hlsf wrong slicing solving

This commit is contained in:
Youmu Liu
2025-11-25 20:39:18 +08:00
parent 7ef57d8f33
commit 5b09160049
16 changed files with 256 additions and 149 deletions
@@ -1,6 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Root Type="DevExpress.CodeRush.VisualizePlugins.StructuralHighlighting.Options.StructuralHighlightingOptions">
<Options Language="Neutral">
<Enabled>False</Enabled>
</Options>
</Root>
@@ -40,9 +40,7 @@ namespace StgSharp.HighPerformance.Memory
public BufferStack(int capacity)
{
if (capacity <= 0) {
throw new ArgumentOutOfRangeException(nameof(capacity));
}
ArgumentOutOfRangeException.ThrowIfNegativeOrZero(capacity);
AllocateBuffer(capacity);
}
@@ -124,8 +122,7 @@ namespace StgSharp.HighPerformance.Memory
T* dataStart = (T*)(_buffer + sizeof(Header));
fixed (T* sourcePtr = span) {
Buffer.MemoryCopy(sourcePtr, dataStart,
header->Capacity * (nuint)sizeof(T),
Buffer.MemoryCopy(sourcePtr, dataStart, header->Capacity * (nuint)sizeof(T),
(nuint)span.Length * (nuint)sizeof(T));
}
@@ -36,36 +36,31 @@ using Allocator = StgSharp.HighPerformance.Memory.HybridLayerSegregatedFitAlloca
namespace StgSharp.HighPerformance.Memory
{
public unsafe struct HybridLayerSegregatedFitAllocationHandle
public readonly unsafe struct HybridLayerSegregatedFitAllocationHandle
{
internal readonly byte* BufferPointer;
internal readonly Allocator.Entry* EntryHandle;
public readonly uint AllocSize;
internal HybridLayerSegregatedFitAllocationHandle(Allocator.Entry* handle, uint s)
{
EntryHandle = handle;
BufferPointer = (byte*)handle->Position;
Pointer = (byte*)handle->Position;
AllocSize = s;
}
public readonly ref byte this[int index]
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get => ref BufferPointer[index];
get => ref Pointer[index];
}
public readonly byte* Pointer
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get => BufferPointer;
}
public readonly byte* Pointer { get; init; }
public readonly Span<byte> BufferHandle
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get => new((byte*) EntryHandle->Position, (int)AllocSize);
get => new(Pointer, (int)AllocSize);
}
public readonly Enumerator GetEnumerator()
@@ -80,61 +80,26 @@ namespace StgSharp.HighPerformance.Memory
private void SliceMemory(Entry* e, int offset)
{
Entry* current = e;
ulong n = e->NextNear;
Entry* n = e->NextNear;
Entry* next = e;
ulong originOffset = e->Position - (ulong)m_Buffer;
ulong finalOffset = originOffset + (ulong)offset;
ulong end = e->Position + e->Size;
ulong endOffset = end - (ulong)m_Buffer;
int remainSize = (int)(e->Size - offset);
// get level of left edge
int minLevel = int.Max((BitOperations.TrailingZeroCount(finalOffset) - 6) / 2, 0);
int i = minLevel >= levelSizeArray.Length ? levelSizeArray.Length - 1 : minLevel;
for (; i < levelSizeArray.Length; i++)
{
int levelSize = levelSizeArray[i];
ulong board = (finalOffset + (ulong)levelSize - 1) & ~((ulong)levelSize - 1);
int blockCount = (int)((ulong.Min(board, end) - board) / (ulong)levelSize);
if (blockCount == 0)
{
break;
}
int s = blockCount * levelSize;
// create and init new entry
Entry* newEntry = (Entry*)_entries.Allocate();
newEntry->Position = (nuint)((ulong)m_Buffer + finalOffset);
newEntry->Size = (uint)s;
BucketNode* bucket = (BucketNode*)newEntry->Position;
bucket->EntryRef = newEntry;
// link new entry
newEntry->PreviousNear = (ulong)current;
newEntry->NextNear = n;
current->NextNear = (ulong)newEntry;
next->PreviousNear = (ulong)newEntry;
newEntry->Level = i;
PushLevel(i, blockCount - 1, bucket);
// set new entry
Entry* old = current;
current = newEntry;
finalOffset += (ulong)s;
remainSize -= s;
}
if (remainSize <= 0) {
return;
}
for (i -= 1; i >= 0; i--)
{
int levelSize = levelSizeArray[i];
ulong board = (finalOffset + (ulong)levelSize - 1) & ~((ulong)levelSize - 1);
int blockCount = (int)((ulong.Min(board, end) - finalOffset) / (ulong)levelSize);
ulong levelLong = (ulong)levelSize;
ulong levelUpper = levelLong * 4;
ulong board = (finalOffset + levelUpper - 1) / levelUpper * levelUpper;
int blockCount = (int)((board - ulong.Min(finalOffset, endOffset)) / levelLong);
if (blockCount == 0)
{
continue;
@@ -149,11 +114,50 @@ namespace StgSharp.HighPerformance.Memory
bucket->EntryRef = newEntry;
// link new entry
newEntry->PreviousNear = (ulong)current;
newEntry->PreviousNear = current;
newEntry->NextNear = n;
current->NextNear = (ulong)newEntry;
current->NextNear = newEntry;
next->PreviousNear = newEntry;
newEntry->Level = i;
PushLevel(i, blockCount - 1, bucket);
// set new entry
Entry* old = current;
current = newEntry;
finalOffset += (ulong)s;
remainSize -= s;
if (remainSize <= 0) {
return;
}
}
for (i -= 1; i >= 0; i--)
{
int levelSize = levelSizeArray[i];
ulong levelLong = (ulong)levelSize;
ulong board = endOffset / levelLong * levelLong;
int blockCount = (int)((board - finalOffset) / (ulong)levelSize);
if (blockCount == 0)
{
continue;
}
int s = blockCount * levelSize;
// create and init new entry
Entry* newEntry = (Entry*)_entries.Allocate();
newEntry->Position = (nuint)((ulong)m_Buffer + finalOffset);
newEntry->Size = (uint)s;
BucketNode* bucket = (BucketNode*)newEntry->Position;
bucket->EntryRef = newEntry;
// link new entry
newEntry->PreviousNear = current;
newEntry->NextNear = n;
current->NextNear = newEntry;
if (next != null) {
next->PreviousNear = (ulong)newEntry;
next->PreviousNear = newEntry;
}
newEntry->Level = i;
@@ -166,6 +170,10 @@ namespace StgSharp.HighPerformance.Memory
// update lock and data
finalOffset += (ulong)s;
remainSize -= s;
if (remainSize <= 0)
{
break;
}
}
}
@@ -184,10 +192,8 @@ namespace StgSharp.HighPerformance.Memory
nuint blockSize = (nuint)levelSizeArray[^1] * 2; // Use last level size (16MB)
nuint newPos = pos + blockSize;
ulong p;
Entry* previous;
p = _spareMemory->PreviousNear;
previous = (Entry*)p;
previous = _spareMemory->PreviousNear;
if (_spareMemory->Size <= 0)
{
handle = null;
@@ -199,7 +205,7 @@ namespace StgSharp.HighPerformance.Memory
{
newPos = (nuint)m_Buffer + _size; // Clamp to maximum buffer size
blockSize = _spareMemory->Size;
p = 0;
previous = null;
}
// Try to allocate new Entry from slab allocator
@@ -216,11 +222,11 @@ namespace StgSharp.HighPerformance.Memory
// PushLevel(handle->Level, DetermineSegmentIndex((uint)blockSize, handle->Level), b);
// update position linked list
handle->NextNear = (ulong)_spareMemory;
handle->PreviousNear = p;
_spareMemory->PreviousNear = (ulong)handle; // Replace Volatile.Write with direct access
handle->NextNear = _spareMemory;
handle->PreviousNear = previous;
_spareMemory->PreviousNear = handle; // Replace Volatile.Write with direct access
if (previous != null) {
previous->NextNear = (ulong)handle;
previous->NextNear = handle;
}
return true;
@@ -50,27 +50,27 @@ namespace StgSharp.HighPerformance.Memory
return;
}
int index = (3 * levelIndex) + sizeIndex;
if (_bucketHeads[index] == EmptyHandle)
Index index = (levelIndex > MaxLevel) ? ^1 : (3 * levelIndex) + sizeIndex;
if (_bucketHeads[index] == (BucketNode*)null)
{
_bucketHeads[index] = (nuint)node;
_bucketHeads[index] = node;
node->IsInBucket = true;
node->NextLevel = EmptyHandle;
node->PreviousLevel = EmptyHandle;
node->NextLevel = null;
node->PreviousLevel = null;
// Console.WriteLine($"Push to empty level of {levelIndex} {sizeIndex}, bucket pos {(ulong)node}");
return;
} else
{
ulong head = _bucketHeads[index];
BucketNode* head = _bucketHeads[index];
node->NextLevel = head;
BucketNode* headNode = (BucketNode*)head;
BucketNode* headNode = head;
node->IsInBucket = true;
// Console.WriteLine($"Push to head of level of {levelIndex} {sizeIndex}, bucket pos {(ulong)node}, previous head is at {head}");
if (headNode != null)
{
headNode->PreviousLevel = (ulong)node;
headNode->PreviousLevel = node;
}
return;
}
@@ -78,29 +78,27 @@ namespace StgSharp.HighPerformance.Memory
private void RemoveFromBucket(int levelIndex, int sizeIndex, BucketNode* node)
{
int index = (3 * levelIndex) + sizeIndex;
Index index = (levelIndex > MaxLevel) ? ^1 : (3 * levelIndex) + sizeIndex;
if ((BucketNode*)_bucketHeads[index] == node)
if (_bucketHeads[index] == node)
{
if (TryPopLevel(levelIndex, sizeIndex, out _)) {
return;
}
}
ulong p = node->PreviousLevel;
ulong n = node->NextLevel;
BucketNode* previous = (BucketNode*)p;
BucketNode* next = (BucketNode*)n;
BucketNode* previous = node->PreviousLevel;
BucketNode* next = node->NextLevel;
if (previous != null) {
previous->NextLevel = n;
previous->NextLevel = next;
}
if (next != null) {
next->PreviousLevel = p;
next->PreviousLevel = previous;
}
node->NextLevel = EmptyHandle;
node->PreviousLevel = EmptyHandle;
node->NextLevel = (BucketNode*)null;
node->PreviousLevel = (BucketNode*)null;
node->IsInBucket = false;
return;
}
@@ -109,8 +107,7 @@ namespace StgSharp.HighPerformance.Memory
{
int index = (3 * levelIndex) + sizeIndex;
ulong h = _bucketHeads[index];
BucketNode* head = (BucketNode*)h;
BucketNode* head = _bucketHeads[index];
if (head == null)
{
@@ -119,20 +116,20 @@ namespace StgSharp.HighPerformance.Memory
}
// Console.WriteLine($"level popped from level {levelIndex} {sizeIndex}, node is at {(ulong)head}");
BucketNode* next = (BucketNode*)head->NextLevel;
BucketNode* next = head->NextLevel;
if (next == null)
{
_bucketHeads[index] = EmptyHandle;
_bucketHeads[index] = null;
node = head;
return true;
}
_bucketHeads[index] = head->NextLevel;
node = head;
node->IsInBucket = false;
node->NextLevel = EmptyHandle;
node->NextLevel = null;
if (next != null) {
next->PreviousLevel = EmptyHandle;
next->PreviousLevel = null;
}
return true;
}
@@ -140,24 +137,22 @@ namespace StgSharp.HighPerformance.Memory
private bool TryRemoveFromBucket(int levelIndex, int sizeIndex, BucketNode* node)
{
int index = (3 * levelIndex) + sizeIndex;
if ((BucketNode*) _bucketHeads[index] == node) {
if (_bucketHeads[index] == node) {
return TryPopLevel(levelIndex, sizeIndex, out _);
}
ulong p = node->PreviousLevel;
ulong n = node->NextLevel;
BucketNode* previous = (BucketNode*)p;
BucketNode* next = (BucketNode*)n;
BucketNode* previous = node->PreviousLevel;
BucketNode* next = node->NextLevel;
if (previous != null) {
previous->NextLevel = n;
previous->NextLevel = next;
}
if (next != null) {
next->PreviousLevel = p;
next->PreviousLevel = previous;
}
node->NextLevel = EmptyHandle;
node->PreviousLevel = EmptyHandle;
node->NextLevel = null;
node->PreviousLevel = null;
node->IsInBucket = false;
@@ -173,10 +168,10 @@ namespace StgSharp.HighPerformance.Memory
{
[FieldOffset(0)] internal Entry* EntryRef; // Pointer to corresponding Entry
// [FieldOffset(16)] internal ulong LockBuffer;
[FieldOffset(8)] internal BucketNode* NextLevel; // Bucket stack linked list: next pointer
[FieldOffset(24)] internal BucketNode* PreviousLevel; // Bucket stack linked list: previous pointer
[FieldOffset(32)] internal bool IsInBucket; // Whether in bucket
[FieldOffset(16)] internal ulong LockBuffer;
[FieldOffset(8)] internal ulong NextLevel; // Bucket stack linked list: next pointer
[FieldOffset(24)] internal ulong PreviousLevel; // Bucket stack linked list: previous pointer
}
@@ -46,7 +46,7 @@ namespace StgSharp.HighPerformance.Memory
while (cur != null)
{
Console.WriteLine(EntryToString(cur));
cur = (Entry*)cur->PreviousNear;
cur = cur->PreviousNear;
if (singleStep) {
Console.ReadKey();
}
@@ -63,7 +63,7 @@ namespace StgSharp.HighPerformance.Memory
while (cur != null)
{
layout.Push(EntryToString(cur));
cur = (Entry*)cur->PreviousNear;
cur = cur->PreviousNear;
}
return layout;
}
@@ -72,7 +72,7 @@ namespace StgSharp.HighPerformance.Memory
private static string EntryToString(Entry* e)
{
BucketNode* b = (BucketNode*)e->Position;
return $"{e->PreviousNear}<-- Position{(ulong)e} Bucket:{{{e->Position},{e->Level},{e->Size}}} -->{e->NextNear}";
return $"{(ulong)e->PreviousNear}<-- Position{(ulong)e} Bucket:{{{e->Position},{e->Level},{e->Size}}} -->{(ulong)e->NextNear}";
}
}
@@ -25,6 +25,7 @@
//
// -----------------------------------------------------------------------
// -----------------------------------------------------------------------
using System;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
@@ -50,6 +51,7 @@ namespace StgSharp.HighPerformance.Memory
/// </returns>
private bool AssertBackwardBoundary(ulong currentOffset, Entry* target, int level)
{
level = int.Min(level, MaxLevel);
int nextLevelSize = levelSizeArray[level] * 4;
ulong targetHead = target->Position - (ulong)m_Buffer;
return (currentOffset / (ulong)nextLevelSize) == (targetHead / (ulong)nextLevelSize);
@@ -72,6 +74,7 @@ namespace StgSharp.HighPerformance.Memory
/// </returns>
private bool AssertForwardBoundary(ulong currentOffset, Entry* target, int level)
{
level = int.Min(level, MaxLevel);
int nextLevelSize = levelSizeArray[level] * 4;
ulong targetTail = target->Position - (ulong)m_Buffer + target->Size - 1;
return (currentOffset / (ulong)nextLevelSize) == (targetTail / (ulong)nextLevelSize);
@@ -83,6 +86,7 @@ namespace StgSharp.HighPerformance.Memory
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private int DetermineSegmentIndex(uint size, int level)
{
level = int.Min(level, MaxLevel);
return (int)(size - 1) / levelSizeArray[level];
}
@@ -113,7 +117,7 @@ namespace StgSharp.HighPerformance.Memory
int originLevel = entry->Level;
int segment = DetermineSegmentIndex(size, originLevel);
RemoveFromBucket(originLevel, segment, (BucketNode*)entry->Position);
// RemoveFromBucket(originLevel, segment, (BucketNode*)entry->Position);
do
{
@@ -121,8 +125,7 @@ namespace StgSharp.HighPerformance.Memory
while (true)
{
// backward merging - simplified to single attempt
ulong p = entry->PreviousNear;
Entry* prev = (Entry*)p;
Entry* prev = entry->PreviousNear;
// compute offset of current block and base position
ulong currentOffset = entry->Position - (ulong)m_Buffer;
@@ -138,23 +141,24 @@ namespace StgSharp.HighPerformance.Memory
}
// Update linked list
Entry* prevPrev = (Entry*)prev->PreviousNear;
/*
Entry* prevPrev = prev->PreviousNear;
if (prevPrev != null) {
prevPrev->NextNear = (ulong)entry;
prevPrev->NextNear = entry;
}
entry->PreviousNear = (ulong)prevPrev;
entry->PreviousNear = prevPrev;
/**/
// Merge
entry->Position = prev->Position;
entry->Size += prev->Size;
RecycleEntry(prev);
RemoveFromPositionChain(prev);
}
while (true)
{
// forward merging - simplified to single attempt
ulong n = entry->NextNear;
Entry* next = (Entry*)n;
Entry* next = entry->NextNear;
ulong currentOffset = entry->Position - (ulong)m_Buffer;
@@ -169,15 +173,17 @@ namespace StgSharp.HighPerformance.Memory
}
// Update linked list
Entry* nextNext = (Entry*)next->NextNear;
/*
Entry* nextNext = next->NextNear;
if (nextNext != null) {
nextNext->PreviousNear = (ulong)entry;
nextNext->PreviousNear = entry;
}
entry->NextNear = (ulong)nextNext;
entry->NextNear = nextNext;
/**/
// Merge
entry->Size += next->Size;
RecycleEntry(next);
RemoveFromPositionChain(next);
}
entry->Level = GetLevelFromSize(entry->Size);
} while (originLevel < entry->Level);
@@ -189,8 +195,10 @@ namespace StgSharp.HighPerformance.Memory
return;
}
entry->PreviousNear = EmptyHandle;
entry->NextNear = EmptyHandle;
entry->PreviousNear = null;
entry->NextNear = null;
// Console.WriteLine("entry recycled.");
_entries.Free((nuint)entry);
}
@@ -199,8 +207,8 @@ namespace StgSharp.HighPerformance.Memory
/// </summary>
private void RemoveFromPositionChain(Entry* entry)
{
Entry* prev = (Entry*)entry->PreviousNear;
Entry* next = (Entry*)entry->NextNear;
Entry* prev = entry->PreviousNear;
Entry* next = entry->NextNear;
if (prev != null) {
prev->NextNear = entry->NextNear;
@@ -210,8 +218,10 @@ namespace StgSharp.HighPerformance.Memory
}
// Clear node pointers
entry->NextNear = EmptyHandle;
entry->PreviousNear = EmptyHandle;
entry->NextNear = null;
entry->PreviousNear = null;
// Console.WriteLine("entry recycled.");
_entries.Free((nuint)entry);
}
@@ -223,11 +233,11 @@ namespace StgSharp.HighPerformance.Memory
internal struct Entry
{
[FieldOffset(8)] internal Entry* NextNear; // Position linked list: next pointer
[FieldOffset(16)] internal Entry* PreviousNear; // Position linked list: previous pointer
[FieldOffset(28)] internal int Level; // Level of the block in the allocator
[FieldOffset(24)] internal uint Size; // Block size information
[FieldOffset(32)] internal ulong LockBuffer;
[FieldOffset(8)] internal ulong NextNear; // Position linked list: next pointer
[FieldOffset(16)] internal ulong PreviousNear; // Position linked list: previous pointer
[FieldOffset(32)] public EntryState State;
[FieldOffset(0)] public nuint Position; // Memory block position
@@ -246,7 +256,7 @@ namespace StgSharp.HighPerformance.Memory
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static bool IsNullOrEmptyEntryIndex(ulong index)
{
return index == EmptyHandle;
return index == 0;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -27,6 +27,7 @@
// -----------------------------------------------------------------------
using System;
using System.Buffers;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Text;
@@ -35,10 +36,8 @@ namespace StgSharp.HighPerformance.Memory
public unsafe partial class HybridLayerSegregatedFitAllocator : IDisposable
{
private const nuint EmptyHandle = 0;
// Bucket system field - directly in main allocator class
private ulong[] _bucketHeads;
private BucketNode*[] _bucketHeads;
private Entry* _spareMemory;
private readonly byte* m_Buffer;
@@ -57,12 +56,12 @@ namespace StgSharp.HighPerformance.Memory
m_Buffer = (byte*)NativeMemory.AlignedAlloc(byteSize, 16);
_align = 16;
_bucketHeads = new ulong[levelSizeArray.Length * 3];
_bucketHeads = new BucketNode*[levelSizeArray.Length * 3 + 1];
_spareMemory = (Entry*)_entries.Allocate();
_spareMemory->State = EntryState.Empty;
_spareMemory->PreviousNear = EmptyHandle;
_spareMemory->NextNear = EmptyHandle;
_spareMemory->PreviousNear = null;
_spareMemory->NextNear = null;
_spareMemory->Position = (nuint)m_Buffer;
_spareMemory->Size = (uint)byteSize;
}
@@ -78,12 +77,12 @@ namespace StgSharp.HighPerformance.Memory
_align = align;
_size = byteSize;
_bucketHeads = new ulong[levelSizeArray.Length * 3];
_bucketHeads = new BucketNode*[levelSizeArray.Length * 3];
_spareMemory = (Entry*)_entries.Allocate();
_spareMemory->State = EntryState.Empty;
_spareMemory->PreviousNear = EmptyHandle;
_spareMemory->NextNear = EmptyHandle;
_spareMemory->PreviousNear = null;
_spareMemory->NextNear = null;
_spareMemory->Position = (nuint)m_Buffer;
_spareMemory->Size = (uint)byteSize;
}
+15 -1
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@@ -14,7 +14,7 @@
<AnalysisLevel>preview-all</AnalysisLevel>
<OutputType>Library</OutputType>
<Nullable>enable</Nullable>
<Configurations>Debug;Release;</Configurations>
<Configurations>Debug;Release;PerformanceDebug</Configurations>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
@@ -60,6 +60,13 @@
<Optimize>True</Optimize>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='PerformanceDebug|x64'">
<DebugType>none</DebugType>
<NoWarn>1701;1702;0649;1591;0169</NoWarn>
<Deterministic>False</Deterministic>
<Optimize>True</Optimize>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">
<DebugType>none</DebugType>
<NoWarn>1701;1702;0649;1591;0169</NoWarn>
@@ -67,6 +74,13 @@
<Optimize>True</Optimize>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='PerformanceDebug|ARM64'">
<DebugType>none</DebugType>
<NoWarn>1701;1702;0649;1591;0169</NoWarn>
<Deterministic>False</Deterministic>
<Optimize>True</Optimize>
</PropertyGroup>
<PropertyGroup>
<IsWindows Condition="'$([System.Runtime.InteropServices.RuntimeInformation]::IsOSPlatform($([System.Runtime.InteropServices.OSPlatform]::Windows)))' == 'true'">true</IsWindows>
<IsOSX Condition="'$([System.Runtime.InteropServices.RuntimeInformation]::IsOSPlatform($([System.Runtime.InteropServices.OSPlatform]::OSX)))' == 'true'">true</IsOSX>
@@ -7,6 +7,7 @@
<LangVersion>Preview</LangVersion>
<AllowUnsafeBlocks>True</AllowUnsafeBlocks>
<Platforms>x64;ARM64</Platforms>
<Configurations>Debug;Release;PerformanceDebug</Configurations>
</PropertyGroup>
<ItemGroup>
+1
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@@ -10,6 +10,7 @@
<PackageRequireLicenseAcceptance>True</PackageRequireLicenseAcceptance>
<Deterministic>False</Deterministic>
<GenerateDocumentationFile>True</GenerateDocumentationFile>
<Configurations>Debug;Release;PerformanceDebug</Configurations>
</PropertyGroup>
<ItemGroup>
+44
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@@ -5,6 +5,10 @@
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="PerformanceDebug|x64">
<Configuration>PerformanceDebug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
@@ -33,6 +37,13 @@
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>v143</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='PerformanceDebug|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>v143</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
@@ -44,6 +55,9 @@
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='PerformanceDebug|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<OutDir>$(SolutionDir)build</OutDir>
@@ -52,6 +66,10 @@
<OutDir>$(SolutionDir)build</OutDir>
<GenerateManifest>false</GenerateManifest>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='PerformanceDebug|x64'">
<OutDir>$(SolutionDir)build</OutDir>
<GenerateManifest>false</GenerateManifest>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
@@ -103,6 +121,32 @@
<LinkTimeCodeGeneration>UseLinkTimeCodeGeneration</LinkTimeCodeGeneration>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='PerformanceDebug|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<AssemblerOutput>All</AssemblerOutput>
<LanguageStandard>Default</LanguageStandard>
<LanguageStandard_C>stdc11</LanguageStandard_C>
<CompileAs>CompileAsC</CompileAs>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<AdditionalIncludeDirectories>$(ProjectDir)lib;$(ProjectDir)sn-head;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>false</GenerateDebugInformation>
<AdditionalDependencies>opengl32.lib;$(CoreLibraryDependencies);%(AdditionalDependencies)</AdditionalDependencies>
<ShowProgress>LinkVerbose</ShowProgress>
<LinkTimeCodeGeneration>UseLinkTimeCodeGeneration</LinkTimeCodeGeneration>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="sn-src\k_basicop.c" />
<ClCompile Include="sn-src\dllmain.c" />
+1
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@@ -6,6 +6,7 @@
<LangVersion>preview</LangVersion>
<AllowUnsafeBlocks>True</AllowUnsafeBlocks>
<Platforms>x64</Platforms>
<Configurations>Debug;Release;PerformanceDebug</Configurations>
</PropertyGroup>
<ItemGroup>
@@ -14,12 +14,17 @@
<PlatformTarget>x64</PlatformTarget>
<SatelliteResourceLanguages>none</SatelliteResourceLanguages>
<Platforms>x64</Platforms>
<Configurations>Debug;Release;PerformanceDebug</Configurations>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<GenerateAssemblyInfo>False</GenerateAssemblyInfo>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='PerformanceDebug|x64'">
<GenerateAssemblyInfo>False</GenerateAssemblyInfo>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<GenerateAssemblyInfo>True</GenerateAssemblyInfo>
</PropertyGroup>
@@ -28,6 +33,10 @@
<GenerateAssemblyInfo>False</GenerateAssemblyInfo>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='PerformanceDebug|ARM64'">
<GenerateAssemblyInfo>False</GenerateAssemblyInfo>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">
<GenerateAssemblyInfo>True</GenerateAssemblyInfo>
</PropertyGroup>
+11 -1
View File
@@ -17,7 +17,7 @@
<IncludeSymbols>False</IncludeSymbols>
<Platforms>x64;ARM64</Platforms>
<RunPostBuildEvent>Always</RunPostBuildEvent>
<Configurations>Debug;Release;</Configurations>
<Configurations>Debug;Release;PerformanceDebug</Configurations>
</PropertyGroup>
@@ -37,11 +37,21 @@
<CheckForOverflowUnderflow>False</CheckForOverflowUnderflow>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='PerformanceDebug|x64'">
<Optimize>True</Optimize>
<CheckForOverflowUnderflow>False</CheckForOverflowUnderflow>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">
<Optimize>True</Optimize>
<CheckForOverflowUnderflow>False</CheckForOverflowUnderflow>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='PerformanceDebug|ARM64'">
<Optimize>True</Optimize>
<CheckForOverflowUnderflow>False</CheckForOverflowUnderflow>
</PropertyGroup>
<PropertyGroup>
<IsWindows Condition="'$([System.Runtime.InteropServices.RuntimeInformation]::IsOSPlatform($([System.Runtime.InteropServices.OSPlatform]::Windows)))' == 'true'">true</IsWindows>
<IsOSX Condition="'$([System.Runtime.InteropServices.RuntimeInformation]::IsOSPlatform($([System.Runtime.InteropServices.OSPlatform]::OSX)))' == 'true'">true</IsOSX>
+31
View File
@@ -34,6 +34,8 @@ Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|ARM64 = Debug|ARM64
Debug|x64 = Debug|x64
PerformanceDebug|ARM64 = PerformanceDebug|ARM64
PerformanceDebug|x64 = PerformanceDebug|x64
Release|ARM64 = Release|ARM64
Release|x64 = Release|x64
EndGlobalSection
@@ -42,6 +44,10 @@ Global
{3EAF2EE6-FA9E-4F57-951F-7E6F8125DFBF}.Debug|ARM64.Build.0 = Debug|ARM64
{3EAF2EE6-FA9E-4F57-951F-7E6F8125DFBF}.Debug|x64.ActiveCfg = Debug|x64
{3EAF2EE6-FA9E-4F57-951F-7E6F8125DFBF}.Debug|x64.Build.0 = Debug|x64
{3EAF2EE6-FA9E-4F57-951F-7E6F8125DFBF}.PerformanceDebug|ARM64.ActiveCfg = PerformanceDebug|ARM64
{3EAF2EE6-FA9E-4F57-951F-7E6F8125DFBF}.PerformanceDebug|ARM64.Build.0 = PerformanceDebug|ARM64
{3EAF2EE6-FA9E-4F57-951F-7E6F8125DFBF}.PerformanceDebug|x64.ActiveCfg = PerformanceDebug|x64
{3EAF2EE6-FA9E-4F57-951F-7E6F8125DFBF}.PerformanceDebug|x64.Build.0 = PerformanceDebug|x64
{3EAF2EE6-FA9E-4F57-951F-7E6F8125DFBF}.Release|ARM64.ActiveCfg = Release|ARM64
{3EAF2EE6-FA9E-4F57-951F-7E6F8125DFBF}.Release|ARM64.Build.0 = Release|ARM64
{3EAF2EE6-FA9E-4F57-951F-7E6F8125DFBF}.Release|x64.ActiveCfg = Release|x64
@@ -50,6 +56,10 @@ Global
{610B992B-BB34-49C3-9993-676C595FC12E}.Debug|ARM64.Build.0 = Debug|ARM64
{610B992B-BB34-49C3-9993-676C595FC12E}.Debug|x64.ActiveCfg = Debug|x64
{610B992B-BB34-49C3-9993-676C595FC12E}.Debug|x64.Build.0 = Debug|x64
{610B992B-BB34-49C3-9993-676C595FC12E}.PerformanceDebug|ARM64.ActiveCfg = PerformanceDebug|ARM64
{610B992B-BB34-49C3-9993-676C595FC12E}.PerformanceDebug|ARM64.Build.0 = PerformanceDebug|ARM64
{610B992B-BB34-49C3-9993-676C595FC12E}.PerformanceDebug|x64.ActiveCfg = PerformanceDebug|x64
{610B992B-BB34-49C3-9993-676C595FC12E}.PerformanceDebug|x64.Build.0 = PerformanceDebug|x64
{610B992B-BB34-49C3-9993-676C595FC12E}.Release|ARM64.ActiveCfg = Release|ARM64
{610B992B-BB34-49C3-9993-676C595FC12E}.Release|ARM64.Build.0 = Release|ARM64
{610B992B-BB34-49C3-9993-676C595FC12E}.Release|x64.ActiveCfg = Release|x64
@@ -57,6 +67,10 @@ Global
{20CBFF26-6746-402E-992C-7B643E9423EB}.Debug|ARM64.Build.0 = Debug|ARM64
{20CBFF26-6746-402E-992C-7B643E9423EB}.Debug|x64.ActiveCfg = Debug|x64
{20CBFF26-6746-402E-992C-7B643E9423EB}.Debug|x64.Build.0 = Debug|x64
{20CBFF26-6746-402E-992C-7B643E9423EB}.PerformanceDebug|ARM64.ActiveCfg = PerformanceDebug|x64
{20CBFF26-6746-402E-992C-7B643E9423EB}.PerformanceDebug|ARM64.Build.0 = PerformanceDebug|x64
{20CBFF26-6746-402E-992C-7B643E9423EB}.PerformanceDebug|x64.ActiveCfg = PerformanceDebug|x64
{20CBFF26-6746-402E-992C-7B643E9423EB}.PerformanceDebug|x64.Build.0 = PerformanceDebug|x64
{20CBFF26-6746-402E-992C-7B643E9423EB}.Release|ARM64.ActiveCfg = Release|ARM64
{20CBFF26-6746-402E-992C-7B643E9423EB}.Release|ARM64.Build.0 = Release|ARM64
{20CBFF26-6746-402E-992C-7B643E9423EB}.Release|x64.ActiveCfg = Release|x64
@@ -65,6 +79,10 @@ Global
{10B5819F-2A62-41B6-980A-EB9E76A0E95C}.Debug|ARM64.Build.0 = Debug|ARM64
{10B5819F-2A62-41B6-980A-EB9E76A0E95C}.Debug|x64.ActiveCfg = Debug|x64
{10B5819F-2A62-41B6-980A-EB9E76A0E95C}.Debug|x64.Build.0 = Debug|x64
{10B5819F-2A62-41B6-980A-EB9E76A0E95C}.PerformanceDebug|ARM64.ActiveCfg = PerformanceDebug|x64
{10B5819F-2A62-41B6-980A-EB9E76A0E95C}.PerformanceDebug|ARM64.Build.0 = PerformanceDebug|x64
{10B5819F-2A62-41B6-980A-EB9E76A0E95C}.PerformanceDebug|x64.ActiveCfg = PerformanceDebug|x64
{10B5819F-2A62-41B6-980A-EB9E76A0E95C}.PerformanceDebug|x64.Build.0 = PerformanceDebug|x64
{10B5819F-2A62-41B6-980A-EB9E76A0E95C}.Release|ARM64.ActiveCfg = Release|x64
{10B5819F-2A62-41B6-980A-EB9E76A0E95C}.Release|ARM64.Build.0 = Release|x64
{10B5819F-2A62-41B6-980A-EB9E76A0E95C}.Release|x64.ActiveCfg = Release|x64
@@ -73,6 +91,10 @@ Global
{5B51F5EA-138C-46B5-B36F-1D389968B6CF}.Debug|ARM64.Build.0 = Debug|ARM64
{5B51F5EA-138C-46B5-B36F-1D389968B6CF}.Debug|x64.ActiveCfg = Debug|x64
{5B51F5EA-138C-46B5-B36F-1D389968B6CF}.Debug|x64.Build.0 = Debug|x64
{5B51F5EA-138C-46B5-B36F-1D389968B6CF}.PerformanceDebug|ARM64.ActiveCfg = PerformanceDebug|x64
{5B51F5EA-138C-46B5-B36F-1D389968B6CF}.PerformanceDebug|ARM64.Build.0 = PerformanceDebug|x64
{5B51F5EA-138C-46B5-B36F-1D389968B6CF}.PerformanceDebug|x64.ActiveCfg = PerformanceDebug|x64
{5B51F5EA-138C-46B5-B36F-1D389968B6CF}.PerformanceDebug|x64.Build.0 = PerformanceDebug|x64
{5B51F5EA-138C-46B5-B36F-1D389968B6CF}.Release|ARM64.ActiveCfg = Release|x64
{5B51F5EA-138C-46B5-B36F-1D389968B6CF}.Release|ARM64.Build.0 = Release|x64
{5B51F5EA-138C-46B5-B36F-1D389968B6CF}.Release|x64.ActiveCfg = Release|x64
@@ -81,6 +103,10 @@ Global
{D9538DE0-EE4C-4183-86D6-7DFC08A7BDFB}.Debug|ARM64.Build.0 = Debug|x64
{D9538DE0-EE4C-4183-86D6-7DFC08A7BDFB}.Debug|x64.ActiveCfg = Debug|x64
{D9538DE0-EE4C-4183-86D6-7DFC08A7BDFB}.Debug|x64.Build.0 = Debug|x64
{D9538DE0-EE4C-4183-86D6-7DFC08A7BDFB}.PerformanceDebug|ARM64.ActiveCfg = PerformanceDebug|x64
{D9538DE0-EE4C-4183-86D6-7DFC08A7BDFB}.PerformanceDebug|ARM64.Build.0 = PerformanceDebug|x64
{D9538DE0-EE4C-4183-86D6-7DFC08A7BDFB}.PerformanceDebug|x64.ActiveCfg = PerformanceDebug|x64
{D9538DE0-EE4C-4183-86D6-7DFC08A7BDFB}.PerformanceDebug|x64.Build.0 = PerformanceDebug|x64
{D9538DE0-EE4C-4183-86D6-7DFC08A7BDFB}.Release|ARM64.ActiveCfg = Release|ARM64
{D9538DE0-EE4C-4183-86D6-7DFC08A7BDFB}.Release|ARM64.Build.0 = Release|ARM64
{D9538DE0-EE4C-4183-86D6-7DFC08A7BDFB}.Release|x64.ActiveCfg = Release|x64
@@ -89,9 +115,14 @@ Global
{9946599F-4D34-440F-840D-F9443D5AEFAA}.Debug|ARM64.Build.0 = Debug|ARM64
{9946599F-4D34-440F-840D-F9443D5AEFAA}.Debug|x64.ActiveCfg = Debug|x64
{9946599F-4D34-440F-840D-F9443D5AEFAA}.Debug|x64.Build.0 = Debug|x64
{9946599F-4D34-440F-840D-F9443D5AEFAA}.PerformanceDebug|ARM64.ActiveCfg = PerformanceDebug|ARM64
{9946599F-4D34-440F-840D-F9443D5AEFAA}.PerformanceDebug|ARM64.Build.0 = PerformanceDebug|ARM64
{9946599F-4D34-440F-840D-F9443D5AEFAA}.PerformanceDebug|x64.ActiveCfg = PerformanceDebug|x64
{9946599F-4D34-440F-840D-F9443D5AEFAA}.PerformanceDebug|x64.Build.0 = PerformanceDebug|x64
{9946599F-4D34-440F-840D-F9443D5AEFAA}.Release|ARM64.ActiveCfg = Release|ARM64
{9946599F-4D34-440F-840D-F9443D5AEFAA}.Release|ARM64.Build.0 = Release|ARM64
{9946599F-4D34-440F-840D-F9443D5AEFAA}.Release|x64.ActiveCfg = Release|x64
{9946599F-4D34-440F-840D-F9443D5AEFAA}.Release|x64.Build.0 = Release|x64
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE