation
|
|
||||||
*************************************************************************/
|
|
||||||
|
|
||||||
/*! @file glfw3native.h
|
|
||||||
* @brief The header of the native access functions.
|
|
||||||
*
|
|
||||||
* This is the header file of the native access functions. See @ref native for
|
|
||||||
* more information.
|
|
||||||
*/
|
|
||||||
/*! @defgroup native Native access
|
|
||||||
* @brief Functions related to accessing native handles.
|
|
||||||
*
|
|
||||||
* **By using the native access functions you assert that you know what you're
|
|
||||||
* doing and how to fix problems caused by using them. If you don't, you
|
|
||||||
* shouldn't be using them.**
|
|
||||||
*
|
|
||||||
* Before the inclusion of @ref glfw3native.h, you may define zero or more
|
|
||||||
* window system API macro and zero or more context creation API macros.
|
|
||||||
*
|
|
||||||
* The chosen backends must match those the library was compiled for. Failure
|
|
||||||
* to do this will cause a link-time error.
|
|
||||||
*
|
|
||||||
* The available window API macros are:
|
|
||||||
* * `GLFW_EXPOSE_NATIVE_WIN32`
|
|
||||||
* * `GLFW_EXPOSE_NATIVE_COCOA`
|
|
||||||
* * `GLFW_EXPOSE_NATIVE_X11`
|
|
||||||
* * `GLFW_EXPOSE_NATIVE_WAYLAND`
|
|
||||||
*
|
|
||||||
* The available context API macros are:
|
|
||||||
* * `GLFW_EXPOSE_NATIVE_WGL`
|
|
||||||
* * `GLFW_EXPOSE_NATIVE_NSGL`
|
|
||||||
* * `GLFW_EXPOSE_NATIVE_GLX`
|
|
||||||
* * `GLFW_EXPOSE_NATIVE_EGL`
|
|
||||||
* * `GLFW_EXPOSE_NATIVE_OSMESA`
|
|
||||||
*
|
|
||||||
* These macros select which of the native access functions that are declared
|
|
||||||
* and which platform-specific headers to include. It is then up your (by
|
|
||||||
* definition platform-specific) code to handle which of these should be
|
|
||||||
* defined.
|
|
||||||
*
|
|
||||||
* If you do not want the platform-specific headers to be included, define
|
|
||||||
* `GLFW_NATIVE_INCLUDE_NONE` before including the @ref glfw3native.h header.
|
|
||||||
*
|
|
||||||
* @code
|
|
||||||
* #define GLFW_EXPOSE_NATIVE_WIN32
|
|
||||||
* #define GLFW_EXPOSE_NATIVE_WGL
|
|
||||||
* #define GLFW_NATIVE_INCLUDE_NONE
|
|
||||||
* #include <GLFW/glfw3native.h>
|
|
||||||
* @endcode
|
|
||||||
*/
|
|
||||||
|
|
||||||
|
|
||||||
/*************************************************************************
|
|
||||||
* System headers and types
|
|
||||||
*************************************************************************/
|
|
||||||
|
|
||||||
#if !defined(GLFW_NATIVE_INCLUDE_NONE)
|
|
||||||
|
|
||||||
#if defined(GLFW_EXPOSE_NATIVE_WIN32) || defined(GLFW_EXPOSE_NATIVE_WGL)
|
|
||||||
/* This is a workaround for the fact that glfw3.h needs to export APIENTRY (for
|
|
||||||
* example to allow applications to correctly declare a GL_KHR_debug callback)
|
|
||||||
* but windows.h assumes no one will define APIENTRY before it does
|
|
||||||
*/
|
|
||||||
#if defined(GLFW_APIENTRY_DEFINED)
|
|
||||||
#undef APIENTRY
|
|
||||||
#undef GLFW_APIENTRY_DEFINED
|
|
||||||
#endif
|
|
||||||
#include <windows.h>
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#if defined(GLFW_EXPOSE_NATIVE_COCOA) || defined(GLFW_EXPOSE_NATIVE_NSGL)
|
|
||||||
#if defined(__OBJC__)
|
|
||||||
#import <Cocoa/Cocoa.h>
|
|
||||||
#else
|
|
||||||
#include <ApplicationServices/ApplicationServices.h>
|
|
||||||
#include <objc/objc.h>
|
|
||||||
#endif
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#if defined(GLFW_EXPOSE_NATIVE_X11) || defined(GLFW_EXPOSE_NATIVE_GLX)
|
|
||||||
#include <X11/Xlib.h>
|
|
||||||
#include <X11/extensions/Xrandr.h>
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#if defined(GLFW_EXPOSE_NATIVE_WAYLAND)
|
|
||||||
#include <wayland-client.h>
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#if defined(GLFW_EXPOSE_NATIVE_WGL)
|
|
||||||
/* WGL is declared by windows.h */
|
|
||||||
#endif
|
|
||||||
#if defined(GLFW_EXPOSE_NATIVE_NSGL)
|
|
||||||
/* NSGL is declared by Cocoa.h */
|
|
||||||
#endif
|
|
||||||
#if defined(GLFW_EXPOSE_NATIVE_GLX)
|
|
||||||
/* This is a workaround for the fact that glfw3.h defines GLAPIENTRY because by
|
|
||||||
* default it also acts as an OpenGL header
|
|
||||||
* However, glx.h will include gl.h, which will define it unconditionally
|
|
||||||
*/
|
|
||||||
#if defined(GLFW_GLAPIENTRY_DEFINED)
|
|
||||||
#undef GLAPIENTRY
|
|
||||||
#undef GLFW_GLAPIENTRY_DEFINED
|
|
||||||
#endif
|
|
||||||
#include <GL/glx.h>
|
|
||||||
#endif
|
|
||||||
#if defined(GLFW_EXPOSE_NATIVE_EGL)
|
|
||||||
#include <EGL/egl.h>
|
|
||||||
#endif
|
|
||||||
#if defined(GLFW_EXPOSE_NATIVE_OSMESA)
|
|
||||||
/* This is a workaround for the fact that glfw3.h defines GLAPIENTRY because by
|
|
||||||
* default it also acts as an OpenGL header
|
|
||||||
* However, osmesa.h will include gl.h, which will define it unconditionally
|
|
||||||
*/
|
|
||||||
#if defined(GLFW_GLAPIENTRY_DEFINED)
|
|
||||||
#undef GLAPIENTRY
|
|
||||||
#undef GLFW_GLAPIENTRY_DEFINED
|
|
||||||
#endif
|
|
||||||
#include <GL/osmesa.h>
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#endif /*GLFW_NATIVE_INCLUDE_NONE*/
|
|
||||||
|
|
||||||
|
|
||||||
/*************************************************************************
|
|
||||||
* Functions
|
|
||||||
*************************************************************************/
|
|
||||||
|
|
||||||
#if defined(GLFW_EXPOSE_NATIVE_WIN32)
|
|
||||||
/*! @brief Returns the adapter device name of the specified monitor.
|
|
||||||
*
|
|
||||||
* @return The UTF-8 encoded adapter device name (for example `\\.\DISPLAY1`)
|
|
||||||
* of the specified monitor, or `NULL` if an [error](@ref error_handling)
|
|
||||||
* occurred.
|
|
||||||
*
|
|
||||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
|
|
||||||
* GLFW_PLATFORM_UNAVAILABLE.
|
|
||||||
*
|
|
||||||
* @thread_safety This function may be called from any thread. Access is not
|
|
||||||
* synchronized.
|
|
||||||
*
|
|
||||||
* @since Added in version 3.1.
|
|
||||||
*
|
|
||||||
* @ingroup native
|
|
||||||
*/
|
|
||||||
GLFWAPI const char* glfwGetWin32Adapter(GLFWmonitor* monitor);
|
|
||||||
|
|
||||||
/*! @brief Returns the display device name of the specified monitor.
|
|
||||||
*
|
|
||||||
* @return The UTF-8 encoded display device name (for example
|
|
||||||
* `\\.\DISPLAY1\Monitor0`) of the specified monitor, or `NULL` if an
|
|
||||||
* [error](@ref error_handling) occurred.
|
|
||||||
*
|
|
||||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
|
|
||||||
* GLFW_PLATFORM_UNAVAILABLE.
|
|
||||||
*
|
|
||||||
* @thread_safety This function may be called from any thread. Access is not
|
|
||||||
* synchronized.
|
|
||||||
*
|
|
||||||
* @since Added in version 3.1.
|
|
||||||
*
|
|
||||||
* @ingroup native
|
|
||||||
*/
|
|
||||||
GLFWAPI const char* glfwGetWin32Monitor(GLFWmonitor* monitor);
|
|
||||||
|
|
||||||
/*! @brief Returns the `HWND` of the specified window.
|
|
||||||
*
|
|
||||||
* @return The `HWND` of the specified window, or `NULL` if an
|
|
||||||
* [error](@ref error_handling) occurred.
|
|
||||||
*
|
|
||||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
|
|
||||||
* GLFW_PLATFORM_UNAVAILABLE.
|
|
||||||
*
|
|
||||||
* @remark The `HDC` associated with the window can be queried with the
|
|
||||||
* [GetDC](https://docs.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-getdc)
|
|
||||||
* function.
|
|
||||||
* @code
|
|
||||||
* HDC dc = GetDC(glfwGetWin32Window(window));
|
|
||||||
* @endcode
|
|
||||||
* This DC is private and does not need to be released.
|
|
||||||
*
|
|
||||||
* @thread_safety This function may be called from any thread. Access is not
|
|
||||||
* synchronized.
|
|
||||||
*
|
|
||||||
* @since Added in version 3.0.
|
|
||||||
*
|
|
||||||
* @ingroup native
|
|
||||||
*/
|
|
||||||
GLFWAPI HWND glfwGetWin32Window(GLFWwindow* window);
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#if defined(GLFW_EXPOSE_NATIVE_WGL)
|
|
||||||
/*! @brief Returns the `HGLRC` of the specified window.
|
|
||||||
*
|
|
||||||
* @return The `HGLRC` of the specified window, or `NULL` if an
|
|
||||||
* [error](@ref error_handling) occurred.
|
|
||||||
*
|
|
||||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
|
|
||||||
* GLFW_PLATFORM_UNAVAILABLE and @ref GLFW_NO_WINDOW_CONTEXT.
|
|
||||||
*
|
|
||||||
* @remark The `HDC` associated with the window can be queried with the
|
|
||||||
* [GetDC](https://docs.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-getdc)
|
|
||||||
* function.
|
|
||||||
* @code
|
|
||||||
* HDC dc = GetDC(glfwGetWin32Window(window));
|
|
||||||
* @endcode
|
|
||||||
* This DC is private and does not need to be released.
|
|
||||||
*
|
|
||||||
* @thread_safety This function may be called from any thread. Access is not
|
|
||||||
* synchronized.
|
|
||||||
*
|
|
||||||
* @since Added in version 3.0.
|
|
||||||
*
|
|
||||||
* @ingroup native
|
|
||||||
*/
|
|
||||||
GLFWAPI HGLRC glfwGetWGLContext(GLFWwindow* window);
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#if defined(GLFW_EXPOSE_NATIVE_COCOA)
|
|
||||||
/*! @brief Returns the `CGDirectDisplayID` of the specified monitor.
|
|
||||||
*
|
|
||||||
* @return The `CGDirectDisplayID` of the specified monitor, or
|
|
||||||
* `kCGNullDirectDisplay` if an [error](@ref error_handling) occurred.
|
|
||||||
*
|
|
||||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
|
|
||||||
* GLFW_PLATFORM_UNAVAILABLE.
|
|
||||||
*
|
|
||||||
* @thread_safety This function may be called from any thread. Access is not
|
|
||||||
* synchronized.
|
|
||||||
*
|
|
||||||
* @since Added in version 3.1.
|
|
||||||
*
|
|
||||||
* @ingroup native
|
|
||||||
*/
|
|
||||||
GLFWAPI CGDirectDisplayID glfwGetCocoaMonitor(GLFWmonitor* monitor);
|
|
||||||
|
|
||||||
/*! @brief Returns the `NSWindow` of the specified window.
|
|
||||||
*
|
|
||||||
* @return The `NSWindow` of the specified window, or `nil` if an
|
|
||||||
* [error](@ref error_handling) occurred.
|
|
||||||
*
|
|
||||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
|
|
||||||
* GLFW_PLATFORM_UNAVAILABLE.
|
|
||||||
*
|
|
||||||
* @thread_safety This function may be called from any thread. Access is not
|
|
||||||
* synchronized.
|
|
||||||
*
|
|
||||||
* @since Added in version 3.0.
|
|
||||||
*
|
|
||||||
* @ingroup native
|
|
||||||
*/
|
|
||||||
GLFWAPI id glfwGetCocoaWindow(GLFWwindow* window);
|
|
||||||
|
|
||||||
/*! @brief Returns the `NSView` of the specified window.
|
|
||||||
*
|
|
||||||
* @return The `NSView` of the specified window, or `nil` if an
|
|
||||||
* [error](@ref error_handling) occurred.
|
|
||||||
*
|
|
||||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
|
|
||||||
* GLFW_PLATFORM_UNAVAILABLE.
|
|
||||||
*
|
|
||||||
* @thread_safety This function may be called from any thread. Access is not
|
|
||||||
* synchronized.
|
|
||||||
*
|
|
||||||
* @since Added in version 3.4.
|
|
||||||
*
|
|
||||||
* @ingroup native
|
|
||||||
*/
|
|
||||||
GLFWAPI id glfwGetCocoaView(GLFWwindow* window);
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#if defined(GLFW_EXPOSE_NATIVE_NSGL)
|
|
||||||
/*! @brief Returns the `NSOpenGLContext` of the specified window.
|
|
||||||
*
|
|
||||||
* @return The `NSOpenGLContext` of the specified window, or `nil` if an
|
|
||||||
* [error](@ref error_handling) occurred.
|
|
||||||
*
|
|
||||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
|
|
||||||
* GLFW_PLATFORM_UNAVAILABLE and @ref GLFW_NO_WINDOW_CONTEXT.
|
|
||||||
*
|
|
||||||
* @thread_safety This function may be called from any thread. Access is not
|
|
||||||
* synchronized.
|
|
||||||
*
|
|
||||||
* @since Added in version 3.0.
|
|
||||||
*
|
|
||||||
* @ingroup native
|
|
||||||
*/
|
|
||||||
GLFWAPI id glfwGetNSGLContext(GLFWwindow* window);
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#if defined(GLFW_EXPOSE_NATIVE_X11)
|
|
||||||
/*! @brief Returns the `Display` used by GLFW.
|
|
||||||
*
|
|
||||||
* @return The `Display` used by GLFW, or `NULL` if an
|
|
||||||
* [error](@ref error_handling) occurred.
|
|
||||||
*
|
|
||||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
|
|
||||||
* GLFW_PLATFORM_UNAVAILABLE.
|
|
||||||
*
|
|
||||||
* @thread_safety This function may be called from any thread. Access is not
|
|
||||||
* synchronized.
|
|
||||||
*
|
|
||||||
* @since Added in version 3.0.
|
|
||||||
*
|
|
||||||
* @ingroup native
|
|
||||||
*/
|
|
||||||
GLFWAPI Display* glfwGetX11Display(void);
|
|
||||||
|
|
||||||
/*! @brief Returns the `RRCrtc` of the specified monitor.
|
|
||||||
*
|
|
||||||
* @return The `RRCrtc` of the specified monitor, or `None` if an
|
|
||||||
* [error](@ref error_handling) occurred.
|
|
||||||
*
|
|
||||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
|
|
||||||
* GLFW_PLATFORM_UNAVAILABLE.
|
|
||||||
*
|
|
||||||
* @thread_safety This function may be called from any thread. Access is not
|
|
||||||
* synchronized.
|
|
||||||
*
|
|
||||||
* @since Added in version 3.1.
|
|
||||||
*
|
|
||||||
* @ingroup native
|
|
||||||
*/
|
|
||||||
GLFWAPI RRCrtc glfwGetX11Adapter(GLFWmonitor* monitor);
|
|
||||||
|
|
||||||
/*! @brief Returns the `RROutput` of the specified monitor.
|
|
||||||
*
|
|
||||||
* @return The `RROutput` of the specified monitor, or `None` if an
|
|
||||||
* [error](@ref error_handling) occurred.
|
|
||||||
*
|
|
||||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
|
|
||||||
* GLFW_PLATFORM_UNAVAILABLE.
|
|
||||||
*
|
|
||||||
* @thread_safety This function may be called from any thread. Access is not
|
|
||||||
* synchronized.
|
|
||||||
*
|
|
||||||
* @since Added in version 3.1.
|
|
||||||
*
|
|
||||||
* @ingroup native
|
|
||||||
*/
|
|
||||||
GLFWAPI RROutput glfwGetX11Monitor(GLFWmonitor* monitor);
|
|
||||||
|
|
||||||
/*! @brief Returns the `Window` of the specified window.
|
|
||||||
*
|
|
||||||
* @return The `Window` of the specified window, or `None` if an
|
|
||||||
* [error](@ref error_handling) occurred.
|
|
||||||
*
|
|
||||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
|
|
||||||
* GLFW_PLATFORM_UNAVAILABLE.
|
|
||||||
*
|
|
||||||
* @thread_safety This function may be called from any thread. Access is not
|
|
||||||
* synchronized.
|
|
||||||
*
|
|
||||||
* @since Added in version 3.0.
|
|
||||||
*
|
|
||||||
* @ingroup native
|
|
||||||
*/
|
|
||||||
GLFWAPI Window glfwGetX11Window(GLFWwindow* window);
|
|
||||||
|
|
||||||
/*! @brief Sets the current primary selection to the specified string.
|
|
||||||
*
|
|
||||||
* @param[in] string A UTF-8 encoded string.
|
|
||||||
*
|
|
||||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
|
|
||||||
* GLFW_PLATFORM_UNAVAILABLE and @ref GLFW_PLATFORM_ERROR.
|
|
||||||
*
|
|
||||||
* @pointer_lifetime The specified string is copied before this function
|
|
||||||
* returns.
|
|
||||||
*
|
|
||||||
* @thread_safety This function must only be called from the main thread.
|
|
||||||
*
|
|
||||||
* @sa @ref clipboard
|
|
||||||
* @sa glfwGetX11SelectionString
|
|
||||||
* @sa glfwSetClipboardString
|
|
||||||
*
|
|
||||||
* @since Added in version 3.3.
|
|
||||||
*
|
|
||||||
* @ingroup native
|
|
||||||
*/
|
|
||||||
GLFWAPI void glfwSetX11SelectionString(const char* string);
|
|
||||||
|
|
||||||
/*! @brief Returns the contents of the current primary selection as a string.
|
|
||||||
*
|
|
||||||
* If the selection is empty or if its contents cannot be converted, `NULL`
|
|
||||||
* is returned and a @ref GLFW_FORMAT_UNAVAILABLE error is generated.
|
|
||||||
*
|
|
||||||
* @return The contents of the selection as a UTF-8 encoded string, or `NULL`
|
|
||||||
* if an [error](@ref error_handling) occurred.
|
|
||||||
*
|
|
||||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
|
|
||||||
* GLFW_PLATFORM_UNAVAILABLE and @ref GLFW_PLATFORM_ERROR.
|
|
||||||
*
|
|
||||||
* @pointer_lifetime The returned string is allocated and freed by GLFW. You
|
|
||||||
* should not free it yourself. It is valid until the next call to @ref
|
|
||||||
* glfwGetX11SelectionString or @ref glfwSetX11SelectionString, or until the
|
|
||||||
* library is terminated.
|
|
||||||
*
|
|
||||||
* @thread_safety This function must only be called from the main thread.
|
|
||||||
*
|
|
||||||
* @sa @ref clipboard
|
|
||||||
* @sa glfwSetX11SelectionString
|
|
||||||
* @sa glfwGetClipboardString
|
|
||||||
*
|
|
||||||
* @since Added in version 3.3.
|
|
||||||
*
|
|
||||||
* @ingroup native
|
|
||||||
*/
|
|
||||||
GLFWAPI const char* glfwGetX11SelectionString(void);
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#if defined(GLFW_EXPOSE_NATIVE_GLX)
|
|
||||||
/*! @brief Returns the `GLXContext` of the specified window.
|
|
||||||
*
|
|
||||||
* @return The `GLXContext` of the specified window, or `NULL` if an
|
|
||||||
* [error](@ref error_handling) occurred.
|
|
||||||
*
|
|
||||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
|
|
||||||
* GLFW_NO_WINDOW_CONTEXT and @ref GLFW_PLATFORM_UNAVAILABLE.
|
|
||||||
*
|
|
||||||
* @thread_safety This function may be called from any thread. Access is not
|
|
||||||
* synchronized.
|
|
||||||
*
|
|
||||||
* @since Added in version 3.0.
|
|
||||||
*
|
|
||||||
* @ingroup native
|
|
||||||
*/
|
|
||||||
GLFWAPI GLXContext glfwGetGLXContext(GLFWwindow* window);
|
|
||||||
|
|
||||||
/*! @brief Returns the `GLXWindow` of the specified window.
|
|
||||||
*
|
|
||||||
* @return The `GLXWindow` of the specified window, or `None` if an
|
|
||||||
* [error](@ref error_handling) occurred.
|
|
||||||
*
|
|
||||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
|
|
||||||
* GLFW_NO_WINDOW_CONTEXT and @ref GLFW_PLATFORM_UNAVAILABLE.
|
|
||||||
*
|
|
||||||
* @thread_safety This function may be called from any thread. Access is not
|
|
||||||
* synchronized.
|
|
||||||
*
|
|
||||||
* @since Added in version 3.2.
|
|
||||||
*
|
|
||||||
* @ingroup native
|
|
||||||
*/
|
|
||||||
GLFWAPI GLXWindow glfwGetGLXWindow(GLFWwindow* window);
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#if defined(GLFW_EXPOSE_NATIVE_WAYLAND)
|
|
||||||
/*! @brief Returns the `struct wl_display*` used by GLFW.
|
|
||||||
*
|
|
||||||
* @return The `struct wl_display*` used by GLFW, or `NULL` if an
|
|
||||||
* [error](@ref error_handling) occurred.
|
|
||||||
*
|
|
||||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
|
|
||||||
* GLFW_PLATFORM_UNAVAILABLE.
|
|
||||||
*
|
|
||||||
* @thread_safety This function may be called from any thread. Access is not
|
|
||||||
* synchronized.
|
|
||||||
*
|
|
||||||
* @since Added in version 3.2.
|
|
||||||
*
|
|
||||||
* @ingroup native
|
|
||||||
*/
|
|
||||||
GLFWAPI struct wl_display* glfwGetWaylandDisplay(void);
|
|
||||||
|
|
||||||
/*! @brief Returns the `struct wl_output*` of the specified monitor.
|
|
||||||
*
|
|
||||||
* @return The `struct wl_output*` of the specified monitor, or `NULL` if an
|
|
||||||
* [error](@ref error_handling) occurred.
|
|
||||||
*
|
|
||||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
|
|
||||||
* GLFW_PLATFORM_UNAVAILABLE.
|
|
||||||
*
|
|
||||||
* @thread_safety This function may be called from any thread. Access is not
|
|
||||||
* synchronized.
|
|
||||||
*
|
|
||||||
* @since Added in version 3.2.
|
|
||||||
*
|
|
||||||
* @ingroup native
|
|
||||||
*/
|
|
||||||
GLFWAPI struct wl_output* glfwGetWaylandMonitor(GLFWmonitor* monitor);
|
|
||||||
|
|
||||||
/*! @brief Returns the main `struct wl_surface*` of the specified window.
|
|
||||||
*
|
|
||||||
* @return The main `struct wl_surface*` of the specified window, or `NULL` if
|
|
||||||
* an [error](@ref error_handling) occurred.
|
|
||||||
*
|
|
||||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
|
|
||||||
* GLFW_PLATFORM_UNAVAILABLE.
|
|
||||||
*
|
|
||||||
* @thread_safety This function may be called from any thread. Access is not
|
|
||||||
* synchronized.
|
|
||||||
*
|
|
||||||
* @since Added in version 3.2.
|
|
||||||
*
|
|
||||||
* @ingroup native
|
|
||||||
*/
|
|
||||||
GLFWAPI struct wl_surface* glfwGetWaylandWindow(GLFWwindow* window);
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#if defined(GLFW_EXPOSE_NATIVE_EGL)
|
|
||||||
/*! @brief Returns the `EGLDisplay` used by GLFW.
|
|
||||||
*
|
|
||||||
* @return The `EGLDisplay` used by GLFW, or `EGL_NO_DISPLAY` if an
|
|
||||||
* [error](@ref error_handling) occurred.
|
|
||||||
*
|
|
||||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
|
|
||||||
*
|
|
||||||
* @remark Because EGL is initialized on demand, this function will return
|
|
||||||
* `EGL_NO_DISPLAY` until the first context has been created via EGL.
|
|
||||||
*
|
|
||||||
* @thread_safety This function may be called from any thread. Access is not
|
|
||||||
* synchronized.
|
|
||||||
*
|
|
||||||
* @since Added in version 3.0.
|
|
||||||
*
|
|
||||||
* @ingroup native
|
|
||||||
*/
|
|
||||||
GLFWAPI EGLDisplay glfwGetEGLDisplay(void);
|
|
||||||
|
|
||||||
/*! @brief Returns the `EGLContext` of the specified window.
|
|
||||||
*
|
|
||||||
* @return The `EGLContext` of the specified window, or `EGL_NO_CONTEXT` if an
|
|
||||||
* [error](@ref error_handling) occurred.
|
|
||||||
*
|
|
||||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
|
|
||||||
* GLFW_NO_WINDOW_CONTEXT.
|
|
||||||
*
|
|
||||||
* @thread_safety This function may be called from any thread. Access is not
|
|
||||||
* synchronized.
|
|
||||||
*
|
|
||||||
* @since Added in version 3.0.
|
|
||||||
*
|
|
||||||
* @ingroup native
|
|
||||||
*/
|
|
||||||
GLFWAPI EGLContext glfwGetEGLContext(GLFWwindow* window);
|
|
||||||
|
|
||||||
/*! @brief Returns the `EGLSurface` of the specified window.
|
|
||||||
*
|
|
||||||
* @return The `EGLSurface` of the specified window, or `EGL_NO_SURFACE` if an
|
|
||||||
* [error](@ref error_handling) occurred.
|
|
||||||
*
|
|
||||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
|
|
||||||
* GLFW_NO_WINDOW_CONTEXT.
|
|
||||||
*
|
|
||||||
* @thread_safety This function may be called from any thread. Access is not
|
|
||||||
* synchronized.
|
|
||||||
*
|
|
||||||
* @since Added in version 3.0.
|
|
||||||
*
|
|
||||||
* @ingroup native
|
|
||||||
*/
|
|
||||||
GLFWAPI EGLSurface glfwGetEGLSurface(GLFWwindow* window);
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#if defined(GLFW_EXPOSE_NATIVE_OSMESA)
|
|
||||||
/*! @brief Retrieves the color buffer associated with the specified window.
|
|
||||||
*
|
|
||||||
* @param[in] window The window whose color buffer to retrieve.
|
|
||||||
* @param[out] width Where to store the width of the color buffer, or `NULL`.
|
|
||||||
* @param[out] height Where to store the height of the color buffer, or `NULL`.
|
|
||||||
* @param[out] format Where to store the OSMesa pixel format of the color
|
|
||||||
* buffer, or `NULL`.
|
|
||||||
* @param[out] buffer Where to store the address of the color buffer, or
|
|
||||||
* `NULL`.
|
|
||||||
* @return `GLFW_TRUE` if successful, or `GLFW_FALSE` if an
|
|
||||||
* [error](@ref error_handling) occurred.
|
|
||||||
*
|
|
||||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
|
|
||||||
* GLFW_NO_WINDOW_CONTEXT.
|
|
||||||
*
|
|
||||||
* @thread_safety This function may be called from any thread. Access is not
|
|
||||||
* synchronized.
|
|
||||||
*
|
|
||||||
* @since Added in version 3.3.
|
|
||||||
*
|
|
||||||
* @ingroup native
|
|
||||||
*/
|
|
||||||
GLFWAPI int glfwGetOSMesaColorBuffer(GLFWwindow* window, int* width, int* height, int* format, void** buffer);
|
|
||||||
|
|
||||||
/*! @brief Retrieves the depth buffer associated with the specified window.
|
|
||||||
*
|
|
||||||
* @param[in] window The window whose depth buffer to retrieve.
|
|
||||||
* @param[out] width Where to store the width of the depth buffer, or `NULL`.
|
|
||||||
* @param[out] height Where to store the height of the depth buffer, or `NULL`.
|
|
||||||
* @param[out] bytesPerValue Where to store the number of bytes per depth
|
|
||||||
* buffer element, or `NULL`.
|
|
||||||
* @param[out] buffer Where to store the address of the depth buffer, or
|
|
||||||
* `NULL`.
|
|
||||||
* @return `GLFW_TRUE` if successful, or `GLFW_FALSE` if an
|
|
||||||
* [error](@ref error_handling) occurred.
|
|
||||||
*
|
|
||||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
|
|
||||||
* GLFW_NO_WINDOW_CONTEXT.
|
|
||||||
*
|
|
||||||
* @thread_safety This function may be called from any thread. Access is not
|
|
||||||
* synchronized.
|
|
||||||
*
|
|
||||||
* @since Added in version 3.3.
|
|
||||||
*
|
|
||||||
* @ingroup native
|
|
||||||
*/
|
|
||||||
GLFWAPI int glfwGetOSMesaDepthBuffer(GLFWwindow* window, int* width, int* height, int* bytesPerValue, void** buffer);
|
|
||||||
|
|
||||||
/*! @brief Returns the `OSMesaContext` of the specified window.
|
|
||||||
*
|
|
||||||
* @return The `OSMesaContext` of the specified window, or `NULL` if an
|
|
||||||
* [error](@ref error_handling) occurred.
|
|
||||||
*
|
|
||||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
|
|
||||||
* GLFW_NO_WINDOW_CONTEXT.
|
|
||||||
*
|
|
||||||
* @thread_safety This function may be called from any thread. Access is not
|
|
||||||
* synchronized.
|
|
||||||
*
|
|
||||||
* @since Added in version 3.3.
|
|
||||||
*
|
|
||||||
* @ingroup native
|
|
||||||
*/
|
|
||||||
GLFWAPI OSMesaContext glfwGetOSMesaContext(GLFWwindow* window);
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#ifdef __cplusplus
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#endif /* _glfw3_native_h_ */
|
|
||||||
|
|
||||||
File diff suppressed because it is too large
Load Diff
@@ -2,8 +2,8 @@
|
|||||||
// -----------------------------------------------------------------------
|
// -----------------------------------------------------------------------
|
||||||
// file="Program"
|
// file="Program"
|
||||||
// Project: StgSharp
|
// Project: StgSharp
|
||||||
// AuthorGroup: Nitload
|
// AuthorGroup: Nitload Space
|
||||||
// Copyright (c) Nitload. All rights reserved.
|
// Copyright (c) Nitload Space. All rights reserved.
|
||||||
//
|
//
|
||||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||||
// of this software and associated documentation files (the "Software"), to deal
|
// of this software and associated documentation files (the "Software"), to deal
|
||||||
@@ -67,25 +67,27 @@ namespace StgSharp
|
|||||||
|
|
||||||
|
|
||||||
// 原有的矩阵测试代码
|
// 原有的矩阵测试代码
|
||||||
HybridLayerSegregatedFitAllocator hlsf = new HybridLayerSegregatedFitAllocator(64 * 4000 * 4000);
|
HybridLayerSegregatedFitAllocator hlsf = new HybridLayerSegregatedFitAllocator((nuint)(64 * (ulong)10000 * 10000));
|
||||||
|
|
||||||
Matrix<float> m = Matrix.FromHlsf<float>(2000, 2000, hlsf);
|
Matrix<float> m = Matrix.FromHlsf<float>(1000, 1000, hlsf);
|
||||||
m.Fill(1.0f);
|
MatrixCompute.Fill(m, 1.0f);
|
||||||
|
|
||||||
Console.WriteLine();
|
Console.WriteLine();
|
||||||
Console.WriteLine();
|
Console.WriteLine();
|
||||||
Console.WriteLine();
|
Console.WriteLine();
|
||||||
Matrix<float> n = m.Add(m);
|
Matrix<float> n = Matrix.FromHlsf<float>(1000, 1000, hlsf);
|
||||||
|
MatrixCompute.Fill(n, 0.0f);
|
||||||
for (int i = 0; i < 5; i++)
|
for (int i = 0; i < 5; i++)
|
||||||
{
|
{
|
||||||
for (int j = 0; j < 2; j++)
|
for (int j = 0; j < 2; j++)
|
||||||
{
|
{
|
||||||
n = n.Add(m);
|
MatrixCompute.Add(n, m, n);
|
||||||
Console.WriteLine($"{i} {j}");
|
Console.WriteLine($"{i} {j}");
|
||||||
}
|
}
|
||||||
GC.Collect();
|
GC.Collect();
|
||||||
}
|
}
|
||||||
n = n.Mul(12);
|
|
||||||
|
// MatrixCompute.Mul(n, 12, n);
|
||||||
for (int i = 0; i < 20; i++)
|
for (int i = 0; i < 20; i++)
|
||||||
{
|
{
|
||||||
for (int j = 0; j < 20; j++) {
|
for (int j = 0; j < 20; j++) {
|
||||||
|
|||||||
Reference in New Issue
Block a user