many thing

This commit is contained in:
Nitload
2026-02-28 00:54:32 +08:00
parent a798ab07f1
commit 55cf3934bb
90 changed files with 288 additions and 321 deletions
@@ -0,0 +1,78 @@
//-----------------------------------------------------------------------
// -----------------------------------------------------------------------
// file="CoordinationBase"
// Project: StgSharp
// AuthorGroup: Nitload
// Copyright (c) Nitload. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
//
// -----------------------------------------------------------------------
// -----------------------------------------------------------------------
using StgSharp.Mathematics.Graphics;
using System.Runtime.CompilerServices;
namespace StgSharp.Geometries
{
public abstract class CoordinationBase
{
private bool globalCoordAvailable;
private CoordinationBase localCoordination;
private Matrix44 coordMat;
public CoordinationBase(CoordinationBase localCoordination)
{
this.localCoordination = localCoordination;
coordMat = new Matrix44();
}
public virtual Point LocalOrigin
{
get => new Point(coordMat.column[3].XYZ);
internal set => coordMat.column[3].XYZ = value.Coord;
}
public virtual Vec3 LocalX
{
get => coordMat.column[3].XYZ;
internal set => coordMat.column[3].XYZ = value;
}
public virtual Vec3 LocalY
{
get => coordMat.column[3].XYZ;
internal set => coordMat.column[3].XYZ = value;
}
public virtual Vec3 LocalZ
{
get => coordMat.column[3].XYZ;
set => coordMat.column[3].XYZ = value;
}
protected ref Matrix44 CoordMat
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get => ref coordMat;
}
}
}
@@ -0,0 +1,57 @@
//-----------------------------------------------------------------------
// -----------------------------------------------------------------------
// file="PlainCoordinate"
// Project: StgSharp
// AuthorGroup: Nitload
// Copyright (c) Nitload. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
//
// -----------------------------------------------------------------------
// -----------------------------------------------------------------------
using StgSharp.Mathematics;
using StgSharp.Mathematics.Graphics;
using System;
using System.Collections.Generic;
using System.Net.Http.Headers;
using System.Text;
namespace StgSharp.Geometries
{
public class PlainCoordinate : CoordinationBase
{
public PlainCoordinate(CoordinationBase local, Point origin, Vec3 xAxis, Vec3 yAxis)
: base(local)
{
CoordMat = Matrix44.Unit;
CoordMat.column[0] = new Vec4(xAxis, 0);
CoordMat.column[1] = new Vec4(yAxis, 0);
CoordMat.column[2] = new Vec4(Linear.Normalize(Vec3.Cross(xAxis, yAxis)), 0);
LocalOrigin = origin;
}
public static PlainCoordinate StandardPlainCoordination { get; } = new(null, new Point(0, 0, 0),
new Vec3(1, 0, 0), new Vec3(0, 1, 0));
}
}
@@ -0,0 +1,44 @@
//-----------------------------------------------------------------------
// -----------------------------------------------------------------------
// file="SpaceCoordinate"
// Project: StgSharp
// AuthorGroup: Nitload
// Copyright (c) Nitload. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
//
// -----------------------------------------------------------------------
// -----------------------------------------------------------------------
using StgSharp.Mathematics;
using StgSharp.Mathematics.Graphics;
using System;
using System.Collections.Generic;
using System.Text;
namespace StgSharp.Geometries
{
public class SpaceCoordinate : CoordinationBase
{
public SpaceCoordinate(CoordinationBase localCoordination, Point origin, Vec3 xAxis, Vec3 yAxis, Vec3 zAxis)
: base(localCoordination) { }
}
}
@@ -0,0 +1,43 @@
//-----------------------------------------------------------------------
// -----------------------------------------------------------------------
// file="StreamLocalCoordinate"
// Project: StgSharp
// AuthorGroup: Nitload
// Copyright (c) Nitload. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
//
// -----------------------------------------------------------------------
// -----------------------------------------------------------------------
using StgSharp.Mathematics;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace StgSharp.Geometries
{
/*
public class StreamLocalCoordinate : CoordinationBase
{
}
/**/
}
@@ -0,0 +1,61 @@
//-----------------------------------------------------------------------
// -----------------------------------------------------------------------
// file="GemoryException"
// Project: StgSharp
// AuthorGroup: Nitload
// Copyright (c) Nitload. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
//
// -----------------------------------------------------------------------
// -----------------------------------------------------------------------
using System;
using System.Runtime.Serialization;
namespace StgSharp.Geometries
{
public unsafe class ToUpperDimensionException : Exception
{
protected ToUpperDimensionException(SerializationInfo info, StreamingContext context) : base(info, context) { }
public ToUpperDimensionException() { }
public ToUpperDimensionException(string message) : base(message) { }
public ToUpperDimensionException(string message, Exception innerException) : base(message, innerException) { }
}
/// <summary>
/// 当几何体调用了过多的CalcVec方法时,产生UnusedVertexException异常
/// </summary>
public class UnusedVertexException : Exception
{
protected UnusedVertexException(SerializationInfo info, StreamingContext context) : base(info, context) { }
public UnusedVertexException() { }
public UnusedVertexException(string message) : base(message) { }
public UnusedVertexException(string message, Exception innerException) : base(message, innerException) { }
}
}
@@ -0,0 +1,113 @@
//-----------------------------------------------------------------------
// -----------------------------------------------------------------------
// file="GeometryOperation"
// Project: StgSharp
// AuthorGroup: Nitload
// Copyright (c) Nitload. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
//
// -----------------------------------------------------------------------
// -----------------------------------------------------------------------
using StgSharp.Mathematics.Graphics;
using StgSharp.Timing;
using System;
using System.Runtime.InteropServices;
namespace StgSharp.Geometries
{
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate Vec3 GeometryMotionDelegate(TimeSpanProvider timeSource, out float rotation);
public class GeometryMotion
{
private bool isIncrementMode;
private bool sourceIsStatic;
private GeometryMotionDelegate movement;
private IntPtr handle;
private TimeSpanProvider time;
public unsafe GeometryMotion(
bool isIncreament,
TimeSpanProvider timeSource,
GeometryMotionDelegate motionDelegate)
{
isIncrementMode = isIncreament;
time = timeSource;
if (motionDelegate == null)
{
handle = (IntPtr)(delegate*<TimeSpanProvider, out float, Vec3>)&defaultMotion;
movement = defaultMotion;
} else if (motionDelegate.Method.IsStatic)
{
sourceIsStatic = true;
handle = Marshal.GetFunctionPointerForDelegate(motionDelegate);
movement = motionDelegate;
} else
{
movement = motionDelegate;
}
// sourceIsStatic = false;
}
public bool IsIncrement
{
get => isIncrementMode;
}
public static GeometryMotion DefaultMotion
{
get => new GeometryMotion(true, null, null);
}
public unsafe void RunMotion(ref Vec3 coord, ref float rotation)
{
float rot;
Vec3 vec;
if (sourceIsStatic)
{
vec = ((delegate* unmanaged[Cdecl]<TimeSpanProvider, out float, Vec3>)handle)(
time, out rot);
} else
{
vec = movement(time, out rot);
}
if (isIncrementMode)
{
coord += vec;
rotation += rot;
} else
{
coord = vec;
rotation = rot;
}
}
private static Vec3 defaultMotion(TimeSpanProvider provider, out float rotation)
{
rotation = 0;
return Vec3.Zero;
}
}//------------------------------- End of Class -------------------------------
}
@@ -0,0 +1,175 @@
//-----------------------------------------------------------------------
// -----------------------------------------------------------------------
// file="Angle"
// Project: StgSharp
// AuthorGroup: Nitload
// Copyright (c) Nitload. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
//
// -----------------------------------------------------------------------
// -----------------------------------------------------------------------
using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.CompilerServices;
using System.Text;
using System.Threading.Tasks;
namespace StgSharp.Mathematics
{
public static partial class GeometryScaler
{
internal const float DegToRad = 180 / Scalar.Pi;
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static float Cos(Radius r)
{
return MathF.Cos(r._radius);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static float Cos(Degree r)
{
return MathF.Cos(r._degree / DegToRad);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static float Sin(Radius r)
{
return MathF.Sin(r._radius);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static float Sin(Degree r)
{
return MathF.Sin(r._degree / DegToRad);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static float Tan(Radius r)
{
return MathF.Tan(r._radius);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static float Tan(Degree r)
{
return MathF.Tan(r._degree / DegToRad);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Degree ToDegree(float value)
{
return new Degree(value);
}
}
public struct Degree
{
internal float _degree;
public Degree(float dgree)
{
_degree = dgree;
}
public static implicit operator Radius(Degree d)
{
return new Radius(d._degree / GeometryScaler.DegToRad);
}
}
public struct Radius
{
internal float _radius;
[Obsolete("Unsafe, you may forget this is radius.", true)]
public Radius() { }
public Radius(float radius)
{
_radius = radius;
}
public static Radius Zero
{
get => new Radius(0);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Radius operator -(Radius r)
{
return new Radius(-r._radius);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Radius operator -(Radius left, Radius Right)
{
return new Radius(left._radius - Right._radius);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static bool operator !=(Radius left, Radius right)
{
return left._radius != right._radius;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Radius operator *(Radius left, float right)
{
return new Radius(left._radius * right);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Radius operator /(Radius left, float right)
{
return new Radius(left._radius / right);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static float operator /(Radius left, Radius right)
{
return left._radius / right._radius;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Radius operator +(Radius left, Radius Right)
{
return new Radius(left._radius + Right._radius);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static bool operator ==(Radius left, Radius right)
{
return left._radius == right._radius;
}
public static implicit operator Degree(Radius r)
{
return new Degree((r._radius * 180) / Scalar.Pi);
}
}
}
@@ -0,0 +1,56 @@
//-----------------------------------------------------------------------
// -----------------------------------------------------------------------
// file="IGeometry"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
//
// -----------------------------------------------------------------------
// -----------------------------------------------------------------------
using StgSharp.Mathematics;
using StgSharp.Mathematics.Graphics;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace StgSharp.Geometries
{
public interface IGeometry
{
public Point this[int index] { get; set; }
#pragma warning disable CA1819
public Vec4[] VertexStream { get; }
#pragma warning restore CA1819
public CoordinationBase Coordination { get; }
public int VertexCount { get; }
public ReadOnlySpan<int> VertexIndices { get; }
}
}
@@ -0,0 +1,37 @@
//-----------------------------------------------------------------------
// -----------------------------------------------------------------------
// file="IGeomtryBuffer"
// Project: StgSharp
// AuthorGroup: Nitload
// Copyright (c) Nitload. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
//
// -----------------------------------------------------------------------
// -----------------------------------------------------------------------
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace StgSharp.Geometries
{
public interface IGeomtryBuffer { }
}
@@ -0,0 +1,73 @@
//-----------------------------------------------------------------------
// -----------------------------------------------------------------------
// file="IInstancing"
// Project: StgSharp
// AuthorGroup: Nitload
// Copyright (c) Nitload. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
//
// -----------------------------------------------------------------------
// -----------------------------------------------------------------------
using StgSharp.Mathematics;
using StgSharp.Mathematics.Graphics;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Numerics;
using System.Security.Cryptography.X509Certificates;
using System.Text;
using System.Threading.Tasks;
namespace StgSharp.Geometries
{
public interface IInstancing
{
public float Rotation { get { return GlobalBuffer.CoordAndRotationList[BufferId].W; } set
{
Vec4 temp = GlobalBuffer.CoordAndRotationList[
BufferId];
temp.W = value;
GlobalBuffer.CoordAndRotationList[
BufferId] = temp;
} }
public float Scale { get { return GlobalBuffer.ScalingList[BufferId]; } set { GlobalBuffer.ScalingList[BufferId] = value; } }
public GeometryMotion Motion { get; set; }
public IInstancingBuffer GlobalBuffer { get; internal set; }
public int BufferId { get; internal set; }
public Vec3 CenterPositionGlobal { get; internal set; }
public Vec3 Coord { get { return GlobalBuffer.CoordAndRotationList[BufferId].XYZ; } set { GlobalBuffer.CoordAndRotationList[BufferId] = new Vec4(value.reg); } }
public void Move()
{
(Vec3 coord, float rotation) = (Coord, Rotation);
Motion.RunMotion(ref coord, ref rotation);
(Coord, Rotation) = (coord, rotation);
}
}
}
@@ -0,0 +1,53 @@
//-----------------------------------------------------------------------
// -----------------------------------------------------------------------
// file="IInstancingBuffer"
// Project: StgSharp
// AuthorGroup: Nitload
// Copyright (c) Nitload. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
//
// -----------------------------------------------------------------------
// -----------------------------------------------------------------------
using StgSharp.Mathematics;
using StgSharp.Mathematics.Graphics;
using System;
using System.Collections.Generic;
using System.Text;
namespace StgSharp.Geometries
{
public interface IInstancingBuffer
{
public Span<Vec4> CoordAndRotationSpan { get; }
public Span<float> ScalingSpan { get; }
internal IGeometry TypicalShape { get; }
internal List<IInstancing> InstanceList { get; }
internal List<Vec4> CoordAndRotationList { get; }
internal List<float> ScalingList { get; }
}
}
@@ -0,0 +1,78 @@
//-----------------------------------------------------------------------
// -----------------------------------------------------------------------
// file="Cordinate"
// Project: StgSharp
// AuthorGroup: Nitload
// Copyright (c) Nitload. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
//
// -----------------------------------------------------------------------
// -----------------------------------------------------------------------
using StgSharp.Mathematics;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Text;
using System.Threading.Tasks;
namespace StgSharp.Geometries
{
[StructLayout(LayoutKind.Sequential)]
public struct PartialPlainCoordinate
{
/*
internal Matrix32 axis;
/// <summary>
/// The _origin of this coordinate.
/// </summary>
public Vec3 origin;
public PartialPlainCoordinate( Vec3 origin, Vec3 horiziontial, Vec3 vertical )
{
this.origin = origin;
axis = new Matrix32();
Unsafe.SkipInit( out axis.mat );
axis.colum0 = horiziontial;
axis.colum1 = vertical;
}
/// <summary>
/// The horizontial axis of the coordinate. Point to the right direction.
/// </summary>
public Vec3 axis_H => axis.colum0;
/// <summary>
/// The vertical axis of the coordinate. Point to the top direction.
/// </summary>
public Vec3 axis_V => axis.colum1;
[MethodImpl( MethodImplOptions.AggressiveInlining )]
public Vec3 GetRealLocate( Vec2 raletiveLocation )
{
return origin + axis.VerticalVecMultiply( raletiveLocation );
}
*/
}
}
@@ -0,0 +1,45 @@
//-----------------------------------------------------------------------
// -----------------------------------------------------------------------
// file="GeometryOperation"
// Project: StgSharp
// AuthorGroup: Nitload
// Copyright (c) Nitload. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
//
// -----------------------------------------------------------------------
// -----------------------------------------------------------------------
using StgSharp.Mathematics;
using StgSharp.Mathematics.Graphics;
using System.Runtime.CompilerServices;
namespace StgSharp.Geometries
{
public static unsafe class GeometryOperation
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Vec3 DefaultMotion(int tick)
{
return default(Vec3);
}
}
}
@@ -0,0 +1,70 @@
//-----------------------------------------------------------------------
// -----------------------------------------------------------------------
// file="IPlainEntity"
// Project: StgSharp
// AuthorGroup: Nitload
// Copyright (c) Nitload. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
//
// -----------------------------------------------------------------------
// -----------------------------------------------------------------------
using StgSharp.Mathematics;
using StgSharp.Mathematics.Graphics;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace StgSharp.Geometries
{
public interface IPlainEntity
{
public Vec2 CenterPosition { get; set; }
public bool CollideWith(IPlainEntity entity);
}
public class PlainEntity : IPlainEntity
{
private PlainGeometry _shape;
public PlainEntity(PlainGeometry shape)
{
_shape = shape;
}
bool IPlainEntity.CollideWith(IPlainEntity entity)
{
throw new NotImplementedException();
}
Vec2 IPlainEntity.CenterPosition
{
get => _shape.Coordination.LocalOrigin.Coord.XY;
set => throw new InvalidOperationException();
}
}
}
@@ -0,0 +1,74 @@
//-----------------------------------------------------------------------
// -----------------------------------------------------------------------
// file="ParticleOnPlain"
// Project: StgSharp
// AuthorGroup: Nitload
// Copyright (c) Nitload. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
//
// -----------------------------------------------------------------------
// -----------------------------------------------------------------------
using StgSharp.Mathematics;
using StgSharp.Mathematics.Graphics;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Numerics;
using System.Security.Cryptography.X509Certificates;
using System.Text;
using System.Threading.Tasks;
namespace StgSharp.Geometries
{
public class ParticleOnPlain : IInstancing, IPlainEntity
{
public ParticleOnPlain(PlainInstancingBuffer<ParticleOnPlain> buffer)
{
if (buffer == null) {
throw new ArgumentNullException(paramName:nameof(buffer));
}
GlobalBuffer = buffer;
BufferId = buffer.CreateInstanceID();
((IInstancingBuffer)buffer).InstanceList.Add(this);
}
public GeometryMotion Motion { get; set; }
public IInstancingBuffer GlobalBuffer { get; set; }
public int BufferId { get; set; }
Vec3 IInstancing.CenterPositionGlobal { get; set; }
bool IPlainEntity.CollideWith(IPlainEntity entity)
{
throw new NotImplementedException();
}
Vec2 IPlainEntity.CenterPosition
{
get => GlobalBuffer.CoordAndRotationList[BufferId].XY;
set => throw new NotImplementedException();
}
}
}
@@ -0,0 +1,67 @@
//-----------------------------------------------------------------------
// -----------------------------------------------------------------------
// file="PlainGeometry"
// Project: StgSharp
// AuthorGroup: Nitload
// Copyright (c) Nitload. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
//
// -----------------------------------------------------------------------
// -----------------------------------------------------------------------
using StgSharp.Graphics;
using StgSharp.Mathematics;
using StgSharp.Mathematics.Graphics;
using System;
using System.ComponentModel;
namespace StgSharp.Geometries
{
/// <summary>
/// Plain geometry only contains straight sides.
/// </summary>
public abstract class PlainGeometry : IGeometry
{
protected Vec4[] vertexMat;
internal CoordinationBase coordinate;
internal PlainGeometry(CoordinationBase coordination)
{
coordinate = coordination;
}
public Point this[int index]
{
get => new Point(vertexMat[index]);
set => vertexMat[index].vec = value.coordVec;
}
public int VertexCount => this.vertexMat.Length;
public abstract ReadOnlySpan<int> VertexIndices { get; }
#pragma warning disable CA1819
public Vec4[] VertexStream => vertexMat;
public CoordinationBase Coordination => this.coordinate;
#pragma warning restore CA1819
}
}
@@ -0,0 +1,187 @@
//-----------------------------------------------------------------------
// -----------------------------------------------------------------------
// file="PlainInstancingBuffer"
// Project: StgSharp
// AuthorGroup: Nitload
// Copyright (c) Nitload. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
//
// -----------------------------------------------------------------------
// -----------------------------------------------------------------------
using StgSharp.Mathematics;
using StgSharp.Mathematics.Graphics;
using StgSharp.Mathematics.Numeric;
using System;
using System.Collections;
using System.Collections.Generic;
using System.ComponentModel;
using System.Diagnostics.Contracts;
using System.Linq;
using System.Numerics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
namespace StgSharp.Geometries
{
public class PlainInstancingBuffer<T> : IDisposable, IEnumerable<T>, IInstancingBuffer where T: IInstancing
{
private bool disposedValue;
private CoordinatePlain globalCoordinate;
private List<Vec4> coordList;
private List<IInstancing> instanceList;
private List<float> scalingList;
private Mutex mutex;
public PlainInstancingBuffer()
{
coordList = new List<Vec4>(capacity:100);
instanceList = new List<IInstancing>(capacity:100);
scalingList = new List<float>(capacity:100);
coordArray = Array.Empty<Vec4>();
scaleArray = Array.Empty<float>();
mutex = new Mutex();
}
public List<IInstancing> InstanceList
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get => instanceList;
}
public List<Vec4> CoordAndRotationList
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get => coordList;
}
public List<float> ScalingList
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get => scalingList;
}
public Span<Vec4> CoordAndRotationSpan
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get => CollectionsMarshal.AsSpan(coordList);
}
public Span<float> ScalingSpan
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get => CollectionsMarshal.AsSpan(scalingList);
}
public int CreateInstanceID()
{
mutex.WaitOne();
int ret = instanceList.Count;
coordList.Add(new Vec4());
scalingList.Add(0);
mutex.ReleaseMutex();
return ret;
}
// ~PlainInstancingBuffer()
// {
// Dispose(disposing: false);
// }
public void Dispose()
{
Dispose(disposing:true);
GC.SuppressFinalize(this);
}
public IEnumerator<T> GetEnumerator()
{
foreach (IInstancing item in instanceList) {
yield return (T)item;
}
}
public void Remove(T instance)
{
mutex.WaitOne();
if (instance.GlobalBuffer != this) {
throw new ArgumentException(
message:"instance does not belong to current Particle Buffer",
paramName:nameof(instance));
}
int index = instance.BufferId;
IInstancing temp = instanceList[^1];
instanceList[instance.BufferId] = temp;
temp.BufferId = instance.BufferId;
coordList[instance.BufferId] = coordList[^1];
scalingList[instance.BufferId] = scalingList[^1];
instanceList.RemoveAt(instanceList.Count - 1);
coordList.RemoveAt(coordList.Count - 1);
scalingList.RemoveAt(scalingList.Count - 1);
mutex.ReleaseMutex();
}
public void UpdateAllParticles()
{
foreach (IInstancing particle in instanceList) {
particle.Move();
}
}
protected virtual void Dispose(bool disposing)
{
if (!disposedValue)
{
if (disposing) {
mutex.Dispose();
}
coordList.Clear();
instanceList.Clear();
scalingList.Clear();
disposedValue = true;
}
}
IEnumerator IEnumerable.GetEnumerator()
{
foreach (IInstancing item in instanceList) {
yield return (T)item;
}
}
IGeometry IInstancingBuffer.TypicalShape => throw new NotImplementedException();
#region field of mem opt
private Vec4[] coordArray;
private float[] scaleArray;
#endregion
}
}
@@ -0,0 +1,78 @@
//-----------------------------------------------------------------------
// -----------------------------------------------------------------------
// file="Parallelogram"
// Project: StgSharp
// AuthorGroup: Nitload
// Copyright (c) Nitload. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
//
// -----------------------------------------------------------------------
// -----------------------------------------------------------------------
using StgSharp.Mathematics;
using StgSharp.Mathematics.Graphics;
using System;
namespace StgSharp.Geometries
{
public class Parallelogram : Polygon4
{
internal readonly Func<int, Vec3> movCenterOperation = GeometryOperation.DefaultMotion;
internal Point center;
public Parallelogram(float v0x, float v0y, float v1x, float v1y, float v2x, float v2y, float v3x, float v3y)
: base(v0x, v0y, v1x, v1y, v2x, v2y, v3x, v3y)
{
#if DEBUG
if (this[0].Coord + this[2].Coord != this[1].Coord + this[3].Coord)
{
DefaultLog.InternalWriteLog(
"Init of geometry item failed, because four vertices cannot form a rectangle.",
LogType.Warning);
}
#endif
}
public Parallelogram(
PlainCoordinate coordination,
float v0x,
float v0y,
float v1x,
float v1y,
float v2x,
float v2y,
float v3x,
float v3y)
: base(coordination, v0x, v0y, v1x, v1y, v2x, v2y, v3x, v3y)
{
#if DEBUG
if (this[0].Coord + this[2].Coord != this[1].Coord + this[3].Coord)
{
DefaultLog.InternalWriteLog(
"Init of geometry item failed, because four vertices cannot form a rectangle.",
LogType.Warning);
}
#endif
}
}
}
@@ -0,0 +1,86 @@
//-----------------------------------------------------------------------
// -----------------------------------------------------------------------
// file="Plain"
// Project: StgSharp
// AuthorGroup: Nitload
// Copyright (c) Nitload. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
//
// -----------------------------------------------------------------------
// -----------------------------------------------------------------------
using StgSharp.Mathematics;
using StgSharp.Mathematics.Graphics;
using System.Numerics;
namespace StgSharp.Geometries
{
public unsafe class Plain
{
internal readonly float d = -1;
internal Vec3 _origin;
internal Vec3 plainParameter;
internal Vec3 vec1;
internal Vec3 vec2;
public Plain(Vec3 o, Vec3 v1, Vec3 v2)
{
this._origin = o;
this.vec1 = v1 - (v2 * (v1.Y / v2.Y)); //xz
this.vec2 = v2 - (vec1 * (v2.X / v1.X)); //yz
// |_origin|-k1*|vec1|-k2*|vec2| --> plainParameter.Z;
plainParameter.Z = _origin.Z - (vec1.Z * (_origin.X / vec1.X)) - (vec2.Z * (_origin.Y / vec2.Y));
// plainParameter.Z -> plainParameter.X, plainParameter.Y
plainParameter.X = vec1.X * (vec1.Z / plainParameter.Z);
plainParameter.Y = vec2.Y * (vec2.Z / plainParameter.Z);
plainParameter.X = 1 / plainParameter.X;
plainParameter.Y = 1 / plainParameter.Y;
plainParameter.Z = 1 / plainParameter.Z;
}
public Plain(Point p1, Point p2, Point p3)
{
Vec3 origin = p1.Coord;
Vec3 v1 = p2.Coord - origin;
Vec3 v2 = p3.Coord - origin;
vec1 = v1 - (v2 * (v1.Y / v2.Y)); //xz
vec2 = v2 - (vec1 * (v2.X / v1.X)); //yz
// |_origin|-k1*|vec1|-k2*|vec2| --> plainParameter.Z;
plainParameter.Z = origin.Z - (vec1.Z * (origin.X / vec1.X)) - (vec2.Z * (origin.Y / vec2.Y));
// plainParameter.Z --> plainParameter.X, plainParameter.Y
plainParameter.X = vec1.X * (vec1.Z / plainParameter.Z);
plainParameter.Y = vec2.Y * (vec2.Z / plainParameter.Z);
plainParameter.X = 1 / plainParameter.X;
plainParameter.Y = 1 / plainParameter.Y;
plainParameter.Z = 1 / plainParameter.Z;
}
}
}
@@ -0,0 +1,139 @@
//-----------------------------------------------------------------------
// -----------------------------------------------------------------------
// file="Polygon4"
// Project: StgSharp
// AuthorGroup: Nitload
// Copyright (c) Nitload. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
//
// -----------------------------------------------------------------------
// -----------------------------------------------------------------------
using StgSharp.Mathematics;
using StgSharp.Mathematics.Graphics;
using System;
using System.Numerics;
namespace StgSharp.Geometries
{
public class Polygon4 : PlainGeometry
{
protected static int[] Indices = [
0,
1,
2,
0,
2,
3
];
internal Polygon4()
: base(PlainCoordinate.StandardPlainCoordination)
{
vertexMat = new Vec4[4];
}
internal Polygon4(
Vec4[] rawCoord
)
: base(PlainCoordinate.StandardPlainCoordination)
{
if (rawCoord.Length != 4) {
throw new ArgumentOutOfRangeException(nameof(rawCoord));
}
vertexMat = rawCoord;
}
public Polygon4(
Point topLeft,
Point topRight,
Point bottomRight,
Point bottomLeft
)
: base(PlainCoordinate.StandardPlainCoordination)
{
this[0] = topLeft;
this[1] = topRight;
this[2] = bottomRight;
this[3] = bottomLeft;
}
public Polygon4(
CoordinationBase coordinate,
PlainCoordinate coordination,
Point topLeft,
Point topRight,
Point bottomRight,
Point bottomLeft
)
: base(coordinate)
{
this[0] = topLeft;
this[1] = topRight;
this[2] = bottomRight;
this[3] = bottomLeft;
}
public Polygon4(
float v0x,
float v0y,
float v1x,
float v1y,
float v2x,
float v2y,
float v3x,
float v3y
)
: base(PlainCoordinate.StandardPlainCoordination)
{
vertexMat = new Vec4[4];
this[0] = new Point(v0x, v0y, 0);
this[1] = new Point(v1x, v1y, 0);
this[2] = new Point(v2x, v2y, 0);
this[3] = new Point(v3x, v3y, 0);
}
public Polygon4(
PlainCoordinate coordination,
float v0x,
float v0y,
float v1x,
float v1y,
float v2x,
float v2y,
float v3x,
float v3y
)
: base(coordination)
{
vertexMat = new Vec4[4];
this[0] = new Point(v0x, v0y, 0);
this[1] = new Point(v1x, v1y, 0);
this[2] = new Point(v2x, v2y, 0);
this[3] = new Point(v3x, v3y, 0);
}
public override ReadOnlySpan<int> VertexIndices => Indices;
}
}
@@ -0,0 +1,103 @@
//-----------------------------------------------------------------------
// -----------------------------------------------------------------------
// file="Polygon5"
// Project: StgSharp
// AuthorGroup: Nitload
// Copyright (c) Nitload. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
//
// -----------------------------------------------------------------------
// -----------------------------------------------------------------------
using StgSharp.Mathematics;
using StgSharp.Mathematics.Graphics;
using System;
using System.Numerics;
namespace StgSharp.Geometries
{
public unsafe class Polygon5 : PlainGeometry
{
internal static int[] Indices = [
0,
1,
2,
0,
2,
3,
0,
3,
4
];
public unsafe Polygon5()
: base(PlainCoordinate.StandardPlainCoordination)
{
vertexMat = new Vec4[5];
}
public Polygon5(
float v0x,
float v0y,
float v1x,
float v1y,
float v2x,
float v2y,
float v3x,
float v3y,
float v4x,
float v4y)
: base(PlainCoordinate.StandardPlainCoordination)
{
vertexMat = new Vec4[5];
this[0] = new Point(v0x, v0y, 0);
this[1] = new Point(v1x, v1y, 0);
this[2] = new Point(v2x, v2y, 0);
this[3] = new Point(v3x, v3y, 0);
this[4] = new Point(v4x, v4y, 0);
}
public Polygon5(
PlainCoordinate coordination,
float v0x,
float v0y,
float v1x,
float v1y,
float v2x,
float v2y,
float v3x,
float v3y,
float v4x,
float v4y)
: base(coordination)
{
vertexMat = new Vec4[5];
this[0] = new Point(v0x, v0y, 0);
this[1] = new Point(v1x, v1y, 0);
this[2] = new Point(v2x, v2y, 0);
this[3] = new Point(v3x, v3y, 0);
this[4] = new Point(v4x, v4y, 0);
}
public override ReadOnlySpan<int> VertexIndices => Indices;
}
}
@@ -0,0 +1,84 @@
//-----------------------------------------------------------------------
// -----------------------------------------------------------------------
// file="Polygon6"
// Project: StgSharp
// AuthorGroup: Nitload
// Copyright (c) Nitload. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
//
// -----------------------------------------------------------------------
// -----------------------------------------------------------------------
using StgSharp.Mathematics;
using StgSharp.Mathematics.Graphics;
using System;
using System.Numerics;
namespace StgSharp.Geometries
{
public class Polygon6 : PlainGeometry
{
internal static int[] Indices = [
0,
1,
2,
0,
2,
3,
0,
3,
4,
0,
4,
5
];
public Polygon6()
: base(PlainCoordinate.StandardPlainCoordination)
{
vertexMat = new Vec4[6];
}
public Polygon6(
PlainCoordinate coordination,
Vec2 vert0,
Vec2 vert1,
Vec2 vert2,
Vec2 vert3,
Vec2 vert4,
Vec2 vert5,
Vec2 vert6)
: base(coordination)
{
vertexMat = new Vec4[6];
vertexMat[0].reg = vert0.reg;
vertexMat[1].reg = vert1.reg;
vertexMat[2].reg = vert2.reg;
vertexMat[3].reg = vert3.reg;
vertexMat[4].reg = vert4.reg;
vertexMat[5].reg = vert5.reg;
vertexMat[6].reg = vert6.reg;
}
public override ReadOnlySpan<int> VertexIndices => Indices;
}
}
@@ -0,0 +1,87 @@
//-----------------------------------------------------------------------
// -----------------------------------------------------------------------
// file="Rectangle"
// Project: StgSharp
// AuthorGroup: Nitload
// Copyright (c) Nitload. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
//
// -----------------------------------------------------------------------
// -----------------------------------------------------------------------
using StgSharp.Mathematics;
using StgSharp.Mathematics.Graphics;
using System;
using System.Numerics;
namespace StgSharp.Geometries
{
public class Rectangle : Parallelogram
{
public Rectangle(float v0x, float v0y, float v1x, float v1y, float v2x, float v2y, float v3x, float v3y)
: base(v0x, v0y, v1x, v1y, v2x, v2y, v3x, v3y)
{
#if DEBUG
Vec2 side0 = (this[0].Coord - this[1].Coord).XY;
Vec2 side1 = (this[2].Coord - this[1].Coord).XY;
if (side0.Cross(side1) == 0) {
throw new ArgumentException();
}
#endif
}
public Rectangle(
PlainCoordinate coordination,
float v0x,
float v0y,
float v1x,
float v1y,
float v2x,
float v2y,
float v3x,
float v3y)
: base(coordination, v0x, v0y, v1x, v1y, v2x, v2y, v3x, v3y)
{
#if DEBUG
Vec2 side0 = (this[0].Coord - this[1].Coord).XY;
Vec2 side1 = (this[2].Coord - this[1].Coord).XY;
if (side0.Cross(side1) == 0) {
throw new ArgumentException();
}
#endif
}
/// <summary>
/// Calculate movement to center
/// </summary>
/// <param _label="tick">
/// CurrentPipeline time tick
/// </param>
/// <returns>
///
/// </returns>
public virtual Vec3 MovCenter(uint tick)
{
return default(Vec3);
}
}
}
@@ -0,0 +1,47 @@
//-----------------------------------------------------------------------
// -----------------------------------------------------------------------
// file="Square"
// Project: StgSharp
// AuthorGroup: Nitload
// Copyright (c) Nitload. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
//
// -----------------------------------------------------------------------
// -----------------------------------------------------------------------
using StgSharp.Mathematics;
using System.Numerics;
namespace StgSharp.Geometries
{
/// <summary>
/// A square
/// </summary>
public class Square : Rectangle
{
public Square(float v0x, float v0y, float v1x, float v1y, float v2x, float v2y, float v3x, float v3y)
: base(v0x, v0y, v1x, v1y, v2x, v2y, v3x, v3y)
{
if (true) { }
}
}
}
@@ -0,0 +1,87 @@
//-----------------------------------------------------------------------
// -----------------------------------------------------------------------
// file="Triangle"
// Project: StgSharp
// AuthorGroup: Nitload
// Copyright (c) Nitload. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
//
// -----------------------------------------------------------------------
// -----------------------------------------------------------------------
using StgSharp.Graphics;
using StgSharp.Mathematics;
using StgSharp.Mathematics.Graphics;
using System;
using System.Numerics;
namespace StgSharp.Geometries
{
public unsafe class Triangle : PlainGeometry
{
internal static int[] Indices = [
0,
1,
2
];
public Triangle()
: base(PlainCoordinate.StandardPlainCoordination)
{
vertexMat = new Vec4[3];
}
public Triangle(Point vertex01, Point vertex02, Point vertex03)
: base(PlainCoordinate.StandardPlainCoordination)
{
this[0] = vertex01;
this[1] = vertex02;
this[2] = vertex03;
}
public Triangle(PlainCoordinate coordination, Point vertex01, Point vertex02, Point vertex03)
: base(coordination)
{
this[0] = vertex01;
this[1] = vertex02;
this[2] = vertex03;
}
public Triangle(float v0x, float v0y, float v1x, float v1y, float v2x, float v2y)
: base(PlainCoordinate.StandardPlainCoordination)
{
this[0] = new Point(v0x, v0y, 0);
this[1] = new Point(v1x, v1y, 0);
this[2] = new Point(v2x, v2y, 0);
}
public Triangle(PlainCoordinate coordination, float v0x, float v0y, float v1x, float v1y, float v2x, float v2y)
: base(coordination)
{
this[0] = new Point(v0x, v0y, 0);
this[1] = new Point(v1x, v1y, 0);
this[2] = new Point(v2x, v2y, 0);
}
public override ReadOnlySpan<int> VertexIndices => Indices;
}
}
+77
View File
@@ -0,0 +1,77 @@
//-----------------------------------------------------------------------
// -----------------------------------------------------------------------
// file="Point"
// Project: StgSharp
// AuthorGroup: Nitload
// Copyright (c) Nitload. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
//
// -----------------------------------------------------------------------
// -----------------------------------------------------------------------
using StgSharp.Mathematics.Graphics;
using System;
using System.Collections.Generic;
using System.Numerics;
using System.Runtime.InteropServices;
using System.Text;
namespace StgSharp.Geometries
{
[StructLayout(LayoutKind.Explicit, Size = 16)]
public struct Point
{
[FieldOffset(0)] private Vec3 coord;
[FieldOffset(0)] internal Vector4 coordVec;
internal Point(
Vec4 vector
)
{
coordVec = vector.vec;
coordVec.W = 1;
}
public Point(
Vec3 coord
)
{
Coord = coord;
coordVec.W = 1;
}
public Point(
float x,
float y,
float z
)
{
coordVec = new Vector4(x, y, z, 1);
}
public Vec3 Coord
{
get => coord;
set { coord = value; }
}
}
}
@@ -0,0 +1,35 @@
//-----------------------------------------------------------------------
// -----------------------------------------------------------------------
// file="Class1"
// Project: StgSharp
// AuthorGroup: Nitload
// Copyright (c) Nitload. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
//
// -----------------------------------------------------------------------
// -----------------------------------------------------------------------
using System;
using System.Collections.Generic;
using System.Text;
namespace StgSharp.Geometries.SpaceGeometry
{
internal class Class1 { }
}
@@ -0,0 +1,146 @@
//-----------------------------------------------------------------------
// -----------------------------------------------------------------------
// file="TriangulatedSurface"
// Project: StgSharp
// AuthorGroup: Nitload
// Copyright (c) Nitload. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
//
// -----------------------------------------------------------------------
// -----------------------------------------------------------------------
using StgSharp.HighPerformance;
using StgSharp.Mathematics;
using StgSharp.Mathematics.Graphics;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Intrinsics;
using System.Text;
namespace StgSharp.Geometries
{
public class TriangulatedSurface
{
private HashSet<(int begin,int end)> _sides;
private List<List<int>> _sideIndices;
private List<int> _triangleIndices;
private List<Vec3> _vertices;
public TriangulatedSurface()
{
_triangleIndices = new List<int>();
_vertices = new List<Vec3>();
_sides = new HashSet<(int,int)>();
_sideIndices = new List<List<int>>();
}
/**/
public IEnumerable<List<int>> SideIndicesEnumeratble
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get => _sideIndices ;
}
/*
public Triangle GetTriangle( int index )
{
Vec3HP v1,v2,v3;
int t = index * 3;
v1 = _vertices[ t + 0 ];
v2 = _vertices[ t + 1 ];
v3 = _vertices[ t + 2 ];
return new Triangle( v1, v2, v3 );
}
/**/
public Span<Vec3> VertexSpan
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get => CollectionsMarshal.AsSpan(_vertices);
}
public Span<int> TriangleIndicesSpan
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get => CollectionsMarshal.AsSpan(_triangleIndices);
}
/**/
public void AddIndicesByOrder(int v1, int v2, int v3)
{
_triangleIndices.Add(v1);
_triangleIndices.Add(v2);
_triangleIndices.Add(v3);
if (!(_sides.Remove((v1,v2)) || _sides.Remove((v2, v1)))) {
_ = _sides.Add((v1, v2));
}
if (!(_sides.Remove((v2, v3)) || _sides.Remove((v3, v2)))) {
_ = _sides.Add((v2, v3));
}
if (!(_sides.Remove((v3, v1)) || _sides.Remove((v1, v3)))) {
_ = _sides.Add((v3, v1));
}
}
public void AddVertexByOrder(Vec3 vertex)
{
_vertices.Add(vertex);
}
public int TriangleCount()
{
return _triangleIndices.Count / 3;
}
public void TrimExcess()
{
_triangleIndices.TrimExcess();
_vertices.TrimExcess();
Dictionary<int, int> side_dictionary = _sides.ToDictionary(x => x.begin, x => x.end);
int begin = side_dictionary.First().Key;
List<int> sideLoop = new(begin);
_sideIndices.Add(sideLoop);
while (side_dictionary.Count > 0)
{
if (side_dictionary.Remove(begin, out begin))
{
sideLoop.Add(begin);
} else
{
begin = side_dictionary.First().Key;
sideLoop = new List<int>(begin);
_sideIndices.Add(sideLoop);
}
}
_sideIndices.TrimExcess();
}
public int VertexCount()
{
return _vertices.Count;
}
}
}