daily update on 202301003 by nitload youmu. new platform and gc engine applied
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using GLFWDotNet;
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using StgSharp.Control;
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using System;
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using System.Collections.Generic;
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using System.Text;
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namespace StgSharp.Geometries
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{
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public class Point
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{
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public float x;
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public float y;
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public float X
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{
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get
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{
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return getXHandler(TimeLine.tickCounter);
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}
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}
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public GetLocationHandler getXHandler;
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public GetLocationHandler getYHandler;
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}
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}
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