diff --git a/源代码/.vs/ProjectEvaluation/stgsharpdevelop.metadata.v7.bin b/源代码/.vs/ProjectEvaluation/stgsharpdevelop.metadata.v7.bin index 5efe4588..e029325d 100644 Binary files a/源代码/.vs/ProjectEvaluation/stgsharpdevelop.metadata.v7.bin and b/源代码/.vs/ProjectEvaluation/stgsharpdevelop.metadata.v7.bin differ diff --git a/源代码/.vs/ProjectEvaluation/stgsharpdevelop.projects.v7.bin b/源代码/.vs/ProjectEvaluation/stgsharpdevelop.projects.v7.bin index 0bc7a178..5973f0fb 100644 Binary files a/源代码/.vs/ProjectEvaluation/stgsharpdevelop.projects.v7.bin and b/源代码/.vs/ProjectEvaluation/stgsharpdevelop.projects.v7.bin differ diff --git a/源代码/.vs/StgSharpDevelop/DesignTimeBuild/.dtbcache.v2 b/源代码/.vs/StgSharpDevelop/DesignTimeBuild/.dtbcache.v2 index fa2ac67d..3aa7684d 100644 Binary files a/源代码/.vs/StgSharpDevelop/DesignTimeBuild/.dtbcache.v2 and b/源代码/.vs/StgSharpDevelop/DesignTimeBuild/.dtbcache.v2 differ diff --git a/源代码/.vs/StgSharpDevelop/FileContentIndex/0d50834c-c962-4ca3-8603-46e19b572c58.vsidx b/源代码/.vs/StgSharpDevelop/FileContentIndex/0d50834c-c962-4ca3-8603-46e19b572c58.vsidx deleted file mode 100644 index bf4edf04..00000000 Binary files a/源代码/.vs/StgSharpDevelop/FileContentIndex/0d50834c-c962-4ca3-8603-46e19b572c58.vsidx and /dev/null differ diff --git a/源代码/.vs/StgSharpDevelop/FileContentIndex/3d24f11b-6e3e-40d7-8160-a727fb0a2d19.vsidx b/源代码/.vs/StgSharpDevelop/FileContentIndex/3d24f11b-6e3e-40d7-8160-a727fb0a2d19.vsidx deleted file mode 100644 index 85eecf28..00000000 Binary files a/源代码/.vs/StgSharpDevelop/FileContentIndex/3d24f11b-6e3e-40d7-8160-a727fb0a2d19.vsidx and /dev/null differ diff --git a/源代码/.vs/StgSharpDevelop/FileContentIndex/675ac7bd-a0a6-4352-bf3e-d4e29da1fafb.vsidx b/源代码/.vs/StgSharpDevelop/FileContentIndex/675ac7bd-a0a6-4352-bf3e-d4e29da1fafb.vsidx new file mode 100644 index 00000000..159d3c6a Binary files /dev/null and b/源代码/.vs/StgSharpDevelop/FileContentIndex/675ac7bd-a0a6-4352-bf3e-d4e29da1fafb.vsidx differ diff --git a/源代码/.vs/StgSharpDevelop/FileContentIndex/84c95d9f-1141-4c9e-83ff-8eb0f7f4b4d5.vsidx b/源代码/.vs/StgSharpDevelop/FileContentIndex/84c95d9f-1141-4c9e-83ff-8eb0f7f4b4d5.vsidx new file mode 100644 index 00000000..59a8616e Binary files /dev/null and b/源代码/.vs/StgSharpDevelop/FileContentIndex/84c95d9f-1141-4c9e-83ff-8eb0f7f4b4d5.vsidx differ diff --git a/源代码/.vs/StgSharpDevelop/FileContentIndex/85e76b2a-31c2-49ea-b536-94545e914f13.vsidx b/源代码/.vs/StgSharpDevelop/FileContentIndex/85e76b2a-31c2-49ea-b536-94545e914f13.vsidx deleted file mode 100644 index 1f6329ff..00000000 Binary files a/源代码/.vs/StgSharpDevelop/FileContentIndex/85e76b2a-31c2-49ea-b536-94545e914f13.vsidx and /dev/null differ diff --git a/源代码/.vs/StgSharpDevelop/FileContentIndex/9260f7a2-e5fb-43e3-a643-b40ed6bf19bf.vsidx b/源代码/.vs/StgSharpDevelop/FileContentIndex/9260f7a2-e5fb-43e3-a643-b40ed6bf19bf.vsidx new file mode 100644 index 00000000..436567af Binary files /dev/null and b/源代码/.vs/StgSharpDevelop/FileContentIndex/9260f7a2-e5fb-43e3-a643-b40ed6bf19bf.vsidx differ diff --git a/源代码/.vs/StgSharpDevelop/FileContentIndex/abe6e87b-3b8b-4ca5-9572-f2eeb5e5ef63.vsidx b/源代码/.vs/StgSharpDevelop/FileContentIndex/abe6e87b-3b8b-4ca5-9572-f2eeb5e5ef63.vsidx new file mode 100644 index 00000000..042d7436 Binary files /dev/null and b/源代码/.vs/StgSharpDevelop/FileContentIndex/abe6e87b-3b8b-4ca5-9572-f2eeb5e5ef63.vsidx differ diff --git a/源代码/.vs/StgSharpDevelop/FileContentIndex/b2ffc3a2-c3d2-49cf-b78c-23dc0be2475d.vsidx b/源代码/.vs/StgSharpDevelop/FileContentIndex/b2ffc3a2-c3d2-49cf-b78c-23dc0be2475d.vsidx deleted file mode 100644 index fa2748bb..00000000 Binary files a/源代码/.vs/StgSharpDevelop/FileContentIndex/b2ffc3a2-c3d2-49cf-b78c-23dc0be2475d.vsidx and /dev/null differ diff --git a/源代码/.vs/StgSharpDevelop/FileContentIndex/beb003d1-9a48-4980-a73e-3b5fec042a6e.vsidx b/源代码/.vs/StgSharpDevelop/FileContentIndex/beb003d1-9a48-4980-a73e-3b5fec042a6e.vsidx new file mode 100644 index 00000000..bdc18ea2 Binary files /dev/null and b/源代码/.vs/StgSharpDevelop/FileContentIndex/beb003d1-9a48-4980-a73e-3b5fec042a6e.vsidx differ diff --git a/源代码/.vs/StgSharpDevelop/FileContentIndex/e31552af-d310-4fa0-9e84-3fa5e5bdd126.vsidx b/源代码/.vs/StgSharpDevelop/FileContentIndex/e31552af-d310-4fa0-9e84-3fa5e5bdd126.vsidx deleted file mode 100644 index 2693eabc..00000000 Binary files a/源代码/.vs/StgSharpDevelop/FileContentIndex/e31552af-d310-4fa0-9e84-3fa5e5bdd126.vsidx and /dev/null differ diff --git a/源代码/.vs/StgSharpDevelop/v17/.futdcache.v2 b/源代码/.vs/StgSharpDevelop/v17/.futdcache.v2 index b3033b32..1abae1e8 100644 Binary files a/源代码/.vs/StgSharpDevelop/v17/.futdcache.v2 and b/源代码/.vs/StgSharpDevelop/v17/.futdcache.v2 differ diff --git a/源代码/.vs/StgSharpDevelop/v17/.suo b/源代码/.vs/StgSharpDevelop/v17/.suo index e5f0a2b5..65e9e68b 100644 Binary files a/源代码/.vs/StgSharpDevelop/v17/.suo and b/源代码/.vs/StgSharpDevelop/v17/.suo differ diff --git a/源代码/.vs/StgSharpDevelop/v17/Browse.VC.db b/源代码/.vs/StgSharpDevelop/v17/Browse.VC.db index b9f1f257..1c07c21a 100644 Binary files a/源代码/.vs/StgSharpDevelop/v17/Browse.VC.db and b/源代码/.vs/StgSharpDevelop/v17/Browse.VC.db differ diff --git a/源代码/.vs/StgSharpDevelop/v17/ipch/AutoPCH/5a51b012863d5f2e/DEBUGER.ipch b/源代码/.vs/StgSharpDevelop/v17/ipch/AutoPCH/5a51b012863d5f2e/DEBUGER.ipch index 2e971116..5dfd9ef2 100644 Binary files a/源代码/.vs/StgSharpDevelop/v17/ipch/AutoPCH/5a51b012863d5f2e/DEBUGER.ipch and b/源代码/.vs/StgSharpDevelop/v17/ipch/AutoPCH/5a51b012863d5f2e/DEBUGER.ipch differ diff --git a/源代码/.vs/StgSharpDevelop/v17/ipch/AutoPCH/e588893aaf239a42/STGSHARPGRAPHIC.ipch b/源代码/.vs/StgSharpDevelop/v17/ipch/AutoPCH/e588893aaf239a42/STGSHARPGRAPHIC.ipch index 11d6beec..26677b21 100644 Binary files a/源代码/.vs/StgSharpDevelop/v17/ipch/AutoPCH/e588893aaf239a42/STGSHARPGRAPHIC.ipch and b/源代码/.vs/StgSharpDevelop/v17/ipch/AutoPCH/e588893aaf239a42/STGSHARPGRAPHIC.ipch differ diff --git a/源代码/OpenGL/GLFW3h拆分.xlsx b/源代码/OpenGL/GLFW3h拆分.xlsx index 1c8b0a3a..4794440b 100644 Binary files a/源代码/OpenGL/GLFW3h拆分.xlsx and b/源代码/OpenGL/GLFW3h拆分.xlsx differ diff --git a/源代码/StgSharp/Control/IO/GLIO.cs b/源代码/StgSharp/Control/IO/GLIO.cs index 3620632c..ae96f8f4 100644 --- a/源代码/StgSharp/Control/IO/GLIO.cs +++ b/源代码/StgSharp/Control/IO/GLIO.cs @@ -1,6 +1,7 @@ using StgSharp.Controlling; using StgSharp.Graphics; using System; +using System.Diagnostics.CodeAnalysis; using System.Runtime.InteropServices; namespace StgSharp @@ -11,7 +12,7 @@ namespace StgSharp [DllImport(SSGC_libname, EntryPoint = "initGL", CallingConvention = CallingConvention.Cdecl, CharSet = CharSet.Ansi)] - internal static extern unsafe IntPtr InternalInitGL(int majorVersion, int minorVersion, GLFWapi* context); + internal static extern unsafe IntPtr InternalInitGL(int majorVersion, int minorVersion, GLFWapi* ptr); [DllImport(SSGC_libname, EntryPoint = "linkShaderProgram", CallingConvention = CallingConvention.Cdecl)] @@ -151,13 +152,14 @@ namespace StgSharp internal static glfwWindowHint glfw_WindowHint; internal static glfwWindowHintString glfw_WindowHintString; internal static glfwWindowShouldClose glfw_WindowShouldClose; - //internal static glfwGetInstanceProcAddress glfw_GetInstanceProcAddress; - //internal static glfwGetPhysicalDevicePresentationSupport glfw_GetPhysicalDevicePresentationSupport; - //internal static glfwCreateWindowSurface glfw_CreateWindowSurface; + //internal [NotNull] static glfwGetInstanceProcAddress glfw_GetInstanceProcAddress; + //internal [NotNull] static glfwGetPhysicalDevicePresentationSupport glfw_GetPhysicalDevicePresentationSupport; + //internal [NotNull] static glfwCreateWindowSurface glfw_CreateWindowSurface; #endregion + } [StructLayout(LayoutKind.Sequential)] diff --git a/源代码/StgSharp/Graphics/Define/glApiDefine.cs b/源代码/StgSharp/Graphics/Define/glApiDefine.cs index 75d996f8..8610f4de 100644 --- a/源代码/StgSharp/Graphics/Define/glApiDefine.cs +++ b/源代码/StgSharp/Graphics/Define/glApiDefine.cs @@ -2561,122 +2561,122 @@ namespace StgSharp.Graphics #region glfwAPI - [UnmanagedFunctionPointer(callingConvention: CallingConvention.Cdecl, CharSet = CharSet.Ansi)] internal unsafe delegate GLFWcursor* glfwCreateCursor(GLFWimage* image, int xhot, int yhot); - [UnmanagedFunctionPointer(callingConvention: CallingConvention.Cdecl, CharSet = CharSet.Ansi)] internal unsafe delegate GLFWcursor* glfwCreateStandardCursor(int shape); - [UnmanagedFunctionPointer(callingConvention: CallingConvention.Cdecl, CharSet = CharSet.Ansi)] internal unsafe delegate IntPtr glfwCreateWindow(int width, int height, byte[] title, IntPtr monitor, IntPtr share); - [UnmanagedFunctionPointer(callingConvention: CallingConvention.Cdecl, CharSet = CharSet.Ansi)] internal unsafe delegate void glfwDefaultWindowHints(); - [UnmanagedFunctionPointer(callingConvention: CallingConvention.Cdecl, CharSet = CharSet.Ansi)] internal unsafe delegate void glfwDestroyCursor(GLFWcursor* cursor); - [UnmanagedFunctionPointer(callingConvention: CallingConvention.Cdecl, CharSet = CharSet.Ansi)] internal unsafe delegate void glfwDestroyWindow(IntPtr* window); - [UnmanagedFunctionPointer(callingConvention: CallingConvention.Cdecl, CharSet = CharSet.Ansi)] internal unsafe delegate int glfwExtensionSupported(char* extension); - [UnmanagedFunctionPointer(callingConvention: CallingConvention.Cdecl, CharSet = CharSet.Ansi)] internal unsafe delegate void glfwFocusWindow(IntPtr* window); - [UnmanagedFunctionPointer(callingConvention: CallingConvention.Cdecl, CharSet = CharSet.Ansi)] internal unsafe delegate char* glfwGetClipboardString(IntPtr window); - [UnmanagedFunctionPointer(callingConvention: CallingConvention.Cdecl, CharSet = CharSet.Ansi)] internal unsafe delegate IntPtr glfwGetCurrentContext(); - [UnmanagedFunctionPointer(callingConvention: CallingConvention.Cdecl, CharSet = CharSet.Ansi)] internal unsafe delegate void glfwGetCursorPos(IntPtr window, double* xpos, double* ypos); - [UnmanagedFunctionPointer(callingConvention: CallingConvention.Cdecl, CharSet = CharSet.Ansi)] internal unsafe delegate int glfwGetError(char** description); - [UnmanagedFunctionPointer(callingConvention: CallingConvention.Cdecl, CharSet = CharSet.Ansi)] internal unsafe delegate void glfwGetFramebufferSize(IntPtr* window, int* width, int* height); - [UnmanagedFunctionPointer(callingConvention: CallingConvention.Cdecl, CharSet = CharSet.Ansi)] internal unsafe delegate char* glfwGetGamepadName(int jid); - [UnmanagedFunctionPointer(callingConvention: CallingConvention.Cdecl, CharSet = CharSet.Ansi)] internal unsafe delegate int glfwGetGamepadState(int jid, GLFWgamepadstate* state); - [UnmanagedFunctionPointer(callingConvention: CallingConvention.Cdecl, CharSet = CharSet.Ansi)] internal unsafe delegate GLFWgammaramp* glfwGetGammaRamp(IntPtr monitor); - [UnmanagedFunctionPointer(callingConvention: CallingConvention.Cdecl, CharSet = CharSet.Ansi)] internal unsafe delegate int glfwGetInputMode(IntPtr* window, int mode); - [UnmanagedFunctionPointer(callingConvention: CallingConvention.Cdecl, CharSet = CharSet.Ansi)] internal unsafe delegate float* glfwGetJoystickAxes(int jid, int* count); - [UnmanagedFunctionPointer(callingConvention: CallingConvention.Cdecl, CharSet = CharSet.Ansi)] internal unsafe delegate byte[] glfwGetJoystickButtons(int jid, int* count); - [UnmanagedFunctionPointer(callingConvention: CallingConvention.Cdecl, CharSet = CharSet.Ansi)] internal unsafe delegate char* glfwGetJoystickGUID(int jid); - [UnmanagedFunctionPointer(callingConvention: CallingConvention.Cdecl, CharSet = CharSet.Ansi)] internal unsafe delegate byte[] glfwGetJoystickHats(int jid, int* count); - [UnmanagedFunctionPointer(callingConvention: CallingConvention.Cdecl, CharSet = CharSet.Ansi)] internal unsafe delegate char* glfwGetJoystickName(int jid); - [UnmanagedFunctionPointer(callingConvention: CallingConvention.Cdecl, CharSet = CharSet.Ansi)] internal unsafe delegate void* glfwGetJoystickUserPointer(int jid); - [UnmanagedFunctionPointer(callingConvention: CallingConvention.Cdecl, CharSet = CharSet.Ansi)] internal unsafe delegate KeyStatus glfwGetKey(IntPtr window, int key); - [UnmanagedFunctionPointer(callingConvention: CallingConvention.Cdecl, CharSet = CharSet.Ansi)] internal unsafe delegate char* glfwGetKeyName(int key, int scancode); - [UnmanagedFunctionPointer(callingConvention: CallingConvention.Cdecl, CharSet = CharSet.Ansi)] internal unsafe delegate int glfwGetKeyScancode(int key); - [UnmanagedFunctionPointer(callingConvention: CallingConvention.Cdecl, CharSet = CharSet.Ansi)] internal unsafe delegate void glfwGetMonitorContentScale(IntPtr monitor, float* xscale, float* yscale); - [UnmanagedFunctionPointer(callingConvention: CallingConvention.Cdecl, CharSet = CharSet.Ansi)] internal unsafe delegate char* glfwGetMonitorName(IntPtr monitor); - [UnmanagedFunctionPointer(callingConvention: CallingConvention.Cdecl, CharSet = CharSet.Ansi)] internal unsafe delegate void glfwGetMonitorPhysicalSize(IntPtr monitor, int* widthMM, int* heightMM); - [UnmanagedFunctionPointer(callingConvention: CallingConvention.Cdecl, CharSet = CharSet.Ansi)] internal unsafe delegate void glfwGetMonitorPos(IntPtr monitor, int* xpos, int* ypos); - [UnmanagedFunctionPointer(callingConvention: CallingConvention.Cdecl, CharSet = CharSet.Ansi)] internal unsafe delegate IntPtr* glfwGetMonitors(int* count); - [UnmanagedFunctionPointer(callingConvention: CallingConvention.Cdecl, CharSet = CharSet.Ansi)] internal unsafe delegate void* glfwGetMonitorUserPointer(IntPtr monitor); - [UnmanagedFunctionPointer(callingConvention: CallingConvention.Cdecl, CharSet = CharSet.Ansi)] internal unsafe delegate void glfwGetMonitorWorkarea(IntPtr monitor, int* xpos, int* ypos, int* width, int* height); - [UnmanagedFunctionPointer(callingConvention: CallingConvention.Cdecl, CharSet = CharSet.Ansi)] internal unsafe delegate int glfwGetMouseButton(IntPtr window, int button); - [UnmanagedFunctionPointer(callingConvention: CallingConvention.Cdecl, CharSet = CharSet.Ansi)] internal unsafe delegate IntPtr glfwGetPrimaryMonitor(); - [UnmanagedFunctionPointer(callingConvention: CallingConvention.Cdecl, CharSet = CharSet.Ansi)] internal unsafe delegate IntPtr glfwGetProcAddress(string procname); - [UnmanagedFunctionPointer(callingConvention: CallingConvention.Cdecl, CharSet = CharSet.Ansi)] internal unsafe delegate char** glfwGetRequiredInstanceExtensions(uint* count); - [UnmanagedFunctionPointer(callingConvention: CallingConvention.Cdecl, CharSet = CharSet.Ansi)] internal unsafe delegate double glfwGetTime(); - [UnmanagedFunctionPointer(callingConvention: CallingConvention.Cdecl, CharSet = CharSet.Ansi)] internal unsafe delegate ulong* glfwGetTimerFrequency(); - [UnmanagedFunctionPointer(callingConvention: CallingConvention.Cdecl, CharSet = CharSet.Ansi)] internal unsafe delegate ulong* glfwGetTimerValue(); - [UnmanagedFunctionPointer(callingConvention: CallingConvention.Cdecl, CharSet = CharSet.Ansi)] internal unsafe delegate void glfwGetVersion(int* major, int* minor, int* rev); - [UnmanagedFunctionPointer(callingConvention: CallingConvention.Cdecl, CharSet = CharSet.Ansi)] internal unsafe delegate char* glfwGetVersionString(); - [UnmanagedFunctionPointer(callingConvention: CallingConvention.Cdecl, CharSet = CharSet.Ansi)] internal unsafe delegate GLFWvidmode* glfwGetVideoMode(IntPtr monitor); - [UnmanagedFunctionPointer(callingConvention: CallingConvention.Cdecl, CharSet = CharSet.Ansi)] internal unsafe delegate GLFWvidmode* glfwGetVideoModes(IntPtr monitor, int* count); - [UnmanagedFunctionPointer(callingConvention: CallingConvention.Cdecl, CharSet = CharSet.Ansi)] internal unsafe delegate int glfwGetWindowAttrib(IntPtr* window, int attrib); - [UnmanagedFunctionPointer(callingConvention: CallingConvention.Cdecl, CharSet = CharSet.Ansi)] internal unsafe delegate void glfwGetWindowContentScale(IntPtr* window, float* xscale, float* yscale); - [UnmanagedFunctionPointer(callingConvention: CallingConvention.Cdecl, CharSet = CharSet.Ansi)] internal unsafe delegate void glfwGetWindowFrameSize(IntPtr* window, int* left, int* top, int* right, int* bottom); - [UnmanagedFunctionPointer(callingConvention: CallingConvention.Cdecl, CharSet = CharSet.Ansi)] internal unsafe delegate IntPtr glfwGetWindowMonitor(IntPtr* window); - [UnmanagedFunctionPointer(callingConvention: CallingConvention.Cdecl, CharSet = CharSet.Ansi)] internal unsafe delegate float glfwGetWindowOpacity(IntPtr* window); - [UnmanagedFunctionPointer(callingConvention: CallingConvention.Cdecl, CharSet = CharSet.Ansi)] internal unsafe delegate void glfwGetWindowPos(IntPtr* window, int* xpos, int* ypos); - [UnmanagedFunctionPointer(callingConvention: CallingConvention.Cdecl, CharSet = CharSet.Ansi)] internal unsafe delegate void glfwGetWindowSize(IntPtr* window, int* width, int* height); - [UnmanagedFunctionPointer(callingConvention: CallingConvention.Cdecl, CharSet = CharSet.Ansi)] internal unsafe delegate void* glfwGetWindowUserPointer(IntPtr* window); - [UnmanagedFunctionPointer(callingConvention: CallingConvention.Cdecl, CharSet = CharSet.Ansi)] internal unsafe delegate void glfwHideWindow(IntPtr* window); - [UnmanagedFunctionPointer(callingConvention: CallingConvention.Cdecl, CharSet = CharSet.Ansi)] internal unsafe delegate void glfwIconifyWindow(IntPtr* window); - [UnmanagedFunctionPointer(callingConvention: CallingConvention.Cdecl, CharSet = CharSet.Ansi)] internal unsafe delegate int glfwInit(); - [UnmanagedFunctionPointer(callingConvention: CallingConvention.Cdecl, CharSet = CharSet.Ansi)] internal unsafe delegate void glfwInitHint(int hint, int value); - [UnmanagedFunctionPointer(callingConvention: CallingConvention.Cdecl, CharSet = CharSet.Ansi)] internal unsafe delegate int glfwJoystickIsGamepad(int jid); - [UnmanagedFunctionPointer(callingConvention: CallingConvention.Cdecl, CharSet = CharSet.Ansi)] internal unsafe delegate int glfwJoystickPresent(int jid); - [UnmanagedFunctionPointer(callingConvention: CallingConvention.Cdecl, CharSet = CharSet.Ansi)] internal unsafe delegate void glfwMakeContextCurrent(IntPtr window); - [UnmanagedFunctionPointer(callingConvention: CallingConvention.Cdecl, CharSet = CharSet.Ansi)] internal unsafe delegate void glfwMaximizeWindow(IntPtr* window); - [UnmanagedFunctionPointer(callingConvention: CallingConvention.Cdecl, CharSet = CharSet.Ansi)] internal unsafe delegate void glfwPollEvents(); - [UnmanagedFunctionPointer(callingConvention: CallingConvention.Cdecl, CharSet = CharSet.Ansi)] internal unsafe delegate void glfwPostEmptyEvent(); - [UnmanagedFunctionPointer(callingConvention: CallingConvention.Cdecl, CharSet = CharSet.Ansi)] internal unsafe delegate int glfwRawMouseMotionSupported(); - [UnmanagedFunctionPointer(callingConvention: CallingConvention.Cdecl, CharSet = CharSet.Ansi)] internal unsafe delegate void glfwRequestWindowAttention(IntPtr* window); - [UnmanagedFunctionPointer(callingConvention: CallingConvention.Cdecl, CharSet = CharSet.Ansi)] internal unsafe delegate void glfwRestoreWindow(IntPtr* window); - [UnmanagedFunctionPointer(callingConvention: CallingConvention.Cdecl, CharSet = CharSet.Ansi)] internal unsafe delegate GLFWcharfun glfwSetCharCallback(IntPtr window, GLFWcharfun callback); - [UnmanagedFunctionPointer(callingConvention: CallingConvention.Cdecl, CharSet = CharSet.Ansi)] internal unsafe delegate GLFWcharmodsfun glfwSetCharModsCallback(IntPtr window, GLFWcharmodsfun callback); - [UnmanagedFunctionPointer(callingConvention: CallingConvention.Cdecl, CharSet = CharSet.Ansi)] internal unsafe delegate void glfwSetClipboardString(IntPtr window, byte[] str); - [UnmanagedFunctionPointer(callingConvention: CallingConvention.Cdecl, CharSet = CharSet.Ansi)] internal unsafe delegate void glfwSetCursor(IntPtr window, GLFWcursor* cursor); - [UnmanagedFunctionPointer(callingConvention: CallingConvention.Cdecl, CharSet = CharSet.Ansi)] internal unsafe delegate GLFWcursorenterfun glfwSetCursorEnterCallback(IntPtr window, GLFWcursorenterfun callback); - [UnmanagedFunctionPointer(callingConvention: CallingConvention.Cdecl, CharSet = CharSet.Ansi)] internal unsafe delegate void glfwSetCursorPos(IntPtr window, double xpos, double ypos); - [UnmanagedFunctionPointer(callingConvention: CallingConvention.Cdecl, CharSet = CharSet.Ansi)] internal unsafe delegate GLFWcursorposfun glfwSetCursorPosCallback(IntPtr window, GLFWcursorposfun callback); - [UnmanagedFunctionPointer(callingConvention: CallingConvention.Cdecl, CharSet = CharSet.Ansi)] internal unsafe delegate GLFWdropfun glfwSetDropCallback(IntPtr window, GLFWdropfun callback); - [UnmanagedFunctionPointer(callingConvention: CallingConvention.Cdecl, CharSet = CharSet.Ansi)] internal unsafe delegate GLFWerrorfun glfwSetErrorCallback(GLFWerrorfun callback); - [UnmanagedFunctionPointer(callingConvention: CallingConvention.Cdecl, CharSet = CharSet.Ansi)] internal unsafe delegate GLFWframebuffersizefun glfwSetFramebufferSizeCallback(IntPtr window, FrameBufferSizeHadler callback); - [UnmanagedFunctionPointer(callingConvention: CallingConvention.Cdecl, CharSet = CharSet.Ansi)] internal unsafe delegate void glfwSetGamma(IntPtr monitor, float gamma); - [UnmanagedFunctionPointer(callingConvention: CallingConvention.Cdecl, CharSet = CharSet.Ansi)] internal unsafe delegate void glfwSetGammaRamp(IntPtr monitor, GLFWgammaramp* ramp); - [UnmanagedFunctionPointer(callingConvention: CallingConvention.Cdecl, CharSet = CharSet.Ansi)] internal unsafe delegate void glfwSetInputMode(IntPtr* window, int mode, int value); - [UnmanagedFunctionPointer(callingConvention: CallingConvention.Cdecl, CharSet = CharSet.Ansi)] internal unsafe delegate GLFWjoystickfun glfwSetJoystickCallback(GLFWjoystickfun callback); - [UnmanagedFunctionPointer(callingConvention: CallingConvention.Cdecl, CharSet = CharSet.Ansi)] internal unsafe delegate void glfwSetJoystickUserPointer(int jid, void* pointer); - [UnmanagedFunctionPointer(callingConvention: CallingConvention.Cdecl, CharSet = CharSet.Ansi)] internal unsafe delegate GLFWkeyfun glfwSetKeyCallback(IntPtr window, GLFWkeyfun callback); - [UnmanagedFunctionPointer(callingConvention: CallingConvention.Cdecl, CharSet = CharSet.Ansi)] internal unsafe delegate GLFWmonitorfun glfwSetMonitorCallback(GLFWmonitorfun callback); - [UnmanagedFunctionPointer(callingConvention: CallingConvention.Cdecl, CharSet = CharSet.Ansi)] internal unsafe delegate void glfwSetMonitorUserPointer(IntPtr monitor, void* pointer); - [UnmanagedFunctionPointer(callingConvention: CallingConvention.Cdecl, CharSet = CharSet.Ansi)] internal unsafe delegate GLFWmousebuttonfun glfwSetMouseButtonCallback(IntPtr window, GLFWmousebuttonfun callback); - [UnmanagedFunctionPointer(callingConvention: CallingConvention.Cdecl, CharSet = CharSet.Ansi)] internal unsafe delegate GLFWscrollfun glfwSetScrollCallback(IntPtr window, GLFWscrollfun callback); - [UnmanagedFunctionPointer(callingConvention: CallingConvention.Cdecl, CharSet = CharSet.Ansi)] internal unsafe delegate void glfwSetTime(double time); - [UnmanagedFunctionPointer(callingConvention: CallingConvention.Cdecl, CharSet = CharSet.Ansi)] internal unsafe delegate void glfwSetWindowAspectRatio(IntPtr* window, int numer, int denom); - [UnmanagedFunctionPointer(callingConvention: CallingConvention.Cdecl, CharSet = CharSet.Ansi)] internal unsafe delegate void glfwSetWindowAttrib(IntPtr* window, int attrib, int value); - [UnmanagedFunctionPointer(callingConvention: CallingConvention.Cdecl, CharSet = CharSet.Ansi)] internal unsafe delegate GLFWwindowclosefun glfwSetWindowCloseCallback(IntPtr* window, GLFWwindowclosefun callback); - [UnmanagedFunctionPointer(callingConvention: CallingConvention.Cdecl, CharSet = CharSet.Ansi)] internal unsafe delegate GLFWwindowcontentscalefun glfwSetWindowContentScaleCallback(IntPtr* window, GLFWwindowcontentscalefun callback); - [UnmanagedFunctionPointer(callingConvention: CallingConvention.Cdecl, CharSet = CharSet.Ansi)] internal unsafe delegate GLFWwindowfocusfun glfwSetWindowFocusCallback(IntPtr* window, GLFWwindowfocusfun callback); - [UnmanagedFunctionPointer(callingConvention: CallingConvention.Cdecl, CharSet = CharSet.Ansi)] internal unsafe delegate void glfwSetWindowIcon(IntPtr* window, int count, GLFWimage* images); - [UnmanagedFunctionPointer(callingConvention: CallingConvention.Cdecl, CharSet = CharSet.Ansi)] internal unsafe delegate GLFWwindowiconifyfun glfwSetWindowIconifyCallback(IntPtr* window, GLFWwindowiconifyfun callback); - [UnmanagedFunctionPointer(callingConvention: CallingConvention.Cdecl, CharSet = CharSet.Ansi)] internal unsafe delegate GLFWwindowmaximizefun glfwSetWindowMaximizeCallback(IntPtr* window, GLFWwindowmaximizefun callback); - [UnmanagedFunctionPointer(callingConvention: CallingConvention.Cdecl, CharSet = CharSet.Ansi)] internal unsafe delegate void glfwSetWindowMonitor(IntPtr* window, IntPtr monitor, int xpos, int ypos, int width, int height, int refreshRate); - [UnmanagedFunctionPointer(callingConvention: CallingConvention.Cdecl, CharSet = CharSet.Ansi)] internal unsafe delegate void glfwSetWindowOpacity(IntPtr* window, float opacity); - [UnmanagedFunctionPointer(callingConvention: CallingConvention.Cdecl, CharSet = CharSet.Ansi)] internal unsafe delegate void glfwSetWindowPos(IntPtr* window, int xpos, int ypos); - [UnmanagedFunctionPointer(callingConvention: CallingConvention.Cdecl, CharSet = CharSet.Ansi)] internal unsafe delegate GLFWwindowposfun glfwSetWindowPosCallback(IntPtr* window, GLFWwindowposfun callback); - [UnmanagedFunctionPointer(callingConvention: CallingConvention.Cdecl, CharSet = CharSet.Ansi)] internal unsafe delegate GLFWwindowrefreshfun glfwSetWindowRefreshCallback(IntPtr* window, GLFWwindowrefreshfun callback); - [UnmanagedFunctionPointer(callingConvention: CallingConvention.Cdecl, CharSet = CharSet.Ansi)] internal unsafe delegate void glfwSetWindowShouldClose(IntPtr window, int value); - [UnmanagedFunctionPointer(callingConvention: CallingConvention.Cdecl, CharSet = CharSet.Ansi)] internal unsafe delegate void glfwSetWindowSize(IntPtr window, int width, int height); - [UnmanagedFunctionPointer(callingConvention: CallingConvention.Cdecl, CharSet = CharSet.Ansi)] internal unsafe delegate GLFWwindowsizefun glfwSetWindowSizeCallback(IntPtr* window, GLFWwindowsizefun callback); - [UnmanagedFunctionPointer(callingConvention: CallingConvention.Cdecl, CharSet = CharSet.Ansi)] internal unsafe delegate void glfwSetWindowSizeLimits(IntPtr window, int minwidth, int minheight, int maxwidth, int maxheight); - [UnmanagedFunctionPointer(callingConvention: CallingConvention.Cdecl, CharSet = CharSet.Ansi)] internal unsafe delegate void glfwSetWindowTitle(IntPtr* window, char* title); - [UnmanagedFunctionPointer(callingConvention: CallingConvention.Cdecl, CharSet = CharSet.Ansi)] internal unsafe delegate void glfwSetWindowUserPointer(IntPtr* window, void* pointer); - [UnmanagedFunctionPointer(callingConvention: CallingConvention.Cdecl, CharSet = CharSet.Ansi)] internal unsafe delegate void glfwShowWindow(IntPtr* window); - [UnmanagedFunctionPointer(callingConvention: CallingConvention.Cdecl, CharSet = CharSet.Ansi)] internal unsafe delegate void glfwSwapBuffers(IntPtr window); - [UnmanagedFunctionPointer(callingConvention: CallingConvention.Cdecl, CharSet = CharSet.Ansi)] internal unsafe delegate void glfwSwapInterval(int interval); - [UnmanagedFunctionPointer(callingConvention: CallingConvention.Cdecl, CharSet = CharSet.Ansi)] internal unsafe delegate void glfwTerminate(); - [UnmanagedFunctionPointer(callingConvention: CallingConvention.Cdecl, CharSet = CharSet.Ansi)] internal unsafe delegate int glfwUpdateGamepadMappings(byte[] str); - [UnmanagedFunctionPointer(callingConvention: CallingConvention.Cdecl, CharSet = CharSet.Ansi)] internal unsafe delegate int glfwVulkanSupported(); - [UnmanagedFunctionPointer(callingConvention: CallingConvention.Cdecl, CharSet = CharSet.Ansi)] internal unsafe delegate void glfwWaitEvents(); - [UnmanagedFunctionPointer(callingConvention: CallingConvention.Cdecl, CharSet = CharSet.Ansi)] internal unsafe delegate void glfwWaitEventsTimeout(double timeout); - [UnmanagedFunctionPointer(callingConvention: CallingConvention.Cdecl, CharSet = CharSet.Ansi)] internal unsafe delegate void glfwWindowHint(int hint, int value); - [UnmanagedFunctionPointer(callingConvention: CallingConvention.Cdecl, CharSet = CharSet.Ansi)] internal unsafe delegate void glfwWindowHintString(int hint, char* value); - [UnmanagedFunctionPointer(callingConvention: CallingConvention.Cdecl, CharSet = CharSet.Ansi)] internal unsafe delegate int glfwWindowShouldClose(IntPtr window); + [UnmanagedFunctionPointer(callingConvention: CallingConvention.StdCall, CharSet = CharSet.Ansi)] internal unsafe delegate GLFWcursor* glfwCreateCursor(GLFWimage* image, int xhot, int yhot); + [UnmanagedFunctionPointer(callingConvention: CallingConvention.StdCall, CharSet = CharSet.Ansi)] internal unsafe delegate GLFWcursor* glfwCreateStandardCursor(int shape); + [UnmanagedFunctionPointer(callingConvention: CallingConvention.StdCall, CharSet = CharSet.Ansi)] internal unsafe delegate IntPtr glfwCreateWindow(int width, int height, byte[] title, IntPtr monitor, IntPtr share); + [UnmanagedFunctionPointer(callingConvention: CallingConvention.StdCall, CharSet = CharSet.Ansi)] internal unsafe delegate void glfwDefaultWindowHints(); + [UnmanagedFunctionPointer(callingConvention: CallingConvention.StdCall, CharSet = CharSet.Ansi)] internal unsafe delegate void glfwDestroyCursor(GLFWcursor* cursor); + [UnmanagedFunctionPointer(callingConvention: CallingConvention.StdCall, CharSet = CharSet.Ansi)] internal unsafe delegate void glfwDestroyWindow(IntPtr* window); + [UnmanagedFunctionPointer(callingConvention: CallingConvention.StdCall, CharSet = CharSet.Ansi)] internal unsafe delegate int glfwExtensionSupported(char* extension); + [UnmanagedFunctionPointer(callingConvention: CallingConvention.StdCall, CharSet = CharSet.Ansi)] internal unsafe delegate void glfwFocusWindow(IntPtr* window); + [UnmanagedFunctionPointer(callingConvention: CallingConvention.StdCall, CharSet = CharSet.Ansi)] internal unsafe delegate char* glfwGetClipboardString(IntPtr window); + [UnmanagedFunctionPointer(callingConvention: CallingConvention.StdCall, CharSet = CharSet.Ansi)] internal unsafe delegate IntPtr glfwGetCurrentContext(); + [UnmanagedFunctionPointer(callingConvention: CallingConvention.StdCall, CharSet = CharSet.Ansi)] internal unsafe delegate void glfwGetCursorPos(IntPtr window, double* xpos, double* ypos); + [UnmanagedFunctionPointer(callingConvention: CallingConvention.StdCall, CharSet = CharSet.Ansi)] internal unsafe delegate int glfwGetError(char** description); + [UnmanagedFunctionPointer(callingConvention: CallingConvention.StdCall, CharSet = CharSet.Ansi)] internal unsafe delegate void glfwGetFramebufferSize(IntPtr* window, int* width, int* height); + [UnmanagedFunctionPointer(callingConvention: CallingConvention.StdCall, CharSet = CharSet.Ansi)] internal unsafe delegate char* glfwGetGamepadName(int jid); + [UnmanagedFunctionPointer(callingConvention: CallingConvention.StdCall, CharSet = CharSet.Ansi)] internal unsafe delegate int glfwGetGamepadState(int jid, GLFWgamepadstate* state); + [UnmanagedFunctionPointer(callingConvention: CallingConvention.StdCall, CharSet = CharSet.Ansi)] internal unsafe delegate GLFWgammaramp* glfwGetGammaRamp(IntPtr monitor); + [UnmanagedFunctionPointer(callingConvention: CallingConvention.StdCall, CharSet = CharSet.Ansi)] internal unsafe delegate int glfwGetInputMode(IntPtr* window, int mode); + [UnmanagedFunctionPointer(callingConvention: CallingConvention.StdCall, CharSet = CharSet.Ansi)] internal unsafe delegate float* glfwGetJoystickAxes(int jid, int* count); + [UnmanagedFunctionPointer(callingConvention: CallingConvention.StdCall, CharSet = CharSet.Ansi)] internal unsafe delegate byte[] glfwGetJoystickButtons(int jid, int* count); + [UnmanagedFunctionPointer(callingConvention: CallingConvention.StdCall, CharSet = CharSet.Ansi)] internal unsafe delegate char* glfwGetJoystickGUID(int jid); + [UnmanagedFunctionPointer(callingConvention: CallingConvention.StdCall, CharSet = CharSet.Ansi)] internal unsafe delegate byte[] glfwGetJoystickHats(int jid, int* count); + [UnmanagedFunctionPointer(callingConvention: CallingConvention.StdCall, CharSet = CharSet.Ansi)] internal unsafe delegate char* glfwGetJoystickName(int jid); + [UnmanagedFunctionPointer(callingConvention: CallingConvention.StdCall, CharSet = CharSet.Ansi)] internal unsafe delegate void* glfwGetJoystickUserPointer(int jid); + [UnmanagedFunctionPointer(callingConvention: CallingConvention.StdCall, CharSet = CharSet.Ansi)] internal unsafe delegate KeyStatus glfwGetKey(IntPtr window, int key); + [UnmanagedFunctionPointer(callingConvention: CallingConvention.StdCall, CharSet = CharSet.Ansi)] internal unsafe delegate char* glfwGetKeyName(int key, int scancode); + [UnmanagedFunctionPointer(callingConvention: CallingConvention.StdCall, CharSet = CharSet.Ansi)] internal unsafe delegate int glfwGetKeyScancode(int key); + [UnmanagedFunctionPointer(callingConvention: CallingConvention.StdCall, CharSet = CharSet.Ansi)] internal unsafe delegate void glfwGetMonitorContentScale(IntPtr monitor, float* xscale, float* yscale); + [UnmanagedFunctionPointer(callingConvention: CallingConvention.StdCall, CharSet = CharSet.Ansi)] internal unsafe delegate char* glfwGetMonitorName(IntPtr monitor); + [UnmanagedFunctionPointer(callingConvention: CallingConvention.StdCall, CharSet = CharSet.Ansi)] internal unsafe delegate void glfwGetMonitorPhysicalSize(IntPtr monitor, int* widthMM, int* heightMM); + [UnmanagedFunctionPointer(callingConvention: CallingConvention.StdCall, CharSet = CharSet.Ansi)] internal unsafe delegate void glfwGetMonitorPos(IntPtr monitor, int* xpos, int* ypos); + [UnmanagedFunctionPointer(callingConvention: CallingConvention.StdCall, CharSet = CharSet.Ansi)] internal unsafe delegate IntPtr* glfwGetMonitors(int* count); + [UnmanagedFunctionPointer(callingConvention: CallingConvention.StdCall, CharSet = CharSet.Ansi)] internal unsafe delegate void* glfwGetMonitorUserPointer(IntPtr monitor); + [UnmanagedFunctionPointer(callingConvention: CallingConvention.StdCall, CharSet = CharSet.Ansi)] internal unsafe delegate void glfwGetMonitorWorkarea(IntPtr monitor, int* xpos, int* ypos, int* width, int* height); + [UnmanagedFunctionPointer(callingConvention: CallingConvention.StdCall, CharSet = CharSet.Ansi)] internal unsafe delegate int glfwGetMouseButton(IntPtr window, int button); + [UnmanagedFunctionPointer(callingConvention: CallingConvention.StdCall, CharSet = CharSet.Ansi)] internal unsafe delegate IntPtr glfwGetPrimaryMonitor(); + [UnmanagedFunctionPointer(callingConvention: CallingConvention.StdCall, CharSet = CharSet.Ansi)] internal unsafe delegate IntPtr glfwGetProcAddress(string procname); + [UnmanagedFunctionPointer(callingConvention: CallingConvention.StdCall, CharSet = CharSet.Ansi)] internal unsafe delegate char** glfwGetRequiredInstanceExtensions(uint* count); + [UnmanagedFunctionPointer(callingConvention: CallingConvention.StdCall, CharSet = CharSet.Ansi)] internal unsafe delegate double glfwGetTime(); + [UnmanagedFunctionPointer(callingConvention: CallingConvention.StdCall, CharSet = CharSet.Ansi)] internal unsafe delegate ulong* glfwGetTimerFrequency(); + [UnmanagedFunctionPointer(callingConvention: CallingConvention.StdCall, CharSet = CharSet.Ansi)] internal unsafe delegate ulong* glfwGetTimerValue(); + [UnmanagedFunctionPointer(callingConvention: CallingConvention.StdCall, CharSet = CharSet.Ansi)] internal unsafe delegate void glfwGetVersion(int* major, int* minor, int* rev); + [UnmanagedFunctionPointer(callingConvention: CallingConvention.StdCall, CharSet = CharSet.Ansi)] internal unsafe delegate char* glfwGetVersionString(); + [UnmanagedFunctionPointer(callingConvention: CallingConvention.StdCall, CharSet = CharSet.Ansi)] internal unsafe delegate GLFWvidmode* glfwGetVideoMode(IntPtr monitor); + [UnmanagedFunctionPointer(callingConvention: CallingConvention.StdCall, CharSet = CharSet.Ansi)] internal unsafe delegate GLFWvidmode* glfwGetVideoModes(IntPtr monitor, int* count); + [UnmanagedFunctionPointer(callingConvention: CallingConvention.StdCall, CharSet = CharSet.Ansi)] internal unsafe delegate int glfwGetWindowAttrib(IntPtr* window, int attrib); + [UnmanagedFunctionPointer(callingConvention: CallingConvention.StdCall, CharSet = CharSet.Ansi)] internal unsafe delegate void glfwGetWindowContentScale(IntPtr* window, float* xscale, float* yscale); + [UnmanagedFunctionPointer(callingConvention: CallingConvention.StdCall, CharSet = CharSet.Ansi)] internal unsafe delegate void glfwGetWindowFrameSize(IntPtr* window, int* left, int* top, int* right, int* bottom); + [UnmanagedFunctionPointer(callingConvention: CallingConvention.StdCall, CharSet = CharSet.Ansi)] internal unsafe delegate IntPtr glfwGetWindowMonitor(IntPtr* window); + [UnmanagedFunctionPointer(callingConvention: CallingConvention.StdCall, CharSet = CharSet.Ansi)] internal unsafe delegate float glfwGetWindowOpacity(IntPtr* window); + [UnmanagedFunctionPointer(callingConvention: CallingConvention.StdCall, CharSet = CharSet.Ansi)] internal unsafe delegate void glfwGetWindowPos(IntPtr* window, int* xpos, int* ypos); + [UnmanagedFunctionPointer(callingConvention: CallingConvention.StdCall, CharSet = CharSet.Ansi)] internal unsafe delegate void glfwGetWindowSize(IntPtr* window, int* width, int* height); + [UnmanagedFunctionPointer(callingConvention: CallingConvention.StdCall, CharSet = CharSet.Ansi)] internal unsafe delegate void* glfwGetWindowUserPointer(IntPtr* window); + [UnmanagedFunctionPointer(callingConvention: CallingConvention.StdCall, CharSet = CharSet.Ansi)] internal unsafe delegate void glfwHideWindow(IntPtr* window); + [UnmanagedFunctionPointer(callingConvention: CallingConvention.StdCall, CharSet = CharSet.Ansi)] internal unsafe delegate void glfwIconifyWindow(IntPtr* window); + [UnmanagedFunctionPointer(callingConvention: CallingConvention.StdCall, CharSet = CharSet.Ansi)] internal unsafe delegate int glfwInit(); + [UnmanagedFunctionPointer(callingConvention: CallingConvention.StdCall, CharSet = CharSet.Ansi)] internal unsafe delegate void glfwInitHint(int hint, int value); + [UnmanagedFunctionPointer(callingConvention: CallingConvention.StdCall, CharSet = CharSet.Ansi)] internal unsafe delegate int glfwJoystickIsGamepad(int jid); + [UnmanagedFunctionPointer(callingConvention: CallingConvention.StdCall, CharSet = CharSet.Ansi)] internal unsafe delegate int glfwJoystickPresent(int jid); + [UnmanagedFunctionPointer(callingConvention: CallingConvention.StdCall, CharSet = CharSet.Ansi)] internal unsafe delegate void glfwMakeContextCurrent(IntPtr window); + [UnmanagedFunctionPointer(callingConvention: CallingConvention.StdCall, CharSet = CharSet.Ansi)] internal unsafe delegate void glfwMaximizeWindow(IntPtr* window); + [UnmanagedFunctionPointer(callingConvention: CallingConvention.StdCall, CharSet = CharSet.Ansi)] internal unsafe delegate void glfwPollEvents(); + [UnmanagedFunctionPointer(callingConvention: CallingConvention.StdCall, CharSet = CharSet.Ansi)] internal unsafe delegate void glfwPostEmptyEvent(); + [UnmanagedFunctionPointer(callingConvention: CallingConvention.StdCall, CharSet = CharSet.Ansi)] internal unsafe delegate int glfwRawMouseMotionSupported(); + [UnmanagedFunctionPointer(callingConvention: CallingConvention.StdCall, CharSet = CharSet.Ansi)] internal unsafe delegate void glfwRequestWindowAttention(IntPtr* window); + [UnmanagedFunctionPointer(callingConvention: CallingConvention.StdCall, CharSet = CharSet.Ansi)] internal unsafe delegate void glfwRestoreWindow(IntPtr* window); + [UnmanagedFunctionPointer(callingConvention: CallingConvention.StdCall, CharSet = CharSet.Ansi)] internal unsafe delegate GLFWcharfun glfwSetCharCallback(IntPtr window, GLFWcharfun callback); + [UnmanagedFunctionPointer(callingConvention: CallingConvention.StdCall, CharSet = CharSet.Ansi)] internal unsafe delegate GLFWcharmodsfun glfwSetCharModsCallback(IntPtr window, GLFWcharmodsfun callback); + [UnmanagedFunctionPointer(callingConvention: CallingConvention.StdCall, CharSet = CharSet.Ansi)] internal unsafe delegate void glfwSetClipboardString(IntPtr window, byte[] str); + [UnmanagedFunctionPointer(callingConvention: CallingConvention.StdCall, CharSet = CharSet.Ansi)] internal unsafe delegate void glfwSetCursor(IntPtr window, GLFWcursor* cursor); + [UnmanagedFunctionPointer(callingConvention: CallingConvention.StdCall, CharSet = CharSet.Ansi)] internal unsafe delegate GLFWcursorenterfun glfwSetCursorEnterCallback(IntPtr window, GLFWcursorenterfun callback); + [UnmanagedFunctionPointer(callingConvention: CallingConvention.StdCall, CharSet = CharSet.Ansi)] internal unsafe delegate void glfwSetCursorPos(IntPtr window, double xpos, double ypos); + [UnmanagedFunctionPointer(callingConvention: CallingConvention.StdCall, CharSet = CharSet.Ansi)] internal unsafe delegate GLFWcursorposfun glfwSetCursorPosCallback(IntPtr window, GLFWcursorposfun callback); + [UnmanagedFunctionPointer(callingConvention: CallingConvention.StdCall, CharSet = CharSet.Ansi)] internal unsafe delegate GLFWdropfun glfwSetDropCallback(IntPtr window, GLFWdropfun callback); + [UnmanagedFunctionPointer(callingConvention: CallingConvention.StdCall, CharSet = CharSet.Ansi)] internal unsafe delegate GLFWerrorfun glfwSetErrorCallback(GLFWerrorfun callback); + [UnmanagedFunctionPointer(callingConvention: CallingConvention.StdCall, CharSet = CharSet.Ansi)] internal unsafe delegate GLFWframebuffersizefun glfwSetFramebufferSizeCallback(IntPtr window, FrameBufferSizeHadler callback); + [UnmanagedFunctionPointer(callingConvention: CallingConvention.StdCall, CharSet = CharSet.Ansi)] internal unsafe delegate void glfwSetGamma(IntPtr monitor, float gamma); + [UnmanagedFunctionPointer(callingConvention: CallingConvention.StdCall, CharSet = CharSet.Ansi)] internal unsafe delegate void glfwSetGammaRamp(IntPtr monitor, GLFWgammaramp* ramp); + [UnmanagedFunctionPointer(callingConvention: CallingConvention.StdCall, CharSet = CharSet.Ansi)] internal unsafe delegate void glfwSetInputMode(IntPtr* window, int mode, int value); + [UnmanagedFunctionPointer(callingConvention: CallingConvention.StdCall, CharSet = CharSet.Ansi)] internal unsafe delegate GLFWjoystickfun glfwSetJoystickCallback(GLFWjoystickfun callback); + [UnmanagedFunctionPointer(callingConvention: CallingConvention.StdCall, CharSet = CharSet.Ansi)] internal unsafe delegate void glfwSetJoystickUserPointer(int jid, void* pointer); + [UnmanagedFunctionPointer(callingConvention: CallingConvention.StdCall, CharSet = CharSet.Ansi)] internal unsafe delegate GLFWkeyfun glfwSetKeyCallback(IntPtr window, GLFWkeyfun callback); + [UnmanagedFunctionPointer(callingConvention: CallingConvention.StdCall, CharSet = CharSet.Ansi)] internal unsafe delegate GLFWmonitorfun glfwSetMonitorCallback(GLFWmonitorfun callback); + [UnmanagedFunctionPointer(callingConvention: CallingConvention.StdCall, CharSet = CharSet.Ansi)] internal unsafe delegate void glfwSetMonitorUserPointer(IntPtr monitor, void* pointer); + [UnmanagedFunctionPointer(callingConvention: CallingConvention.StdCall, CharSet = CharSet.Ansi)] internal unsafe delegate GLFWmousebuttonfun glfwSetMouseButtonCallback(IntPtr window, GLFWmousebuttonfun callback); + [UnmanagedFunctionPointer(callingConvention: CallingConvention.StdCall, CharSet = CharSet.Ansi)] internal unsafe delegate GLFWscrollfun glfwSetScrollCallback(IntPtr window, GLFWscrollfun callback); + [UnmanagedFunctionPointer(callingConvention: CallingConvention.StdCall, CharSet = CharSet.Ansi)] internal unsafe delegate void glfwSetTime(double time); + [UnmanagedFunctionPointer(callingConvention: CallingConvention.StdCall, CharSet = CharSet.Ansi)] internal unsafe delegate void glfwSetWindowAspectRatio(IntPtr* window, int numer, int denom); + [UnmanagedFunctionPointer(callingConvention: CallingConvention.StdCall, CharSet = CharSet.Ansi)] internal unsafe delegate void glfwSetWindowAttrib(IntPtr* window, int attrib, int value); + [UnmanagedFunctionPointer(callingConvention: CallingConvention.StdCall, CharSet = CharSet.Ansi)] internal unsafe delegate GLFWwindowclosefun glfwSetWindowCloseCallback(IntPtr* window, GLFWwindowclosefun callback); + [UnmanagedFunctionPointer(callingConvention: CallingConvention.StdCall, CharSet = CharSet.Ansi)] internal unsafe delegate GLFWwindowcontentscalefun glfwSetWindowContentScaleCallback(IntPtr* window, GLFWwindowcontentscalefun callback); + [UnmanagedFunctionPointer(callingConvention: CallingConvention.StdCall, CharSet = CharSet.Ansi)] internal unsafe delegate GLFWwindowfocusfun glfwSetWindowFocusCallback(IntPtr* window, GLFWwindowfocusfun callback); + [UnmanagedFunctionPointer(callingConvention: CallingConvention.StdCall, CharSet = CharSet.Ansi)] internal unsafe delegate void glfwSetWindowIcon(IntPtr* window, int count, GLFWimage* images); + [UnmanagedFunctionPointer(callingConvention: CallingConvention.StdCall, CharSet = CharSet.Ansi)] internal unsafe delegate GLFWwindowiconifyfun glfwSetWindowIconifyCallback(IntPtr* window, GLFWwindowiconifyfun callback); + [UnmanagedFunctionPointer(callingConvention: CallingConvention.StdCall, CharSet = CharSet.Ansi)] internal unsafe delegate GLFWwindowmaximizefun glfwSetWindowMaximizeCallback(IntPtr* window, GLFWwindowmaximizefun callback); + [UnmanagedFunctionPointer(callingConvention: CallingConvention.StdCall, CharSet = CharSet.Ansi)] internal unsafe delegate void glfwSetWindowMonitor(IntPtr* window, IntPtr monitor, int xpos, int ypos, int width, int height, int refreshRate); + [UnmanagedFunctionPointer(callingConvention: CallingConvention.StdCall, CharSet = CharSet.Ansi)] internal unsafe delegate void glfwSetWindowOpacity(IntPtr* window, float opacity); + [UnmanagedFunctionPointer(callingConvention: CallingConvention.StdCall, CharSet = CharSet.Ansi)] internal unsafe delegate void glfwSetWindowPos(IntPtr* window, int xpos, int ypos); + [UnmanagedFunctionPointer(callingConvention: CallingConvention.StdCall, CharSet = CharSet.Ansi)] internal unsafe delegate GLFWwindowposfun glfwSetWindowPosCallback(IntPtr* window, GLFWwindowposfun callback); + [UnmanagedFunctionPointer(callingConvention: CallingConvention.StdCall, CharSet = CharSet.Ansi)] internal unsafe delegate GLFWwindowrefreshfun glfwSetWindowRefreshCallback(IntPtr* window, GLFWwindowrefreshfun callback); + [UnmanagedFunctionPointer(callingConvention: CallingConvention.StdCall, CharSet = CharSet.Ansi)] internal unsafe delegate void glfwSetWindowShouldClose(IntPtr window, int value); + [UnmanagedFunctionPointer(callingConvention: CallingConvention.StdCall, CharSet = CharSet.Ansi)] internal unsafe delegate void glfwSetWindowSize(IntPtr window, int width, int height); + [UnmanagedFunctionPointer(callingConvention: CallingConvention.StdCall, CharSet = CharSet.Ansi)] internal unsafe delegate GLFWwindowsizefun glfwSetWindowSizeCallback(IntPtr* window, GLFWwindowsizefun callback); + [UnmanagedFunctionPointer(callingConvention: CallingConvention.StdCall, CharSet = CharSet.Ansi)] internal unsafe delegate void glfwSetWindowSizeLimits(IntPtr window, int minwidth, int minheight, int maxwidth, int maxheight); + [UnmanagedFunctionPointer(callingConvention: CallingConvention.StdCall, CharSet = CharSet.Ansi)] internal unsafe delegate void glfwSetWindowTitle(IntPtr* window, char* title); + [UnmanagedFunctionPointer(callingConvention: CallingConvention.StdCall, CharSet = CharSet.Ansi)] internal unsafe delegate void glfwSetWindowUserPointer(IntPtr* window, void* pointer); + [UnmanagedFunctionPointer(callingConvention: CallingConvention.StdCall, CharSet = CharSet.Ansi)] internal unsafe delegate void glfwShowWindow(IntPtr* window); + [UnmanagedFunctionPointer(callingConvention: CallingConvention.StdCall, CharSet = CharSet.Ansi)] internal unsafe delegate void glfwSwapBuffers(IntPtr window); + [UnmanagedFunctionPointer(callingConvention: CallingConvention.StdCall, CharSet = CharSet.Ansi)] internal unsafe delegate void glfwSwapInterval(int interval); + [UnmanagedFunctionPointer(callingConvention: CallingConvention.StdCall, CharSet = CharSet.Ansi)] internal unsafe delegate void glfwTerminate(); + [UnmanagedFunctionPointer(callingConvention: CallingConvention.StdCall, CharSet = CharSet.Ansi)] internal unsafe delegate int glfwUpdateGamepadMappings(byte[] str); + [UnmanagedFunctionPointer(callingConvention: CallingConvention.StdCall, CharSet = CharSet.Ansi)] internal unsafe delegate int glfwVulkanSupported(); + [UnmanagedFunctionPointer(callingConvention: CallingConvention.StdCall, CharSet = CharSet.Ansi)] internal unsafe delegate void glfwWaitEvents(); + [UnmanagedFunctionPointer(callingConvention: CallingConvention.StdCall, CharSet = CharSet.Ansi)] internal unsafe delegate void glfwWaitEventsTimeout(double timeout); + [UnmanagedFunctionPointer(callingConvention: CallingConvention.StdCall, CharSet = CharSet.Ansi)] internal unsafe delegate void glfwWindowHint(int hint, int value); + [UnmanagedFunctionPointer(callingConvention: CallingConvention.StdCall, CharSet = CharSet.Ansi)] internal unsafe delegate void glfwWindowHintString(int hint, char* value); + [UnmanagedFunctionPointer(callingConvention: CallingConvention.StdCall, CharSet = CharSet.Ansi)] internal unsafe delegate int glfwWindowShouldClose(IntPtr window); //[UnmanagedFunctionPointer(callingConvention: CallingConvention.Cdecl, CharSet = CharSet.Ansi)] internal unsafe delegate GLFWvkproc glfwGetInstanceProcAddress(VkInstance instance, char* procname); //[UnmanagedFunctionPointer(callingConvention: CallingConvention.Cdecl, CharSet = CharSet.Ansi)] internal unsafe delegate int glfwGetPhysicalDevicePresentationSupport(VkInstance instance, VkPhysicalDevice device, uint* queuefamily); //[UnmanagedFunctionPointer(callingConvention: CallingConvention.Cdecl, CharSet = CharSet.Ansi)] internal unsafe delegate VkResult glfwCreateWindowSurface(VkInstance instance, GLFWwindow* window, VkAllocationCallbacks* allocator, VkSurfaceKHR* surface); diff --git a/源代码/StgSharp/Graphics/GL/GL.cs b/源代码/StgSharp/Graphics/GL/GL.cs index 798341c5..2c4e39e4 100644 --- a/源代码/StgSharp/Graphics/GL/GL.cs +++ b/源代码/StgSharp/Graphics/GL/GL.cs @@ -10,7 +10,6 @@ namespace StgSharp.Graphics public static unsafe partial class GL { internal unsafe static GLcontext* context; - internal unsafe static GLFWapi glfw; public static unsafe IntPtr LoadGLfunc(string name) { @@ -3459,7 +3458,6 @@ namespace StgSharp.Graphics } - [StructLayout(LayoutKind.Sequential)] internal struct GLFWapi { @@ -3585,5 +3583,128 @@ namespace StgSharp.Graphics } + [StructLayout(LayoutKind.Sequential)] + internal struct glfwpack + { + internal glfwInit glfw_Init; + internal glfwTerminate glfw_Terminate; + internal glfwInitHint glfw_InitHint; + internal glfwGetVersion glfw_GetVersion; + internal glfwGetVersionString glfw_GetVersionString; + internal glfwGetError glfw_GetError; + internal glfwSetErrorCallback glfw_SetErrorCallback; + internal glfwGetMonitors glfw_GetMonitors; + internal glfwGetPrimaryMonitor glfw_GetPrimaryMonitor; + internal glfwGetMonitorPos glfw_GetMonitorPos; + internal glfwGetMonitorWorkarea glfw_GetMonitorWorkarea; + internal glfwGetMonitorPhysicalSize glfw_GetMonitorPhysicalSize; + internal glfwGetMonitorContentScale glfw_GetMonitorContentScale; + internal glfwGetMonitorName glfw_GetMonitorName; + internal glfwSetMonitorUserPointer glfw_SetMonitorUserPointer; + internal glfwGetMonitorUserPointer glfw_GetMonitorUserPointer; + internal glfwSetMonitorCallback glfw_SetMonitorCallback; + internal glfwGetVideoModes glfw_GetVideoModes; + internal glfwGetVideoMode glfw_GetVideoMode; + internal glfwSetGamma glfw_SetGamma; + internal glfwGetGammaRamp glfw_GetGammaRamp; + internal glfwSetGammaRamp glfw_SetGammaRamp; + internal glfwDefaultWindowHints glfw_DefaultWindowHints; + internal glfwWindowHint glfw_WindowHint; + internal glfwWindowHintString glfw_WindowHintString; + internal glfwCreateWindow glfw_CreateWindow; + internal glfwDestroyWindow glfw_DestroyWindow; + internal glfwWindowShouldClose glfw_WindowShouldClose; + internal glfwSetWindowShouldClose glfw_SetWindowShouldClose; + internal glfwSetWindowTitle glfw_SetWindowTitle; + internal glfwSetWindowIcon glfw_SetWindowIcon; + internal glfwGetWindowPos glfw_GetWindowPos; + internal glfwSetWindowPos glfw_SetWindowPos; + internal glfwGetWindowSize glfw_GetWindowSize; + internal glfwSetWindowSizeLimits glfw_SetWindowSizeLimits; + internal glfwSetWindowAspectRatio glfw_SetWindowAspectRatio; + internal glfwSetWindowSize glfw_SetWindowSize; + internal glfwGetFramebufferSize glfw_GetFramebufferSize; + internal glfwGetWindowFrameSize glfw_GetWindowFrameSize; + internal glfwGetWindowContentScale glfw_GetWindowContentScale; + internal glfwGetWindowOpacity glfw_GetWindowOpacity; + internal glfwSetWindowOpacity glfw_SetWindowOpacity; + internal glfwIconifyWindow glfw_IconifyWindow; + internal glfwRestoreWindow glfw_RestoreWindow; + internal glfwMaximizeWindow glfw_MaximizeWindow; + internal glfwShowWindow glfw_ShowWindow; + internal glfwHideWindow glfw_HideWindow; + internal glfwFocusWindow glfw_FocusWindow; + internal glfwRequestWindowAttention glfw_RequestWindowAttention; + internal glfwGetWindowMonitor glfw_GetWindowMonitor; + internal glfwSetWindowMonitor glfw_SetWindowMonitor; + internal glfwGetWindowAttrib glfw_GetWindowAttrib; + internal glfwSetWindowAttrib glfw_SetWindowAttrib; + internal glfwSetWindowUserPointer glfw_SetWindowUserPointer; + internal glfwGetWindowUserPointer glfw_GetWindowUserPointer; + internal glfwSetWindowPosCallback glfw_SetWindowPosCallback; + internal glfwSetWindowSizeCallback glfw_SetWindowSizeCallback; + internal glfwSetWindowCloseCallback glfw_SetWindowCloseCallback; + internal glfwSetWindowRefreshCallback glfw_SetWindowRefreshCallback; + internal glfwSetWindowFocusCallback glfw_SetWindowFocusCallback; + internal glfwSetWindowIconifyCallback glfw_SetWindowIconifyCallback; + internal glfwSetWindowMaximizeCallback glfw_SetWindowMaximizeCallback; + internal glfwSetFramebufferSizeCallback glfw_SetFramebufferSizeCallback; + internal glfwSetWindowContentScaleCallback glfw_SetWindowContentScaleCallback; + internal glfwPollEvents glfw_PollEvents; + internal glfwWaitEvents glfw_WaitEvents; + internal glfwWaitEventsTimeout glfw_WaitEventsTimeout; + internal glfwPostEmptyEvent glfw_PostEmptyEvent; + internal glfwGetInputMode glfw_GetInputMode; + internal glfwSetInputMode glfw_SetInputMode; + internal glfwRawMouseMotionSupported glfw_RawMouseMotionSupported; + internal glfwGetKeyName glfw_GetKeyName; + internal glfwGetKeyScancode glfw_GetKeyScancode; + internal glfwGetKey glfw_GetKey; + internal glfwGetMouseButton glfw_GetMouseButton; + internal glfwGetCursorPos glfw_GetCursorPos; + internal glfwSetCursorPos glfw_SetCursorPos; + internal glfwCreateCursor glfw_CreateCursor; + internal glfwCreateStandardCursor glfw_CreateStandardCursor; + internal glfwDestroyCursor glfw_DestroyCursor; + internal glfwSetCursor glfw_SetCursor; + internal glfwSetKeyCallback glfw_SetKeyCallback; + internal glfwSetCharCallback glfw_SetCharCallback; + internal glfwSetCharModsCallback glfw_SetCharModsCallback; + internal glfwSetMouseButtonCallback glfw_SetMouseButtonCallback; + internal glfwSetCursorPosCallback glfw_SetCursorPosCallback; + internal glfwSetCursorEnterCallback glfw_SetCursorEnterCallback; + internal glfwSetScrollCallback glfw_SetScrollCallback; + internal glfwSetDropCallback glfw_SetDropCallback; + internal glfwJoystickPresent glfw_JoystickPresent; + internal glfwGetJoystickAxes glfw_GetJoystickAxes; + internal glfwGetJoystickButtons glfw_GetJoystickButtons; + internal glfwGetJoystickHats glfw_GetJoystickHats; + internal glfwGetJoystickName glfw_GetJoystickName; + internal glfwGetJoystickGUID glfw_GetJoystickGUID; + internal glfwSetJoystickUserPointer glfw_SetJoystickUserPointer; + internal glfwGetJoystickUserPointer glfw_GetJoystickUserPointer; + internal glfwJoystickIsGamepad glfw_JoystickIsGamepad; + internal glfwSetJoystickCallback glfw_SetJoystickCallback; + internal glfwUpdateGamepadMappings glfw_UpdateGamepadMappings; + internal glfwGetGamepadName glfw_GetGamepadName; + internal glfwGetGamepadState glfw_GetGamepadState; + internal glfwSetClipboardString glfw_SetClipboardString; + internal glfwGetClipboardString glfw_GetClipboardString; + internal glfwGetTime glfw_GetTime; + internal glfwSetTime glfw_SetTime; + internal glfwGetTimerValue glfw_GetTimerValue; + internal glfwGetTimerFrequency glfw_GetTimerFrequency; + internal glfwMakeContextCurrent glfw_MakeContextCurrent; + internal glfwGetCurrentContext glfw_GetCurrentContext; + internal glfwSwapBuffers glfw_SwapBuffers; + internal glfwSwapInterval glfw_SwapInterval; + internal glfwExtensionSupported glfw_ExtensionSupported; + internal glfwGetProcAddress glfw_GetProcAddress; + internal glfwVulkanSupported glfw_VulkanSupported; + internal glfwGetRequiredInstanceExtensions glfw_GetRequiredInstanceExtensions; + //internal glfwGetInstanceProcAddress glfw_GetInstanceProcAddress; + //internal glfwGetPhysicalDevicePresentationSupport glfw_GetPhysicalDevicePresentationSupport; + //internal glfwCreateWindowSurface glfw_CreateWindowSurface; + } } diff --git a/源代码/StgSharp/Graphics/Graphic.cs b/源代码/StgSharp/Graphics/Graphic.cs index f2e7d452..51b221f0 100644 --- a/源代码/StgSharp/Graphics/Graphic.cs +++ b/源代码/StgSharp/Graphics/Graphic.cs @@ -7,7 +7,35 @@ namespace StgSharp.Graphics public static unsafe partial class Graphic { - + internal static void ConvertAPI(IntPtr funcPtr, TDele dele) + { + if (funcPtr == IntPtr.Zero) + { + InternalIO.InternalWriteLog( + $"Failed to convert {nameof(funcPtr)} to {nameof(dele)}, the function pointer is zero.", + LogType.Error); + return; + } + if (dele != null) + { + InternalIO.InternalWriteLog( + $"Failed to convert {nameof(funcPtr)} to {nameof(dele)}, the delegate is not null.", + LogType.Error); + return; + } + try + { + dele = Marshal.GetDelegateForFunctionPointer(funcPtr); + InternalIO.InternalWriteLog($"Successfully lod glfw api {typeof(TDele)}", LogType.Info); + } + catch (Exception ex) + { + InternalIO.InternalWriteLog( + $"Failed to convert {nameof(funcPtr)} to {nameof(dele)}, the runtime throws an exception:\n" + + $"{ex.Message}", + LogType.Error); + } + } /// /// Init an instance of OpenGL program, @@ -19,11 +47,139 @@ namespace StgSharp.Graphics if (InternalIO.glfw_Init == null) { - GL.glfw = new GLFWapi(); - IntPtr ret; - fixed (GLFWapi* ptr = &GL.glfw) - ret = InternalIO.InternalInitGL(majorVersion, minorVersion, ptr); - InternalIO.InternalWriteLog(ret.ToString(), LogType.Info); + IntPtr ptr1 = Marshal.AllocHGlobal(sizeof(GLFWapi)); + GLFWapi* glfw = (GLFWapi*)ptr1; + //GLFWapi* ptr = (GLFWapi*)InternalIO.InternalInitGL(majorVersion, minorVersion, glfw); + IntPtr packptr = InternalIO.InternalInitGL(majorVersion, minorVersion, glfw); + glfwpack pack = Marshal.PtrToStructure(packptr); + + +#if DEBUG +#endif + InternalIO.glfw_CreateWindow = pack.glfw_CreateWindow; + /* + { + ConvertAPI(pack.Init, InternalIO.glfw_Init); + ConvertAPI(pack.Terminate, InternalIO.glfw_Terminate); + ConvertAPI(pack.InitHint, InternalIO.glfw_InitHint); + ConvertAPI(pack.GetVersion, InternalIO.glfw_GetVersion); + ConvertAPI(pack.GetVersionString, InternalIO.glfw_GetVersionString); + ConvertAPI(pack.GetError, InternalIO.glfw_GetError); + ConvertAPI(pack.SetErrorCallback, InternalIO.glfw_SetErrorCallback); + ConvertAPI(pack.GetMonitors, InternalIO.glfw_GetMonitors); + ConvertAPI(pack.GetPrimaryMonitor, InternalIO.glfw_GetPrimaryMonitor); + ConvertAPI(pack.GetMonitorPos, InternalIO.glfw_GetMonitorPos); + ConvertAPI(pack.GetMonitorWorkarea, InternalIO.glfw_GetMonitorWorkarea); + ConvertAPI(pack.GetMonitorPhysicalSize, InternalIO.glfw_GetMonitorPhysicalSize); + ConvertAPI(pack.GetMonitorContentScale, InternalIO.glfw_GetMonitorContentScale); + ConvertAPI(pack.GetMonitorName, InternalIO.glfw_GetMonitorName); + ConvertAPI(pack.SetMonitorUserPointer, InternalIO.glfw_SetMonitorUserPointer); + ConvertAPI(pack.GetMonitorUserPointer, InternalIO.glfw_GetMonitorUserPointer); + ConvertAPI(pack.SetMonitorCallback, InternalIO.glfw_SetMonitorCallback); + ConvertAPI(pack.GetVideoModes, InternalIO.glfw_GetVideoModes); + ConvertAPI(pack.GetVideoMode, InternalIO.glfw_GetVideoMode); + ConvertAPI(pack.SetGamma, InternalIO.glfw_SetGamma); + ConvertAPI(pack.GetGammaRamp, InternalIO.glfw_GetGammaRamp); + ConvertAPI(pack.SetGammaRamp, InternalIO.glfw_SetGammaRamp); + ConvertAPI(pack.DefaultWindowHints, InternalIO.glfw_DefaultWindowHints); + ConvertAPI(pack.WindowHint, InternalIO.glfw_WindowHint); + ConvertAPI(pack.WindowHintString, InternalIO.glfw_WindowHintString); + ConvertAPI(pack.CreateWindow, InternalIO.glfw_CreateWindow); + ConvertAPI(pack.DestroyWindow, InternalIO.glfw_DestroyWindow); + ConvertAPI(pack.WindowShouldClose, InternalIO.glfw_WindowShouldClose); + ConvertAPI(pack.SetWindowShouldClose, InternalIO.glfw_SetWindowShouldClose); + ConvertAPI(pack.SetWindowTitle, InternalIO.glfw_SetWindowTitle); + ConvertAPI(pack.SetWindowIcon, InternalIO.glfw_SetWindowIcon); + ConvertAPI(pack.GetWindowPos, InternalIO.glfw_GetWindowPos); + ConvertAPI(pack.SetWindowPos, InternalIO.glfw_SetWindowPos); + ConvertAPI(pack.GetWindowSize, InternalIO.glfw_GetWindowSize); + ConvertAPI(pack.SetWindowSizeLimits, InternalIO.glfw_SetWindowSizeLimits); + ConvertAPI(pack.SetWindowAspectRatio, InternalIO.glfw_SetWindowAspectRatio); + ConvertAPI(pack.SetWindowSize, InternalIO.glfw_SetWindowSize); + ConvertAPI(pack.GetFramebufferSize, InternalIO.glfw_GetFramebufferSize); + ConvertAPI(pack.GetWindowFrameSize, InternalIO.glfw_GetWindowFrameSize); + ConvertAPI(pack.GetWindowContentScale, InternalIO.glfw_GetWindowContentScale); + ConvertAPI(pack.GetWindowOpacity, InternalIO.glfw_GetWindowOpacity); + ConvertAPI(pack.SetWindowOpacity, InternalIO.glfw_SetWindowOpacity); + ConvertAPI(pack.IconifyWindow, InternalIO.glfw_IconifyWindow); + ConvertAPI(pack.RestoreWindow, InternalIO.glfw_RestoreWindow); + ConvertAPI(pack.MaximizeWindow, InternalIO.glfw_MaximizeWindow); + ConvertAPI(pack.ShowWindow, InternalIO.glfw_ShowWindow); + ConvertAPI(pack.HideWindow, InternalIO.glfw_HideWindow); + ConvertAPI(pack.FocusWindow, InternalIO.glfw_FocusWindow); + ConvertAPI(pack.RequestWindowAttention, InternalIO.glfw_RequestWindowAttention); + ConvertAPI(pack.GetWindowMonitor, InternalIO.glfw_GetWindowMonitor); + ConvertAPI(pack.SetWindowMonitor, InternalIO.glfw_SetWindowMonitor); + ConvertAPI(pack.GetWindowAttrib, InternalIO.glfw_GetWindowAttrib); + ConvertAPI(pack.SetWindowAttrib, InternalIO.glfw_SetWindowAttrib); + ConvertAPI(pack.SetWindowUserPointer, InternalIO.glfw_SetWindowUserPointer); + ConvertAPI(pack.GetWindowUserPointer, InternalIO.glfw_GetWindowUserPointer); + ConvertAPI(pack.SetWindowPosCallback, InternalIO.glfw_SetWindowPosCallback); + ConvertAPI(pack.SetWindowSizeCallback, InternalIO.glfw_SetWindowSizeCallback); + ConvertAPI(pack.SetWindowCloseCallback, InternalIO.glfw_SetWindowCloseCallback); + ConvertAPI(pack.SetWindowRefreshCallback, InternalIO.glfw_SetWindowRefreshCallback); + ConvertAPI(pack.SetWindowFocusCallback, InternalIO.glfw_SetWindowFocusCallback); + ConvertAPI(pack.SetWindowIconifyCallback, InternalIO.glfw_SetWindowIconifyCallback); + ConvertAPI(pack.SetWindowMaximizeCallback, InternalIO.glfw_SetWindowMaximizeCallback); + ConvertAPI(pack.SetFramebufferSizeCallback, InternalIO.glfw_SetFramebufferSizeCallback); + ConvertAPI(pack.SetWindowContentScaleCallback, InternalIO.glfw_SetWindowContentScaleCallback); + ConvertAPI(pack.PollEvents, InternalIO.glfw_PollEvents); + ConvertAPI(pack.WaitEvents, InternalIO.glfw_WaitEvents); + ConvertAPI(pack.WaitEventsTimeout, InternalIO.glfw_WaitEventsTimeout); + ConvertAPI(pack.PostEmptyEvent, InternalIO.glfw_PostEmptyEvent); + ConvertAPI(pack.GetInputMode, InternalIO.glfw_GetInputMode); + ConvertAPI(pack.SetInputMode, InternalIO.glfw_SetInputMode); + ConvertAPI(pack.RawMouseMotionSupported, InternalIO.glfw_RawMouseMotionSupported); + ConvertAPI(pack.GetKeyName, InternalIO.glfw_GetKeyName); + ConvertAPI(pack.GetKeyScancode, InternalIO.glfw_GetKeyScancode); + ConvertAPI(pack.GetKey, InternalIO.glfw_GetKey); + ConvertAPI(pack.GetMouseButton, InternalIO.glfw_GetMouseButton); + ConvertAPI(pack.GetCursorPos, InternalIO.glfw_GetCursorPos); + ConvertAPI(pack.SetCursorPos, InternalIO.glfw_SetCursorPos); + ConvertAPI(pack.CreateCursor, InternalIO.glfw_CreateCursor); + ConvertAPI(pack.CreateStandardCursor, InternalIO.glfw_CreateStandardCursor); + ConvertAPI(pack.DestroyCursor, InternalIO.glfw_DestroyCursor); + ConvertAPI(pack.SetCursor, InternalIO.glfw_SetCursor); + ConvertAPI(pack.SetKeyCallback, InternalIO.glfw_SetKeyCallback); + ConvertAPI(pack.SetCharCallback, InternalIO.glfw_SetCharCallback); + ConvertAPI(pack.SetCharModsCallback, InternalIO.glfw_SetCharModsCallback); + ConvertAPI(pack.SetMouseButtonCallback, InternalIO.glfw_SetMouseButtonCallback); + ConvertAPI(pack.SetCursorPosCallback, InternalIO.glfw_SetCursorPosCallback); + ConvertAPI(pack.SetCursorEnterCallback, InternalIO.glfw_SetCursorEnterCallback); + ConvertAPI(pack.SetScrollCallback, InternalIO.glfw_SetScrollCallback); + ConvertAPI(pack.SetDropCallback, InternalIO.glfw_SetDropCallback); + ConvertAPI(pack.JoystickPresent, InternalIO.glfw_JoystickPresent); + ConvertAPI(pack.GetJoystickAxes, InternalIO.glfw_GetJoystickAxes); + ConvertAPI(pack.GetJoystickButtons, InternalIO.glfw_GetJoystickButtons); + ConvertAPI(pack.GetJoystickHats, InternalIO.glfw_GetJoystickHats); + ConvertAPI(pack.GetJoystickName, InternalIO.glfw_GetJoystickName); + ConvertAPI(pack.GetJoystickGUID, InternalIO.glfw_GetJoystickGUID); + ConvertAPI(pack.SetJoystickUserPointer, InternalIO.glfw_SetJoystickUserPointer); + ConvertAPI(pack.GetJoystickUserPointer, InternalIO.glfw_GetJoystickUserPointer); + ConvertAPI(pack.JoystickIsGamepad, InternalIO.glfw_JoystickIsGamepad); + ConvertAPI(pack.SetJoystickCallback, InternalIO.glfw_SetJoystickCallback); + ConvertAPI(pack.UpdateGamepadMappings, InternalIO.glfw_UpdateGamepadMappings); + ConvertAPI(pack.GetGamepadName, InternalIO.glfw_GetGamepadName); + ConvertAPI(pack.GetGamepadState, InternalIO.glfw_GetGamepadState); + ConvertAPI(pack.SetClipboardString, InternalIO.glfw_SetClipboardString); + ConvertAPI(pack.GetClipboardString, InternalIO.glfw_GetClipboardString); + ConvertAPI(pack.GetTime, InternalIO.glfw_GetTime); + ConvertAPI(pack.SetTime, InternalIO.glfw_SetTime); + ConvertAPI(pack.GetTimerValue, InternalIO.glfw_GetTimerValue); + ConvertAPI(pack.GetTimerFrequency, InternalIO.glfw_GetTimerFrequency); + ConvertAPI(pack.MakeContextCurrent, InternalIO.glfw_MakeContextCurrent); + ConvertAPI(pack.GetCurrentContext, InternalIO.glfw_GetCurrentContext); + ConvertAPI(pack.SwapBuffers, InternalIO.glfw_SwapBuffers); + ConvertAPI(pack.SwapInterval, InternalIO.glfw_SwapInterval); + ConvertAPI(pack.ExtensionSupported, InternalIO.glfw_ExtensionSupported); + ConvertAPI(pack.GetProcAddress, InternalIO.glfw_GetProcAddress); + ConvertAPI(pack.VulkanSupported, InternalIO.glfw_VulkanSupported); + ConvertAPI(pack.GetRequiredInstanceExtensions, InternalIO.glfw_GetRequiredInstanceExtensions); + //ConvertAPI(pack.GetInstanceProcAddress, InternalIO.glfw_GetInstanceProcAddress); + //ConvertAPI(pack.GetPhysicalDevicePresentationSupport, InternalIO.glfw_GetPhysicalDevicePresentationSupport); + //ConvertAPI(pack.CreateWindowSurface, InternalIO.glfw_CreateWindowSurface); + } + */ } else { diff --git a/源代码/StgSharp/bin/x64/Debug/netstandard2.1/StgSharp.dll b/源代码/StgSharp/bin/x64/Debug/netstandard2.1/StgSharp.dll index e0cd93f7..b8e50f99 100644 Binary files a/源代码/StgSharp/bin/x64/Debug/netstandard2.1/StgSharp.dll and b/源代码/StgSharp/bin/x64/Debug/netstandard2.1/StgSharp.dll differ diff --git a/源代码/StgSharp/obj/x64/Debug/netstandard2.1/StgSharp.dll b/源代码/StgSharp/obj/x64/Debug/netstandard2.1/StgSharp.dll index e0cd93f7..b8e50f99 100644 Binary files a/源代码/StgSharp/obj/x64/Debug/netstandard2.1/StgSharp.dll and b/源代码/StgSharp/obj/x64/Debug/netstandard2.1/StgSharp.dll differ diff --git a/源代码/StgSharp/obj/x64/Debug/netstandard2.1/ref/StgSharp.dll b/源代码/StgSharp/obj/x64/Debug/netstandard2.1/ref/StgSharp.dll index ed59cb53..d501a549 100644 Binary files a/源代码/StgSharp/obj/x64/Debug/netstandard2.1/ref/StgSharp.dll and b/源代码/StgSharp/obj/x64/Debug/netstandard2.1/ref/StgSharp.dll differ diff --git a/源代码/StgSharp/obj/x64/Debug/netstandard2.1/refint/StgSharp.dll b/源代码/StgSharp/obj/x64/Debug/netstandard2.1/refint/StgSharp.dll index ed59cb53..d501a549 100644 Binary files a/源代码/StgSharp/obj/x64/Debug/netstandard2.1/refint/StgSharp.dll and b/源代码/StgSharp/obj/x64/Debug/netstandard2.1/refint/StgSharp.dll differ diff --git a/源代码/StgSharpDebug/Program.cs b/源代码/StgSharpDebug/Program.cs index b58dad80..6fa291bb 100644 --- a/源代码/StgSharpDebug/Program.cs +++ b/源代码/StgSharpDebug/Program.cs @@ -67,7 +67,7 @@ namespace StgSharp VertexBuffer vbo = new VertexBuffer(1); ElementBuffer ebo = new ElementBuffer(1); - GL.context->BindVertexArray(vao[0]); + GL.glBindVertexArray(vao[0]); @@ -76,35 +76,35 @@ namespace StgSharp - GL.context->VertexAttribPointer(0, 3, GLconst.FLOAT, false, 4 * sizeof(float), (void*)0); - GL.context->EnableVertexAttribArray(0); + GL.glVertexAttribPointer(0, 3, GLconst.FLOAT, false, 4 * sizeof(float), (void*)0); + GL.glEnableVertexAttribArray(0); /**/ - GL.context->BindBuffer(GLconst.ARRAY_BUFFER, 0); - GL.context->BindVertexArray(0); + GL.glBindBuffer(GLconst.ARRAY_BUFFER, 0); + GL.glBindVertexArray(0); /**/ - while (GL.glfw.WindowShouldClose(f.windowID) == 0) + while (InternalIO.glfw_WindowShouldClose(f.windowID) == 0) { ProcessInput(f.windowID); GL.ClearColor(0.2f, 0.3f, 0.3f, 1.0f); - GL.context->Clear(GLconst.COLOR_BUFFER_BIT); + GL.glClear(GLconst.COLOR_BUFFER_BIT); shader.Use(); - GL.context->BindVertexArray(vao._bufferID[0]); + GL.glBindVertexArray(vao._bufferID[0]); GL.DrawElements(GepmetryType.TRIANGLES, 9, typeof(uint), IntPtr.Zero); - GL.context->BindVertexArray(0); + GL.glBindVertexArray(0); - GL.glfw.SwapBuffers(f.windowID); - GL.glfw.PollEvents(); - GL.glfw.PollEvents(); + InternalIO.glfw_SwapBuffers(f.windowID); + InternalIO.glfw_PollEvents(); + InternalIO.glfw_PollEvents(); } /**/ @@ -119,7 +119,7 @@ namespace StgSharp Graphic.glDeleteBuffers(1, &vao); /**/ - GL.glfw.Terminate(); + InternalIO.glfw_Terminate(); } internal unsafe static void Main(string[] args) @@ -138,15 +138,15 @@ namespace StgSharp public static unsafe void FormSizeCallback(IntPtr window, int width, int height) { - GL.context->Viewport(0, 0, width, height); + GL.glViewport(0, 0, width, height); } public static unsafe void ProcessInput(IntPtr windowPtr) { - if (GL.glfw.GetKey(windowPtr, (int)Control.Key.ESCAPE) + if (InternalIO.glfw_GetKey(windowPtr, (int)Control.Key.ESCAPE) == KeyStatus.PRESS) { - GL.glfw.SetWindowShouldClose(windowPtr, 1); + InternalIO.glfw_SetWindowShouldClose(windowPtr, 1); } } diff --git a/源代码/StgSharpDebug/StgSharpDebug.csproj b/源代码/StgSharpDebug/StgSharpDebug.csproj index c798e558..1425e355 100644 --- a/源代码/StgSharpDebug/StgSharpDebug.csproj +++ b/源代码/StgSharpDebug/StgSharpDebug.csproj @@ -13,10 +13,16 @@ prompt False False + MIT + False - True + False + + + + False diff --git a/源代码/StgSharpDebug/bin/Debug/net6.0/SSG_errorlog.log b/源代码/StgSharpDebug/bin/Debug/net6.0/SSG_errorlog.log index 8f2b03c8..ad18001c 100644 --- a/源代码/StgSharpDebug/bin/Debug/net6.0/SSG_errorlog.log +++ b/源代码/StgSharpDebug/bin/Debug/net6.0/SSG_errorlog.log @@ -2,126 +2,37 @@ -Info @ 2023-10-30T21:22:47.0643576+08:00 +Info @ 2023-11-01T02:11:34.3827993+08:00 Program start -Info @ 2023-10-30T21:22:47.0741333+08:00 +Info @ 2023-11-01T02:11:34.3920191+08:00 vec3d -Error @ 2023-10-30T21:22:47.0950476+08:00 -Do not init GL twice - at StgSharp.Graphics.Graphic.InitGL(Int32 majorVersion, Int32 minorVersion) in D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpDebug\Graphics\Graphic.cs:line 28 - at StgSharp.Program.DebugMain(String[] args) in D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpDebug\Program.cs:line 23 - at StgSharp.Program.Main(String[] args) in D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpDebug\Program.cs:line 129 - - - - -Info @ 2023-10-30T21:22:54.5351716+08:00 -Program start -Info @ 2023-10-30T21:22:54.5431450+08:00 -vec3d - - - - -Info @ 2023-10-30T21:25:21.6127212+08:00 -Program start -Info @ 2023-10-30T21:25:21.6220961+08:00 -vec3d -Error @ 2023-10-30T21:25:21.7303120+08:00 -Object reference not set to an instance of an object. - at StgSharp.Graphics.Form.MakeAsCurrentContext() in D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpDebug\Graphics\Form.cs:line 102 +Error @ 2023-11-01T02:11:34.5434641+08:00 +Unable to find an entry point named 'glfwCreateWindow' in DLL 'StgSharpGraphic'. + at StgSharp.InternalIO.internalCreateWindow(Int32 width, Int32 height, Byte[] title, IntPtr monitor, IntPtr share) + at StgSharp.Graphics.Form.MakeAsCurrentContext() in D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpDebug\Graphics\Form.cs:line 104 at StgSharp.Program.DebugMain(String[] args) in D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpDebug\Program.cs:line 28 at StgSharp.Program.Main(String[] args) in D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpDebug\Program.cs:line 129 -Info @ 2023-10-30T21:26:05.6890758+08:00 +Info @ 2023-11-01T02:25:15.3760788+08:00 Program start -Info @ 2023-10-30T21:26:05.6964023+08:00 +Info @ 2023-11-01T02:25:15.3848960+08:00 vec3d -Info @ 2023-10-30T21:34:12.7040206+08:00 +Info @ 2023-11-01T02:25:37.1425249+08:00 Program start -Info @ 2023-10-30T21:34:12.7141417+08:00 +Info @ 2023-11-01T02:25:37.1485216+08:00 vec3d -Info @ 2023-10-30T21:34:45.2878700+08:00 +Info @ 2023-11-01T02:26:53.4596071+08:00 Program start -Info @ 2023-10-30T21:34:45.2961042+08:00 -vec3d - - - - -Info @ 2023-10-30T21:36:12.5768903+08:00 -Program start -Info @ 2023-10-30T21:36:12.5866655+08:00 -vec3d - - - - -Info @ 2023-10-30T21:41:01.0833364+08:00 -Program start -Info @ 2023-10-30T21:41:01.0927807+08:00 -vec3d - - - - -Info @ 2023-10-30T21:41:39.2445144+08:00 -Program start -Info @ 2023-10-30T21:41:39.2542410+08:00 -vec3d - - - - -Info @ 2023-10-30T21:42:53.5621339+08:00 -Program start -Info @ 2023-10-30T21:42:53.5718850+08:00 -vec3d -Info @ 2023-10-30T21:42:53.6579961+08:00 -140708730015430 - - - - -Info @ 2023-10-30T21:44:10.2143950+08:00 -Program start -Info @ 2023-10-30T21:44:10.2252131+08:00 -vec3d -Info @ 2023-10-30T21:44:10.3117704+08:00 -140708730015430 -Info @ 2023-10-30T21:44:10.3148167+08:00 -140708730015430 - - - - -Info @ 2023-10-30T21:50:34.1865066+08:00 -Program start -Info @ 2023-10-30T21:50:34.1967534+08:00 -vec3d -Info @ 2023-10-30T21:50:34.3141441+08:00 -140708730015430 -Error @ 2023-10-30T21:50:34.3443795+08:00 -Object reference not set to an instance of an object. - at StgSharp.Graphics.Form.MakeAsCurrentContext() in D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpDebug\Graphics\Form.cs:line 102 - at StgSharp.Program.DebugMain(String[] args) in D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpDebug\Program.cs:line 28 - at StgSharp.Program.Main(String[] args) in D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpDebug\Program.cs:line 129 - - - - -Info @ 2023-10-30T21:51:39.4654087+08:00 -Program start -Info @ 2023-10-30T21:51:39.4726543+08:00 +Info @ 2023-11-01T02:26:53.4887143+08:00 vec3d diff --git a/源代码/StgSharpDebug/bin/Debug/net6.0/StgSharpDebug.dll b/源代码/StgSharpDebug/bin/Debug/net6.0/StgSharpDebug.dll index 177a5c2a..a6b37495 100644 Binary files a/源代码/StgSharpDebug/bin/Debug/net6.0/StgSharpDebug.dll and b/源代码/StgSharpDebug/bin/Debug/net6.0/StgSharpDebug.dll differ diff --git a/源代码/StgSharpDebug/bin/Debug/net6.0/StgSharpDebug.pdb b/源代码/StgSharpDebug/bin/Debug/net6.0/StgSharpDebug.pdb index f6d2d335..f678e2e1 100644 Binary files a/源代码/StgSharpDebug/bin/Debug/net6.0/StgSharpDebug.pdb and b/源代码/StgSharpDebug/bin/Debug/net6.0/StgSharpDebug.pdb differ diff --git a/源代码/StgSharpDebug/bin/Debug/net6.0/StgSharpDebug.xml b/源代码/StgSharpDebug/bin/Debug/net6.0/StgSharpDebug.xml index 750bc458..17fa0acf 100644 --- a/源代码/StgSharpDebug/bin/Debug/net6.0/StgSharpDebug.xml +++ b/源代码/StgSharpDebug/bin/Debug/net6.0/StgSharpDebug.xml @@ -18,6 +18,120 @@ + + + sets the framebuffer resize callback of the specified , + which is called when the framebuffer of the specified is resized. + + The Form instance to be controlled + Method hadler + + + + Call glClearColor in OpenGL + specifies the red, green, blue, and alpha values used by glClear to clear the color buffers. + Values specified by glClearColor are clamped to the range [0,1] + + Specify the red values used when the color buffers are cleared. + Specify the red values used when the color buffers are cleared. + Specify the red values used when the color buffers are cleared. + Specify the red values used when the color buffers are cleared. + + + + Conpile the provided shader code in string form. + + A string represent the shader's code + An enum represent the type of the shader to + conpile, including vertex shader and fragment shader. + An uint value as the only mark of conpiled shader + + + + Creates a form and its associated + + Required width + Required width + Tittle of the window + + + The instance of created form + + + + + Function handler to load an opengl function by serching its name. + + the name of the Opengl function + An intptr value representing the pointer to the function + + + + Constructor of a Form, creats an instance of a form and + initilize all the customizing operations. + + + + + + + + + + + Resize the current form + + New width of the window + New height of the window + + + + Resize the current form + + + A (width,height) representing the new size of current form + + + + + Set the size limit of current form + + Minimum width of current form + Minimum height of current form + Maximum width of curent form + Maximum height of current form + + + + Set the size limit of current form + + + Minimun size of current form. In form of a of (width,height) + + + Maximum size of current form. In form of a of (width,height) + + + + + + + + + + + + + + + + + + Init an instance of OpenGL program, + This method should be called before other + graphic methods, after LoadGL method. + + Tick counter count the frames passed since the program start. @@ -96,120 +210,6 @@ A square - - - Init an instance of OpenGL program, - This method should be called before other - graphic methods, after LoadGL method. - - - - - Function handler to load an opengl function by serching its name. - - the name of the Opengl function - An intptr value representing the pointer to the function - - - - Constructor of a Form, creats an instance of a form and - initilize all the customizing operations. - - - - - - - - - - - Resize the current form - - New width of the window - New height of the window - - - - Resize the current form - - - A (width,height) representing the new size of current form - - - - - Set the size limit of current form - - Minimum width of current form - Minimum height of current form - Maximum width of curent form - Maximum height of current form - - - - Set the size limit of current form - - - Minimun size of current form. In form of a of (width,height) - - - Maximum size of current form. In form of a of (width,height) - - - - - - - - - - - - - - - - - - sets the framebuffer resize callback of the specified , - which is called when the framebuffer of the specified is resized. - - The Form instance to be controlled - Method hadler - - - - Call glClearColor in OpenGL - specifies the red, green, blue, and alpha values used by glClear to clear the color buffers. - Values specified by glClearColor are clamped to the range [0,1] - - Specify the red values used when the color buffers are cleared. - Specify the red values used when the color buffers are cleared. - Specify the red values used when the color buffers are cleared. - Specify the red values used when the color buffers are cleared. - - - - Conpile the provided shader code in string form. - - A string represent the shader's code - An enum represent the type of the shader to - conpile, including vertex shader and fragment shader. - An uint value as the only mark of conpiled shader - - - - Creates a form and its associated context-> - - Required width - Required width - Tittle of the window - - - The instance of created form - - Add an item to the tail of linked list. diff --git a/源代码/StgSharpDebug/obj/Debug/net6.0/StgSharpDebug.csproj.FileListAbsolute.txt b/源代码/StgSharpDebug/obj/Debug/net6.0/StgSharpDebug.csproj.FileListAbsolute.txt index 7ed126df..28025ad3 100644 --- a/源代码/StgSharpDebug/obj/Debug/net6.0/StgSharpDebug.csproj.FileListAbsolute.txt +++ b/源代码/StgSharpDebug/obj/Debug/net6.0/StgSharpDebug.csproj.FileListAbsolute.txt @@ -1,17 +1,17 @@ -D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpDebug\obj\Debug\net6.0\StgSharpDebug.GeneratedMSBuildEditorConfig.editorconfig -D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpDebug\obj\Debug\net6.0\StgSharpDebug.AssemblyInfoInputs.cache -D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpDebug\obj\Debug\net6.0\StgSharpDebug.AssemblyInfo.cs -D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpDebug\obj\Debug\net6.0\StgSharpDebug.csproj.CoreCompileInputs.cache D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpDebug\bin\Debug\net6.0\StgSharpDebug.exe +D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpDebug\bin\Debug\net6.0\Shader\fragment.frag +D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpDebug\bin\Debug\net6.0\Shader\vertex.vert D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpDebug\bin\Debug\net6.0\StgSharpGraphic.dll D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpDebug\bin\Debug\net6.0\StgSharpDebug.deps.json D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpDebug\bin\Debug\net6.0\StgSharpDebug.runtimeconfig.json D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpDebug\bin\Debug\net6.0\StgSharpDebug.dll D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpDebug\bin\Debug\net6.0\StgSharpDebug.pdb +D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpDebug\bin\Debug\net6.0\StgSharpDebug.xml +D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpDebug\obj\Debug\net6.0\StgSharpDebug.GeneratedMSBuildEditorConfig.editorconfig +D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpDebug\obj\Debug\net6.0\StgSharpDebug.AssemblyInfoInputs.cache +D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpDebug\obj\Debug\net6.0\StgSharpDebug.AssemblyInfo.cs +D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpDebug\obj\Debug\net6.0\StgSharpDebug.csproj.CoreCompileInputs.cache D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpDebug\obj\Debug\net6.0\StgSharpDebug.dll +D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpDebug\obj\Debug\net6.0\StgSharpDebug.xml D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpDebug\obj\Debug\net6.0\StgSharpDebug.pdb D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpDebug\obj\Debug\net6.0\StgSharpDebug.genruntimeconfig.cache -D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpDebug\bin\Debug\net6.0\Shader\fragment.frag -D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpDebug\bin\Debug\net6.0\Shader\vertex.vert -D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpDebug\bin\Debug\net6.0\StgSharpDebug.xml -D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpDebug\obj\Debug\net6.0\StgSharpDebug.xml diff --git a/源代码/StgSharpDebug/obj/Debug/net6.0/StgSharpDebug.dll b/源代码/StgSharpDebug/obj/Debug/net6.0/StgSharpDebug.dll index 177a5c2a..a6b37495 100644 Binary files a/源代码/StgSharpDebug/obj/Debug/net6.0/StgSharpDebug.dll and b/源代码/StgSharpDebug/obj/Debug/net6.0/StgSharpDebug.dll differ diff --git a/源代码/StgSharpDebug/obj/Debug/net6.0/StgSharpDebug.pdb b/源代码/StgSharpDebug/obj/Debug/net6.0/StgSharpDebug.pdb index f6d2d335..f678e2e1 100644 Binary files a/源代码/StgSharpDebug/obj/Debug/net6.0/StgSharpDebug.pdb and b/源代码/StgSharpDebug/obj/Debug/net6.0/StgSharpDebug.pdb differ diff --git a/源代码/StgSharpDebug/obj/Debug/net6.0/StgSharpDebug.xml b/源代码/StgSharpDebug/obj/Debug/net6.0/StgSharpDebug.xml index 750bc458..17fa0acf 100644 --- a/源代码/StgSharpDebug/obj/Debug/net6.0/StgSharpDebug.xml +++ b/源代码/StgSharpDebug/obj/Debug/net6.0/StgSharpDebug.xml @@ -18,6 +18,120 @@ + + + sets the framebuffer resize callback of the specified , + which is called when the framebuffer of the specified is resized. + + The Form instance to be controlled + Method hadler + + + + Call glClearColor in OpenGL + specifies the red, green, blue, and alpha values used by glClear to clear the color buffers. + Values specified by glClearColor are clamped to the range [0,1] + + Specify the red values used when the color buffers are cleared. + Specify the red values used when the color buffers are cleared. + Specify the red values used when the color buffers are cleared. + Specify the red values used when the color buffers are cleared. + + + + Conpile the provided shader code in string form. + + A string represent the shader's code + An enum represent the type of the shader to + conpile, including vertex shader and fragment shader. + An uint value as the only mark of conpiled shader + + + + Creates a form and its associated + + Required width + Required width + Tittle of the window + + + The instance of created form + + + + + Function handler to load an opengl function by serching its name. + + the name of the Opengl function + An intptr value representing the pointer to the function + + + + Constructor of a Form, creats an instance of a form and + initilize all the customizing operations. + + + + + + + + + + + Resize the current form + + New width of the window + New height of the window + + + + Resize the current form + + + A (width,height) representing the new size of current form + + + + + Set the size limit of current form + + Minimum width of current form + Minimum height of current form + Maximum width of curent form + Maximum height of current form + + + + Set the size limit of current form + + + Minimun size of current form. In form of a of (width,height) + + + Maximum size of current form. In form of a of (width,height) + + + + + + + + + + + + + + + + + + Init an instance of OpenGL program, + This method should be called before other + graphic methods, after LoadGL method. + + Tick counter count the frames passed since the program start. @@ -96,120 +210,6 @@ A square - - - Init an instance of OpenGL program, - This method should be called before other - graphic methods, after LoadGL method. - - - - - Function handler to load an opengl function by serching its name. - - the name of the Opengl function - An intptr value representing the pointer to the function - - - - Constructor of a Form, creats an instance of a form and - initilize all the customizing operations. - - - - - - - - - - - Resize the current form - - New width of the window - New height of the window - - - - Resize the current form - - - A (width,height) representing the new size of current form - - - - - Set the size limit of current form - - Minimum width of current form - Minimum height of current form - Maximum width of curent form - Maximum height of current form - - - - Set the size limit of current form - - - Minimun size of current form. In form of a of (width,height) - - - Maximum size of current form. In form of a of (width,height) - - - - - - - - - - - - - - - - - - sets the framebuffer resize callback of the specified , - which is called when the framebuffer of the specified is resized. - - The Form instance to be controlled - Method hadler - - - - Call glClearColor in OpenGL - specifies the red, green, blue, and alpha values used by glClear to clear the color buffers. - Values specified by glClearColor are clamped to the range [0,1] - - Specify the red values used when the color buffers are cleared. - Specify the red values used when the color buffers are cleared. - Specify the red values used when the color buffers are cleared. - Specify the red values used when the color buffers are cleared. - - - - Conpile the provided shader code in string form. - - A string represent the shader's code - An enum represent the type of the shader to - conpile, including vertex shader and fragment shader. - An uint value as the only mark of conpiled shader - - - - Creates a form and its associated context-> - - Required width - Required width - Tittle of the window - - - The instance of created form - - Add an item to the tail of linked list. diff --git a/源代码/StgSharpGraphic.dll b/源代码/StgSharpGraphic.dll index 44eaa442..33b4f03b 100644 Binary files a/源代码/StgSharpGraphic.dll and b/源代码/StgSharpGraphic.dll differ diff --git a/源代码/StgSharpGraphic.pdb b/源代码/StgSharpGraphic.pdb index 41dca561..2a2eda08 100644 Binary files a/源代码/StgSharpGraphic.pdb and b/源代码/StgSharpGraphic.pdb differ diff --git a/源代码/StgSharpGraphic/code/StgSharpGraphic.c b/源代码/StgSharpGraphic/code/StgSharpGraphic.c index 6ff96732..89e653cd 100644 --- a/源代码/StgSharpGraphic/code/StgSharpGraphic.c +++ b/源代码/StgSharpGraphic/code/StgSharpGraphic.c @@ -17,7 +17,7 @@ void printShaderCode(char* const* code) -SSGC_API glfwContext* initGL(int majorVersion, int minorVersion, glfwContext* context) +SSGC_API glfwContext* _cdecl initGL(int majorVersion, int minorVersion, glfwContext* ptr) { glfwInit(); glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, majorVersion); @@ -28,6 +28,8 @@ SSGC_API glfwContext* initGL(int majorVersion, int minorVersion, glfwContext* co glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GL_TRUE); #endif + glfw = ptr; + #pragma region loadapi glfw->Init = glfwInit; @@ -153,7 +155,7 @@ SSGC_API glfwContext* initGL(int majorVersion, int minorVersion, glfwContext* co #endif #pragma endregion - return &glfw; + return glfw; } diff --git a/源代码/StgSharpGraphic/include/StgSharpGraphic.h b/源代码/StgSharpGraphic/include/StgSharpGraphic.h index 26c27fe0..09b3521c 100644 --- a/源代码/StgSharpGraphic/include/StgSharpGraphic.h +++ b/源代码/StgSharpGraphic/include/StgSharpGraphic.h @@ -167,7 +167,7 @@ SSGC_API char* infolog[512]; -SSGC_API glfwContext* _cdecl initGL(int majorVersion, int minorVersion, glfwContext* context); +SSGC_API glfwContext* _cdecl initGL(int majorVersion, int minorVersion, glfwContext* ptr); SSGC_API int _cdecl initGLAD(void); SSGC_API unsigned int _cdecl loadShaderCode(char* const shaderCode, GLint shadertype); SSGC_API unsigned int _cdecl linkShaderProgram(GLuint shadertype); diff --git a/源代码/StgSharpGraphic/x64/Debug/StgSharpGraphic.Build.CppClean.log b/源代码/StgSharpGraphic/x64/Debug/StgSharpGraphic.Build.CppClean.log index 3aed9aeb..1a742832 100644 --- a/源代码/StgSharpGraphic/x64/Debug/StgSharpGraphic.Build.CppClean.log +++ b/源代码/StgSharpGraphic/x64/Debug/StgSharpGraphic.Build.CppClean.log @@ -1,5 +1,15 @@ d:\nitloadindustry\研究项目\1-flagship\th2020\projectfile\源代码\stgsharpgraphic\x64\debug\vc143.pdb d:\nitloadindustry\研究项目\1-flagship\th2020\projectfile\源代码\stgsharpgraphic\x64\debug\vc143.idb +d:\nitloadindustry\研究项目\1-flagship\th2020\projectfile\源代码\stgsharpgraphic\x64\debug\debuger.c.json +d:\nitloadindustry\研究项目\1-flagship\th2020\projectfile\源代码\stgsharpgraphic\x64\debug\dllmain.c.json +d:\nitloadindustry\研究项目\1-flagship\th2020\projectfile\源代码\stgsharpgraphic\x64\debug\gl.c.json +d:\nitloadindustry\研究项目\1-flagship\th2020\projectfile\源代码\stgsharpgraphic\x64\debug\glsc2.c.json +d:\nitloadindustry\研究项目\1-flagship\th2020\projectfile\源代码\stgsharpgraphic\x64\debug\wgl.c.json +d:\nitloadindustry\研究项目\1-flagship\th2020\projectfile\源代码\stgsharpgraphic\x64\debug\linear.c.json +d:\nitloadindustry\研究项目\1-flagship\th2020\projectfile\源代码\stgsharpgraphic\x64\debug\mat2.c.json +d:\nitloadindustry\研究项目\1-flagship\th2020\projectfile\源代码\stgsharpgraphic\x64\debug\mat3.c.json +d:\nitloadindustry\研究项目\1-flagship\th2020\projectfile\源代码\stgsharpgraphic\x64\debug\mat4.c.json +d:\nitloadindustry\研究项目\1-flagship\th2020\projectfile\源代码\stgsharpgraphic\x64\debug\stgsharpgraphic.c.json d:\nitloadindustry\研究项目\1-flagship\th2020\projectfile\源代码\stgsharpgraphic\x64\debug\stgsharpgraphic.obj d:\nitloadindustry\研究项目\1-flagship\th2020\projectfile\源代码\stgsharpgraphic\x64\debug\stgsharpgraphic.cod d:\nitloadindustry\研究项目\1-flagship\th2020\projectfile\源代码\stgsharpgraphic\x64\debug\mat4.obj @@ -20,11 +30,11 @@ d:\nitloadindustry\研究项目\1-flagship\th2020\projectfile\源代码\stgsharp d:\nitloadindustry\研究项目\1-flagship\th2020\projectfile\源代码\stgsharpgraphic\x64\debug\dllmain.cod d:\nitloadindustry\研究项目\1-flagship\th2020\projectfile\源代码\stgsharpgraphic\x64\debug\debuger.obj d:\nitloadindustry\研究项目\1-flagship\th2020\projectfile\源代码\stgsharpgraphic\x64\debug\debuger.cod -d:\nitloadindustry\研究项目\1-flagship\th2020\projectfile\源代码\stgsharpgraphic\x64\debug\stgsharpgraphic.ilk -d:\nitloadindustry\研究项目\1-flagship\th2020\projectfile\源代码\stgsharpgraphic.dll -d:\nitloadindustry\研究项目\1-flagship\th2020\projectfile\源代码\stgsharpgraphic.pdb d:\nitloadindustry\研究项目\1-flagship\th2020\projectfile\源代码\stgsharpgraphic.lib d:\nitloadindustry\研究项目\1-flagship\th2020\projectfile\源代码\stgsharpgraphic.exp +d:\nitloadindustry\研究项目\1-flagship\th2020\projectfile\源代码\stgsharpgraphic.dll +d:\nitloadindustry\研究项目\1-flagship\th2020\projectfile\源代码\stgsharpgraphic\x64\debug\stgsharpgraphic.ilk +d:\nitloadindustry\研究项目\1-flagship\th2020\projectfile\源代码\stgsharpgraphic.pdb d:\nitloadindustry\研究项目\1-flagship\th2020\projectfile\源代码\stgsharpgraphic\x64\debug\stgsharpgraphic.tlog\cl.command.1.tlog d:\nitloadindustry\研究项目\1-flagship\th2020\projectfile\源代码\stgsharpgraphic\x64\debug\stgsharpgraphic.tlog\cl.items.tlog d:\nitloadindustry\研究项目\1-flagship\th2020\projectfile\源代码\stgsharpgraphic\x64\debug\stgsharpgraphic.tlog\cl.read.1.tlog diff --git a/源代码/StgSharpGraphic/x64/Debug/StgSharpGraphic.cod b/源代码/StgSharpGraphic/x64/Debug/StgSharpGraphic.cod index 511de857..5a1f2620 100644 --- a/源代码/StgSharpGraphic/x64/Debug/StgSharpGraphic.cod +++ b/源代码/StgSharpGraphic/x64/Debug/StgSharpGraphic.cod @@ -299,7 +299,7 @@ pdata ENDS ; COMDAT pdata pdata SEGMENT $pdata$initGL DD imagerel $LN3 - DD imagerel $LN3+2495 + DD imagerel $LN3+2509 DD imagerel $unwind$initGL pdata ENDS ; COMDAT pdata @@ -490,7 +490,7 @@ _TEXT SEGMENT contextPtr$ = 224 setCurrentGLContxt PROC ; COMDAT -; 206 : { +; 207 : { $LN3: 00000 48 89 4c 24 08 mov QWORD PTR [rsp+8], rcx @@ -503,14 +503,14 @@ $LN3: 00 00 lea rcx, OFFSET FLAT:__2CC10CCD_StgSharpGraphic@c 0001a e8 00 00 00 00 call __CheckForDebuggerJustMyCode -; 207 : currentContext = contextPtr; +; 208 : currentContext = contextPtr; 0001f 48 8b 85 e0 00 00 00 mov rax, QWORD PTR contextPtr$[rbp] 00026 48 89 05 00 00 00 00 mov QWORD PTR currentContext, rax -; 208 : } +; 209 : } 0002d 48 8d a5 c8 00 00 00 lea rsp, QWORD PTR [rbp+200] @@ -525,7 +525,7 @@ _TEXT ENDS _TEXT SEGMENT readLog PROC ; COMDAT -; 200 : { +; 201 : { $LN3: 00000 40 55 push rbp @@ -537,7 +537,7 @@ $LN3: 00 00 lea rcx, OFFSET FLAT:__2CC10CCD_StgSharpGraphic@c 00016 e8 00 00 00 00 call __CheckForDebuggerJustMyCode -; 201 : infolog[511] = '\0'; +; 202 : infolog[511] = '\0'; 0001b b8 08 00 00 00 mov eax, 8 00020 48 69 c0 ff 01 @@ -547,12 +547,12 @@ $LN3: 0002e 48 c7 04 01 00 00 00 00 mov QWORD PTR [rcx+rax], 0 -; 202 : return &infolog; +; 203 : return &infolog; 00036 48 8d 05 00 00 00 00 lea rax, OFFSET FLAT:infolog -; 203 : } +; 204 : } 0003d 48 8d a5 c8 00 00 00 lea rsp, QWORD PTR [rbp+200] @@ -570,7 +570,7 @@ __$ArrayPad$ = 216 shaderProgram$ = 256 linkShaderProgram PROC ; COMDAT -; 182 : { +; 183 : { $LN5: 00000 89 4c 24 08 mov DWORD PTR [rsp+8], ecx @@ -594,7 +594,7 @@ $LN5: 00 00 lea rcx, OFFSET FLAT:__2CC10CCD_StgSharpGraphic@c 00042 e8 00 00 00 00 call __CheckForDebuggerJustMyCode -; 183 : currentContext->LinkProgram(shaderProgram); +; 184 : currentContext->LinkProgram(shaderProgram); 00047 8b 8d 00 01 00 00 mov ecx, DWORD PTR shaderProgram$[rbp] @@ -603,9 +603,9 @@ $LN5: 00054 ff 90 80 2c 00 00 call QWORD PTR [rax+11392] -; 184 : -; 185 : int success; -; 186 : currentContext->GetProgramiv(shaderProgram, GL_LINK_STATUS, &success); +; 185 : +; 186 : int success; +; 187 : currentContext->GetProgramiv(shaderProgram, GL_LINK_STATUS, &success); 0005a 4c 8d 45 04 lea r8, QWORD PTR success$[rbp] 0005e ba 82 8b 00 00 mov edx, 35714 ; 00008b82H @@ -616,13 +616,13 @@ $LN5: 00070 ff 90 48 24 00 00 call QWORD PTR [rax+9288] -; 187 : if (!success) +; 188 : if (!success) 00076 83 7d 04 00 cmp DWORD PTR success$[rbp], 0 0007a 75 28 jne SHORT $LN2@linkShader -; 188 : { -; 189 : currentContext->GetProgramInfoLog(shaderProgram, 512, NULL, infolog); +; 189 : { +; 190 : currentContext->GetProgramInfoLog(shaderProgram, 512, NULL, infolog); 0007c 4c 8d 0d 00 00 00 00 lea r9, OFFSET FLAT:infolog @@ -635,28 +635,28 @@ $LN5: 00098 ff 90 98 23 00 00 call QWORD PTR [rax+9112] -; 190 : return 0; +; 191 : return 0; 0009e 33 c0 xor eax, eax 000a0 eb 08 jmp SHORT $LN1@linkShader -; 191 : } +; 192 : } 000a2 eb 06 jmp SHORT $LN3@linkShader $LN2@linkShader: -; 192 : else -; 193 : { -; 194 : return shaderProgram; +; 193 : else +; 194 : { +; 195 : return shaderProgram; 000a4 8b 85 00 01 00 00 mov eax, DWORD PTR shaderProgram$[rbp] $LN3@linkShader: $LN1@linkShader: -; 195 : } -; 196 : -; 197 : } +; 196 : } +; 197 : +; 198 : } 000aa 48 8b f8 mov rdi, rax 000ad 48 8d 4d e0 lea rcx, QWORD PTR [rbp-32] @@ -686,7 +686,7 @@ shaderCode$ = 288 shadertype$ = 296 loadShaderCode PROC ; COMDAT -; 163 : { +; 164 : { $LN5: 00000 89 54 24 10 mov DWORD PTR [rsp+16], edx @@ -711,8 +711,8 @@ $LN5: 00 00 lea rcx, OFFSET FLAT:__2CC10CCD_StgSharpGraphic@c 00048 e8 00 00 00 00 call __CheckForDebuggerJustMyCode -; 164 : -; 165 : unsigned int shader = currentContext->CreateShader(shadertype); +; 165 : +; 166 : unsigned int shader = currentContext->CreateShader(shadertype); 0004d 8b 8d 28 01 00 00 mov ecx, DWORD PTR shadertype$[rbp] @@ -722,7 +722,7 @@ $LN5: 00 call QWORD PTR [rax+5104] 00060 89 45 04 mov DWORD PTR shader$[rbp], eax -; 166 : currentContext->ShaderSource(shader, 1, &shaderCode, NULL); +; 167 : currentContext->ShaderSource(shader, 1, &shaderCode, NULL); 00063 45 33 c9 xor r9d, r9d 00066 4c 8d 85 20 01 @@ -734,7 +734,7 @@ $LN5: 0007c ff 90 50 41 00 00 call QWORD PTR [rax+16720] -; 167 : currentContext->CompileShader(shader); +; 168 : currentContext->CompileShader(shader); 00082 8b 4d 04 mov ecx, DWORD PTR shader$[rbp] 00085 48 8b 05 00 00 @@ -742,8 +742,8 @@ $LN5: 0008c ff 90 18 11 00 00 call QWORD PTR [rax+4376] -; 168 : int success; -; 169 : currentContext->GetShaderiv(shader, GL_COMPILE_STATUS, &success); +; 169 : int success; +; 170 : currentContext->GetShaderiv(shader, GL_COMPILE_STATUS, &success); 00092 4c 8d 45 24 lea r8, QWORD PTR success$[rbp] 00096 ba 81 8b 00 00 mov edx, 35713 ; 00008b81H @@ -753,13 +753,13 @@ $LN5: 000a5 ff 90 40 25 00 00 call QWORD PTR [rax+9536] -; 170 : if (!success) +; 171 : if (!success) 000ab 83 7d 24 00 cmp DWORD PTR success$[rbp], 0 000af 75 25 jne SHORT $LN2@loadShader -; 171 : { -; 172 : currentContext->GetShaderInfoLog(shader, 512, NULL, infolog); +; 172 : { +; 173 : currentContext->GetShaderInfoLog(shader, 512, NULL, infolog); 000b1 4c 8d 0d 00 00 00 00 lea r9, OFFSET FLAT:infolog @@ -771,26 +771,26 @@ $LN5: 000ca ff 90 20 25 00 00 call QWORD PTR [rax+9504] -; 173 : return 0; +; 174 : return 0; 000d0 33 c0 xor eax, eax 000d2 eb 05 jmp SHORT $LN1@loadShader -; 174 : } +; 175 : } 000d4 eb 03 jmp SHORT $LN3@loadShader $LN2@loadShader: -; 175 : else -; 176 : { -; 177 : return shader; +; 176 : else +; 177 : { +; 178 : return shader; 000d6 8b 45 04 mov eax, DWORD PTR shader$[rbp] $LN3@loadShader: $LN1@loadShader: -; 178 : } -; 179 : } +; 179 : } +; 180 : } 000d9 48 8b f8 mov rdi, rax 000dc 48 8d 4d e0 lea rcx, QWORD PTR [rbp-32] @@ -815,7 +815,7 @@ _TEXT ENDS _TEXT SEGMENT majorVersion$ = 224 minorVersion$ = 232 -context$ = 240 +ptr$ = 240 initGL PROC ; COMDAT ; 21 : { @@ -862,1056 +862,1063 @@ $LN3: ; 28 : glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GL_TRUE); ; 29 : #endif ; 30 : -; 31 : #pragma region loadapi +; 31 : glfw = ptr; + + 0005b 48 8b 85 f0 00 + 00 00 mov rax, QWORD PTR ptr$[rbp] + 00062 48 89 05 00 00 + 00 00 mov QWORD PTR glfw, rax + ; 32 : -; 33 : glfw->Init = glfwInit; +; 33 : #pragma region loadapi +; 34 : +; 35 : glfw->Init = glfwInit; - 0005b 48 8b 05 00 00 + 00069 48 8b 05 00 00 00 00 mov rax, QWORD PTR glfw - 00062 48 8d 0d 00 00 + 00070 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:glfwInit - 00069 48 89 08 mov QWORD PTR [rax], rcx + 00077 48 89 08 mov QWORD PTR [rax], rcx -; 34 : glfw->Terminate = glfwTerminate; +; 36 : glfw->Terminate = glfwTerminate; - 0006c 48 8b 05 00 00 + 0007a 48 8b 05 00 00 00 00 mov rax, QWORD PTR glfw - 00073 48 8d 0d 00 00 + 00081 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:glfwTerminate - 0007a 48 89 48 08 mov QWORD PTR [rax+8], rcx + 00088 48 89 48 08 mov QWORD PTR [rax+8], rcx -; 35 : glfw->InitHint = glfwInitHint; +; 37 : glfw->InitHint = glfwInitHint; - 0007e 48 8b 05 00 00 + 0008c 48 8b 05 00 00 00 00 mov rax, QWORD PTR glfw - 00085 48 8d 0d 00 00 + 00093 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:glfwInitHint - 0008c 48 89 48 10 mov QWORD PTR [rax+16], rcx + 0009a 48 89 48 10 mov QWORD PTR [rax+16], rcx -; 36 : glfw->GetVersion = glfwGetVersion; +; 38 : glfw->GetVersion = glfwGetVersion; - 00090 48 8b 05 00 00 + 0009e 48 8b 05 00 00 00 00 mov rax, QWORD PTR glfw - 00097 48 8d 0d 00 00 + 000a5 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:glfwGetVersion - 0009e 48 89 48 18 mov QWORD PTR [rax+24], rcx + 000ac 48 89 48 18 mov QWORD PTR [rax+24], rcx -; 37 : glfw->GetVersionString = glfwGetVersionString; +; 39 : glfw->GetVersionString = glfwGetVersionString; - 000a2 48 8b 05 00 00 + 000b0 48 8b 05 00 00 00 00 mov rax, QWORD PTR glfw - 000a9 48 8d 0d 00 00 + 000b7 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:glfwGetVersionString - 000b0 48 89 48 20 mov QWORD PTR [rax+32], rcx + 000be 48 89 48 20 mov QWORD PTR [rax+32], rcx -; 38 : glfw->GetError = glfwGetError; +; 40 : glfw->GetError = glfwGetError; - 000b4 48 8b 05 00 00 + 000c2 48 8b 05 00 00 00 00 mov rax, QWORD PTR glfw - 000bb 48 8d 0d 00 00 + 000c9 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:glfwGetError - 000c2 48 89 48 28 mov QWORD PTR [rax+40], rcx + 000d0 48 89 48 28 mov QWORD PTR [rax+40], rcx -; 39 : glfw->SetErrorCallback = glfwSetErrorCallback; +; 41 : glfw->SetErrorCallback = glfwSetErrorCallback; - 000c6 48 8b 05 00 00 + 000d4 48 8b 05 00 00 00 00 mov rax, QWORD PTR glfw - 000cd 48 8d 0d 00 00 + 000db 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:glfwSetErrorCallback - 000d4 48 89 48 30 mov QWORD PTR [rax+48], rcx + 000e2 48 89 48 30 mov QWORD PTR [rax+48], rcx -; 40 : glfw->GetMonitors = glfwGetMonitors; +; 42 : glfw->GetMonitors = glfwGetMonitors; - 000d8 48 8b 05 00 00 + 000e6 48 8b 05 00 00 00 00 mov rax, QWORD PTR glfw - 000df 48 8d 0d 00 00 + 000ed 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:glfwGetMonitors - 000e6 48 89 48 38 mov QWORD PTR [rax+56], rcx + 000f4 48 89 48 38 mov QWORD PTR [rax+56], rcx -; 41 : glfw->GetPrimaryMonitor = glfwGetPrimaryMonitor; +; 43 : glfw->GetPrimaryMonitor = glfwGetPrimaryMonitor; - 000ea 48 8b 05 00 00 + 000f8 48 8b 05 00 00 00 00 mov rax, QWORD PTR glfw - 000f1 48 8d 0d 00 00 + 000ff 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:glfwGetPrimaryMonitor - 000f8 48 89 48 40 mov QWORD PTR [rax+64], rcx + 00106 48 89 48 40 mov QWORD PTR [rax+64], rcx -; 42 : glfw->GetMonitorPos = glfwGetMonitorPos; +; 44 : glfw->GetMonitorPos = glfwGetMonitorPos; - 000fc 48 8b 05 00 00 + 0010a 48 8b 05 00 00 00 00 mov rax, QWORD PTR glfw - 00103 48 8d 0d 00 00 + 00111 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:glfwGetMonitorPos - 0010a 48 89 48 48 mov QWORD PTR [rax+72], rcx + 00118 48 89 48 48 mov QWORD PTR [rax+72], rcx -; 43 : glfw->GetMonitorWorkarea = glfwGetMonitorWorkarea; +; 45 : glfw->GetMonitorWorkarea = glfwGetMonitorWorkarea; - 0010e 48 8b 05 00 00 + 0011c 48 8b 05 00 00 00 00 mov rax, QWORD PTR glfw - 00115 48 8d 0d 00 00 + 00123 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:glfwGetMonitorWorkarea - 0011c 48 89 48 50 mov QWORD PTR [rax+80], rcx + 0012a 48 89 48 50 mov QWORD PTR [rax+80], rcx -; 44 : glfw->GetMonitorPhysicalSize = glfwGetMonitorPhysicalSize; +; 46 : glfw->GetMonitorPhysicalSize = glfwGetMonitorPhysicalSize; - 00120 48 8b 05 00 00 + 0012e 48 8b 05 00 00 00 00 mov rax, QWORD PTR glfw - 00127 48 8d 0d 00 00 + 00135 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:glfwGetMonitorPhysicalSize - 0012e 48 89 48 58 mov QWORD PTR [rax+88], rcx + 0013c 48 89 48 58 mov QWORD PTR [rax+88], rcx -; 45 : glfw->GetMonitorContentScale = glfwGetMonitorContentScale; +; 47 : glfw->GetMonitorContentScale = glfwGetMonitorContentScale; - 00132 48 8b 05 00 00 + 00140 48 8b 05 00 00 00 00 mov rax, QWORD PTR glfw - 00139 48 8d 0d 00 00 + 00147 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:glfwGetMonitorContentScale - 00140 48 89 48 60 mov QWORD PTR [rax+96], rcx + 0014e 48 89 48 60 mov QWORD PTR [rax+96], rcx -; 46 : glfw->GetMonitorName = glfwGetMonitorName; +; 48 : glfw->GetMonitorName = glfwGetMonitorName; - 00144 48 8b 05 00 00 + 00152 48 8b 05 00 00 00 00 mov rax, QWORD PTR glfw - 0014b 48 8d 0d 00 00 + 00159 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:glfwGetMonitorName - 00152 48 89 48 68 mov QWORD PTR [rax+104], rcx + 00160 48 89 48 68 mov QWORD PTR [rax+104], rcx -; 47 : glfw->SetMonitorUserPointer = glfwSetMonitorUserPointer; +; 49 : glfw->SetMonitorUserPointer = glfwSetMonitorUserPointer; - 00156 48 8b 05 00 00 + 00164 48 8b 05 00 00 00 00 mov rax, QWORD PTR glfw - 0015d 48 8d 0d 00 00 + 0016b 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:glfwSetMonitorUserPointer - 00164 48 89 48 70 mov QWORD PTR [rax+112], rcx + 00172 48 89 48 70 mov QWORD PTR [rax+112], rcx -; 48 : glfw->GetMonitorUserPointer = glfwGetMonitorUserPointer; +; 50 : glfw->GetMonitorUserPointer = glfwGetMonitorUserPointer; - 00168 48 8b 05 00 00 + 00176 48 8b 05 00 00 00 00 mov rax, QWORD PTR glfw - 0016f 48 8d 0d 00 00 + 0017d 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:glfwGetMonitorUserPointer - 00176 48 89 48 78 mov QWORD PTR [rax+120], rcx + 00184 48 89 48 78 mov QWORD PTR [rax+120], rcx -; 49 : glfw->SetMonitorCallback = glfwSetMonitorCallback; +; 51 : glfw->SetMonitorCallback = glfwSetMonitorCallback; - 0017a 48 8b 05 00 00 + 00188 48 8b 05 00 00 00 00 mov rax, QWORD PTR glfw - 00181 48 8d 0d 00 00 + 0018f 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:glfwSetMonitorCallback - 00188 48 89 88 80 00 + 00196 48 89 88 80 00 00 00 mov QWORD PTR [rax+128], rcx -; 50 : glfw->GetVideoModes = glfwGetVideoModes; +; 52 : glfw->GetVideoModes = glfwGetVideoModes; - 0018f 48 8b 05 00 00 + 0019d 48 8b 05 00 00 00 00 mov rax, QWORD PTR glfw - 00196 48 8d 0d 00 00 + 001a4 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:glfwGetVideoModes - 0019d 48 89 88 88 00 + 001ab 48 89 88 88 00 00 00 mov QWORD PTR [rax+136], rcx -; 51 : glfw->GetVideoMode = glfwGetVideoMode; +; 53 : glfw->GetVideoMode = glfwGetVideoMode; - 001a4 48 8b 05 00 00 + 001b2 48 8b 05 00 00 00 00 mov rax, QWORD PTR glfw - 001ab 48 8d 0d 00 00 + 001b9 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:glfwGetVideoMode - 001b2 48 89 88 90 00 + 001c0 48 89 88 90 00 00 00 mov QWORD PTR [rax+144], rcx -; 52 : glfw->SetGamma = glfwSetGamma; +; 54 : glfw->SetGamma = glfwSetGamma; - 001b9 48 8b 05 00 00 + 001c7 48 8b 05 00 00 00 00 mov rax, QWORD PTR glfw - 001c0 48 8d 0d 00 00 + 001ce 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:glfwSetGamma - 001c7 48 89 88 98 00 + 001d5 48 89 88 98 00 00 00 mov QWORD PTR [rax+152], rcx -; 53 : glfw->GetGammaRamp = glfwGetGammaRamp; +; 55 : glfw->GetGammaRamp = glfwGetGammaRamp; - 001ce 48 8b 05 00 00 + 001dc 48 8b 05 00 00 00 00 mov rax, QWORD PTR glfw - 001d5 48 8d 0d 00 00 + 001e3 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:glfwGetGammaRamp - 001dc 48 89 88 a0 00 + 001ea 48 89 88 a0 00 00 00 mov QWORD PTR [rax+160], rcx -; 54 : glfw->SetGammaRamp = glfwSetGammaRamp; +; 56 : glfw->SetGammaRamp = glfwSetGammaRamp; - 001e3 48 8b 05 00 00 + 001f1 48 8b 05 00 00 00 00 mov rax, QWORD PTR glfw - 001ea 48 8d 0d 00 00 + 001f8 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:glfwSetGammaRamp - 001f1 48 89 88 a8 00 + 001ff 48 89 88 a8 00 00 00 mov QWORD PTR [rax+168], rcx -; 55 : glfw->DefaultWindowHints = glfwDefaultWindowHints; +; 57 : glfw->DefaultWindowHints = glfwDefaultWindowHints; - 001f8 48 8b 05 00 00 + 00206 48 8b 05 00 00 00 00 mov rax, QWORD PTR glfw - 001ff 48 8d 0d 00 00 + 0020d 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:glfwDefaultWindowHints - 00206 48 89 88 b0 00 + 00214 48 89 88 b0 00 00 00 mov QWORD PTR [rax+176], rcx -; 56 : glfw->WindowHint = glfwWindowHint; +; 58 : glfw->WindowHint = glfwWindowHint; - 0020d 48 8b 05 00 00 + 0021b 48 8b 05 00 00 00 00 mov rax, QWORD PTR glfw - 00214 48 8d 0d 00 00 + 00222 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:glfwWindowHint - 0021b 48 89 88 b8 00 + 00229 48 89 88 b8 00 00 00 mov QWORD PTR [rax+184], rcx -; 57 : glfw->WindowHintString = glfwWindowHintString; +; 59 : glfw->WindowHintString = glfwWindowHintString; - 00222 48 8b 05 00 00 + 00230 48 8b 05 00 00 00 00 mov rax, QWORD PTR glfw - 00229 48 8d 0d 00 00 + 00237 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:glfwWindowHintString - 00230 48 89 88 c0 00 + 0023e 48 89 88 c0 00 00 00 mov QWORD PTR [rax+192], rcx -; 58 : glfw->CreateWindowProc = glfwCreateWindow; +; 60 : glfw->CreateWindowProc = glfwCreateWindow; - 00237 48 8b 05 00 00 + 00245 48 8b 05 00 00 00 00 mov rax, QWORD PTR glfw - 0023e 48 8d 0d 00 00 + 0024c 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:glfwCreateWindow - 00245 48 89 88 c8 00 + 00253 48 89 88 c8 00 00 00 mov QWORD PTR [rax+200], rcx -; 59 : glfw->DestroyWindow = glfwDestroyWindow; +; 61 : glfw->DestroyWindow = glfwDestroyWindow; - 0024c 48 8b 05 00 00 + 0025a 48 8b 05 00 00 00 00 mov rax, QWORD PTR glfw - 00253 48 8d 0d 00 00 + 00261 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:glfwDestroyWindow - 0025a 48 89 88 d0 00 + 00268 48 89 88 d0 00 00 00 mov QWORD PTR [rax+208], rcx -; 60 : glfw->WindowShouldClose = glfwWindowShouldClose; +; 62 : glfw->WindowShouldClose = glfwWindowShouldClose; - 00261 48 8b 05 00 00 + 0026f 48 8b 05 00 00 00 00 mov rax, QWORD PTR glfw - 00268 48 8d 0d 00 00 + 00276 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:glfwWindowShouldClose - 0026f 48 89 88 d8 00 + 0027d 48 89 88 d8 00 00 00 mov QWORD PTR [rax+216], rcx -; 61 : glfw->SetWindowShouldClose = glfwSetWindowShouldClose; +; 63 : glfw->SetWindowShouldClose = glfwSetWindowShouldClose; - 00276 48 8b 05 00 00 + 00284 48 8b 05 00 00 00 00 mov rax, QWORD PTR glfw - 0027d 48 8d 0d 00 00 + 0028b 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:glfwSetWindowShouldClose - 00284 48 89 88 e0 00 + 00292 48 89 88 e0 00 00 00 mov QWORD PTR [rax+224], rcx -; 62 : glfw->SetWindowTitle = glfwSetWindowTitle; +; 64 : glfw->SetWindowTitle = glfwSetWindowTitle; - 0028b 48 8b 05 00 00 + 00299 48 8b 05 00 00 00 00 mov rax, QWORD PTR glfw - 00292 48 8d 0d 00 00 + 002a0 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:glfwSetWindowTitle - 00299 48 89 88 e8 00 + 002a7 48 89 88 e8 00 00 00 mov QWORD PTR [rax+232], rcx -; 63 : glfw->SetWindowIcon = glfwSetWindowIcon; +; 65 : glfw->SetWindowIcon = glfwSetWindowIcon; - 002a0 48 8b 05 00 00 + 002ae 48 8b 05 00 00 00 00 mov rax, QWORD PTR glfw - 002a7 48 8d 0d 00 00 + 002b5 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:glfwSetWindowIcon - 002ae 48 89 88 f0 00 + 002bc 48 89 88 f0 00 00 00 mov QWORD PTR [rax+240], rcx -; 64 : glfw->GetWindowPos = glfwGetWindowPos; +; 66 : glfw->GetWindowPos = glfwGetWindowPos; - 002b5 48 8b 05 00 00 + 002c3 48 8b 05 00 00 00 00 mov rax, QWORD PTR glfw - 002bc 48 8d 0d 00 00 + 002ca 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:glfwGetWindowPos - 002c3 48 89 88 f8 00 + 002d1 48 89 88 f8 00 00 00 mov QWORD PTR [rax+248], rcx -; 65 : glfw->SetWindowPos = glfwSetWindowPos; +; 67 : glfw->SetWindowPos = glfwSetWindowPos; - 002ca 48 8b 05 00 00 + 002d8 48 8b 05 00 00 00 00 mov rax, QWORD PTR glfw - 002d1 48 8d 0d 00 00 + 002df 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:glfwSetWindowPos - 002d8 48 89 88 00 01 + 002e6 48 89 88 00 01 00 00 mov QWORD PTR [rax+256], rcx -; 66 : glfw->GetWindowSize = glfwGetWindowSize; +; 68 : glfw->GetWindowSize = glfwGetWindowSize; - 002df 48 8b 05 00 00 + 002ed 48 8b 05 00 00 00 00 mov rax, QWORD PTR glfw - 002e6 48 8d 0d 00 00 + 002f4 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:glfwGetWindowSize - 002ed 48 89 88 08 01 + 002fb 48 89 88 08 01 00 00 mov QWORD PTR [rax+264], rcx -; 67 : glfw->SetWindowSizeLimits = glfwSetWindowSizeLimits; +; 69 : glfw->SetWindowSizeLimits = glfwSetWindowSizeLimits; - 002f4 48 8b 05 00 00 + 00302 48 8b 05 00 00 00 00 mov rax, QWORD PTR glfw - 002fb 48 8d 0d 00 00 + 00309 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:glfwSetWindowSizeLimits - 00302 48 89 88 10 01 + 00310 48 89 88 10 01 00 00 mov QWORD PTR [rax+272], rcx -; 68 : glfw->SetWindowAspectRatio = glfwSetWindowAspectRatio; +; 70 : glfw->SetWindowAspectRatio = glfwSetWindowAspectRatio; - 00309 48 8b 05 00 00 + 00317 48 8b 05 00 00 00 00 mov rax, QWORD PTR glfw - 00310 48 8d 0d 00 00 + 0031e 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:glfwSetWindowAspectRatio - 00317 48 89 88 18 01 + 00325 48 89 88 18 01 00 00 mov QWORD PTR [rax+280], rcx -; 69 : glfw->SetWindowSize = glfwSetWindowSize; +; 71 : glfw->SetWindowSize = glfwSetWindowSize; - 0031e 48 8b 05 00 00 + 0032c 48 8b 05 00 00 00 00 mov rax, QWORD PTR glfw - 00325 48 8d 0d 00 00 + 00333 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:glfwSetWindowSize - 0032c 48 89 88 20 01 + 0033a 48 89 88 20 01 00 00 mov QWORD PTR [rax+288], rcx -; 70 : glfw->GetFramebufferSize = glfwGetFramebufferSize; +; 72 : glfw->GetFramebufferSize = glfwGetFramebufferSize; - 00333 48 8b 05 00 00 + 00341 48 8b 05 00 00 00 00 mov rax, QWORD PTR glfw - 0033a 48 8d 0d 00 00 + 00348 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:glfwGetFramebufferSize - 00341 48 89 88 28 01 + 0034f 48 89 88 28 01 00 00 mov QWORD PTR [rax+296], rcx -; 71 : glfw->GetWindowFrameSize = glfwGetWindowFrameSize; +; 73 : glfw->GetWindowFrameSize = glfwGetWindowFrameSize; - 00348 48 8b 05 00 00 + 00356 48 8b 05 00 00 00 00 mov rax, QWORD PTR glfw - 0034f 48 8d 0d 00 00 + 0035d 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:glfwGetWindowFrameSize - 00356 48 89 88 30 01 + 00364 48 89 88 30 01 00 00 mov QWORD PTR [rax+304], rcx -; 72 : glfw->GetWindowContentScale = glfwGetWindowContentScale; +; 74 : glfw->GetWindowContentScale = glfwGetWindowContentScale; - 0035d 48 8b 05 00 00 + 0036b 48 8b 05 00 00 00 00 mov rax, QWORD PTR glfw - 00364 48 8d 0d 00 00 + 00372 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:glfwGetWindowContentScale - 0036b 48 89 88 38 01 + 00379 48 89 88 38 01 00 00 mov QWORD PTR [rax+312], rcx -; 73 : glfw->GetWindowOpacity = glfwGetWindowOpacity; +; 75 : glfw->GetWindowOpacity = glfwGetWindowOpacity; - 00372 48 8b 05 00 00 + 00380 48 8b 05 00 00 00 00 mov rax, QWORD PTR glfw - 00379 48 8d 0d 00 00 + 00387 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:glfwGetWindowOpacity - 00380 48 89 88 40 01 + 0038e 48 89 88 40 01 00 00 mov QWORD PTR [rax+320], rcx -; 74 : glfw->SetWindowOpacity = glfwSetWindowOpacity; +; 76 : glfw->SetWindowOpacity = glfwSetWindowOpacity; - 00387 48 8b 05 00 00 + 00395 48 8b 05 00 00 00 00 mov rax, QWORD PTR glfw - 0038e 48 8d 0d 00 00 + 0039c 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:glfwSetWindowOpacity - 00395 48 89 88 48 01 + 003a3 48 89 88 48 01 00 00 mov QWORD PTR [rax+328], rcx -; 75 : glfw->IconifyWindow = glfwIconifyWindow; +; 77 : glfw->IconifyWindow = glfwIconifyWindow; - 0039c 48 8b 05 00 00 + 003aa 48 8b 05 00 00 00 00 mov rax, QWORD PTR glfw - 003a3 48 8d 0d 00 00 + 003b1 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:glfwIconifyWindow - 003aa 48 89 88 50 01 + 003b8 48 89 88 50 01 00 00 mov QWORD PTR [rax+336], rcx -; 76 : glfw->RestoreWindow = glfwRestoreWindow; +; 78 : glfw->RestoreWindow = glfwRestoreWindow; - 003b1 48 8b 05 00 00 + 003bf 48 8b 05 00 00 00 00 mov rax, QWORD PTR glfw - 003b8 48 8d 0d 00 00 + 003c6 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:glfwRestoreWindow - 003bf 48 89 88 58 01 + 003cd 48 89 88 58 01 00 00 mov QWORD PTR [rax+344], rcx -; 77 : glfw->MaximizeWindow = glfwMaximizeWindow; +; 79 : glfw->MaximizeWindow = glfwMaximizeWindow; - 003c6 48 8b 05 00 00 + 003d4 48 8b 05 00 00 00 00 mov rax, QWORD PTR glfw - 003cd 48 8d 0d 00 00 + 003db 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:glfwMaximizeWindow - 003d4 48 89 88 60 01 + 003e2 48 89 88 60 01 00 00 mov QWORD PTR [rax+352], rcx -; 78 : glfw->ShowWindow = glfwShowWindow; +; 80 : glfw->ShowWindow = glfwShowWindow; - 003db 48 8b 05 00 00 + 003e9 48 8b 05 00 00 00 00 mov rax, QWORD PTR glfw - 003e2 48 8d 0d 00 00 + 003f0 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:glfwShowWindow - 003e9 48 89 88 68 01 + 003f7 48 89 88 68 01 00 00 mov QWORD PTR [rax+360], rcx -; 79 : glfw->HideWindow = glfwHideWindow; +; 81 : glfw->HideWindow = glfwHideWindow; - 003f0 48 8b 05 00 00 + 003fe 48 8b 05 00 00 00 00 mov rax, QWORD PTR glfw - 003f7 48 8d 0d 00 00 + 00405 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:glfwHideWindow - 003fe 48 89 88 70 01 + 0040c 48 89 88 70 01 00 00 mov QWORD PTR [rax+368], rcx -; 80 : glfw->FocusWindow = glfwFocusWindow; +; 82 : glfw->FocusWindow = glfwFocusWindow; - 00405 48 8b 05 00 00 + 00413 48 8b 05 00 00 00 00 mov rax, QWORD PTR glfw - 0040c 48 8d 0d 00 00 + 0041a 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:glfwFocusWindow - 00413 48 89 88 78 01 + 00421 48 89 88 78 01 00 00 mov QWORD PTR [rax+376], rcx -; 81 : glfw->RequestWindowAttention = glfwRequestWindowAttention; +; 83 : glfw->RequestWindowAttention = glfwRequestWindowAttention; - 0041a 48 8b 05 00 00 + 00428 48 8b 05 00 00 00 00 mov rax, QWORD PTR glfw - 00421 48 8d 0d 00 00 + 0042f 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:glfwRequestWindowAttention - 00428 48 89 88 80 01 + 00436 48 89 88 80 01 00 00 mov QWORD PTR [rax+384], rcx -; 82 : glfw->GetWindowMonitor = glfwGetWindowMonitor; +; 84 : glfw->GetWindowMonitor = glfwGetWindowMonitor; - 0042f 48 8b 05 00 00 + 0043d 48 8b 05 00 00 00 00 mov rax, QWORD PTR glfw - 00436 48 8d 0d 00 00 + 00444 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:glfwGetWindowMonitor - 0043d 48 89 88 88 01 + 0044b 48 89 88 88 01 00 00 mov QWORD PTR [rax+392], rcx -; 83 : glfw->SetWindowMonitor = glfwSetWindowMonitor; +; 85 : glfw->SetWindowMonitor = glfwSetWindowMonitor; - 00444 48 8b 05 00 00 + 00452 48 8b 05 00 00 00 00 mov rax, QWORD PTR glfw - 0044b 48 8d 0d 00 00 + 00459 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:glfwSetWindowMonitor - 00452 48 89 88 90 01 + 00460 48 89 88 90 01 00 00 mov QWORD PTR [rax+400], rcx -; 84 : glfw->GetWindowAttrib = glfwGetWindowAttrib; +; 86 : glfw->GetWindowAttrib = glfwGetWindowAttrib; - 00459 48 8b 05 00 00 + 00467 48 8b 05 00 00 00 00 mov rax, QWORD PTR glfw - 00460 48 8d 0d 00 00 + 0046e 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:glfwGetWindowAttrib - 00467 48 89 88 98 01 + 00475 48 89 88 98 01 00 00 mov QWORD PTR [rax+408], rcx -; 85 : glfw->SetWindowAttrib = glfwSetWindowAttrib; +; 87 : glfw->SetWindowAttrib = glfwSetWindowAttrib; - 0046e 48 8b 05 00 00 + 0047c 48 8b 05 00 00 00 00 mov rax, QWORD PTR glfw - 00475 48 8d 0d 00 00 + 00483 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:glfwSetWindowAttrib - 0047c 48 89 88 a0 01 + 0048a 48 89 88 a0 01 00 00 mov QWORD PTR [rax+416], rcx -; 86 : glfw->SetWindowUserPointer = glfwSetWindowUserPointer; +; 88 : glfw->SetWindowUserPointer = glfwSetWindowUserPointer; - 00483 48 8b 05 00 00 + 00491 48 8b 05 00 00 00 00 mov rax, QWORD PTR glfw - 0048a 48 8d 0d 00 00 + 00498 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:glfwSetWindowUserPointer - 00491 48 89 88 a8 01 + 0049f 48 89 88 a8 01 00 00 mov QWORD PTR [rax+424], rcx -; 87 : glfw->GetWindowUserPointer = glfwGetWindowUserPointer; +; 89 : glfw->GetWindowUserPointer = glfwGetWindowUserPointer; - 00498 48 8b 05 00 00 + 004a6 48 8b 05 00 00 00 00 mov rax, QWORD PTR glfw - 0049f 48 8d 0d 00 00 + 004ad 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:glfwGetWindowUserPointer - 004a6 48 89 88 b0 01 + 004b4 48 89 88 b0 01 00 00 mov QWORD PTR [rax+432], rcx -; 88 : glfw->SetWindowPosCallback = glfwSetWindowPosCallback; +; 90 : glfw->SetWindowPosCallback = glfwSetWindowPosCallback; - 004ad 48 8b 05 00 00 + 004bb 48 8b 05 00 00 00 00 mov rax, QWORD PTR glfw - 004b4 48 8d 0d 00 00 + 004c2 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:glfwSetWindowPosCallback - 004bb 48 89 88 b8 01 + 004c9 48 89 88 b8 01 00 00 mov QWORD PTR [rax+440], rcx -; 89 : glfw->SetWindowSizeCallback = glfwSetWindowSizeCallback; +; 91 : glfw->SetWindowSizeCallback = glfwSetWindowSizeCallback; - 004c2 48 8b 05 00 00 + 004d0 48 8b 05 00 00 00 00 mov rax, QWORD PTR glfw - 004c9 48 8d 0d 00 00 + 004d7 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:glfwSetWindowSizeCallback - 004d0 48 89 88 c0 01 + 004de 48 89 88 c0 01 00 00 mov QWORD PTR [rax+448], rcx -; 90 : glfw->SetWindowCloseCallback = glfwSetWindowCloseCallback; +; 92 : glfw->SetWindowCloseCallback = glfwSetWindowCloseCallback; - 004d7 48 8b 05 00 00 + 004e5 48 8b 05 00 00 00 00 mov rax, QWORD PTR glfw - 004de 48 8d 0d 00 00 + 004ec 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:glfwSetWindowCloseCallback - 004e5 48 89 88 c8 01 + 004f3 48 89 88 c8 01 00 00 mov QWORD PTR [rax+456], rcx -; 91 : glfw->SetWindowRefreshCallback = glfwSetWindowRefreshCallback; +; 93 : glfw->SetWindowRefreshCallback = glfwSetWindowRefreshCallback; - 004ec 48 8b 05 00 00 + 004fa 48 8b 05 00 00 00 00 mov rax, QWORD PTR glfw - 004f3 48 8d 0d 00 00 + 00501 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:glfwSetWindowRefreshCallback - 004fa 48 89 88 d0 01 + 00508 48 89 88 d0 01 00 00 mov QWORD PTR [rax+464], rcx -; 92 : glfw->SetWindowFocusCallback = glfwSetWindowFocusCallback; +; 94 : glfw->SetWindowFocusCallback = glfwSetWindowFocusCallback; - 00501 48 8b 05 00 00 + 0050f 48 8b 05 00 00 00 00 mov rax, QWORD PTR glfw - 00508 48 8d 0d 00 00 + 00516 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:glfwSetWindowFocusCallback - 0050f 48 89 88 d8 01 + 0051d 48 89 88 d8 01 00 00 mov QWORD PTR [rax+472], rcx -; 93 : glfw->SetWindowIconifyCallback = glfwSetWindowIconifyCallback; +; 95 : glfw->SetWindowIconifyCallback = glfwSetWindowIconifyCallback; - 00516 48 8b 05 00 00 + 00524 48 8b 05 00 00 00 00 mov rax, QWORD PTR glfw - 0051d 48 8d 0d 00 00 + 0052b 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:glfwSetWindowIconifyCallback - 00524 48 89 88 e0 01 + 00532 48 89 88 e0 01 00 00 mov QWORD PTR [rax+480], rcx -; 94 : glfw->SetWindowMaximizeCallback = glfwSetWindowMaximizeCallback; +; 96 : glfw->SetWindowMaximizeCallback = glfwSetWindowMaximizeCallback; - 0052b 48 8b 05 00 00 + 00539 48 8b 05 00 00 00 00 mov rax, QWORD PTR glfw - 00532 48 8d 0d 00 00 + 00540 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:glfwSetWindowMaximizeCallback - 00539 48 89 88 e8 01 + 00547 48 89 88 e8 01 00 00 mov QWORD PTR [rax+488], rcx -; 95 : glfw->SetFramebufferSizeCallback = glfwSetFramebufferSizeCallback; +; 97 : glfw->SetFramebufferSizeCallback = glfwSetFramebufferSizeCallback; - 00540 48 8b 05 00 00 + 0054e 48 8b 05 00 00 00 00 mov rax, QWORD PTR glfw - 00547 48 8d 0d 00 00 + 00555 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:glfwSetFramebufferSizeCallback - 0054e 48 89 88 f0 01 + 0055c 48 89 88 f0 01 00 00 mov QWORD PTR [rax+496], rcx -; 96 : glfw->SetWindowContentScaleCallback = glfwSetWindowContentScaleCallback; +; 98 : glfw->SetWindowContentScaleCallback = glfwSetWindowContentScaleCallback; - 00555 48 8b 05 00 00 + 00563 48 8b 05 00 00 00 00 mov rax, QWORD PTR glfw - 0055c 48 8d 0d 00 00 + 0056a 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:glfwSetWindowContentScaleCallback - 00563 48 89 88 f8 01 + 00571 48 89 88 f8 01 00 00 mov QWORD PTR [rax+504], rcx -; 97 : glfw->PollEvents = glfwPollEvents; +; 99 : glfw->PollEvents = glfwPollEvents; - 0056a 48 8b 05 00 00 + 00578 48 8b 05 00 00 00 00 mov rax, QWORD PTR glfw - 00571 48 8d 0d 00 00 + 0057f 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:glfwPollEvents - 00578 48 89 88 00 02 + 00586 48 89 88 00 02 00 00 mov QWORD PTR [rax+512], rcx -; 98 : glfw->WaitEvents = glfwWaitEvents; +; 100 : glfw->WaitEvents = glfwWaitEvents; - 0057f 48 8b 05 00 00 + 0058d 48 8b 05 00 00 00 00 mov rax, QWORD PTR glfw - 00586 48 8d 0d 00 00 + 00594 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:glfwWaitEvents - 0058d 48 89 88 08 02 + 0059b 48 89 88 08 02 00 00 mov QWORD PTR [rax+520], rcx -; 99 : glfw->WaitEventsTimeout = glfwWaitEventsTimeout; +; 101 : glfw->WaitEventsTimeout = glfwWaitEventsTimeout; - 00594 48 8b 05 00 00 + 005a2 48 8b 05 00 00 00 00 mov rax, QWORD PTR glfw - 0059b 48 8d 0d 00 00 + 005a9 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:glfwWaitEventsTimeout - 005a2 48 89 88 10 02 + 005b0 48 89 88 10 02 00 00 mov QWORD PTR [rax+528], rcx -; 100 : glfw->PostEmptyEvent = glfwPostEmptyEvent; +; 102 : glfw->PostEmptyEvent = glfwPostEmptyEvent; - 005a9 48 8b 05 00 00 + 005b7 48 8b 05 00 00 00 00 mov rax, QWORD PTR glfw - 005b0 48 8d 0d 00 00 + 005be 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:glfwPostEmptyEvent - 005b7 48 89 88 18 02 + 005c5 48 89 88 18 02 00 00 mov QWORD PTR [rax+536], rcx -; 101 : glfw->GetInputMode = glfwGetInputMode; +; 103 : glfw->GetInputMode = glfwGetInputMode; - 005be 48 8b 05 00 00 + 005cc 48 8b 05 00 00 00 00 mov rax, QWORD PTR glfw - 005c5 48 8d 0d 00 00 + 005d3 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:glfwGetInputMode - 005cc 48 89 88 20 02 + 005da 48 89 88 20 02 00 00 mov QWORD PTR [rax+544], rcx -; 102 : glfw->SetInputMode = glfwSetInputMode; +; 104 : glfw->SetInputMode = glfwSetInputMode; - 005d3 48 8b 05 00 00 + 005e1 48 8b 05 00 00 00 00 mov rax, QWORD PTR glfw - 005da 48 8d 0d 00 00 + 005e8 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:glfwSetInputMode - 005e1 48 89 88 28 02 + 005ef 48 89 88 28 02 00 00 mov QWORD PTR [rax+552], rcx -; 103 : glfw->RawMouseMotionSupported = glfwRawMouseMotionSupported; +; 105 : glfw->RawMouseMotionSupported = glfwRawMouseMotionSupported; - 005e8 48 8b 05 00 00 + 005f6 48 8b 05 00 00 00 00 mov rax, QWORD PTR glfw - 005ef 48 8d 0d 00 00 + 005fd 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:glfwRawMouseMotionSupported - 005f6 48 89 88 30 02 + 00604 48 89 88 30 02 00 00 mov QWORD PTR [rax+560], rcx -; 104 : glfw->GetKeyName = glfwGetKeyName; +; 106 : glfw->GetKeyName = glfwGetKeyName; - 005fd 48 8b 05 00 00 + 0060b 48 8b 05 00 00 00 00 mov rax, QWORD PTR glfw - 00604 48 8d 0d 00 00 + 00612 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:glfwGetKeyName - 0060b 48 89 88 38 02 + 00619 48 89 88 38 02 00 00 mov QWORD PTR [rax+568], rcx -; 105 : glfw->GetKeyScancode = glfwGetKeyScancode; +; 107 : glfw->GetKeyScancode = glfwGetKeyScancode; - 00612 48 8b 05 00 00 + 00620 48 8b 05 00 00 00 00 mov rax, QWORD PTR glfw - 00619 48 8d 0d 00 00 + 00627 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:glfwGetKeyScancode - 00620 48 89 88 40 02 + 0062e 48 89 88 40 02 00 00 mov QWORD PTR [rax+576], rcx -; 106 : glfw->GetKey = glfwGetKey; +; 108 : glfw->GetKey = glfwGetKey; - 00627 48 8b 05 00 00 + 00635 48 8b 05 00 00 00 00 mov rax, QWORD PTR glfw - 0062e 48 8d 0d 00 00 + 0063c 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:glfwGetKey - 00635 48 89 88 48 02 + 00643 48 89 88 48 02 00 00 mov QWORD PTR [rax+584], rcx -; 107 : glfw->GetMouseButton = glfwGetMouseButton; +; 109 : glfw->GetMouseButton = glfwGetMouseButton; - 0063c 48 8b 05 00 00 + 0064a 48 8b 05 00 00 00 00 mov rax, QWORD PTR glfw - 00643 48 8d 0d 00 00 + 00651 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:glfwGetMouseButton - 0064a 48 89 88 50 02 + 00658 48 89 88 50 02 00 00 mov QWORD PTR [rax+592], rcx -; 108 : glfw->GetCursorPos = glfwGetCursorPos; +; 110 : glfw->GetCursorPos = glfwGetCursorPos; - 00651 48 8b 05 00 00 + 0065f 48 8b 05 00 00 00 00 mov rax, QWORD PTR glfw - 00658 48 8d 0d 00 00 + 00666 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:glfwGetCursorPos - 0065f 48 89 88 58 02 + 0066d 48 89 88 58 02 00 00 mov QWORD PTR [rax+600], rcx -; 109 : glfw->SetCursorPos = glfwSetCursorPos; +; 111 : glfw->SetCursorPos = glfwSetCursorPos; - 00666 48 8b 05 00 00 + 00674 48 8b 05 00 00 00 00 mov rax, QWORD PTR glfw - 0066d 48 8d 0d 00 00 + 0067b 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:glfwSetCursorPos - 00674 48 89 88 60 02 + 00682 48 89 88 60 02 00 00 mov QWORD PTR [rax+608], rcx -; 110 : glfw->CreateCursor = glfwCreateCursor; +; 112 : glfw->CreateCursor = glfwCreateCursor; - 0067b 48 8b 05 00 00 + 00689 48 8b 05 00 00 00 00 mov rax, QWORD PTR glfw - 00682 48 8d 0d 00 00 + 00690 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:glfwCreateCursor - 00689 48 89 88 68 02 + 00697 48 89 88 68 02 00 00 mov QWORD PTR [rax+616], rcx -; 111 : glfw->CreateStandardCursor = glfwCreateStandardCursor; +; 113 : glfw->CreateStandardCursor = glfwCreateStandardCursor; - 00690 48 8b 05 00 00 + 0069e 48 8b 05 00 00 00 00 mov rax, QWORD PTR glfw - 00697 48 8d 0d 00 00 + 006a5 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:glfwCreateStandardCursor - 0069e 48 89 88 70 02 + 006ac 48 89 88 70 02 00 00 mov QWORD PTR [rax+624], rcx -; 112 : glfw->DestroyCursor = glfwDestroyCursor; +; 114 : glfw->DestroyCursor = glfwDestroyCursor; - 006a5 48 8b 05 00 00 + 006b3 48 8b 05 00 00 00 00 mov rax, QWORD PTR glfw - 006ac 48 8d 0d 00 00 + 006ba 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:glfwDestroyCursor - 006b3 48 89 88 78 02 + 006c1 48 89 88 78 02 00 00 mov QWORD PTR [rax+632], rcx -; 113 : glfw->SetCursor = glfwSetCursor; +; 115 : glfw->SetCursor = glfwSetCursor; - 006ba 48 8b 05 00 00 + 006c8 48 8b 05 00 00 00 00 mov rax, QWORD PTR glfw - 006c1 48 8d 0d 00 00 + 006cf 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:glfwSetCursor - 006c8 48 89 88 80 02 + 006d6 48 89 88 80 02 00 00 mov QWORD PTR [rax+640], rcx -; 114 : glfw->SetKeyCallback = glfwSetKeyCallback; +; 116 : glfw->SetKeyCallback = glfwSetKeyCallback; - 006cf 48 8b 05 00 00 + 006dd 48 8b 05 00 00 00 00 mov rax, QWORD PTR glfw - 006d6 48 8d 0d 00 00 + 006e4 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:glfwSetKeyCallback - 006dd 48 89 88 88 02 + 006eb 48 89 88 88 02 00 00 mov QWORD PTR [rax+648], rcx -; 115 : glfw->SetCharCallback = glfwSetCharCallback; +; 117 : glfw->SetCharCallback = glfwSetCharCallback; - 006e4 48 8b 05 00 00 + 006f2 48 8b 05 00 00 00 00 mov rax, QWORD PTR glfw - 006eb 48 8d 0d 00 00 + 006f9 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:glfwSetCharCallback - 006f2 48 89 88 90 02 + 00700 48 89 88 90 02 00 00 mov QWORD PTR [rax+656], rcx -; 116 : glfw->SetCharModsCallback = glfwSetCharModsCallback; +; 118 : glfw->SetCharModsCallback = glfwSetCharModsCallback; - 006f9 48 8b 05 00 00 + 00707 48 8b 05 00 00 00 00 mov rax, QWORD PTR glfw - 00700 48 8d 0d 00 00 + 0070e 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:glfwSetCharModsCallback - 00707 48 89 88 98 02 + 00715 48 89 88 98 02 00 00 mov QWORD PTR [rax+664], rcx -; 117 : glfw->SetMouseButtonCallback = glfwSetMouseButtonCallback; +; 119 : glfw->SetMouseButtonCallback = glfwSetMouseButtonCallback; - 0070e 48 8b 05 00 00 + 0071c 48 8b 05 00 00 00 00 mov rax, QWORD PTR glfw - 00715 48 8d 0d 00 00 + 00723 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:glfwSetMouseButtonCallback - 0071c 48 89 88 a0 02 + 0072a 48 89 88 a0 02 00 00 mov QWORD PTR [rax+672], rcx -; 118 : glfw->SetCursorPosCallback = glfwSetCursorPosCallback; +; 120 : glfw->SetCursorPosCallback = glfwSetCursorPosCallback; - 00723 48 8b 05 00 00 + 00731 48 8b 05 00 00 00 00 mov rax, QWORD PTR glfw - 0072a 48 8d 0d 00 00 + 00738 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:glfwSetCursorPosCallback - 00731 48 89 88 a8 02 + 0073f 48 89 88 a8 02 00 00 mov QWORD PTR [rax+680], rcx -; 119 : glfw->SetCursorEnterCallback = glfwSetCursorEnterCallback; +; 121 : glfw->SetCursorEnterCallback = glfwSetCursorEnterCallback; - 00738 48 8b 05 00 00 + 00746 48 8b 05 00 00 00 00 mov rax, QWORD PTR glfw - 0073f 48 8d 0d 00 00 + 0074d 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:glfwSetCursorEnterCallback - 00746 48 89 88 b0 02 + 00754 48 89 88 b0 02 00 00 mov QWORD PTR [rax+688], rcx -; 120 : glfw->SetScrollCallback = glfwSetScrollCallback; +; 122 : glfw->SetScrollCallback = glfwSetScrollCallback; - 0074d 48 8b 05 00 00 + 0075b 48 8b 05 00 00 00 00 mov rax, QWORD PTR glfw - 00754 48 8d 0d 00 00 + 00762 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:glfwSetScrollCallback - 0075b 48 89 88 b8 02 + 00769 48 89 88 b8 02 00 00 mov QWORD PTR [rax+696], rcx -; 121 : glfw->SetDropCallback = glfwSetDropCallback; +; 123 : glfw->SetDropCallback = glfwSetDropCallback; - 00762 48 8b 05 00 00 + 00770 48 8b 05 00 00 00 00 mov rax, QWORD PTR glfw - 00769 48 8d 0d 00 00 + 00777 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:glfwSetDropCallback - 00770 48 89 88 c0 02 + 0077e 48 89 88 c0 02 00 00 mov QWORD PTR [rax+704], rcx -; 122 : glfw->JoystickPresent = glfwJoystickPresent; +; 124 : glfw->JoystickPresent = glfwJoystickPresent; - 00777 48 8b 05 00 00 + 00785 48 8b 05 00 00 00 00 mov rax, QWORD PTR glfw - 0077e 48 8d 0d 00 00 + 0078c 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:glfwJoystickPresent - 00785 48 89 88 c8 02 + 00793 48 89 88 c8 02 00 00 mov QWORD PTR [rax+712], rcx -; 123 : glfw->GetJoystickAxes = glfwGetJoystickAxes; +; 125 : glfw->GetJoystickAxes = glfwGetJoystickAxes; - 0078c 48 8b 05 00 00 + 0079a 48 8b 05 00 00 00 00 mov rax, QWORD PTR glfw - 00793 48 8d 0d 00 00 + 007a1 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:glfwGetJoystickAxes - 0079a 48 89 88 d0 02 + 007a8 48 89 88 d0 02 00 00 mov QWORD PTR [rax+720], rcx -; 124 : glfw->GetJoystickButtons = glfwGetJoystickButtons; +; 126 : glfw->GetJoystickButtons = glfwGetJoystickButtons; - 007a1 48 8b 05 00 00 + 007af 48 8b 05 00 00 00 00 mov rax, QWORD PTR glfw - 007a8 48 8d 0d 00 00 + 007b6 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:glfwGetJoystickButtons - 007af 48 89 88 d8 02 + 007bd 48 89 88 d8 02 00 00 mov QWORD PTR [rax+728], rcx -; 125 : glfw->GetJoystickHats = glfwGetJoystickHats; +; 127 : glfw->GetJoystickHats = glfwGetJoystickHats; - 007b6 48 8b 05 00 00 + 007c4 48 8b 05 00 00 00 00 mov rax, QWORD PTR glfw - 007bd 48 8d 0d 00 00 + 007cb 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:glfwGetJoystickHats - 007c4 48 89 88 e0 02 + 007d2 48 89 88 e0 02 00 00 mov QWORD PTR [rax+736], rcx -; 126 : glfw->GetJoystickName = glfwGetJoystickName; +; 128 : glfw->GetJoystickName = glfwGetJoystickName; - 007cb 48 8b 05 00 00 + 007d9 48 8b 05 00 00 00 00 mov rax, QWORD PTR glfw - 007d2 48 8d 0d 00 00 + 007e0 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:glfwGetJoystickName - 007d9 48 89 88 e8 02 + 007e7 48 89 88 e8 02 00 00 mov QWORD PTR [rax+744], rcx -; 127 : glfw->GetJoystickGUID = glfwGetJoystickGUID; +; 129 : glfw->GetJoystickGUID = glfwGetJoystickGUID; - 007e0 48 8b 05 00 00 + 007ee 48 8b 05 00 00 00 00 mov rax, QWORD PTR glfw - 007e7 48 8d 0d 00 00 + 007f5 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:glfwGetJoystickGUID - 007ee 48 89 88 f0 02 + 007fc 48 89 88 f0 02 00 00 mov QWORD PTR [rax+752], rcx -; 128 : glfw->SetJoystickUserPointer = glfwSetJoystickUserPointer; +; 130 : glfw->SetJoystickUserPointer = glfwSetJoystickUserPointer; - 007f5 48 8b 05 00 00 + 00803 48 8b 05 00 00 00 00 mov rax, QWORD PTR glfw - 007fc 48 8d 0d 00 00 + 0080a 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:glfwSetJoystickUserPointer - 00803 48 89 88 f8 02 + 00811 48 89 88 f8 02 00 00 mov QWORD PTR [rax+760], rcx -; 129 : glfw->GetJoystickUserPointer = glfwGetJoystickUserPointer; +; 131 : glfw->GetJoystickUserPointer = glfwGetJoystickUserPointer; - 0080a 48 8b 05 00 00 + 00818 48 8b 05 00 00 00 00 mov rax, QWORD PTR glfw - 00811 48 8d 0d 00 00 + 0081f 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:glfwGetJoystickUserPointer - 00818 48 89 88 00 03 + 00826 48 89 88 00 03 00 00 mov QWORD PTR [rax+768], rcx -; 130 : glfw->JoystickIsGamepad = glfwJoystickIsGamepad; +; 132 : glfw->JoystickIsGamepad = glfwJoystickIsGamepad; - 0081f 48 8b 05 00 00 + 0082d 48 8b 05 00 00 00 00 mov rax, QWORD PTR glfw - 00826 48 8d 0d 00 00 + 00834 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:glfwJoystickIsGamepad - 0082d 48 89 88 08 03 + 0083b 48 89 88 08 03 00 00 mov QWORD PTR [rax+776], rcx -; 131 : glfw->SetJoystickCallback = glfwSetJoystickCallback; +; 133 : glfw->SetJoystickCallback = glfwSetJoystickCallback; - 00834 48 8b 05 00 00 + 00842 48 8b 05 00 00 00 00 mov rax, QWORD PTR glfw - 0083b 48 8d 0d 00 00 + 00849 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:glfwSetJoystickCallback - 00842 48 89 88 10 03 + 00850 48 89 88 10 03 00 00 mov QWORD PTR [rax+784], rcx -; 132 : glfw->UpdateGamepadMappings = glfwUpdateGamepadMappings; +; 134 : glfw->UpdateGamepadMappings = glfwUpdateGamepadMappings; - 00849 48 8b 05 00 00 + 00857 48 8b 05 00 00 00 00 mov rax, QWORD PTR glfw - 00850 48 8d 0d 00 00 + 0085e 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:glfwUpdateGamepadMappings - 00857 48 89 88 18 03 + 00865 48 89 88 18 03 00 00 mov QWORD PTR [rax+792], rcx -; 133 : glfw->GetGamepadName = glfwGetGamepadName; +; 135 : glfw->GetGamepadName = glfwGetGamepadName; - 0085e 48 8b 05 00 00 + 0086c 48 8b 05 00 00 00 00 mov rax, QWORD PTR glfw - 00865 48 8d 0d 00 00 + 00873 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:glfwGetGamepadName - 0086c 48 89 88 20 03 + 0087a 48 89 88 20 03 00 00 mov QWORD PTR [rax+800], rcx -; 134 : glfw->GetGamepadState = glfwGetGamepadState; +; 136 : glfw->GetGamepadState = glfwGetGamepadState; - 00873 48 8b 05 00 00 + 00881 48 8b 05 00 00 00 00 mov rax, QWORD PTR glfw - 0087a 48 8d 0d 00 00 + 00888 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:glfwGetGamepadState - 00881 48 89 88 28 03 + 0088f 48 89 88 28 03 00 00 mov QWORD PTR [rax+808], rcx -; 135 : glfw->SetClipboardString = glfwSetClipboardString; +; 137 : glfw->SetClipboardString = glfwSetClipboardString; - 00888 48 8b 05 00 00 + 00896 48 8b 05 00 00 00 00 mov rax, QWORD PTR glfw - 0088f 48 8d 0d 00 00 + 0089d 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:glfwSetClipboardString - 00896 48 89 88 30 03 + 008a4 48 89 88 30 03 00 00 mov QWORD PTR [rax+816], rcx -; 136 : glfw->GetClipboardString = glfwGetClipboardString; +; 138 : glfw->GetClipboardString = glfwGetClipboardString; - 0089d 48 8b 05 00 00 + 008ab 48 8b 05 00 00 00 00 mov rax, QWORD PTR glfw - 008a4 48 8d 0d 00 00 + 008b2 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:glfwGetClipboardString - 008ab 48 89 88 38 03 + 008b9 48 89 88 38 03 00 00 mov QWORD PTR [rax+824], rcx -; 137 : glfw->GetTime = glfwGetTime; +; 139 : glfw->GetTime = glfwGetTime; - 008b2 48 8b 05 00 00 + 008c0 48 8b 05 00 00 00 00 mov rax, QWORD PTR glfw - 008b9 48 8d 0d 00 00 + 008c7 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:glfwGetTime - 008c0 48 89 88 40 03 + 008ce 48 89 88 40 03 00 00 mov QWORD PTR [rax+832], rcx -; 138 : glfw->SetTime = glfwSetTime; +; 140 : glfw->SetTime = glfwSetTime; - 008c7 48 8b 05 00 00 + 008d5 48 8b 05 00 00 00 00 mov rax, QWORD PTR glfw - 008ce 48 8d 0d 00 00 + 008dc 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:glfwSetTime - 008d5 48 89 88 48 03 + 008e3 48 89 88 48 03 00 00 mov QWORD PTR [rax+840], rcx -; 139 : glfw->GetTimerValue = glfwGetTimerValue; +; 141 : glfw->GetTimerValue = glfwGetTimerValue; - 008dc 48 8b 05 00 00 + 008ea 48 8b 05 00 00 00 00 mov rax, QWORD PTR glfw - 008e3 48 8d 0d 00 00 + 008f1 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:glfwGetTimerValue - 008ea 48 89 88 50 03 + 008f8 48 89 88 50 03 00 00 mov QWORD PTR [rax+848], rcx -; 140 : glfw->GetTimerFrequency = glfwGetTimerFrequency; +; 142 : glfw->GetTimerFrequency = glfwGetTimerFrequency; - 008f1 48 8b 05 00 00 + 008ff 48 8b 05 00 00 00 00 mov rax, QWORD PTR glfw - 008f8 48 8d 0d 00 00 + 00906 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:glfwGetTimerFrequency - 008ff 48 89 88 58 03 + 0090d 48 89 88 58 03 00 00 mov QWORD PTR [rax+856], rcx -; 141 : glfw->MakeContextCurrent = glfwMakeContextCurrent; +; 143 : glfw->MakeContextCurrent = glfwMakeContextCurrent; - 00906 48 8b 05 00 00 + 00914 48 8b 05 00 00 00 00 mov rax, QWORD PTR glfw - 0090d 48 8d 0d 00 00 + 0091b 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:glfwMakeContextCurrent - 00914 48 89 88 60 03 + 00922 48 89 88 60 03 00 00 mov QWORD PTR [rax+864], rcx -; 142 : glfw->GetCurrentContext = glfwGetCurrentContext; +; 144 : glfw->GetCurrentContext = glfwGetCurrentContext; - 0091b 48 8b 05 00 00 + 00929 48 8b 05 00 00 00 00 mov rax, QWORD PTR glfw - 00922 48 8d 0d 00 00 + 00930 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:glfwGetCurrentContext - 00929 48 89 88 68 03 + 00937 48 89 88 68 03 00 00 mov QWORD PTR [rax+872], rcx -; 143 : glfw->SwapBuffers = glfwSwapBuffers; +; 145 : glfw->SwapBuffers = glfwSwapBuffers; - 00930 48 8b 05 00 00 + 0093e 48 8b 05 00 00 00 00 mov rax, QWORD PTR glfw - 00937 48 8d 0d 00 00 + 00945 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:glfwSwapBuffers - 0093e 48 89 88 70 03 + 0094c 48 89 88 70 03 00 00 mov QWORD PTR [rax+880], rcx -; 144 : glfw->SwapInterval = glfwSwapInterval; +; 146 : glfw->SwapInterval = glfwSwapInterval; - 00945 48 8b 05 00 00 + 00953 48 8b 05 00 00 00 00 mov rax, QWORD PTR glfw - 0094c 48 8d 0d 00 00 + 0095a 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:glfwSwapInterval - 00953 48 89 88 78 03 + 00961 48 89 88 78 03 00 00 mov QWORD PTR [rax+888], rcx -; 145 : glfw->ExtensionSupported = glfwExtensionSupported; +; 147 : glfw->ExtensionSupported = glfwExtensionSupported; - 0095a 48 8b 05 00 00 + 00968 48 8b 05 00 00 00 00 mov rax, QWORD PTR glfw - 00961 48 8d 0d 00 00 + 0096f 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:glfwExtensionSupported - 00968 48 89 88 80 03 + 00976 48 89 88 80 03 00 00 mov QWORD PTR [rax+896], rcx -; 146 : glfw->GetProcAddress = glfwGetProcAddress; +; 148 : glfw->GetProcAddress = glfwGetProcAddress; - 0096f 48 8b 05 00 00 + 0097d 48 8b 05 00 00 00 00 mov rax, QWORD PTR glfw - 00976 48 8d 0d 00 00 + 00984 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:glfwGetProcAddress - 0097d 48 89 88 88 03 + 0098b 48 89 88 88 03 00 00 mov QWORD PTR [rax+904], rcx -; 147 : glfw->VulkanSupported = glfwVulkanSupported; +; 149 : glfw->VulkanSupported = glfwVulkanSupported; - 00984 48 8b 05 00 00 + 00992 48 8b 05 00 00 00 00 mov rax, QWORD PTR glfw - 0098b 48 8d 0d 00 00 + 00999 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:glfwVulkanSupported - 00992 48 89 88 90 03 + 009a0 48 89 88 90 03 00 00 mov QWORD PTR [rax+912], rcx -; 148 : glfw->GetRequiredInstanceExtensions = glfwGetRequiredInstanceExtensions; +; 150 : glfw->GetRequiredInstanceExtensions = glfwGetRequiredInstanceExtensions; - 00999 48 8b 05 00 00 + 009a7 48 8b 05 00 00 00 00 mov rax, QWORD PTR glfw - 009a0 48 8d 0d 00 00 + 009ae 48 8d 0d 00 00 00 00 lea rcx, OFFSET FLAT:glfwGetRequiredInstanceExtensions - 009a7 48 89 88 98 03 + 009b5 48 89 88 98 03 00 00 mov QWORD PTR [rax+920], rcx -; 149 : #if defined(VK_VERSION_1_0) -; 150 : glfw->GetInstanceProcAddress = glfwGetInstanceProcAddress; -; 151 : glfw->GetPhysicalDevicePresentationSupport = glfwGetPhysicalDevicePresentationSupport; -; 152 : glfw->CreateWindowSurface = glfwCreateWindowSurface; -; 153 : #endif -; 154 : #pragma endregion -; 155 : -; 156 : return &glfw; - - 009ae 48 8d 05 00 00 - 00 00 lea rax, OFFSET FLAT:glfw - +; 151 : #if defined(VK_VERSION_1_0) +; 152 : glfw->GetInstanceProcAddress = glfwGetInstanceProcAddress; +; 153 : glfw->GetPhysicalDevicePresentationSupport = glfwGetPhysicalDevicePresentationSupport; +; 154 : glfw->CreateWindowSurface = glfwCreateWindowSurface; +; 155 : #endif +; 156 : #pragma endregion ; 157 : -; 158 : } +; 158 : return glfw; - 009b5 48 8d a5 c8 00 + 009bc 48 8b 05 00 00 + 00 00 mov rax, QWORD PTR glfw + +; 159 : } + + 009c3 48 8d a5 c8 00 00 00 lea rsp, QWORD PTR [rbp+200] - 009bc 5f pop rdi - 009bd 5d pop rbp - 009be c3 ret 0 + 009ca 5f pop rdi + 009cb 5d pop rbp + 009cc c3 ret 0 initGL ENDP _TEXT ENDS ; Function compile flags: /Odtp /RTCsu /ZI diff --git a/源代码/StgSharpGraphic/x64/Debug/StgSharpGraphic.ilk b/源代码/StgSharpGraphic/x64/Debug/StgSharpGraphic.ilk index fc2609f1..3b372fb4 100644 Binary files a/源代码/StgSharpGraphic/x64/Debug/StgSharpGraphic.ilk and b/源代码/StgSharpGraphic/x64/Debug/StgSharpGraphic.ilk differ diff --git a/源代码/StgSharpGraphic/x64/Debug/StgSharpGraphic.log b/源代码/StgSharpGraphic/x64/Debug/StgSharpGraphic.log index 61a8c2b2..debf0d28 100644 --- a/源代码/StgSharpGraphic/x64/Debug/StgSharpGraphic.log +++ b/源代码/StgSharpGraphic/x64/Debug/StgSharpGraphic.log @@ -1,4 +1,4 @@ -21:49:54.420 0>将用于 $(MSBuildExtensionsPath) 的搜索路径为 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild;$(MSBuildProgramFiles32)\MSBuild +02:24:22.060 0>将用于 $(MSBuildExtensionsPath) 的搜索路径为 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild;$(MSBuildProgramFiles32)\MSBuild 尝试使用扩展路径 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild 导入 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\$(MSBuildToolsVersion)\Microsoft.Common.props 在 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Microsoft.Common.props (60,5) 处重新分配属性: $(MSBuildProjectExtensionsPath)=“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\obj\”(先前值:“obj\”) 将用于 $(MSBuildExtensionsPath) 的搜索路径为 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild;$(MSBuildProgramFiles32)\MSBuild @@ -838,9 +838,9 @@ 正在使用项目“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppCommon.targets”中的目标“GetNativeManifest”重写项目“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“GetNativeManifest”。 正在使用项目“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Platforms\x64\PlatformToolsets\v143\ImportAfter\Intel.Libs.oneDAL.v143.targets”中的目标“CheckIntelEnvironmentForVCLibsoneDAL”重写项目“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Platforms\x64\PlatformToolsets\v143\ImportBefore\Intel.Libs.oneDAL.v143.targets”中的目标“CheckIntelEnvironmentForVCLibsoneDAL”。 正在使用项目“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.Cpp.DesignTime.targets”中的目标“GetTargetPathWithTargetPlatformMoniker”重写项目“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“GetTargetPathWithTargetPlatformMoniker”。 -生成启动时间为 2023/10/30 21:49:54。 -日志记录详细程度设置为: Diagnostic。21:49:54.468 1>项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”在节点 2 上(Build 个目标)。 -21:49:54.468 1>初始属性: +生成启动时间为 2023/11/1 2:24:22。 +日志记录详细程度设置为: Diagnostic。02:24:22.176 1>项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”在节点 2 上(Build 个目标)。 +02:24:22.176 1>初始属性: _ApplicableDebuggers = Desktop _ApplicationTypeAndRevisionFound = true _BuildActionType = Build @@ -2328,8 +2328,8 @@ VSIDEResolvedNonMSBuildProjectOutputs = VSInstallDir = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\ VsInstallRoot = C:\Program Files\Microsoft Visual Studio\2022\Enterprise - VSTEL_CurrentSolutionBuildID = 2995865213 - VSTEL_SolutionSessionID = {1D5DFC3F-3AE5-4DF6-946C-8B553234FB64} + VSTEL_CurrentSolutionBuildID = 3423564604 + VSTEL_SolutionSessionID = {7505C690-9911-43B5-A46A-9B6D7F69FF34} VSVersion = $(VisualStudioVersion) WebBrowserDebuggerDebuggerType = Auto WebReference_EnableLegacyEventingModel = false @@ -2390,8 +2390,8 @@ XamlTemporaryAssemblyName = StgSharpGraphic YieldDuringToolExecution = true -21:49:54.468 1>由于条件的计算结果为 false,已跳过目标“EnableIntermediateOutputPathMismatchWarning”;('$(RestoreProjectStyle)' == 'PackageReference')的计算结果为('' == 'PackageReference')。 -21:49:54.468 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“_CheckForInvalidConfigurationAndPlatform: (目标 ID: 2)”(目标“SetTelemetryEnvironmentVariables”依赖于它): +02:24:22.176 1>由于条件的计算结果为 false,已跳过目标“EnableIntermediateOutputPathMismatchWarning”;('$(RestoreProjectStyle)' == 'PackageReference')的计算结果为('' == 'PackageReference')。 +02:24:22.176 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“_CheckForInvalidConfigurationAndPlatform: (目标 ID: 2)”(目标“SetTelemetryEnvironmentVariables”依赖于它): 设置属性: _InvalidConfigurationMessageText=The BaseOutputPath/OutputPath property is not set for project 'StgSharpGraphic.vcxproj'. Please check to make sure that you have specified a valid combination of Configuration and Platform for this project. Configuration='Debug' Platform='x64'. 设置属性: _InvalidConfigurationMessageText=The BaseOutputPath/OutputPath property is not set for project 'StgSharpGraphic.vcxproj'. Please check to make sure that you have specified a valid combination of Configuration and Platform for this project. Configuration='Debug' Platform='x64'. This error may also appear if some other project is trying to follow a project-to-project reference to this project, this project has been unloaded or is not included in the solution, and the referencing project does not build using the same or an equivalent Configuration or Platform. 由于 false 条件,已跳过任务“Error”;( '$(_InvalidConfigurationError)' == 'true' )计算为( '' == 'true' )。 @@ -2412,21 +2412,21 @@ 由于 false 条件,已跳过任务“Error”;('$(BaseIntermediateOutputPath)' != '' and !HasTrailingSlash('$(BaseIntermediateOutputPath)'))计算为('obj\' != '' and !HasTrailingSlash('obj\'))。 由于 false 条件,已跳过任务“Error”;( '$(_InitialMSBuildProjectExtensionsPath)' != '' And '$(MSBuildProjectExtensionsPath)' != '$(_InitialMSBuildProjectExtensionsPath)' )计算为( 'D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\obj\' != '' And 'D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\obj\' != 'D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\obj\' )。 由于 false 条件,已跳过任务“Warning”;( '$(EnableBaseIntermediateOutputPathMismatchWarning)' == 'true' And '$(_InitialBaseIntermediateOutputPath)' != '$(BaseIntermediateOutputPath)' And '$(BaseIntermediateOutputPath)' != '$(MSBuildProjectExtensionsPath)' )计算为( '' == 'true' And 'obj\' != 'obj\' And 'obj\' != 'D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\obj\' )。 -21:49:54.469 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“_CheckForInvalidConfigurationAndPlatform”的操作。: (目标 ID: 2) +02:24:22.178 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“_CheckForInvalidConfigurationAndPlatform”的操作。: (目标 ID: 2) 已跳过目标“_CheckForInvalidConfigurationAndPlatform”。以前的生成已成功。 -21:49:54.469 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.Cpp.DesignTime.targets”中的目标“SetTelemetryEnvironmentVariables: (目标 ID: 3)”(目标“Build”依赖于它): +02:24:22.178 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.Cpp.DesignTime.targets”中的目标“SetTelemetryEnvironmentVariables: (目标 ID: 3)”(目标“Build”依赖于它): 正在使用程序集“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.Build.CppTasks.Common.dll”中的“SetEnv”任务。 任务“SetEnv” (任务 ID: 4) 任务参数:Prefix=False (任务 ID: 4) - 任务参数:Value={1D5DFC3F-3AE5-4DF6-946C-8B553234FB64} (任务 ID: 4) + 任务参数:Value={7505C690-9911-43B5-A46A-9B6D7F69FF34} (任务 ID: 4) 任务参数:Name=VSTEL_SolutionSessionID (任务 ID: 4) - VSTEL_SolutionSessionID={1D5DFC3F-3AE5-4DF6-946C-8B553234FB64} (任务 ID: 4) + VSTEL_SolutionSessionID={7505C690-9911-43B5-A46A-9B6D7F69FF34} (任务 ID: 4) 已完成执行任务“SetEnv”的操作。 (任务 ID: 4) 任务“SetEnv” (任务 ID: 5) 任务参数:Prefix=False (任务 ID: 5) - 任务参数:Value=2995865213 (任务 ID: 5) + 任务参数:Value=3423564604 (任务 ID: 5) 任务参数:Name=VSTEL_CurrentSolutionBuildID (任务 ID: 5) - VSTEL_CurrentSolutionBuildID=2995865213 (任务 ID: 5) + VSTEL_CurrentSolutionBuildID=3423564604 (任务 ID: 5) 已完成执行任务“SetEnv”的操作。 (任务 ID: 5) 任务“SetEnv” (任务 ID: 6) 任务参数:Prefix=False (任务 ID: 6) @@ -2447,24 +2447,24 @@ VSTEL_ProjectID={ec78307c-6a17-486f-a26b-3a6bf1e1005f} (任务 ID: 8) 输出属性: VSTEL_ProjectID={ec78307c-6a17-486f-a26b-3a6bf1e1005f} (任务 ID: 8) 已完成执行任务“SetEnv”的操作。 (任务 ID: 8) -21:49:54.470 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“SetTelemetryEnvironmentVariables”的操作。: (目标 ID: 3) -21:49:54.470 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.BuildSteps.Targets”中的目标“_PrepareForBuild: (目标 ID: 4)”(目标“Build”依赖于它): +02:24:22.187 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“SetTelemetryEnvironmentVariables”的操作。: (目标 ID: 3) +02:24:22.187 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.BuildSteps.Targets”中的目标“_PrepareForBuild: (目标 ID: 4)”(目标“Build”依赖于它): 设置属性: BuildType=Build 设置属性: _BuildActionType=Build 由于 false 条件,已跳过任务“CreateItem”;('%(CustomBuild.IncludeFileToTool)'!='')计算为(''!='')。 删除的项: CustomBuildStep=StgSharpGraphic -21:49:54.470 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“_PrepareForBuild”的操作。: (目标 ID: 4) -21:49:54.470 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“_PrepareForReferenceResolution: (目标 ID: 5)”(目标“ResolveReferences”依赖于它): +02:24:22.187 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“_PrepareForBuild”的操作。: (目标 ID: 4) +02:24:22.187 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“_PrepareForReferenceResolution: (目标 ID: 5)”(目标“ResolveReferences”依赖于它): 由于 false 条件,已跳过任务“VCMessage”;('$(WarnAboutIndividualManagedFiles)' == 'true')计算为('' == 'true')。 设置属性: TargetFrameworkMoniker= 设置属性: _FindDependencies=false 设置属性: AdditionalExplicitAssemblyReferences= 由于 false 条件,已跳过任务“Message”;('$(_REFERENCE_DEBUG)'=='true')计算为(''=='true')。 -21:49:54.470 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“_PrepareForReferenceResolution”的操作。: (目标 ID: 5) +02:24:22.187 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“_PrepareForReferenceResolution”的操作。: (目标 ID: 5) 由于条件的计算结果为 false,已跳过目标“ComputeCrtSDKReference”;('@(ClCompile)'!='' and '$(WindowsAppContainer)'=='true' and '$(UseCrtSDKReference)' != 'false')的计算结果为('code\debuger.c;code\dllmain.c;code\GLAD\gl.c;...'!='' and 'false'=='true' and '' != 'false')。 -21:49:54.470 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“BeforeResolveReferences: (目标 ID: 6)”(目标“ResolveReferences”依赖于它): -21:49:54.470 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“BeforeResolveReferences”的操作。: (目标 ID: 6) -21:49:54.470 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“AssignProjectConfiguration: (目标 ID: 7)”(目标“ResolveReferences”依赖于它): +02:24:22.187 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“BeforeResolveReferences: (目标 ID: 6)”(目标“ResolveReferences”依赖于它): +02:24:22.187 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“BeforeResolveReferences”的操作。: (目标 ID: 6) +02:24:22.187 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“AssignProjectConfiguration: (目标 ID: 7)”(目标“ResolveReferences”依赖于它): 设置属性: ShouldUnsetParentConfigurationAndPlatform=true 正在使用程序集“Microsoft.Build.Tasks.Core, Version=15.1.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a”中的“AssignProjectConfiguration”任务。 任务“AssignProjectConfiguration” (任务 ID: 9) @@ -2481,14 +2481,14 @@ 任务参数:OnlyReferenceAndBuildProjectsEnabledInSolutionConfiguration=True (任务 ID: 9) 任务参数:CurrentProjectConfiguration=Debug (任务 ID: 9) 已完成执行任务“AssignProjectConfiguration”的操作。 (任务 ID: 9) -21:49:54.471 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“AssignProjectConfiguration”的操作。: (目标 ID: 7) +02:24:22.188 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“AssignProjectConfiguration”的操作。: (目标 ID: 7) 已跳过目标“AssignProjectConfiguration”。以前的生成已成功。 -21:49:54.471 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“_SplitProjectReferencesByFileExistence: (目标 ID: 8)”(目标“PrepareProjectReferences”依赖于它): +02:24:22.188 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“_SplitProjectReferencesByFileExistence: (目标 ID: 8)”(目标“PrepareProjectReferences”依赖于它): 由于 false 条件,已跳过任务“ResolveNonMSBuildProjectOutput”;('$(BuildingInsideVisualStudio)'=='true' and '@(ProjectReferenceWithConfiguration)'!='')计算为('true'=='true' and ''!='')。 -21:49:54.471 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“_SplitProjectReferencesByFileExistence”的操作。: (目标 ID: 8) -21:49:54.471 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“_AddOutputPathToGlobalPropertiesToRemove: (目标 ID: 9)”(目标“_GetProjectReferenceTargetFrameworkProperties”依赖于它): -21:49:54.471 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“_AddOutputPathToGlobalPropertiesToRemove”的操作。: (目标 ID: 9) -21:49:54.471 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“_GetProjectReferenceTargetFrameworkProperties: (目标 ID: 10)”(目标“PrepareProjectReferences”依赖于它): +02:24:22.188 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“_SplitProjectReferencesByFileExistence”的操作。: (目标 ID: 8) +02:24:22.188 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“_AddOutputPathToGlobalPropertiesToRemove: (目标 ID: 9)”(目标“_GetProjectReferenceTargetFrameworkProperties”依赖于它): +02:24:22.188 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“_AddOutputPathToGlobalPropertiesToRemove”的操作。: (目标 ID: 9) +02:24:22.188 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“_GetProjectReferenceTargetFrameworkProperties: (目标 ID: 10)”(目标“PrepareProjectReferences”依赖于它): 设置属性: ReferringTargetFrameworkForProjectReferences= 正在使用程序集“Microsoft.Build.Tasks.Core, Version=15.1.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a”中的“MSBuild”任务。 任务“MSBuild” (任务 ID: 10) @@ -2507,29 +2507,29 @@ 正在使用程序集“Microsoft.Build.Tasks.Core, Version=15.1.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a”中的“SetRidAgnosticValueForProjects”任务。 任务“SetRidAgnosticValueForProjects” (任务 ID: 11) 已完成执行任务“SetRidAgnosticValueForProjects”的操作。 (任务 ID: 11) -21:49:54.472 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“_GetProjectReferenceTargetFrameworkProperties”的操作。: (目标 ID: 10) +02:24:22.189 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“_GetProjectReferenceTargetFrameworkProperties”的操作。: (目标 ID: 10) 由于条件的计算结果为 false,已跳过目标“_GetProjectReferencePlatformProperties”;('$(EnableDynamicPlatformResolution)' == 'true' and '@(_MSBuildProjectReferenceExistent)' != '')的计算结果为('' == 'true' and '' != '')。 -21:49:54.472 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“PrepareProjectReferences: (目标 ID: 11)”(目标“ResolveProjectReferences”依赖于它): -21:49:54.472 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“PrepareProjectReferences”的操作。: (目标 ID: 11) +02:24:22.189 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“PrepareProjectReferences: (目标 ID: 11)”(目标“ResolveProjectReferences”依赖于它): +02:24:22.189 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“PrepareProjectReferences”的操作。: (目标 ID: 11) 由于条件的计算结果为 false,已跳过目标“_RemoveNameMetadataFromProjectReferenceItems”;('@(ProjectReference)'!='')的计算结果为(''!='')。 -21:49:54.472 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“ResolveProjectReferences: (目标 ID: 12)”(目标“ResolveReferences”依赖于它): +02:24:22.189 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“ResolveProjectReferences: (目标 ID: 12)”(目标“ResolveReferences”依赖于它): 由于 false 条件,已跳过任务“MSBuild”;('%(_MSBuildProjectReferenceExistent.BuildReference)' == 'true' and '@(ProjectReferenceWithConfiguration)' != '' and ('$(BuildingInsideVisualStudio)' == 'true' or '$(BuildProjectReferences)' != 'true') and '$(VisualStudioVersion)' != '10.0' and '@(_MSBuildProjectReferenceExistent)' != '')计算为('' == 'true' and '' != '' and ('true' == 'true' or 'true' != 'true') and '17.0' != '10.0' and '' != '')。 由于 false 条件,已跳过任务“MSBuild”;('%(_MSBuildProjectReferenceExistent.BuildReference)' == 'true' and '@(ProjectReferenceWithConfiguration)' != '' and '$(BuildingInsideVisualStudio)' != 'true' and '$(BuildProjectReferences)' == 'true' and '@(_MSBuildProjectReferenceExistent)' != '')计算为('' == 'true' and '' != '' and 'true' != 'true' and 'true' == 'true' and '' != '')。 由于 false 条件,已跳过任务“MSBuild”;('%(_MSBuildProjectReferenceExistent.BuildReference)' == 'true' and '@(ProjectReferenceWithConfiguration)' != '' and '$(BuildingProject)' == 'true' and '@(_MSBuildProjectReferenceExistent)' != '')计算为('' == 'true' and '' != '' and 'true' == 'true' and '' != '')。 由于 false 条件,已跳过任务“Warning”;('@(ProjectReferenceWithConfiguration)' != '' and '@(_MSBuildProjectReferenceNonexistent)' != '')计算为('' != '' and '' != '')。 -21:49:54.473 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“ResolveProjectReferences”的操作。: (目标 ID: 12) +02:24:22.190 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“ResolveProjectReferences”的操作。: (目标 ID: 12) 由于条件的计算结果为 false,已跳过目标“FindInvalidProjectReferences”;('$(FindInvalidProjectReferences)' == 'true')的计算结果为('' == 'true')。 由于条件的计算结果为 false,已跳过目标“ResolveNativeReferences”;('@(NativeReference)'!='')的计算结果为(''!='')。 已跳过目标“_PrepareForReferenceResolution”。以前的生成已成功。 已跳过目标“ResolveProjectReferences”。以前的生成已成功。 由于条件的计算结果为 false,已跳过目标“FindInvalidProjectReferences”;('$(FindInvalidProjectReferences)' == 'true')的计算结果为('' == 'true')。 -21:49:54.473 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“GetFrameworkPaths: (目标 ID: 13)”(目标“ResolveAssemblyReferences”依赖于它): -21:49:54.473 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“GetFrameworkPaths”的操作。: (目标 ID: 13) +02:24:22.190 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“GetFrameworkPaths: (目标 ID: 13)”(目标“ResolveAssemblyReferences”依赖于它): +02:24:22.190 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“GetFrameworkPaths”的操作。: (目标 ID: 13) 已跳过目标“_PrepareForReferenceResolution”。以前的生成已成功。 已跳过目标“GetFrameworkPaths”。以前的生成已成功。 -21:49:54.473 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“GetReferenceAssemblyPaths: (目标 ID: 14)”(目标“ResolveAssemblyReferences”依赖于它): +02:24:22.190 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“GetReferenceAssemblyPaths: (目标 ID: 14)”(目标“ResolveAssemblyReferences”依赖于它): 设置属性: TargetFrameworkDirectory= 由于 false 条件,已跳过任务“GetReferenceAssemblyPaths”;('$(TargetFrameworkMoniker)' != '' and ('$(_TargetFrameworkDirectories)' == '' or '$(_FullFrameworkReferenceAssemblyPaths)' == ''))计算为('' != '' and ('' == '' or '' == ''))。 设置属性: TargetFrameworkDirectory=;; @@ -2537,8 +2537,8 @@ 设置属性: RemoveAssemblyFoldersIfNoTargetFramework=true 设置属性: AssemblySearchPaths={CandidateAssemblyFiles};C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\atlmfc\lib\x64;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\lib\x64;;{HintPathFromItem};{TargetFrameworkDirectory};{AssemblyFoldersFromConfig:C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\AssemblyFolders.config,};;{Registry:Software\Microsoft\,,AssemblyFoldersEx};;{GAC};{RawFileName};D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\ 设置属性: TargetFrameworkProfile= -21:49:54.473 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“GetReferenceAssemblyPaths”的操作。: (目标 ID: 14) -21:49:54.473 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.Cpp.Current.targets”中的目标“AddExternalIncludDirectoriesToPaths: (目标 ID: 15)”(目标“SetBuildDefaultEnvironmentVariables”依赖于它): +02:24:22.190 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“GetReferenceAssemblyPaths”的操作。: (目标 ID: 14) +02:24:22.190 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.Cpp.Current.targets”中的目标“AddExternalIncludDirectoriesToPaths: (目标 ID: 15)”(目标“SetBuildDefaultEnvironmentVariables”依赖于它): 添加的项: _ExternalIncludePathToInclude= C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\include @@ -2589,8 +2589,8 @@ 设置属性: ExcludePath=C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\include;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\atlmfc\include;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Auxiliary\VS\include;;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\ucrt;;;C:\Program Files %28x86%29\Windows Kits\10\Include\10.0.22621.0\um;C:\Program Files %28x86%29\Windows Kits\10\Include\10.0.22621.0\shared;C:\Program Files %28x86%29\Windows Kits\10\Include\10.0.22621.0\winrt;C:\Program Files %28x86%29\Windows Kits\10\Include\10.0.22621.0\cppwinrt;C:\Program Files (x86)\Windows Kits\NETFXSDK\4.8.1\Include\um;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostArm64\arm64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostArm64\arm\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostArm64\x64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostArm64\x86\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX86\arm64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX86\x64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX86\x86\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\arm64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\arm\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\x64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\x86\2052;;;;;;;;;;;;;C:\Program Files %28x86%29\Windows Kits\10\bin\10.0.22621.0\x64;;C:\Program Files (x86)\Microsoft SDKs\Windows\v10.0A\bin\NETFX 4.8.1 Tools\x64;C:\Program Files %28x86%29\Windows Kits\10\bin\10.0.22621.0\x86;;C:\Program Files (x86)\Microsoft SDKs\Windows\v10.0A\bin\NETFX 4.8.1 Tools;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\Common7\tools;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\Common7\ide;C:\Program Files (x86)\HTML Help Workshop;;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64;C:\Windows\Microsoft.NET\Framework\v4.0.30319\;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64;C:\Windows\Microsoft.NET\Framework64\v4.0.30319\;C:\Windows\Microsoft.NET\Framework\v4.0.30319\;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin;C:\Windows\Microsoft.NET\Framework\v4.0.30319\;C:\Windows;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\x64;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\lib\x64;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\atlmfc\lib\x64;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Auxiliary\VS\lib\x64;;C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\ucrt\x64;;;D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\include 删除的项: _ExternalIncludePathToInclude=D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\include 删除的项: _ExternalIncludePathToExclude=D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\include -21:49:54.473 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“AddExternalIncludDirectoriesToPaths”的操作。: (目标 ID: 15) -21:49:54.473 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.Cpp.Current.targets”中的目标“SetBuildDefaultEnvironmentVariables: (目标 ID: 16)”(目标“PrepareForBuild”依赖于它): +02:24:22.191 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“AddExternalIncludDirectoriesToPaths”的操作。: (目标 ID: 15) +02:24:22.191 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.Cpp.Current.targets”中的目标“SetBuildDefaultEnvironmentVariables: (目标 ID: 16)”(目标“PrepareForBuild”依赖于它): 任务“SetEnv” (任务 ID: 12) 任务参数:Prefix=False (任务 ID: 12) 任务参数:Value=C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\x64;C:\Program Files (x86)\Windows Kits\10\bin\10.0.22621.0\x64;;C:\Program Files (x86)\Microsoft SDKs\Windows\v10.0A\bin\NETFX 4.8.1 Tools\x64;C:\Program Files (x86)\Windows Kits\10\bin\10.0.22621.0\x86;;C:\Program Files (x86)\Microsoft SDKs\Windows\v10.0A\bin\NETFX 4.8.1 Tools;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\Common7\tools;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\Common7\ide;C:\Program Files (x86)\HTML Help Workshop;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64;C:\Windows\Microsoft.NET\Framework64\v4.0.30319\;C:\Windows\Microsoft.NET\Framework\v4.0.30319\;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin;C:\Windows\Microsoft.NET\Framework\v4.0.30319\;;C:\Program Files\Microsoft\jdk-11.0.16.101-hotspot\bin;C:\Program Files\Docker\Docker\resources\bin;C:\Program Files\dotnet\;C:\Program Files\Git\cmd;C:\Program Files\Microsoft SQL Server\Client SDK\ODBC\110\Tools\Binn\;C:\Program Files\Microsoft SQL Server\120\DTS\Binn\;C:\Program Files\Microsoft VS Code\bin;C:\Program Files\Anaconda3;C:\Program Files\Anaconda3\Library\mingw-w64\bin;C:\Program Files\Anaconda3\Library\usr\bin;C:\Program Files\Anaconda3\Library\bin;C:\Program Files\Anaconda3\Scripts;C:\Users\Nitlo\.cargo\bin;C:\Users\Nitlo\AppData\Local\Microsoft\WindowsApps;C:\Users\Nitlo\.dotnet\tools;C:\Asm\nasm.exe;C:\Asm\vsyasm.exe;C:\Windows\System32;; (任务 ID: 12) @@ -2626,10 +2626,10 @@ EXTERNAL_INCLUDE=C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\include;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\atlmfc\include;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Auxiliary\VS\include;;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\ucrt;;;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\um;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\shared;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\winrt;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\cppwinrt;C:\Program Files (x86)\Windows Kits\NETFXSDK\4.8.1\Include\um;D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\include (任务 ID: 16) 输出属性: EXTERNAL_INCLUDE=C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\include%3b%3bC:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\atlmfc\include%3b%3bC:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Auxiliary\VS\include%3b%3bC:\Program Files %28x86%29\Windows Kits\10\Include\10.0.22621.0\ucrt%3b%3b%3bC:\Program Files %28x86%29\Windows Kits\10\Include\10.0.22621.0\um%3bC:\Program Files %28x86%29\Windows Kits\10\Include\10.0.22621.0\shared%3bC:\Program Files %28x86%29\Windows Kits\10\Include\10.0.22621.0\winrt%3bC:\Program Files %28x86%29\Windows Kits\10\Include\10.0.22621.0\cppwinrt%3bC:\Program Files %28x86%29\Windows Kits\NETFXSDK\4.8.1\Include\um%3bD:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\include (任务 ID: 16) 已完成执行任务“SetEnv”的操作。 (任务 ID: 16) -21:49:54.474 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“SetBuildDefaultEnvironmentVariables”的操作。: (目标 ID: 16) +02:24:22.191 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“SetBuildDefaultEnvironmentVariables”的操作。: (目标 ID: 16) 由于条件的计算结果为 false,已跳过目标“SetUserMacroEnvironmentVariables”;('@(BuildMacro)' != '' and '$(DesignTimeBuild)' != 'true')的计算结果为('' != '' and '' != 'true')。 已跳过目标“_PrepareForReferenceResolution”。以前的生成已成功。 -21:49:54.474 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“GetResolvedWinMD: (目标 ID: 17)”(目标“PrepareForBuild”依赖于它): +02:24:22.191 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“GetResolvedWinMD: (目标 ID: 17)”(目标“PrepareForBuild”依赖于它): 添加的项: Link= tmp @@ -2720,8 +2720,8 @@ TypeLibraryResourceID=1 UACExecutionLevel=AsInvoker UACUIAccess=false -21:49:54.474 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“GetResolvedWinMD”的操作。: (目标 ID: 17) -21:49:54.474 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.Cpp.WindowsSDK.targets”中的目标“_CheckWindowsSDKInstalled: (目标 ID: 18)”(目标“PrepareForBuild”依赖于它): +02:24:22.192 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“GetResolvedWinMD”的操作。: (目标 ID: 17) +02:24:22.192 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.Cpp.WindowsSDK.targets”中的目标“_CheckWindowsSDKInstalled: (目标 ID: 18)”(目标“PrepareForBuild”依赖于它): 设置属性: WindowsSDKInstalled=false 设置属性: WindowsSDK_UAP_Support=false 设置属性: WindowsSDK_Desktop_Support=false @@ -2730,11 +2730,11 @@ 设置属性: WindowsSDK_Desktop_Support=true 由于 false 条件,已跳过任务“VCMessage”;('$(WindowsSDKInstalled)' != 'true')计算为('true' != 'true')。 由于 false 条件,已跳过任务“VCMessage”;('$(WindowsAppContainer)' != 'true' and '$(WindowsSDK_Desktop_Support)' != true)计算为('false' != 'true' and 'true' != true)。 -21:49:54.475 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“_CheckWindowsSDKInstalled”的操作。: (目标 ID: 18) +02:24:22.192 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“_CheckWindowsSDKInstalled”的操作。: (目标 ID: 18) 已跳过目标“GetFrameworkPaths”。以前的生成已成功。 已跳过目标“GetReferenceAssemblyPaths”。以前的生成已成功。 由于条件的计算结果为 false,已跳过目标“AssignLinkMetadata”;( '$(SynthesizeLinkMetadata)' == 'true' )的计算结果为( '' == 'true' )。 -21:49:54.475 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VisualStudio\v17.0\CodeAnalysis\Microsoft.CodeAnalysis.targets”中的目标“SetCABuildNativeEnvironmentVariables: (目标 ID: 19)”(目标“PrepareForBuild”依赖于它): +02:24:22.192 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VisualStudio\v17.0\CodeAnalysis\Microsoft.CodeAnalysis.targets”中的目标“SetCABuildNativeEnvironmentVariables: (目标 ID: 19)”(目标“PrepareForBuild”依赖于它): 任务“SetEnv” (任务 ID: 17) 任务参数:Prefix=False (任务 ID: 17) 任务参数:Value=C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\atlmfc\include;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\include;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\ucrt;;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\um;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\shared;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\winrt;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\cppwinrt;C:\Program Files (x86)\Windows Kits\NETFXSDK\4.8.1\Include\um; (任务 ID: 17) @@ -2742,8 +2742,8 @@ CAExcludePath=C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\atlmfc\include;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\include;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\ucrt;;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\um;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\shared;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\winrt;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\cppwinrt;C:\Program Files (x86)\Windows Kits\NETFXSDK\4.8.1\Include\um; (任务 ID: 17) 已完成执行任务“SetEnv”的操作。 (任务 ID: 17) 由于 false 条件,已跳过任务“SetEnv”;('$(RunMsvcAnalysis)'=='true' and '$(VCCodeAnalysisUX)'=='true')计算为('false'=='true' and 'true'=='true')。 -21:49:54.475 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“SetCABuildNativeEnvironmentVariables”的操作。: (目标 ID: 19) -21:49:54.475 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“PrepareForBuild: (目标 ID: 20)”(目标“ResolveAssemblyReferences”依赖于它): +02:24:22.192 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“SetCABuildNativeEnvironmentVariables”的操作。: (目标 ID: 19) +02:24:22.192 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“PrepareForBuild: (目标 ID: 20)”(目标“ResolveAssemblyReferences”依赖于它): 设置属性: TargetDir=D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\ 设置属性: LocalDebuggerCommand=D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic.dll 设置属性: BuildProjectReferences=false @@ -2887,20 +2887,20 @@ D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\ x64\Debug\StgSharpGraphic.tlog\ (任务 ID: 20) 已完成执行任务“MakeDir”的操作。 (任务 ID: 20) -21:49:54.477 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“PrepareForBuild”的操作。: (目标 ID: 20) +02:24:22.214 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“PrepareForBuild”的操作。: (目标 ID: 20) 已跳过目标“_PrepareForReferenceResolution”。以前的生成已成功。 由于条件的计算结果为 false,已跳过目标“ComputeCrtSDKReference”;('@(ClCompile)'!='' and '$(WindowsAppContainer)'=='true' and '$(UseCrtSDKReference)' != 'false')的计算结果为('code\debuger.c;code\dllmain.c;code\GLAD\gl.c;...'!='' and 'false'=='true' and '' != 'false')。 由于条件的计算结果为 false,已跳过目标“GetInstalledSDKLocations”;('@(SDKReference)' != '')的计算结果为('' != '')。 -21:49:54.478 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“ResolveSDKReferences: (目标 ID: 21)”(目标“ResolveAssemblyReferences”依赖于它): +02:24:22.214 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“ResolveSDKReferences: (目标 ID: 21)”(目标“ResolveAssemblyReferences”依赖于它): 由于 false 条件,已跳过任务“ResolveSDKReference”;('@(SDKReference)'!='')计算为(''!='')。 -21:49:54.478 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“ResolveSDKReferences”的操作。: (目标 ID: 21) +02:24:22.214 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“ResolveSDKReferences”的操作。: (目标 ID: 21) 已跳过目标“ResolveSDKReferences”。以前的生成已成功。 -21:49:54.478 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“ExpandSDKReferences: (目标 ID: 22)”(目标“ResolveAssemblyReferences”依赖于它): +02:24:22.214 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“ExpandSDKReferences: (目标 ID: 22)”(目标“ResolveAssemblyReferences”依赖于它): 由于 false 条件,已跳过任务“GetSDKReferenceFiles”;('@(ResolvedSDKReference)'!='')计算为(''!='')。 -21:49:54.478 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“ExpandSDKReferences”的操作。: (目标 ID: 22) +02:24:22.214 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“ExpandSDKReferences”的操作。: (目标 ID: 22) 由于条件的计算结果为 false,已跳过目标“ResolveNuGetPackageAssets”;('$(ResolveNuGetPackages)' == 'true' and exists('$(ProjectLockFile)'))的计算结果为('true' == 'true' and exists('obj\project.assets.json'))。 由于条件的计算结果为 false,已跳过目标“FakesGenerateBeforeBuild”;(@(Fakes) != '' AND $(BuildingProject) AND $(FakesUseV2Generation) != 'true')的计算结果为( != '' AND true AND != 'true')。 -21:49:54.478 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“ResolveAssemblyReferences: (目标 ID: 23)”(目标“ResolveReferences”依赖于它): +02:24:22.214 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“ResolveAssemblyReferences: (目标 ID: 23)”(目标“ResolveReferences”依赖于它): 添加的项: _ReferenceInstalledAssemblyDirectory=C:\Program Files (x86)\Windows Kits\10\References 设置属性: ResolveAssemblyReferencesStateFile=x64\Debug\StgSharpGraphic.vcxproj.AssemblyReference.cache 设置属性: ResolveAssemblyReferencesSilent=false @@ -2911,19 +2911,19 @@ 设置属性: ResolveAssemblyReferenceOutputUnresolvedAssemblyConflicts=false 设置属性: FindDependenciesOfExternallyResolvedReferences=false 由于 false 条件,已跳过任务“ResolveAssemblyReference”;('@(Reference)'!='' or '@(_ResolvedProjectReferencePaths)'!='' or '@(_ExplicitReference)' != '')计算为(''!='' or ''!='' or '' != '')。 -21:49:54.478 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“ResolveAssemblyReferences”的操作。: (目标 ID: 23) +02:24:22.215 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“ResolveAssemblyReferences”的操作。: (目标 ID: 23) 由于条件的计算结果为 false,已跳过目标“GenerateFakes”;($(BuildingProject) AND $(FakesUseV2Generation) == 'true')的计算结果为(true AND == 'true')。 由于条件的计算结果为 false,已跳过目标“GenerateBindingRedirects”;('$(AutoGenerateBindingRedirects)' == 'true' and '$(GenerateBindingRedirectsOutputType)' == 'true' and '@(SuggestedBindingRedirects)' != '')的计算结果为('' == 'true' and '' == 'true' and '' != '')。 由于条件的计算结果为 false,已跳过目标“GenerateBindingRedirectsUpdateAppConfig”;('$(AutoGenerateBindingRedirects)' == 'true' and '$(GenerateBindingRedirectsOutputType)' == 'true')的计算结果为('' == 'true' and '' == 'true')。 由于条件的计算结果为 false,已跳过目标“ResolveComReferences”;('@(COMReference)'!='' or '@(COMFileReference)'!='')的计算结果为(''!='' or ''!='')。 -21:49:54.478 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“AfterResolveReferences: (目标 ID: 24)”(目标“ResolveReferences”依赖于它): -21:49:54.478 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“AfterResolveReferences”的操作。: (目标 ID: 24) +02:24:22.215 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“AfterResolveReferences: (目标 ID: 24)”(目标“ResolveReferences”依赖于它): +02:24:22.215 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“AfterResolveReferences”的操作。: (目标 ID: 24) 由于条件的计算结果为 false,已跳过目标“ResolveTestReferences”;('@(Shadow)'!='')的计算结果为(''!='')。 -21:49:54.478 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“ResolveReferences: (目标 ID: 25)”(目标“Build”依赖于它): -21:49:54.478 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“ResolveReferences”的操作。: (目标 ID: 25) +02:24:22.215 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“ResolveReferences: (目标 ID: 25)”(目标“Build”依赖于它): +02:24:22.215 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“ResolveReferences”的操作。: (目标 ID: 25) 已跳过目标“PrepareForBuild”。以前的生成已成功。 已跳过目标“PrepareForBuild”。以前的生成已成功。 -21:49:54.478 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“InitializeBuildStatus: (目标 ID: 26)”(目标“Build”依赖于它): +02:24:22.215 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“InitializeBuildStatus: (目标 ID: 26)”(目标“Build”依赖于它): 正在使用程序集“Microsoft.Build.Tasks.Core, Version=15.1.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a”中的“ReadLinesFromFile”任务。 任务“ReadLinesFromFile” (任务 ID: 21) 任务参数:File=x64\Debug\StgSharpGraphic.tlog\StgSharpGraphic.lastbuildstate (任务 ID: 21) @@ -2949,35 +2949,36 @@ 任务“Touch” (任务 ID: 23) 任务参数:AlwaysCreate=True (任务 ID: 23) 任务参数:Files=x64\Debug\StgSharpGraphic.tlog\unsuccessfulbuild (任务 ID: 23) + 正在创建“x64\Debug\StgSharpGraphic.tlog\unsuccessfulbuild”,因为已指定“AlwaysCreate”。 (任务 ID: 23) 正在对“x64\Debug\StgSharpGraphic.tlog\unsuccessfulbuild”执行 Touch 任务。 (任务 ID: 23) 已完成执行任务“Touch”的操作。 (任务 ID: 23) -21:49:54.480 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“InitializeBuildStatus”的操作。: (目标 ID: 26) +02:24:22.218 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“InitializeBuildStatus”的操作。: (目标 ID: 26) 已跳过目标“PrepareProjectReferences”。以前的生成已成功。 -21:49:54.480 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“BuildGenerateSourcesTraverse: (目标 ID: 27)”(目标“BuildGenerateSources”依赖于它): +02:24:22.218 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“BuildGenerateSourcesTraverse: (目标 ID: 27)”(目标“BuildGenerateSources”依赖于它): 由于 false 条件,已跳过任务“MSBuild”;('$(BuildPassReferences)' == 'true' and '@(ProjectReferenceWithConfiguration)' != '' and '@(_MSBuildProjectReferenceExistent)' != '' and '%(_MSBuildProjectReferenceExistent.BuildReference)' == 'true')计算为('' == 'true' and '' != '' and '' != '' and '' == 'true')。 -21:49:54.481 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“BuildGenerateSourcesTraverse”的操作。: (目标 ID: 27) +02:24:22.218 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“BuildGenerateSourcesTraverse”的操作。: (目标 ID: 27) 已跳过目标“PrepareForBuild”。以前的生成已成功。 已跳过目标“ResolveReferences”。以前的生成已成功。 -21:49:54.481 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.BuildSteps.Targets”中的目标“BeforeBuildGenerateSources: (目标 ID: 28)”(目标“_BuildGenerateSourcesAction”依赖于它): -21:49:54.481 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“BeforeBuildGenerateSources”的操作。: (目标 ID: 28) -21:49:54.481 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppCommon.targets”中的目标“PreBuildEvent: (目标 ID: 29)”(目标“_BuildGenerateSourcesAction”依赖于它): +02:24:22.218 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.BuildSteps.Targets”中的目标“BeforeBuildGenerateSources: (目标 ID: 28)”(目标“_BuildGenerateSourcesAction”依赖于它): +02:24:22.218 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“BeforeBuildGenerateSources”的操作。: (目标 ID: 28) +02:24:22.218 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppCommon.targets”中的目标“PreBuildEvent: (目标 ID: 29)”(目标“_BuildGenerateSourcesAction”依赖于它): 由于 false 条件,已跳过任务“Message”;('%(PreBuildEvent.Message)' != '' and '%(PreBuildEvent.Command)' != '')计算为('' != '' and '' != '')。 由于 false 条件,已跳过任务“Exec”;('%(PreBuildEvent.Command)' != '')计算为('' != '')。 -21:49:54.481 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“PreBuildEvent”的操作。: (目标 ID: 29) +02:24:22.218 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“PreBuildEvent”的操作。: (目标 ID: 29) 已跳过目标“PrepareForBuild”。以前的生成已成功。 已跳过目标“InitializeBuildStatus”。以前的生成已成功。 已跳过目标“SetBuildDefaultEnvironmentVariables”。以前的生成已成功。 由于条件的计算结果为 false,已跳过目标“SetUserMacroEnvironmentVariables”;('@(BuildMacro)' != '' and '$(DesignTimeBuild)' != 'true')的计算结果为('' != '' and '' != 'true')。 -21:49:54.481 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“_SelectedFiles: (目标 ID: 30)”(目标“SelectCustomBuild”依赖于它): -21:49:54.481 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“_SelectedFiles”的操作。: (目标 ID: 30) -21:49:54.481 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“SelectCustomBuild: (目标 ID: 31)”(目标“CustomBuild”依赖于它): -21:49:54.481 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“SelectCustomBuild”的操作。: (目标 ID: 31) -21:49:54.481 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ComputeCustomBuildOutput: (目标 ID: 32)”(目标“CustomBuild”依赖于它): +02:24:22.218 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“_SelectedFiles: (目标 ID: 30)”(目标“SelectCustomBuild”依赖于它): +02:24:22.218 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“_SelectedFiles”的操作。: (目标 ID: 30) +02:24:22.218 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“SelectCustomBuild: (目标 ID: 31)”(目标“CustomBuild”依赖于它): +02:24:22.218 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“SelectCustomBuild”的操作。: (目标 ID: 31) +02:24:22.218 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ComputeCustomBuildOutput: (目标 ID: 32)”(目标“CustomBuild”依赖于它): 由于 false 条件,已跳过任务“CreateItem”;('%(CustomBuildOutputs.OutputItemType)'!='')计算为(''!='')。 任务“MakeDir” (任务 ID: 24) 已完成执行任务“MakeDir”的操作。 (任务 ID: 24) -21:49:54.481 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“ComputeCustomBuildOutput”的操作。: (目标 ID: 32) -21:49:54.481 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppCommon.targets”中的目标“CustomBuild: (目标 ID: 33)”(目标“_BuildGenerateSourcesAction”依赖于它): +02:24:22.218 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“ComputeCustomBuildOutput”的操作。: (目标 ID: 32) +02:24:22.218 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppCommon.targets”中的目标“CustomBuild: (目标 ID: 33)”(目标“_BuildGenerateSourcesAction”依赖于它): 设置属性: CustomBuildToolArchitecture=Native32Bit 正在使用程序集“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.Build.CppTasks.Common.dll”中的“GetOutOfDateItems”任务。 任务“GetOutOfDateItems” (任务 ID: 25) @@ -2999,12 +3000,12 @@ 已完成执行任务“GetOutOfDateItems”的操作。 (任务 ID: 26) 由于 false 条件,已跳过任务“ParallelCustomBuild”;('@(_ParallelCustomBuild)' != '')计算为('' != '')。 由于 false 条件,已跳过任务“CustomBuild”;('@(_CustomBuild)' != '')计算为('' != '')。 -21:49:54.482 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“CustomBuild”的操作。: (目标 ID: 33) +02:24:22.227 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“CustomBuild”的操作。: (目标 ID: 33) 由于条件的计算结果为 false,已跳过目标“FxExport”;('@(FxCompile)' != '')的计算结果为('' != '')。 由于条件的计算结果为 false,已跳过目标“FxCompile”;('@(FxCompile)' != '')的计算结果为('' != '')。 由于条件的计算结果为 false,已跳过目标“_CreateCopyFileItems”;('@(CopyFileToFolders)' != '')的计算结果为('' != '')。 已跳过目标“_SelectedFiles”。以前的生成已成功。 -21:49:54.482 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppCommon.targets”中的目标“CopyFileToFolders: (目标 ID: 34)”(目标“_BuildGenerateSourcesAction”依赖于它): +02:24:22.227 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppCommon.targets”中的目标“CopyFileToFolders: (目标 ID: 34)”(目标“_BuildGenerateSourcesAction”依赖于它): 任务“GetOutOfDateItems” (任务 ID: 27) 任务参数:TLogNamePrefix=CopyFile (任务 ID: 27) 任务参数:TLogDirectory=x64\Debug\StgSharpGraphic.tlog\ (任务 ID: 27) @@ -3013,58 +3014,58 @@ 任务参数:TrackFileAccess=True (任务 ID: 27) 已完成执行任务“GetOutOfDateItems”的操作。 (任务 ID: 27) 由于 false 条件,已跳过任务“Copy”;('@(_OutOfDateCopyFile)' != '')计算为('' != '')。 -21:49:54.482 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“CopyFileToFolders”的操作。: (目标 ID: 34) +02:24:22.227 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“CopyFileToFolders”的操作。: (目标 ID: 34) 由于条件的计算结果为 false,已跳过目标“Xsd”;('@(Xsd)' != '')的计算结果为('' != '')。 -21:49:54.482 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“_Xsd: (目标 ID: 35)”(目标“_BuildGenerateSourcesAction”依赖于它): -21:49:54.482 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“_Xsd”的操作。: (目标 ID: 35) -21:49:54.482 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“MakeDirsForMidl: (目标 ID: 36)”(目标“_Midl”依赖于它): +02:24:22.227 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“_Xsd: (目标 ID: 35)”(目标“_BuildGenerateSourcesAction”依赖于它): +02:24:22.227 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“_Xsd”的操作。: (目标 ID: 35) +02:24:22.227 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“MakeDirsForMidl: (目标 ID: 36)”(目标“_Midl”依赖于它): 设置属性: Midl_OutputDir= 任务“Makedir” (任务 ID: 28) 已完成执行任务“Makedir”的操作。 (任务 ID: 28) -21:49:54.482 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“MakeDirsForMidl”的操作。: (目标 ID: 36) +02:24:22.227 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“MakeDirsForMidl”的操作。: (目标 ID: 36) 由于条件的计算结果为 false,已跳过目标“Midl”;('@(Midl)' != '')的计算结果为('' != '')。 由于条件的计算结果为 false,已跳过目标“FxExport”;('@(FxCompile)' != '')的计算结果为('' != '')。 由于条件的计算结果为 false,已跳过目标“FxCompile”;('@(FxCompile)' != '')的计算结果为('' != '')。 -21:49:54.482 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ComputeMIDLGeneratedCompileInputs: (目标 ID: 37)”(目标“_Midl”依赖于它): +02:24:22.227 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ComputeMIDLGeneratedCompileInputs: (目标 ID: 37)”(目标“_Midl”依赖于它): 设置属性: Midl_OutputDir= -21:49:54.482 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“ComputeMIDLGeneratedCompileInputs”的操作。: (目标 ID: 37) -21:49:54.482 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“AfterMidl: (目标 ID: 38)”(目标“_Midl”依赖于它): -21:49:54.483 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“AfterMidl”的操作。: (目标 ID: 38) -21:49:54.483 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“_Midl: (目标 ID: 39)”(目标“_BuildGenerateSourcesAction”依赖于它): -21:49:54.483 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“_Midl”的操作。: (目标 ID: 39) -21:49:54.483 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.BuildSteps.Targets”中的目标“AfterBuildGenerateSources: (目标 ID: 40)”(目标“_BuildGenerateSourcesAction”依赖于它): -21:49:54.483 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“AfterBuildGenerateSources”的操作。: (目标 ID: 40) -21:49:54.483 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“AfterBuildGenerateSourcesEvent: (目标 ID: 41)”(目标“_BuildGenerateSourcesAction”依赖于它): -21:49:54.483 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“AfterBuildGenerateSourcesEvent”的操作。: (目标 ID: 41) -21:49:54.483 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“_BuildGenerateSourcesAction: (目标 ID: 42)”(目标“BuildGenerateSources”依赖于它): -21:49:54.483 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“_BuildGenerateSourcesAction”的操作。: (目标 ID: 42) -21:49:54.483 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“BuildGenerateSources: (目标 ID: 43)”(目标“Build”依赖于它): -21:49:54.483 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“BuildGenerateSources”的操作。: (目标 ID: 43) +02:24:22.227 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“ComputeMIDLGeneratedCompileInputs”的操作。: (目标 ID: 37) +02:24:22.227 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“AfterMidl: (目标 ID: 38)”(目标“_Midl”依赖于它): +02:24:22.227 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“AfterMidl”的操作。: (目标 ID: 38) +02:24:22.227 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“_Midl: (目标 ID: 39)”(目标“_BuildGenerateSourcesAction”依赖于它): +02:24:22.227 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“_Midl”的操作。: (目标 ID: 39) +02:24:22.227 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.BuildSteps.Targets”中的目标“AfterBuildGenerateSources: (目标 ID: 40)”(目标“_BuildGenerateSourcesAction”依赖于它): +02:24:22.227 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“AfterBuildGenerateSources”的操作。: (目标 ID: 40) +02:24:22.227 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“AfterBuildGenerateSourcesEvent: (目标 ID: 41)”(目标“_BuildGenerateSourcesAction”依赖于它): +02:24:22.227 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“AfterBuildGenerateSourcesEvent”的操作。: (目标 ID: 41) +02:24:22.227 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“_BuildGenerateSourcesAction: (目标 ID: 42)”(目标“BuildGenerateSources”依赖于它): +02:24:22.227 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“_BuildGenerateSourcesAction”的操作。: (目标 ID: 42) +02:24:22.227 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“BuildGenerateSources: (目标 ID: 43)”(目标“Build”依赖于它): +02:24:22.227 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“BuildGenerateSources”的操作。: (目标 ID: 43) 已跳过目标“PrepareProjectReferences”。以前的生成已成功。 -21:49:54.483 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“BuildCompileTraverse: (目标 ID: 44)”(目标“BuildCompile”依赖于它): +02:24:22.227 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“BuildCompileTraverse: (目标 ID: 44)”(目标“BuildCompile”依赖于它): 由于 false 条件,已跳过任务“MSBuild”;('$(BuildPassReferences)' == 'true' and '@(ProjectReferenceWithConfiguration)' != '' and '@(_MSBuildProjectReferenceExistent)' != '' and '%(_MSBuildProjectReferenceExistent.BuildReference)' == 'true')计算为('' == 'true' and '' != '' and '' != '' and '' == 'true')。 -21:49:54.483 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“BuildCompileTraverse”的操作。: (目标 ID: 44) +02:24:22.227 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“BuildCompileTraverse”的操作。: (目标 ID: 44) 已跳过目标“PrepareForBuild”。以前的生成已成功。 已跳过目标“ResolveReferences”。以前的生成已成功。 -21:49:54.483 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“BeforeClCompile: (目标 ID: 45)”(目标“_ClCompile”依赖于它): -21:49:54.483 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“BeforeClCompile”的操作。: (目标 ID: 45) +02:24:22.227 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“BeforeClCompile: (目标 ID: 45)”(目标“_ClCompile”依赖于它): +02:24:22.227 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“BeforeClCompile”的操作。: (目标 ID: 45) 由于条件的计算结果为 false,已跳过目标“GenerateTargetFrameworkMonikerAttribute”;('$(GenerateTargetFrameworkAttribute)' == 'true')的计算结果为('false' == 'true')。 已跳过目标“ComputeMIDLGeneratedCompileInputs”。以前的生成已成功。 -21:49:54.483 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ComputeCLInputPDBName: (目标 ID: 46)”(目标“_ClCompile”依赖于它): -21:49:54.483 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“ComputeCLInputPDBName”的操作。: (目标 ID: 46) +02:24:22.227 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ComputeCLInputPDBName: (目标 ID: 46)”(目标“_ClCompile”依赖于它): +02:24:22.228 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“ComputeCLInputPDBName”的操作。: (目标 ID: 46) 已跳过目标“ResolveReferences”。以前的生成已成功。 -21:49:54.483 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“FindReferenceAssembliesForReferences: (目标 ID: 47)”(目标“ComputeReferenceCLInput”依赖于它): -21:49:54.483 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“FindReferenceAssembliesForReferences”的操作。: (目标 ID: 47) +02:24:22.228 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“FindReferenceAssembliesForReferences: (目标 ID: 47)”(目标“ComputeReferenceCLInput”依赖于它): +02:24:22.228 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“FindReferenceAssembliesForReferences”的操作。: (目标 ID: 47) 由于条件的计算结果为 false,已跳过目标“AppendGeneratedFakesAssemblyReferences”;($(FakesUseV2Generation) == 'true' AND Exists('$(FakesOutputPath)'))的计算结果为( == 'true' AND Exists('D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\FakesAssemblies'))。 -21:49:54.483 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“GetReferencedVCProjectsInfo: (目标 ID: 48)”(目标“ComputeReferenceCLInput”依赖于它): +02:24:22.228 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“GetReferencedVCProjectsInfo: (目标 ID: 48)”(目标“ComputeReferenceCLInput”依赖于它): 由于 false 条件,已跳过任务“MSBuild”;('%(_MSBuildProjectReferenceExistent.Extension)' == '.vcxproj' and '@(ProjectReferenceWithConfiguration)' != '' and '@(_MSBuildProjectReferenceExistent)' != '')计算为('' == '.vcxproj' and '' != '' and '' != '')。 -21:49:54.490 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“GetReferencedVCProjectsInfo”的操作。: (目标 ID: 48) -21:49:54.490 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ComputeReferenceCLInput: (目标 ID: 49)”(目标“_ClCompile”依赖于它): +02:24:22.228 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“GetReferencedVCProjectsInfo”的操作。: (目标 ID: 48) +02:24:22.228 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ComputeReferenceCLInput: (目标 ID: 49)”(目标“_ClCompile”依赖于它): 由于 false 条件,已跳过任务“WriteLinesToFile”;('@(_ReferenceOutputsToCopyLocally)'!='' and '$(DesignTimeBuild)' != 'true' and '$(TrackFileAccess)' == 'true')计算为(''!='' and '' != 'true' and 'true' == 'true')。 由于 false 条件,已跳过任务“WriteLinesToFile”;('@(_ReferenceOutputsToCopyLocally)'!='' and '$(DesignTimeBuild)' != 'true' and '$(TrackFileAccess)' == 'true')计算为(''!='' and '' != 'true' and 'true' == 'true')。 由于 false 条件,已跳过任务“Message”;('$(_REFERENCE_DEBUG)'=='true')计算为(''=='true')。 -21:49:54.490 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“ComputeReferenceCLInput”的操作。: (目标 ID: 49) -21:49:54.490 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“WarnCompileDuplicatedFilename: (目标 ID: 50)”(目标“_ClCompile”依赖于它): +02:24:22.228 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“ComputeReferenceCLInput”的操作。: (目标 ID: 49) +02:24:22.228 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“WarnCompileDuplicatedFilename: (目标 ID: 50)”(目标“_ClCompile”依赖于它): 由于 false 条件,已跳过任务“VCMessage”;('%(ClCompile.ExcludedFromBuild)' != 'true' and '%(Filename)%(Extension)' != '@(ClCompile->'%(Filename)%(Extension)')' and '%(ObjectFileName)' == '@(ClCompile->Metadata(ObjectFileName)->Distinct())')计算为('' != 'true' and 'debuger.c' != 'debuger.c' and 'x64\Debug\' == 'x64\Debug\')。 由于 false 条件,已跳过任务“VCMessage”;('%(ClCompile.ExcludedFromBuild)' != 'true' and '%(Filename)%(Extension)' != '@(ClCompile->'%(Filename)%(Extension)')' and '%(ObjectFileName)' == '@(ClCompile->Metadata(ObjectFileName)->Distinct())')计算为('' != 'true' and 'dllmain.c' != 'dllmain.c' and 'x64\Debug\' == 'x64\Debug\')。 由于 false 条件,已跳过任务“VCMessage”;('%(ClCompile.ExcludedFromBuild)' != 'true' and '%(Filename)%(Extension)' != '@(ClCompile->'%(Filename)%(Extension)')' and '%(ObjectFileName)' == '@(ClCompile->Metadata(ObjectFileName)->Distinct())')计算为('' != 'true' and 'gl.c' != 'gl.c' and 'x64\Debug\' == 'x64\Debug\')。 @@ -3075,16 +3076,16 @@ 由于 false 条件,已跳过任务“VCMessage”;('%(ClCompile.ExcludedFromBuild)' != 'true' and '%(Filename)%(Extension)' != '@(ClCompile->'%(Filename)%(Extension)')' and '%(ObjectFileName)' == '@(ClCompile->Metadata(ObjectFileName)->Distinct())')计算为('' != 'true' and 'mat3.c' != 'mat3.c' and 'x64\Debug\' == 'x64\Debug\')。 由于 false 条件,已跳过任务“VCMessage”;('%(ClCompile.ExcludedFromBuild)' != 'true' and '%(Filename)%(Extension)' != '@(ClCompile->'%(Filename)%(Extension)')' and '%(ObjectFileName)' == '@(ClCompile->Metadata(ObjectFileName)->Distinct())')计算为('' != 'true' and 'mat4.c' != 'mat4.c' and 'x64\Debug\' == 'x64\Debug\')。 由于 false 条件,已跳过任务“VCMessage”;('%(ClCompile.ExcludedFromBuild)' != 'true' and '%(Filename)%(Extension)' != '@(ClCompile->'%(Filename)%(Extension)')' and '%(ObjectFileName)' == '@(ClCompile->Metadata(ObjectFileName)->Distinct())')计算为('' != 'true' and 'StgSharpGraphic.c' != 'StgSharpGraphic.c' and 'x64\Debug\' == 'x64\Debug\')。 -21:49:54.491 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“WarnCompileDuplicatedFilename”的操作。: (目标 ID: 50) -21:49:54.491 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppCommon.targets”中的目标“ComputeStdModulesCompileInputs: (目标 ID: 51)”(目标“_ClCompile”依赖于它): +02:24:22.230 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“WarnCompileDuplicatedFilename”的操作。: (目标 ID: 50) +02:24:22.230 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppCommon.targets”中的目标“ComputeStdModulesCompileInputs: (目标 ID: 51)”(目标“_ClCompile”依赖于它): 由于 false 条件,已跳过任务“GetLibraryModuleSources”;('@(LibraryManifests)' != '')计算为('' != '')。 -21:49:54.491 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“ComputeStdModulesCompileInputs”的操作。: (目标 ID: 51) -21:49:54.491 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppCommon.targets”中的目标“FixupCLCompileOptions: (目标 ID: 52)”(目标“_ClCompile”依赖于它): +02:24:22.230 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“ComputeStdModulesCompileInputs”的操作。: (目标 ID: 51) +02:24:22.230 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppCommon.targets”中的目标“FixupCLCompileOptions: (目标 ID: 52)”(目标“_ClCompile”依赖于它): 设置属性: EnableCppModules=true 设置属性: EnableCppModules=false 设置属性: _PCHForceSyncWrite=true -21:49:54.493 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“FixupCLCompileOptions”的操作。: (目标 ID: 52) -21:49:54.493 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“MakeDirsForCl: (目标 ID: 53)”(目标“_ClCompile”依赖于它): +02:24:22.232 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“FixupCLCompileOptions”的操作。: (目标 ID: 52) +02:24:22.232 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“MakeDirsForCl: (目标 ID: 53)”(目标“_ClCompile”依赖于它): 添加的项: ClDirsToMake=D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\x64\Debug 添加的项: ClDirsToMake=D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\x64\Debug 添加的项: ClDirsToMake=D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\x64\Debug @@ -3106,7 +3107,7 @@ D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\x64\Debug D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\x64\Debug D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\x64\Debug -21:49:54.494 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“MakeDirsForCl”的操作。: (目标 ID: 53) +02:24:22.233 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“MakeDirsForCl”的操作。: (目标 ID: 53) 已跳过目标“_SelectedFiles”。以前的生成已成功。 由于条件的计算结果为 false,已跳过目标“GenerateTargetFrameworkMonikerAttribute”;('$(GenerateTargetFrameworkAttribute)' == 'true')的计算结果为('false' == 'true')。 已跳过目标“ComputeMIDLGeneratedCompileInputs”。以前的生成已成功。 @@ -3117,8 +3118,8 @@ 已跳过目标“FixupCLCompileOptions”。以前的生成已成功。 已跳过目标“SelectCustomBuild”。以前的生成已成功。 由于条件的计算结果为 false,已跳过目标“SetModuleDependencies”;('$(DesignTimeBuild)' != 'true' and '$(EnableCppModules)' == 'true')的计算结果为('' != 'true' and 'false' == 'true')。 -21:49:54.494 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“SelectClCompile: (目标 ID: 54)”(目标“ClCompile”依赖于它): -21:49:54.494 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“SelectClCompile”的操作。: (目标 ID: 54) +02:24:22.233 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“SelectClCompile: (目标 ID: 54)”(目标“ClCompile”依赖于它): +02:24:22.233 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“SelectClCompile”的操作。: (目标 ID: 54) 由于条件的计算结果为 false,已跳过目标“SelectAnalysisManifest”;('$(RunMsvcAnalysis)'=='true' and '$(SelectedFiles)'!='')的计算结果为('false'=='true' and ''!='')。 由于条件的计算结果为 false,已跳过目标“SetVConeMKLEnvironment”;('$(UseInteloneMKL)' != '' AND '$(UseInteloneMKL)' != 'No' AND '$(PlatformToolset)' == 'v143' AND '$(oneMKLProductDir)' != '')的计算结果为('No' != '' AND 'No' != 'No' AND 'v143' == 'v143' AND 'C:\Program Files (x86)\Intel\oneAPI\mkl\2022.2.1' != '')。 由于条件的计算结果为 false,已跳过目标“CheckInstalledVCLibsoneMKL”;('$(UseInteloneMKL)' != '' AND '$(UseInteloneMKL)' != 'No' AND '$(PlatformToolset)' == 'v143')的计算结果为('No' != '' AND 'No' != 'No' AND 'v143' == 'v143')。 @@ -3127,11 +3128,11 @@ 由于条件的计算结果为 false,已跳过目标“CheckIntelEnvironmentForVCLibsoneDAL”;('$(UseInteloneDAL)' != '' AND '$(UseInteloneDAL)' != 'false' AND '$(UseEnv)' != 'true' AND '$(PlatformToolset)' == 'v143')的计算结果为('false' != '' AND 'false' != 'false' AND '' != 'true' AND 'v143' == 'v143')。 由于条件的计算结果为 false,已跳过目标“CheckIntelEnvironmentForVCLibsoneMKL”;('$(UseInteloneMKL)' != '' AND '$(UseInteloneMKL)' != 'No' AND '$(UseEnv)' != 'true' AND '$(PlatformToolset)' == 'v143')的计算结果为('No' != '' AND 'No' != 'No' AND '' != 'true' AND 'v143' == 'v143')。 由于条件的计算结果为 false,已跳过目标“CheckIntelEnvironmentForVCLibsoneTBB”;('$(PlatformToolset)' == 'v143' AND '$(UseInteloneTBB)' == 'true' AND '$(UseEnv)' != 'true')的计算结果为('v143' == 'v143' AND 'false' == 'true' AND '' != 'true')。 -21:49:54.494 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Platforms\x64\PlatformToolsets\v143\ImportAfter\Intel.oneAPI.Libs.v143.targets”中的目标“CheckMixedPerfLibUsageVC: (目标 ID: 55)”(目标“ClCompile”依赖于它): +02:24:22.234 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Platforms\x64\PlatformToolsets\v143\ImportAfter\Intel.oneAPI.Libs.v143.targets”中的目标“CheckMixedPerfLibUsageVC: (目标 ID: 55)”(目标“ClCompile”依赖于它): 设置属性: oneAPIPerfLibsInstalled=true 由于 false 条件,已跳过任务“ICMessage”;('$(CnLPerfLibsUsed)'=='true' AND '$(oneAPIPerfLibsUsed)'=='true')计算为(''=='true' AND ''=='true')。 -21:49:54.495 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“CheckMixedPerfLibUsageVC”的操作。: (目标 ID: 55) -21:49:54.495 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppCommon.targets”中的目标“ClCompile: (目标 ID: 56)”(目标“_ClCompile”依赖于它): +02:24:22.234 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“CheckMixedPerfLibUsageVC”的操作。: (目标 ID: 55) +02:24:22.234 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppCommon.targets”中的目标“ClCompile: (目标 ID: 56)”(目标“_ClCompile”依赖于它): 设置属性: CLToolArchitecture=Native64Bit 由于 false 条件,已跳过任务“Delete”;('%(ClCompile.DebugInformationFormat)' != '' and '%(ClCompile.DebugInformationFormat)' != 'None' and '%(ClCompile.DebugInformationFormat)' != 'OldStyle' and '%(ClCompile.ProgramDataBaseFileName)' != '' and !Exists(%(ClCompile.ProgramDataBaseFileName)))计算为('EditAndContinue' != '' and 'EditAndContinue' != 'None' and 'EditAndContinue' != 'OldStyle' and 'x64\Debug\vc143.pdb' != '' and !Exists(x64\Debug\vc143.pdb))。 由于 false 条件,已跳过任务“MultiToolTask”;('%(ClCompile.CompilerIteration)' == 'Modules')计算为('' == 'Modules')。 @@ -4116,117 +4117,79 @@ D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHARPGRAPHIC\X64\DEBUG\MAT3.OBJ (任务 ID: 30) D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHARPGRAPHIC\X64\DEBUG\MAT4.OBJ (任务 ID: 30) D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHARPGRAPHIC\X64\DEBUG\STGSHARPGRAPHIC.OBJ (任务 ID: 30) - 将编译 code\StgSharpGraphic.c,因为未能在跟踪日志中找到它。 (任务 ID: 30) - 将编译 code\debuger.c,因为在 2023/10/30 21:49:38 处修改了 D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHARPGRAPHIC\INCLUDE\GLFW\GLFW3.H。 (任务 ID: 30) - 将编译 code\dllmain.c,因为在 2023/10/30 21:49:38 处修改了 D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHARPGRAPHIC\INCLUDE\GLFW\GLFW3.H。 (任务 ID: 30) - 将编译 code\linear.c,因为在 2023/10/30 21:49:38 处修改了 D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHARPGRAPHIC\INCLUDE\GLFW\GLFW3.H。 (任务 ID: 30) - 将编译 code\mat2.c,因为在 2023/10/30 21:49:38 处修改了 D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHARPGRAPHIC\INCLUDE\GLFW\GLFW3.H。 (任务 ID: 30) - 将编译 code\mat3.c,因为在 2023/10/30 21:49:38 处修改了 D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHARPGRAPHIC\INCLUDE\GLFW\GLFW3.H。 (任务 ID: 30) - 将编译 code\mat4.c,因为在 2023/10/30 21:49:38 处修改了 D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHARPGRAPHIC\INCLUDE\GLFW\GLFW3.H。 (任务 ID: 30) - 在跟踪日志中未找到 D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHARPGRAPHIC\CODE\DEBUGER.C|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHARPGRAPHIC\CODE\DLLMAIN.C|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHARPGRAPHIC\CODE\LINEAR.C|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHARPGRAPHIC\CODE\MAT2.C|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHARPGRAPHIC\CODE\MAT3.C|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHARPGRAPHIC\CODE\MAT4.C|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHARPGRAPHIC\CODE\STGSHARPGRAPHIC.C 的输出;需要编译源。 (任务 ID: 30) + 将编译 code\StgSharpGraphic.c,因为在 2023/11/1 2:22:05 处修改了 D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\StgSharpGraphic.c。 (任务 ID: 30) + D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHARPGRAPHIC\CODE\STGSHARPGRAPHIC.C 的输出: (任务 ID: 30) + D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHARPGRAPHIC\X64\DEBUG\STGSHARPGRAPHIC.OBJ (任务 ID: 30) 写入跟踪日志: (任务 ID: 30) x64\Debug\StgSharpGraphic.tlog\CL.write.1.tlog (任务 ID: 30) 传递给工具的环境变量为: (任务 ID: 30) - VS_UNICODE_OUTPUT=1208 (任务 ID: 30) - C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\x64\CL.exe /c /translateInclude /ZI /JMC /nologo /W3 /WX- /diagnostics:column /sdl /Od /D _GLFW_BUILD_DLL /D _DEBUG /D STGSHARPGRAPHIC_EXPORTS /D _WINDOWS /D _USRDLL /D _WINDLL /D _UNICODE /D UNICODE /Gm- /EHsc /RTC1 /MDd /GS /fp:precise /Zc:wchar_t /Zc:forScope /std:c17 /permissive- /FAcs /Fa"x64\Debug\\" /Fo"x64\Debug\\" /Fd"x64\Debug\vc143.pdb" /sourceDependencies "x64\Debug\\" /external:W3 /Gd /TC /FC /errorReport:prompt code\debuger.c code\dllmain.c code\linear.c code\mat2.c code\mat3.c code\mat4.c code\StgSharpGraphic.c (任务 ID: 30) + VS_UNICODE_OUTPUT=1164 (任务 ID: 30) + C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\x64\CL.exe /c /translateInclude /ZI /JMC /nologo /W3 /WX- /diagnostics:column /sdl /Od /D _GLFW_BUILD_DLL /D _DEBUG /D STGSHARPGRAPHIC_EXPORTS /D _WINDOWS /D _USRDLL /D _WINDLL /D _UNICODE /D UNICODE /Gm- /EHsc /RTC1 /MDd /GS /fp:precise /Zc:wchar_t /Zc:forScope /std:c17 /permissive- /FAcs /Fa"x64\Debug\\" /Fo"x64\Debug\\" /Fd"x64\Debug\vc143.pdb" /sourceDependencies "x64\Debug\\" /external:W3 /Gd /TC /FC /errorReport:prompt code\StgSharpGraphic.c (任务 ID: 30) 跟踪命令: (任务 ID: 30) - C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Tracker.exe /d "C:\Program Files (x86)\MSBuild\15.0\FileTracker\FileTracker32.dll" /i "D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\x64\Debug\StgSharpGraphic.tlog" /r "D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHARPGRAPHIC\CODE\DEBUGER.C|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHARPGRAPHIC\CODE\DLLMAIN.C|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHARPGRAPHIC\CODE\LINEAR.C|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHARPGRAPHIC\CODE\MAT2.C|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHARPGRAPHIC\CODE\MAT3.C|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHARPGRAPHIC\CODE\MAT4.C|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHARPGRAPHIC\CODE\STGSHARPGRAPHIC.C" /b MSBuildConsole_CancelEvent7475fe68823c42cea1e93c7a13b109da /c "C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\x64\CL.exe" /c /translateInclude /ZI /JMC /nologo /W3 /WX- /diagnostics:column /sdl /Od /D _GLFW_BUILD_DLL /D _DEBUG /D STGSHARPGRAPHIC_EXPORTS /D _WINDOWS /D _USRDLL /D _WINDLL /D _UNICODE /D UNICODE /Gm- /EHsc /RTC1 /MDd /GS /fp:precise /Zc:wchar_t /Zc:forScope /std:c17 /permissive- /FAcs /Fa"x64\Debug\\" /Fo"x64\Debug\\" /Fd"x64\Debug\vc143.pdb" /sourceDependencies "x64\Debug\\" /external:W3 /Gd /TC /FC /errorReport:prompt code\debuger.c code\dllmain.c code\linear.c code\mat2.c code\mat3.c code\mat4.c code\StgSharpGraphic.c (任务 ID: 30) - debuger.c (任务 ID: 30) - dllmain.c (任务 ID: 30) - linear.c (任务 ID: 30) - mat2.c (任务 ID: 30) - mat3.c (任务 ID: 30) - mat4.c (任务 ID: 30) -21:49:56.023 1>D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\mat4.c(10,29): warning C4133: “函数”: 从“__m128 *”到“const float *”的类型不兼容 -21:49:56.023 1>D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\mat4.c(10,54): warning C4133: “函数”: 从“__m128 *”到“const float *”的类型不兼容 -21:49:56.023 1>D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\mat4.c(11,29): warning C4133: “函数”: 从“__m128 *”到“const float *”的类型不兼容 -21:49:56.023 1>D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\mat4.c(11,54): warning C4133: “函数”: 从“__m128 *”到“const float *”的类型不兼容 -21:49:56.023 1>D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\mat4.c(19,29): warning C4133: “函数”: 从“__m128 *”到“const float *”的类型不兼容 -21:49:56.023 1>D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\mat4.c(19,54): warning C4133: “函数”: 从“__m128 *”到“const float *”的类型不兼容 -21:49:56.023 1>D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\mat4.c(20,29): warning C4133: “函数”: 从“__m128 *”到“const float *”的类型不兼容 -21:49:56.023 1>D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\mat4.c(20,54): warning C4133: “函数”: 从“__m128 *”到“const float *”的类型不兼容 -21:49:56.023 1>D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\mat4.c(21,29): warning C4133: “函数”: 从“__m128 *”到“const float *”的类型不兼容 -21:49:56.023 1>D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\mat4.c(21,54): warning C4133: “函数”: 从“__m128 *”到“const float *”的类型不兼容 -21:49:56.023 1>D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\mat4.c(22,29): warning C4133: “函数”: 从“__m128 *”到“const float *”的类型不兼容 -21:49:56.023 1>D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\mat4.c(22,54): warning C4133: “函数”: 从“__m128 *”到“const float *”的类型不兼容 -21:49:56.023 1>D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\mat4.c(33,29): warning C4133: “函数”: 从“__m128 *”到“const float *”的类型不兼容 -21:49:56.023 1>D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\mat4.c(33,54): warning C4133: “函数”: 从“__m128 *”到“const float *”的类型不兼容 -21:49:56.023 1>D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\mat4.c(34,29): warning C4133: “函数”: 从“__m128 *”到“const float *”的类型不兼容 -21:49:56.023 1>D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\mat4.c(34,54): warning C4133: “函数”: 从“__m128 *”到“const float *”的类型不兼容 -21:49:56.023 1>D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\mat4.c(35,29): warning C4133: “函数”: 从“__m128 *”到“const float *”的类型不兼容 -21:49:56.023 1>D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\mat4.c(35,54): warning C4133: “函数”: 从“__m128 *”到“const float *”的类型不兼容 -21:49:56.023 1>D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\mat4.c(36,29): warning C4133: “函数”: 从“__m128 *”到“const float *”的类型不兼容 -21:49:56.023 1>D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\mat4.c(36,54): warning C4133: “函数”: 从“__m128 *”到“const float *”的类型不兼容 -21:49:56.023 1>D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\mat4.c(48,15): warning C4133: “函数”: 从“__m128 *”到“const float *”的类型不兼容 -21:49:56.023 1>D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\mat4.c(49,15): warning C4133: “函数”: 从“__m128 *”到“const float *”的类型不兼容 -21:49:56.023 1>D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\mat4.c(50,15): warning C4133: “函数”: 从“__m128 *”到“const float *”的类型不兼容 -21:49:56.023 1>D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\mat4.c(51,15): warning C4133: “函数”: 从“__m128 *”到“const float *”的类型不兼容 -21:49:56.023 1>D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\mat4.c(59,29): warning C4133: “函数”: 从“__m128 *”到“const float *”的类型不兼容 + C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Tracker.exe /d "C:\Program Files (x86)\MSBuild\15.0\FileTracker\FileTracker32.dll" /i "D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\x64\Debug\StgSharpGraphic.tlog" /r "D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHARPGRAPHIC\CODE\STGSHARPGRAPHIC.C" /b MSBuildConsole_CancelEvent0690c5e55fff4183835eb38c6f9cbd79 /c "C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\x64\CL.exe" /c /translateInclude /ZI /JMC /nologo /W3 /WX- /diagnostics:column /sdl /Od /D _GLFW_BUILD_DLL /D _DEBUG /D STGSHARPGRAPHIC_EXPORTS /D _WINDOWS /D _USRDLL /D _WINDLL /D _UNICODE /D UNICODE /Gm- /EHsc /RTC1 /MDd /GS /fp:precise /Zc:wchar_t /Zc:forScope /std:c17 /permissive- /FAcs /Fa"x64\Debug\\" /Fo"x64\Debug\\" /Fd"x64\Debug\vc143.pdb" /sourceDependencies "x64\Debug\\" /external:W3 /Gd /TC /FC /errorReport:prompt code\StgSharpGraphic.c (任务 ID: 30) StgSharpGraphic.c (任务 ID: 30) -21:49:56.260 1>D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\StgSharpGraphic.c(37,50): warning C4090: “=”: 不同的“const”限定符 -21:49:56.260 1>D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\StgSharpGraphic.c(46,46): warning C4090: “=”: 不同的“const”限定符 -21:49:56.261 1>D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\StgSharpGraphic.c(50,44): warning C4090: “=”: 不同的“const”限定符 -21:49:56.261 1>D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\StgSharpGraphic.c(51,42): warning C4090: “=”: 不同的“const”限定符 -21:49:56.261 1>D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\StgSharpGraphic.c(53,42): warning C4090: “=”: 不同的“const”限定符 -21:49:56.261 1>D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\StgSharpGraphic.c(104,38): warning C4090: “=”: 不同的“const”限定符 -21:49:56.261 1>D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\StgSharpGraphic.c(123,48): warning C4090: “=”: 不同的“const”限定符 -21:49:56.261 1>D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\StgSharpGraphic.c(124,54): warning C4090: “=”: 不同的“const”限定符 -21:49:56.261 1>D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\StgSharpGraphic.c(125,48): warning C4090: “=”: 不同的“const”限定符 -21:49:56.261 1>D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\StgSharpGraphic.c(126,48): warning C4090: “=”: 不同的“const”限定符 -21:49:56.261 1>D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\StgSharpGraphic.c(127,48): warning C4090: “=”: 不同的“const”限定符 -21:49:56.261 1>D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\StgSharpGraphic.c(133,46): warning C4090: “=”: 不同的“const”限定符 -21:49:56.261 1>D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\StgSharpGraphic.c(136,54): warning C4090: “=”: 不同的“const”限定符 -21:49:56.261 1>D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\StgSharpGraphic.c(139,25): warning C4047: “=”:“uint64_t *(__cdecl *)(void)”与“uint64_t (__cdecl *)(void)”的间接级别不同 -21:49:56.261 1>D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\StgSharpGraphic.c(140,29): warning C4047: “=”:“uint64_t *(__cdecl *)(void)”与“uint64_t (__cdecl *)(void)”的间接级别不同 -21:49:56.261 1>D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\StgSharpGraphic.c(148,76): warning C4090: “=”: 不同的“const”限定符 -21:49:56.261 1>D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\StgSharpGraphic.c(156,5): warning C4047: “return”:“glfwContext *”与“glfwContext **”的间接级别不同 -21:49:56.261 1>D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\StgSharpGraphic.c(172,61): warning C4047: “函数”:“GLchar *”与“char *[512]”的间接级别不同 -21:49:56.261 1>D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\StgSharpGraphic.c(172,61): warning C4024: “通过指针的函数”: 形参和实参 4 的类型不同 -21:49:56.263 1>D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\StgSharpGraphic.c(189,69): warning C4047: “函数”:“GLchar *”与“char *[512]”的间接级别不同 -21:49:56.263 1>D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\StgSharpGraphic.c(189,69): warning C4024: “通过指针的函数”: 形参和实参 4 的类型不同 -21:49:56.263 1>D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\StgSharpGraphic.c(202,5): warning C4047: “return”:“char *”与“char *(*)[512]”的间接级别不同 - 正在生成代码... (任务 ID: 30) +02:24:22.742 1>D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\StgSharpGraphic.c(39,50): warning C4090: “=”: 不同的“const”限定符 +02:24:22.742 1>D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\StgSharpGraphic.c(48,46): warning C4090: “=”: 不同的“const”限定符 +02:24:22.742 1>D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\StgSharpGraphic.c(52,44): warning C4090: “=”: 不同的“const”限定符 +02:24:22.742 1>D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\StgSharpGraphic.c(53,42): warning C4090: “=”: 不同的“const”限定符 +02:24:22.742 1>D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\StgSharpGraphic.c(55,42): warning C4090: “=”: 不同的“const”限定符 +02:24:22.742 1>D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\StgSharpGraphic.c(106,38): warning C4090: “=”: 不同的“const”限定符 +02:24:22.742 1>D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\StgSharpGraphic.c(125,48): warning C4090: “=”: 不同的“const”限定符 +02:24:22.742 1>D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\StgSharpGraphic.c(126,54): warning C4090: “=”: 不同的“const”限定符 +02:24:22.742 1>D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\StgSharpGraphic.c(127,48): warning C4090: “=”: 不同的“const”限定符 +02:24:22.742 1>D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\StgSharpGraphic.c(128,48): warning C4090: “=”: 不同的“const”限定符 +02:24:22.742 1>D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\StgSharpGraphic.c(129,48): warning C4090: “=”: 不同的“const”限定符 +02:24:22.742 1>D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\StgSharpGraphic.c(135,46): warning C4090: “=”: 不同的“const”限定符 +02:24:22.742 1>D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\StgSharpGraphic.c(138,54): warning C4090: “=”: 不同的“const”限定符 +02:24:22.743 1>D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\StgSharpGraphic.c(141,25): warning C4047: “=”:“uint64_t *(__cdecl *)(void)”与“uint64_t (__cdecl *)(void)”的间接级别不同 +02:24:22.743 1>D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\StgSharpGraphic.c(142,29): warning C4047: “=”:“uint64_t *(__cdecl *)(void)”与“uint64_t (__cdecl *)(void)”的间接级别不同 +02:24:22.743 1>D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\StgSharpGraphic.c(150,76): warning C4090: “=”: 不同的“const”限定符 +02:24:22.743 1>D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\StgSharpGraphic.c(173,61): warning C4047: “函数”:“GLchar *”与“char *[512]”的间接级别不同 +02:24:22.743 1>D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\StgSharpGraphic.c(173,61): warning C4024: “通过指针的函数”: 形参和实参 4 的类型不同 +02:24:22.743 1>D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\StgSharpGraphic.c(190,69): warning C4047: “函数”:“GLchar *”与“char *[512]”的间接级别不同 +02:24:22.743 1>D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\StgSharpGraphic.c(190,69): warning C4024: “通过指针的函数”: 形参和实参 4 的类型不同 +02:24:22.743 1>D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\StgSharpGraphic.c(203,5): warning C4047: “return”:“char *”与“char *(*)[512]”的间接级别不同 已完成执行任务“CL”的操作。 (任务 ID: 30) -21:49:56.494 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“ClCompile”的操作。: (目标 ID: 56) +02:24:23.082 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“ClCompile”的操作。: (目标 ID: 56) 由于条件的计算结果为 false,已跳过目标“RunSelectedFileNativeCodeAnalysis”;('$(RunMsvcAnalysis)'=='true' and '$(SelectedFiles)'!='')的计算结果为('false'=='true' and ''!='')。 由于条件的计算结果为 false,已跳过目标“ManagedIncrementalBuildPostProcessDependencyGraph”;('@(ClCompile)' != '' and '$(EnableManagedIncrementalBuild)' == 'True')的计算结果为('code\debuger.c;code\dllmain.c;code\GLAD\gl.c;...' != '' and 'false' == 'True')。 由于条件的计算结果为 false,已跳过目标“NoAnalysisToolEnabledWarning”;('$(RunCppAnalysis)'=='true' AND '$(EnableMicrosoftCodeAnalysis)'=='false' AND '$(EnableClangTidyCodeAnalysis)'=='false')的计算结果为('false'=='true' AND 'true'=='false' AND 'false'=='false')。 由于条件的计算结果为 false,已跳过目标“RunSelectedFileClangTidy”;('$(RunClangCppAnalysis)'=='true' AND '$(SelectedFiles)'!='')的计算结果为('false'=='true' AND ''!='')。 由于条件的计算结果为 false,已跳过目标“MicrosoftAnalysisIncompatiableWithClangCl”;('$(RunCppAnalysis)'=='true' AND '$(EnableMicrosoftCodeAnalysis)'=='true' AND '$(UseClangCl)'=='true')的计算结果为('false'=='true' AND 'true'=='true' AND ''=='true')。 -21:49:56.494 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“AfterClCompile: (目标 ID: 57)”(目标“_ClCompile”依赖于它): -21:49:56.494 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“AfterClCompile”的操作。: (目标 ID: 57) -21:49:56.494 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“_ClCompile: (目标 ID: 58)”(目标“_BuildCompileAction”依赖于它): -21:49:56.494 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“_ClCompile”的操作。: (目标 ID: 58) +02:24:23.082 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“AfterClCompile: (目标 ID: 57)”(目标“_ClCompile”依赖于它): +02:24:23.082 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“AfterClCompile”的操作。: (目标 ID: 57) +02:24:23.082 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“_ClCompile: (目标 ID: 58)”(目标“_BuildCompileAction”依赖于它): +02:24:23.082 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“_ClCompile”的操作。: (目标 ID: 58) 由于条件的计算结果为 false,已跳过目标“_ResGen”;('@(EmbeddedResource)'!='')的计算结果为(''!='')。 -21:49:56.494 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“BeforeResourceCompile: (目标 ID: 59)”(目标“_ResourceCompile”依赖于它): -21:49:56.494 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“BeforeResourceCompile”的操作。: (目标 ID: 59) -21:49:56.494 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“MakeDirsForResourceCompile: (目标 ID: 60)”(目标“_ResourceCompile”依赖于它): +02:24:23.082 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“BeforeResourceCompile: (目标 ID: 59)”(目标“_ResourceCompile”依赖于它): +02:24:23.082 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“BeforeResourceCompile”的操作。: (目标 ID: 59) +02:24:23.082 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“MakeDirsForResourceCompile: (目标 ID: 60)”(目标“_ResourceCompile”依赖于它): 添加的项: RcDirsToMake=D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\x64\Debug 任务“MakeDir” (任务 ID: 31) 任务参数:Directories=D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\x64\Debug (任务 ID: 31) 已完成执行任务“MakeDir”的操作。 (任务 ID: 31) 删除的项: RcDirsToMake=D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\x64\Debug -21:49:56.494 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“MakeDirsForResourceCompile”的操作。: (目标 ID: 60) +02:24:23.082 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“MakeDirsForResourceCompile”的操作。: (目标 ID: 60) 由于条件的计算结果为 false,已跳过目标“ResourceCompile”;('@(ResourceCompile)' != '')的计算结果为('' != '')。 -21:49:56.494 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“AfterResourceCompile: (目标 ID: 61)”(目标“_ResourceCompile”依赖于它): -21:49:56.495 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“AfterResourceCompile”的操作。: (目标 ID: 61) -21:49:56.495 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“_ResourceCompile: (目标 ID: 62)”(目标“_BuildCompileAction”依赖于它): -21:49:56.495 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“_ResourceCompile”的操作。: (目标 ID: 62) +02:24:23.083 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“AfterResourceCompile: (目标 ID: 61)”(目标“_ResourceCompile”依赖于它): +02:24:23.083 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“AfterResourceCompile”的操作。: (目标 ID: 61) +02:24:23.083 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“_ResourceCompile: (目标 ID: 62)”(目标“_BuildCompileAction”依赖于它): +02:24:23.083 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“_ResourceCompile”的操作。: (目标 ID: 62) 由于条件的计算结果为 false,已跳过目标“_ImpLib”;('$(ImpLibCompiled)' == 'true')的计算结果为('' == 'true')。 由于条件的计算结果为 false,已跳过目标“_Lib”;('$(LibCompiled)' == 'true')的计算结果为('' == 'true')。 -21:49:56.495 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“AfterBuildCompileEvent: (目标 ID: 63)”(目标“_BuildCompileAction”依赖于它): -21:49:56.495 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“AfterBuildCompileEvent”的操作。: (目标 ID: 63) -21:49:56.495 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“_BuildCompileAction: (目标 ID: 64)”(目标“BuildCompile”依赖于它): -21:49:56.495 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“_BuildCompileAction”的操作。: (目标 ID: 64) -21:49:56.495 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“BuildCompile: (目标 ID: 65)”(目标“Build”依赖于它): -21:49:56.495 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“BuildCompile”的操作。: (目标 ID: 65) +02:24:23.083 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“AfterBuildCompileEvent: (目标 ID: 63)”(目标“_BuildCompileAction”依赖于它): +02:24:23.083 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“AfterBuildCompileEvent”的操作。: (目标 ID: 63) +02:24:23.083 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“_BuildCompileAction: (目标 ID: 64)”(目标“BuildCompile”依赖于它): +02:24:23.083 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“_BuildCompileAction”的操作。: (目标 ID: 64) +02:24:23.083 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“BuildCompile: (目标 ID: 65)”(目标“Build”依赖于它): +02:24:23.083 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“BuildCompile”的操作。: (目标 ID: 65) 已跳过目标“PrepareProjectReferences”。以前的生成已成功。 -21:49:56.495 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“BuildLinkTraverse: (目标 ID: 66)”(目标“BuildLink”依赖于它): +02:24:23.083 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“BuildLinkTraverse: (目标 ID: 66)”(目标“BuildLink”依赖于它): 由于 false 条件,已跳过任务“MSBuild”;('$(BuildPassReferences)' == 'true' and '@(ProjectReferenceWithConfiguration)' != '' and '@(_MSBuildProjectReferenceExistent)' != '' and '%(_MSBuildProjectReferenceExistent.BuildReference)' == 'true')计算为('' == 'true' and '' != '' and '' != '' and '' == 'true')。 -21:49:56.495 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“BuildLinkTraverse”的操作。: (目标 ID: 66) +02:24:23.083 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“BuildLinkTraverse”的操作。: (目标 ID: 66) 已跳过目标“PrepareForBuild”。以前的生成已成功。 已跳过目标“ResolveReferences”。以前的生成已成功。 -21:49:56.495 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ComputeLegacyManifestEmbedding: (目标 ID: 67)”(目标“_BuildLinkAction”依赖于它): +02:24:23.083 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ComputeLegacyManifestEmbedding: (目标 ID: 67)”(目标“_BuildLinkAction”依赖于它): 添加的项: Manifest= temp @@ -4256,15 +4219,15 @@ UpdateFileHashes=false VerboseOutput=true _LocalVariable=true -21:49:56.495 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“ComputeLegacyManifestEmbedding”的操作。: (目标 ID: 67) -21:49:56.495 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“BeforeLink: (目标 ID: 68)”(目标“_Link”依赖于它): -21:49:56.495 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“BeforeLink”的操作。: (目标 ID: 68) -21:49:56.495 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ComputeRCOutputs: (目标 ID: 69)”(目标“ComputeRCGeneratedLinkInputs”依赖于它): -21:49:56.495 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“ComputeRCOutputs”的操作。: (目标 ID: 69) -21:49:56.495 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ComputeRCGeneratedLinkInputs: (目标 ID: 70)”(目标“_Link”依赖于它): -21:49:56.495 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“ComputeRCGeneratedLinkInputs”的操作。: (目标 ID: 70) -21:49:56.495 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ComputeManifestGeneratedLinkerInputs: (目标 ID: 71)”(目标“_Link”依赖于它): -21:49:56.495 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“ComputeManifestGeneratedLinkerInputs”的操作。: (目标 ID: 71) +02:24:23.083 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“ComputeLegacyManifestEmbedding”的操作。: (目标 ID: 67) +02:24:23.083 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“BeforeLink: (目标 ID: 68)”(目标“_Link”依赖于它): +02:24:23.083 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“BeforeLink”的操作。: (目标 ID: 68) +02:24:23.083 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ComputeRCOutputs: (目标 ID: 69)”(目标“ComputeRCGeneratedLinkInputs”依赖于它): +02:24:23.083 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“ComputeRCOutputs”的操作。: (目标 ID: 69) +02:24:23.083 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ComputeRCGeneratedLinkInputs: (目标 ID: 70)”(目标“_Link”依赖于它): +02:24:23.083 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“ComputeRCGeneratedLinkInputs”的操作。: (目标 ID: 70) +02:24:23.083 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ComputeManifestGeneratedLinkerInputs: (目标 ID: 71)”(目标“_Link”依赖于它): +02:24:23.083 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“ComputeManifestGeneratedLinkerInputs”的操作。: (目标 ID: 71) 已跳过目标“ComputeCustomBuildOutput”。以前的生成已成功。 由于条件的计算结果为 false,已跳过目标“GenerateTargetFrameworkMonikerAttribute”;('$(GenerateTargetFrameworkAttribute)' == 'true')的计算结果为('false' == 'true')。 已跳过目标“ComputeMIDLGeneratedCompileInputs”。以前的生成已成功。 @@ -4273,7 +4236,7 @@ 已跳过目标“WarnCompileDuplicatedFilename”。以前的生成已成功。 已跳过目标“ComputeStdModulesCompileInputs”。以前的生成已成功。 已跳过目标“FixupCLCompileOptions”。以前的生成已成功。 -21:49:56.495 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ComputeCLOutputs: (目标 ID: 72)”(目标“ComputeCLGeneratedLinkInputs”依赖于它): +02:24:23.083 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ComputeCLOutputs: (目标 ID: 72)”(目标“ComputeCLGeneratedLinkInputs”依赖于它): 添加的项: Obj= x64\Debug\debuger.obj @@ -5116,8 +5079,8 @@ WholeProgramOptimization=false WinRTNoStdLib=false XMLDocumentationFileName=x64\Debug\ -21:49:56.498 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“ComputeCLOutputs”的操作。: (目标 ID: 72) -21:49:56.498 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ComputeCLGeneratedLinkInputs: (目标 ID: 73)”(目标“_Link”依赖于它): +02:24:23.084 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“ComputeCLOutputs”的操作。: (目标 ID: 72) +02:24:23.084 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ComputeCLGeneratedLinkInputs: (目标 ID: 73)”(目标“_Link”依赖于它): 添加的项: Link= x64\Debug\debuger.obj @@ -5540,8 +5503,8 @@ TypeLibraryResourceID=1 UACExecutionLevel=AsInvoker UACUIAccess=false -21:49:56.499 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“ComputeCLGeneratedLinkInputs”的操作。: (目标 ID: 73) -21:49:56.499 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ComputeLinkInputsFromProject: (目标 ID: 74)”(目标“_Link”依赖于它): +02:24:23.084 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“ComputeCLGeneratedLinkInputs”的操作。: (目标 ID: 73) +02:24:23.084 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ComputeLinkInputsFromProject: (目标 ID: 74)”(目标“_Link”依赖于它): 添加的项: Link= lib\glfw\glfw3.lib @@ -5670,9 +5633,9 @@ TypeLibraryResourceID=1 UACExecutionLevel=AsInvoker UACUIAccess=false -21:49:56.499 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“ComputeLinkInputsFromProject”的操作。: (目标 ID: 74) +02:24:23.084 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“ComputeLinkInputsFromProject”的操作。: (目标 ID: 74) 由于条件的计算结果为 false,已跳过目标“ComputeReferenceLinkInputs”;(@(ProjectReference) != '')的计算结果为( != '')。 -21:49:56.499 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ComputeManifestInputsTargets: (目标 ID: 75)”(目标“_Link”依赖于它): +02:24:23.084 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ComputeManifestInputsTargets: (目标 ID: 75)”(目标“_Link”依赖于它): 添加的项: Manifest= temp @@ -5703,9 +5666,9 @@ UpdateFileHashes=false VerboseOutput=true _LocalVariable=true -21:49:56.499 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“ComputeManifestInputsTargets”的操作。: (目标 ID: 75) +02:24:23.084 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“ComputeManifestInputsTargets”的操作。: (目标 ID: 75) 由于条件的计算结果为 false,已跳过目标“ManifestResourceCompile”;('$(EmbedManifestBy)' == 'LINK' and '@(Manifest)' != '')的计算结果为('LINK' == 'LINK' and '' != '')。 -21:49:56.499 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“AssignTargetPaths: (目标 ID: 76)”(目标“PrepareResourceNames”依赖于它): +02:24:23.084 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“AssignTargetPaths: (目标 ID: 76)”(目标“PrepareResourceNames”依赖于它): 正在使用程序集“Microsoft.Build.Tasks.Core, Version=15.1.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a”中的“AssignTargetPath”任务。 任务“AssignTargetPath” (任务 ID: 32) 任务参数:RootFolder=D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic (任务 ID: 32) @@ -5720,9 +5683,9 @@ 任务参数:RootFolder=D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic (任务 ID: 35) 已完成执行任务“AssignTargetPath”的操作。 (任务 ID: 35) 由于 false 条件,已跳过任务“AssignTargetPath”;('@(_DeploymentBaseManifestWithTargetPath)'=='' and '%(None.Extension)'=='.manifest')计算为(''=='' and ''=='.manifest')。 -21:49:56.500 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“AssignTargetPaths”的操作。: (目标 ID: 76) +02:24:23.085 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“AssignTargetPaths”的操作。: (目标 ID: 76) 已跳过目标“AssignTargetPaths”。以前的生成已成功。 -21:49:56.500 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“SplitResourcesByCulture: (目标 ID: 77)”(目标“PrepareResourceNames”依赖于它): +02:24:23.085 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“SplitResourcesByCulture: (目标 ID: 77)”(目标“PrepareResourceNames”依赖于它): 由于 false 条件,已跳过任务“Warning”;('@(ResxWithNoCulture)'!='')计算为(''!='')。 由于 false 条件,已跳过任务“Warning”;('@(ResxWithCulture)'!='')计算为(''!='')。 由于 false 条件,已跳过任务“Warning”;('@(NonResxWithCulture)'!='')计算为(''!='')。 @@ -5730,13 +5693,13 @@ 正在使用程序集“Microsoft.Build.Tasks.Core, Version=15.1.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a”中的“AssignCulture”任务。 任务“AssignCulture” (任务 ID: 36) 已完成执行任务“AssignCulture”的操作。 (任务 ID: 36) -21:49:56.500 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“SplitResourcesByCulture”的操作。: (目标 ID: 77) +02:24:23.085 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“SplitResourcesByCulture”的操作。: (目标 ID: 77) 由于条件的计算结果为 false,已跳过目标“CreateManifestResourceNames”;('@(EmbeddedResource)' != '')的计算结果为('' != '')。 -21:49:56.500 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“CreateCustomManifestResourceNames: (目标 ID: 78)”(目标“PrepareResourceNames”依赖于它): -21:49:56.500 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“CreateCustomManifestResourceNames”的操作。: (目标 ID: 78) -21:49:56.500 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“PrepareResourceNames: (目标 ID: 79)”(目标“_Link”依赖于它): -21:49:56.500 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“PrepareResourceNames”的操作。: (目标 ID: 79) -21:49:56.500 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“MakeDirsForLink: (目标 ID: 80)”(目标“_Link”依赖于它): +02:24:23.085 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“CreateCustomManifestResourceNames: (目标 ID: 78)”(目标“PrepareResourceNames”依赖于它): +02:24:23.085 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“CreateCustomManifestResourceNames”的操作。: (目标 ID: 78) +02:24:23.085 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“PrepareResourceNames: (目标 ID: 79)”(目标“_Link”依赖于它): +02:24:23.085 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“PrepareResourceNames”的操作。: (目标 ID: 79) +02:24:23.085 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“MakeDirsForLink: (目标 ID: 80)”(目标“_Link”依赖于它): 设置属性: _LinkImportLibrary=D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic.lib 添加的项: _LinkImportLibraryFile=D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic.lib 添加的项: LinkDirsToMake=D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码 @@ -5758,28 +5721,28 @@ D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码 D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\ 删除的项: _LinkImportLibraryFile=D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic.lib -21:49:56.501 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“MakeDirsForLink”的操作。: (目标 ID: 80) -21:49:56.501 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“DoLinkOutputFilesMatch: (目标 ID: 81)”(目标“_Link”依赖于它): +02:24:23.086 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“MakeDirsForLink”的操作。: (目标 ID: 80) +02:24:23.086 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“DoLinkOutputFilesMatch: (目标 ID: 81)”(目标“_Link”依赖于它): 添加的项: _OutputFileFromLink=D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic.dll 由于 false 条件,已跳过任务“VCMessage”;('@(_OutputFileFromLink)' == '')计算为('D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic.dll' == '')。 由于 false 条件,已跳过任务“VCMessage”;('@(_OutputFileFromLink)' != '' and '%(_OutputFileFromLink.FullPath)' != '$([System.IO.Path]::GetFullPath($(TargetPath)))')计算为('D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic.dll' != '' and 'D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic.dll' != 'D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic.dll')。 由于 false 条件,已跳过任务“VCMessage”;('@(_OutputFileFromLink)' != '' and '%(_OutputFileFromLink.Extension)' != '' and '%(_OutputFileFromLink.Extension)' != '$(TargetExt)')计算为('D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic.dll' != '' and '.dll' != '' and '.dll' != '.dll')。 由于 false 条件,已跳过任务“VCMessage”;('@(_OutputFileFromLink)' != '' and '%(_OutputFileFromLink.Filename)' != '' and '%(_OutputFileFromLink.Filename)' != '$(TargetName)')计算为('D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic.dll' != '' and 'StgSharpGraphic' != '' and 'StgSharpGraphic' != 'StgSharpGraphic')。 由于 false 条件,已跳过任务“VCMessage”;('%(Link.MinimumRequiredVersion)' != '' and ('%(Link.Subsystem)' == '' or '%(Link.Subsystem)' == 'NotSet'))计算为('' != '' and ('Windows' == '' or 'Windows' == 'NotSet'))。 -21:49:56.501 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“DoLinkOutputFilesMatch”的操作。: (目标 ID: 81) -21:49:56.501 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppCommon.targets”中的目标“PreLinkEvent: (目标 ID: 82)”(目标“_Link”依赖于它): +02:24:23.086 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“DoLinkOutputFilesMatch”的操作。: (目标 ID: 81) +02:24:23.086 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppCommon.targets”中的目标“PreLinkEvent: (目标 ID: 82)”(目标“_Link”依赖于它): 由于 false 条件,已跳过任务“Message”;('%(PreLinkEvent.Message)' != '' and '%(PreLinkEvent.Command)' != '')计算为('' != '' and '' != '')。 由于 false 条件,已跳过任务“Exec”;('%(PreLinkEvent.Command)' != '')计算为('' != '')。 -21:49:56.501 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“PreLinkEvent”的操作。: (目标 ID: 82) -21:49:56.501 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppCommon.targets”中的目标“ComputeLinkSwitches: (目标 ID: 83)”(目标“Link”依赖于它): +02:24:23.086 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“PreLinkEvent”的操作。: (目标 ID: 82) +02:24:23.086 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppCommon.targets”中的目标“ComputeLinkSwitches: (目标 ID: 83)”(目标“Link”依赖于它): 设置属性: Link_MinimalRebuildFromTracking=true 设置属性: LinkToolArchitecture=Native64Bit 设置属性: _GenerateWindowsMetadata= -21:49:56.501 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“ComputeLinkSwitches”的操作。: (目标 ID: 83) +02:24:23.087 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“ComputeLinkSwitches”的操作。: (目标 ID: 83) 由于条件的计算结果为 false,已跳过目标“SetVConeMKLEnvironment”;('$(UseInteloneMKL)' != '' AND '$(UseInteloneMKL)' != 'No' AND '$(PlatformToolset)' == 'v143' AND '$(oneMKLProductDir)' != '')的计算结果为('No' != '' AND 'No' != 'No' AND 'v143' == 'v143' AND 'C:\Program Files (x86)\Intel\oneAPI\mkl\2022.2.1' != '')。 由于条件的计算结果为 false,已跳过目标“SetVCLinkLiboneMKLEnvironment”;('$(UseInteloneMKL)' != '' AND '$(UseInteloneMKL)' != 'No' AND '$(PlatformToolset)' == 'v143')的计算结果为('No' != '' AND 'No' != 'No' AND 'v143' == 'v143')。 由于条件的计算结果为 false,已跳过目标“SetMPIEnvironment”;('$(UseIntelMPI)' == 'true')的计算结果为('false' == 'true')。 -21:49:56.501 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppCommon.targets”中的目标“Link: (目标 ID: 84)”(目标“_Link”依赖于它): +02:24:23.087 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppCommon.targets”中的目标“Link: (目标 ID: 84)”(目标“_Link”依赖于它): 正在使用程序集“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.Build.CppTasks.Common.dll”中的“Link”任务。 任务“Link” (任务 ID: 38) 任务参数:OutputFile=D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic.dll (任务 ID: 38) @@ -6588,9 +6551,9 @@ C:\PROGRAM FILES (X86)\WINDOWS KITS\10\LIB\10.0.22621.0\UCRT\X64\UCRTD.LIB (任务 ID: 38) C:\PROGRAM FILES\MICROSOFT VISUAL STUDIO\2022\ENTERPRISE\VC\TOOLS\MSVC\14.37.32822\BIN\HOSTX64\X64\2052\LINKUI.DLL (任务 ID: 38) D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHARPGRAPHIC\X64\DEBUG\VC143.PDB (任务 ID: 38) - 需要编译源: 输入 D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHARPGRAPHIC\X64\DEBUG\DEBUGER.OBJ 比输出 D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHARPGRAPHIC.PDB 新。 (任务 ID: 38) + 需要编译源: 输入 D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHARPGRAPHIC\X64\DEBUG\STGSHARPGRAPHIC.OBJ 比输出 D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHARPGRAPHIC.PDB 新。 (任务 ID: 38) 传递给工具的环境变量为: (任务 ID: 38) - VS_UNICODE_OUTPUT=2120 (任务 ID: 38) + VS_UNICODE_OUTPUT=812 (任务 ID: 38) C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\x64\link.exe /ERRORREPORT:PROMPT /OUT:"D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic.dll" /VERBOSE /INCREMENTAL /ILK:"x64\Debug\StgSharpGraphic.ilk" /NOLOGO /LIBPATH:"D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\lib\glfw" glfw3.lib OpenGL32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /MANIFEST /MANIFESTUAC:NO /manifest:embed /DEBUG /PDB:"D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic.pdb" /SUBSYSTEM:WINDOWS /TLBID:1 /DYNAMICBASE /NXCOMPAT /IMPLIB:"D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic.lib" /MACHINE:X64 /DLL x64\Debug\debuger.obj x64\Debug\dllmain.obj x64\Debug\gl.obj @@ -6605,7 +6568,7 @@ lib\glfw\glfw3dll.lib lib\glfw\glfw3_mt.lib (任务 ID: 38) 跟踪命令: (任务 ID: 38) - C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Tracker.exe /a /d "C:\Program Files (x86)\MSBuild\15.0\FileTracker\FileTracker32.dll" /i "D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\x64\Debug\StgSharpGraphic.tlog" /r "D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHARPGRAPHIC\LIB\GLFW\GLFW3.LIB|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHARPGRAPHIC\LIB\GLFW\GLFW3DLL.LIB|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHARPGRAPHIC\LIB\GLFW\GLFW3_MT.LIB|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHARPGRAPHIC\X64\DEBUG\DEBUGER.OBJ|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHARPGRAPHIC\X64\DEBUG\DLLMAIN.OBJ|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHARPGRAPHIC\X64\DEBUG\GL.OBJ|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHARPGRAPHIC\X64\DEBUG\GLSC2.OBJ|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHARPGRAPHIC\X64\DEBUG\LINEAR.OBJ|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHARPGRAPHIC\X64\DEBUG\MAT2.OBJ|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHARPGRAPHIC\X64\DEBUG\MAT3.OBJ|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHARPGRAPHIC\X64\DEBUG\MAT4.OBJ|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHARPGRAPHIC\X64\DEBUG\STGSHARPGRAPHIC.OBJ|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHARPGRAPHIC\X64\DEBUG\WGL.OBJ" /b MSBuildConsole_CancelEvent77a9480a09c24bd7bd9c0d22821304e6 /c "C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\x64\link.exe" /ERRORREPORT:PROMPT /OUT:"D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic.dll" /VERBOSE /INCREMENTAL /ILK:"x64\Debug\StgSharpGraphic.ilk" /NOLOGO /LIBPATH:"D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\lib\glfw" glfw3.lib OpenGL32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /MANIFEST /MANIFESTUAC:NO /manifest:embed /DEBUG /PDB:"D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic.pdb" /SUBSYSTEM:WINDOWS /TLBID:1 /DYNAMICBASE /NXCOMPAT /IMPLIB:"D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic.lib" /MACHINE:X64 /DLL x64\Debug\debuger.obj + C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Tracker.exe /a /d "C:\Program Files (x86)\MSBuild\15.0\FileTracker\FileTracker32.dll" /i "D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\x64\Debug\StgSharpGraphic.tlog" /r "D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHARPGRAPHIC\LIB\GLFW\GLFW3.LIB|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHARPGRAPHIC\LIB\GLFW\GLFW3DLL.LIB|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHARPGRAPHIC\LIB\GLFW\GLFW3_MT.LIB|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHARPGRAPHIC\X64\DEBUG\DEBUGER.OBJ|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHARPGRAPHIC\X64\DEBUG\DLLMAIN.OBJ|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHARPGRAPHIC\X64\DEBUG\GL.OBJ|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHARPGRAPHIC\X64\DEBUG\GLSC2.OBJ|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHARPGRAPHIC\X64\DEBUG\LINEAR.OBJ|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHARPGRAPHIC\X64\DEBUG\MAT2.OBJ|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHARPGRAPHIC\X64\DEBUG\MAT3.OBJ|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHARPGRAPHIC\X64\DEBUG\MAT4.OBJ|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHARPGRAPHIC\X64\DEBUG\STGSHARPGRAPHIC.OBJ|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHARPGRAPHIC\X64\DEBUG\WGL.OBJ" /b MSBuildConsole_CancelEvent857838d94cba474dbca24bc828f724a5 /c "C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\bin\HostX64\x64\link.exe" /ERRORREPORT:PROMPT /OUT:"D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic.dll" /VERBOSE /INCREMENTAL /ILK:"x64\Debug\StgSharpGraphic.ilk" /NOLOGO /LIBPATH:"D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\lib\glfw" glfw3.lib OpenGL32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /MANIFEST /MANIFESTUAC:NO /manifest:embed /DEBUG /PDB:"D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic.pdb" /SUBSYSTEM:WINDOWS /TLBID:1 /DYNAMICBASE /NXCOMPAT /IMPLIB:"D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic.lib" /MACHINE:X64 /DLL x64\Debug\debuger.obj x64\Debug\dllmain.obj x64\Debug\gl.obj x64\Debug\glsc2.obj @@ -6618,1702 +6581,10 @@ lib\glfw\glfw3.lib lib\glfw\glfw3dll.lib lib\glfw\glfw3_mt.lib (任务 ID: 38) - LINK :自前一个链接后 0 个新模块和 7 (总计 61)个模块已更改 (任务 ID: 38) - LINK : 符号“infolog”以前已初始化,现在是通用的;正在执行完全链接 (任务 ID: 38) - 正在调用 LINK.EXE: (任务 ID: 38) - /ERRORREPORT:PROMPT @C:\Users\Nitlo\AppData\Local\Temp\MSBuildTempNitlo\tmpd112de0e7c484dc0ac33a40d260c7a01.rsp (任务 ID: 38) - /nologo (任务 ID: 38) - /incremental (任务 ID: 38) - /fullbuild (任务 ID: 38) - (任务 ID: 38) - 正在启动传递 1 (任务 ID: 38) - 已处理 /DEFAULTLIB: glfw3.lib (任务 ID: 38) - 已处理 /DEFAULTLIB: MSVCRTD (任务 ID: 38) - 已处理 /DEFAULTLIB: OLDNAMES (任务 ID: 38) - 已处理 /DEFAULTLIB: uuid.lib (任务 ID: 38) - (任务 ID: 38) - 正在搜索库 (任务 ID: 38) - 正在搜索 D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\lib\glfw\glfw3.lib: (任务 ID: 38) - 已找到 glfwInit (任务 ID: 38) - 已在 StgSharpGraphic.obj 中引用 (任务 ID: 38) - 已加载 glfw3.lib(init.obj) (任务 ID: 38) - 已找到 glfwGetVersionString (任务 ID: 38) - 已在 StgSharpGraphic.obj 中引用 (任务 ID: 38) - 已加载 glfw3.lib(platform.obj) (任务 ID: 38) - 已找到 glfwGetMonitors (任务 ID: 38) - 已在 StgSharpGraphic.obj 中引用 (任务 ID: 38) - 已加载 glfw3.lib(monitor.obj) (任务 ID: 38) - 已找到 glfwDefaultWindowHints (任务 ID: 38) - 已在 StgSharpGraphic.obj 中引用 (任务 ID: 38) - 已在 glfw3.lib(init.obj) 中引用 (任务 ID: 38) - 已加载 glfw3.lib(window.obj) (任务 ID: 38) - 已找到 glfwGetInputMode (任务 ID: 38) - 已在 StgSharpGraphic.obj 中引用 (任务 ID: 38) - 已加载 glfw3.lib(input.obj) (任务 ID: 38) - 已找到 glfwMakeContextCurrent (任务 ID: 38) - 已在 StgSharpGraphic.obj 中引用 (任务 ID: 38) - 已在 glfw3.lib(window.obj) 中引用 (任务 ID: 38) - 已加载 glfw3.lib(context.obj) (任务 ID: 38) - 已找到 glfwVulkanSupported (任务 ID: 38) - 已在 StgSharpGraphic.obj 中引用 (任务 ID: 38) - 已加载 glfw3.lib(vulkan.obj) (任务 ID: 38) - 已找到 _glfwPlatformInitTimer (任务 ID: 38) - 已在 glfw3.lib(init.obj) 中引用 (任务 ID: 38) - 已加载 glfw3.lib(win32_time.obj) (任务 ID: 38) - 已找到 _glfwPlatformCreateTls (任务 ID: 38) - 已在 glfw3.lib(init.obj) 中引用 (任务 ID: 38) - 已加载 glfw3.lib(win32_thread.obj) (任务 ID: 38) - 已找到 _glfwConnectWin32 (任务 ID: 38) - 已在 glfw3.lib(platform.obj) 中引用 (任务 ID: 38) - 已加载 glfw3.lib(win32_init.obj) (任务 ID: 38) - 已找到 _glfwConnectNull (任务 ID: 38) - 已在 glfw3.lib(platform.obj) 中引用 (任务 ID: 38) - 已加载 glfw3.lib(null_init.obj) (任务 ID: 38) - 已找到 _glfwPlatformLoadModule (任务 ID: 38) - 已在 glfw3.lib(vulkan.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(win32_init.obj) 中引用 (任务 ID: 38) - 已加载 glfw3.lib(win32_module.obj) (任务 ID: 38) - 已找到 _glfwPollMonitorsWin32 (任务 ID: 38) - 已在 glfw3.lib(win32_init.obj) 中引用 (任务 ID: 38) - 已加载 glfw3.lib(win32_monitor.obj) (任务 ID: 38) - 已找到 _glfwCreateWindowWin32 (任务 ID: 38) - 已在 glfw3.lib(win32_init.obj) 中引用 (任务 ID: 38) - 已加载 glfw3.lib(win32_window.obj) (任务 ID: 38) - 已找到 _glfwInitJoysticksWin32 (任务 ID: 38) - 已在 glfw3.lib(win32_init.obj) 中引用 (任务 ID: 38) - 已加载 glfw3.lib(win32_joystick.obj) (任务 ID: 38) - 已找到 _glfwTerminateWGL (任务 ID: 38) - 已在 glfw3.lib(win32_init.obj) 中引用 (任务 ID: 38) - 已加载 glfw3.lib(wgl_context.obj) (任务 ID: 38) - 已找到 _glfwTerminateEGL (任务 ID: 38) - 已在 glfw3.lib(win32_init.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(null_init.obj) 中引用 (任务 ID: 38) - 已加载 glfw3.lib(egl_context.obj) (任务 ID: 38) - 已找到 _glfwTerminateOSMesa (任务 ID: 38) - 已在 glfw3.lib(win32_init.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(null_init.obj) 中引用 (任务 ID: 38) - 已加载 glfw3.lib(osmesa_context.obj) (任务 ID: 38) - 已找到 _glfwPollMonitorsNull (任务 ID: 38) - 已在 glfw3.lib(null_init.obj) 中引用 (任务 ID: 38) - 已加载 glfw3.lib(null_monitor.obj) (任务 ID: 38) - 已找到 _glfwCreateWindowNull (任务 ID: 38) - 已在 glfw3.lib(null_init.obj) 中引用 (任务 ID: 38) - 已加载 glfw3.lib(null_window.obj) (任务 ID: 38) - 已找到 _glfwInitJoysticksNull (任务 ID: 38) - 已在 glfw3.lib(null_init.obj) 中引用 (任务 ID: 38) - 已加载 glfw3.lib(null_joystick.obj) (任务 ID: 38) - 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\OpenGL32.lib: (任务 ID: 38) - 已找到 __imp_wglGetProcAddress (任务 ID: 38) - 已在 wgl.obj 中引用 (任务 ID: 38) - 已加载 OpenGL32.lib(OPENGL32.dll) (任务 ID: 38) - 已找到 __IMPORT_DESCRIPTOR_OPENGL32 (任务 ID: 38) - 已在 OpenGL32.lib(OPENGL32.dll) 中引用 (任务 ID: 38) - 已加载 OpenGL32.lib(OPENGL32.dll) (任务 ID: 38) - 已找到 __NULL_IMPORT_DESCRIPTOR (任务 ID: 38) - 已在 OpenGL32.lib(OPENGL32.dll) 中引用 (任务 ID: 38) - 已加载 OpenGL32.lib(OPENGL32.dll) (任务 ID: 38) - 已找到 OPENGL32_NULL_THUNK_DATA (任务 ID: 38) - 已在 OpenGL32.lib(OPENGL32.dll) 中引用 (任务 ID: 38) - 已加载 OpenGL32.lib(OPENGL32.dll) (任务 ID: 38) - 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\kernel32.lib: (任务 ID: 38) - 已找到 __imp_FreeLibrary (任务 ID: 38) - 已在 gl.obj 中引用 (任务 ID: 38) - 已在 glfw3.lib(win32_module.obj) 中引用 (任务 ID: 38) - 已加载 kernel32.lib(KERNEL32.dll) (任务 ID: 38) - 已找到 __imp_GetProcAddress (任务 ID: 38) - 已在 gl.obj 中引用 (任务 ID: 38) - 已在 glfw3.lib(win32_module.obj) 中引用 (任务 ID: 38) - 已加载 kernel32.lib(KERNEL32.dll) (任务 ID: 38) - 已找到 __imp_LoadLibraryA (任务 ID: 38) - 已在 gl.obj 中引用 (任务 ID: 38) - 已在 glfw3.lib(win32_module.obj) 中引用 (任务 ID: 38) - 已加载 kernel32.lib(KERNEL32.dll) (任务 ID: 38) - 已找到 __imp_QueryPerformanceCounter (任务 ID: 38) - 已在 glfw3.lib(win32_time.obj) 中引用 (任务 ID: 38) - 已加载 kernel32.lib(KERNEL32.dll) (任务 ID: 38) - 已找到 __imp_QueryPerformanceFrequency (任务 ID: 38) - 已在 glfw3.lib(win32_time.obj) 中引用 (任务 ID: 38) - 已加载 kernel32.lib(KERNEL32.dll) (任务 ID: 38) - 已找到 __imp_InitializeCriticalSection (任务 ID: 38) - 已在 glfw3.lib(win32_thread.obj) 中引用 (任务 ID: 38) - 已加载 kernel32.lib(KERNEL32.dll) (任务 ID: 38) - 已找到 __imp_EnterCriticalSection (任务 ID: 38) - 已在 glfw3.lib(win32_thread.obj) 中引用 (任务 ID: 38) - 已加载 kernel32.lib(KERNEL32.dll) (任务 ID: 38) - 已找到 __imp_LeaveCriticalSection (任务 ID: 38) - 已在 glfw3.lib(win32_thread.obj) 中引用 (任务 ID: 38) - 已加载 kernel32.lib(KERNEL32.dll) (任务 ID: 38) - 已找到 __imp_DeleteCriticalSection (任务 ID: 38) - 已在 glfw3.lib(win32_thread.obj) 中引用 (任务 ID: 38) - 已加载 kernel32.lib(KERNEL32.dll) (任务 ID: 38) - 已找到 __imp_TlsAlloc (任务 ID: 38) - 已在 glfw3.lib(win32_thread.obj) 中引用 (任务 ID: 38) - 已加载 kernel32.lib(KERNEL32.dll) (任务 ID: 38) - 已找到 __imp_TlsGetValue (任务 ID: 38) - 已在 glfw3.lib(win32_thread.obj) 中引用 (任务 ID: 38) - 已加载 kernel32.lib(KERNEL32.dll) (任务 ID: 38) - 已找到 __imp_TlsSetValue (任务 ID: 38) - 已在 glfw3.lib(win32_thread.obj) 中引用 (任务 ID: 38) - 已加载 kernel32.lib(KERNEL32.dll) (任务 ID: 38) - 已找到 __imp_TlsFree (任务 ID: 38) - 已在 glfw3.lib(win32_thread.obj) 中引用 (任务 ID: 38) - 已加载 kernel32.lib(KERNEL32.dll) (任务 ID: 38) - 已找到 __imp_VerSetConditionMask (任务 ID: 38) - 已在 glfw3.lib(win32_init.obj) 中引用 (任务 ID: 38) - 已加载 kernel32.lib(KERNEL32.dll) (任务 ID: 38) - 已找到 __imp_GetLastError (任务 ID: 38) - 已在 glfw3.lib(win32_init.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(wgl_context.obj) 中引用 (任务 ID: 38) - 已加载 kernel32.lib(KERNEL32.dll) (任务 ID: 38) - 已找到 __imp_GetModuleHandleExW (任务 ID: 38) - 已在 glfw3.lib(win32_init.obj) 中引用 (任务 ID: 38) - 已加载 kernel32.lib(KERNEL32.dll) (任务 ID: 38) - 已找到 __imp_FormatMessageW (任务 ID: 38) - 已在 glfw3.lib(win32_init.obj) 中引用 (任务 ID: 38) - 已加载 kernel32.lib(KERNEL32.dll) (任务 ID: 38) - 已找到 __imp_MultiByteToWideChar (任务 ID: 38) - 已在 glfw3.lib(win32_init.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(win32_window.obj) 中引用 (任务 ID: 38) - 已加载 kernel32.lib(KERNEL32.dll) (任务 ID: 38) - 已找到 __imp_WideCharToMultiByte (任务 ID: 38) - 已在 glfw3.lib(win32_init.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(win32_monitor.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(win32_joystick.obj) 中引用 (任务 ID: 38) - 已加载 kernel32.lib(KERNEL32.dll) (任务 ID: 38) - 已找到 __imp_GetModuleHandleW (任务 ID: 38) - 已在 glfw3.lib(win32_window.obj) 中引用 (任务 ID: 38) - 已加载 kernel32.lib(KERNEL32.dll) (任务 ID: 38) - 已找到 __imp_GlobalAlloc (任务 ID: 38) - 已在 glfw3.lib(win32_window.obj) 中引用 (任务 ID: 38) - 已加载 kernel32.lib(KERNEL32.dll) (任务 ID: 38) - 已找到 __imp_GlobalUnlock (任务 ID: 38) - 已在 glfw3.lib(win32_window.obj) 中引用 (任务 ID: 38) - 已加载 kernel32.lib(KERNEL32.dll) (任务 ID: 38) - 已找到 __imp_GlobalLock (任务 ID: 38) - 已在 glfw3.lib(win32_window.obj) 中引用 (任务 ID: 38) - 已加载 kernel32.lib(KERNEL32.dll) (任务 ID: 38) - 已找到 __imp_GlobalFree (任务 ID: 38) - 已在 glfw3.lib(win32_window.obj) 中引用 (任务 ID: 38) - 已加载 kernel32.lib(KERNEL32.dll) (任务 ID: 38) - 已找到 __imp_SetThreadExecutionState (任务 ID: 38) - 已在 glfw3.lib(win32_window.obj) 中引用 (任务 ID: 38) - 已加载 kernel32.lib(KERNEL32.dll) (任务 ID: 38) - 已找到 __IMPORT_DESCRIPTOR_KERNEL32 (任务 ID: 38) - 已在 kernel32.lib(KERNEL32.dll) 中引用 (任务 ID: 38) - 已在 kernel32.lib(KERNEL32.dll) 中引用 (任务 ID: 38) - 已在 kernel32.lib(KERNEL32.dll) 中引用 (任务 ID: 38) - 已在 kernel32.lib(KERNEL32.dll) 中引用 (任务 ID: 38) - 已在 kernel32.lib(KERNEL32.dll) 中引用 (任务 ID: 38) - 已在 kernel32.lib(KERNEL32.dll) 中引用 (任务 ID: 38) - 已在 kernel32.lib(KERNEL32.dll) 中引用 (任务 ID: 38) - 已在 kernel32.lib(KERNEL32.dll) 中引用 (任务 ID: 38) - 已在 kernel32.lib(KERNEL32.dll) 中引用 (任务 ID: 38) - 已在 kernel32.lib(KERNEL32.dll) 中引用 (任务 ID: 38) - 已在 kernel32.lib(KERNEL32.dll) 中引用 (任务 ID: 38) - 已在 kernel32.lib(KERNEL32.dll) 中引用 (任务 ID: 38) - 已在 kernel32.lib(KERNEL32.dll) 中引用 (任务 ID: 38) - 已在 kernel32.lib(KERNEL32.dll) 中引用 (任务 ID: 38) - 已在 kernel32.lib(KERNEL32.dll) 中引用 (任务 ID: 38) - 已在 kernel32.lib(KERNEL32.dll) 中引用 (任务 ID: 38) - 已在 kernel32.lib(KERNEL32.dll) 中引用 (任务 ID: 38) - 已在 kernel32.lib(KERNEL32.dll) 中引用 (任务 ID: 38) - 已在 kernel32.lib(KERNEL32.dll) 中引用 (任务 ID: 38) - 已在 kernel32.lib(KERNEL32.dll) 中引用 (任务 ID: 38) - 已在 kernel32.lib(KERNEL32.dll) 中引用 (任务 ID: 38) - 已在 kernel32.lib(KERNEL32.dll) 中引用 (任务 ID: 38) - 已在 kernel32.lib(KERNEL32.dll) 中引用 (任务 ID: 38) - 已在 kernel32.lib(KERNEL32.dll) 中引用 (任务 ID: 38) - 已在 kernel32.lib(KERNEL32.dll) 中引用 (任务 ID: 38) - 已加载 kernel32.lib(KERNEL32.dll) (任务 ID: 38) - 已找到 KERNEL32_NULL_THUNK_DATA (任务 ID: 38) - 已在 kernel32.lib(KERNEL32.dll) 中引用 (任务 ID: 38) - 已加载 kernel32.lib(KERNEL32.dll) (任务 ID: 38) - 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\user32.lib: (任务 ID: 38) - 已找到 __imp_TranslateMessage (任务 ID: 38) - 已在 glfw3.lib(win32_init.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(win32_window.obj) 中引用 (任务 ID: 38) - 已加载 user32.lib(USER32.dll) (任务 ID: 38) - 已找到 __imp_DispatchMessageW (任务 ID: 38) - 已在 glfw3.lib(win32_init.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(win32_window.obj) 中引用 (任务 ID: 38) - 已加载 user32.lib(USER32.dll) (任务 ID: 38) - 已找到 __imp_PeekMessageW (任务 ID: 38) - 已在 glfw3.lib(win32_init.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(win32_window.obj) 中引用 (任务 ID: 38) - 已加载 user32.lib(USER32.dll) (任务 ID: 38) - 已找到 __imp_RegisterDeviceNotificationW (任务 ID: 38) - 已在 glfw3.lib(win32_init.obj) 中引用 (任务 ID: 38) - 已加载 user32.lib(USER32.dll) (任务 ID: 38) - 已找到 __imp_UnregisterDeviceNotification (任务 ID: 38) - 已在 glfw3.lib(win32_init.obj) 中引用 (任务 ID: 38) - 已加载 user32.lib(USER32.dll) (任务 ID: 38) - 已找到 __imp_DefWindowProcW (任务 ID: 38) - 已在 glfw3.lib(win32_init.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(win32_window.obj) 中引用 (任务 ID: 38) - 已加载 user32.lib(USER32.dll) (任务 ID: 38) - 已找到 __imp_UnregisterClassW (任务 ID: 38) - 已在 glfw3.lib(win32_init.obj) 中引用 (任务 ID: 38) - 已加载 user32.lib(USER32.dll) (任务 ID: 38) - 已找到 __imp_RegisterClassExW (任务 ID: 38) - 已在 glfw3.lib(win32_init.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(win32_window.obj) 中引用 (任务 ID: 38) - 已加载 user32.lib(USER32.dll) (任务 ID: 38) - 已找到 __imp_CreateWindowExW (任务 ID: 38) - 已在 glfw3.lib(win32_init.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(win32_window.obj) 中引用 (任务 ID: 38) - 已加载 user32.lib(USER32.dll) (任务 ID: 38) - 已找到 __imp_DestroyWindow (任务 ID: 38) - 已在 glfw3.lib(win32_init.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(win32_window.obj) 中引用 (任务 ID: 38) - 已加载 user32.lib(USER32.dll) (任务 ID: 38) - 已找到 __imp_ShowWindow (任务 ID: 38) - 已在 glfw3.lib(win32_init.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(win32_window.obj) 中引用 (任务 ID: 38) - 已加载 user32.lib(USER32.dll) (任务 ID: 38) - 已找到 __imp_ToUnicode (任务 ID: 38) - 已在 glfw3.lib(win32_init.obj) 中引用 (任务 ID: 38) - 已加载 user32.lib(USER32.dll) (任务 ID: 38) - 已找到 __imp_MapVirtualKeyW (任务 ID: 38) - 已在 glfw3.lib(win32_init.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(win32_window.obj) 中引用 (任务 ID: 38) - 已加载 user32.lib(USER32.dll) (任务 ID: 38) - 已找到 __imp_GetDC (任务 ID: 38) - 已在 glfw3.lib(win32_monitor.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(win32_window.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(wgl_context.obj) 中引用 (任务 ID: 38) - 已加载 user32.lib(USER32.dll) (任务 ID: 38) - 已找到 __imp_ReleaseDC (任务 ID: 38) - 已在 glfw3.lib(win32_monitor.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(win32_window.obj) 中引用 (任务 ID: 38) - 已加载 user32.lib(USER32.dll) (任务 ID: 38) - 已找到 __imp_ChangeDisplaySettingsExW (任务 ID: 38) - 已在 glfw3.lib(win32_monitor.obj) 中引用 (任务 ID: 38) - 已加载 user32.lib(USER32.dll) (任务 ID: 38) - 已找到 __imp_EnumDisplaySettingsW (任务 ID: 38) - 已在 glfw3.lib(win32_monitor.obj) 中引用 (任务 ID: 38) - 已加载 user32.lib(USER32.dll) (任务 ID: 38) - 已找到 __imp_EnumDisplaySettingsExW (任务 ID: 38) - 已在 glfw3.lib(win32_monitor.obj) 中引用 (任务 ID: 38) - 已加载 user32.lib(USER32.dll) (任务 ID: 38) - 已找到 __imp_EnumDisplayDevicesW (任务 ID: 38) - 已在 glfw3.lib(win32_monitor.obj) 中引用 (任务 ID: 38) - 已加载 user32.lib(USER32.dll) (任务 ID: 38) - 已找到 __imp_GetMonitorInfoW (任务 ID: 38) - 已在 glfw3.lib(win32_monitor.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(win32_window.obj) 中引用 (任务 ID: 38) - 已加载 user32.lib(USER32.dll) (任务 ID: 38) - 已找到 __imp_EnumDisplayMonitors (任务 ID: 38) - 已在 glfw3.lib(win32_monitor.obj) 中引用 (任务 ID: 38) - 已加载 user32.lib(USER32.dll) (任务 ID: 38) - 已找到 __imp_TrackMouseEvent (任务 ID: 38) - 已在 glfw3.lib(win32_window.obj) 中引用 (任务 ID: 38) - 已加载 user32.lib(USER32.dll) (任务 ID: 38) - 已找到 __imp_GetMessageTime (任务 ID: 38) - 已在 glfw3.lib(win32_window.obj) 中引用 (任务 ID: 38) - 已加载 user32.lib(USER32.dll) (任务 ID: 38) - 已找到 __imp_SendMessageW (任务 ID: 38) - 已在 glfw3.lib(win32_window.obj) 中引用 (任务 ID: 38) - 已加载 user32.lib(USER32.dll) (任务 ID: 38) - 已找到 __imp_PostMessageW (任务 ID: 38) - 已在 glfw3.lib(win32_window.obj) 中引用 (任务 ID: 38) - 已加载 user32.lib(USER32.dll) (任务 ID: 38) - 已找到 __imp_WaitMessage (任务 ID: 38) - 已在 glfw3.lib(win32_window.obj) 中引用 (任务 ID: 38) - 已加载 user32.lib(USER32.dll) (任务 ID: 38) - 已找到 __imp_GetLayeredWindowAttributes (任务 ID: 38) - 已在 glfw3.lib(win32_window.obj) 中引用 (任务 ID: 38) - 已加载 user32.lib(USER32.dll) (任务 ID: 38) - 已找到 __imp_SetLayeredWindowAttributes (任务 ID: 38) - 已在 glfw3.lib(win32_window.obj) 中引用 (任务 ID: 38) - 已加载 user32.lib(USER32.dll) (任务 ID: 38) - 已找到 __imp_FlashWindow (任务 ID: 38) - 已在 glfw3.lib(win32_window.obj) 中引用 (任务 ID: 38) - 已加载 user32.lib(USER32.dll) (任务 ID: 38) - 已找到 __imp_MoveWindow (任务 ID: 38) - 已在 glfw3.lib(win32_window.obj) 中引用 (任务 ID: 38) - 已加载 user32.lib(USER32.dll) (任务 ID: 38) - 已找到 __imp_SetWindowPos (任务 ID: 38) - 已在 glfw3.lib(win32_window.obj) 中引用 (任务 ID: 38) - 已加载 user32.lib(USER32.dll) (任务 ID: 38) - 已找到 __imp_GetWindowPlacement (任务 ID: 38) - 已在 glfw3.lib(win32_window.obj) 中引用 (任务 ID: 38) - 已加载 user32.lib(USER32.dll) (任务 ID: 38) - 已找到 __imp_SetWindowPlacement (任务 ID: 38) - 已在 glfw3.lib(win32_window.obj) 中引用 (任务 ID: 38) - 已加载 user32.lib(USER32.dll) (任务 ID: 38) - 已找到 __imp_IsWindowVisible (任务 ID: 38) - 已在 glfw3.lib(win32_window.obj) 中引用 (任务 ID: 38) - 已加载 user32.lib(USER32.dll) (任务 ID: 38) - 已找到 __imp_IsIconic (任务 ID: 38) - 已在 glfw3.lib(win32_window.obj) 中引用 (任务 ID: 38) - 已加载 user32.lib(USER32.dll) (任务 ID: 38) - 已找到 __imp_BringWindowToTop (任务 ID: 38) - 已在 glfw3.lib(win32_window.obj) 中引用 (任务 ID: 38) - 已加载 user32.lib(USER32.dll) (任务 ID: 38) - 已找到 __imp_IsZoomed (任务 ID: 38) - 已在 glfw3.lib(win32_window.obj) 中引用 (任务 ID: 38) - 已加载 user32.lib(USER32.dll) (任务 ID: 38) - 已找到 __imp_OpenClipboard (任务 ID: 38) - 已在 glfw3.lib(win32_window.obj) 中引用 (任务 ID: 38) - 已加载 user32.lib(USER32.dll) (任务 ID: 38) - 已找到 __imp_CloseClipboard (任务 ID: 38) - 已在 glfw3.lib(win32_window.obj) 中引用 (任务 ID: 38) - 已加载 user32.lib(USER32.dll) (任务 ID: 38) - 已找到 __imp_SetClipboardData (任务 ID: 38) - 已在 glfw3.lib(win32_window.obj) 中引用 (任务 ID: 38) - 已加载 user32.lib(USER32.dll) (任务 ID: 38) - 已找到 __imp_GetClipboardData (任务 ID: 38) - 已在 glfw3.lib(win32_window.obj) 中引用 (任务 ID: 38) - 已加载 user32.lib(USER32.dll) (任务 ID: 38) - 已找到 __imp_EmptyClipboard (任务 ID: 38) - 已在 glfw3.lib(win32_window.obj) 中引用 (任务 ID: 38) - 已加载 user32.lib(USER32.dll) (任务 ID: 38) - 已找到 __imp_SetFocus (任务 ID: 38) - 已在 glfw3.lib(win32_window.obj) 中引用 (任务 ID: 38) - 已加载 user32.lib(USER32.dll) (任务 ID: 38) - 已找到 __imp_GetActiveWindow (任务 ID: 38) - 已在 glfw3.lib(win32_window.obj) 中引用 (任务 ID: 38) - 已加载 user32.lib(USER32.dll) (任务 ID: 38) - 已找到 __imp_GetKeyState (任务 ID: 38) - 已在 glfw3.lib(win32_window.obj) 中引用 (任务 ID: 38) - 已加载 user32.lib(USER32.dll) (任务 ID: 38) - 已找到 __imp_SetCapture (任务 ID: 38) - 已在 glfw3.lib(win32_window.obj) 中引用 (任务 ID: 38) - 已加载 user32.lib(USER32.dll) (任务 ID: 38) - 已找到 __imp_ReleaseCapture (任务 ID: 38) - 已在 glfw3.lib(win32_window.obj) 中引用 (任务 ID: 38) - 已加载 user32.lib(USER32.dll) (任务 ID: 38) - 已找到 __imp_MsgWaitForMultipleObjects (任务 ID: 38) - 已在 glfw3.lib(win32_window.obj) 中引用 (任务 ID: 38) - 已加载 user32.lib(USER32.dll) (任务 ID: 38) - 已找到 __imp_GetSystemMetrics (任务 ID: 38) - 已在 glfw3.lib(win32_window.obj) 中引用 (任务 ID: 38) - 已加载 user32.lib(USER32.dll) (任务 ID: 38) - 已找到 __imp_SetForegroundWindow (任务 ID: 38) - 已在 glfw3.lib(win32_window.obj) 中引用 (任务 ID: 38) - 已加载 user32.lib(USER32.dll) (任务 ID: 38) - 已找到 __imp_SetPropW (任务 ID: 38) - 已在 glfw3.lib(win32_window.obj) 中引用 (任务 ID: 38) - 已加载 user32.lib(USER32.dll) (任务 ID: 38) - 已找到 __imp_GetPropW (任务 ID: 38) - 已在 glfw3.lib(win32_window.obj) 中引用 (任务 ID: 38) - 已加载 user32.lib(USER32.dll) (任务 ID: 38) - 已找到 __imp_RemovePropW (任务 ID: 38) - 已在 glfw3.lib(win32_window.obj) 中引用 (任务 ID: 38) - 已加载 user32.lib(USER32.dll) (任务 ID: 38) - 已找到 __imp_SetWindowTextW (任务 ID: 38) - 已在 glfw3.lib(win32_window.obj) 中引用 (任务 ID: 38) - 已加载 user32.lib(USER32.dll) (任务 ID: 38) - 已找到 __imp_GetClientRect (任务 ID: 38) - 已在 glfw3.lib(win32_window.obj) 中引用 (任务 ID: 38) - 已加载 user32.lib(USER32.dll) (任务 ID: 38) - 已找到 __imp_GetWindowRect (任务 ID: 38) - 已在 glfw3.lib(win32_window.obj) 中引用 (任务 ID: 38) - 已加载 user32.lib(USER32.dll) (任务 ID: 38) - 已找到 __imp_AdjustWindowRectEx (任务 ID: 38) - 已在 glfw3.lib(win32_window.obj) 中引用 (任务 ID: 38) - 已加载 user32.lib(USER32.dll) (任务 ID: 38) - 已找到 __imp_SetCursorPos (任务 ID: 38) - 已在 glfw3.lib(win32_window.obj) 中引用 (任务 ID: 38) - 已加载 user32.lib(USER32.dll) (任务 ID: 38) - 已找到 __imp_SetCursor (任务 ID: 38) - 已在 glfw3.lib(win32_window.obj) 中引用 (任务 ID: 38) - 已加载 user32.lib(USER32.dll) (任务 ID: 38) - 已找到 __imp_GetCursorPos (任务 ID: 38) - 已在 glfw3.lib(win32_window.obj) 中引用 (任务 ID: 38) - 已加载 user32.lib(USER32.dll) (任务 ID: 38) - 已找到 __imp_ClientToScreen (任务 ID: 38) - 已在 glfw3.lib(win32_window.obj) 中引用 (任务 ID: 38) - 已加载 user32.lib(USER32.dll) (任务 ID: 38) - 已找到 __imp_ScreenToClient (任务 ID: 38) - 已在 glfw3.lib(win32_window.obj) 中引用 (任务 ID: 38) - 已加载 user32.lib(USER32.dll) (任务 ID: 38) - 已找到 __imp_WindowFromPoint (任务 ID: 38) - 已在 glfw3.lib(win32_window.obj) 中引用 (任务 ID: 38) - 已加载 user32.lib(USER32.dll) (任务 ID: 38) - 已找到 __imp_ClipCursor (任务 ID: 38) - 已在 glfw3.lib(win32_window.obj) 中引用 (任务 ID: 38) - 已加载 user32.lib(USER32.dll) (任务 ID: 38) - 已找到 __imp_SetRect (任务 ID: 38) - 已在 glfw3.lib(win32_window.obj) 中引用 (任务 ID: 38) - 已加载 user32.lib(USER32.dll) (任务 ID: 38) - 已找到 __imp_OffsetRect (任务 ID: 38) - 已在 glfw3.lib(win32_window.obj) 中引用 (任务 ID: 38) - 已加载 user32.lib(USER32.dll) (任务 ID: 38) - 已找到 __imp_PtInRect (任务 ID: 38) - 已在 glfw3.lib(win32_window.obj) 中引用 (任务 ID: 38) - 已加载 user32.lib(USER32.dll) (任务 ID: 38) - 已找到 __imp_GetWindowLongW (任务 ID: 38) - 已在 glfw3.lib(win32_window.obj) 中引用 (任务 ID: 38) - 已加载 user32.lib(USER32.dll) (任务 ID: 38) - 已找到 __imp_SetWindowLongW (任务 ID: 38) - 已在 glfw3.lib(win32_window.obj) 中引用 (任务 ID: 38) - 已加载 user32.lib(USER32.dll) (任务 ID: 38) - 已找到 __imp_GetClassLongPtrW (任务 ID: 38) - 已在 glfw3.lib(win32_window.obj) 中引用 (任务 ID: 38) - 已加载 user32.lib(USER32.dll) (任务 ID: 38) - 已找到 __imp_LoadCursorW (任务 ID: 38) - 已在 glfw3.lib(win32_window.obj) 中引用 (任务 ID: 38) - 已加载 user32.lib(USER32.dll) (任务 ID: 38) - 已找到 __imp_DestroyIcon (任务 ID: 38) - 已在 glfw3.lib(win32_window.obj) 中引用 (任务 ID: 38) - 已加载 user32.lib(USER32.dll) (任务 ID: 38) - 已找到 __imp_LoadImageW (任务 ID: 38) - 已在 glfw3.lib(win32_window.obj) 中引用 (任务 ID: 38) - 已加载 user32.lib(USER32.dll) (任务 ID: 38) - 已找到 __imp_CreateIconIndirect (任务 ID: 38) - 已在 glfw3.lib(win32_window.obj) 中引用 (任务 ID: 38) - 已加载 user32.lib(USER32.dll) (任务 ID: 38) - 已找到 __imp_SystemParametersInfoW (任务 ID: 38) - 已在 glfw3.lib(win32_window.obj) 中引用 (任务 ID: 38) - 已加载 user32.lib(USER32.dll) (任务 ID: 38) - 已找到 __imp_MonitorFromWindow (任务 ID: 38) - 已在 glfw3.lib(win32_window.obj) 中引用 (任务 ID: 38) - 已加载 user32.lib(USER32.dll) (任务 ID: 38) - 已找到 __imp_GetRawInputData (任务 ID: 38) - 已在 glfw3.lib(win32_window.obj) 中引用 (任务 ID: 38) - 已加载 user32.lib(USER32.dll) (任务 ID: 38) - 已找到 __imp_RegisterRawInputDevices (任务 ID: 38) - 已在 glfw3.lib(win32_window.obj) 中引用 (任务 ID: 38) - 已加载 user32.lib(USER32.dll) (任务 ID: 38) - 已找到 __imp_GetRawInputDeviceInfoA (任务 ID: 38) - 已在 glfw3.lib(win32_joystick.obj) 中引用 (任务 ID: 38) - 已加载 user32.lib(USER32.dll) (任务 ID: 38) - 已找到 __imp_GetRawInputDeviceList (任务 ID: 38) - 已在 glfw3.lib(win32_joystick.obj) 中引用 (任务 ID: 38) - 已加载 user32.lib(USER32.dll) (任务 ID: 38) - 已找到 __IMPORT_DESCRIPTOR_USER32 (任务 ID: 38) - 已在 user32.lib(USER32.dll) 中引用 (任务 ID: 38) - 已在 user32.lib(USER32.dll) 中引用 (任务 ID: 38) - 已在 user32.lib(USER32.dll) 中引用 (任务 ID: 38) - 已在 user32.lib(USER32.dll) 中引用 (任务 ID: 38) - 已在 user32.lib(USER32.dll) 中引用 (任务 ID: 38) - 已在 user32.lib(USER32.dll) 中引用 (任务 ID: 38) - 已在 user32.lib(USER32.dll) 中引用 (任务 ID: 38) - 已在 user32.lib(USER32.dll) 中引用 (任务 ID: 38) - 已在 user32.lib(USER32.dll) 中引用 (任务 ID: 38) - 已在 user32.lib(USER32.dll) 中引用 (任务 ID: 38) - 已在 user32.lib(USER32.dll) 中引用 (任务 ID: 38) - 已在 user32.lib(USER32.dll) 中引用 (任务 ID: 38) - 已在 user32.lib(USER32.dll) 中引用 (任务 ID: 38) - 已在 user32.lib(USER32.dll) 中引用 (任务 ID: 38) - 已在 user32.lib(USER32.dll) 中引用 (任务 ID: 38) - 已在 user32.lib(USER32.dll) 中引用 (任务 ID: 38) - 已在 user32.lib(USER32.dll) 中引用 (任务 ID: 38) - 已在 user32.lib(USER32.dll) 中引用 (任务 ID: 38) - 已在 user32.lib(USER32.dll) 中引用 (任务 ID: 38) - 已在 user32.lib(USER32.dll) 中引用 (任务 ID: 38) - 已在 user32.lib(USER32.dll) 中引用 (任务 ID: 38) - 已在 user32.lib(USER32.dll) 中引用 (任务 ID: 38) - 已在 user32.lib(USER32.dll) 中引用 (任务 ID: 38) - 已在 user32.lib(USER32.dll) 中引用 (任务 ID: 38) - 已在 user32.lib(USER32.dll) 中引用 (任务 ID: 38) - 已在 user32.lib(USER32.dll) 中引用 (任务 ID: 38) - 已在 user32.lib(USER32.dll) 中引用 (任务 ID: 38) - 已在 user32.lib(USER32.dll) 中引用 (任务 ID: 38) - 已在 user32.lib(USER32.dll) 中引用 (任务 ID: 38) - 已在 user32.lib(USER32.dll) 中引用 (任务 ID: 38) - 已在 user32.lib(USER32.dll) 中引用 (任务 ID: 38) - 已在 user32.lib(USER32.dll) 中引用 (任务 ID: 38) - 已在 user32.lib(USER32.dll) 中引用 (任务 ID: 38) - 已在 user32.lib(USER32.dll) 中引用 (任务 ID: 38) - 已在 user32.lib(USER32.dll) 中引用 (任务 ID: 38) - 已在 user32.lib(USER32.dll) 中引用 (任务 ID: 38) - 已在 user32.lib(USER32.dll) 中引用 (任务 ID: 38) - 已在 user32.lib(USER32.dll) 中引用 (任务 ID: 38) - 已在 user32.lib(USER32.dll) 中引用 (任务 ID: 38) - 已在 user32.lib(USER32.dll) 中引用 (任务 ID: 38) - 已在 user32.lib(USER32.dll) 中引用 (任务 ID: 38) - 已在 user32.lib(USER32.dll) 中引用 (任务 ID: 38) - 已在 user32.lib(USER32.dll) 中引用 (任务 ID: 38) - 已在 user32.lib(USER32.dll) 中引用 (任务 ID: 38) - 已在 user32.lib(USER32.dll) 中引用 (任务 ID: 38) - 已在 user32.lib(USER32.dll) 中引用 (任务 ID: 38) - 已在 user32.lib(USER32.dll) 中引用 (任务 ID: 38) - 已在 user32.lib(USER32.dll) 中引用 (任务 ID: 38) - 已在 user32.lib(USER32.dll) 中引用 (任务 ID: 38) - 已在 user32.lib(USER32.dll) 中引用 (任务 ID: 38) - 已在 user32.lib(USER32.dll) 中引用 (任务 ID: 38) - 已在 user32.lib(USER32.dll) 中引用 (任务 ID: 38) - 已在 user32.lib(USER32.dll) 中引用 (任务 ID: 38) - 已在 user32.lib(USER32.dll) 中引用 (任务 ID: 38) - 已在 user32.lib(USER32.dll) 中引用 (任务 ID: 38) - 已在 user32.lib(USER32.dll) 中引用 (任务 ID: 38) - 已在 user32.lib(USER32.dll) 中引用 (任务 ID: 38) - 已在 user32.lib(USER32.dll) 中引用 (任务 ID: 38) - 已在 user32.lib(USER32.dll) 中引用 (任务 ID: 38) - 已在 user32.lib(USER32.dll) 中引用 (任务 ID: 38) - 已在 user32.lib(USER32.dll) 中引用 (任务 ID: 38) - 已在 user32.lib(USER32.dll) 中引用 (任务 ID: 38) - 已在 user32.lib(USER32.dll) 中引用 (任务 ID: 38) - 已在 user32.lib(USER32.dll) 中引用 (任务 ID: 38) - 已在 user32.lib(USER32.dll) 中引用 (任务 ID: 38) - 已在 user32.lib(USER32.dll) 中引用 (任务 ID: 38) - 已在 user32.lib(USER32.dll) 中引用 (任务 ID: 38) - 已在 user32.lib(USER32.dll) 中引用 (任务 ID: 38) - 已在 user32.lib(USER32.dll) 中引用 (任务 ID: 38) - 已在 user32.lib(USER32.dll) 中引用 (任务 ID: 38) - 已在 user32.lib(USER32.dll) 中引用 (任务 ID: 38) - 已在 user32.lib(USER32.dll) 中引用 (任务 ID: 38) - 已在 user32.lib(USER32.dll) 中引用 (任务 ID: 38) - 已在 user32.lib(USER32.dll) 中引用 (任务 ID: 38) - 已在 user32.lib(USER32.dll) 中引用 (任务 ID: 38) - 已在 user32.lib(USER32.dll) 中引用 (任务 ID: 38) - 已在 user32.lib(USER32.dll) 中引用 (任务 ID: 38) - 已在 user32.lib(USER32.dll) 中引用 (任务 ID: 38) - 已在 user32.lib(USER32.dll) 中引用 (任务 ID: 38) - 已在 user32.lib(USER32.dll) 中引用 (任务 ID: 38) - 已加载 user32.lib(USER32.dll) (任务 ID: 38) - 已找到 USER32_NULL_THUNK_DATA (任务 ID: 38) - 已在 user32.lib(USER32.dll) 中引用 (任务 ID: 38) - 已加载 user32.lib(USER32.dll) (任务 ID: 38) - 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\gdi32.lib: (任务 ID: 38) - 已找到 __imp_CreateDCW (任务 ID: 38) - 已在 glfw3.lib(win32_monitor.obj) 中引用 (任务 ID: 38) - 已加载 gdi32.lib(GDI32.dll) (任务 ID: 38) - 已找到 __imp_DeleteDC (任务 ID: 38) - 已在 glfw3.lib(win32_monitor.obj) 中引用 (任务 ID: 38) - 已加载 gdi32.lib(GDI32.dll) (任务 ID: 38) - 已找到 __imp_GetDeviceCaps (任务 ID: 38) - 已在 glfw3.lib(win32_monitor.obj) 中引用 (任务 ID: 38) - 已加载 gdi32.lib(GDI32.dll) (任务 ID: 38) - 已找到 __imp_GetDeviceGammaRamp (任务 ID: 38) - 已在 glfw3.lib(win32_monitor.obj) 中引用 (任务 ID: 38) - 已加载 gdi32.lib(GDI32.dll) (任务 ID: 38) - 已找到 __imp_SetDeviceGammaRamp (任务 ID: 38) - 已在 glfw3.lib(win32_monitor.obj) 中引用 (任务 ID: 38) - 已加载 gdi32.lib(GDI32.dll) (任务 ID: 38) - 已找到 __imp_CreateBitmap (任务 ID: 38) - 已在 glfw3.lib(win32_window.obj) 中引用 (任务 ID: 38) - 已加载 gdi32.lib(GDI32.dll) (任务 ID: 38) - 已找到 __imp_CreateRectRgn (任务 ID: 38) - 已在 glfw3.lib(win32_window.obj) 中引用 (任务 ID: 38) - 已加载 gdi32.lib(GDI32.dll) (任务 ID: 38) - 已找到 __imp_DeleteObject (任务 ID: 38) - 已在 glfw3.lib(win32_window.obj) 中引用 (任务 ID: 38) - 已加载 gdi32.lib(GDI32.dll) (任务 ID: 38) - 已找到 __imp_CreateDIBSection (任务 ID: 38) - 已在 glfw3.lib(win32_window.obj) 中引用 (任务 ID: 38) - 已加载 gdi32.lib(GDI32.dll) (任务 ID: 38) - 已找到 __imp_ChoosePixelFormat (任务 ID: 38) - 已在 glfw3.lib(wgl_context.obj) 中引用 (任务 ID: 38) - 已加载 gdi32.lib(GDI32.dll) (任务 ID: 38) - 已找到 __imp_DescribePixelFormat (任务 ID: 38) - 已在 glfw3.lib(wgl_context.obj) 中引用 (任务 ID: 38) - 已加载 gdi32.lib(GDI32.dll) (任务 ID: 38) - 已找到 __imp_SetPixelFormat (任务 ID: 38) - 已在 glfw3.lib(wgl_context.obj) 中引用 (任务 ID: 38) - 已加载 gdi32.lib(GDI32.dll) (任务 ID: 38) - 已找到 __imp_SwapBuffers (任务 ID: 38) - 已在 glfw3.lib(wgl_context.obj) 中引用 (任务 ID: 38) - 已加载 gdi32.lib(GDI32.dll) (任务 ID: 38) - 已找到 __IMPORT_DESCRIPTOR_GDI32 (任务 ID: 38) - 已在 gdi32.lib(GDI32.dll) 中引用 (任务 ID: 38) - 已在 gdi32.lib(GDI32.dll) 中引用 (任务 ID: 38) - 已在 gdi32.lib(GDI32.dll) 中引用 (任务 ID: 38) - 已在 gdi32.lib(GDI32.dll) 中引用 (任务 ID: 38) - 已在 gdi32.lib(GDI32.dll) 中引用 (任务 ID: 38) - 已在 gdi32.lib(GDI32.dll) 中引用 (任务 ID: 38) - 已在 gdi32.lib(GDI32.dll) 中引用 (任务 ID: 38) - 已在 gdi32.lib(GDI32.dll) 中引用 (任务 ID: 38) - 已在 gdi32.lib(GDI32.dll) 中引用 (任务 ID: 38) - 已在 gdi32.lib(GDI32.dll) 中引用 (任务 ID: 38) - 已在 gdi32.lib(GDI32.dll) 中引用 (任务 ID: 38) - 已在 gdi32.lib(GDI32.dll) 中引用 (任务 ID: 38) - 已在 gdi32.lib(GDI32.dll) 中引用 (任务 ID: 38) - 已加载 gdi32.lib(GDI32.dll) (任务 ID: 38) - 已找到 GDI32_NULL_THUNK_DATA (任务 ID: 38) - 已在 gdi32.lib(GDI32.dll) 中引用 (任务 ID: 38) - 已加载 gdi32.lib(GDI32.dll) (任务 ID: 38) - 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\winspool.lib: (任务 ID: 38) - 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\comdlg32.lib: (任务 ID: 38) - 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\advapi32.lib: (任务 ID: 38) - 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\shell32.lib: (任务 ID: 38) - 已找到 __imp_DragQueryFileW (任务 ID: 38) - 已在 glfw3.lib(win32_window.obj) 中引用 (任务 ID: 38) - 已加载 shell32.lib(SHELL32.dll) (任务 ID: 38) - 已找到 __imp_DragQueryPoint (任务 ID: 38) - 已在 glfw3.lib(win32_window.obj) 中引用 (任务 ID: 38) - 已加载 shell32.lib(SHELL32.dll) (任务 ID: 38) - 已找到 __imp_DragFinish (任务 ID: 38) - 已在 glfw3.lib(win32_window.obj) 中引用 (任务 ID: 38) - 已加载 shell32.lib(SHELL32.dll) (任务 ID: 38) - 已找到 __imp_DragAcceptFiles (任务 ID: 38) - 已在 glfw3.lib(win32_window.obj) 中引用 (任务 ID: 38) - 已加载 shell32.lib(SHELL32.dll) (任务 ID: 38) - 已找到 __IMPORT_DESCRIPTOR_SHELL32 (任务 ID: 38) - 已在 shell32.lib(SHELL32.dll) 中引用 (任务 ID: 38) - 已在 shell32.lib(SHELL32.dll) 中引用 (任务 ID: 38) - 已在 shell32.lib(SHELL32.dll) 中引用 (任务 ID: 38) - 已在 shell32.lib(SHELL32.dll) 中引用 (任务 ID: 38) - 已加载 shell32.lib(SHELL32.dll) (任务 ID: 38) - 已找到 SHELL32_NULL_THUNK_DATA (任务 ID: 38) - 已在 shell32.lib(SHELL32.dll) 中引用 (任务 ID: 38) - 已加载 shell32.lib(SHELL32.dll) (任务 ID: 38) - 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\ole32.lib: (任务 ID: 38) - 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\oleaut32.lib: (任务 ID: 38) - 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\uuid.lib: (任务 ID: 38) - 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\odbc32.lib: (任务 ID: 38) - 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\odbccp32.lib: (任务 ID: 38) - 正在搜索 lib\glfw\glfw3dll.lib: (任务 ID: 38) - 正在搜索 lib\glfw\glfw3_mt.lib: (任务 ID: 38) - 正在搜索 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\lib\x64\MSVCRTD.lib: (任务 ID: 38) - 已找到 _RTC_InitBase (任务 ID: 38) - 已在 glfw3.lib(null_window.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(null_joystick.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(wgl_context.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(egl_context.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(osmesa_context.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(null_monitor.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(win32_module.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(win32_monitor.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(win32_window.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(win32_joystick.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(win32_time.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(win32_thread.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(win32_init.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(null_init.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(window.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(input.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(context.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(vulkan.obj) 中引用 (任务 ID: 38) - 已在 StgSharpGraphic.obj 中引用 (任务 ID: 38) - 已在 glfw3.lib(init.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(platform.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(monitor.obj) 中引用 (任务 ID: 38) - 已在 linear.obj 中引用 (任务 ID: 38) - 已在 mat2.obj 中引用 (任务 ID: 38) - 已在 mat3.obj 中引用 (任务 ID: 38) - 已在 mat4.obj 中引用 (任务 ID: 38) - 已在 dllmain.obj 中引用 (任务 ID: 38) - 已在 gl.obj 中引用 (任务 ID: 38) - 已在 glsc2.obj 中引用 (任务 ID: 38) - 已在 wgl.obj 中引用 (任务 ID: 38) - 已加载 MSVCRTD.lib(init.obj) (任务 ID: 38) - 已找到 __CheckForDebuggerJustMyCode (任务 ID: 38) - 已在 StgSharpGraphic.obj 中引用 (任务 ID: 38) - 已在 linear.obj 中引用 (任务 ID: 38) - 已在 mat2.obj 中引用 (任务 ID: 38) - 已在 mat3.obj 中引用 (任务 ID: 38) - 已在 mat4.obj 中引用 (任务 ID: 38) - 已在 dllmain.obj 中引用 (任务 ID: 38) - 已在 gl.obj 中引用 (任务 ID: 38) - 已在 glsc2.obj 中引用 (任务 ID: 38) - 已在 wgl.obj 中引用 (任务 ID: 38) - 已加载 MSVCRTD.lib(debugger_jmc.obj) (任务 ID: 38) - 已找到 _RTC_CheckStackVars (任务 ID: 38) - 已在 glfw3.lib(null_monitor.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(null_window.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(win32_joystick.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(wgl_context.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(egl_context.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(osmesa_context.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(win32_init.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(null_init.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(win32_monitor.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(win32_window.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(input.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(context.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(vulkan.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(win32_time.obj) 中引用 (任务 ID: 38) - 已在 StgSharpGraphic.obj 中引用 (任务 ID: 38) - 已在 glfw3.lib(init.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(monitor.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(window.obj) 中引用 (任务 ID: 38) - 已在 gl.obj 中引用 (任务 ID: 38) - 已在 glsc2.obj 中引用 (任务 ID: 38) - 已在 mat3.obj 中引用 (任务 ID: 38) - 已在 mat4.obj 中引用 (任务 ID: 38) - 已加载 MSVCRTD.lib(stack.obj) (任务 ID: 38) - 已找到 __GSHandlerCheck (任务 ID: 38) - 已在 glfw3.lib(egl_context.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(osmesa_context.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(null_monitor.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(null_window.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(win32_monitor.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(win32_window.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(win32_joystick.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(wgl_context.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(window.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(input.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(context.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(win32_init.obj) 中引用 (任务 ID: 38) - 已在 gl.obj 中引用 (任务 ID: 38) - 已在 glsc2.obj 中引用 (任务 ID: 38) - 已在 StgSharpGraphic.obj 中引用 (任务 ID: 38) - 已在 glfw3.lib(init.obj) 中引用 (任务 ID: 38) - 已加载 MSVCRTD.lib(gshandler.obj) (任务 ID: 38) - 已找到 __security_check_cookie (任务 ID: 38) - 已在 MSVCRTD.lib(gshandler.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(egl_context.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(osmesa_context.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(null_monitor.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(null_window.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(win32_monitor.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(win32_window.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(win32_joystick.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(wgl_context.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(window.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(input.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(context.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(win32_init.obj) 中引用 (任务 ID: 38) - 已在 gl.obj 中引用 (任务 ID: 38) - 已在 glsc2.obj 中引用 (任务 ID: 38) - 已在 StgSharpGraphic.obj 中引用 (任务 ID: 38) - 已在 glfw3.lib(init.obj) 中引用 (任务 ID: 38) - 已加载 MSVCRTD.lib(amdsecgs.obj) (任务 ID: 38) - 已找到 __security_cookie (任务 ID: 38) - 已在 MSVCRTD.lib(amdsecgs.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(egl_context.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(osmesa_context.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(null_monitor.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(null_window.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(win32_monitor.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(win32_window.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(win32_joystick.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(wgl_context.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(window.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(input.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(context.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(win32_init.obj) 中引用 (任务 ID: 38) - 已在 gl.obj 中引用 (任务 ID: 38) - 已在 glsc2.obj 中引用 (任务 ID: 38) - 已在 StgSharpGraphic.obj 中引用 (任务 ID: 38) - 已在 glfw3.lib(init.obj) 中引用 (任务 ID: 38) - 已加载 MSVCRTD.lib(gs_cookie.obj) (任务 ID: 38) - 已找到 _fltused (任务 ID: 38) - 已在 glfw3.lib(win32_joystick.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(null_monitor.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(null_window.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(window.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(input.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(win32_monitor.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(win32_window.obj) 中引用 (任务 ID: 38) - 已在 mat3.obj 中引用 (任务 ID: 38) - 已在 mat4.obj 中引用 (任务 ID: 38) - 已在 glfw3.lib(init.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(monitor.obj) 中引用 (任务 ID: 38) - 已加载 MSVCRTD.lib(fltused.obj) (任务 ID: 38) - 已找到 _DllMainCRTStartup (任务 ID: 38) - 已加载 MSVCRTD.lib(dll_dllmain.obj) (任务 ID: 38) - 已找到 __report_rangecheckfailure (任务 ID: 38) - 已在 glfw3.lib(init.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(input.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(win32_joystick.obj) 中引用 (任务 ID: 38) - 已加载 MSVCRTD.lib(gs_report.obj) (任务 ID: 38) - 已找到 _RTC_SetErrorFuncW (任务 ID: 38) - 已在 MSVCRTD.lib(init.obj) 中引用 (任务 ID: 38) - 已加载 MSVCRTD.lib(userapi.obj) (任务 ID: 38) - 已找到 "void __cdecl _RTC_StackFailure(void *,char const *)" (?_RTC_StackFailure@@YAXPEAXPEBD@Z) (任务 ID: 38) - 已在 MSVCRTD.lib(stack.obj) 中引用 (任务 ID: 38) - 已加载 MSVCRTD.lib(error.obj) (任务 ID: 38) - 已找到 __security_init_cookie (任务 ID: 38) - 已在 MSVCRTD.lib(dll_dllmain.obj) 中引用 (任务 ID: 38) - 已加载 MSVCRTD.lib(gs_support.obj) (任务 ID: 38) - 已找到 "void __cdecl __scrt_initialize_type_info(void)" (?__scrt_initialize_type_info@@YAXXZ) (任务 ID: 38) - 已在 MSVCRTD.lib(dll_dllmain.obj) 中引用 (任务 ID: 38) - 已加载 MSVCRTD.lib(tncleanup.obj) (任务 ID: 38) - 已找到 __scrt_initialize_default_local_stdio_options (任务 ID: 38) - 已在 MSVCRTD.lib(dll_dllmain.obj) 中引用 (任务 ID: 38) - 已加载 MSVCRTD.lib(default_local_stdio_options.obj) (任务 ID: 38) - 已找到 __scrt_is_nonwritable_in_current_image (任务 ID: 38) - 已在 MSVCRTD.lib(dll_dllmain.obj) 中引用 (任务 ID: 38) - 已加载 MSVCRTD.lib(utility.obj) (任务 ID: 38) - 已找到 __scrt_get_dyn_tls_init_callback (任务 ID: 38) - 已在 MSVCRTD.lib(dll_dllmain.obj) 中引用 (任务 ID: 38) - 已加载 MSVCRTD.lib(dyn_tls_init.obj) (任务 ID: 38) - 已找到 __scrt_fastfail (任务 ID: 38) - 已在 MSVCRTD.lib(dll_dllmain.obj) 中引用 (任务 ID: 38) - 已在 MSVCRTD.lib(utility.obj) 中引用 (任务 ID: 38) - 已加载 MSVCRTD.lib(utility_desktop.obj) (任务 ID: 38) - 已找到 _RTC_Initialize (任务 ID: 38) - 已在 MSVCRTD.lib(dll_dllmain.obj) 中引用 (任务 ID: 38) - 已加载 MSVCRTD.lib(initsect.obj) (任务 ID: 38) - 已找到 __xi_a (任务 ID: 38) - 已在 MSVCRTD.lib(dll_dllmain.obj) 中引用 (任务 ID: 38) - 已加载 MSVCRTD.lib(initializers.obj) (任务 ID: 38) - 已处理 /DEFAULTLIB: kernel32.lib (任务 ID: 38) - 已处理 /DISALLOWLIB: msvcrt.lib (任务 ID: 38) - 已处理 /DISALLOWLIB: libcmt.lib (任务 ID: 38) - 已处理 /DISALLOWLIB: libcmtd.lib (任务 ID: 38) - 已处理 /DISALLOWLIB: vcruntime.lib (任务 ID: 38) - 已处理 /DEFAULTLIB: vcruntimed.lib (任务 ID: 38) - 已处理 /DISALLOWLIB: libvcruntime.lib (任务 ID: 38) - 已处理 /DISALLOWLIB: libvcruntimed.lib (任务 ID: 38) - 已处理 /DISALLOWLIB: ucrt.lib (任务 ID: 38) - 已处理 /DEFAULTLIB: ucrtd.lib (任务 ID: 38) - 已处理 /DISALLOWLIB: libucrt.lib (任务 ID: 38) - 已处理 /DISALLOWLIB: libucrtd.lib (任务 ID: 38) - 已找到 __guard_dispatch_icall_fptr (任务 ID: 38) - 已在 MSVCRTD.lib(dll_dllmain.obj) 中引用 (任务 ID: 38) - 已在 MSVCRTD.lib(error.obj) 中引用 (任务 ID: 38) - 已在 MSVCRTD.lib(utility.obj) 中引用 (任务 ID: 38) - 已在 MSVCRTD.lib(initsect.obj) 中引用 (任务 ID: 38) - 已加载 MSVCRTD.lib(guard_support.obj) (任务 ID: 38) - 已找到 "int __cdecl _RTC_GetSrcLine(unsigned char *,wchar_t *,unsigned long,int *,wchar_t *,unsigned long)" (?_RTC_GetSrcLine@@YAHPEAEPEA_WKPEAH1K@Z) (任务 ID: 38) - 已在 MSVCRTD.lib(error.obj) 中引用 (任务 ID: 38) - 已加载 MSVCRTD.lib(pdblkup.obj) (任务 ID: 38) - 已找到 __isa_available_init (任务 ID: 38) - 已在 MSVCRTD.lib(utility.obj) 中引用 (任务 ID: 38) - 已加载 MSVCRTD.lib(cpu_disp.obj) (任务 ID: 38) - 已找到 _get_startup_argv_mode (任务 ID: 38) - 已在 MSVCRTD.lib(utility.obj) 中引用 (任务 ID: 38) - 已加载 MSVCRTD.lib(argv_mode.obj) (任务 ID: 38) - 已找到 __scrt_is_ucrt_dll_in_use (任务 ID: 38) - 已在 MSVCRTD.lib(utility.obj) 中引用 (任务 ID: 38) - 已加载 MSVCRTD.lib(ucrt_detection.obj) (任务 ID: 38) - 已找到 _guard_dispatch_icall_nop (任务 ID: 38) - 已在 MSVCRTD.lib(guard_support.obj) 中引用 (任务 ID: 38) - 已加载 MSVCRTD.lib(guard_dispatch.obj) (任务 ID: 38) - 已找到 _guard_xfg_dispatch_icall_nop (任务 ID: 38) - 已在 MSVCRTD.lib(guard_support.obj) 中引用 (任务 ID: 38) - 已加载 MSVCRTD.lib(guard_xfg_dispatch.obj) (任务 ID: 38) - 正在搜索 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\lib\x64\OLDNAMES.lib: (任务 ID: 38) - 正在搜索 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\lib\x64\vcruntimed.lib: (任务 ID: 38) - 已找到 memcpy (任务 ID: 38) - 已在 gl.obj 中引用 (任务 ID: 38) - 已在 glfw3.lib(input.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(win32_monitor.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(null_monitor.obj) 中引用 (任务 ID: 38) - 已加载 vcruntimed.lib(VCRUNTIME140D.dll) (任务 ID: 38) - 已找到 strstr (任务 ID: 38) - 已在 glfw3.lib(win32_joystick.obj) 中引用 (任务 ID: 38) - 已在 gl.obj 中引用 (任务 ID: 38) - 已在 glsc2.obj 中引用 (任务 ID: 38) - 已在 wgl.obj 中引用 (任务 ID: 38) - 已在 glfw3.lib(context.obj) 中引用 (任务 ID: 38) - 已加载 vcruntimed.lib(VCRUNTIME140D.dll) (任务 ID: 38) - 已找到 memset (任务 ID: 38) - 已在 glfw3.lib(win32_window.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(win32_joystick.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(wgl_context.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(win32_thread.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(win32_init.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(null_init.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(win32_monitor.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(init.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(monitor.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(window.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(input.obj) 中引用 (任务 ID: 38) - 已加载 vcruntimed.lib(VCRUNTIME140D.dll) (任务 ID: 38) - 已找到 memmove (任务 ID: 38) - 已在 glfw3.lib(monitor.obj) 中引用 (任务 ID: 38) - 已加载 vcruntimed.lib(VCRUNTIME140D.dll) (任务 ID: 38) - 已找到 memcmp (任务 ID: 38) - 已在 glfw3.lib(win32_joystick.obj) 中引用 (任务 ID: 38) - 已加载 vcruntimed.lib(VCRUNTIME140D.dll) (任务 ID: 38) - 已找到 __C_specific_handler (任务 ID: 38) - 已在 MSVCRTD.lib(dll_dllmain.obj) 中引用 (任务 ID: 38) - 已在 MSVCRTD.lib(utility.obj) 中引用 (任务 ID: 38) - 已加载 vcruntimed.lib(VCRUNTIME140D.dll) (任务 ID: 38) - 已找到 __C_specific_handler_noexcept (任务 ID: 38) - 已在 MSVCRTD.lib(error.obj) 中引用 (任务 ID: 38) - 已加载 vcruntimed.lib(VCRUNTIME140D.dll) (任务 ID: 38) - 已找到 __std_type_info_destroy_list (任务 ID: 38) - 已在 MSVCRTD.lib(tncleanup.obj) 中引用 (任务 ID: 38) - 已加载 vcruntimed.lib(VCRUNTIME140D.dll) (任务 ID: 38) - 已找到 __current_exception (任务 ID: 38) - 已在 MSVCRTD.lib(utility_desktop.obj) 中引用 (任务 ID: 38) - 已加载 vcruntimed.lib(VCRUNTIME140D.dll) (任务 ID: 38) - 已找到 __current_exception_context (任务 ID: 38) - 已在 MSVCRTD.lib(utility_desktop.obj) 中引用 (任务 ID: 38) - 已加载 vcruntimed.lib(VCRUNTIME140D.dll) (任务 ID: 38) - 已找到 __vcrt_GetModuleFileNameW (任务 ID: 38) - 已在 MSVCRTD.lib(pdblkup.obj) 中引用 (任务 ID: 38) - 已加载 vcruntimed.lib(VCRUNTIME140D.dll) (任务 ID: 38) - 已找到 __vcrt_GetModuleHandleW (任务 ID: 38) - 已在 MSVCRTD.lib(pdblkup.obj) 中引用 (任务 ID: 38) - 已加载 vcruntimed.lib(VCRUNTIME140D.dll) (任务 ID: 38) - 已找到 __vcrt_LoadLibraryExW (任务 ID: 38) - 已在 MSVCRTD.lib(pdblkup.obj) 中引用 (任务 ID: 38) - 已加载 vcruntimed.lib(VCRUNTIME140D.dll) (任务 ID: 38) - 已找到 __IMPORT_DESCRIPTOR_VCRUNTIME140D (任务 ID: 38) - 已在 vcruntimed.lib(VCRUNTIME140D.dll) 中引用 (任务 ID: 38) - 已在 vcruntimed.lib(VCRUNTIME140D.dll) 中引用 (任务 ID: 38) - 已在 vcruntimed.lib(VCRUNTIME140D.dll) 中引用 (任务 ID: 38) - 已在 vcruntimed.lib(VCRUNTIME140D.dll) 中引用 (任务 ID: 38) - 已在 vcruntimed.lib(VCRUNTIME140D.dll) 中引用 (任务 ID: 38) - 已在 vcruntimed.lib(VCRUNTIME140D.dll) 中引用 (任务 ID: 38) - 已在 vcruntimed.lib(VCRUNTIME140D.dll) 中引用 (任务 ID: 38) - 已在 vcruntimed.lib(VCRUNTIME140D.dll) 中引用 (任务 ID: 38) - 已在 vcruntimed.lib(VCRUNTIME140D.dll) 中引用 (任务 ID: 38) - 已在 vcruntimed.lib(VCRUNTIME140D.dll) 中引用 (任务 ID: 38) - 已在 vcruntimed.lib(VCRUNTIME140D.dll) 中引用 (任务 ID: 38) - 已在 vcruntimed.lib(VCRUNTIME140D.dll) 中引用 (任务 ID: 38) - 已在 vcruntimed.lib(VCRUNTIME140D.dll) 中引用 (任务 ID: 38) - 已加载 vcruntimed.lib(VCRUNTIME140D.dll) (任务 ID: 38) - 已找到 VCRUNTIME140D_NULL_THUNK_DATA (任务 ID: 38) - 已在 vcruntimed.lib(VCRUNTIME140D.dll) 中引用 (任务 ID: 38) - 已加载 vcruntimed.lib(VCRUNTIME140D.dll) (任务 ID: 38) - 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\ucrt\x64\ucrtd.lib: (任务 ID: 38) - 已找到 __imp__aligned_malloc (任务 ID: 38) - 已在 dllmain.obj 中引用 (任务 ID: 38) - 已加载 ucrtd.lib(ucrtbased.dll) (任务 ID: 38) - 已找到 __imp___stdio_common_vsscanf (任务 ID: 38) - 已在 gl.obj 中引用 (任务 ID: 38) - 已在 glsc2.obj 中引用 (任务 ID: 38) - 已在 glfw3.lib(context.obj) 中引用 (任务 ID: 38) - 已加载 ucrtd.lib(ucrtbased.dll) (任务 ID: 38) - 已找到 __imp_free (任务 ID: 38) - 已在 gl.obj 中引用 (任务 ID: 38) - 已在 glsc2.obj 中引用 (任务 ID: 38) - 已在 glfw3.lib(init.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(null_init.obj) 中引用 (任务 ID: 38) - 已加载 ucrtd.lib(ucrtbased.dll) (任务 ID: 38) - 已找到 __imp_malloc (任务 ID: 38) - 已在 gl.obj 中引用 (任务 ID: 38) - 已在 glfw3.lib(init.obj) 中引用 (任务 ID: 38) - 已加载 ucrtd.lib(ucrtbased.dll) (任务 ID: 38) - 已找到 strcmp (任务 ID: 38) - 已在 glfw3.lib(vulkan.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(win32_joystick.obj) 中引用 (任务 ID: 38) - 已在 gl.obj 中引用 (任务 ID: 38) - 已在 glsc2.obj 中引用 (任务 ID: 38) - 已在 glfw3.lib(input.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(context.obj) 中引用 (任务 ID: 38) - 已加载 ucrtd.lib(ucrtbased.dll) (任务 ID: 38) - 已找到 strlen (任务 ID: 38) - 已在 glfw3.lib(input.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(context.obj) 中引用 (任务 ID: 38) - 已在 gl.obj 中引用 (任务 ID: 38) - 已在 glsc2.obj 中引用 (任务 ID: 38) - 已在 wgl.obj 中引用 (任务 ID: 38) - 已在 glfw3.lib(init.obj) 中引用 (任务 ID: 38) - 已加载 ucrtd.lib(ucrtbased.dll) (任务 ID: 38) - 已找到 __imp_strncmp (任务 ID: 38) - 已在 glfw3.lib(context.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(egl_context.obj) 中引用 (任务 ID: 38) - 已在 gl.obj 中引用 (任务 ID: 38) - 已在 glsc2.obj 中引用 (任务 ID: 38) - 已在 glfw3.lib(init.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(input.obj) 中引用 (任务 ID: 38) - 已加载 ucrtd.lib(ucrtbased.dll) (任务 ID: 38) - 已找到 __imp__aligned_free (任务 ID: 38) - 已在 mat2.obj 中引用 (任务 ID: 38) - 已在 mat4.obj 中引用 (任务 ID: 38) - 已加载 ucrtd.lib(ucrtbased.dll) (任务 ID: 38) - 已找到 __imp___acrt_iob_func (任务 ID: 38) - 已在 StgSharpGraphic.obj 中引用 (任务 ID: 38) - 已加载 ucrtd.lib(ucrtbased.dll) (任务 ID: 38) - 已找到 __imp___stdio_common_vfprintf (任务 ID: 38) - 已在 StgSharpGraphic.obj 中引用 (任务 ID: 38) - 已加载 ucrtd.lib(ucrtbased.dll) (任务 ID: 38) - 已找到 strcpy (任务 ID: 38) - 已在 glfw3.lib(init.obj) 中引用 (任务 ID: 38) - 已加载 ucrtd.lib(ucrtbased.dll) (任务 ID: 38) - 已找到 __imp_strtok (任务 ID: 38) - 已在 glfw3.lib(init.obj) 中引用 (任务 ID: 38) - 已加载 ucrtd.lib(ucrtbased.dll) (任务 ID: 38) - 已找到 __imp_realloc (任务 ID: 38) - 已在 glfw3.lib(init.obj) 中引用 (任务 ID: 38) - 已加载 ucrtd.lib(ucrtbased.dll) (任务 ID: 38) - 已找到 __imp_strtol (任务 ID: 38) - 已在 glfw3.lib(init.obj) 中引用 (任务 ID: 38) - 已加载 ucrtd.lib(ucrtbased.dll) (任务 ID: 38) - 已找到 __imp___stdio_common_vsprintf (任务 ID: 38) - 已在 glfw3.lib(init.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(win32_joystick.obj) 中引用 (任务 ID: 38) - 已加载 ucrtd.lib(ucrtbased.dll) (任务 ID: 38) - 已找到 __imp_strncpy (任务 ID: 38) - 已在 glfw3.lib(monitor.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(window.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(input.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(win32_joystick.obj) 中引用 (任务 ID: 38) - 已加载 ucrtd.lib(ucrtbased.dll) (任务 ID: 38) - 已找到 __imp_qsort (任务 ID: 38) - 已在 glfw3.lib(monitor.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(win32_joystick.obj) 中引用 (任务 ID: 38) - 已加载 ucrtd.lib(ucrtbased.dll) (任务 ID: 38) - 已找到 abs (任务 ID: 38) - 已在 glfw3.lib(monitor.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(win32_window.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(wgl_context.obj) 中引用 (任务 ID: 38) - 已加载 ucrtd.lib(ucrtbased.dll) (任务 ID: 38) - 已找到 __imp__wassert (任务 ID: 38) - 已在 glfw3.lib(osmesa_context.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(vulkan.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(win32_thread.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(wgl_context.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(egl_context.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(monitor.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(window.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(input.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(context.obj) 中引用 (任务 ID: 38) - 已加载 ucrtd.lib(ucrtbased.dll) (任务 ID: 38) - 已找到 __imp_powf (任务 ID: 38) - 已在 glfw3.lib(monitor.obj) 中引用 (任务 ID: 38) - 已在 glfw3.lib(null_monitor.obj) 中引用 (任务 ID: 38) - 已加载 ucrtd.lib(ucrtbased.dll) (任务 ID: 38) - 已找到 __imp_strcspn (任务 ID: 38) - 已在 glfw3.lib(input.obj) 中引用 (任务 ID: 38) - 已加载 ucrtd.lib(ucrtbased.dll) (任务 ID: 38) - 已找到 __imp_strspn (任务 ID: 38) - 已在 glfw3.lib(input.obj) 中引用 (任务 ID: 38) - 已加载 ucrtd.lib(ucrtbased.dll) (任务 ID: 38) - 已找到 __imp_strtoul (任务 ID: 38) - 已在 glfw3.lib(input.obj) 中引用 (任务 ID: 38) - 已加载 ucrtd.lib(ucrtbased.dll) (任务 ID: 38) - 已找到 __imp_wcscmp (任务 ID: 38) - 已在 glfw3.lib(win32_monitor.obj) 中引用 (任务 ID: 38) - 已加载 ucrtd.lib(ucrtbased.dll) (任务 ID: 38) - 已找到 __imp_wcscpy (任务 ID: 38) - 已在 glfw3.lib(win32_monitor.obj) 中引用 (任务 ID: 38) - 已加载 ucrtd.lib(ucrtbased.dll) (任务 ID: 38) - 已找到 _CrtDbgReport (任务 ID: 38) - 已在 MSVCRTD.lib(init.obj) 中引用 (任务 ID: 38) - 已加载 ucrtd.lib(ucrtbased.dll) (任务 ID: 38) - 已找到 _CrtDbgReportW (任务 ID: 38) - 已在 MSVCRTD.lib(init.obj) 中引用 (任务 ID: 38) - 已加载 ucrtd.lib(ucrtbased.dll) (任务 ID: 38) - 已找到 _initterm (任务 ID: 38) - 已在 MSVCRTD.lib(dll_dllmain.obj) 中引用 (任务 ID: 38) - 已加载 ucrtd.lib(ucrtbased.dll) (任务 ID: 38) - 已找到 _initterm_e (任务 ID: 38) - 已在 MSVCRTD.lib(dll_dllmain.obj) 中引用 (任务 ID: 38) - 已加载 ucrtd.lib(ucrtbased.dll) (任务 ID: 38) - 已找到 strcpy_s (任务 ID: 38) - 已在 MSVCRTD.lib(error.obj) 中引用 (任务 ID: 38) - 已加载 ucrtd.lib(ucrtbased.dll) (任务 ID: 38) - 已找到 strcat_s (任务 ID: 38) - 已在 MSVCRTD.lib(error.obj) 中引用 (任务 ID: 38) - 已加载 ucrtd.lib(ucrtbased.dll) (任务 ID: 38) - 已找到 __stdio_common_vsprintf_s (任务 ID: 38) - 已在 MSVCRTD.lib(error.obj) 中引用 (任务 ID: 38) - 已加载 ucrtd.lib(ucrtbased.dll) (任务 ID: 38) - 已找到 _seh_filter_dll (任务 ID: 38) - 已在 MSVCRTD.lib(utility.obj) 中引用 (任务 ID: 38) - 已加载 ucrtd.lib(ucrtbased.dll) (任务 ID: 38) - 已找到 _configure_narrow_argv (任务 ID: 38) - 已在 MSVCRTD.lib(utility.obj) 中引用 (任务 ID: 38) - 已加载 ucrtd.lib(ucrtbased.dll) (任务 ID: 38) - 已找到 _initialize_narrow_environment (任务 ID: 38) - 已在 MSVCRTD.lib(utility.obj) 中引用 (任务 ID: 38) - 已加载 ucrtd.lib(ucrtbased.dll) (任务 ID: 38) - 已找到 _initialize_onexit_table (任务 ID: 38) - 已在 MSVCRTD.lib(utility.obj) 中引用 (任务 ID: 38) - 已加载 ucrtd.lib(ucrtbased.dll) (任务 ID: 38) - 已找到 _register_onexit_function (任务 ID: 38) - 已在 MSVCRTD.lib(utility.obj) 中引用 (任务 ID: 38) - 已加载 ucrtd.lib(ucrtbased.dll) (任务 ID: 38) - 已找到 _execute_onexit_table (任务 ID: 38) - 已在 MSVCRTD.lib(utility.obj) 中引用 (任务 ID: 38) - 已加载 ucrtd.lib(ucrtbased.dll) (任务 ID: 38) - 已找到 _crt_atexit (任务 ID: 38) - 已在 MSVCRTD.lib(utility.obj) 中引用 (任务 ID: 38) - 已加载 ucrtd.lib(ucrtbased.dll) (任务 ID: 38) - 已找到 _crt_at_quick_exit (任务 ID: 38) - 已在 MSVCRTD.lib(utility.obj) 中引用 (任务 ID: 38) - 已加载 ucrtd.lib(ucrtbased.dll) (任务 ID: 38) - 已找到 _cexit (任务 ID: 38) - 已在 MSVCRTD.lib(utility.obj) 中引用 (任务 ID: 38) - 已加载 ucrtd.lib(ucrtbased.dll) (任务 ID: 38) - 已找到 terminate (任务 ID: 38) - 已在 MSVCRTD.lib(utility_desktop.obj) 中引用 (任务 ID: 38) - 已加载 ucrtd.lib(ucrtbased.dll) (任务 ID: 38) - 已找到 _wmakepath_s (任务 ID: 38) - 已在 MSVCRTD.lib(pdblkup.obj) 中引用 (任务 ID: 38) - 已加载 ucrtd.lib(ucrtbased.dll) (任务 ID: 38) - 已找到 _wsplitpath_s (任务 ID: 38) - 已在 MSVCRTD.lib(pdblkup.obj) 中引用 (任务 ID: 38) - 已加载 ucrtd.lib(ucrtbased.dll) (任务 ID: 38) - 已找到 wcscpy_s (任务 ID: 38) - 已在 MSVCRTD.lib(pdblkup.obj) 中引用 (任务 ID: 38) - 已加载 ucrtd.lib(ucrtbased.dll) (任务 ID: 38) - 已找到 __IMPORT_DESCRIPTOR_ucrtbased (任务 ID: 38) - 已在 ucrtd.lib(ucrtbased.dll) 中引用 (任务 ID: 38) - 已在 ucrtd.lib(ucrtbased.dll) 中引用 (任务 ID: 38) - 已在 ucrtd.lib(ucrtbased.dll) 中引用 (任务 ID: 38) - 已在 ucrtd.lib(ucrtbased.dll) 中引用 (任务 ID: 38) - 已在 ucrtd.lib(ucrtbased.dll) 中引用 (任务 ID: 38) - 已在 ucrtd.lib(ucrtbased.dll) 中引用 (任务 ID: 38) - 已在 ucrtd.lib(ucrtbased.dll) 中引用 (任务 ID: 38) - 已在 ucrtd.lib(ucrtbased.dll) 中引用 (任务 ID: 38) - 已在 ucrtd.lib(ucrtbased.dll) 中引用 (任务 ID: 38) - 已在 ucrtd.lib(ucrtbased.dll) 中引用 (任务 ID: 38) - 已在 ucrtd.lib(ucrtbased.dll) 中引用 (任务 ID: 38) - 已在 ucrtd.lib(ucrtbased.dll) 中引用 (任务 ID: 38) - 已在 ucrtd.lib(ucrtbased.dll) 中引用 (任务 ID: 38) - 已在 ucrtd.lib(ucrtbased.dll) 中引用 (任务 ID: 38) - 已在 ucrtd.lib(ucrtbased.dll) 中引用 (任务 ID: 38) - 已在 ucrtd.lib(ucrtbased.dll) 中引用 (任务 ID: 38) - 已在 ucrtd.lib(ucrtbased.dll) 中引用 (任务 ID: 38) - 已在 ucrtd.lib(ucrtbased.dll) 中引用 (任务 ID: 38) - 已在 ucrtd.lib(ucrtbased.dll) 中引用 (任务 ID: 38) - 已在 ucrtd.lib(ucrtbased.dll) 中引用 (任务 ID: 38) - 已在 ucrtd.lib(ucrtbased.dll) 中引用 (任务 ID: 38) - 已在 ucrtd.lib(ucrtbased.dll) 中引用 (任务 ID: 38) - 已在 ucrtd.lib(ucrtbased.dll) 中引用 (任务 ID: 38) - 已在 ucrtd.lib(ucrtbased.dll) 中引用 (任务 ID: 38) - 已在 ucrtd.lib(ucrtbased.dll) 中引用 (任务 ID: 38) - 已在 ucrtd.lib(ucrtbased.dll) 中引用 (任务 ID: 38) - 已在 ucrtd.lib(ucrtbased.dll) 中引用 (任务 ID: 38) - 已在 ucrtd.lib(ucrtbased.dll) 中引用 (任务 ID: 38) - 已在 ucrtd.lib(ucrtbased.dll) 中引用 (任务 ID: 38) - 已在 ucrtd.lib(ucrtbased.dll) 中引用 (任务 ID: 38) - 已在 ucrtd.lib(ucrtbased.dll) 中引用 (任务 ID: 38) - 已在 ucrtd.lib(ucrtbased.dll) 中引用 (任务 ID: 38) - 已在 ucrtd.lib(ucrtbased.dll) 中引用 (任务 ID: 38) - 已在 ucrtd.lib(ucrtbased.dll) 中引用 (任务 ID: 38) - 已在 ucrtd.lib(ucrtbased.dll) 中引用 (任务 ID: 38) - 已在 ucrtd.lib(ucrtbased.dll) 中引用 (任务 ID: 38) - 已在 ucrtd.lib(ucrtbased.dll) 中引用 (任务 ID: 38) - 已在 ucrtd.lib(ucrtbased.dll) 中引用 (任务 ID: 38) - 已在 ucrtd.lib(ucrtbased.dll) 中引用 (任务 ID: 38) - 已在 ucrtd.lib(ucrtbased.dll) 中引用 (任务 ID: 38) - 已在 ucrtd.lib(ucrtbased.dll) 中引用 (任务 ID: 38) - 已在 ucrtd.lib(ucrtbased.dll) 中引用 (任务 ID: 38) - 已在 ucrtd.lib(ucrtbased.dll) 中引用 (任务 ID: 38) - 已在 ucrtd.lib(ucrtbased.dll) 中引用 (任务 ID: 38) - 已在 ucrtd.lib(ucrtbased.dll) 中引用 (任务 ID: 38) - 已加载 ucrtd.lib(ucrtbased.dll) (任务 ID: 38) - 已找到 ucrtbased_NULL_THUNK_DATA (任务 ID: 38) - 已在 ucrtd.lib(ucrtbased.dll) 中引用 (任务 ID: 38) - 已加载 ucrtd.lib(ucrtbased.dll) (任务 ID: 38) - 正在搜索 D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\lib\glfw\glfw3.lib: (任务 ID: 38) - 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\OpenGL32.lib: (任务 ID: 38) - 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\kernel32.lib: (任务 ID: 38) - 已找到 __imp_GetCurrentThreadId (任务 ID: 38) - 已在 MSVCRTD.lib(debugger_jmc.obj) 中引用 (任务 ID: 38) - 已在 MSVCRTD.lib(gs_support.obj) 中引用 (任务 ID: 38) - 已加载 kernel32.lib(KERNEL32.dll) (任务 ID: 38) - 已找到 __imp_RtlCaptureContext (任务 ID: 38) - 已在 MSVCRTD.lib(gs_report.obj) 中引用 (任务 ID: 38) - 已在 MSVCRTD.lib(utility_desktop.obj) 中引用 (任务 ID: 38) - 已加载 kernel32.lib(KERNEL32.dll) (任务 ID: 38) - 已找到 __imp_RtlLookupFunctionEntry (任务 ID: 38) - 已在 MSVCRTD.lib(gs_report.obj) 中引用 (任务 ID: 38) - 已在 MSVCRTD.lib(utility_desktop.obj) 中引用 (任务 ID: 38) - 已加载 kernel32.lib(KERNEL32.dll) (任务 ID: 38) - 已找到 __imp_RtlVirtualUnwind (任务 ID: 38) - 已在 MSVCRTD.lib(gs_report.obj) 中引用 (任务 ID: 38) - 已在 MSVCRTD.lib(utility_desktop.obj) 中引用 (任务 ID: 38) - 已加载 kernel32.lib(KERNEL32.dll) (任务 ID: 38) - 已找到 __imp_UnhandledExceptionFilter (任务 ID: 38) - 已在 MSVCRTD.lib(gs_report.obj) 中引用 (任务 ID: 38) - 已在 MSVCRTD.lib(utility_desktop.obj) 中引用 (任务 ID: 38) - 已加载 kernel32.lib(KERNEL32.dll) (任务 ID: 38) - 已找到 __imp_SetUnhandledExceptionFilter (任务 ID: 38) - 已在 MSVCRTD.lib(gs_report.obj) 中引用 (任务 ID: 38) - 已在 MSVCRTD.lib(utility_desktop.obj) 中引用 (任务 ID: 38) - 已加载 kernel32.lib(KERNEL32.dll) (任务 ID: 38) - 已找到 __imp_GetCurrentProcess (任务 ID: 38) - 已在 MSVCRTD.lib(gs_report.obj) 中引用 (任务 ID: 38) - 已加载 kernel32.lib(KERNEL32.dll) (任务 ID: 38) - 已找到 __imp_TerminateProcess (任务 ID: 38) - 已在 MSVCRTD.lib(gs_report.obj) 中引用 (任务 ID: 38) - 已加载 kernel32.lib(KERNEL32.dll) (任务 ID: 38) - 已找到 __imp_IsProcessorFeaturePresent (任务 ID: 38) - 已在 MSVCRTD.lib(gs_report.obj) 中引用 (任务 ID: 38) - 已在 MSVCRTD.lib(utility_desktop.obj) 中引用 (任务 ID: 38) - 已加载 kernel32.lib(KERNEL32.dll) (任务 ID: 38) - 已找到 __imp_IsDebuggerPresent (任务 ID: 38) - 已在 MSVCRTD.lib(error.obj) 中引用 (任务 ID: 38) - 已在 MSVCRTD.lib(utility_desktop.obj) 中引用 (任务 ID: 38) - 已加载 kernel32.lib(KERNEL32.dll) (任务 ID: 38) - 已找到 __imp_RaiseException (任务 ID: 38) - 已在 MSVCRTD.lib(error.obj) 中引用 (任务 ID: 38) - 已加载 kernel32.lib(KERNEL32.dll) (任务 ID: 38) - 已找到 __imp_GetCurrentProcessId (任务 ID: 38) - 已在 MSVCRTD.lib(gs_support.obj) 中引用 (任务 ID: 38) - 已加载 kernel32.lib(KERNEL32.dll) (任务 ID: 38) - 已找到 __imp_GetSystemTimeAsFileTime (任务 ID: 38) - 已在 MSVCRTD.lib(gs_support.obj) 中引用 (任务 ID: 38) - 已加载 kernel32.lib(KERNEL32.dll) (任务 ID: 38) - 已找到 __imp_InitializeSListHead (任务 ID: 38) - 已在 MSVCRTD.lib(tncleanup.obj) 中引用 (任务 ID: 38) - 已加载 kernel32.lib(KERNEL32.dll) (任务 ID: 38) - 已找到 __imp_GetStartupInfoW (任务 ID: 38) - 已在 MSVCRTD.lib(utility_desktop.obj) 中引用 (任务 ID: 38) - 已加载 kernel32.lib(KERNEL32.dll) (任务 ID: 38) - 已找到 __imp_HeapAlloc (任务 ID: 38) - 已在 MSVCRTD.lib(pdblkup.obj) 中引用 (任务 ID: 38) - 已加载 kernel32.lib(KERNEL32.dll) (任务 ID: 38) - 已找到 __imp_HeapFree (任务 ID: 38) - 已在 MSVCRTD.lib(pdblkup.obj) 中引用 (任务 ID: 38) - 已加载 kernel32.lib(KERNEL32.dll) (任务 ID: 38) - 已找到 __imp_GetProcessHeap (任务 ID: 38) - 已在 MSVCRTD.lib(pdblkup.obj) 中引用 (任务 ID: 38) - 已加载 kernel32.lib(KERNEL32.dll) (任务 ID: 38) - 已找到 __imp_VirtualQuery (任务 ID: 38) - 已在 MSVCRTD.lib(pdblkup.obj) 中引用 (任务 ID: 38) - 已加载 kernel32.lib(KERNEL32.dll) (任务 ID: 38) - 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\user32.lib: (任务 ID: 38) - 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\gdi32.lib: (任务 ID: 38) - 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\winspool.lib: (任务 ID: 38) - 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\comdlg32.lib: (任务 ID: 38) - 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\advapi32.lib: (任务 ID: 38) - 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\shell32.lib: (任务 ID: 38) - 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\ole32.lib: (任务 ID: 38) - 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\oleaut32.lib: (任务 ID: 38) - 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\uuid.lib: (任务 ID: 38) - 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\odbc32.lib: (任务 ID: 38) - 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\odbccp32.lib: (任务 ID: 38) - 正在搜索 lib\glfw\glfw3dll.lib: (任务 ID: 38) - 正在搜索 lib\glfw\glfw3_mt.lib: (任务 ID: 38) - 正在搜索 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\lib\x64\MSVCRTD.lib: (任务 ID: 38) - 正在搜索 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\lib\x64\OLDNAMES.lib: (任务 ID: 38) - 正在搜索 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\lib\x64\vcruntimed.lib: (任务 ID: 38) - 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\ucrt\x64\ucrtd.lib: (任务 ID: 38) - 正在搜索 D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\lib\glfw\glfw3.lib: (任务 ID: 38) - 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\OpenGL32.lib: (任务 ID: 38) - (任务 ID: 38) - 已完成库搜索 (任务 ID: 38) - (任务 ID: 38) - 正在生成 .exp 文件 (任务 ID: 38) - 正在创建库 D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic.lib 和对象 D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic.exp (任务 ID: 38) - (任务 ID: 38) - 已完成 .exp 文件生成 (任务 ID: 38) - (任务 ID: 38) - 正在搜索库 (任务 ID: 38) - 正在搜索 D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\lib\glfw\glfw3.lib: (任务 ID: 38) - 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\OpenGL32.lib: (任务 ID: 38) - 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\kernel32.lib: (任务 ID: 38) - 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\user32.lib: (任务 ID: 38) - 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\gdi32.lib: (任务 ID: 38) - 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\winspool.lib: (任务 ID: 38) - 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\comdlg32.lib: (任务 ID: 38) - 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\advapi32.lib: (任务 ID: 38) - 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\shell32.lib: (任务 ID: 38) - 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\ole32.lib: (任务 ID: 38) - 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\oleaut32.lib: (任务 ID: 38) - 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\uuid.lib: (任务 ID: 38) - 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\odbc32.lib: (任务 ID: 38) - 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\odbccp32.lib: (任务 ID: 38) - 正在搜索 lib\glfw\glfw3dll.lib: (任务 ID: 38) - 正在搜索 lib\glfw\glfw3_mt.lib: (任务 ID: 38) - 正在搜索 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\lib\x64\MSVCRTD.lib: (任务 ID: 38) - 正在搜索 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\lib\x64\OLDNAMES.lib: (任务 ID: 38) - 正在搜索 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\lib\x64\vcruntimed.lib: (任务 ID: 38) - 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\ucrt\x64\ucrtd.lib: (任务 ID: 38) - (任务 ID: 38) - 已完成库搜索 (任务 ID: 38) - (任务 ID: 38) - 正在搜索库 (任务 ID: 38) - 正在搜索 D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\lib\glfw\glfw3.lib: (任务 ID: 38) - 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\OpenGL32.lib: (任务 ID: 38) - 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\kernel32.lib: (任务 ID: 38) - 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\user32.lib: (任务 ID: 38) - 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\gdi32.lib: (任务 ID: 38) - 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\winspool.lib: (任务 ID: 38) - 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\comdlg32.lib: (任务 ID: 38) - 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\advapi32.lib: (任务 ID: 38) - 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\shell32.lib: (任务 ID: 38) - 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\ole32.lib: (任务 ID: 38) - 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\oleaut32.lib: (任务 ID: 38) - 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\uuid.lib: (任务 ID: 38) - 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\odbc32.lib: (任务 ID: 38) - 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\odbccp32.lib: (任务 ID: 38) - 正在搜索 lib\glfw\glfw3dll.lib: (任务 ID: 38) - 正在搜索 lib\glfw\glfw3_mt.lib: (任务 ID: 38) - 正在搜索 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\lib\x64\MSVCRTD.lib: (任务 ID: 38) - 已找到 __scrt_stub_for_acrt_initialize (任务 ID: 38) - 已加载 MSVCRTD.lib(ucrt_stubs.obj) (任务 ID: 38) - 正在搜索 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\lib\x64\OLDNAMES.lib: (任务 ID: 38) - 正在搜索 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\lib\x64\vcruntimed.lib: (任务 ID: 38) - 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\ucrt\x64\ucrtd.lib: (任务 ID: 38) - (任务 ID: 38) - 已完成库搜索 (任务 ID: 38) - (任务 ID: 38) - 正在搜索库 (任务 ID: 38) - 正在搜索 D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\lib\glfw\glfw3.lib: (任务 ID: 38) - 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\OpenGL32.lib: (任务 ID: 38) - 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\kernel32.lib: (任务 ID: 38) - 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\user32.lib: (任务 ID: 38) - 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\gdi32.lib: (任务 ID: 38) - 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\winspool.lib: (任务 ID: 38) - 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\comdlg32.lib: (任务 ID: 38) - 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\advapi32.lib: (任务 ID: 38) - 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\shell32.lib: (任务 ID: 38) - 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\ole32.lib: (任务 ID: 38) - 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\oleaut32.lib: (任务 ID: 38) - 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\uuid.lib: (任务 ID: 38) - 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\odbc32.lib: (任务 ID: 38) - 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\odbccp32.lib: (任务 ID: 38) - 正在搜索 lib\glfw\glfw3dll.lib: (任务 ID: 38) - 正在搜索 lib\glfw\glfw3_mt.lib: (任务 ID: 38) - 正在搜索 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\lib\x64\MSVCRTD.lib: (任务 ID: 38) - 正在搜索 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\lib\x64\OLDNAMES.lib: (任务 ID: 38) - 正在搜索 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\lib\x64\vcruntimed.lib: (任务 ID: 38) - 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\ucrt\x64\ucrtd.lib: (任务 ID: 38) - (任务 ID: 38) - 已完成库搜索 (任务 ID: 38) - (任务 ID: 38) - 正在搜索库 (任务 ID: 38) - 正在搜索 D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\lib\glfw\glfw3.lib: (任务 ID: 38) - 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\OpenGL32.lib: (任务 ID: 38) - 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\kernel32.lib: (任务 ID: 38) - 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\user32.lib: (任务 ID: 38) - 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\gdi32.lib: (任务 ID: 38) - 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\winspool.lib: (任务 ID: 38) - 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\comdlg32.lib: (任务 ID: 38) - 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\advapi32.lib: (任务 ID: 38) - 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\shell32.lib: (任务 ID: 38) - 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\ole32.lib: (任务 ID: 38) - 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\oleaut32.lib: (任务 ID: 38) - 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\uuid.lib: (任务 ID: 38) - 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\odbc32.lib: (任务 ID: 38) - 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\odbccp32.lib: (任务 ID: 38) - 正在搜索 lib\glfw\glfw3dll.lib: (任务 ID: 38) - 正在搜索 lib\glfw\glfw3_mt.lib: (任务 ID: 38) - 正在搜索 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\lib\x64\MSVCRTD.lib: (任务 ID: 38) - 正在搜索 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\lib\x64\OLDNAMES.lib: (任务 ID: 38) - 正在搜索 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\lib\x64\vcruntimed.lib: (任务 ID: 38) - 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\ucrt\x64\ucrtd.lib: (任务 ID: 38) - (任务 ID: 38) - 已完成库搜索 (任务 ID: 38) - (任务 ID: 38) - 已完成传递 1 (任务 ID: 38) - (任务 ID: 38) - (任务 ID: 38) - 正在搜索库 (任务 ID: 38) - 正在搜索 D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\lib\glfw\glfw3.lib: (任务 ID: 38) - 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\OpenGL32.lib: (任务 ID: 38) - 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\kernel32.lib: (任务 ID: 38) - 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\user32.lib: (任务 ID: 38) - 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\gdi32.lib: (任务 ID: 38) - 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\winspool.lib: (任务 ID: 38) - 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\comdlg32.lib: (任务 ID: 38) - 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\advapi32.lib: (任务 ID: 38) - 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\shell32.lib: (任务 ID: 38) - 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\ole32.lib: (任务 ID: 38) - 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\oleaut32.lib: (任务 ID: 38) - 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\uuid.lib: (任务 ID: 38) - 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\odbc32.lib: (任务 ID: 38) - 正在搜索 C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\odbccp32.lib: (任务 ID: 38) - 正在搜索 lib\glfw\glfw3dll.lib: (任务 ID: 38) - 正在搜索 lib\glfw\glfw3_mt.lib: (任务 ID: 38) - 正在搜索 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\lib\x64\MSVCRTD.lib: (任务 ID: 38) - 已找到 _load_config_used (任务 ID: 38) - 已加载 MSVCRTD.lib(loadcfg.obj) (任务 ID: 38) - 正在搜索 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\lib\x64\OLDNAMES.lib: (任务 ID: 38) - 正在搜索 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\lib\x64\vcruntimed.lib: (任务 ID: 38) - 已找到 __guard_memcpy_fptr (任务 ID: 38) - 已在 MSVCRTD.lib(loadcfg.obj) 中引用 (任务 ID: 38) - 已加载 vcruntimed.lib(softmemtag.obj) (任务 ID: 38) - (任务 ID: 38) - 已完成库搜索 (任务 ID: 38) - (任务 ID: 38) - 正在调用 rc.exe: (任务 ID: 38) - /v (任务 ID: 38) - /x (任务 ID: 38) - /fo (任务 ID: 38) - "C:\Users\Nitlo\AppData\Local\Temp\lnk{055AE8F2-0403-45C6-8035-E9661ABE34B1}.tmp" (任务 ID: 38) - "C:\Users\Nitlo\AppData\Local\Temp\lnk{496B83EA-408A-4E5F-99ED-E9E5E6F6DA36}.tmp" (任务 ID: 38) - Microsoft (R) Windows (R) Resource Compiler Version 10.0.10011.16384 (任务 ID: 38) - (任务 ID: 38) - Copyright (C) Microsoft Corporation. All rights reserved. (任务 ID: 38) - (任务 ID: 38) - (任务 ID: 38) - Using codepage 936 as default (任务 ID: 38) - Creating C:\Users\Nitlo\AppData\Local\Temp\lnk{055AE8F2-0403-45C6-8035-E9661ABE34B1}.tmp (任务 ID: 38) - (任务 ID: 38) - (任务 ID: 38) - C:\Users\Nitlo\AppData\Local\Temp\lnk{496B83EA-408A-4E5F-99ED-E9E5E6F6DA36}.tmp. (任务 ID: 38) - Writing 24:2, lang:0x409, size 145 (任务 ID: 38) - (任务 ID: 38) - 正在调用 cvtres.exe: (任务 ID: 38) - /machine:amd64 (任务 ID: 38) - /verbose (任务 ID: 38) - /out:"C:\Users\Nitlo\AppData\Local\Temp\lnk{B5FDDA6C-ECCB-4948-8EDE-7B7A03B1DA82}.tmp" (任务 ID: 38) - /readonly (任务 ID: 38) - "C:\Users\Nitlo\AppData\Local\Temp\lnk{055AE8F2-0403-45C6-8035-E9661ABE34B1}.tmp" (任务 ID: 38) - Microsoft(R) Windows Resource To Object Converter 版本 14.37.32824.0 (任务 ID: 38) - 版权所有 (C) Microsoft Corporation。保留所有权利。 (任务 ID: 38) - (任务 ID: 38) - 正在添加资源。类型: MANIFEST,名称: 2,语言: 0x0409,标记: 0x30,大小: 145 (任务 ID: 38) - (任务 ID: 38) - (任务 ID: 38) - 未使用的库: (任务 ID: 38) - C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\winspool.lib (任务 ID: 38) - C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\comdlg32.lib (任务 ID: 38) - C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\advapi32.lib (任务 ID: 38) - C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\ole32.lib (任务 ID: 38) - C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\oleaut32.lib (任务 ID: 38) - C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\uuid.lib (任务 ID: 38) - C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\odbc32.lib (任务 ID: 38) - C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\um\x64\odbccp32.lib (任务 ID: 38) - lib\glfw\glfw3dll.lib (任务 ID: 38) - lib\glfw\glfw3_mt.lib (任务 ID: 38) - C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.37.32822\lib\x64\OLDNAMES.lib (任务 ID: 38) - (任务 ID: 38) + LINK :自前一个链接后 0 个新模块和 1 (总计 61)个模块已更改 (任务 ID: 38) 正在启动传递 2 (任务 ID: 38) - * linker generated manifest res * (任务 ID: 38) - StgSharpGraphic.exp (任务 ID: 38) StgSharpGraphic.obj (任务 ID: 38) - mat4.obj (任务 ID: 38) - mat3.obj (任务 ID: 38) - mat2.obj (任务 ID: 38) - linear.obj (任务 ID: 38) - wgl.obj (任务 ID: 38) - glsc2.obj (任务 ID: 38) - gl.obj (任务 ID: 38) - dllmain.obj (任务 ID: 38) - debuger.obj (任务 ID: 38) - glfw3.lib(context.obj) (任务 ID: 38) - glfw3.lib(init.obj) (任务 ID: 38) - glfw3.lib(input.obj) (任务 ID: 38) - glfw3.lib(monitor.obj) (任务 ID: 38) - glfw3.lib(platform.obj) (任务 ID: 38) - glfw3.lib(vulkan.obj) (任务 ID: 38) - glfw3.lib(window.obj) (任务 ID: 38) - glfw3.lib(egl_context.obj) (任务 ID: 38) - glfw3.lib(osmesa_context.obj) (任务 ID: 38) - glfw3.lib(null_init.obj) (任务 ID: 38) - glfw3.lib(null_monitor.obj) (任务 ID: 38) - glfw3.lib(null_window.obj) (任务 ID: 38) - glfw3.lib(null_joystick.obj) (任务 ID: 38) - glfw3.lib(win32_module.obj) (任务 ID: 38) - glfw3.lib(win32_time.obj) (任务 ID: 38) - glfw3.lib(win32_thread.obj) (任务 ID: 38) - glfw3.lib(win32_init.obj) (任务 ID: 38) - glfw3.lib(win32_joystick.obj) (任务 ID: 38) - glfw3.lib(win32_monitor.obj) (任务 ID: 38) - glfw3.lib(win32_window.obj) (任务 ID: 38) - glfw3.lib(wgl_context.obj) (任务 ID: 38) - OpenGL32.lib(OPENGL32.dll) (任务 ID: 38) - OpenGL32.lib(OPENGL32.dll) (任务 ID: 38) - OpenGL32.lib(OPENGL32.dll) (任务 ID: 38) - OpenGL32.lib(OPENGL32.dll) (任务 ID: 38) - kernel32.lib(KERNEL32.dll) (任务 ID: 38) - kernel32.lib(KERNEL32.dll) (任务 ID: 38) - kernel32.lib(KERNEL32.dll) (任务 ID: 38) - kernel32.lib(KERNEL32.dll) (任务 ID: 38) - kernel32.lib(KERNEL32.dll) (任务 ID: 38) - kernel32.lib(KERNEL32.dll) (任务 ID: 38) - kernel32.lib(KERNEL32.dll) (任务 ID: 38) - kernel32.lib(KERNEL32.dll) (任务 ID: 38) - kernel32.lib(KERNEL32.dll) (任务 ID: 38) - kernel32.lib(KERNEL32.dll) (任务 ID: 38) - kernel32.lib(KERNEL32.dll) (任务 ID: 38) - kernel32.lib(KERNEL32.dll) (任务 ID: 38) - kernel32.lib(KERNEL32.dll) (任务 ID: 38) - kernel32.lib(KERNEL32.dll) (任务 ID: 38) - kernel32.lib(KERNEL32.dll) (任务 ID: 38) - kernel32.lib(KERNEL32.dll) (任务 ID: 38) - kernel32.lib(KERNEL32.dll) (任务 ID: 38) - kernel32.lib(KERNEL32.dll) (任务 ID: 38) - kernel32.lib(KERNEL32.dll) (任务 ID: 38) - kernel32.lib(KERNEL32.dll) (任务 ID: 38) - kernel32.lib(KERNEL32.dll) (任务 ID: 38) - kernel32.lib(KERNEL32.dll) (任务 ID: 38) - kernel32.lib(KERNEL32.dll) (任务 ID: 38) - kernel32.lib(KERNEL32.dll) (任务 ID: 38) - kernel32.lib(KERNEL32.dll) (任务 ID: 38) - kernel32.lib(KERNEL32.dll) (任务 ID: 38) - kernel32.lib(KERNEL32.dll) (任务 ID: 38) - kernel32.lib(KERNEL32.dll) (任务 ID: 38) - kernel32.lib(KERNEL32.dll) (任务 ID: 38) - kernel32.lib(KERNEL32.dll) (任务 ID: 38) - kernel32.lib(KERNEL32.dll) (任务 ID: 38) - kernel32.lib(KERNEL32.dll) (任务 ID: 38) - kernel32.lib(KERNEL32.dll) (任务 ID: 38) - kernel32.lib(KERNEL32.dll) (任务 ID: 38) - kernel32.lib(KERNEL32.dll) (任务 ID: 38) - kernel32.lib(KERNEL32.dll) (任务 ID: 38) - kernel32.lib(KERNEL32.dll) (任务 ID: 38) - kernel32.lib(KERNEL32.dll) (任务 ID: 38) - kernel32.lib(KERNEL32.dll) (任务 ID: 38) - kernel32.lib(KERNEL32.dll) (任务 ID: 38) - kernel32.lib(KERNEL32.dll) (任务 ID: 38) - kernel32.lib(KERNEL32.dll) (任务 ID: 38) - kernel32.lib(KERNEL32.dll) (任务 ID: 38) - kernel32.lib(KERNEL32.dll) (任务 ID: 38) - kernel32.lib(KERNEL32.dll) (任务 ID: 38) - kernel32.lib(KERNEL32.dll) (任务 ID: 38) - user32.lib(USER32.dll) (任务 ID: 38) - user32.lib(USER32.dll) (任务 ID: 38) - user32.lib(USER32.dll) (任务 ID: 38) - user32.lib(USER32.dll) (任务 ID: 38) - user32.lib(USER32.dll) (任务 ID: 38) - user32.lib(USER32.dll) (任务 ID: 38) - user32.lib(USER32.dll) (任务 ID: 38) - user32.lib(USER32.dll) (任务 ID: 38) - user32.lib(USER32.dll) (任务 ID: 38) - user32.lib(USER32.dll) (任务 ID: 38) - user32.lib(USER32.dll) (任务 ID: 38) - user32.lib(USER32.dll) (任务 ID: 38) - user32.lib(USER32.dll) (任务 ID: 38) - user32.lib(USER32.dll) (任务 ID: 38) - user32.lib(USER32.dll) (任务 ID: 38) - user32.lib(USER32.dll) (任务 ID: 38) - user32.lib(USER32.dll) (任务 ID: 38) - user32.lib(USER32.dll) (任务 ID: 38) - user32.lib(USER32.dll) (任务 ID: 38) - user32.lib(USER32.dll) (任务 ID: 38) - user32.lib(USER32.dll) (任务 ID: 38) - user32.lib(USER32.dll) (任务 ID: 38) - user32.lib(USER32.dll) (任务 ID: 38) - user32.lib(USER32.dll) (任务 ID: 38) - user32.lib(USER32.dll) (任务 ID: 38) - user32.lib(USER32.dll) (任务 ID: 38) - user32.lib(USER32.dll) (任务 ID: 38) - user32.lib(USER32.dll) (任务 ID: 38) - user32.lib(USER32.dll) (任务 ID: 38) - user32.lib(USER32.dll) (任务 ID: 38) - user32.lib(USER32.dll) (任务 ID: 38) - user32.lib(USER32.dll) (任务 ID: 38) - user32.lib(USER32.dll) (任务 ID: 38) - user32.lib(USER32.dll) (任务 ID: 38) - user32.lib(USER32.dll) (任务 ID: 38) - user32.lib(USER32.dll) (任务 ID: 38) - user32.lib(USER32.dll) (任务 ID: 38) - user32.lib(USER32.dll) (任务 ID: 38) - user32.lib(USER32.dll) (任务 ID: 38) - user32.lib(USER32.dll) (任务 ID: 38) - user32.lib(USER32.dll) (任务 ID: 38) - user32.lib(USER32.dll) (任务 ID: 38) - user32.lib(USER32.dll) (任务 ID: 38) - user32.lib(USER32.dll) (任务 ID: 38) - user32.lib(USER32.dll) (任务 ID: 38) - user32.lib(USER32.dll) (任务 ID: 38) - user32.lib(USER32.dll) (任务 ID: 38) - user32.lib(USER32.dll) (任务 ID: 38) - user32.lib(USER32.dll) (任务 ID: 38) - user32.lib(USER32.dll) (任务 ID: 38) - user32.lib(USER32.dll) (任务 ID: 38) - user32.lib(USER32.dll) (任务 ID: 38) - user32.lib(USER32.dll) (任务 ID: 38) - user32.lib(USER32.dll) (任务 ID: 38) - user32.lib(USER32.dll) (任务 ID: 38) - user32.lib(USER32.dll) (任务 ID: 38) - user32.lib(USER32.dll) (任务 ID: 38) - user32.lib(USER32.dll) (任务 ID: 38) - user32.lib(USER32.dll) (任务 ID: 38) - user32.lib(USER32.dll) (任务 ID: 38) - user32.lib(USER32.dll) (任务 ID: 38) - user32.lib(USER32.dll) (任务 ID: 38) - user32.lib(USER32.dll) (任务 ID: 38) - user32.lib(USER32.dll) (任务 ID: 38) - user32.lib(USER32.dll) (任务 ID: 38) - user32.lib(USER32.dll) (任务 ID: 38) - user32.lib(USER32.dll) (任务 ID: 38) - user32.lib(USER32.dll) (任务 ID: 38) - user32.lib(USER32.dll) (任务 ID: 38) - user32.lib(USER32.dll) (任务 ID: 38) - user32.lib(USER32.dll) (任务 ID: 38) - user32.lib(USER32.dll) (任务 ID: 38) - user32.lib(USER32.dll) (任务 ID: 38) - user32.lib(USER32.dll) (任务 ID: 38) - user32.lib(USER32.dll) (任务 ID: 38) - user32.lib(USER32.dll) (任务 ID: 38) - user32.lib(USER32.dll) (任务 ID: 38) - user32.lib(USER32.dll) (任务 ID: 38) - user32.lib(USER32.dll) (任务 ID: 38) - user32.lib(USER32.dll) (任务 ID: 38) - user32.lib(USER32.dll) (任务 ID: 38) - user32.lib(USER32.dll) (任务 ID: 38) - gdi32.lib(GDI32.dll) (任务 ID: 38) - gdi32.lib(GDI32.dll) (任务 ID: 38) - gdi32.lib(GDI32.dll) (任务 ID: 38) - gdi32.lib(GDI32.dll) (任务 ID: 38) - gdi32.lib(GDI32.dll) (任务 ID: 38) - gdi32.lib(GDI32.dll) (任务 ID: 38) - gdi32.lib(GDI32.dll) (任务 ID: 38) - gdi32.lib(GDI32.dll) (任务 ID: 38) - gdi32.lib(GDI32.dll) (任务 ID: 38) - gdi32.lib(GDI32.dll) (任务 ID: 38) - gdi32.lib(GDI32.dll) (任务 ID: 38) - gdi32.lib(GDI32.dll) (任务 ID: 38) - gdi32.lib(GDI32.dll) (任务 ID: 38) - gdi32.lib(GDI32.dll) (任务 ID: 38) - gdi32.lib(GDI32.dll) (任务 ID: 38) - shell32.lib(SHELL32.dll) (任务 ID: 38) - shell32.lib(SHELL32.dll) (任务 ID: 38) - shell32.lib(SHELL32.dll) (任务 ID: 38) - shell32.lib(SHELL32.dll) (任务 ID: 38) - shell32.lib(SHELL32.dll) (任务 ID: 38) - shell32.lib(SHELL32.dll) (任务 ID: 38) - MSVCRTD.lib(amdsecgs.obj) (任务 ID: 38) - MSVCRTD.lib(guard_dispatch.obj) (任务 ID: 38) - MSVCRTD.lib(guard_xfg_dispatch.obj) (任务 ID: 38) - MSVCRTD.lib(gs_cookie.obj) (任务 ID: 38) - MSVCRTD.lib(gs_report.obj) (任务 ID: 38) - MSVCRTD.lib(gs_support.obj) (任务 ID: 38) - MSVCRTD.lib(debugger_jmc.obj) (任务 ID: 38) - MSVCRTD.lib(guard_support.obj) (任务 ID: 38) MSVCRTD.lib(loadcfg.obj) (任务 ID: 38) - MSVCRTD.lib(dyn_tls_init.obj) (任务 ID: 38) - MSVCRTD.lib(ucrt_detection.obj) (任务 ID: 38) - MSVCRTD.lib(cpu_disp.obj) (任务 ID: 38) - MSVCRTD.lib(argv_mode.obj) (任务 ID: 38) - MSVCRTD.lib(default_local_stdio_options.obj) (任务 ID: 38) - MSVCRTD.lib(fltused.obj) (任务 ID: 38) - MSVCRTD.lib(tncleanup.obj) (任务 ID: 38) - MSVCRTD.lib(dll_dllmain.obj) (任务 ID: 38) - MSVCRTD.lib(initializers.obj) (任务 ID: 38) - MSVCRTD.lib(utility.obj) (任务 ID: 38) - MSVCRTD.lib(ucrt_stubs.obj) (任务 ID: 38) - MSVCRTD.lib(utility_desktop.obj) (任务 ID: 38) - MSVCRTD.lib(error.obj) (任务 ID: 38) - MSVCRTD.lib(init.obj) (任务 ID: 38) - MSVCRTD.lib(initsect.obj) (任务 ID: 38) - MSVCRTD.lib(pdblkup.obj) (任务 ID: 38) - MSVCRTD.lib(stack.obj) (任务 ID: 38) - MSVCRTD.lib(userapi.obj) (任务 ID: 38) - MSVCRTD.lib(gshandler.obj) (任务 ID: 38) - vcruntimed.lib(VCRUNTIME140D.dll) (任务 ID: 38) - vcruntimed.lib(VCRUNTIME140D.dll) (任务 ID: 38) - vcruntimed.lib(VCRUNTIME140D.dll) (任务 ID: 38) - vcruntimed.lib(VCRUNTIME140D.dll) (任务 ID: 38) - vcruntimed.lib(VCRUNTIME140D.dll) (任务 ID: 38) - vcruntimed.lib(VCRUNTIME140D.dll) (任务 ID: 38) - vcruntimed.lib(VCRUNTIME140D.dll) (任务 ID: 38) - vcruntimed.lib(VCRUNTIME140D.dll) (任务 ID: 38) - vcruntimed.lib(VCRUNTIME140D.dll) (任务 ID: 38) - vcruntimed.lib(VCRUNTIME140D.dll) (任务 ID: 38) - vcruntimed.lib(VCRUNTIME140D.dll) (任务 ID: 38) - vcruntimed.lib(VCRUNTIME140D.dll) (任务 ID: 38) - vcruntimed.lib(VCRUNTIME140D.dll) (任务 ID: 38) - vcruntimed.lib(VCRUNTIME140D.dll) (任务 ID: 38) - vcruntimed.lib(VCRUNTIME140D.dll) (任务 ID: 38) - vcruntimed.lib(softmemtag.obj) (任务 ID: 38) - ucrtd.lib(ucrtbased.dll) (任务 ID: 38) - ucrtd.lib(ucrtbased.dll) (任务 ID: 38) - ucrtd.lib(ucrtbased.dll) (任务 ID: 38) - ucrtd.lib(ucrtbased.dll) (任务 ID: 38) - ucrtd.lib(ucrtbased.dll) (任务 ID: 38) - ucrtd.lib(ucrtbased.dll) (任务 ID: 38) - ucrtd.lib(ucrtbased.dll) (任务 ID: 38) - ucrtd.lib(ucrtbased.dll) (任务 ID: 38) - ucrtd.lib(ucrtbased.dll) (任务 ID: 38) - ucrtd.lib(ucrtbased.dll) (任务 ID: 38) - ucrtd.lib(ucrtbased.dll) (任务 ID: 38) - ucrtd.lib(ucrtbased.dll) (任务 ID: 38) - ucrtd.lib(ucrtbased.dll) (任务 ID: 38) - ucrtd.lib(ucrtbased.dll) (任务 ID: 38) - ucrtd.lib(ucrtbased.dll) (任务 ID: 38) - ucrtd.lib(ucrtbased.dll) (任务 ID: 38) - ucrtd.lib(ucrtbased.dll) (任务 ID: 38) - ucrtd.lib(ucrtbased.dll) (任务 ID: 38) - ucrtd.lib(ucrtbased.dll) (任务 ID: 38) - ucrtd.lib(ucrtbased.dll) (任务 ID: 38) - ucrtd.lib(ucrtbased.dll) (任务 ID: 38) - ucrtd.lib(ucrtbased.dll) (任务 ID: 38) - ucrtd.lib(ucrtbased.dll) (任务 ID: 38) - ucrtd.lib(ucrtbased.dll) (任务 ID: 38) - ucrtd.lib(ucrtbased.dll) (任务 ID: 38) - ucrtd.lib(ucrtbased.dll) (任务 ID: 38) - ucrtd.lib(ucrtbased.dll) (任务 ID: 38) - ucrtd.lib(ucrtbased.dll) (任务 ID: 38) - ucrtd.lib(ucrtbased.dll) (任务 ID: 38) - ucrtd.lib(ucrtbased.dll) (任务 ID: 38) - ucrtd.lib(ucrtbased.dll) (任务 ID: 38) - ucrtd.lib(ucrtbased.dll) (任务 ID: 38) - ucrtd.lib(ucrtbased.dll) (任务 ID: 38) - ucrtd.lib(ucrtbased.dll) (任务 ID: 38) - ucrtd.lib(ucrtbased.dll) (任务 ID: 38) - ucrtd.lib(ucrtbased.dll) (任务 ID: 38) - ucrtd.lib(ucrtbased.dll) (任务 ID: 38) - ucrtd.lib(ucrtbased.dll) (任务 ID: 38) - ucrtd.lib(ucrtbased.dll) (任务 ID: 38) - ucrtd.lib(ucrtbased.dll) (任务 ID: 38) - ucrtd.lib(ucrtbased.dll) (任务 ID: 38) - ucrtd.lib(ucrtbased.dll) (任务 ID: 38) - ucrtd.lib(ucrtbased.dll) (任务 ID: 38) - ucrtd.lib(ucrtbased.dll) (任务 ID: 38) - ucrtd.lib(ucrtbased.dll) (任务 ID: 38) - ucrtd.lib(ucrtbased.dll) (任务 ID: 38) - ucrtd.lib(ucrtbased.dll) (任务 ID: 38) 已完成传递 2 (任务 ID: 38) 输出属性: LinkSkippedExecution=False (任务 ID: 38) 已完成执行任务“Link”的操作。 (任务 ID: 38) @@ -8328,11 +6599,11 @@ 由于 false 条件,已跳过任务“VCMessage”;(('$(EmbedManifestBy)' != 'LINK' or '$(LegacyManifestEmbedding)' != 'true' or '$(LinkSkippedExecution)' == 'true') and %(Link.GenerateDebugInformation) == 'true' and %(Link.ProgramDataBaseFileName) != '')计算为(('LINK' != 'LINK' or '' != 'true' or 'False' == 'true') and true == 'true' and != '')。 -21:49:56.879 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“Link”的操作。: (目标 ID: 84) +02:24:23.301 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“Link”的操作。: (目标 ID: 84) 由于条件的计算结果为 false,已跳过目标“MetaGenInputsOutputs”;('$(EnableManagedIncrementalBuild)' == 'True')的计算结果为('false' == 'True')。 由于条件的计算结果为 false,已跳过目标“ComputeMetaGenInputs”;('$(CLRSupport)'!='' and '$(CLRSupport)'!='false' and '$(CLRSupport)'!='NetCore')的计算结果为('false'!='' and 'false'!='false' and 'false'!='NetCore')。 由于条件的计算结果为 false,已跳过目标“MetaGen”;('@(MetaGen)' != '')的计算结果为('' != '')。 -21:49:56.880 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ComputeLinkImportLibraryOutputsForClean: (目标 ID: 85)”(目标“_Link”依赖于它): +02:24:23.301 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ComputeLinkImportLibraryOutputsForClean: (目标 ID: 85)”(目标“_Link”依赖于它): 添加的项: _LinkImportLibrary=D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic.lib 添加的项: _LinkSecondaryOutput=D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic.lib 添加的项: _LinkSecondaryOutput=D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic.exp @@ -8350,30 +6621,30 @@ _LinkSecondaryOutput= D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic.lib D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic.exp -21:49:56.881 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“ComputeLinkImportLibraryOutputsForClean”的操作。: (目标 ID: 85) -21:49:56.881 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“AfterLink: (目标 ID: 86)”(目标“_Link”依赖于它): -21:49:56.881 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“AfterLink”的操作。: (目标 ID: 86) -21:49:56.881 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“_Link: (目标 ID: 87)”(目标“_BuildLinkAction”依赖于它): -21:49:56.881 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“_Link”的操作。: (目标 ID: 87) -21:49:56.881 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“_ALink: (目标 ID: 88)”(目标“_BuildLinkAction”依赖于它): -21:49:56.881 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“_ALink”的操作。: (目标 ID: 88) +02:24:23.303 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“ComputeLinkImportLibraryOutputsForClean”的操作。: (目标 ID: 85) +02:24:23.303 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“AfterLink: (目标 ID: 86)”(目标“_Link”依赖于它): +02:24:23.303 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“AfterLink”的操作。: (目标 ID: 86) +02:24:23.303 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“_Link: (目标 ID: 87)”(目标“_BuildLinkAction”依赖于它): +02:24:23.303 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“_Link”的操作。: (目标 ID: 87) +02:24:23.303 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“_ALink: (目标 ID: 88)”(目标“_BuildLinkAction”依赖于它): +02:24:23.303 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“_ALink”的操作。: (目标 ID: 88) 已跳过目标“ComputeLegacyManifestEmbedding”。以前的生成已成功。 -21:49:56.881 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“_Manifest: (目标 ID: 89)”(目标“_BuildLinkAction”依赖于它): +02:24:23.303 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“_Manifest: (目标 ID: 89)”(目标“_BuildLinkAction”依赖于它): 由于 false 条件,已跳过任务“CallTarget”;('$(LegacyManifestEmbedding)' == 'true')计算为('' == 'true')。 -21:49:56.881 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“_Manifest”的操作。: (目标 ID: 89) -21:49:56.881 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppCommon.targets”中的目标“RegisterOutput: (目标 ID: 90)”(目标“_BuildLinkAction”依赖于它): +02:24:23.303 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“_Manifest”的操作。: (目标 ID: 89) +02:24:23.303 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppCommon.targets”中的目标“RegisterOutput: (目标 ID: 90)”(目标“_BuildLinkAction”依赖于它): 由于 false 条件,已跳过任务“Exec”;('$(ConfigurationType)'=='DynamicLibrary' and '%(Link.RegisterOutput)'=='true' and '%(Link.PerUserRedirection)'!='true')计算为('DynamicLibrary'=='DynamicLibrary' and 'false'=='true' and 'false'!='true')。 由于 false 条件,已跳过任务“Exec”;('$(ConfigurationType)'=='DynamicLibrary' and '%(Link.RegisterOutput)'=='true' and '%(Link.PerUserRedirection)'=='true')计算为('DynamicLibrary'=='DynamicLibrary' and 'false'=='true' and 'false'=='true')。 由于 false 条件,已跳过任务“Exec”;('$(ConfigurationType)'=='Application' and '%(Link.RegisterOutput)'=='true' and '%(Link.PerUserRedirection)'!='true')计算为('DynamicLibrary'=='Application' and 'false'=='true' and 'false'!='true')。 由于 false 条件,已跳过任务“Exec”;('$(ConfigurationType)'=='Application' and '%(Link.RegisterOutput)'=='true' and '%(Link.PerUserRedirection)'=='true')计算为('DynamicLibrary'=='Application' and 'false'=='true' and 'false'=='true')。 由于 false 条件,已跳过任务“VCMessage”;('$(_RegisterOutputExitCode)' != '' and '$(_RegisterOutputExitCode)' != '0')计算为('' != '' and '' != '0')。 -21:49:56.881 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“RegisterOutput”的操作。: (目标 ID: 90) +02:24:23.303 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“RegisterOutput”的操作。: (目标 ID: 90) 已跳过目标“PrepareForBuild”。以前的生成已成功。 已跳过目标“ResolveReferences”。以前的生成已成功。 -21:49:56.881 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ResolvedXDCMake: (目标 ID: 91)”(目标“_XdcMake”依赖于它): +02:24:23.303 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ResolvedXDCMake: (目标 ID: 91)”(目标“_XdcMake”依赖于它): 由于 false 条件,已跳过任务“MSBuild”;('%(_MSBuildProjectReferenceExistent.Extension)' == '.vcxproj' and '@(ProjectReferenceWithConfiguration)' != '' and '@(_MSBuildProjectReferenceExistent)' != '' and '$(_ClCompileGenerateXMLDocumentationFiles)' == 'true')计算为('' == '.vcxproj' and '' != '' and '' != '' and '' == 'true')。 -21:49:56.881 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“ResolvedXDCMake”的操作。: (目标 ID: 91) -21:49:56.881 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ComputeCLCompileGeneratedXDCFiles: (目标 ID: 92)”(目标“_XdcMake”依赖于它): +02:24:23.303 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“ResolvedXDCMake”的操作。: (目标 ID: 91) +02:24:23.303 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ComputeCLCompileGeneratedXDCFiles: (目标 ID: 92)”(目标“_XdcMake”依赖于它): 添加的项: XdcMake= temp @@ -8396,26 +6667,26 @@ OutputFile=D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic.xml SuppressStartupBanner=true TrackerLogDirectory=x64\Debug\StgSharpGraphic.tlog\ -21:49:56.881 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“ComputeCLCompileGeneratedXDCFiles”的操作。: (目标 ID: 92) -21:49:56.881 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“MakeDirsForXdcMake: (目标 ID: 93)”(目标“_XdcMake”依赖于它): +02:24:23.304 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“ComputeCLCompileGeneratedXDCFiles”的操作。: (目标 ID: 92) +02:24:23.304 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“MakeDirsForXdcMake: (目标 ID: 93)”(目标“_XdcMake”依赖于它): 任务“MakeDir” (任务 ID: 41) 已完成执行任务“MakeDir”的操作。 (任务 ID: 41) -21:49:56.881 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“MakeDirsForXdcMake”的操作。: (目标 ID: 93) +02:24:23.304 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“MakeDirsForXdcMake”的操作。: (目标 ID: 93) 由于条件的计算结果为 false,已跳过目标“XdcMake”;('@(XdcMake)' != '')的计算结果为('' != '')。 -21:49:56.881 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“_XdcMake: (目标 ID: 94)”(目标“_BuildLinkAction”依赖于它): -21:49:56.881 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“_XdcMake”的操作。: (目标 ID: 94) -21:49:56.881 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ComputeCLCompileGeneratedSbrFiles: (目标 ID: 95)”(目标“_BscMake”依赖于它): -21:49:56.882 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“ComputeCLCompileGeneratedSbrFiles”的操作。: (目标 ID: 95) -21:49:56.882 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“MakeDirsForBscMake: (目标 ID: 96)”(目标“_BscMake”依赖于它): +02:24:23.304 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“_XdcMake: (目标 ID: 94)”(目标“_BuildLinkAction”依赖于它): +02:24:23.304 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“_XdcMake”的操作。: (目标 ID: 94) +02:24:23.304 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ComputeCLCompileGeneratedSbrFiles: (目标 ID: 95)”(目标“_BscMake”依赖于它): +02:24:23.304 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“ComputeCLCompileGeneratedSbrFiles”的操作。: (目标 ID: 95) +02:24:23.304 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“MakeDirsForBscMake: (目标 ID: 96)”(目标“_BscMake”依赖于它): 任务“MakeDir” (任务 ID: 42) 已完成执行任务“MakeDir”的操作。 (任务 ID: 42) -21:49:56.882 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“MakeDirsForBscMake”的操作。: (目标 ID: 96) +02:24:23.304 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“MakeDirsForBscMake”的操作。: (目标 ID: 96) 由于条件的计算结果为 false,已跳过目标“BscMake”;('@(BscMake)' != '')的计算结果为('' != '')。 由于条件的计算结果为 false,已跳过目标“CustomBuildStep”;('@(CustomBuildStep)' != '' and '$(SelectedFiles)'=='')的计算结果为('' != '' and ''=='')。 -21:49:56.882 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“_BscMake: (目标 ID: 97)”(目标“_BuildLinkAction”依赖于它): -21:49:56.882 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“_BscMake”的操作。: (目标 ID: 97) +02:24:23.304 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“_BscMake: (目标 ID: 97)”(目标“_BuildLinkAction”依赖于它): +02:24:23.304 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“_BscMake”的操作。: (目标 ID: 97) 已跳过目标“PrepareForBuild”。以前的生成已成功。 -21:49:56.882 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“BuiltProjectOutputGroup: (目标 ID: 98)”(目标“CreateRecipeFile”依赖于它): +02:24:23.304 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“BuiltProjectOutputGroup: (目标 ID: 98)”(目标“CreateRecipeFile”依赖于它): 添加的项: _BuiltProjectOutputGroupOutputIntermediate= D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic.dll @@ -8425,26 +6696,26 @@ D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic.dll FinalOutputPath=D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic.dll OriginalItemSpec=D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic.dll -21:49:56.882 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“BuiltProjectOutputGroup”的操作。: (目标 ID: 98) +02:24:23.304 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“BuiltProjectOutputGroup”的操作。: (目标 ID: 98) 已跳过目标“PrepareForBuild”。以前的生成已成功。 已跳过目标“PrepareResourceNames”。以前的生成已成功。 -21:49:56.882 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“SatelliteDllsProjectOutputGroup: (目标 ID: 99)”(目标“CreateRecipeFile”依赖于它): -21:49:56.882 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“SatelliteDllsProjectOutputGroup”的操作。: (目标 ID: 99) +02:24:23.304 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“SatelliteDllsProjectOutputGroup: (目标 ID: 99)”(目标“CreateRecipeFile”依赖于它): +02:24:23.304 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“SatelliteDllsProjectOutputGroup”的操作。: (目标 ID: 99) 已跳过目标“PrepareForBuild”。以前的生成已成功。 已跳过目标“AssignTargetPaths”。以前的生成已成功。 已跳过目标“PrepareForBuild”。以前的生成已成功。 已跳过目标“AssignTargetPaths”。以前的生成已成功。 -21:49:56.882 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“MakeDirsForFxc: (目标 ID: 100)”(目标“ContentFilesProjectOutputGroup”依赖于它): +02:24:23.304 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“MakeDirsForFxc: (目标 ID: 100)”(目标“ContentFilesProjectOutputGroup”依赖于它): 任务“MakeDir” (任务 ID: 43) 已完成执行任务“MakeDir”的操作。 (任务 ID: 43) -21:49:56.882 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“MakeDirsForFxc”的操作。: (目标 ID: 100) +02:24:23.305 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“MakeDirsForFxc”的操作。: (目标 ID: 100) 由于条件的计算结果为 false,已跳过目标“_CreateCopyFileItems”;('@(CopyFileToFolders)' != '')的计算结果为('' != '')。 -21:49:56.882 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ContentFilesProjectOutputGroup: (目标 ID: 101)”(目标“CreateRecipeFile”依赖于它): +02:24:23.305 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ContentFilesProjectOutputGroup: (目标 ID: 101)”(目标“CreateRecipeFile”依赖于它): 由于 false 条件,已跳过任务“AssignTargetPath”;('@(ContentFilesProjectOutputGroupOutputFullPath)' != '' and '%(ContentFilesProjectOutputGroupOutputFullPath.RootFolder)' != '')计算为('' != '' and '' != '')。 由于 false 条件,已跳过任务“AssignTargetPath”;('@(ContentFilesProjectOutputGroupOutputFullPath)' != '' and '%(ContentFilesProjectOutputGroupOutputFullPath.RootFolder)' == '')计算为('' != '' and '' == '')。 -21:49:56.883 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“ContentFilesProjectOutputGroup”的操作。: (目标 ID: 101) +02:24:23.305 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“ContentFilesProjectOutputGroup”的操作。: (目标 ID: 101) 已跳过目标“GetReferencedVCProjectsInfo”。以前的生成已成功。 -21:49:56.883 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“CreateRecipeFile: (目标 ID: 102)”(目标“_BuildLinkAction”依赖于它): +02:24:23.305 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“CreateRecipeFile: (目标 ID: 102)”(目标“_BuildLinkAction”依赖于它): 正在使用程序集“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.Build.CppTasks.Common.dll”中的“GenerateDesktopDeployRecipe”任务。 任务“GenerateDesktopDeployRecipe” (任务 ID: 44) 任务参数: @@ -8455,21 +6726,21 @@ 任务参数:OutputFile=D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\x64\Debug\StgSharpGraphic.dll.recipe (任务 ID: 44) 任务参数:ProjectDir=D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\ (任务 ID: 44) 已完成执行任务“GenerateDesktopDeployRecipe”的操作。 (任务 ID: 44) -21:49:56.884 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“CreateRecipeFile”的操作。: (目标 ID: 102) -21:49:56.884 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“_GenerateSatelliteAssemblyInputs: (目标 ID: 103)”(目标“CreateSatelliteAssemblies”依赖于它): +02:24:23.326 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“CreateRecipeFile”的操作。: (目标 ID: 102) +02:24:23.326 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“_GenerateSatelliteAssemblyInputs: (目标 ID: 103)”(目标“CreateSatelliteAssemblies”依赖于它): 由于 false 条件,已跳过任务“Warning”;('@(ManifestResourceWithCulture)'!='' and '%(ManifestResourceWithCulture.EmittedForCompatibilityOnly)'=='')计算为(''!='' and ''=='')。 由于 false 条件,已跳过任务“Warning”;('@(ManifestNonResxWithCultureOnDisk)'!='' and '%(ManifestNonResxWithCultureOnDisk.EmittedForCompatibilityOnly)'=='')计算为(''!='' and ''=='')。 -21:49:56.884 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“_GenerateSatelliteAssemblyInputs”的操作。: (目标 ID: 103) +02:24:23.326 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“_GenerateSatelliteAssemblyInputs”的操作。: (目标 ID: 103) 由于条件的计算结果为 false,已跳过目标“ComputeIntermediateSatelliteAssemblies”;(@(ReferenceSatellitePaths->'%(DestinationSubDirectory)') != '')的计算结果为( != '')。 由于条件的计算结果为 false,已跳过目标“GenerateSatelliteAssemblies”;('@(_SatelliteAssemblyResourceInputs)' != '')的计算结果为('' != '')。 -21:49:56.884 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“CreateSatelliteAssemblies: (目标 ID: 104)”(目标“_BuildLinkAction”依赖于它): -21:49:56.884 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“CreateSatelliteAssemblies”的操作。: (目标 ID: 104) +02:24:23.326 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“CreateSatelliteAssemblies: (目标 ID: 104)”(目标“_BuildLinkAction”依赖于它): +02:24:23.326 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“CreateSatelliteAssemblies”的操作。: (目标 ID: 104) 由于条件的计算结果为 false,已跳过目标“CopyLocalNativeReference”;('$(CopyLocalProjectReference)' == 'true')的计算结果为('false' == 'true')。 -21:49:56.884 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“_Appverifier: (目标 ID: 105)”(目标“_BuildLinkAction”依赖于它): -21:49:56.884 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“_Appverifier”的操作。: (目标 ID: 105) -21:49:56.884 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“_Deploy: (目标 ID: 106)”(目标“_BuildLinkAction”依赖于它): -21:49:56.884 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“_Deploy”的操作。: (目标 ID: 106) -21:49:56.884 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Xamarin\Xamarin.Sdk.targets”中的目标“_CalculatePostXamarinTelemetry: (目标 ID: 107)”(目标“PrepareForRun”依赖于它): +02:24:23.326 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“_Appverifier: (目标 ID: 105)”(目标“_BuildLinkAction”依赖于它): +02:24:23.326 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“_Appverifier”的操作。: (目标 ID: 105) +02:24:23.326 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“_Deploy: (目标 ID: 106)”(目标“_BuildLinkAction”依赖于它): +02:24:23.326 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“_Deploy”的操作。: (目标 ID: 106) +02:24:23.326 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Xamarin\Xamarin.Sdk.targets”中的目标“_CalculatePostXamarinTelemetry: (目标 ID: 107)”(目标“PrepareForRun”依赖于它): 设置属性: _PostXamarinTelemetryLoggingImportance=low 设置属性: _XamarinBuildIsIncrementalFile=x64\Debug\\_XamarinBuildIsIncremental 设置属性: _ProjectCapabilities=;desktop;AssemblyReferences;COMReferences;ProjectReferences;WinRTReferences;SDKReferences;SharedProjectReferences;OutputGroups;AllTargetOutputGroups;VisualStudioWellKnownOutputGroups;ProjectConfigurationsDeclaredAsItems;PropertyManager;native;IntegratedConsoleDebugging;SupportsOnlineEnvironments; @@ -8579,7 +6850,7 @@ 任务参数:Text= [StgSharpGraphic /Windows] _IsIOS: (任务 ID: 64) [StgSharpGraphic /Windows] _IsIOS: (任务 ID: 64) 已完成执行任务“Message”的操作。 (任务 ID: 64) -21:49:56.885 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“_CalculatePostXamarinTelemetry”的操作。: (目标 ID: 107) +02:24:23.328 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“_CalculatePostXamarinTelemetry”的操作。: (目标 ID: 107) 由于条件的计算结果为 false,已跳过目标“_PostXamarinTelemetry”;('$(_PostXamarinTelemetry)' == 'true')的计算结果为('' == 'true')。 由于条件的计算结果为 false,已跳过目标“ComputeIntermediateSatelliteAssemblies”;(@(ReferenceSatellitePaths->'%(DestinationSubDirectory)') != '')的计算结果为( != '')。 由于条件的计算结果为 false,已跳过目标“_CopyFilesMarkedCopyLocal”;('@(ReferenceCopyLocalPaths)' != '')的计算结果为('' != '')。 @@ -8587,51 +6858,51 @@ 已跳过目标“AssignProjectConfiguration”。以前的生成已成功。 已跳过目标“_SplitProjectReferencesByFileExistence”。以前的生成已成功。 已跳过目标“_GetProjectReferenceTargetFrameworkProperties”。以前的生成已成功。 -21:49:56.886 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“_PopulateCommonStateForGetCopyToOutputDirectoryItems: (目标 ID: 108)”(目标“GetCopyToOutputDirectoryItems”依赖于它): +02:24:23.328 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“_PopulateCommonStateForGetCopyToOutputDirectoryItems: (目标 ID: 108)”(目标“GetCopyToOutputDirectoryItems”依赖于它): 设置属性: _GCTODIKeepDuplicates=false 设置属性: _GCTODIKeepMetadata=CopyToOutputDirectory;TargetPath -21:49:56.886 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“_PopulateCommonStateForGetCopyToOutputDirectoryItems”的操作。: (目标 ID: 108) -21:49:56.886 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Windows\Microsoft.NET\Framework\v4.0.30319\Microsoft.Xaml.targets”中的目标“GetCopyToOutputDirectoryXamlAppDefs: (目标 ID: 109)”(目标“GetCopyToOutputDirectoryItems”依赖于它): +02:24:23.328 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“_PopulateCommonStateForGetCopyToOutputDirectoryItems”的操作。: (目标 ID: 108) +02:24:23.328 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Windows\Microsoft.NET\Framework\v4.0.30319\Microsoft.Xaml.targets”中的目标“GetCopyToOutputDirectoryXamlAppDefs: (目标 ID: 109)”(目标“GetCopyToOutputDirectoryItems”依赖于它): 任务“AssignTargetPath” (任务 ID: 65) 任务参数:RootFolder=D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic (任务 ID: 65) 已完成执行任务“AssignTargetPath”的操作。 (任务 ID: 65) -21:49:56.886 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“GetCopyToOutputDirectoryXamlAppDefs”的操作。: (目标 ID: 109) -21:49:56.886 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“GetCopyToOutputDirectoryItems: (目标 ID: 110)”(目标“_CopySourceItemsToOutputDirectory”依赖于它): +02:24:23.328 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“GetCopyToOutputDirectoryXamlAppDefs”的操作。: (目标 ID: 109) +02:24:23.328 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“GetCopyToOutputDirectoryItems: (目标 ID: 110)”(目标“_CopySourceItemsToOutputDirectory”依赖于它): 正在使用程序集“Microsoft.Build.Tasks.Core, Version=15.1.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a”中的“CallTarget”任务。 任务“CallTarget” (任务 ID: 66) 任务参数:Targets=_GetCopyToOutputDirectoryItemsFromTransitiveProjectReferences (任务 ID: 66) 已跳过目标“_PopulateCommonStateForGetCopyToOutputDirectoryItems”。以前的生成已成功。 已跳过目标“_AddOutputPathToGlobalPropertiesToRemove”。以前的生成已成功。 -21:49:56.886 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“_GetCopyToOutputDirectoryItemsFromTransitiveProjectReferences: (目标 ID: 111)”(目标“GetCopyToOutputDirectoryItems”依赖于它): +02:24:23.329 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“_GetCopyToOutputDirectoryItemsFromTransitiveProjectReferences: (目标 ID: 111)”(目标“GetCopyToOutputDirectoryItems”依赖于它): 由于 false 条件,已跳过任务“MSBuild”;('@(_MSBuildProjectReferenceExistent)' != '' and '$(_GetChildProjectCopyToOutputDirectoryItems)' == 'true' and '%(_MSBuildProjectReferenceExistent.Private)' != 'false' and '$(UseCommonOutputDirectory)' != 'true')计算为('' != '' and 'true' == 'true' and '' != 'false' and 'false' != 'true')。 任务“AssignTargetPath” (任务 ID: 67) 任务参数:RootFolder=D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic (任务 ID: 67) 已完成执行任务“AssignTargetPath”的操作。 (任务 ID: 67) -21:49:56.887 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“_GetCopyToOutputDirectoryItemsFromTransitiveProjectReferences”的操作。: (目标 ID: 111) +02:24:23.337 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“_GetCopyToOutputDirectoryItemsFromTransitiveProjectReferences”的操作。: (目标 ID: 111) 已完成执行任务“CallTarget”的操作。 (任务 ID: 66) 任务“CallTarget” (任务 ID: 68) 任务参数:Targets=_GetCopyToOutputDirectoryItemsFromThisProject (任务 ID: 68) 已跳过目标“AssignTargetPaths”。以前的生成已成功。 已跳过目标“_PopulateCommonStateForGetCopyToOutputDirectoryItems”。以前的生成已成功。 -21:49:56.887 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“_GetCopyToOutputDirectoryItemsFromThisProject: (目标 ID: 112)”(目标“GetCopyToOutputDirectoryItems”依赖于它): +02:24:23.337 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“_GetCopyToOutputDirectoryItemsFromThisProject: (目标 ID: 112)”(目标“GetCopyToOutputDirectoryItems”依赖于它): 任务“AssignTargetPath” (任务 ID: 69) 任务参数:RootFolder=D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic (任务 ID: 69) 已完成执行任务“AssignTargetPath”的操作。 (任务 ID: 69) -21:49:56.887 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“_GetCopyToOutputDirectoryItemsFromThisProject”的操作。: (目标 ID: 112) +02:24:23.337 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“_GetCopyToOutputDirectoryItemsFromThisProject”的操作。: (目标 ID: 112) 已完成执行任务“CallTarget”的操作。 (任务 ID: 68) -21:49:56.887 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“GetCopyToOutputDirectoryItems”的操作。: (目标 ID: 110) +02:24:23.337 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“GetCopyToOutputDirectoryItems”的操作。: (目标 ID: 110) 由于条件的计算结果为 false,已跳过目标“_CopyOutOfDateSourceItemsToOutputDirectory”;( '@(_SourceItemsToCopyToOutputDirectory)' != '' )的计算结果为( '' != '' )。 由于条件的计算结果为 false,已跳过目标“_CopyOutOfDateSourceItemsToOutputDirectoryAlways”;( '@(_SourceItemsToCopyToOutputDirectoryAlways)' != '' )的计算结果为( '' != '' )。 -21:49:56.887 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“_CopySourceItemsToOutputDirectory: (目标 ID: 113)”(目标“CopyFilesToOutputDirectory”依赖于它): -21:49:56.887 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“_CopySourceItemsToOutputDirectory”的操作。: (目标 ID: 113) +02:24:23.338 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“_CopySourceItemsToOutputDirectory: (目标 ID: 113)”(目标“CopyFilesToOutputDirectory”依赖于它): +02:24:23.338 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“_CopySourceItemsToOutputDirectory”的操作。: (目标 ID: 113) 由于条件的计算结果为 false,已跳过目标“_CopyAppConfigFile”;( '@(AppConfigWithTargetPath)' != '' )的计算结果为( '' != '' )。 由于条件的计算结果为 false,已跳过目标“_CopyManifestFiles”;( '$(_DeploymentCopyApplicationManifest)'=='true' or '$(GenerateClickOnceManifests)'=='true' )的计算结果为( ''=='true' or ''=='true' )。 -21:49:56.887 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“_CheckForCompileOutputs: (目标 ID: 114)”(目标“CopyFilesToOutputDirectory”依赖于它): +02:24:23.338 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“_CheckForCompileOutputs: (目标 ID: 114)”(目标“CopyFilesToOutputDirectory”依赖于它): 设置属性: _DocumentationFileProduced=false 设置属性: _DebugSymbolsProduced=false -21:49:56.887 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“_CheckForCompileOutputs”的操作。: (目标 ID: 114) +02:24:23.338 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“_CheckForCompileOutputs”的操作。: (目标 ID: 114) 由于条件的计算结果为 false,已跳过目标“_SGenCheckForOutputs”;('$(_SGenGenerateSerializationAssembliesConfig)' == 'On' or ('@(WebReferenceUrl)'!='' and '$(_SGenGenerateSerializationAssembliesConfig)' == 'Auto'))的计算结果为('Off' == 'On' or (''!='' and 'Off' == 'Auto'))。 -21:49:56.887 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“CopyFilesToOutputDirectory: (目标 ID: 115)”(目标“PrepareForRun”依赖于它): +02:24:23.338 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“CopyFilesToOutputDirectory: (目标 ID: 115)”(目标“PrepareForRun”依赖于它): 设置属性: CreateHardLinksForCopyFilesToOutputDirectoryIfPossible=false 设置属性: CreateSymbolicLinksForCopyFilesToOutputDirectoryIfPossible=false 设置属性: ErrorIfLinkFailsForCopyFilesToOutputDirectory=false @@ -8649,23 +6920,23 @@ 由于 false 条件,已跳过任务“Copy”;('@(ReferenceComWrappersToCopyLocal)' != '' or '@(ResolvedIsolatedComModules)' != '' or '@(_DeploymentLooseManifestFile)' != '' or '@(NativeReferenceFile)' != '' )计算为('' != '' or '' != '' or '' != '' or '' != '' )。 由于 false 条件,已跳过任务“Copy”;('$(SkipCopyWinMDArtifact)' != 'true' and '@(WinMDExpArtifacts)' != '')计算为('' != 'true' and '' != '')。 由于 false 条件,已跳过任务“Message”;('$(SkipCopyWinMDArtifact)' != 'true' and '$(_WindowsMetadataOutputPath)' != '')计算为('' != 'true' and '' != '')。 -21:49:56.888 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“CopyFilesToOutputDirectory”的操作。: (目标 ID: 115) -21:49:56.888 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“PrepareForRun: (目标 ID: 116)”(目标“_BuildLinkAction”依赖于它): -21:49:56.888 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“PrepareForRun”的操作。: (目标 ID: 116) +02:24:23.338 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“CopyFilesToOutputDirectory”的操作。: (目标 ID: 115) +02:24:23.338 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“PrepareForRun: (目标 ID: 116)”(目标“_BuildLinkAction”依赖于它): +02:24:23.338 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“PrepareForRun”的操作。: (目标 ID: 116) 由于条件的计算结果为 false,已跳过目标“CustomBuildStep”;('@(CustomBuildStep)' != '' and '$(SelectedFiles)'=='')的计算结果为('' != '' and ''=='')。 -21:49:56.888 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppCommon.targets”中的目标“PostBuildEvent: (目标 ID: 117)”(目标“_BuildLinkAction”依赖于它): +02:24:23.338 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppCommon.targets”中的目标“PostBuildEvent: (目标 ID: 117)”(目标“_BuildLinkAction”依赖于它): 由于 false 条件,已跳过任务“Message”;('%(PostBuildEvent.Message)' != '' and '%(PostBuildEvent.Command)' != '')计算为('' != '' and '' != '')。 由于 false 条件,已跳过任务“Exec”;('%(PostBuildEvent.Command)' != '')计算为('' != '')。 -21:49:56.888 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“PostBuildEvent”的操作。: (目标 ID: 117) -21:49:56.888 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“_BuildLinkAction: (目标 ID: 118)”(目标“BuildLink”依赖于它): -21:49:56.888 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“_BuildLinkAction”的操作。: (目标 ID: 118) -21:49:56.888 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“BuildLink: (目标 ID: 119)”(目标“Build”依赖于它): -21:49:56.888 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“BuildLink”的操作。: (目标 ID: 119) -21:49:56.888 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.BuildSteps.Targets”中的目标“AfterBuild: (目标 ID: 120)”(目标“Build”依赖于它): -21:49:56.888 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“AfterBuild”的操作。: (目标 ID: 120) +02:24:23.338 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“PostBuildEvent”的操作。: (目标 ID: 117) +02:24:23.338 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“_BuildLinkAction: (目标 ID: 118)”(目标“BuildLink”依赖于它): +02:24:23.338 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“_BuildLinkAction”的操作。: (目标 ID: 118) +02:24:23.338 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“BuildLink: (目标 ID: 119)”(目标“Build”依赖于它): +02:24:23.338 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“BuildLink”的操作。: (目标 ID: 119) +02:24:23.338 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.BuildSteps.Targets”中的目标“AfterBuild: (目标 ID: 120)”(目标“Build”依赖于它): +02:24:23.338 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“AfterBuild”的操作。: (目标 ID: 120) 已跳过目标“_CheckForCompileOutputs”。以前的生成已成功。 由于条件的计算结果为 false,已跳过目标“_SGenCheckForOutputs”;('$(_SGenGenerateSerializationAssembliesConfig)' == 'On' or ('@(WebReferenceUrl)'!='' and '$(_SGenGenerateSerializationAssembliesConfig)' == 'Auto'))的计算结果为('Off' == 'On' or (''!='' and 'Off' == 'Auto'))。 -21:49:56.888 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“_CleanGetCurrentAndPriorFileWrites: (目标 ID: 121)”(目标“IncrementalClean”依赖于它): +02:24:23.338 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“_CleanGetCurrentAndPriorFileWrites: (目标 ID: 121)”(目标“IncrementalClean”依赖于它): 任务“ReadLinesFromFile” (任务 ID: 70) 任务参数:File=x64\Debug\StgSharpGraphic.vcxproj.FileListAbsolute.txt (任务 ID: 70) 已完成执行任务“ReadLinesFromFile”的操作。 (任务 ID: 70) @@ -8691,8 +6962,8 @@ 正在使用程序集“Microsoft.Build.Tasks.Core, Version=15.1.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a”中的“RemoveDuplicates”任务。 任务“RemoveDuplicates” (任务 ID: 75) 已完成执行任务“RemoveDuplicates”的操作。 (任务 ID: 75) -21:49:56.889 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“_CleanGetCurrentAndPriorFileWrites”的操作。: (目标 ID: 121) -21:49:56.889 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“IncrementalClean: (目标 ID: 122)”(目标“Build”依赖于它): +02:24:23.340 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“_CleanGetCurrentAndPriorFileWrites”的操作。: (目标 ID: 121) +02:24:23.340 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“IncrementalClean: (目标 ID: 122)”(目标“Build”依赖于它): 任务“FindUnderPath” (任务 ID: 76) 任务参数:Path=D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\ (任务 ID: 76) 比较路径为“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\”。 (任务 ID: 76) @@ -8708,8 +6979,8 @@ 任务“RemoveDuplicates” (任务 ID: 79) 已完成执行任务“RemoveDuplicates”的操作。 (任务 ID: 79) 由于 false 条件,已跳过任务“WriteLinesToFile”;('@(_CleanUnfilteredPriorFileWrites)'!='@(_CleanUniqueRemainingFileWritesAfterIncrementalClean)')计算为(''!='')。 -21:49:56.890 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“IncrementalClean”的操作。: (目标 ID: 122) -21:49:56.890 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“TlogCleanup: (目标 ID: 123)”(目标“Build”依赖于它): +02:24:23.340 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“IncrementalClean”的操作。: (目标 ID: 122) +02:24:23.340 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“TlogCleanup: (目标 ID: 123)”(目标“Build”依赖于它): 正在使用程序集“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.Build.CppTasks.Common.dll”中的“CleanupStaleTlogItems”任务。 任务“CleanupStaleTlogItems” (任务 ID: 80) 任务参数:OutputExtension=obj (任务 ID: 80) @@ -9560,8 +7831,8 @@ 任务参数:ItemOutputMetadataName=ObjectFileName (任务 ID: 80) 任务参数:TrackFileAccess=True (任务 ID: 80) 已完成执行任务“CleanupStaleTlogItems”的操作。 (任务 ID: 80) -21:49:56.892 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“TlogCleanup”的操作。: (目标 ID: 123) -21:49:56.892 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“FinalizeBuildStatus: (目标 ID: 124)”(目标“Build”依赖于它): +02:24:23.347 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“TlogCleanup”的操作。: (目标 ID: 123) +02:24:23.347 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“FinalizeBuildStatus: (目标 ID: 124)”(目标“Build”依赖于它): 任务“Delete” (任务 ID: 81) 任务参数:Files=x64\Debug\StgSharpGraphic.tlog\unsuccessfulbuild (任务 ID: 81) 正在删除文件“x64\Debug\StgSharpGraphic.tlog\unsuccessfulbuild”。 (任务 ID: 81) @@ -9570,27 +7841,27 @@ 任务参数:Files=x64\Debug\StgSharpGraphic.tlog\StgSharpGraphic.lastbuildstate (任务 ID: 82) 正在对“x64\Debug\StgSharpGraphic.tlog\StgSharpGraphic.lastbuildstate”执行 Touch 任务。 (任务 ID: 82) 已完成执行任务“Touch”的操作。 (任务 ID: 82) -21:49:56.893 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“FinalizeBuildStatus”的操作。: (目标 ID: 124) +02:24:23.348 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“FinalizeBuildStatus”的操作。: (目标 ID: 124) 已跳过目标“_CheckForInvalidConfigurationAndPlatform”。以前的生成已成功。 已跳过目标“_CheckForInvalidConfigurationAndPlatform”。以前的生成已成功。 -21:49:56.893 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.BuildSteps.Targets”中的目标“Build: (目标 ID: 125)”(入口点): -21:49:56.893 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“Build”的操作。: (目标 ID: 125) +02:24:23.348 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.BuildSteps.Targets”中的目标“Build: (目标 ID: 125)”(入口点): +02:24:23.348 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“Build”的操作。: (目标 ID: 125) 已跳过目标“_CalculatePostXamarinTelemetry”。以前的生成已成功。 由于条件的计算结果为 false,已跳过目标“_PostXamarinTelemetry”;('$(_PostXamarinTelemetry)' == 'true')的计算结果为('' == 'true')。 -21:49:56.893 1>已完成生成项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”(Build 个目标)的操作。 +02:24:23.348 1>已完成生成项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”(Build 个目标)的操作。 项目评估性能摘要: - 49 毫秒 D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj 1 次调用 + 117 毫秒 D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj 1 次调用 项目性能摘要: - 2425 毫秒 D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj 1 次调用 - 2425 毫秒 Build 1 次调用 + 1172 毫秒 D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj 1 次调用 + 1172 毫秒 Build 1 次调用 目标性能摘要: 0 毫秒 AfterBuildCompileEvent 1 次调用 + 0 毫秒 _ALink 1 次调用 0 毫秒 _Link 1 次调用 0 毫秒 AfterLink 1 次调用 - 0 毫秒 ComputeLinkSwitches 1 次调用 0 毫秒 PreLinkEvent 1 次调用 0 毫秒 DoLinkOutputFilesMatch 1 次调用 0 毫秒 PrepareResourceNames 1 次调用 @@ -9598,8 +7869,9 @@ 0 毫秒 SplitResourcesByCulture 1 次调用 0 毫秒 ComputeManifestInputsTargets 1 次调用 0 毫秒 ComputeLinkInputsFromProject 1 次调用 - 0 毫秒 _ALink 1 次调用 + 0 毫秒 ComputeCLGeneratedLinkInputs 1 次调用 0 毫秒 ComputeManifestGeneratedLinkerInputs 1 次调用 + 0 毫秒 ComputeRCGeneratedLinkInputs 1 次调用 0 毫秒 ComputeRCOutputs 1 次调用 0 毫秒 BeforeLink 1 次调用 0 毫秒 ComputeLegacyManifestEmbedding 1 次调用 @@ -9607,188 +7879,161 @@ 0 毫秒 BuildCompile 1 次调用 0 毫秒 _BuildCompileAction 1 次调用 0 毫秒 _ResourceCompile 1 次调用 + 0 毫秒 AfterResourceCompile 1 次调用 0 毫秒 MakeDirsForResourceCompile 1 次调用 0 毫秒 BeforeResourceCompile 1 次调用 - 0 毫秒 _ClCompile 1 次调用 - 0 毫秒 ComputeRCGeneratedLinkInputs 1 次调用 - 0 毫秒 AfterClCompile 1 次调用 0 毫秒 _Manifest 1 次调用 - 0 毫秒 ResolvedXDCMake 1 次调用 + 0 毫秒 _ClCompile 1 次调用 + 0 毫秒 RegisterOutput 1 次调用 + 0 毫秒 MakeDirsForXdcMake 1 次调用 + 0 毫秒 IncrementalClean 1 次调用 0 毫秒 AfterBuild 1 次调用 0 毫秒 BuildLink 1 次调用 0 毫秒 _BuildLinkAction 1 次调用 0 毫秒 PostBuildEvent 1 次调用 0 毫秒 PrepareForRun 1 次调用 + 0 毫秒 CopyFilesToOutputDirectory 1 次调用 0 毫秒 _CheckForCompileOutputs 1 次调用 0 毫秒 _CopySourceItemsToOutputDirectory 1 次调用 0 毫秒 _GetCopyToOutputDirectoryItemsFromThisProject 1 次调用 0 毫秒 GetCopyToOutputDirectoryXamlAppDefs 1 次调用 0 毫秒 _PopulateCommonStateForGetCopyToOutputDirectoryItems 1 次调用 - 0 毫秒 RegisterOutput 1 次调用 0 毫秒 _Deploy 1 次调用 + 0 毫秒 _Appverifier 1 次调用 0 毫秒 CreateSatelliteAssemblies 1 次调用 0 毫秒 _GenerateSatelliteAssemblyInputs 1 次调用 - 0 毫秒 MakeDirsForFxc 1 次调用 + 0 毫秒 ContentFilesProjectOutputGroup 1 次调用 0 毫秒 SatelliteDllsProjectOutputGroup 1 次调用 0 毫秒 BuiltProjectOutputGroup 1 次调用 0 毫秒 _BscMake 1 次调用 0 毫秒 MakeDirsForBscMake 1 次调用 + 0 毫秒 ComputeCLCompileGeneratedSbrFiles 1 次调用 0 毫秒 _XdcMake 1 次调用 - 0 毫秒 MakeDirsForXdcMake 1 次调用 - 0 毫秒 ComputeCLCompileGeneratedXDCFiles 1 次调用 - 0 毫秒 _Appverifier 1 次调用 - 0 毫秒 SelectClCompile 1 次调用 + 0 毫秒 ResolvedXDCMake 1 次调用 + 0 毫秒 AfterClCompile 1 次调用 0 毫秒 Build 1 次调用 - 0 毫秒 PrepareProjectReferences 1 次调用 - 0 毫秒 GetResolvedWinMD 1 次调用 - 0 毫秒 MakeDirsForMidl 1 次调用 - 0 毫秒 _Xsd 1 次调用 + 0 毫秒 BeforeBuildGenerateSources 1 次调用 + 0 毫秒 GetReferenceAssemblyPaths 1 次调用 0 毫秒 CopyFileToFolders 1 次调用 - 0 毫秒 SetCABuildNativeEnvironmentVariables 1 次调用 - 0 毫秒 ResolveSDKReferences 1 次调用 + 0 毫秒 SetBuildDefaultEnvironmentVariables 1 次调用 + 0 毫秒 _PrepareForBuild 1 次调用 + 0 毫秒 PrepareProjectReferences 1 次调用 0 毫秒 ComputeCustomBuildOutput 1 次调用 0 毫秒 SelectCustomBuild 1 次调用 - 0 毫秒 _SplitProjectReferencesByFileExistence 1 次调用 0 毫秒 _SelectedFiles 1 次调用 + 0 毫秒 MakeDirsForMidl 1 次调用 0 毫秒 PreBuildEvent 1 次调用 - 0 毫秒 BeforeBuildGenerateSources 1 次调用 - 0 毫秒 _AddOutputPathToGlobalPropertiesToRemove 1 次调用 + 0 毫秒 BuildGenerateSourcesTraverse 1 次调用 + 0 毫秒 _PrepareForReferenceResolution 1 次调用 0 毫秒 ResolveReferences 1 次调用 0 毫秒 AfterResolveReferences 1 次调用 - 0 毫秒 ComputeMIDLGeneratedCompileInputs 1 次调用 - 0 毫秒 ResolveAssemblyReferences 1 次调用 0 毫秒 ExpandSDKReferences 1 次调用 - 0 毫秒 FindReferenceAssembliesForReferences 1 次调用 - 0 毫秒 GetReferenceAssemblyPaths 1 次调用 - 0 毫秒 ComputeReferenceCLInput 1 次调用 - 0 毫秒 _PrepareForBuild 1 次调用 - 0 毫秒 _PrepareForReferenceResolution 1 次调用 + 0 毫秒 ResolveSDKReferences 1 次调用 0 毫秒 BeforeResolveReferences 1 次调用 - 0 毫秒 AddExternalIncludDirectoriesToPaths 1 次调用 + 0 毫秒 SetCABuildNativeEnvironmentVariables 1 次调用 + 0 毫秒 CheckMixedPerfLibUsageVC 1 次调用 + 0 毫秒 ComputeMIDLGeneratedCompileInputs 1 次调用 + 0 毫秒 _Xsd 1 次调用 + 0 毫秒 AfterMidl 1 次调用 + 0 毫秒 SelectClCompile 1 次调用 + 0 毫秒 ComputeStdModulesCompileInputs 1 次调用 + 0 毫秒 _AddOutputPathToGlobalPropertiesToRemove 1 次调用 + 0 毫秒 ComputeReferenceCLInput 1 次调用 + 0 毫秒 _SplitProjectReferencesByFileExistence 1 次调用 + 0 毫秒 GetReferencedVCProjectsInfo 1 次调用 0 毫秒 GetFrameworkPaths 1 次调用 - 0 毫秒 ComputeCLInputPDBName 1 次调用 - 0 毫秒 BuildCompileTraverse 1 次调用 + 0 毫秒 BeforeClCompile 1 次调用 + 0 毫秒 FindReferenceAssembliesForReferences 1 次调用 0 毫秒 BuildGenerateSources 1 次调用 0 毫秒 _BuildGenerateSourcesAction 1 次调用 0 毫秒 AfterBuildGenerateSourcesEvent 1 次调用 0 毫秒 AfterBuildGenerateSources 1 次调用 0 毫秒 _Midl 1 次调用 - 0 毫秒 BeforeClCompile 1 次调用 - 0 毫秒 ComputeStdModulesCompileInputs 1 次调用 - 1 毫秒 GetCopyToOutputDirectoryItems 1 次调用 - 1 毫秒 _GetCopyToOutputDirectoryItemsFromTransitiveProjectReferences 1 次调用 - 1 毫秒 MakeDirsForCl 1 次调用 - 1 毫秒 AfterMidl 1 次调用 - 1 毫秒 ComputeCLCompileGeneratedSbrFiles 1 次调用 - 1 毫秒 BuildGenerateSourcesTraverse 1 次调用 - 1 毫秒 FinalizeBuildStatus 1 次调用 - 1 毫秒 CreateRecipeFile 1 次调用 - 1 毫秒 AssignTargetPaths 1 次调用 - 1 毫秒 SetTelemetryEnvironmentVariables 1 次调用 - 1 毫秒 AssignProjectConfiguration 1 次调用 + 0 毫秒 BuildCompileTraverse 1 次调用 + 0 毫秒 _CheckWindowsSDKInstalled 1 次调用 + 1 毫秒 ComputeCLOutputs 1 次调用 + 1 毫秒 ResolveAssemblyReferences 1 次调用 + 1 毫秒 ComputeLinkSwitches 1 次调用 + 1 毫秒 ComputeCLCompileGeneratedXDCFiles 1 次调用 1 毫秒 ResolveProjectReferences 1 次调用 - 1 毫秒 ComputeCLGeneratedLinkInputs 1 次调用 - 1 毫秒 WarnCompileDuplicatedFilename 1 次调用 + 1 毫秒 GetResolvedWinMD 1 次调用 + 1 毫秒 ComputeCLInputPDBName 1 次调用 + 1 毫秒 MakeDirsForFxc 1 次调用 + 1 毫秒 MakeDirsForCl 1 次调用 1 毫秒 _GetProjectReferenceTargetFrameworkProperties 1 次调用 + 1 毫秒 AddExternalIncludDirectoriesToPaths 1 次调用 1 毫秒 MakeDirsForLink 1 次调用 - 1 毫秒 CopyFilesToOutputDirectory 1 次调用 - 1 毫秒 SetBuildDefaultEnvironmentVariables 1 次调用 - 1 毫秒 IncrementalClean 1 次调用 - 1 毫秒 _CheckWindowsSDKInstalled 1 次调用 - 1 毫秒 _CheckForInvalidConfigurationAndPlatform 1 次调用 - 1 毫秒 ContentFilesProjectOutputGroup 1 次调用 - 1 毫秒 CustomBuild 1 次调用 - 1 毫秒 ComputeLinkImportLibraryOutputsForClean 1 次调用 - 1 毫秒 _CleanGetCurrentAndPriorFileWrites 1 次调用 - 1 毫秒 AfterResourceCompile 1 次调用 - 1 毫秒 CheckMixedPerfLibUsageVC 1 次调用 - 1 毫秒 _CalculatePostXamarinTelemetry 1 次调用 - 2 毫秒 PrepareForBuild 1 次调用 - 2 毫秒 InitializeBuildStatus 1 次调用 - 2 毫秒 TlogCleanup 1 次调用 + 1 毫秒 AssignProjectConfiguration 1 次调用 + 1 毫秒 AssignTargetPaths 1 次调用 + 1 毫秒 FinalizeBuildStatus 1 次调用 + 2 毫秒 _CleanGetCurrentAndPriorFileWrites 1 次调用 + 2 毫秒 WarnCompileDuplicatedFilename 1 次调用 2 毫秒 FixupCLCompileOptions 1 次调用 - 3 毫秒 ComputeCLOutputs 1 次调用 - 7 毫秒 GetReferencedVCProjectsInfo 1 次调用 - 377 毫秒 Link 1 次调用 - 2000 毫秒 ClCompile 1 次调用 + 2 毫秒 ComputeLinkImportLibraryOutputsForClean 1 次调用 + 2 毫秒 _CalculatePostXamarinTelemetry 1 次调用 + 2 毫秒 _CheckForInvalidConfigurationAndPlatform 1 次调用 + 3 毫秒 InitializeBuildStatus 1 次调用 + 7 毫秒 TlogCleanup 1 次调用 + 8 毫秒 _GetCopyToOutputDirectoryItemsFromTransitiveProjectReferences 1 次调用 + 9 毫秒 CustomBuild 1 次调用 + 9 毫秒 GetCopyToOutputDirectoryItems 1 次调用 + 9 毫秒 SetTelemetryEnvironmentVariables 1 次调用 + 21 毫秒 CreateRecipeFile 1 次调用 + 22 毫秒 PrepareForBuild 1 次调用 + 213 毫秒 Link 1 次调用 + 848 毫秒 ClCompile 1 次调用 任务性能摘要: - 0 毫秒 AssignProjectConfiguration 1 次调用 - 0 毫秒 MSBuild 1 次调用 0 毫秒 SetRidAgnosticValueForProjects 1 次调用 - 0 毫秒 CheckVCToolsetVersion 1 次调用 0 毫秒 ReadLinesFromFile 2 次调用 - 0 毫秒 Delete 2 次调用 - 0 毫秒 ConvertToAbsolutePath 1 次调用 + 0 毫秒 RemoveDuplicates 2 次调用 0 毫秒 AssignCulture 1 次调用 - 1 毫秒 CallTarget 2 次调用 - 1 毫秒 Touch 2 次调用 - 1 毫秒 GenerateDesktopDeployRecipe 1 次调用 + 0 毫秒 FindUnderPath 5 次调用 + 0 毫秒 ConvertToAbsolutePath 1 次调用 + 1 毫秒 Delete 2 次调用 + 1 毫秒 WriteLinesToFile 2 次调用 1 毫秒 MakeDir 10 次调用 - 1 毫秒 SetEnv 11 次调用 - 1 毫秒 RemoveDuplicates 2 次调用 - 1 毫秒 GetOutOfDateItems 3 次调用 - 1 毫秒 FindUnderPath 5 次调用 + 1 毫秒 MSBuild 1 次调用 + 1 毫秒 AssignProjectConfiguration 1 次调用 + 1 毫秒 AssignTargetPath 7 次调用 1 毫秒 Message 23 次调用 - 2 毫秒 AssignTargetPath 7 次调用 - 2 毫秒 CleanupStaleTlogItems 1 次调用 - 2 毫秒 WriteLinesToFile 2 次调用 - 374 毫秒 Link 1 次调用 - 1998 毫秒 CL 1 次调用 + 2 毫秒 Touch 2 次调用 + 2 毫秒 CheckVCToolsetVersion 1 次调用 + 3 毫秒 SetEnv 11 次调用 + 7 毫秒 GetOutOfDateItems 3 次调用 + 7 毫秒 CleanupStaleTlogItems 1 次调用 + 8 毫秒 CallTarget 2 次调用 + 21 毫秒 GenerateDesktopDeployRecipe 1 次调用 + 211 毫秒 Link 1 次调用 + 845 毫秒 CL 1 次调用 已成功生成。 “D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\StgSharpGraphic.vcxproj”(Build 目标) (1) -> (ClCompile 目标) -> - D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\mat4.c(10,29): warning C4133: “函数”: 从“__m128 *”到“const float *”的类型不兼容 - D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\mat4.c(10,54): warning C4133: “函数”: 从“__m128 *”到“const float *”的类型不兼容 - D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\mat4.c(11,29): warning C4133: “函数”: 从“__m128 *”到“const float *”的类型不兼容 - D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\mat4.c(11,54): warning C4133: “函数”: 从“__m128 *”到“const float *”的类型不兼容 - D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\mat4.c(19,29): warning C4133: “函数”: 从“__m128 *”到“const float *”的类型不兼容 - D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\mat4.c(19,54): warning C4133: “函数”: 从“__m128 *”到“const float *”的类型不兼容 - D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\mat4.c(20,29): warning C4133: “函数”: 从“__m128 *”到“const float *”的类型不兼容 - D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\mat4.c(20,54): warning C4133: “函数”: 从“__m128 *”到“const float *”的类型不兼容 - D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\mat4.c(21,29): warning C4133: “函数”: 从“__m128 *”到“const float *”的类型不兼容 - D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\mat4.c(21,54): warning C4133: “函数”: 从“__m128 *”到“const float *”的类型不兼容 - D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\mat4.c(22,29): warning C4133: “函数”: 从“__m128 *”到“const float *”的类型不兼容 - D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\mat4.c(22,54): warning C4133: “函数”: 从“__m128 *”到“const float *”的类型不兼容 - D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\mat4.c(33,29): warning C4133: “函数”: 从“__m128 *”到“const float *”的类型不兼容 - D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\mat4.c(33,54): warning C4133: “函数”: 从“__m128 *”到“const float *”的类型不兼容 - D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\mat4.c(34,29): warning C4133: “函数”: 从“__m128 *”到“const float *”的类型不兼容 - D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\mat4.c(34,54): warning C4133: “函数”: 从“__m128 *”到“const float *”的类型不兼容 - D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\mat4.c(35,29): warning C4133: “函数”: 从“__m128 *”到“const float *”的类型不兼容 - D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\mat4.c(35,54): warning C4133: “函数”: 从“__m128 *”到“const float *”的类型不兼容 - D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\mat4.c(36,29): warning C4133: “函数”: 从“__m128 *”到“const float *”的类型不兼容 - D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\mat4.c(36,54): warning C4133: “函数”: 从“__m128 *”到“const float *”的类型不兼容 - D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\mat4.c(48,15): warning C4133: “函数”: 从“__m128 *”到“const float *”的类型不兼容 - D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\mat4.c(49,15): warning C4133: “函数”: 从“__m128 *”到“const float *”的类型不兼容 - D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\mat4.c(50,15): warning C4133: “函数”: 从“__m128 *”到“const float *”的类型不兼容 - D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\mat4.c(51,15): warning C4133: “函数”: 从“__m128 *”到“const float *”的类型不兼容 - D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\mat4.c(59,29): warning C4133: “函数”: 从“__m128 *”到“const float *”的类型不兼容 - D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\StgSharpGraphic.c(37,50): warning C4090: “=”: 不同的“const”限定符 - D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\StgSharpGraphic.c(46,46): warning C4090: “=”: 不同的“const”限定符 - D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\StgSharpGraphic.c(50,44): warning C4090: “=”: 不同的“const”限定符 - D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\StgSharpGraphic.c(51,42): warning C4090: “=”: 不同的“const”限定符 + D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\StgSharpGraphic.c(39,50): warning C4090: “=”: 不同的“const”限定符 + D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\StgSharpGraphic.c(48,46): warning C4090: “=”: 不同的“const”限定符 + D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\StgSharpGraphic.c(52,44): warning C4090: “=”: 不同的“const”限定符 D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\StgSharpGraphic.c(53,42): warning C4090: “=”: 不同的“const”限定符 - D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\StgSharpGraphic.c(104,38): warning C4090: “=”: 不同的“const”限定符 - D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\StgSharpGraphic.c(123,48): warning C4090: “=”: 不同的“const”限定符 - D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\StgSharpGraphic.c(124,54): warning C4090: “=”: 不同的“const”限定符 + D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\StgSharpGraphic.c(55,42): warning C4090: “=”: 不同的“const”限定符 + D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\StgSharpGraphic.c(106,38): warning C4090: “=”: 不同的“const”限定符 D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\StgSharpGraphic.c(125,48): warning C4090: “=”: 不同的“const”限定符 - D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\StgSharpGraphic.c(126,48): warning C4090: “=”: 不同的“const”限定符 + D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\StgSharpGraphic.c(126,54): warning C4090: “=”: 不同的“const”限定符 D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\StgSharpGraphic.c(127,48): warning C4090: “=”: 不同的“const”限定符 - D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\StgSharpGraphic.c(133,46): warning C4090: “=”: 不同的“const”限定符 - D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\StgSharpGraphic.c(136,54): warning C4090: “=”: 不同的“const”限定符 - D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\StgSharpGraphic.c(139,25): warning C4047: “=”:“uint64_t *(__cdecl *)(void)”与“uint64_t (__cdecl *)(void)”的间接级别不同 - D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\StgSharpGraphic.c(140,29): warning C4047: “=”:“uint64_t *(__cdecl *)(void)”与“uint64_t (__cdecl *)(void)”的间接级别不同 - D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\StgSharpGraphic.c(148,76): warning C4090: “=”: 不同的“const”限定符 - D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\StgSharpGraphic.c(156,5): warning C4047: “return”:“glfwContext *”与“glfwContext **”的间接级别不同 - D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\StgSharpGraphic.c(172,61): warning C4047: “函数”:“GLchar *”与“char *[512]”的间接级别不同 - D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\StgSharpGraphic.c(172,61): warning C4024: “通过指针的函数”: 形参和实参 4 的类型不同 - D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\StgSharpGraphic.c(189,69): warning C4047: “函数”:“GLchar *”与“char *[512]”的间接级别不同 - D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\StgSharpGraphic.c(189,69): warning C4024: “通过指针的函数”: 形参和实参 4 的类型不同 - D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\StgSharpGraphic.c(202,5): warning C4047: “return”:“char *”与“char *(*)[512]”的间接级别不同 + D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\StgSharpGraphic.c(128,48): warning C4090: “=”: 不同的“const”限定符 + D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\StgSharpGraphic.c(129,48): warning C4090: “=”: 不同的“const”限定符 + D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\StgSharpGraphic.c(135,46): warning C4090: “=”: 不同的“const”限定符 + D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\StgSharpGraphic.c(138,54): warning C4090: “=”: 不同的“const”限定符 + D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\StgSharpGraphic.c(141,25): warning C4047: “=”:“uint64_t *(__cdecl *)(void)”与“uint64_t (__cdecl *)(void)”的间接级别不同 + D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\StgSharpGraphic.c(142,29): warning C4047: “=”:“uint64_t *(__cdecl *)(void)”与“uint64_t (__cdecl *)(void)”的间接级别不同 + D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\StgSharpGraphic.c(150,76): warning C4090: “=”: 不同的“const”限定符 + D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\StgSharpGraphic.c(173,61): warning C4047: “函数”:“GLchar *”与“char *[512]”的间接级别不同 + D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\StgSharpGraphic.c(173,61): warning C4024: “通过指针的函数”: 形参和实参 4 的类型不同 + D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\StgSharpGraphic.c(190,69): warning C4047: “函数”:“GLchar *”与“char *[512]”的间接级别不同 + D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\StgSharpGraphic.c(190,69): warning C4024: “通过指针的函数”: 形参和实参 4 的类型不同 + D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpGraphic\code\StgSharpGraphic.c(203,5): warning C4047: “return”:“char *”与“char *(*)[512]”的间接级别不同 - 47 个警告 + 21 个警告 0 个错误 -已用时间 00:00:02.43 +已用时间 00:00:01.17 diff --git a/源代码/StgSharpGraphic/x64/Debug/StgSharpGraphic.obj b/源代码/StgSharpGraphic/x64/Debug/StgSharpGraphic.obj index 2bd32dc5..dde6ad3f 100644 Binary files a/源代码/StgSharpGraphic/x64/Debug/StgSharpGraphic.obj and b/源代码/StgSharpGraphic/x64/Debug/StgSharpGraphic.obj differ diff --git a/源代码/StgSharpGraphic/x64/Debug/StgSharpGraphic.tlog/CL.command.1.tlog b/源代码/StgSharpGraphic/x64/Debug/StgSharpGraphic.tlog/CL.command.1.tlog index cca0e34f..bd1785af 100644 Binary files a/源代码/StgSharpGraphic/x64/Debug/StgSharpGraphic.tlog/CL.command.1.tlog and b/源代码/StgSharpGraphic/x64/Debug/StgSharpGraphic.tlog/CL.command.1.tlog differ diff --git a/源代码/StgSharpGraphic/x64/Debug/StgSharpGraphic.tlog/CL.read.1.tlog b/源代码/StgSharpGraphic/x64/Debug/StgSharpGraphic.tlog/CL.read.1.tlog index 109ac491..2cb9c01b 100644 Binary files a/源代码/StgSharpGraphic/x64/Debug/StgSharpGraphic.tlog/CL.read.1.tlog and b/源代码/StgSharpGraphic/x64/Debug/StgSharpGraphic.tlog/CL.read.1.tlog differ diff --git a/源代码/StgSharpGraphic/x64/Debug/StgSharpGraphic.tlog/CL.write.1.tlog b/源代码/StgSharpGraphic/x64/Debug/StgSharpGraphic.tlog/CL.write.1.tlog index 9a255762..856ed2c5 100644 Binary files a/源代码/StgSharpGraphic/x64/Debug/StgSharpGraphic.tlog/CL.write.1.tlog and b/源代码/StgSharpGraphic/x64/Debug/StgSharpGraphic.tlog/CL.write.1.tlog differ diff --git a/源代码/StgSharpGraphic/x64/Debug/StgSharpGraphic.tlog/link.read.1.tlog b/源代码/StgSharpGraphic/x64/Debug/StgSharpGraphic.tlog/link.read.1.tlog index 1425d639..6c3e75d2 100644 Binary files a/源代码/StgSharpGraphic/x64/Debug/StgSharpGraphic.tlog/link.read.1.tlog and b/源代码/StgSharpGraphic/x64/Debug/StgSharpGraphic.tlog/link.read.1.tlog differ diff --git a/源代码/StgSharpGraphic/x64/Debug/debuger.obj b/源代码/StgSharpGraphic/x64/Debug/debuger.obj index 88d59b14..2e4f7ba4 100644 Binary files a/源代码/StgSharpGraphic/x64/Debug/debuger.obj and b/源代码/StgSharpGraphic/x64/Debug/debuger.obj differ diff --git a/源代码/StgSharpGraphic/x64/Debug/dllmain.obj b/源代码/StgSharpGraphic/x64/Debug/dllmain.obj index 6c93e395..ffba4712 100644 Binary files a/源代码/StgSharpGraphic/x64/Debug/dllmain.obj and b/源代码/StgSharpGraphic/x64/Debug/dllmain.obj differ diff --git a/源代码/StgSharpGraphic/x64/Debug/gl.obj b/源代码/StgSharpGraphic/x64/Debug/gl.obj index 2fa46284..5b11d849 100644 Binary files a/源代码/StgSharpGraphic/x64/Debug/gl.obj and b/源代码/StgSharpGraphic/x64/Debug/gl.obj differ diff --git a/源代码/StgSharpGraphic/x64/Debug/glsc2.obj b/源代码/StgSharpGraphic/x64/Debug/glsc2.obj index 9f8e9bb2..8e5239cd 100644 Binary files a/源代码/StgSharpGraphic/x64/Debug/glsc2.obj and b/源代码/StgSharpGraphic/x64/Debug/glsc2.obj differ diff --git a/源代码/StgSharpGraphic/x64/Debug/linear.obj b/源代码/StgSharpGraphic/x64/Debug/linear.obj index 284769ea..e968e3bd 100644 Binary files a/源代码/StgSharpGraphic/x64/Debug/linear.obj and b/源代码/StgSharpGraphic/x64/Debug/linear.obj differ diff --git a/源代码/StgSharpGraphic/x64/Debug/mat2.obj b/源代码/StgSharpGraphic/x64/Debug/mat2.obj index 11207dbb..45ae73a4 100644 Binary files a/源代码/StgSharpGraphic/x64/Debug/mat2.obj and b/源代码/StgSharpGraphic/x64/Debug/mat2.obj differ diff --git a/源代码/StgSharpGraphic/x64/Debug/mat3.obj b/源代码/StgSharpGraphic/x64/Debug/mat3.obj index 1b0a4715..3ebf0169 100644 Binary files a/源代码/StgSharpGraphic/x64/Debug/mat3.obj and b/源代码/StgSharpGraphic/x64/Debug/mat3.obj differ diff --git a/源代码/StgSharpGraphic/x64/Debug/mat4.obj b/源代码/StgSharpGraphic/x64/Debug/mat4.obj index dbff95a5..f9f7952d 100644 Binary files a/源代码/StgSharpGraphic/x64/Debug/mat4.obj and b/源代码/StgSharpGraphic/x64/Debug/mat4.obj differ diff --git a/源代码/StgSharpGraphic/x64/Debug/vc143.idb b/源代码/StgSharpGraphic/x64/Debug/vc143.idb index 31707500..8397e914 100644 Binary files a/源代码/StgSharpGraphic/x64/Debug/vc143.idb and b/源代码/StgSharpGraphic/x64/Debug/vc143.idb differ diff --git a/源代码/StgSharpGraphic/x64/Debug/vc143.pdb b/源代码/StgSharpGraphic/x64/Debug/vc143.pdb index 2bf19b15..d6546037 100644 Binary files a/源代码/StgSharpGraphic/x64/Debug/vc143.pdb and b/源代码/StgSharpGraphic/x64/Debug/vc143.pdb differ diff --git a/源代码/StgSharpGraphic/x64/Debug/wgl.obj b/源代码/StgSharpGraphic/x64/Debug/wgl.obj index 220ef139..df530dbd 100644 Binary files a/源代码/StgSharpGraphic/x64/Debug/wgl.obj and b/源代码/StgSharpGraphic/x64/Debug/wgl.obj differ