Merge branch 'giga' of ssh://ssh.github.com:443/Nitload-NSI/CCD_Github into local
merge newest code to main branch
This commit is contained in:
@@ -29,6 +29,7 @@ using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Runtime.CompilerServices;
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using System.Threading;
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namespace StgSharp.Collections
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{
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@@ -45,6 +46,8 @@ namespace StgSharp.Collections
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_index = -1;
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}
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public T? First => Volatile.Read(ref _index) > 0 ? _values[0] : default;
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public bool IsEmpty => _index == -1;
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public int Count => _index + 1;
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@@ -0,0 +1,287 @@
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//-----------------------------------------------------------------------
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// -----------------------------------------------------------------------
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// file="ConcurrentCapacityFixedStack"
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// Project: StgSharp
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// AuthorGroup: Nitload
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// Copyright (c) Nitload. All rights reserved.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in all
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// copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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// SOFTWARE.
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//
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// -----------------------------------------------------------------------
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// -----------------------------------------------------------------------
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Runtime.CompilerServices;
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using System.Threading;
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namespace StgSharp.Collections
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{
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/// <summary>
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/// Lock-free, fixed-capacity stack implemented on top of an array using atomic index
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/// operations. - No linked list; only array slots - Uses CAS on a shared top index to
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/// reserve/release slots - Per-slot state flag to safely publish/consume values under races
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/// </summary>
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public class ConcurrentCapacityFixedStack<T> : IEnumerable<T>
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{
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private readonly int[] _states; // 0 = empty, 1 = full
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private readonly T[] _values;
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private readonly int _capacity;
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// Number of full slots (observable count)
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private int _count;
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// Next push position (0.._capacity). Only modified via CAS.
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private int _top;
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public ConcurrentCapacityFixedStack(int capacity)
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{
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if (capacity <= 0) {
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throw new ArgumentOutOfRangeException(nameof(capacity));
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}
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_capacity = capacity;
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_values = new T[capacity];
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_states = new int[capacity];
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_top = 0;
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_count = 0;
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}
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public bool IsEmpty => Count == 0;
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public int Capacity => _capacity;
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public int Count => Volatile.Read(ref _count);
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public void Clear()
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{
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// Pop all elements to return slots to empty state
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while (TryPop(out _)) { }
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}
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public IEnumerator<T> GetEnumerator()
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{
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T[] snap = ToArraySnapshot();
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for (int i = 0; i < snap.Length; i++) {
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yield return snap[i];
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}
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}
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public T Peek()
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{
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if (TryPeek(out T? v)) {
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return v;
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}
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throw new InvalidOperationException("Stack is empty.");
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}
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public T Pop()
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{
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if (TryPop(out T value)) {
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return value;
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}
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throw new InvalidOperationException("Stack is empty.");
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}
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public T[] PopRange(int count)
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{
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if (count <= 0) {
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return [];
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}
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T[] result = new T[count];
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int i = 0;
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for (; i < count; i++)
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{
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if (!TryPop(out result[i]))
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{
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break;
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}
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}
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if (i == count) {
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return result;
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}
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if (i == 0) {
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return [];
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}
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T[] trimmed = new T[i];
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Array.Copy(result, trimmed, i);
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return trimmed;
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}
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public void Push(T item)
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{
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SpinWait sw = default;
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while (true)
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{
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int oldTop = Volatile.Read(ref _top);
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if (oldTop >= _capacity) {
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throw new InvalidOperationException("Stack is full.");
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}
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if (Interlocked.CompareExchange(ref _top, oldTop + 1, oldTop) != oldTop)
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{
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sw.SpinOnce();
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continue; // failed to reserve slot
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}
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// We exclusively own slot oldTop. Publish value then state.
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_values[oldTop] = item;
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Volatile.Write(ref _states[oldTop], 1); // publish
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_ = Interlocked.Increment(ref _count);
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return;
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}
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}
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public void PushRange(ReadOnlySpan<T> span)
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{
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for (int i = 0; i < span.Length; i++) {
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Push(span[i]);
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}
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}
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/// <summary>
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/// Best-effort snapshot for enumeration; not strongly consistent under concurrent
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/// mutations.
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/// </summary>
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public T[] ToArraySnapshot()
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{
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int expected = Math.Min(Volatile.Read(ref _count), _capacity);
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if (expected == 0) {
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return Array.Empty<T>();
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}
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T[] snap = new T[expected];
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int copied = 0;
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int idx = Volatile.Read(ref _top) - 1;
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while (idx >= 0 && copied < expected)
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{
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if (Volatile.Read(ref _states[idx]) == 1) {
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snap[copied++] = _values[idx];
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}
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idx--;
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}
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if (copied == snap.Length) {
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return snap;
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}
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T[] trimmed = new T[copied];
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Array.Copy(snap, trimmed, copied);
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return trimmed;
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}
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public bool TryPeek(out T value)
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{
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value = default!;
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SpinWait sw = default;
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while (true)
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{
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int top = Volatile.Read(ref _top);
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if (top <= 0) {
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return false;
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}
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int idx = top - 1;
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// If not yet published or racing, retry/spin
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if (Volatile.Read(ref _states[idx]) == 0)
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{
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if (Volatile.Read(ref _top) != top)
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{
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continue; // head moved, retry
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}
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sw.SpinOnce();
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continue;
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}
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T v = _values[idx];
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// Validate consistency
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if (Volatile.Read(ref _top) == top && Volatile.Read(ref _states[idx]) == 1)
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{
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value = v;
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return true;
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}
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}
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}
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public bool TryPop(out T value)
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{
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value = default!;
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SpinWait sw = default;
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while (true)
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{
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int oldTop = Volatile.Read(ref _top);
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if (oldTop <= 0)
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{
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return false; // empty
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}
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int newTop = oldTop - 1; // index to consume
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if (Interlocked.CompareExchange(ref _top, newTop, oldTop) != oldTop)
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{
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sw.SpinOnce();
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continue; // failed to reserve element
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}
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// If producer hasn't published yet, roll back our reservation and retry.
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if (Volatile.Read(ref _states[newTop]) == 0)
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{
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// attempt to restore top; ok if it fails due to concurrent operations
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_ = Interlocked.CompareExchange(ref _top, newTop + 1, newTop);
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sw.SpinOnce();
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continue;
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}
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value = _values[newTop];
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_values[newTop] = default!; // avoid ref retention
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Volatile.Write(ref _states[newTop], 0); // mark empty
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_ = Interlocked.Decrement(ref _count);
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return true;
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}
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}
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public int TryPopRange(Span<T> destination)
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{
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if (destination.IsEmpty) {
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return 0;
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}
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int i = 0;
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for (; i < destination.Length; i++)
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{
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if (!TryPop(out destination[i]))
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{
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break;
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}
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}
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return i;
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}
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IEnumerator IEnumerable.GetEnumerator() => GetEnumerator();
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}
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}
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@@ -47,7 +47,7 @@ namespace StgSharp.HighPerformance.Memory
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return new BufferStack<T>(4); // Default small capacity
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}
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BufferStack<T> stack = new BufferStack<T>(span.Length);
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BufferStack<T> stack = new(span.Length);
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// Use internal method for efficient bulk initialization
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@@ -65,7 +65,7 @@ namespace StgSharp.HighPerformance.Memory
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return new ConcurrentBufferStack<T>(4); // Default small capacity
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}
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ConcurrentBufferStack<T> stack = new ConcurrentBufferStack<T>(span.Length);
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ConcurrentBufferStack<T> stack = new(span.Length);
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|
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// Use internal method for efficient bulk initialization
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@@ -82,7 +82,7 @@ namespace StgSharp.HighPerformance.Memory
|
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private byte* _buffer;
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private readonly BufferExpansionLock _lock = new();
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private ulong _count;
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private long _count;
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|
||||
public ConcurrentBufferStack()
|
||||
{
|
||||
@@ -101,17 +101,25 @@ namespace StgSharp.HighPerformance.Memory
|
||||
public ulong Count
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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||||
get => Volatile.Read(ref _count);
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||||
get => (ulong)Volatile.Read(ref _count);
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||||
}
|
||||
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||||
public void Clear()
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||||
{
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||||
Header* header = (Header*)_buffer;
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||||
_lock.EnterExpansionProcess();
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||||
try
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||||
{
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||||
header->Top = 0;
|
||||
Volatile.Write(ref _count, 0);
|
||||
_lock.EnterBufferCopy(); // exclusive while mutating Top
|
||||
try
|
||||
{
|
||||
Header* header = (Header*)_buffer;
|
||||
header->Top = 0;
|
||||
Volatile.Write(ref _count, 0);
|
||||
}
|
||||
finally
|
||||
{
|
||||
_lock.ExitBufferCopy();
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
@@ -127,29 +135,29 @@ namespace StgSharp.HighPerformance.Memory
|
||||
|
||||
public T Pop()
|
||||
{
|
||||
Header* header = (Header*)_buffer;
|
||||
while (true)
|
||||
{
|
||||
nuint oldTop = Volatile.Read(ref header->Top);
|
||||
if (oldTop <= 0) {
|
||||
throw new InvalidOperationException("Stack underflow");
|
||||
}
|
||||
|
||||
if (Interlocked.CompareExchange(ref header->Top, oldTop - 1, oldTop) == oldTop)
|
||||
_lock.EnterBufferRead(); // prevent buffer being reallocated while reading/modifying Top
|
||||
try
|
||||
{
|
||||
_lock.EnterBufferRead();
|
||||
try
|
||||
Header* header = (Header*)_buffer;
|
||||
int oldTop = Volatile.Read(ref header->Top);
|
||||
if (oldTop <= 0) {
|
||||
throw new InvalidOperationException("Stack underflow");
|
||||
}
|
||||
|
||||
if (Interlocked.CompareExchange(ref header->Top, oldTop - 1, oldTop) == oldTop)
|
||||
{
|
||||
T* dataStart = (T*)(_buffer + sizeof(Header));
|
||||
_ = Interlocked.Decrement(ref _count);
|
||||
return dataStart[oldTop - 1];
|
||||
}
|
||||
finally
|
||||
{
|
||||
_lock.ExitBufferRead();
|
||||
}
|
||||
}
|
||||
Thread.Sleep(0); // Yield to avoid busy waiting
|
||||
finally
|
||||
{
|
||||
_lock.ExitBufferRead();
|
||||
}
|
||||
Thread.Sleep(0);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -157,14 +165,16 @@ namespace StgSharp.HighPerformance.Memory
|
||||
{
|
||||
while (true)
|
||||
{
|
||||
// Ensure capacity, expanding if needed
|
||||
_lock.EnterMetaDataRead();
|
||||
try
|
||||
{
|
||||
Header* header = (Header*)_buffer;
|
||||
nuint oldTop = Volatile.Read(ref header->Top);
|
||||
nuint cap = Volatile.Read(ref header->Capacity);
|
||||
if (oldTop >= cap)
|
||||
int topSnapshot = Volatile.Read(ref header->Top);
|
||||
int cap = Volatile.Read(ref header->Capacity);
|
||||
if (topSnapshot >= cap)
|
||||
{
|
||||
// Need expansion
|
||||
_lock.ExitMetaDataRead();
|
||||
_lock.EnterExpansionProcess();
|
||||
try
|
||||
@@ -172,8 +182,8 @@ namespace StgSharp.HighPerformance.Memory
|
||||
header = (Header*)_buffer;
|
||||
if (header->Top >= header->Capacity)
|
||||
{
|
||||
nuint newCap = header->Capacity * 2;
|
||||
nuint newSize = (nuint)sizeof(Header) + (newCap * (nuint)sizeof(T));
|
||||
int newCap = header->Capacity * 2;
|
||||
nuint newSize = (nuint)sizeof(Header) + ((nuint)newCap * (nuint)sizeof(T));
|
||||
|
||||
_lock.EnterBufferCopy();
|
||||
try
|
||||
@@ -193,22 +203,6 @@ namespace StgSharp.HighPerformance.Memory
|
||||
}
|
||||
continue;
|
||||
}
|
||||
|
||||
if (Interlocked.CompareExchange(ref header->Top, oldTop + 1, oldTop) == oldTop)
|
||||
{
|
||||
_lock.EnterBufferRead();
|
||||
try
|
||||
{
|
||||
T* dataStart = (T*)(_buffer + sizeof(Header));
|
||||
dataStart[oldTop] = item;
|
||||
_ = Interlocked.Increment(ref _count);
|
||||
return;
|
||||
}
|
||||
finally
|
||||
{
|
||||
_lock.ExitBufferRead();
|
||||
}
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
@@ -216,38 +210,60 @@ namespace StgSharp.HighPerformance.Memory
|
||||
_lock.ExitMetaDataRead();
|
||||
}
|
||||
}
|
||||
Thread.Sleep(0); // Yield to avoid busy waiting
|
||||
|
||||
// Reserve and write under exclusive buffer lock to avoid consumers reading unwritten data
|
||||
_lock.EnterBufferCopy();
|
||||
try
|
||||
{
|
||||
Header* header = (Header*)_buffer;
|
||||
int idx = header->Top; // reserve next slot
|
||||
if (idx >= header->Capacity)
|
||||
{
|
||||
// lost race against expander or other producer; retry
|
||||
continue;
|
||||
}
|
||||
|
||||
T* dataStart = (T*)(_buffer + sizeof(Header));
|
||||
dataStart[idx] = item; // write first
|
||||
header->Top = idx + 1; // then publish by increasing top
|
||||
_ = Interlocked.Increment(ref _count);
|
||||
return;
|
||||
}
|
||||
finally
|
||||
{
|
||||
_lock.ExitBufferCopy();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public bool TryPop(out T value)
|
||||
{
|
||||
Header* header = (Header*)_buffer;
|
||||
while (true)
|
||||
{
|
||||
nuint oldTop = Volatile.Read(ref header->Top);
|
||||
if (oldTop <= 0)
|
||||
_lock.EnterBufferRead();
|
||||
try
|
||||
{
|
||||
value = default;
|
||||
return false;
|
||||
}
|
||||
Header* header = (Header*)_buffer;
|
||||
int oldTop = Volatile.Read(ref header->Top);
|
||||
if (oldTop <= 0)
|
||||
{
|
||||
value = default;
|
||||
return false;
|
||||
}
|
||||
|
||||
if (Interlocked.CompareExchange(ref header->Top, oldTop - 1, oldTop) == oldTop)
|
||||
{
|
||||
_lock.EnterBufferRead();
|
||||
try
|
||||
if (Interlocked.CompareExchange(ref header->Top, oldTop - 1, oldTop) == oldTop)
|
||||
{
|
||||
T* dataStart = (T*)(_buffer + sizeof(Header));
|
||||
value = dataStart[oldTop - 1];
|
||||
_ = Interlocked.Decrement(ref _count);
|
||||
return true;
|
||||
}
|
||||
finally
|
||||
{
|
||||
_lock.ExitBufferRead();
|
||||
}
|
||||
return true;
|
||||
}
|
||||
Thread.Sleep(0); // Yield to avoid busy waiting
|
||||
finally
|
||||
{
|
||||
_lock.ExitBufferRead();
|
||||
}
|
||||
Thread.Sleep(0);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -264,28 +280,28 @@ namespace StgSharp.HighPerformance.Memory
|
||||
|
||||
fixed (T* sourcePtr = span) {
|
||||
Buffer.MemoryCopy(sourcePtr, dataStart,
|
||||
header->Capacity * (nuint)sizeof(T),
|
||||
(nuint)header->Capacity * (nuint)sizeof(T),
|
||||
(nuint)span.Length * (nuint)sizeof(T));
|
||||
}
|
||||
|
||||
header->Top = (nuint)span.Length;
|
||||
Volatile.Write(ref _count, (ulong)span.Length);
|
||||
header->Top = span.Length;
|
||||
Volatile.Write(ref _count, span.Length);
|
||||
}
|
||||
|
||||
private void AllocateBuffer(int capacity)
|
||||
{
|
||||
nuint size = (nuint)sizeof(Header) + ((nuint)capacity * (nuint)sizeof(T));
|
||||
nuint size = (nuint)sizeof(Header) + (nuint)capacity * (nuint)sizeof(T);
|
||||
_buffer = (byte*)NativeMemory.Alloc(size);
|
||||
Header* header = (Header*)_buffer;
|
||||
header->Top = 0;
|
||||
header->Capacity = (nuint)capacity;
|
||||
header->Capacity = capacity;
|
||||
}
|
||||
|
||||
private struct Header
|
||||
{
|
||||
|
||||
public nuint Capacity; // max capacity of the stack (number of elements)
|
||||
public nuint Top; // next available index in the stack
|
||||
public int Capacity; // max capacity of the stack (number of elements)
|
||||
public int Top; // next available index in the stack
|
||||
|
||||
}
|
||||
|
||||
|
||||
@@ -38,7 +38,7 @@ namespace StgSharp.Internal
|
||||
internal static partial class GraphicFramework
|
||||
{
|
||||
|
||||
internal static uint[] GLtype = [];
|
||||
internal static uint[] GLtype = new uint[16];
|
||||
|
||||
static GraphicFramework()
|
||||
{
|
||||
|
||||
@@ -1,35 +0,0 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="MatInterface"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload
|
||||
// Copyright (c) Nitload. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
// SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
|
||||
namespace StgSharp.Internal.Intrinsic
|
||||
{
|
||||
public interface IMat { }
|
||||
}
|
||||
@@ -27,14 +27,17 @@
|
||||
// -----------------------------------------------------------------------
|
||||
using StgSharp.Mathematics.Numeric;
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Numerics;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace StgSharp.Mathematics.Graphic
|
||||
{
|
||||
[StructLayout(LayoutKind.Explicit, Size = 2 * 16 * sizeof(float) + sizeof(bool), Pack = 16)]
|
||||
public unsafe struct Matrix44 : IEquatable<Matrix44>, IMatrix<float>
|
||||
[CollectionBuilder(builderType:typeof(Matrix44), methodName: nameof(Matrix44.FromSpan))]
|
||||
[StructLayout(LayoutKind.Explicit, Size = (2 * 16 * sizeof(float)) + sizeof(bool), Pack = 16)]
|
||||
public unsafe struct Matrix44 : IEquatable<Matrix44>, IMatrix<float>, IEnumerable<Vec4>
|
||||
{
|
||||
|
||||
[FieldOffset(2 * 64 * sizeof(float))] internal bool isTransposed;
|
||||
@@ -160,12 +163,6 @@ namespace StgSharp.Mathematics.Graphic
|
||||
return MemoryMarshal.CreateReadOnlySpan(ref Unsafe.As<ColumnSet4, float>(ref mat), 16);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public unsafe float Det()
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
public override bool Equals(object? obj)
|
||||
{
|
||||
return obj is Matrix44 x && Equals(x);
|
||||
@@ -176,11 +173,24 @@ namespace StgSharp.Mathematics.Graphic
|
||||
return mat.Equals(other.mat);
|
||||
}
|
||||
|
||||
public static Matrix44 FromSpan(ReadOnlySpan<Vec4> rowSpan)
|
||||
{
|
||||
Matrix44 mat = new Matrix44();
|
||||
|
||||
mat.transpose.colum0 = rowSpan[0].vec;
|
||||
mat.transpose.colum1 = rowSpan[1].vec;
|
||||
mat.transpose.colum2 = rowSpan[2].vec;
|
||||
mat.transpose.colum3 = rowSpan[3].vec;
|
||||
|
||||
NativeIntrinsic.Intrinsic.f32_transpose(&mat.transpose, &mat.mat);
|
||||
mat.isTransposed = false;
|
||||
return mat;
|
||||
}
|
||||
|
||||
public override int GetHashCode()
|
||||
{
|
||||
return HashCode.Combine(
|
||||
mat.colum0.GetHashCode(), mat.colum1.GetHashCode(), mat.colum2.GetHashCode(),
|
||||
mat.colum3.GetHashCode());
|
||||
return HashCode.Combine(mat.colum0.GetHashCode(), mat.colum1.GetHashCode(), mat.colum2.GetHashCode(),
|
||||
mat.colum3.GetHashCode());
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
@@ -194,11 +204,8 @@ namespace StgSharp.Mathematics.Graphic
|
||||
{
|
||||
if (!isTransposed)
|
||||
{
|
||||
fixed (ColumnSet4* source = &mat, target = &transpose)
|
||||
{
|
||||
fixed (ColumnSet4* source = &mat, target = &transpose) {
|
||||
NativeIntrinsic.Intrinsic.f32_transpose(source, target);
|
||||
|
||||
// InternalIO.Intrinsic.transpose44(source, target);
|
||||
}
|
||||
isTransposed = true;
|
||||
}
|
||||
@@ -207,13 +214,9 @@ namespace StgSharp.Mathematics.Graphic
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static unsafe Matrix44 operator -(Matrix44 left, Matrix44 right)
|
||||
{
|
||||
return new Matrix44
|
||||
{
|
||||
column0 = right.column0 - left.column0,
|
||||
column1 = right.column1 - left.column1,
|
||||
column2 = right.column2 - left.column2,
|
||||
column3 = right.column3 - left.column3
|
||||
};
|
||||
Matrix44 ret = new();
|
||||
NativeIntrinsic.Intrinsic.f32_sub(&left, &right, &ret);
|
||||
return ret;
|
||||
}
|
||||
|
||||
public static bool operator !=(Matrix44 left, Matrix44 right)
|
||||
@@ -224,47 +227,37 @@ namespace StgSharp.Mathematics.Graphic
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static unsafe Matrix44 operator *(Matrix44 mat, float value)
|
||||
{
|
||||
return new Matrix44(
|
||||
mat.mat.colum0 * value, mat.mat.colum1 * value, mat.mat.colum2 * value,
|
||||
mat.mat.colum3 * value);
|
||||
return new Matrix44(mat.mat.colum0 * value, mat.mat.colum1 * value, mat.mat.colum2 * value,
|
||||
mat.mat.colum3 * value);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static Matrix44 operator *(Matrix44 left, Matrix44 right)
|
||||
{
|
||||
left.InternalTranspose();
|
||||
return new Matrix44(
|
||||
Vector4.Dot(left.transpose.colum0, right.mat.colum0),
|
||||
Vector4.Dot(left.transpose.colum0, right.mat.colum1),
|
||||
Vector4.Dot(left.transpose.colum0, right.mat.colum2),
|
||||
Vector4.Dot(left.transpose.colum0, right.mat.colum3),
|
||||
|
||||
Vector4.Dot(left.transpose.colum1, right.mat.colum0),
|
||||
Vector4.Dot(left.transpose.colum1, right.mat.colum1),
|
||||
Vector4.Dot(left.transpose.colum1, right.mat.colum2),
|
||||
Vector4.Dot(left.transpose.colum1, right.mat.colum3),
|
||||
|
||||
Vector4.Dot(left.transpose.colum2, right.mat.colum0),
|
||||
Vector4.Dot(left.transpose.colum2, right.mat.colum1),
|
||||
Vector4.Dot(left.transpose.colum2, right.mat.colum2),
|
||||
Vector4.Dot(left.transpose.colum2, right.mat.colum3),
|
||||
|
||||
Vector4.Dot(left.transpose.colum3, right.mat.colum0),
|
||||
Vector4.Dot(left.transpose.colum3, right.mat.colum1),
|
||||
Vector4.Dot(left.transpose.colum3, right.mat.colum2),
|
||||
Vector4.Dot(left.transpose.colum3, right.mat.colum3));
|
||||
return new Matrix44(Vector4.Dot(left.transpose.colum0, right.mat.colum0),
|
||||
Vector4.Dot(left.transpose.colum0, right.mat.colum1),
|
||||
Vector4.Dot(left.transpose.colum0, right.mat.colum2),
|
||||
Vector4.Dot(left.transpose.colum0, right.mat.colum3),
|
||||
Vector4.Dot(left.transpose.colum1, right.mat.colum0),
|
||||
Vector4.Dot(left.transpose.colum1, right.mat.colum1),
|
||||
Vector4.Dot(left.transpose.colum1, right.mat.colum2),
|
||||
Vector4.Dot(left.transpose.colum1, right.mat.colum3),
|
||||
Vector4.Dot(left.transpose.colum2, right.mat.colum0),
|
||||
Vector4.Dot(left.transpose.colum2, right.mat.colum1),
|
||||
Vector4.Dot(left.transpose.colum2, right.mat.colum2),
|
||||
Vector4.Dot(left.transpose.colum2, right.mat.colum3),
|
||||
Vector4.Dot(left.transpose.colum3, right.mat.colum0),
|
||||
Vector4.Dot(left.transpose.colum3, right.mat.colum1),
|
||||
Vector4.Dot(left.transpose.colum3, right.mat.colum2),
|
||||
Vector4.Dot(left.transpose.colum3, right.mat.colum3));
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static unsafe Matrix44 operator +(Matrix44 left, Matrix44 right)
|
||||
{
|
||||
Matrix44 ret = new()
|
||||
{
|
||||
column0 = left.column0 + right.column0,
|
||||
column1 = left.column1 + right.column1,
|
||||
column2 = left.column2 + right.column2,
|
||||
column3 = left.column3 + right.column3
|
||||
};
|
||||
Matrix44 ret = new();
|
||||
NativeIntrinsic.Intrinsic.f32_add(&left, &right, &ret);
|
||||
return ret;
|
||||
}
|
||||
|
||||
@@ -273,5 +266,18 @@ namespace StgSharp.Mathematics.Graphic
|
||||
return left.Equals(right);
|
||||
}
|
||||
|
||||
IEnumerator IEnumerable.GetEnumerator()
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
IEnumerator<Vec4> IEnumerable<Vec4>.GetEnumerator()
|
||||
{
|
||||
ref Vec4 col0 = ref column0;
|
||||
for (int i = 0; i < 4; i++) {
|
||||
yield return Unsafe.Add(ref col0, i);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
@@ -36,8 +36,9 @@ using System.Runtime.InteropServices;
|
||||
|
||||
namespace StgSharp.Mathematics.Graphic
|
||||
{
|
||||
[CollectionBuilder(builderType:typeof(Vec4), methodName: nameof(Vec4.FromSpan))]
|
||||
[StructLayout(LayoutKind.Explicit, Size = 16, Pack = 16)]
|
||||
public struct Vec4 : IEquatable<Vec4>, IUnmanagedVector<Vec4>
|
||||
public unsafe struct Vec4 : IEquatable<Vec4>, IUnmanagedVector<Vec4, float>
|
||||
{
|
||||
|
||||
[FieldOffset(0)] internal unsafe fixed float num[4];
|
||||
@@ -127,11 +128,33 @@ namespace StgSharp.Mathematics.Graphic
|
||||
return left + right;
|
||||
}
|
||||
|
||||
public ReadOnlySpan<float> AsSpan()
|
||||
{
|
||||
return MemoryMarshal.CreateReadOnlySpan(ref reg.Member<float>(0), 4);
|
||||
}
|
||||
|
||||
public override bool Equals(object obj)
|
||||
{
|
||||
return obj is Vec4 v && v == this;
|
||||
}
|
||||
|
||||
public static Vec4 FromSpan(ReadOnlySpan<float> span)
|
||||
{
|
||||
return new Vec4
|
||||
{
|
||||
X = span[0],
|
||||
Y = span[1],
|
||||
Z = span[2],
|
||||
W = span[3]
|
||||
};
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public ReadOnlySpan<float>.Enumerator GetEnumerator()
|
||||
{
|
||||
return AsSpan().GetEnumerator();
|
||||
}
|
||||
|
||||
public override int GetHashCode()
|
||||
{
|
||||
return vec.GetHashCode();
|
||||
@@ -163,11 +186,8 @@ namespace StgSharp.Mathematics.Graphic
|
||||
public static Vec4 operator *(Matrix44 mat, Vec4 vec)
|
||||
{
|
||||
mat.InternalTranspose();
|
||||
return new Vec4(
|
||||
Vector4.Dot(mat.transpose.colum0, vec.vec),
|
||||
Vector4.Dot(mat.transpose.colum1, vec.vec),
|
||||
Vector4.Dot(mat.transpose.colum2, vec.vec),
|
||||
Vector4.Dot(mat.transpose.colum3, vec.vec));
|
||||
return new Vec4(Vector4.Dot(mat.transpose.colum0, vec.vec), Vector4.Dot(mat.transpose.colum1, vec.vec),
|
||||
Vector4.Dot(mat.transpose.colum2, vec.vec), Vector4.Dot(mat.transpose.colum3, vec.vec));
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
|
||||
@@ -30,6 +30,7 @@ using StgSharp.Graphics;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Numerics;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Text;
|
||||
|
||||
namespace StgSharp.Mathematics.Numeric
|
||||
|
||||
@@ -42,7 +42,7 @@ namespace StgSharp.Threading
|
||||
public class BufferExpansionLock : IDisposable
|
||||
{
|
||||
|
||||
private static readonly ThreadLocal<int> Count = new();
|
||||
private static readonly ThreadLocal<int> Count = new(() => 0);
|
||||
|
||||
private readonly ReaderWriterLockSlim _copyLock;
|
||||
private readonly ReaderWriterLockSlim _expansionLock;
|
||||
@@ -74,13 +74,11 @@ namespace StgSharp.Threading
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void EnterBufferRead()
|
||||
{
|
||||
if (++Count.Value == 1)
|
||||
{
|
||||
int c = Count.Value;
|
||||
if (c == 0) {
|
||||
_copyLock.EnterReadLock();
|
||||
} else
|
||||
{
|
||||
Count.Value++;
|
||||
}
|
||||
Count.Value = c + 1;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
@@ -104,12 +102,10 @@ namespace StgSharp.Threading
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void ExitBufferRead()
|
||||
{
|
||||
if (--Count.Value == 0)
|
||||
{
|
||||
int c = Count.Value - 1;
|
||||
Count.Value = c;
|
||||
if (c == 0) {
|
||||
_copyLock.ExitReadLock();
|
||||
} else
|
||||
{
|
||||
Count.Value--;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,457 +0,0 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="SamplingAdaptiveBackoff"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload
|
||||
// Copyright (c) Nitload. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
// SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Threading;
|
||||
|
||||
/// <summary>
|
||||
/// Optimized sampling-based adaptive backoff strategy that re-samples and evaluates the current
|
||||
/// contention situation and adjusts the strategy after a certain number of fallbacks
|
||||
/// </summary>
|
||||
public struct SamplingAdaptiveBackoff
|
||||
{
|
||||
/*
|
||||
private const int CONFIDENCE_THRESHOLD = 3; // Requires N consecutive sampling confirmations to switch strategies
|
||||
|
||||
// Configuration constants
|
||||
private const int FALLBACK_SAMPLING_THRESHOLD = 64; // Triggers re-sampling every 64 fallbacks
|
||||
private const int INITIAL_SPINWAIT_THRESHOLD = 8; // Cheap spinning for the first few SpinWait attempts
|
||||
private const int MAX_SAMPLING_WINDOW_MS = 1000; // Maximum sampling window time
|
||||
private const int MIN_SAMPLING_WINDOW_MS = 100; // Minimum sampling window time
|
||||
private const int PERFORMANCE_HISTORY_MASK = 7; // Use 3-bit mask for 8 entries (power of 2)
|
||||
private const double SIGNIFICANT_IMPROVEMENT = 0.15; // 15% improvement is considered significant
|
||||
|
||||
private BackoffMethod _candidateMethod;
|
||||
private BackoffMethod _currentMethod;
|
||||
private byte _confidenceCounter;
|
||||
private byte _consecutiveFailures;
|
||||
|
||||
// Packed performance data to reduce memory footprint
|
||||
private PackedMethodPerformance _packedPerformances; // Bit-packed performance data for all 3 methods
|
||||
private SamplingWindow _currentSample;
|
||||
|
||||
// Instance state
|
||||
private SpinWait _spinWait;
|
||||
private uint _rng;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the current method
|
||||
/// </summary>
|
||||
public readonly BackoffMethod CurrentMethod => _currentMethod;
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new optimized sampling adaptive backoff strategy instance
|
||||
/// </summary>
|
||||
public static SamplingAdaptiveBackoff Create()
|
||||
{
|
||||
// Choose initial strategy based on system characteristics
|
||||
BackoffMethod initialMethod = DetermineInitialMethod();
|
||||
|
||||
SamplingAdaptiveBackoff instance = new()
|
||||
{
|
||||
_spinWait = default,
|
||||
_currentMethod = initialMethod,
|
||||
_consecutiveFailures = 0,
|
||||
_confidenceCounter = 0,
|
||||
_candidateMethod = initialMethod,
|
||||
_rng = GenerateInitialSeed(),
|
||||
_packedPerformances = PackedMethodPerformance.Initialize()
|
||||
};
|
||||
|
||||
// Start the first sampling window
|
||||
instance._currentSample.Reset(initialMethod);
|
||||
|
||||
return instance;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the current sampling status (for debugging)
|
||||
/// </summary>
|
||||
public readonly (int attempts, int successes, int fallbacks, double successRate, double fallbackRate) GetCurrentSampleStats()
|
||||
{
|
||||
return (_currentSample.TotalAttempts,
|
||||
_currentSample.SuccessfulAttempts,
|
||||
_currentSample.FallbackCount,
|
||||
_currentSample.SuccessRate,
|
||||
_currentSample.FallbackRate);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the historical performance of the specified method (for monitoring)
|
||||
/// </summary>
|
||||
public readonly (double successRate, double fallbackRate, double overallScore) GetMethodPerformance(
|
||||
BackoffMethod method)
|
||||
{
|
||||
var (successRate, fallbackRate, score) = _packedPerformances.GetPerformance(method);
|
||||
return (successRate, fallbackRate, score);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Called when attempting CAS (must be called regardless of success or failure)
|
||||
/// </summary>
|
||||
/// <param name="success">
|
||||
/// Whether this CAS attempt was successful
|
||||
/// </param>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void OnCASAttempt(bool success)
|
||||
{
|
||||
_currentSample.TotalAttempts++;
|
||||
|
||||
if (success)
|
||||
{
|
||||
_currentSample.SuccessfulAttempts++;
|
||||
_consecutiveFailures = 0;
|
||||
_spinWait = default; // Reset SpinWait after success
|
||||
} else
|
||||
{
|
||||
_consecutiveFailures++;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Called when CAS fails and fallback needs to be executed, performs backoff and may trigger
|
||||
/// re-sampling
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void OnFallbackAndBackoff()
|
||||
{
|
||||
_currentSample.FallbackCount++;
|
||||
|
||||
// Check if re-sampling threshold is reached using bitwise operations for faster comparison
|
||||
if ((_currentSample.FallbackCount & ~(FALLBACK_SAMPLING_THRESHOLD - 1)) != 0 ||
|
||||
_currentSample.ElapsedTicks > MAX_SAMPLING_WINDOW_MS)
|
||||
{
|
||||
if (_currentSample.ElapsedTicks >= MIN_SAMPLING_WINDOW_MS) {
|
||||
EvaluateCurrentSample();
|
||||
}
|
||||
}
|
||||
|
||||
// Perform backoff using jump table approach for better branch prediction
|
||||
PerformBackoffOptimized();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Determines initial method based on system characteristics
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private static BackoffMethod DetermineInitialMethod()
|
||||
{
|
||||
int logicalCores = Environment.ProcessorCount;
|
||||
return logicalCores <= 16 ? BackoffMethod.SpinWait : BackoffMethod.Sleep0;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Determines the method to test in the next sampling window using optimized random selection
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private BackoffMethod DetermineNextTestMethod()
|
||||
{
|
||||
// Use bitwise operations for 80%/20% probability split
|
||||
return (NextRandom() & 0xF) < 13 ? _candidateMethod : (BackoffMethod)(NextRandom() & 3);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Evaluates the current sampling window and may adjust the strategy
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.NoInlining)]
|
||||
private void EvaluateCurrentSample()
|
||||
{
|
||||
// Update performance record for the current method using packed data
|
||||
_packedPerformances.UpdatePerformance(
|
||||
_currentSample.TestedMethod, _currentSample.SuccessRate, _currentSample.FallbackRate,
|
||||
_currentSample.ElapsedTicks / Math.Max(1, _currentSample.TotalAttempts));
|
||||
|
||||
// Find the currently best performing method
|
||||
BackoffMethod bestMethod = _packedPerformances.FindBestMethod();
|
||||
|
||||
// Use branchless logic for confidence tracking
|
||||
bool methodChanged = bestMethod != _currentMethod;
|
||||
bool candidateMatches = bestMethod == _candidateMethod;
|
||||
|
||||
_confidenceCounter = methodChanged ? (candidateMatches ? (byte)(_confidenceCounter + 1) : (byte)1) : (byte)0;
|
||||
|
||||
if (methodChanged && candidateMatches && _confidenceCounter >= CONFIDENCE_THRESHOLD)
|
||||
{
|
||||
SwitchToMethod(bestMethod);
|
||||
} else if (methodChanged && !candidateMatches)
|
||||
{
|
||||
_candidateMethod = bestMethod;
|
||||
} else if (!methodChanged) {
|
||||
_candidateMethod = _currentMethod;
|
||||
}
|
||||
|
||||
// Start new sampling window
|
||||
BackoffMethod nextTestMethod = DetermineNextTestMethod();
|
||||
_currentSample.Reset(nextTestMethod);
|
||||
|
||||
if (nextTestMethod != _currentMethod)
|
||||
{
|
||||
_currentMethod = nextTestMethod;
|
||||
_spinWait = default;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Generates initial seed for RNG
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private static uint GenerateInitialSeed()
|
||||
{
|
||||
return (uint)(Environment.TickCount64 ^ (Thread.CurrentThread.ManagedThreadId * 0x9E3779B9U));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Fast pseudo-random number generator using XorShift32
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private uint NextRandom()
|
||||
{
|
||||
// XorShift32 - faster than LCG with better distribution
|
||||
_rng ^= _rng << 13;
|
||||
_rng ^= _rng >> 17;
|
||||
_rng ^= _rng << 5;
|
||||
return _rng;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Optimized backoff operation using jump table approach
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private void PerformBackoffOptimized()
|
||||
{
|
||||
// Use computed goto pattern for better branch prediction
|
||||
switch (_currentMethod)
|
||||
{
|
||||
case BackoffMethod.SpinWait:
|
||||
PerformSpinWaitBackoff();
|
||||
break;
|
||||
case BackoffMethod.Yield:
|
||||
_ = Thread.Yield();
|
||||
break;
|
||||
case BackoffMethod.Sleep0:
|
||||
Thread.Sleep(0);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Specialized SpinWait backoff with optimized logic
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private void PerformSpinWaitBackoff()
|
||||
{
|
||||
if (_consecutiveFailures > INITIAL_SPINWAIT_THRESHOLD && _spinWait.NextSpinWillYield)
|
||||
{
|
||||
// Optimized random yield count using bitwise operations
|
||||
int yields = (int)(NextRandom() & 7) + 1;
|
||||
for (int i = 0; i < yields; i++) {
|
||||
_ = Thread.Yield();
|
||||
}
|
||||
} else
|
||||
{
|
||||
_spinWait.SpinOnce(sleep1Threshold:-1);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Switches to a new method with optimized state reset
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private void SwitchToMethod(BackoffMethod method)
|
||||
{
|
||||
_currentMethod = method;
|
||||
_candidateMethod = method;
|
||||
_confidenceCounter = 0;
|
||||
_spinWait = default;
|
||||
}
|
||||
|
||||
public enum BackoffMethod : byte
|
||||
{
|
||||
|
||||
SpinWait = 0,
|
||||
Yield = 1,
|
||||
Sleep0 = 2
|
||||
|
||||
}
|
||||
|
||||
// Optimized sampling window state with better packing
|
||||
private struct SamplingWindow
|
||||
{
|
||||
|
||||
public BackoffMethod TestedMethod; // Current method being tested
|
||||
public int FallbackCount; // Number of fallbacks
|
||||
public int SuccessfulAttempts; // Number of successful attempts
|
||||
public int TotalAttempts; // Total number of attempts
|
||||
public long StartTicks; // Sampling window start time
|
||||
|
||||
public readonly double SuccessRate
|
||||
{
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
get => TotalAttempts == 0 ? 0.0 : (double)SuccessfulAttempts / TotalAttempts;
|
||||
}
|
||||
|
||||
public readonly double FallbackRate
|
||||
{
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
get => TotalAttempts == 0 ? 0.0 : (double)FallbackCount / TotalAttempts;
|
||||
}
|
||||
|
||||
public readonly long ElapsedTicks
|
||||
{
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
get => Environment.TickCount64 - StartTicks;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void Reset(BackoffMethod method)
|
||||
{
|
||||
StartTicks = Environment.TickCount64;
|
||||
TotalAttempts = 0;
|
||||
SuccessfulAttempts = 0;
|
||||
FallbackCount = 0;
|
||||
TestedMethod = method;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
// Bit-packed performance data structure for memory efficiency
|
||||
private struct PackedMethodPerformance
|
||||
{
|
||||
|
||||
// Pack all 3 methods' performance into compact format
|
||||
private ulong _packed0; // Method 0 (SpinWait) data
|
||||
private ulong _packed1; // Method 1 (Yield) data
|
||||
private ulong _packed2; // Method 2 (Sleep0) data
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public readonly BackoffMethod FindBestMethod()
|
||||
{
|
||||
(double _, double _, double score0) = UnpackPerformanceData(_packed0);
|
||||
(double _, double _, double score1) = UnpackPerformanceData(_packed1);
|
||||
(double _, double _, double score2) = UnpackPerformanceData(_packed2);
|
||||
|
||||
// Use branchless comparison for best performance
|
||||
BackoffMethod best = score1 > score0 + SIGNIFICANT_IMPROVEMENT ?
|
||||
BackoffMethod.Yield :
|
||||
BackoffMethod.SpinWait;
|
||||
best = score2 > GetScore(best) + SIGNIFICANT_IMPROVEMENT ? BackoffMethod.Sleep0 : best;
|
||||
|
||||
return best;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public readonly (double successRate, double fallbackRate, double overallScore) GetPerformance(
|
||||
BackoffMethod method)
|
||||
{
|
||||
ulong packed = method switch
|
||||
{
|
||||
BackoffMethod.SpinWait => _packed0,
|
||||
BackoffMethod.Yield => _packed1,
|
||||
BackoffMethod.Sleep0 => _packed2,
|
||||
_ => _packed0
|
||||
};
|
||||
|
||||
return UnpackPerformanceData(packed);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static PackedMethodPerformance Initialize()
|
||||
{
|
||||
return new PackedMethodPerformance
|
||||
{
|
||||
_packed0 = PackPerformanceData(0.5, 0.5, 0),
|
||||
_packed1 = PackPerformanceData(0.5, 0.5, 0),
|
||||
_packed2 = PackPerformanceData(0.5, 0.5, 0)
|
||||
};
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void UpdatePerformance(BackoffMethod method, double successRate, double fallbackRate, long avgLatency)
|
||||
{
|
||||
ulong packed = PackPerformanceData(successRate, fallbackRate, avgLatency);
|
||||
|
||||
switch (method)
|
||||
{
|
||||
case BackoffMethod.SpinWait:
|
||||
_packed0 = packed;
|
||||
break;
|
||||
case BackoffMethod.Yield:
|
||||
_packed1 = packed;
|
||||
break;
|
||||
case BackoffMethod.Sleep0:
|
||||
_packed2 = packed;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private readonly double GetScore(BackoffMethod method)
|
||||
{
|
||||
return method switch
|
||||
{
|
||||
BackoffMethod.SpinWait => UnpackPerformanceData(_packed0).overallScore,
|
||||
BackoffMethod.Yield => UnpackPerformanceData(_packed1).overallScore,
|
||||
BackoffMethod.Sleep0 => UnpackPerformanceData(_packed2).overallScore,
|
||||
_ => 0.0
|
||||
};
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private static ulong PackPerformanceData(double successRate, double fallbackRate, long avgLatency)
|
||||
{
|
||||
// Pack data into 64-bit value: 20 bits success rate, 20 bits fallback rate, 24 bits latency
|
||||
uint success = (uint)(successRate * 1048575); // 20 bits (2^20 - 1)
|
||||
uint fallback = (uint)(fallbackRate * 1048575); // 20 bits
|
||||
uint latency = (uint)Math.Min(avgLatency, 16777215); // 24 bits (2^24 - 1)
|
||||
|
||||
return ((ulong)success << 44) | ((ulong)fallback << 24) | latency;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private static (double successRate, double fallbackRate, double overallScore) UnpackPerformanceData(
|
||||
ulong packed)
|
||||
{
|
||||
double successRate = ((packed >> 44) & 0xFFFFF) / 1048575.0;
|
||||
double fallbackRate = ((packed >> 24) & 0xFFFFF) / 1048575.0;
|
||||
long avgLatency = (long)(packed & 0xFFFFFF);
|
||||
|
||||
// Calculate overall score with optimized formula
|
||||
double baseScore = successRate * 0.6 + (1.0 - fallbackRate) * 0.4;
|
||||
double latencyPenalty = avgLatency > 0 ? Math.Min(0.1, avgLatency / 10000.0) : 0;
|
||||
double overallScore = baseScore - latencyPenalty;
|
||||
|
||||
return (successRate, fallbackRate, overallScore);
|
||||
}
|
||||
|
||||
}
|
||||
/**/
|
||||
|
||||
}
|
||||
Reference in New Issue
Block a user