daily update on 20240428 by nitload youmu

This commit is contained in:
YoumuLiu
2024-04-29 00:27:16 +08:00
parent 0e01d99e1e
commit 0cd01ed9dd
17 changed files with 424 additions and 97 deletions
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"DocumentMoniker": "D:\\NitloadIndustry\\\u7814\u7A76\u9879\u76EE\\1-Flagship\\TH2020\\ProjectFile\\\u6E90\u4EE3\u7801\\StgSharpDebug\\Math\\Linear\\vec3d.cs",
"RelativeDocumentMoniker": "StgSharpDebug\\Math\\Linear\\vec3d.cs",
@@ -598,7 +572,7 @@
},
{
"$type": "Document",
"DocumentIndex": 38,
"DocumentIndex": 37,
"Title": "Monitors.cs",
"DocumentMoniker": "D:\\NitloadIndustry\\\u7814\u7A76\u9879\u76EE\\1-Flagship\\TH2020\\ProjectFile\\\u6E90\u4EE3\u7801\\StgSharpDebug\\Environment\\Monitors.cs",
"RelativeDocumentMoniker": "StgSharpDebug\\Environment\\Monitors.cs",
@@ -610,7 +584,7 @@
},
{
"$type": "Document",
"DocumentIndex": 39,
"DocumentIndex": 38,
"Title": "ProcessInput.cs",
"DocumentMoniker": "D:\\NitloadIndustry\\\u7814\u7A76\u9879\u76EE\\1-Flagship\\TH2020\\ProjectFile\\\u6E90\u4EE3\u7801\\StgSharpDebug\\Control\\ProcessInput.cs",
"RelativeDocumentMoniker": "StgSharpDebug\\Control\\ProcessInput.cs",
@@ -622,7 +596,7 @@
},
{
"$type": "Document",
"DocumentIndex": 35,
"DocumentIndex": 34,
"Title": "Matrix44.cs",
"DocumentMoniker": "D:\\NitloadIndustry\\\u7814\u7A76\u9879\u76EE\\1-Flagship\\TH2020\\ProjectFile\\\u6E90\u4EE3\u7801\\StgSharpDebug\\Math\\Linear\\Matrix44.cs",
"RelativeDocumentMoniker": "StgSharpDebug\\Math\\Linear\\Matrix44.cs",
@@ -634,7 +608,7 @@
},
{
"$type": "Document",
"DocumentIndex": 40,
"DocumentIndex": 39,
"Title": "M128.cs",
"DocumentMoniker": "D:\\NitloadIndustry\\\u7814\u7A76\u9879\u76EE\\1-Flagship\\TH2020\\ProjectFile\\\u6E90\u4EE3\u7801\\StgSharpDebug\\Data\\M128.cs",
"RelativeDocumentMoniker": "StgSharpDebug\\Data\\M128.cs",
@@ -646,7 +620,7 @@
},
{
"$type": "Document",
"DocumentIndex": 41,
"DocumentIndex": 40,
"Title": "IMemoryType.cs",
"DocumentMoniker": "D:\\NitloadIndustry\\\u7814\u7A76\u9879\u76EE\\1-Flagship\\TH2020\\ProjectFile\\\u6E90\u4EE3\u7801\\StgSharpDebug\\Data\\IMemoryType.cs",
"RelativeDocumentMoniker": "StgSharpDebug\\Data\\IMemoryType.cs",
@@ -658,7 +632,7 @@
},
{
"$type": "Document",
"DocumentIndex": 43,
"DocumentIndex": 42,
"Title": "Cordination.cs",
"DocumentMoniker": "D:\\NitloadIndustry\\\u7814\u7A76\u9879\u76EE\\1-Flagship\\TH2020\\ProjectFile\\\u6E90\u4EE3\u7801\\StgSharpDebug\\Math\\Linear\\Cordination.cs",
"RelativeDocumentMoniker": "StgSharpDebug\\Math\\Linear\\Cordination.cs",
@@ -670,7 +644,7 @@
},
{
"$type": "Document",
"DocumentIndex": 42,
"DocumentIndex": 41,
"Title": "M256.cs",
"DocumentMoniker": "D:\\NitloadIndustry\\\u7814\u7A76\u9879\u76EE\\1-Flagship\\TH2020\\ProjectFile\\\u6E90\u4EE3\u7801\\StgSharpDebug\\Data\\M256.cs",
"RelativeDocumentMoniker": "StgSharpDebug\\Data\\M256.cs",
@@ -682,7 +656,7 @@
},
{
"$type": "Document",
"DocumentIndex": 44,
"DocumentIndex": 43,
"Title": "globalKeyStat.cs",
"DocumentMoniker": "D:\\NitloadIndustry\\\u7814\u7A76\u9879\u76EE\\1-Flagship\\TH2020\\ProjectFile\\\u6E90\u4EE3\u7801\\StgSharpDebug\\Environment\\globalKeyStat.cs",
"RelativeDocumentMoniker": "StgSharpDebug\\Environment\\globalKeyStat.cs",
@@ -694,7 +668,7 @@
},
{
"$type": "Document",
"DocumentIndex": 18,
"DocumentIndex": 17,
"Title": "StructDefine.cs",
"DocumentMoniker": "D:\\NitloadIndustry\\\u7814\u7A76\u9879\u76EE\\1-Flagship\\TH2020\\ProjectFile\\\u6E90\u4EE3\u7801\\StgSharpDebug\\Graphics\\Define\\StructDefine.cs",
"RelativeDocumentMoniker": "StgSharpDebug\\Graphics\\Define\\StructDefine.cs",
@@ -706,7 +680,7 @@
},
{
"$type": "Document",
"DocumentIndex": 27,
"DocumentIndex": 26,
"Title": "glType.cs",
"DocumentMoniker": "D:\\NitloadIndustry\\\u7814\u7A76\u9879\u76EE\\1-Flagship\\TH2020\\ProjectFile\\\u6E90\u4EE3\u7801\\StgSharpDebug\\Graphics\\Define\\glType.cs",
"RelativeDocumentMoniker": "StgSharpDebug\\Graphics\\Define\\glType.cs",
@@ -718,7 +692,7 @@
},
{
"$type": "Document",
"DocumentIndex": 45,
"DocumentIndex": 44,
"Title": "VBO.cs",
"DocumentMoniker": "D:\\NitloadIndustry\\\u7814\u7A76\u9879\u76EE\\1-Flagship\\TH2020\\ProjectFile\\\u6E90\u4EE3\u7801\\StgSharpDebug\\Graphics\\GL\\Buffer\\VBO.cs",
"RelativeDocumentMoniker": "StgSharpDebug\\Graphics\\GL\\Buffer\\VBO.cs",
@@ -730,7 +704,7 @@
},
{
"$type": "Document",
"DocumentIndex": 46,
"DocumentIndex": 45,
"Title": "VAO.cs",
"DocumentMoniker": "D:\\NitloadIndustry\\\u7814\u7A76\u9879\u76EE\\1-Flagship\\TH2020\\ProjectFile\\\u6E90\u4EE3\u7801\\StgSharpDebug\\Graphics\\GL\\Buffer\\VAO.cs",
"RelativeDocumentMoniker": "StgSharpDebug\\Graphics\\GL\\Buffer\\VAO.cs",
@@ -742,7 +716,7 @@
},
{
"$type": "Document",
"DocumentIndex": 47,
"DocumentIndex": 46,
"Title": "texture.cs",
"DocumentMoniker": "D:\\NitloadIndustry\\\u7814\u7A76\u9879\u76EE\\1-Flagship\\TH2020\\ProjectFile\\\u6E90\u4EE3\u7801\\StgSharpDebug\\Graphics\\GL\\Buffer\\texture.cs",
"RelativeDocumentMoniker": "StgSharpDebug\\Graphics\\GL\\Buffer\\texture.cs",
@@ -754,7 +728,7 @@
},
{
"$type": "Document",
"DocumentIndex": 49,
"DocumentIndex": 48,
"Title": "FBO.cs",
"DocumentMoniker": "D:\\NitloadIndustry\\\u7814\u7A76\u9879\u76EE\\1-Flagship\\TH2020\\ProjectFile\\\u6E90\u4EE3\u7801\\StgSharpDebug\\Graphics\\GL\\Buffer\\FBO.cs",
"RelativeDocumentMoniker": "StgSharpDebug\\Graphics\\GL\\Buffer\\FBO.cs",
@@ -766,7 +740,7 @@
},
{
"$type": "Document",
"DocumentIndex": 48,
"DocumentIndex": 47,
"Title": "EBO.cs",
"DocumentMoniker": "D:\\NitloadIndustry\\\u7814\u7A76\u9879\u76EE\\1-Flagship\\TH2020\\ProjectFile\\\u6E90\u4EE3\u7801\\StgSharpDebug\\Graphics\\GL\\Buffer\\EBO.cs",
"RelativeDocumentMoniker": "StgSharpDebug\\Graphics\\GL\\Buffer\\EBO.cs",
@@ -778,7 +752,7 @@
},
{
"$type": "Document",
"DocumentIndex": 17,
"DocumentIndex": 16,
"Title": "GLresourceGenrator.cs",
"DocumentMoniker": "D:\\NitloadIndustry\\\u7814\u7A76\u9879\u76EE\\1-Flagship\\TH2020\\ProjectFile\\\u6E90\u4EE3\u7801\\StgSharpDebug\\Graphics\\GL\\GLresourceGenrator.cs",
"RelativeDocumentMoniker": "StgSharpDebug\\Graphics\\GL\\GLresourceGenrator.cs",
@@ -790,7 +764,7 @@
},
{
"$type": "Document",
"DocumentIndex": 25,
"DocumentIndex": 24,
"Title": "Form.cs",
"DocumentMoniker": "D:\\NitloadIndustry\\\u7814\u7A76\u9879\u76EE\\1-Flagship\\TH2020\\ProjectFile\\\u6E90\u4EE3\u7801\\StgSharpDebug\\Graphics\\Form\\Form.cs",
"RelativeDocumentMoniker": "StgSharpDebug\\Graphics\\Form\\Form.cs",
@@ -802,7 +776,7 @@
},
{
"$type": "Document",
"DocumentIndex": 15,
"DocumentIndex": 14,
"Title": "glRenderStream.cs",
"DocumentMoniker": "D:\\NitloadIndustry\\\u7814\u7A76\u9879\u76EE\\1-Flagship\\TH2020\\ProjectFile\\\u6E90\u4EE3\u7801\\StgSharpDebug\\Graphics\\GL\\glRenderStream.cs",
"RelativeDocumentMoniker": "StgSharpDebug\\Graphics\\GL\\glRenderStream.cs",
@@ -814,7 +788,7 @@
},
{
"$type": "Document",
"DocumentIndex": 14,
"DocumentIndex": 13,
"Title": "RenderStream.cs",
"DocumentMoniker": "D:\\NitloadIndustry\\\u7814\u7A76\u9879\u76EE\\1-Flagship\\TH2020\\ProjectFile\\\u6E90\u4EE3\u7801\\StgSharpDebug\\Graphics\\RenderStream.cs",
"RelativeDocumentMoniker": "StgSharpDebug\\Graphics\\RenderStream.cs",
Binary file not shown.
@@ -44,7 +44,7 @@ namespace StgSharp.Graphics
{
public abstract partial class Form
{
private BluePaint renderLogic;
private Blueprint renderLogic;
/// <summary>
/// Init this form and render it on screen, and respond with operation
+167
View File
@@ -0,0 +1,167 @@
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="Blueprint.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
using StgSharp;
using StgSharp.Logic;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.InteropServices;
using System.Text;
using System.Threading.Tasks;
namespace StgSharpDebug.Logic
{
public class Blueprint
{
private BlueprintNode beginNode;
private Dictionary<string, BlueprintNode> allNode;
private Func<bool> terminate;
private int currentNodeIndex = 0;
private List<Task> allThread;
private List<BlueprintNode> nativeNodeList;
private List<BlueprintNode> nodeList;
public Blueprint()
{
allThread = new List<Task>();
nodeList = new List<BlueprintNode>();
nativeNodeList = new List<BlueprintNode>();
terminate = () => false;
}
public bool IsRunning => allThread.Any(t => t.Status == TaskStatus.Running);
public void Init(int threadCount)
{
foreach (var item in allNode)
{
if (item.Value.IsNative)
{
nativeNodeList.Add(item.Value);
}
else
{
nodeList.Add(item.Value);
}
}
nativeNodeList.Sort();
nodeList.Sort();
if (threadCount > nodeList.Count)
{
InternalIO.InternalWriteLog(
"Thread setting error: amount of threads of this blueprint is larger than amount of nodes.", LogType.Warning);
threadCount = nodeList.Count;
}
for (int i = 0; i < threadCount; i++)
{
allThread.Add(new Task(
() =>
{
while (true)
{
try
{
while (true)
{
RequestNextNode().Run();
}
}
catch (NodeClearException) { }
if (terminate())
{
return;
}
}
}
));
}
}
/// <summary>
/// Run all nodes in current blueprint once.
/// </summary>
public void Run()
{
foreach (var t in allThread)
{
t.Start();
}
foreach (var node in nativeNodeList)
{
node.Run();
}
Task.WaitAll(allThread.ToArray());
}
/// <summary>
/// Run all nodes repeatedly until it is instructed to terminate.
/// </summary>
/// <param name="terminateInstructor">Instructor to terminate all tasks. Returns <see langword="true"/> if tasks should terminate</param>
public void RunRepeatedly(Func<bool> terminateInstructor)
{
terminate = terminateInstructor;
foreach (var t in allThread)
{
t.Start();
}
foreach (var node in nativeNodeList)
{
node.Run();
}
foreach (var node in nativeNodeList)
{
node.Run();
}
}
private BlueprintNode RequestNextNode()
{
if (currentNodeIndex < nodeList.Count)
{
BlueprintNode ret = nodeList[currentNodeIndex];
Interlocked.Increment(ref currentNodeIndex);
return ret;
}
throw new NodeClearException();
}
}
internal class NodeClearException : Exception
{
}
}
+186
View File
@@ -0,0 +1,186 @@
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="BlueprintNode.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
using StgSharpDebug.Logic;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
namespace StgSharp.Logic
{
public delegate void BlueprintNodeAction(
in Dictionary<string, BlueprintPipeline> inpput,
in Dictionary<string, BlueprintPipeline> output);
public abstract class BlueprintNode:IComparable<BlueprintNode>
{
private Blueprint local;
private BlueprintNodeAction mainOperation;
private bool levelAvailabel, nativeRequested;
private Dictionary<string, BlueprintPipeline> inputInterfaces;
private Dictionary<string, BlueprintPipeline> outputInterface;
private int level;
private string name;
protected BlueprintNode(string name, BlueprintNodeAction operation)
{
this.levelAvailabel = false;
this.name = name;
mainOperation = operation;
inputInterfaces = new Dictionary<string, BlueprintPipeline>();
outputInterface = new Dictionary<string, BlueprintPipeline>();
}
internal BlueprintNode(string name, bool isNative)
{
this.levelAvailabel = false;
this.name = name;
nativeRequested = isNative;
inputInterfaces = new Dictionary<string, BlueprintPipeline>();
outputInterface = new Dictionary<string, BlueprintPipeline>();
}
public bool IsNative => nativeRequested;
public int Level
{
get
{
if (levelAvailabel)
{
return level;
}
level = 0;
foreach (var item in inputInterfaces)
{
if (level <= item.Value.Level)
{
level = item.Value.Level;
}
}
level += 1;
return level;
}
}
internal Dictionary<string, BlueprintPipeline> InputInterfaces => inputInterfaces;
internal Dictionary<string, BlueprintPipeline> OutputInterface => outputInterface;
public void AddAfter(
BlueprintNode former,
string formerOutputPortName,
string thisInputPortName)
{
this.levelAvailabel = false;
BlueprintPipeline pipeline = new BlueprintPipeline(former,this);
}
public void Run()
{
try
{
foreach (var item in inputInterfaces)
{
item.Value.WaitForStart();
}
mainOperation(in inputInterfaces, in outputInterface);
}
catch (Exception)
{
throw;
}
}
int IComparable<BlueprintNode>.CompareTo(BlueprintNode other)
{
return this.Level.CompareTo(other.Level);
}
}//--------------------------------- end of class -----------------------------
public class BlueprintNodeRunException : Exception
{
private Exception realException;
public BlueprintNodeRunException(string message, Exception ex) : base(message, ex)
{
}
public BlueprintNodeRunException(Exception ex):base("",ex)
{
}
}
public class BlueprintPipeline
{
private BlueprintNode former;
private BlueprintNode after;
private BlueprintPipelineArgs args;
private SemaphoreSlim formerCompleteSemaphore;
public BlueprintPipeline(BlueprintNode former, BlueprintNode after)
{
this.former = former;
this.after = after;
formerCompleteSemaphore = new SemaphoreSlim(initialCount: 0, maxCount: 1);
}
public BlueprintNode Former => former;
public BlueprintNode After => after;
public int Level => former.Level;
public void CompleteAndWriteData(BlueprintPipelineArgs args)
{
formerCompleteSemaphore.Release();
this.args = args;
}
public void WaitForStart()
{
formerCompleteSemaphore.Release();
}
}
public abstract class BlueprintPipelineArgs
{
}
}
@@ -14,7 +14,7 @@ using System.Reflection;
[assembly: System.Reflection.AssemblyCompanyAttribute("StgSharp")]
[assembly: System.Reflection.AssemblyConfigurationAttribute("Debug")]
[assembly: System.Reflection.AssemblyFileVersionAttribute("1.0.0.0")]
[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0+f83a130074f9a4a253b83ad3df194f5811b18e95")]
[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0+0e01d99e1e84e75ad10fb2549531cf2a303a1304")]
[assembly: System.Reflection.AssemblyProductAttribute("StgSharp")]
[assembly: System.Reflection.AssemblyTitleAttribute("StgSharp")]
[assembly: System.Reflection.AssemblyVersionAttribute("1.0.0.0")]
@@ -14,7 +14,7 @@ using System.Reflection;
[assembly: System.Reflection.AssemblyCompanyAttribute("StgSharpDebug")]
[assembly: System.Reflection.AssemblyConfigurationAttribute("Debug")]
[assembly: System.Reflection.AssemblyFileVersionAttribute("1.0.0.0")]
[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0+f83a130074f9a4a253b83ad3df194f5811b18e95")]
[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0+0e01d99e1e84e75ad10fb2549531cf2a303a1304")]
[assembly: System.Reflection.AssemblyProductAttribute("StgSharpDebug")]
[assembly: System.Reflection.AssemblyTitleAttribute("StgSharpDebug")]
[assembly: System.Reflection.AssemblyVersionAttribute("1.0.0.0")]