Daily update on 20250310-064733 by Nitload Youmu. Additional Message : Change: Generic node removed, five non-generic node as replacement

Change: Preprocess to token scheduled, less dependency on type prediction, which put to LINK or C# compiling pase
Design: the EXPRESS lang feature "FIXED" keyword not supported, builtin type binary not supported, not used in STEP AP203 and much too complex to make a full marshal implementation in C#.
Add: Node generating method to generate literal node

Signed-off-by: Nitload <YoumuLiu_NSI@whv0t.onmicrosoft.com>
This commit is contained in:
Nitload
2025-03-10 06:47:33 +08:00
parent 6f494f25ef
commit 16b813646d
31 changed files with 387 additions and 217 deletions
@@ -30,6 +30,7 @@
//-----------------------------------------------------------------------
using System;
using System.Collections.Generic;
using System.Data.Common;
using System.Linq;
using System.Runtime.CompilerServices;
using System.Text;
@@ -45,7 +46,7 @@ namespace StgSharp.Script.Express
private ExpNode _left;
private ExpNode _right;
private ExpBinaryOperatorNode( string name ) : base( name ) { }
private ExpBinaryOperatorNode( Token source ) : base( source ) { }
public override ExpInstantiableElement EqualityTypeConvert => _returnType;
@@ -53,24 +54,28 @@ namespace StgSharp.Script.Express
public override ExpNode Right => _right;
public static ExpBinaryOperatorNode Add( ExpNode left, ExpNode right )
public static ExpBinaryOperatorNode Add(
Token source,
ExpNode left,
ExpNode right )
{
if( !left.IsNumber && !right.IsNumber ) {
throw new ExpInvalidTypeException(
"Number", left.EqualityTypeConvert.Name );
}
bool isFloat =
( left._nodeFlag | ExpNodeFlag.BuiltinType_Float ) == 0 || ( right._nodeFlag | ExpNodeFlag.BuiltinType_Float ) ==
( left._nodeFlag | ExpNodeFlag.BuiltinType_Real ) == 0 || ( right._nodeFlag | ExpNodeFlag.BuiltinType_Real ) ==
0;
return new ExpBinaryOperatorNode( ExpCompile.KeyWord.ADD )
return new ExpBinaryOperatorNode( source )
{
_returnType = isFloat ? null : null,
_returnType = isFloat ? ExpCompile.ExpReal : ExpCompile.ExpInt,
_nodeFlag = ExpNodeFlag.Operator_Binary | ExpNodeFlag.BuiltinType_Number,
CodeConvertTemplate = "{0} + {1}",
};
}
public static ExpBinaryOperatorNode Assign(
Token source,
ExpNode left,
ExpNode right )
{
@@ -79,7 +84,7 @@ namespace StgSharp.Script.Express
left.EqualityTypeConvert.Name,
right.EqualityTypeConvert.Name );
}
return new ExpBinaryOperatorNode( ExpCompile.KeyWord.Assignment )
return new ExpBinaryOperatorNode( source )
{
_returnType = ExpInstantiableElement.Void,
_nodeFlag = ExpNodeFlag.Operator_Binary | left._nodeFlag,
@@ -87,52 +92,61 @@ namespace StgSharp.Script.Express
};
}
public static ExpBinaryOperatorNode Div( ExpNode left, ExpNode right )
public static ExpBinaryOperatorNode Div(
Token source,
ExpNode left,
ExpNode right )
{
if( !left.IsNumber && !right.IsNumber ) {
throw new ExpInvalidTypeException(
"Number", left.EqualityTypeConvert.Name );
}
bool isFloat =
( left._nodeFlag | ExpNodeFlag.BuiltinType_Float ) == 0 || ( right._nodeFlag | ExpNodeFlag.BuiltinType_Float ) ==
( left._nodeFlag | ExpNodeFlag.BuiltinType_Real ) == 0 || ( right._nodeFlag | ExpNodeFlag.BuiltinType_Real ) ==
0;
return new ExpBinaryOperatorNode( ExpCompile.KeyWord.DIV )
return new ExpBinaryOperatorNode( source )
{
_returnType = isFloat ? null : null,
_returnType = isFloat ? ExpCompile.ExpReal : ExpCompile.ExpInt,
_nodeFlag = ExpNodeFlag.Operator_Binary | ExpNodeFlag.BuiltinType_Number,
CodeConvertTemplate = "{0} / {1}",
};
}
public static ExpBinaryOperatorNode Mul( ExpNode left, ExpNode right )
public static ExpBinaryOperatorNode Mul(
Token source,
ExpNode left,
ExpNode right )
{
if( !left.IsNumber && !right.IsNumber ) {
throw new ExpInvalidTypeException(
"Number", left.EqualityTypeConvert.Name );
}
bool isFloat =
( left._nodeFlag | ExpNodeFlag.BuiltinType_Float ) == 0 || ( right._nodeFlag | ExpNodeFlag.BuiltinType_Float ) ==
( left._nodeFlag | ExpNodeFlag.BuiltinType_Real ) == 0 || ( right._nodeFlag | ExpNodeFlag.BuiltinType_Real ) ==
0;
return new ExpBinaryOperatorNode( ExpCompile.KeyWord.MUL )
return new ExpBinaryOperatorNode( source )
{
_returnType = isFloat ? null : null,
_returnType = isFloat ? ExpCompile.ExpReal : ExpCompile.ExpInt,
_nodeFlag = ExpNodeFlag.Operator_Binary | ExpNodeFlag.BuiltinType_Number,
CodeConvertTemplate = "{0} * {1}",
};
}
public static ExpBinaryOperatorNode Sub( ExpNode left, ExpNode right )
public static ExpBinaryOperatorNode Sub(
Token source,
ExpNode left,
ExpNode right )
{
if( !left.IsNumber && !right.IsNumber ) {
throw new ExpInvalidTypeException(
"Number", left.EqualityTypeConvert.Name );
}
bool isFloat =
( left._nodeFlag | ExpNodeFlag.BuiltinType_Float ) == 0 || ( right._nodeFlag | ExpNodeFlag.BuiltinType_Float ) ==
( left._nodeFlag | ExpNodeFlag.BuiltinType_Real ) == 0 || ( right._nodeFlag | ExpNodeFlag.BuiltinType_Real ) ==
0;
return new ExpBinaryOperatorNode( ExpCompile.KeyWord.SUB )
return new ExpBinaryOperatorNode( source )
{
_returnType = isFloat ? : null,
_returnType = isFloat ? ExpCompile.ExpReal : ExpCompile.ExpInt,
_nodeFlag = ExpNodeFlag.Operator_Binary | ExpNodeFlag.BuiltinType_Number,
CodeConvertTemplate = "{0} - {1}",
};