Daily update on 20230806 by nitload youmu

This commit is contained in:
Nitload
2023-08-06 22:33:17 +08:00
parent b3785e35af
commit 0601a6dcce
39 changed files with 1387 additions and 856 deletions
+102 -9
View File
@@ -6,9 +6,12 @@ namespace StgSharp.Math
{
public class Matrix3x4
{
internal IntPtr _row0Ptr;
internal IntPtr _row1Ptr;
internal IntPtr _row2Ptr;
internal M128Map map;
internal IntPtr _colum0Ptr;
internal IntPtr _colum1Ptr;
internal IntPtr _colum2Ptr;
internal IntPtr _colum3Ptr;
private bool _isTransposed;
private Matrix4x3 _transpose;
@@ -19,13 +22,27 @@ namespace StgSharp.Math
float a20, float a21, float a22, float a23
)
{
_row0Ptr = internalIO.load_internal(a00,a01,a02,a03);
_row1Ptr = internalIO.load_internal(a10,a11,a12,a13);
_row2Ptr = internalIO.load_internal(a20,a21,a22,a23);
_colum0Ptr = internalIO.load_internal(a00,a10,a20,0);
_colum1Ptr = internalIO.load_internal(a01,a11,a21,0);
_colum2Ptr = internalIO.load_internal(a02,a12,a22,0);
_colum2Ptr = internalIO.load_internal(a03,a13,a23,0);
_transpose = new Matrix4x3(this);
}
internal Matrix3x4(
IntPtr colum0Ptr,
IntPtr colum1Ptr,
IntPtr colum2Ptr,
IntPtr colum3Ptr
)
{
_colum0Ptr = colum0Ptr;
_colum1Ptr = colum1Ptr;
_colum2Ptr = colum2Ptr;
_colum3Ptr = colum3Ptr;
}
internal Matrix3x4()
{
_transpose = new Matrix4x3(this);
@@ -36,15 +53,38 @@ namespace StgSharp.Math
_transpose = transpose;
}
public Matrix4x3 Transpose(TransposeMode transposeMode)
public unsafe Matrix4x3 Transpose(TransposeMode transposeMode)
{
if (!_isTransposed)
{
(*(M128*)_transpose._colum0Ptr).single_0 = (*(M128*)_colum0Ptr).single_0;
(*(M128*)_transpose._colum0Ptr).single_1 = (*(M128*)_colum1Ptr).single_0;
(*(M128*)_transpose._colum0Ptr).single_2 = (*(M128*)_colum2Ptr).single_0;
(*(M128*)_transpose._colum0Ptr).single_2 = (*(M128*)_colum3Ptr).single_0;
(*(M128*)_transpose._colum1Ptr).single_0 = (*(M128*)_colum0Ptr).single_1;
(*(M128*)_transpose._colum1Ptr).single_1 = (*(M128*)_colum1Ptr).single_1;
(*(M128*)_transpose._colum1Ptr).single_2 = (*(M128*)_colum2Ptr).single_1;
(*(M128*)_transpose._colum1Ptr).single_2 = (*(M128*)_colum3Ptr).single_1;
(*(M128*)_transpose._colum2Ptr).single_0 = (*(M128*)_colum0Ptr).single_2;
(*(M128*)_transpose._colum2Ptr).single_1 = (*(M128*)_colum1Ptr).single_2;
(*(M128*)_transpose._colum2Ptr).single_2 = (*(M128*)_colum2Ptr).single_2;
(*(M128*)_transpose._colum2Ptr).single_2 = (*(M128*)_colum3Ptr).single_2;
}
switch (transposeMode)
{
case TransposeMode.New:
return new Matrix4x3();
return new Matrix4x3(
internalIO.load_cpy_internal(_transpose._colum0Ptr),
internalIO.load_cpy_internal(_transpose._colum1Ptr),
internalIO.load_cpy_internal(_transpose._colum2Ptr)
) ;
break;
case TransposeMode.Copy:
return _transpose;
break;
default:
throw new Exception();
@@ -52,6 +92,59 @@ namespace StgSharp.Math
}
}
public static Matrix3x4 operator +(Matrix3x4 matrix1, Matrix3x4 matrix2)
{
return new Matrix3x4(
internalIO.addps_internal(matrix1._colum0Ptr,matrix1._colum0Ptr),
internalIO.addps_internal(matrix1._colum1Ptr,matrix1._colum1Ptr),
internalIO.addps_internal(matrix1._colum2Ptr,matrix1._colum2Ptr),
internalIO.addps_internal(matrix1._colum2Ptr,matrix1._colum2Ptr)
);
}
public static Matrix3x4 operator -(Matrix4x3 matrix1, Matrix3x4 matrix2)
{
return new Matrix3x4(
internalIO.subps_internal(matrix1._colum0Ptr,matrix2._colum0Ptr),
internalIO.subps_internal(matrix1._colum1Ptr,matrix2._colum1Ptr),
internalIO.subps_internal(matrix1._colum2Ptr,matrix2._colum2Ptr),
internalIO.subps_internal(matrix1._colum2Ptr,matrix2._colum2Ptr)
);
}
public static Matrix3x4 operator *(Matrix3x4 matrix, float value)
{
return new Matrix3x4(
internalIO.mulps_const_internal(matrix._colum0Ptr,value),
internalIO.mulps_const_internal(matrix._colum1Ptr,value),
internalIO.mulps_const_internal(matrix._colum2Ptr,value),
internalIO.mulps_const_internal(matrix._colum3Ptr,value)
);
}
public static Matrix3x4 operator /(Matrix3x4 matrix, float value)
{
return new Matrix3x4(
internalIO.divps_const_internal(matrix._colum0Ptr,value),
internalIO.divps_const_internal(matrix._colum1Ptr,value),
internalIO.divps_const_internal(matrix._colum2Ptr,value),
internalIO.divps_const_internal(matrix._colum3Ptr,value)
);
}
~Matrix3x4()
{
if (map == null)
{
internalIO.deinitM128_internal(_colum0Ptr);
internalIO.deinitM128_internal(_colum1Ptr);
internalIO.deinitM128_internal(_colum2Ptr);
}
else
{
}
}