daily update on 20240501 by nitload youmu, tracking blueprint corupt[D[D[Dr
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@@ -73,7 +73,7 @@ namespace StgSharp.Graphics
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internal unsafe Shader(glHandleSet handle, ShaderType usage)
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{
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this.handle = handle;
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context = (IntPtr)GL.api;
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context = GL.CurrentContextHandle;
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type = usage;
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}
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