daily update on 20231031 by nitload youmu, problem in loading api and converting function pointers
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@@ -167,7 +167,7 @@ SSGC_API char* infolog[512];
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SSGC_API glfwContext* _cdecl initGL(int majorVersion, int minorVersion, glfwContext* context);
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SSGC_API glfwContext* _cdecl initGL(int majorVersion, int minorVersion, glfwContext* ptr);
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SSGC_API int _cdecl initGLAD(void);
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SSGC_API unsigned int _cdecl loadShaderCode(char* const shaderCode, GLint shadertype);
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SSGC_API unsigned int _cdecl linkShaderProgram(GLuint shadertype);
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