daily update on 20240427 by nitload youmu

This commit is contained in:
YoumuLiu
2024-04-28 02:01:30 +08:00
parent f83a130074
commit 0e01d99e1e
35 changed files with 406 additions and 262 deletions
@@ -0,0 +1,32 @@
#version 330 core
layout(location = 0) in vec3 aPos;
layout(location = 1) in vec3 aColor;
layout(location = 2) in vec2 aTextCoord;
out vec4 TexColor;
out vec2 TexCoord;
uniform vec4 color;
uniform mat4x4 camera;
void main()
{
float as = sin( color.w );
float ac = cos( color.w );
mat4x4 rotation = mat4x4(
ac,-as,0,0,
as,ac,0,0,
0,0,1,0,
0,0,0,1
);
TexColor = color;
TexCoord = aTextCoord;
vec4 temp = vec4(aPos.xyz,1.0);
gl_Position = /**/ camera * /**/ temp;
}
//struct