daily update on 20240501 by nitload youmu, tracking blueprint corupt[D[D[Dr
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@@ -140,7 +140,7 @@ namespace StgSharp.Graphics
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cameraAtt.colum2.vec
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);
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float angle = -r._radius;
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Console.WriteLine(angle);
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//Console.WriteLine(angle);
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Matrix22 rotation = new Matrix22(
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Scaler.Cos(angle), -Scaler.Sin(angle),
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Scaler.Sin(angle), Scaler.Cos( angle)
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@@ -161,7 +161,7 @@ namespace StgSharp.Graphics
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cameraAtt.colum1.vec
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);
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float angle = -r._radius;
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Console.WriteLine(angle);
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//Console.WriteLine(angle);
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Matrix22 rotation = new Matrix22(
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Scaler.Cos(angle), -Scaler.Sin(angle),
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Scaler.Sin(angle), Scaler.Cos(angle)
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@@ -182,7 +182,7 @@ namespace StgSharp.Graphics
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cameraAtt.colum2.vec
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);
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float angle = -r._radius;
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Console.WriteLine(angle);
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//Console.WriteLine(angle);
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Matrix22 rotation = new Matrix22(
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Scaler.Cos(angle), -Scaler.Sin(angle),
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Scaler.Sin(angle), Scaler.Cos(angle)
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