daily update on 20230628 by nitload youmu, new debug and graphic lib added
This commit is contained in:
@@ -1,6 +1,5 @@
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using StgSharp.Control;
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using StgSharp.Graphics;
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using StgSharp.Graphics.GL;
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using System;
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using System.Runtime.InteropServices;
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@@ -8,16 +7,19 @@ namespace StgSharp
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{
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internal static partial class internalIO
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{
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[DllImport("StgSharpGraphics.dll",
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EntryPoint = "loadGLApi", CallingConvention = CallingConvention.Cdecl)]
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[DllImport("StgSharpGraphic.dll",EntryPoint = "loadGLApi",
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CallingConvention = CallingConvention.Cdecl,CharSet =CharSet.Ansi)]
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internal static extern GraphicIOPack InternalInitGraphicApi();
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[DllImport("StgSharpGraphics.dll",
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EntryPoint = "InitGL", CallingConvention = CallingConvention.Cdecl)]
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[DllImport("StgSharpGraphic.dll",EntryPoint = "initGL",
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CallingConvention = CallingConvention.Cdecl,CharSet = CharSet.Ansi)]
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internal static extern unsafe void InternalInitGL();
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[DllImport("StgSharpGraphics.dll",
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EntryPoint = "InitGLAD", CallingConvention = CallingConvention.Cdecl)]
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[DllImport("StgSharpGraphic.dll",EntryPoint = "initGLAD",
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CallingConvention = CallingConvention.Cdecl, CharSet = CharSet.Ansi)]
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internal static extern unsafe int InternalInitGLAD();
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//
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}
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}
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@@ -3,16 +3,26 @@ using System.Runtime.InteropServices;
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namespace StgSharp.Control
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{
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//these are gl functions used to create a window
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internal delegate void InternalInitGLDelegate();
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internal delegate IntPtr InternalGLcreateWindowDelegate
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(int width, int height, char[] tittle, IntPtr monitor, IntPtr share);
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(int width, int height, byte[] tittle, IntPtr monitor, IntPtr share);
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internal delegate void InternalGLmakeContextCurrent(IntPtr window);
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internal delegate void InternalGLswapInterval(int interval);
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internal delegate void InternalGLclearColorDelegate
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(float red, float green, float blue, float alpha);
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internal delegate GLFWproc internalglGetProcAddress(char[] name);
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internal delegate int internalGLADloadGLloader(InternalGLADloadproc load);
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internal delegate int InternalGLwindowShouldClose(IntPtr window);
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internal delegate void InternalGLswapBuffers(IntPtr window);
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//these are gl functions used to set a callback
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internal delegate FrameBufferSizeCallback InternalsetBufferSizeCallback(IntPtr window, FrameBufferSizeCallback callback);
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///
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internal delegate void GLFWproc();
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internal unsafe delegate void* InternalGLADloadproc(byte[] name);
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@@ -21,13 +31,18 @@ namespace StgSharp.Control
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[StructLayout(LayoutKind.Sequential)]
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internal struct GraphicIOPack
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{
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internal InternalGLcreateWindowDelegate InternalGLcreateWindow;
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internal InternalGLmakeContextCurrent InternalGLmakeContextCurrent;
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internal InternalGLswapInterval InternalGLswapInterval;
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internal InternalGLclearColorDelegate InternalGLclearColor;
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//these are gl functions used to create a window
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internal InternalGLcreateWindowDelegate internalGLcreateWindow;
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internal InternalGLmakeContextCurrent internalGLmakeContextCurrent;
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internal InternalGLswapInterval internalGLswapInterval;
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internal InternalGLclearColorDelegate internalGLclearColor;
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internal InternalGLwindowShouldClose internalGLwindowShouldClose;
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internal InternalGLswapBuffers internalGLswapBuffers;
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internal internalglGetProcAddress InternalGLGetProcAddress;
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//these are gl functions used to set a callback
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internal InternalsetBufferSizeCallback internalGLsetBufferSize;
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}
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}
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@@ -1,6 +1,5 @@
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using StgSharp.Entities;
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using StgSharp.Graphics;
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using StgSharp.Graphics.GL;
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using System;
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using System.Diagnostics.CodeAnalysis;
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@@ -5,7 +5,7 @@ namespace StgSharp.Geometries
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/// <summary>
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/// 计算位移失量,需要手动输入游戏刻以提供时间数据
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/// </summary>
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/// <param name="tickCounter"></param>
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/// <param name="tick"></param>
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/// <returns>表示位移量的三维矢量</returns>
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public delegate vec3d GetLocationHandler(uint tick);
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@@ -5,9 +5,9 @@ namespace StgSharp.Geometries
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{
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public class Line : IPlainGeometry
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{
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internal Point basePoint = default;
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internal Point beginPoint = default;
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internal Point endPoint = default;
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internal Point basePoint = new Point();
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internal Point beginPoint = new Point();
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internal Point endPoint = new Point();
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internal GetLocationHandler movBegin;
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internal GetLocationHandler movEnd;
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@@ -8,9 +8,9 @@ namespace StgSharp.Geometries
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public unsafe class Triangle : IPlainGeometry
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{
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internal Point vertex1;
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internal Point vertex2;
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internal Point vertex3;
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internal Point vertex1 = new Point();
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internal Point vertex2 = new Point();
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internal Point vertex3 = new Point();
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internal GetLocationHandler movVertex01Opearion = new GetLocationHandler(GeometryOperation.DefualtMotion);
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internal GetLocationHandler movVertex02Opearion = new GetLocationHandler(GeometryOperation.DefualtMotion);
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internal GetLocationHandler movVertex03Opearion = new GetLocationHandler(GeometryOperation.DefualtMotion);
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@@ -52,8 +52,8 @@ namespace StgSharp.Geometries
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)
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{
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vertex1.Position = vertex01;
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vertex1.Position = vertex01;
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vertex1.Position = vertex01;
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vertex2.Position = vertex02;
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vertex3.Position = vertex03;
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}
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internal sealed override void OnRender(uint tick)
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@@ -0,0 +1,10 @@
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using System;
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using System.Collections.Generic;
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using System.Text;
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namespace StgSharp.Geometries.SpaceGeometry
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{
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internal class Class1
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{
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}
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}
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@@ -1,5 +1,4 @@
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using StgSharp.Graphics.GL;
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using StgSharp.Math;
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using StgSharp.Math;
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using System;
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using System.Runtime.InteropServices;
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@@ -11,7 +10,7 @@ namespace StgSharp.Graphics
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public int width;
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public int height;
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public vec4d color;
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public string name;
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public byte[] name;
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}
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public unsafe class Form
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@@ -19,7 +18,7 @@ namespace StgSharp.Graphics
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internal IntPtr windowPtr;
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internal formInfo info;
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internal IntPtr shader;
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internal LinkedList<Pool> allControl;
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internal LinkedList<Pool> allControl = new LinkedList<Pool>();
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public vec2d Size
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{
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@@ -55,35 +54,8 @@ namespace StgSharp.Graphics
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/// </summary>
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public Form()
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{
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info = new formInfo();
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allControl = new LinkedList<Pool>();
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Init();
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//StgSharp.Graphic.LoadForm(this);
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}
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//used for internal control purpose
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internal Form(int instruction)
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{
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}
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internal unsafe void defualtInit()
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{
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//IntPtr windowPtr = Graphic.InitWindow(this);
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}
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public virtual void Init()
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{
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info.color = new vec4d(0.95, 0.93, 0.92, 0);
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info.width = 800;
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info.height = 600;
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//this.windowPtr = Graphic.InitWindow(this);
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}
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public void Show()
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{
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}
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}
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}
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@@ -9,7 +9,7 @@ namespace StgSharp.Graphics
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//strucs defined in glfw3.h
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[StructLayout(LayoutKind.Sequential)]
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public unsafe struct GLFWcontext
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{
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int client;
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@@ -69,7 +69,7 @@ namespace StgSharp.Graphics
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//GLFW_PLATFORM_CONTEXT_STATE
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}
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[StructLayout(LayoutKind.Sequential)]
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public unsafe struct GLFWvidmode
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{
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/*! The width, in screen coordinates, of the video mode.
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@@ -92,6 +92,7 @@ namespace StgSharp.Graphics
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int refreshRate;
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}
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[StructLayout(LayoutKind.Sequential)]
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public unsafe struct GLFWgammaramp
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{
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@@ -109,6 +110,7 @@ namespace StgSharp.Graphics
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uint size;
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}
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[StructLayout(LayoutKind.Sequential)]
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public unsafe struct GLFWimage
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{
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@@ -123,6 +125,7 @@ namespace StgSharp.Graphics
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byte* pixels;
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}
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[StructLayout(LayoutKind.Sequential)]
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public struct GLFWgamepadstate
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{
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@@ -140,6 +143,7 @@ namespace StgSharp.Graphics
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}
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}
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[StructLayout(LayoutKind.Sequential)]
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public unsafe struct GLFWallocator
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{
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//GLFWallocatefun allocate;
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@@ -151,6 +155,7 @@ namespace StgSharp.Graphics
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void* user;
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}
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[StructLayout(LayoutKind.Sequential)]
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public unsafe struct GLFWmonitor
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{
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@@ -178,47 +183,48 @@ namespace StgSharp.Graphics
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public GLFWmonitor() { }
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}
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public unsafe struct _GLFWwindow
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[StructLayout(LayoutKind.Sequential)]
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public unsafe struct GLFWwindow
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{
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//struct _GLFWwindow* next in GLFW
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public IntPtr next;
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public IntPtr next = IntPtr.Zero;
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public bool resizable;
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public bool decorated;
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public bool autoIconify;
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public bool floating;
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public bool focusOnShow;
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public bool mousePassthrough;
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public bool shouldClose;
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public void* userPointer;
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public bool doublebuffer;
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public GLFWvidmode videoMode;
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//public GLFWmonitor* monitor;
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public IntPtr monitor;
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public GLFWcursor* cursor;
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public bool resizable = false;
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public bool decorated = false;
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public bool autoIconify = false;
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public bool floating = false;
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public bool focusOnShow = false;
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public bool mousePassthrough = false;
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public bool shouldClose = false;
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public void* userPointer = (void*)0;
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public bool doublebuffer = false;
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public GLFWvidmode videoMode = default;
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public IntPtr monitor = IntPtr.Zero; //public GLFWmonitor* monitor;
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public GLFWcursor* cursor = (GLFWcursor*)0;
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public int minwidth, minheight;
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public int maxwidth, maxheight;
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public int numer, denom;
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public int minwidth = 0, minheight = 0;
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public int maxwidth = 0, maxheight = 0;
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public int numer = 0, denom = 0;
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public bool stickyKeys;
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public bool stickyMouseButtons;
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public bool lockKeyMods;
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public int cursorMode;
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public bool stickyKeys = false;
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public bool stickyMouseButtons = false;
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public bool lockKeyMods = false;
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public int cursorMode = 0;
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public char[] mouseButtons = new char[8];
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public char[] keys = new char[349];
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// Virtual cursor position when cursor is disabled
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public double virtualCursorPosX, virtualCursorPosY;
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public bool rawMouseMotion;
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public double virtualCursorPosX = 0, virtualCursorPosY = 0;
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public bool rawMouseMotion = false;
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public GLFWcontext context;
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public GLFWcontext context = default;
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public _GLFWwindow()
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public GLFWwindow()
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{
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}
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}
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[StructLayout(LayoutKind.Sequential)]
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public struct GLFWcursor
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{
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//_GLFWcursor* next;
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@@ -229,6 +235,7 @@ namespace StgSharp.Graphics
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// GLFW_PLATFORM_CURSOR_STATE;
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}
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[StructLayout(LayoutKind.Sequential)]
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public unsafe struct GLFWerror
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{
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@@ -242,6 +249,7 @@ namespace StgSharp.Graphics
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}
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}
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[StructLayout(LayoutKind.Sequential)]
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public unsafe struct GLFWinitconfig
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{
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@@ -265,6 +273,7 @@ namespace StgSharp.Graphics
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}
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}
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[StructLayout(LayoutKind.Sequential)]
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public unsafe struct GLFWwndconfig
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{
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@@ -286,7 +295,7 @@ namespace StgSharp.Graphics
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GLFWbool scaleToMonitor;
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internal struct Ns
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{
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GLFWbool retina;
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GLFWbool retina = false;
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char[] frameName = new char[256];
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public Ns()
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@@ -327,6 +336,7 @@ namespace StgSharp.Graphics
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}
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}
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[StructLayout(LayoutKind.Sequential)]
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public unsafe struct GLFWctxconfig
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{
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int client;
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@@ -352,6 +362,7 @@ namespace StgSharp.Graphics
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}
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}
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[StructLayout(LayoutKind.Sequential)]
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public unsafe struct GLFWfbconfig
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{
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@@ -374,7 +385,7 @@ namespace StgSharp.Graphics
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uintptr_t handle;
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}
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[StructLayout(LayoutKind.Sequential)]
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internal unsafe struct _GLFWlibrary
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{
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GLFWbool initialized;
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@@ -519,6 +530,7 @@ namespace StgSharp.Graphics
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}
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[StructLayout(LayoutKind.Sequential)]
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public unsafe struct _GLFWmapelement
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{
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byte type;
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@@ -527,6 +539,7 @@ namespace StgSharp.Graphics
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sbyte axisOffset;
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}
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[StructLayout(LayoutKind.Sequential)]
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public unsafe struct _GLFWmapping
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{
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@@ -538,6 +551,7 @@ namespace StgSharp.Graphics
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public _GLFWmapping() { }
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}
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[StructLayout(LayoutKind.Sequential)]
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public unsafe struct _GLFWjoystick
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{
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@@ -562,6 +576,7 @@ namespace StgSharp.Graphics
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public _GLFWjoystick() { }
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}
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[StructLayout(LayoutKind.Sequential)]
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public unsafe struct _GLFWtls
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{
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// This is defined in platform.h
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@@ -569,7 +584,7 @@ namespace StgSharp.Graphics
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//GLFW_PLATFORM_TLS_STATE
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}
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[StructLayout(LayoutKind.Sequential)]
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public unsafe struct GLFWplatform
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{
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@@ -733,6 +748,7 @@ namespace StgSharp.Graphics
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}
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[StructLayout(LayoutKind.Sequential)]
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public unsafe struct _GLFWmutex
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{
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// This is defined in platform.h
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@@ -741,6 +757,7 @@ namespace StgSharp.Graphics
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//public unsafe struct VkAllocationCallbacks { }
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[StructLayout(LayoutKind.Sequential)]
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internal unsafe struct VkExtensionProperties
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{
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char[] extensionName = new char[256];
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@@ -751,6 +768,7 @@ namespace StgSharp.Graphics
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}
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}
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[StructLayout(LayoutKind.Sequential)]
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internal unsafe struct _GLFWerror
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{
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IntPtr next;
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@@ -1,6 +1,9 @@
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using StgSharp.Control;
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using StgSharp.Graphics;
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using StgSharp.Math;
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Text;
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namespace StgSharp
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@@ -8,29 +11,42 @@ namespace StgSharp
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public static unsafe partial class Graphic
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{
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/// <summary>
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/// Creates a window and its associated context.
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/// Creates a form and its associated context.
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/// </summary>
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/// <param name="width">Required width</param>
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/// <param name="height">Required width</param>
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/// <param name="tittle">Tittle of the window </param>
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/// <param name="monitor"></param>
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/// <param name="share"></param>
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/// <returns>The handle of created window</returns>
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/// <returns>The instance of created form</returns>
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/// <exception cref="Exception"></exception>
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public static unsafe IntPtr GLcreateWindow(int width, int height, char[] tittle, IntPtr monitor, IntPtr share)
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public static unsafe Form GLcreateWindow(int width, int height, byte[] tittle, IntPtr monitor, Form share)
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{
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IntPtr windowPtr = glIO.InternalGLcreateWindow(width, height, tittle, monitor, share);
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IntPtr windowPtr;
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if (share == null)
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{
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windowPtr = glIO.internalGLcreateWindow(
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width, height, tittle, monitor, (IntPtr)0);
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}
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else
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{
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windowPtr = glIO.internalGLcreateWindow(
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width, height, tittle, monitor, (IntPtr)share.windowPtr);
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}
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if ((int)windowPtr == -1 || (int)windowPtr == -2)
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{
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throw new Exception("Cannot create window instance!");
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}
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return windowPtr;
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else
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||||
{
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||||
Form form = new Form();
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||||
form.Size = new vec2d(width, height);
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||||
form.windowPtr = windowPtr;
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return form;
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||||
}
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||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -43,15 +59,43 @@ namespace StgSharp
|
||||
/// <param name="share"></param>
|
||||
/// <returns>The handle of created window</returns>
|
||||
/// <exception cref="Exception"></exception>
|
||||
public static unsafe IntPtr GLcreateWindow(int width, int height, string tittle, IntPtr monitor, IntPtr share)
|
||||
public static unsafe Form GLcreateWindow(int width, int height, string tittle, IntPtr monitor, IntPtr share)
|
||||
{
|
||||
IntPtr windowPtr = glIO.InternalGLcreateWindow(width, height, null, monitor, share);
|
||||
Form form = new Form();
|
||||
form.Size = new vec2d(width, height);
|
||||
|
||||
byte[] tittleCharArray = System.Text.Encoding.UTF8.GetBytes(tittle);
|
||||
IntPtr windowPtr = glIO.internalGLcreateWindow(width, height, tittleCharArray, monitor, share);
|
||||
|
||||
|
||||
form.info.name = tittleCharArray;
|
||||
form.windowPtr = windowPtr;
|
||||
Console.WriteLine(windowPtr);
|
||||
|
||||
if ((int)windowPtr == -1 || (int)windowPtr == -2)
|
||||
{
|
||||
throw new Exception("Cannot create window instance!");
|
||||
}
|
||||
return windowPtr;
|
||||
return form;
|
||||
}
|
||||
|
||||
|
||||
public static unsafe void GLmakeContexCurrent(Form form)
|
||||
{
|
||||
glIO.internalGLmakeContextCurrent((IntPtr)form.windowPtr);
|
||||
}
|
||||
|
||||
|
||||
public static unsafe bool GLwindowShouldClose(Form form)
|
||||
{
|
||||
int a = glIO.internalGLwindowShouldClose((IntPtr)form.windowPtr);
|
||||
return a != 0;
|
||||
}
|
||||
|
||||
|
||||
public static unsafe void GLswapBuffers(Form form)
|
||||
{
|
||||
glIO.internalGLswapBuffers((IntPtr)form.windowPtr);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -0,0 +1,10 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
|
||||
namespace StgSharp.Control
|
||||
{
|
||||
public delegate void FrameBufferSizeCallback(IntPtr window, int width, int height);
|
||||
|
||||
|
||||
}
|
||||
@@ -43,13 +43,17 @@ namespace StgSharp
|
||||
/// and before other graphic method.
|
||||
/// </summary>
|
||||
/// <exception cref="Exception">The accident that program cannot attach GLFW to GLAD</exception>
|
||||
public static unsafe void LoadGLAD()
|
||||
public static unsafe void InitGLAD()
|
||||
{
|
||||
int a = internalIO.InternalInitGLAD();
|
||||
if (a!=0)
|
||||
{
|
||||
throw new Exception("Cannot attach GLFW to GLAD!");
|
||||
}
|
||||
else
|
||||
{
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -0,0 +1,147 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text;
|
||||
|
||||
namespace StgSharp.Graphics
|
||||
{
|
||||
|
||||
/// <summary>
|
||||
/// A window struct that has nearly no differencr with GLFWwindow,
|
||||
/// but only can be referred by pointers.
|
||||
/// </summary>
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public unsafe struct SSGwindow
|
||||
{
|
||||
|
||||
//struct _GLFWwindow* next in GLFW
|
||||
internal SSGwindow* next;
|
||||
|
||||
internal bool resizable;
|
||||
internal bool decorated;
|
||||
internal bool autoIconify;
|
||||
internal bool floating;
|
||||
internal bool focusOnShow;
|
||||
internal bool mousePassthrough;
|
||||
internal bool shouldClose;
|
||||
internal void* userPointer;
|
||||
internal bool doublebuffer;
|
||||
internal GLFWvidmode videoMode;
|
||||
internal IntPtr monitor; //internal GLFWmonitor* monitor;
|
||||
internal GLFWcursor* cursor;
|
||||
|
||||
internal int minwidth, minheight;
|
||||
internal int maxwidth, maxheight;
|
||||
internal int numer, denom;
|
||||
|
||||
internal bool stickyKeys;
|
||||
internal bool stickyMouseButtons;
|
||||
internal bool lockKeyMods;
|
||||
internal int cursorMode;
|
||||
internal long mouseButtons; //internal char[] mouseButtons = new char[8];
|
||||
internal CharArray349 keys; //internal char[] keys = new char[349];
|
||||
|
||||
|
||||
|
||||
// Virtual cursor position when cursor is disabled
|
||||
internal double virtualCursorPosX, virtualCursorPosY;
|
||||
internal bool rawMouseMotion;
|
||||
|
||||
internal GLFWcontext context;
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
internal struct CharArray349
|
||||
{
|
||||
internal long charGroup1;
|
||||
internal long charGroup2;
|
||||
internal long charGroup3;
|
||||
internal long charGroup4;
|
||||
internal long charGroup5;
|
||||
internal long charGroup6;
|
||||
internal long charGroup7;
|
||||
internal long charGroup8;
|
||||
internal long charGroup9;
|
||||
internal long charGroup10;
|
||||
internal long charGroup11;
|
||||
internal long charGroup12;
|
||||
internal long charGroup13;
|
||||
internal long charGroup14;
|
||||
internal long charGroup15;
|
||||
internal long charGroup16;
|
||||
internal long charGroup17;
|
||||
internal long charGroup18;
|
||||
internal long charGroup19;
|
||||
internal long charGroup20;
|
||||
internal long charGroup21;
|
||||
internal long charGroup22;
|
||||
internal long charGroup23;
|
||||
internal long charGroup24;
|
||||
internal long charGroup25;
|
||||
internal long charGroup26;
|
||||
internal long charGroup27;
|
||||
internal long charGroup28;
|
||||
internal long charGroup29;
|
||||
internal long charGroup30;
|
||||
internal long charGroup31;
|
||||
internal long charGroup32;
|
||||
internal long charGroup33;
|
||||
internal long charGroup34;
|
||||
internal long charGroup35;
|
||||
internal long charGroup36;
|
||||
internal long charGroup37;
|
||||
internal long charGroup38;
|
||||
internal long charGroup39;
|
||||
internal long charGroup40;
|
||||
internal long charGroup41;
|
||||
internal long charGroup42;
|
||||
internal long charGroup43;
|
||||
internal byte char345;
|
||||
internal byte char346;
|
||||
internal byte char347;
|
||||
internal byte char348;
|
||||
internal byte char349;
|
||||
}
|
||||
|
||||
public SSGwindow()
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public unsafe struct SSGmonitor
|
||||
{
|
||||
char[] name = new char[128];
|
||||
void* userPointer;
|
||||
|
||||
// Physical dimensions in millimeters.
|
||||
int widthMM, heightMM;
|
||||
|
||||
// The window whose video mode is current on this monitor
|
||||
//_GLFWwindow* window;
|
||||
IntPtr window;
|
||||
|
||||
//GLFWvidmode* modes;
|
||||
IntPtr modes;
|
||||
int modeCount;
|
||||
GLFWvidmode currentMode;
|
||||
|
||||
GLFWgammaramp originalRamp;
|
||||
GLFWgammaramp currentRamp;
|
||||
|
||||
// not transformed
|
||||
//GLFW_PLATFORM_MONITOR_STATE;
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
internal struct monitorName
|
||||
{
|
||||
internal int byte1to4;
|
||||
internal int byte5to8;
|
||||
internal int byte9to12;
|
||||
internal int byte13to16;
|
||||
}
|
||||
|
||||
public SSGmonitor() { }
|
||||
}
|
||||
|
||||
}
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,96 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO.Compression;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text;
|
||||
|
||||
namespace StgSharp.Math
|
||||
{
|
||||
[StructLayout(LayoutKind.Explicit)]
|
||||
public struct matrix2x2Int:IEquatable<matrix2x2>
|
||||
{
|
||||
[FieldOffset(0)]
|
||||
public vec2dInt row1;
|
||||
[FieldOffset(8)]
|
||||
public vec2dInt row2;
|
||||
|
||||
|
||||
public matrix2x2Int(vec2d c0, vec2d c1)
|
||||
{
|
||||
row1 = c0;
|
||||
row2 = c1;
|
||||
}
|
||||
|
||||
public matrix2x2Int(
|
||||
int a11,
|
||||
int a12,
|
||||
int a21,
|
||||
int a22
|
||||
)
|
||||
{
|
||||
row1 = new vec2dInt(a11, a12);
|
||||
row2 = new vec2dInt(a21, a22);
|
||||
}
|
||||
|
||||
bool IEquatable<matrix2x2>.Equals(matrix2x2 other)
|
||||
{
|
||||
if (this.GetHashCode() != other.GetHashCode())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
return
|
||||
this.row1 == other.row1
|
||||
&& this.row2 == other.row2;
|
||||
}
|
||||
}
|
||||
|
||||
public override bool Equals(object obj)
|
||||
{
|
||||
if (obj == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
else if (obj.GetType() != typeof(matrix2x2))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
return this.Equals((vec3d)obj);
|
||||
}
|
||||
}
|
||||
|
||||
public override int GetHashCode()
|
||||
{
|
||||
return HashCode.Combine(row1,row2);
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return $"{row1}\n{row2}";
|
||||
}
|
||||
|
||||
public static matrix2x2Int operator +(matrix2x2Int matrix1 , matrix2x2Int matrix2)
|
||||
{
|
||||
return new matrix2x2Int(
|
||||
matrix1.row1 + matrix2.row1,
|
||||
matrix1.row2 + matrix2.row2
|
||||
);
|
||||
}
|
||||
|
||||
public static matrix2x2Int operator -(matrix2x2Int matrix1, matrix2x2Int matrix2)
|
||||
{
|
||||
return new matrix2x2Int(
|
||||
matrix1.row1 - matrix2.row1,
|
||||
matrix1.row2 - matrix2.row2
|
||||
);
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
@@ -1,107 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Security.Cryptography.X509Certificates;
|
||||
using System.Text;
|
||||
|
||||
namespace StgSharp.Math
|
||||
{
|
||||
[StructLayout(LayoutKind.Explicit)]
|
||||
public struct matrix2x3Int:IEquatable<matrix2x3Int>
|
||||
{
|
||||
[FieldOffset(0)]
|
||||
public vec3d row1;
|
||||
[FieldOffset(12)]
|
||||
public vec3d row2;
|
||||
|
||||
public matrix2x3Int(vec3d r1, vec3d r2)
|
||||
{
|
||||
row1 = r1;
|
||||
row2 = r2;
|
||||
}
|
||||
|
||||
public matrix2x3Int(
|
||||
int r11, int r12, int r13,
|
||||
int r21, int r22, int r23
|
||||
)
|
||||
{
|
||||
row1 = new vec3d(r11, r12, r13);
|
||||
row2 = new vec3d(r21, r22, r23);
|
||||
}
|
||||
|
||||
public override bool Equals(object obj)
|
||||
{
|
||||
if (obj == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
else if (obj.GetType() != typeof(matrix2x3Int))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
return this.Equals((vec3d)obj);
|
||||
}
|
||||
}
|
||||
|
||||
public override int GetHashCode()
|
||||
{
|
||||
return HashCode.Combine(row1, row2);
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return $"{row1}\n{row2}";
|
||||
}
|
||||
|
||||
bool IEquatable<matrix2x3Int>.Equals(matrix2x3Int other)
|
||||
{
|
||||
if (this.GetHashCode() != other.GetHashCode())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
return
|
||||
this.row1 == other.row1
|
||||
&& this.row2 == other.row2;
|
||||
}
|
||||
}
|
||||
|
||||
public static matrix2x3Int operator +(matrix2x3Int matrix1, matrix2x3Int matrix2)
|
||||
{
|
||||
return new matrix2x3Int(
|
||||
matrix1.row1 + matrix2.row1,
|
||||
matrix1.row2 + matrix2.row2
|
||||
);
|
||||
}
|
||||
|
||||
public static matrix2x3Int operator -(matrix2x3Int matrix1, matrix2x3Int matrix2)
|
||||
{
|
||||
return new matrix2x3Int(
|
||||
matrix1.row1 - matrix2.row1,
|
||||
matrix1.row2 - matrix2.row2
|
||||
);
|
||||
}
|
||||
|
||||
public static matrix2x3Int operator *(matrix2x3Int array, int x)
|
||||
{
|
||||
return new matrix2x3Int(
|
||||
array.row1 * x,
|
||||
array.row2 * x
|
||||
) ;
|
||||
}
|
||||
|
||||
public static matrix2x3Int operator /(matrix2x3Int array, int x)
|
||||
{
|
||||
return new matrix2x3Int(
|
||||
array.row1 / x,
|
||||
array.row2 / x
|
||||
);
|
||||
}
|
||||
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
@@ -1,105 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text;
|
||||
|
||||
namespace StgSharp.Math
|
||||
{
|
||||
|
||||
[StructLayout(LayoutKind.Explicit)]
|
||||
public struct matrix2x4 : IEquatable<matrix2x4>
|
||||
{
|
||||
[FieldOffset(0)]
|
||||
public vec4d row1;
|
||||
[FieldOffset(16)]
|
||||
public vec4d row2;
|
||||
|
||||
public matrix2x4( vec4d r1, vec4d r2)
|
||||
{
|
||||
row1 = r1;
|
||||
row2 = r2;
|
||||
}
|
||||
|
||||
public matrix2x4(
|
||||
float a11, float a12, float a13, float a14,
|
||||
float a21, float a22, float a23, float a24
|
||||
)
|
||||
{
|
||||
row1 = new vec4d(a11,a12,a13,a14);
|
||||
row2 = new vec4d(a21,a22,a23,a24);
|
||||
}
|
||||
|
||||
public bool Equals(matrix2x4 other)
|
||||
{
|
||||
if (this.GetHashCode() != other.GetHashCode())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
return this.row1 == other.row1
|
||||
&& this.row2 == other.row2;
|
||||
}
|
||||
}
|
||||
|
||||
public override bool Equals(object obj)
|
||||
{
|
||||
if (obj == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
else if (obj.GetType() != typeof(matrix2x4))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
return this.Equals((matrix2x4)obj);
|
||||
}
|
||||
}
|
||||
|
||||
public override int GetHashCode()
|
||||
{
|
||||
return HashCode.Combine(this.row1, this.row2);
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return $"{this.row1}\n{this.row2}";
|
||||
}
|
||||
|
||||
public static matrix2x4 operator +(matrix2x4 matrix1 ,matrix2x4 matrix2)
|
||||
{
|
||||
return new matrix2x4(
|
||||
matrix1.row1 + matrix2.row1,
|
||||
matrix1.row2 + matrix2.row2
|
||||
) ;
|
||||
}
|
||||
|
||||
public static matrix2x4 operator -(matrix2x4 matrix1, matrix2x4 matrix2)
|
||||
{
|
||||
return new matrix2x4(
|
||||
matrix1.row1 - matrix2.row1,
|
||||
matrix1.row2 - matrix2.row2
|
||||
);
|
||||
}
|
||||
|
||||
public static matrix2x4 operator *(matrix2x4 array, float x)
|
||||
{
|
||||
return new matrix2x4(
|
||||
array.row1 * x,
|
||||
array.row2 * x
|
||||
);
|
||||
}
|
||||
|
||||
public static matrix2x4 operator /(matrix2x4 array, float x)
|
||||
{
|
||||
return new matrix2x4(
|
||||
array.row1 / x,
|
||||
array.row2 / x
|
||||
);
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
@@ -1,97 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text;
|
||||
|
||||
namespace StgSharp.Math
|
||||
{
|
||||
[StructLayout(LayoutKind.Explicit)]
|
||||
public struct matrix3x2Int:IEquatable<matrix3x2Int>
|
||||
{
|
||||
[FieldOffset(0)]
|
||||
public vec2d row1;
|
||||
[FieldOffset(8)]
|
||||
public vec2d row2;
|
||||
[FieldOffset(16)]
|
||||
public vec2d row3;
|
||||
|
||||
public matrix3x2Int(vec2d r1,vec2d r2,vec2d r3)
|
||||
{
|
||||
row1= r1;
|
||||
row2= r2;
|
||||
row3= r3;
|
||||
}
|
||||
|
||||
public matrix3x2Int(
|
||||
int a11, int a12,
|
||||
int a21, int a22,
|
||||
int a31, int a32
|
||||
)
|
||||
{
|
||||
row1 = new vec2d(a11, a12);
|
||||
row2 = new vec2d(a21, a22);
|
||||
row3 = new vec2d(a31, a32);
|
||||
}
|
||||
|
||||
bool IEquatable<matrix3x2Int>.Equals(matrix3x2Int other)
|
||||
{
|
||||
if (this.GetHashCode() != other.GetHashCode())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
return
|
||||
this.row1 == other.row1
|
||||
&& this.row2 == other.row2
|
||||
&& this.row3 == other.row3
|
||||
;
|
||||
}
|
||||
}
|
||||
|
||||
public override bool Equals(object obj)
|
||||
{
|
||||
if (obj == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
else if (obj.GetType() != typeof(matrix3x2Int))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
return this.Equals((matrix3x2Int)obj);
|
||||
}
|
||||
}
|
||||
|
||||
public override int GetHashCode()
|
||||
{
|
||||
return HashCode.Combine(row1, row2, row3);
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return $"{row1}\n{row2}\n{row3}";
|
||||
}
|
||||
|
||||
public static matrix3x2Int operator +(matrix3x2Int matrix1, matrix3x2Int matrix2)
|
||||
{
|
||||
return new matrix3x2Int(
|
||||
matrix1.row1 + matrix2.row1,
|
||||
matrix1.row2 + matrix2.row2,
|
||||
matrix1.row3 + matrix2.row3
|
||||
);
|
||||
}
|
||||
|
||||
public static matrix3x2Int operator -(matrix3x2Int matrix1, matrix3x2Int matrix2)
|
||||
{
|
||||
return new matrix3x2Int(
|
||||
matrix1.row1 - matrix2.row1,
|
||||
matrix1.row2 - matrix2.row2,
|
||||
matrix1.row3 - matrix2.row3
|
||||
);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -1,144 +0,0 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text;
|
||||
|
||||
namespace StgSharp.Math
|
||||
{
|
||||
[StructLayout(LayoutKind.Explicit)]
|
||||
public struct matrix3x3:IEquatable<matrix3x3>
|
||||
{
|
||||
[FieldOffset(0)]
|
||||
public vec3d row1;
|
||||
[FieldOffset(12)]
|
||||
public vec3d row2;
|
||||
[FieldOffset(24)]
|
||||
public vec3d row3;
|
||||
|
||||
public matrix3x3(vec3d r0,vec3d r1,vec3d r2)
|
||||
{
|
||||
row1 = r0;
|
||||
row2 = r1;
|
||||
row3 = r2;
|
||||
}
|
||||
|
||||
public matrix3x3(
|
||||
float a11,float a12,float a13,
|
||||
float a21,float a22,float a23,
|
||||
float a31,float a32,float a33
|
||||
)
|
||||
{
|
||||
row1 = new vec3d(a11, a12, a13);
|
||||
row2 = new vec3d(a21, a22, a23);
|
||||
row3 = new vec3d(a31, a32, a33);
|
||||
}
|
||||
|
||||
public override int GetHashCode()
|
||||
{
|
||||
return HashCode.Combine(row1,row2,row3);
|
||||
}
|
||||
|
||||
bool IEquatable<matrix3x3>.Equals(matrix3x3 other)
|
||||
{
|
||||
if (this.GetHashCode()!=other.GetHashCode())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
return
|
||||
this.row1 == other.row1
|
||||
&& this.row2 == other.row2
|
||||
&& this.row3 == other.row3;
|
||||
}
|
||||
}
|
||||
|
||||
public override bool Equals(object obj)
|
||||
{
|
||||
if (obj == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
else if (obj.GetType() != typeof(matrix3x3))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
return this.Equals((matrix3x3)obj);
|
||||
}
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return $"{row1}\n{row2}\n{row3}";
|
||||
}
|
||||
|
||||
|
||||
|
||||
public static bool operator ==(matrix3x3 matrix1, matrix3x3 matrix2)
|
||||
{
|
||||
return matrix1.Equals(matrix2);
|
||||
}
|
||||
|
||||
public static bool operator !=(matrix3x3 matrix1, matrix3x3 matrix2)
|
||||
{
|
||||
return !matrix1.Equals(matrix2);
|
||||
}
|
||||
|
||||
public static matrix3x3 operator +(matrix3x3 matrix1, matrix3x3 matrix2)
|
||||
{
|
||||
return new matrix3x3(
|
||||
matrix1.row1.X + matrix2.row1.X,
|
||||
matrix1.row1.Y + matrix2.row1.Y,
|
||||
matrix1.row1.Z + matrix2.row1.Z,
|
||||
|
||||
matrix1.row2.X + matrix2.row2.X,
|
||||
matrix1.row2.Y + matrix2.row2.Y,
|
||||
matrix1.row2.Z + matrix2.row2.Z,
|
||||
|
||||
matrix1.row3.X + matrix2.row3.X,
|
||||
matrix1.row3.Y + matrix2.row3.Y,
|
||||
matrix1.row3.Z + matrix2.row3.Z
|
||||
);
|
||||
}
|
||||
|
||||
public static matrix3x3 operator -(matrix3x3 matrix1, matrix3x3 matrix2)
|
||||
{
|
||||
return new matrix3x3(
|
||||
matrix1.row1.X - matrix2.row1.X,
|
||||
matrix1.row1.Y - matrix2.row1.Y,
|
||||
matrix1.row1.Z - matrix2.row1.Z,
|
||||
|
||||
matrix1.row2.X - matrix2.row2.X,
|
||||
matrix1.row2.Y - matrix2.row2.Y,
|
||||
matrix1.row2.Z - matrix2.row2.Z,
|
||||
|
||||
matrix1.row3.X - matrix2.row3.X,
|
||||
matrix1.row3.Y - matrix2.row3.Y,
|
||||
matrix1.row3.Z - matrix2.row3.Z
|
||||
);
|
||||
}
|
||||
|
||||
|
||||
|
||||
public static matrix3x3 operator *(matrix3x3 array, float x)
|
||||
{
|
||||
return new matrix3x3(
|
||||
array.row1 * x,
|
||||
array.row2 * x,
|
||||
array.row3 * x
|
||||
);
|
||||
}
|
||||
|
||||
public static matrix3x3 operator /(matrix3x3 array, float x)
|
||||
{
|
||||
return new matrix3x3(
|
||||
array.row1/x,
|
||||
array.row2/x,
|
||||
array.row3/x
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,83 +0,0 @@
|
||||
using StgSharp.Math;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Security.Cryptography.X509Certificates;
|
||||
using System.Text;
|
||||
|
||||
namespace StgSharp.Math
|
||||
{
|
||||
[StructLayout(LayoutKind.Explicit)]
|
||||
public struct matrix3x4:IEquatable<matrix3x4>
|
||||
{
|
||||
[FieldOffset(0)]
|
||||
public vec4d row1;
|
||||
[FieldOffset(16)]
|
||||
public vec4d row2;
|
||||
[FieldOffset(32)]
|
||||
public vec4d row3;
|
||||
|
||||
public matrix3x4(
|
||||
vec4d r1,vec4d r2,vec4d r3
|
||||
)
|
||||
{
|
||||
this.row1 = r1;
|
||||
this.row2 = r2;
|
||||
this.row3 = r3;
|
||||
}
|
||||
|
||||
public matrix3x4(
|
||||
float a11, float a12, float a13, float a14,
|
||||
float a21, float a22, float a23, float a24,
|
||||
float a31, float a32, float a33, float a34
|
||||
)
|
||||
{
|
||||
row1 = new vec4d(a11,a12,a13,a14);
|
||||
row2 = new vec4d(a21,a22,a23,a24);
|
||||
row3 = new vec4d(a31,a32,a33,a34);
|
||||
}
|
||||
|
||||
public override bool Equals(object obj)
|
||||
{
|
||||
if (obj == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
else if (obj.GetType() != typeof(matrix3x4))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
return this.Equals((matrix3x4)obj);
|
||||
}
|
||||
}
|
||||
|
||||
bool IEquatable<matrix3x4>.Equals(matrix3x4 other)
|
||||
{
|
||||
if (this.GetHashCode() != other.GetHashCode())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
return this.row1 == other.row1
|
||||
&& this.row2 == other.row2
|
||||
&& this.row3 == other.row3;
|
||||
}
|
||||
}
|
||||
|
||||
public override int GetHashCode()
|
||||
{
|
||||
return HashCode.Combine(this.row1,this.row2,this.row3);
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return $"{this.row1}\n{this.row2}\n{this.row3}";
|
||||
}
|
||||
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
@@ -1,84 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text;
|
||||
|
||||
namespace StgSharp.Math
|
||||
{
|
||||
[StructLayout(LayoutKind.Explicit)]
|
||||
public struct matrix4x2:IEquatable<matrix4x2>
|
||||
{
|
||||
[FieldOffset(0)]
|
||||
public vec2d row1;
|
||||
[FieldOffset(8)]
|
||||
public vec2d row2;
|
||||
[FieldOffset(16)]
|
||||
public vec2d row3;
|
||||
[FieldOffset(24)]
|
||||
public vec2d row4;
|
||||
|
||||
public matrix4x2(vec2d r1, vec2d r2, vec2d r3, vec2d r4)
|
||||
{
|
||||
row1 = r1;
|
||||
row2 = r2;
|
||||
row3 = r3;
|
||||
row4 = r4;
|
||||
}
|
||||
|
||||
public matrix4x2(
|
||||
float a11, float a12,
|
||||
float a21, float a22,
|
||||
float a31, float a32,
|
||||
float a41, float a42
|
||||
)
|
||||
{
|
||||
row1 = new vec2d(a11, a12);
|
||||
row2 = new vec2d(a21, a22);
|
||||
row3 = new vec2d(a31, a32);
|
||||
row4 = new vec2d(a41, a42);
|
||||
}
|
||||
|
||||
public override bool Equals(object obj)
|
||||
{
|
||||
if (obj == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
else if (obj.GetType() == typeof(matrix4x2))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
return this.Equals((matrix4x2)obj);
|
||||
}
|
||||
}
|
||||
|
||||
public override int GetHashCode()
|
||||
{
|
||||
return HashCode.Combine(row1, row2, row3, row4);
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return $"{row1}\n{row2}\n{row3}\n{row4}";
|
||||
}
|
||||
|
||||
bool IEquatable<matrix4x2>.Equals(matrix4x2 other)
|
||||
{
|
||||
if (this.GetHashCode() != other.GetHashCode())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
return this.row1 == other.row1
|
||||
&& this.row2 == other.row2
|
||||
&& this.row3 == other.row3
|
||||
&& this.row4 == other.row4;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
@@ -1,77 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text;
|
||||
|
||||
namespace StgSharp.Math
|
||||
{
|
||||
|
||||
[StructLayout(LayoutKind.Explicit)]
|
||||
public struct matrix4x3:IEquatable<matrix4x3>
|
||||
{
|
||||
[FieldOffset(0)]
|
||||
public vec3d row1;
|
||||
[FieldOffset(12)]
|
||||
public vec3d row2;
|
||||
[FieldOffset(24)]
|
||||
public vec3d row3;
|
||||
[FieldOffset(36)]
|
||||
public vec3d row4;
|
||||
|
||||
public matrix4x3(
|
||||
float a11, float a12, float a13,
|
||||
float a21, float a22, float a23,
|
||||
float a31, float a32, float a33,
|
||||
float a41, float a42, float a43
|
||||
)
|
||||
{
|
||||
row1 = new vec3d(a11, a12, a13);
|
||||
row2 = new vec3d(a21, a22, a23);
|
||||
row3 = new vec3d(a31, a32, a33);
|
||||
row4 = new vec3d(a41, a42, a43);
|
||||
}
|
||||
|
||||
public override bool Equals(object obj)
|
||||
{
|
||||
if (obj == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
else if (obj.GetType() != typeof(matrix4x3))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
return this.Equals((matrix4x3)obj);
|
||||
}
|
||||
}
|
||||
|
||||
bool IEquatable<matrix4x3>.Equals(matrix4x3 other)
|
||||
{
|
||||
if (this.GetHashCode() != other.GetHashCode())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
return this.row1 == other.row1
|
||||
&& this.row2 == other.row2
|
||||
&& this.row3 == other.row3
|
||||
&& this.row4 == other.row4;
|
||||
}
|
||||
}
|
||||
|
||||
public override int GetHashCode()
|
||||
{
|
||||
return base.GetHashCode();
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return base.ToString();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
@@ -1,107 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text;
|
||||
|
||||
namespace StgSharp.Math
|
||||
{
|
||||
[StructLayout(LayoutKind.Explicit)]
|
||||
public struct matrix4x4:IEquatable<matrix4x4>
|
||||
{
|
||||
[FieldOffset(0)]
|
||||
public vec4d row1;
|
||||
[FieldOffset(16)]
|
||||
public vec4d row2;
|
||||
[FieldOffset(32)]
|
||||
public vec4d row3;
|
||||
[FieldOffset(48)]
|
||||
public vec4d row4;
|
||||
|
||||
public matrix4x4( vec4d r1,vec4d r2,vec4d r3,vec4d r4)
|
||||
{
|
||||
row1 = r1;
|
||||
row2 = r2;
|
||||
row3 = r3;
|
||||
row4 = r4;
|
||||
}
|
||||
|
||||
public matrix4x4(
|
||||
float a11, float a12, float a13, float a14,
|
||||
float a21, float a22, float a23, float a24,
|
||||
float a31, float a32, float a33, float a34,
|
||||
float a41, float a42, float a43, float a44
|
||||
)
|
||||
{
|
||||
row1 = new vec4d(a11, a12, a13, a14);
|
||||
row2 = new vec4d(a21, a22, a23, a24);
|
||||
row3 = new vec4d(a31, a32, a33, a34);
|
||||
row4 = new vec4d(a41, a42, a43, a44);
|
||||
}
|
||||
|
||||
public override bool Equals(object obj)
|
||||
{
|
||||
return base.Equals(obj);
|
||||
}
|
||||
|
||||
bool IEquatable<matrix4x4>.Equals(matrix4x4 other)
|
||||
{
|
||||
if (this.GetHashCode() != other.GetHashCode())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
return this.row1 == other.row1
|
||||
&& this.row2 == other.row2
|
||||
&& this.row3 == other.row3
|
||||
&& this.row4 == other.row4;
|
||||
}
|
||||
}
|
||||
|
||||
public override int GetHashCode()
|
||||
{
|
||||
return HashCode.Combine(row1, row2, row3, row4);
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return $"{this.row1}\n{this.row2}\n{this.row3}\n{this.row4}";
|
||||
}
|
||||
|
||||
public static matrix4x4 operator +(matrix4x4 matrix1, matrix4x4 matrix2)
|
||||
{
|
||||
return new matrix4x4(
|
||||
matrix1.row1 + matrix2.row1,
|
||||
matrix1.row2 + matrix2.row2,
|
||||
matrix1.row3 + matrix2.row3,
|
||||
matrix1.row4 + matrix2.row4
|
||||
);
|
||||
}
|
||||
|
||||
public static matrix4x4 operator -(matrix4x4 matrix1, matrix4x4 matrix2)
|
||||
{
|
||||
return new matrix4x4(
|
||||
matrix1.row1 - matrix2.row1,
|
||||
matrix1.row2 - matrix2.row2,
|
||||
matrix1.row3 - matrix2.row3,
|
||||
matrix1.row4 - matrix2.row4
|
||||
);
|
||||
}
|
||||
|
||||
public static matrix4x4 operator *(matrix4x4 array, float x)
|
||||
{
|
||||
return new matrix4x4(
|
||||
array.row1 * x,
|
||||
array.row2 * x,
|
||||
array.row3 * x,
|
||||
array.row4 * x
|
||||
);
|
||||
}
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
}
|
||||
@@ -1,44 +0,0 @@
|
||||
using Steamworks;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Data.Common;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text;
|
||||
|
||||
namespace StgSharp.Math
|
||||
{
|
||||
|
||||
[StructLayout(LayoutKind.Explicit,Size = 8)]
|
||||
public unsafe struct vec2dInt
|
||||
{
|
||||
[FieldOffset(0)]
|
||||
public int X;
|
||||
[FieldOffset(4)]
|
||||
public int Y;
|
||||
|
||||
public vec2dInt(int x, int y)
|
||||
{
|
||||
this.X = x;
|
||||
this.Y = y;
|
||||
}
|
||||
|
||||
public static implicit operator vec2d(vec2dInt vec)
|
||||
{
|
||||
return new vec2d(vec.X,vec.Y);
|
||||
}
|
||||
public static implicit operator vec2dInt(vec2d vec)
|
||||
{
|
||||
return new vec2dInt((int)vec.X, (int)vec.Y);
|
||||
}
|
||||
|
||||
public static vec2dInt operator +(vec2dInt vec1, vec2dInt vec2)
|
||||
{
|
||||
return new vec2dInt(vec1.X + vec2.X, vec1.Y + vec2.Y);
|
||||
}
|
||||
public static vec2dInt operator -(vec2dInt vec1, vec2dInt vec2)
|
||||
{
|
||||
return new vec2dInt(vec1.X - vec2.X, vec1.Y - vec2.Y);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,18 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text;
|
||||
|
||||
namespace StgSharp.Math
|
||||
{
|
||||
[StructLayout(LayoutKind.Explicit,Size =12)]
|
||||
public struct vec3dInt
|
||||
{
|
||||
[FieldOffset(0)]
|
||||
public int X;
|
||||
[FieldOffset(4)]
|
||||
public int Y;
|
||||
[FieldOffset(8)]
|
||||
public int Z;
|
||||
}
|
||||
}
|
||||
@@ -1,20 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text;
|
||||
|
||||
namespace StgSharp.Math
|
||||
{
|
||||
[StructLayout(LayoutKind.Explicit,Size =16)]
|
||||
public struct vec4dInt
|
||||
{
|
||||
[FieldOffset(0)]
|
||||
public int X;
|
||||
[FieldOffset(4)]
|
||||
public int Y;
|
||||
[FieldOffset(8)]
|
||||
public int Z;
|
||||
[FieldOffset(12)]
|
||||
public int W;
|
||||
}
|
||||
}
|
||||
@@ -1,8 +1,8 @@
|
||||
namespace StgSharp.Math
|
||||
{
|
||||
public static unsafe partial class Vector
|
||||
public unsafe static partial class Vector
|
||||
{
|
||||
public static vec3d To3D(this vec2d vec)
|
||||
public static vec3d To3D(vec2d vec)
|
||||
{
|
||||
return new vec3d(vec.X, vec.Y, 0.0f);
|
||||
}
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -15,6 +15,7 @@
|
||||
<OutputType>Library</OutputType>
|
||||
<StartupObject></StartupObject>
|
||||
<Nullable>enable</Nullable>
|
||||
<Configurations>Debug;Release;NoOps</Configurations>
|
||||
</PropertyGroup>
|
||||
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
@@ -43,17 +44,12 @@
|
||||
<NoWarn>1701;1702;0649;1591;0169</NoWarn>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<Compile Remove="Math\Graphic\**" />
|
||||
<None Remove="Graphic\**" />
|
||||
<None Remove="Math\Graphic\**" />
|
||||
</ItemGroup>
|
||||
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="Facepunch.Steamworks" Version="2.3.3" />
|
||||
<PackageReference Include="Microsoft.Bcl.HashCode" Version="1.1.1" />
|
||||
<PackageReference Include="Microsoft.CSharp" Version="4.7.0" />
|
||||
<PackageReference Include="MSTest.TestFramework" Version="3.0.4" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
@@ -61,30 +57,13 @@
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<Resource Include="Dependency\StgSharpGraphics.dll">
|
||||
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
|
||||
</Resource>
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<Compile Update="Properties\Resources.Designer.cs">
|
||||
<DesignTime>True</DesignTime>
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Resources.resx</DependentUpon>
|
||||
</Compile>
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<EmbeddedResource Update="Properties\Resources.resx">
|
||||
<Generator>ResXFileCodeGenerator</Generator>
|
||||
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||
</EmbeddedResource>
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<None Update="StgSharpGraphics.dll">
|
||||
<None Update="..\StgSharpGraphic.dll">
|
||||
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
|
||||
</None>
|
||||
</ItemGroup>
|
||||
|
||||
<Target Name="PostBuild" AfterTargets="PostBuildEvent">
|
||||
<Exec Command="copy $(solutiondir)StgSharpGraphic.dll $(targetdir)" />
|
||||
</Target>
|
||||
|
||||
</Project>
|
||||
|
||||
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
@@ -0,0 +1,37 @@
|
||||
using Microsoft.VisualStudio.TestTools.UnitTesting;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text;
|
||||
|
||||
namespace StgSharp.StgSharpTest
|
||||
{
|
||||
|
||||
public static class PInvokeTest
|
||||
{
|
||||
[DllImport("StgSharpGraphic.dll",EntryPoint ="getPtr")]
|
||||
internal static extern IntPtr getPtr();
|
||||
|
||||
public static void GLloadtest()
|
||||
{
|
||||
|
||||
try
|
||||
{
|
||||
IntPtr ptr = Marshal.GetFunctionPointerForDelegate(Graphic.glIO.internalGLcreateWindow);
|
||||
|
||||
Console.WriteLine(ptr);
|
||||
|
||||
IntPtr ptr1 = getPtr();
|
||||
|
||||
Console.WriteLine(ptr1);
|
||||
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
|
||||
throw;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -10,6 +10,7 @@
|
||||
"StgSharp/1.0.0": {
|
||||
"dependencies": {
|
||||
"Facepunch.Steamworks": "2.3.3",
|
||||
"MSTest.TestFramework": "3.0.4",
|
||||
"Microsoft.Bcl.HashCode": "1.1.1",
|
||||
"Microsoft.CSharp": "4.7.0"
|
||||
},
|
||||
@@ -40,6 +41,59 @@
|
||||
"fileVersion": "4.700.19.56404"
|
||||
}
|
||||
}
|
||||
},
|
||||
"MSTest.TestFramework/3.0.4": {
|
||||
"runtime": {
|
||||
"lib/netstandard2.0/Microsoft.VisualStudio.TestPlatform.TestFramework.Extensions.dll": {
|
||||
"assemblyVersion": "14.0.0.0",
|
||||
"fileVersion": "14.0.8501.1"
|
||||
},
|
||||
"lib/netstandard2.0/Microsoft.VisualStudio.TestPlatform.TestFramework.dll": {
|
||||
"assemblyVersion": "14.0.0.0",
|
||||
"fileVersion": "14.0.8501.1"
|
||||
}
|
||||
},
|
||||
"resources": {
|
||||
"lib/netstandard2.0/cs/Microsoft.VisualStudio.TestPlatform.TestFramework.resources.dll": {
|
||||
"locale": "cs"
|
||||
},
|
||||
"lib/netstandard2.0/de/Microsoft.VisualStudio.TestPlatform.TestFramework.resources.dll": {
|
||||
"locale": "de"
|
||||
},
|
||||
"lib/netstandard2.0/es/Microsoft.VisualStudio.TestPlatform.TestFramework.resources.dll": {
|
||||
"locale": "es"
|
||||
},
|
||||
"lib/netstandard2.0/fr/Microsoft.VisualStudio.TestPlatform.TestFramework.resources.dll": {
|
||||
"locale": "fr"
|
||||
},
|
||||
"lib/netstandard2.0/it/Microsoft.VisualStudio.TestPlatform.TestFramework.resources.dll": {
|
||||
"locale": "it"
|
||||
},
|
||||
"lib/netstandard2.0/ja/Microsoft.VisualStudio.TestPlatform.TestFramework.resources.dll": {
|
||||
"locale": "ja"
|
||||
},
|
||||
"lib/netstandard2.0/ko/Microsoft.VisualStudio.TestPlatform.TestFramework.resources.dll": {
|
||||
"locale": "ko"
|
||||
},
|
||||
"lib/netstandard2.0/pl/Microsoft.VisualStudio.TestPlatform.TestFramework.resources.dll": {
|
||||
"locale": "pl"
|
||||
},
|
||||
"lib/netstandard2.0/pt-BR/Microsoft.VisualStudio.TestPlatform.TestFramework.resources.dll": {
|
||||
"locale": "pt-BR"
|
||||
},
|
||||
"lib/netstandard2.0/ru/Microsoft.VisualStudio.TestPlatform.TestFramework.resources.dll": {
|
||||
"locale": "ru"
|
||||
},
|
||||
"lib/netstandard2.0/tr/Microsoft.VisualStudio.TestPlatform.TestFramework.resources.dll": {
|
||||
"locale": "tr"
|
||||
},
|
||||
"lib/netstandard2.0/zh-Hans/Microsoft.VisualStudio.TestPlatform.TestFramework.resources.dll": {
|
||||
"locale": "zh-Hans"
|
||||
},
|
||||
"lib/netstandard2.0/zh-Hant/Microsoft.VisualStudio.TestPlatform.TestFramework.resources.dll": {
|
||||
"locale": "zh-Hant"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
@@ -69,6 +123,13 @@
|
||||
"sha512": "sha512-pTj+D3uJWyN3My70i2Hqo+OXixq3Os2D1nJ2x92FFo6sk8fYS1m1WLNTs0Dc1uPaViH0YvEEwvzddQ7y4rhXmA==",
|
||||
"path": "microsoft.csharp/4.7.0",
|
||||
"hashPath": "microsoft.csharp.4.7.0.nupkg.sha512"
|
||||
},
|
||||
"MSTest.TestFramework/3.0.4": {
|
||||
"type": "package",
|
||||
"serviceable": true,
|
||||
"sha512": "sha512-hYq5xOOr2k09rtXpmcHkJ4Tdt/yS4cy8jiFPNMdDJP+lB6OY8yekOmQC4Fsvug4rhLpXGDd6zbPWYeoewqfePA==",
|
||||
"path": "mstest.testframework/3.0.4",
|
||||
"hashPath": "mstest.testframework.3.0.4.nupkg.sha512"
|
||||
}
|
||||
}
|
||||
}
|
||||
Binary file not shown.
@@ -9,6 +9,9 @@
|
||||
Add a pool to timeline controller, and return the instance of the pool.
|
||||
</summary>
|
||||
<returns></returns>
|
||||
</member>
|
||||
<member name="T:StgSharp.Control.GLFWproc">
|
||||
|
||||
</member>
|
||||
<member name="F:StgSharp.Control.TimeLine.tickCounter">
|
||||
<summary>
|
||||
@@ -44,7 +47,7 @@
|
||||
<summary>
|
||||
计算位移失量,需要手动输入游戏刻以提供时间数据
|
||||
</summary>
|
||||
<param name="tickCounter"></param>
|
||||
<param name="tick"></param>
|
||||
<returns>表示位移量的三维矢量</returns>
|
||||
</member>
|
||||
<member name="T:StgSharp.Geometries.IPlainGeometry">
|
||||
@@ -86,16 +89,22 @@
|
||||
initilize all the customizing operations.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:StgSharp.Graphic.GLcreateWindow(System.Int32,System.Int32,System.Char[],System.IntPtr,System.IntPtr)">
|
||||
<member name="T:StgSharp.Graphics.SSGwindow">
|
||||
<summary>
|
||||
Creates a window and its associated context.
|
||||
A window struct that has nearly no differencr with GLFWwindow,
|
||||
but only can be referred by pointers.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:StgSharp.Graphic.GLcreateWindow(System.Int32,System.Int32,System.Byte[],System.IntPtr,StgSharp.Graphics.Form)">
|
||||
<summary>
|
||||
Creates a form and its associated context.
|
||||
</summary>
|
||||
<param name="width">Required width</param>
|
||||
<param name="height">Required width</param>
|
||||
<param name="tittle">Tittle of the window </param>
|
||||
<param name="monitor"></param>
|
||||
<param name="share"></param>
|
||||
<returns>The handle of created window</returns>
|
||||
<returns>The instance of created form</returns>
|
||||
<exception cref="T:System.Exception"></exception>
|
||||
</member>
|
||||
<member name="M:StgSharp.Graphic.GLcreateWindow(System.Int32,System.Int32,System.String,System.IntPtr,System.IntPtr)">
|
||||
@@ -125,7 +134,7 @@
|
||||
</summary>
|
||||
<exception cref="T:System.Exception">If run this method twice, will throw exception</exception>
|
||||
</member>
|
||||
<member name="M:StgSharp.Graphic.LoadGLAD">
|
||||
<member name="M:StgSharp.Graphic.InitGLAD">
|
||||
<summary>
|
||||
Attach GLFW API to GLAD,
|
||||
this method should be called after LoadGL
|
||||
|
||||
Binary file not shown.
Binary file not shown.
@@ -49,6 +49,10 @@
|
||||
"target": "Package",
|
||||
"version": "[2.3.3, )"
|
||||
},
|
||||
"MSTest.TestFramework": {
|
||||
"target": "Package",
|
||||
"version": "[3.0.4, )"
|
||||
},
|
||||
"Microsoft.Bcl.HashCode": {
|
||||
"target": "Package",
|
||||
"version": "[1.1.1, )"
|
||||
|
||||
@@ -38,6 +38,66 @@
|
||||
"related": ".xml"
|
||||
}
|
||||
}
|
||||
},
|
||||
"MSTest.TestFramework/3.0.4": {
|
||||
"type": "package",
|
||||
"compile": {
|
||||
"lib/netstandard2.0/Microsoft.VisualStudio.TestPlatform.TestFramework.Extensions.dll": {
|
||||
"related": ".xml"
|
||||
},
|
||||
"lib/netstandard2.0/Microsoft.VisualStudio.TestPlatform.TestFramework.dll": {
|
||||
"related": ".Extensions.xml;.xml"
|
||||
}
|
||||
},
|
||||
"runtime": {
|
||||
"lib/netstandard2.0/Microsoft.VisualStudio.TestPlatform.TestFramework.Extensions.dll": {
|
||||
"related": ".xml"
|
||||
},
|
||||
"lib/netstandard2.0/Microsoft.VisualStudio.TestPlatform.TestFramework.dll": {
|
||||
"related": ".Extensions.xml;.xml"
|
||||
}
|
||||
},
|
||||
"resource": {
|
||||
"lib/netstandard2.0/cs/Microsoft.VisualStudio.TestPlatform.TestFramework.resources.dll": {
|
||||
"locale": "cs"
|
||||
},
|
||||
"lib/netstandard2.0/de/Microsoft.VisualStudio.TestPlatform.TestFramework.resources.dll": {
|
||||
"locale": "de"
|
||||
},
|
||||
"lib/netstandard2.0/es/Microsoft.VisualStudio.TestPlatform.TestFramework.resources.dll": {
|
||||
"locale": "es"
|
||||
},
|
||||
"lib/netstandard2.0/fr/Microsoft.VisualStudio.TestPlatform.TestFramework.resources.dll": {
|
||||
"locale": "fr"
|
||||
},
|
||||
"lib/netstandard2.0/it/Microsoft.VisualStudio.TestPlatform.TestFramework.resources.dll": {
|
||||
"locale": "it"
|
||||
},
|
||||
"lib/netstandard2.0/ja/Microsoft.VisualStudio.TestPlatform.TestFramework.resources.dll": {
|
||||
"locale": "ja"
|
||||
},
|
||||
"lib/netstandard2.0/ko/Microsoft.VisualStudio.TestPlatform.TestFramework.resources.dll": {
|
||||
"locale": "ko"
|
||||
},
|
||||
"lib/netstandard2.0/pl/Microsoft.VisualStudio.TestPlatform.TestFramework.resources.dll": {
|
||||
"locale": "pl"
|
||||
},
|
||||
"lib/netstandard2.0/pt-BR/Microsoft.VisualStudio.TestPlatform.TestFramework.resources.dll": {
|
||||
"locale": "pt-BR"
|
||||
},
|
||||
"lib/netstandard2.0/ru/Microsoft.VisualStudio.TestPlatform.TestFramework.resources.dll": {
|
||||
"locale": "ru"
|
||||
},
|
||||
"lib/netstandard2.0/tr/Microsoft.VisualStudio.TestPlatform.TestFramework.resources.dll": {
|
||||
"locale": "tr"
|
||||
},
|
||||
"lib/netstandard2.0/zh-Hans/Microsoft.VisualStudio.TestPlatform.TestFramework.resources.dll": {
|
||||
"locale": "zh-Hans"
|
||||
},
|
||||
"lib/netstandard2.0/zh-Hant/Microsoft.VisualStudio.TestPlatform.TestFramework.resources.dll": {
|
||||
"locale": "zh-Hant"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
@@ -155,11 +215,112 @@
|
||||
"useSharedDesignerContext.txt",
|
||||
"version.txt"
|
||||
]
|
||||
},
|
||||
"MSTest.TestFramework/3.0.4": {
|
||||
"sha512": "hYq5xOOr2k09rtXpmcHkJ4Tdt/yS4cy8jiFPNMdDJP+lB6OY8yekOmQC4Fsvug4rhLpXGDd6zbPWYeoewqfePA==",
|
||||
"type": "package",
|
||||
"path": "mstest.testframework/3.0.4",
|
||||
"files": [
|
||||
".nupkg.metadata",
|
||||
".signature.p7s",
|
||||
"Icon.png",
|
||||
"build/net6.0/MSTest.TestFramework.targets",
|
||||
"build/net6.0/Microsoft.VisualStudio.TestPlatform.TestFramework.Extensions.dll",
|
||||
"build/net6.0/Microsoft.VisualStudio.TestPlatform.TestFramework.Extensions.xml",
|
||||
"build/net6.0/winui/Microsoft.VisualStudio.TestPlatform.TestFramework.Extensions.dll",
|
||||
"build/net6.0/winui/Microsoft.VisualStudio.TestPlatform.TestFramework.Extensions.xml",
|
||||
"lib/net462/Microsoft.VisualStudio.TestPlatform.TestFramework.Extensions.dll",
|
||||
"lib/net462/Microsoft.VisualStudio.TestPlatform.TestFramework.Extensions.xml",
|
||||
"lib/net462/Microsoft.VisualStudio.TestPlatform.TestFramework.dll",
|
||||
"lib/net462/Microsoft.VisualStudio.TestPlatform.TestFramework.xml",
|
||||
"lib/net462/cs/Microsoft.VisualStudio.TestPlatform.TestFramework.resources.dll",
|
||||
"lib/net462/de/Microsoft.VisualStudio.TestPlatform.TestFramework.resources.dll",
|
||||
"lib/net462/es/Microsoft.VisualStudio.TestPlatform.TestFramework.resources.dll",
|
||||
"lib/net462/fr/Microsoft.VisualStudio.TestPlatform.TestFramework.resources.dll",
|
||||
"lib/net462/it/Microsoft.VisualStudio.TestPlatform.TestFramework.resources.dll",
|
||||
"lib/net462/ja/Microsoft.VisualStudio.TestPlatform.TestFramework.resources.dll",
|
||||
"lib/net462/ko/Microsoft.VisualStudio.TestPlatform.TestFramework.resources.dll",
|
||||
"lib/net462/pl/Microsoft.VisualStudio.TestPlatform.TestFramework.resources.dll",
|
||||
"lib/net462/pt-BR/Microsoft.VisualStudio.TestPlatform.TestFramework.resources.dll",
|
||||
"lib/net462/ru/Microsoft.VisualStudio.TestPlatform.TestFramework.resources.dll",
|
||||
"lib/net462/tr/Microsoft.VisualStudio.TestPlatform.TestFramework.resources.dll",
|
||||
"lib/net462/zh-Hans/Microsoft.VisualStudio.TestPlatform.TestFramework.resources.dll",
|
||||
"lib/net462/zh-Hant/Microsoft.VisualStudio.TestPlatform.TestFramework.resources.dll",
|
||||
"lib/net6.0/Microsoft.VisualStudio.TestPlatform.TestFramework.dll",
|
||||
"lib/net6.0/Microsoft.VisualStudio.TestPlatform.TestFramework.xml",
|
||||
"lib/net6.0/cs/Microsoft.VisualStudio.TestPlatform.TestFramework.resources.dll",
|
||||
"lib/net6.0/de/Microsoft.VisualStudio.TestPlatform.TestFramework.resources.dll",
|
||||
"lib/net6.0/es/Microsoft.VisualStudio.TestPlatform.TestFramework.resources.dll",
|
||||
"lib/net6.0/fr/Microsoft.VisualStudio.TestPlatform.TestFramework.resources.dll",
|
||||
"lib/net6.0/it/Microsoft.VisualStudio.TestPlatform.TestFramework.resources.dll",
|
||||
"lib/net6.0/ja/Microsoft.VisualStudio.TestPlatform.TestFramework.resources.dll",
|
||||
"lib/net6.0/ko/Microsoft.VisualStudio.TestPlatform.TestFramework.resources.dll",
|
||||
"lib/net6.0/pl/Microsoft.VisualStudio.TestPlatform.TestFramework.resources.dll",
|
||||
"lib/net6.0/pt-BR/Microsoft.VisualStudio.TestPlatform.TestFramework.resources.dll",
|
||||
"lib/net6.0/ru/Microsoft.VisualStudio.TestPlatform.TestFramework.resources.dll",
|
||||
"lib/net6.0/tr/Microsoft.VisualStudio.TestPlatform.TestFramework.resources.dll",
|
||||
"lib/net6.0/zh-Hans/Microsoft.VisualStudio.TestPlatform.TestFramework.resources.dll",
|
||||
"lib/net6.0/zh-Hant/Microsoft.VisualStudio.TestPlatform.TestFramework.resources.dll",
|
||||
"lib/netcoreapp3.1/Microsoft.VisualStudio.TestPlatform.TestFramework.Extensions.dll",
|
||||
"lib/netcoreapp3.1/Microsoft.VisualStudio.TestPlatform.TestFramework.Extensions.xml",
|
||||
"lib/netcoreapp3.1/Microsoft.VisualStudio.TestPlatform.TestFramework.dll",
|
||||
"lib/netcoreapp3.1/Microsoft.VisualStudio.TestPlatform.TestFramework.xml",
|
||||
"lib/netcoreapp3.1/cs/Microsoft.VisualStudio.TestPlatform.TestFramework.resources.dll",
|
||||
"lib/netcoreapp3.1/de/Microsoft.VisualStudio.TestPlatform.TestFramework.resources.dll",
|
||||
"lib/netcoreapp3.1/es/Microsoft.VisualStudio.TestPlatform.TestFramework.resources.dll",
|
||||
"lib/netcoreapp3.1/fr/Microsoft.VisualStudio.TestPlatform.TestFramework.resources.dll",
|
||||
"lib/netcoreapp3.1/it/Microsoft.VisualStudio.TestPlatform.TestFramework.resources.dll",
|
||||
"lib/netcoreapp3.1/ja/Microsoft.VisualStudio.TestPlatform.TestFramework.resources.dll",
|
||||
"lib/netcoreapp3.1/ko/Microsoft.VisualStudio.TestPlatform.TestFramework.resources.dll",
|
||||
"lib/netcoreapp3.1/pl/Microsoft.VisualStudio.TestPlatform.TestFramework.resources.dll",
|
||||
"lib/netcoreapp3.1/pt-BR/Microsoft.VisualStudio.TestPlatform.TestFramework.resources.dll",
|
||||
"lib/netcoreapp3.1/ru/Microsoft.VisualStudio.TestPlatform.TestFramework.resources.dll",
|
||||
"lib/netcoreapp3.1/tr/Microsoft.VisualStudio.TestPlatform.TestFramework.resources.dll",
|
||||
"lib/netcoreapp3.1/zh-Hans/Microsoft.VisualStudio.TestPlatform.TestFramework.resources.dll",
|
||||
"lib/netcoreapp3.1/zh-Hant/Microsoft.VisualStudio.TestPlatform.TestFramework.resources.dll",
|
||||
"lib/netstandard2.0/Microsoft.VisualStudio.TestPlatform.TestFramework.Extensions.dll",
|
||||
"lib/netstandard2.0/Microsoft.VisualStudio.TestPlatform.TestFramework.Extensions.xml",
|
||||
"lib/netstandard2.0/Microsoft.VisualStudio.TestPlatform.TestFramework.dll",
|
||||
"lib/netstandard2.0/Microsoft.VisualStudio.TestPlatform.TestFramework.xml",
|
||||
"lib/netstandard2.0/cs/Microsoft.VisualStudio.TestPlatform.TestFramework.resources.dll",
|
||||
"lib/netstandard2.0/de/Microsoft.VisualStudio.TestPlatform.TestFramework.resources.dll",
|
||||
"lib/netstandard2.0/es/Microsoft.VisualStudio.TestPlatform.TestFramework.resources.dll",
|
||||
"lib/netstandard2.0/fr/Microsoft.VisualStudio.TestPlatform.TestFramework.resources.dll",
|
||||
"lib/netstandard2.0/it/Microsoft.VisualStudio.TestPlatform.TestFramework.resources.dll",
|
||||
"lib/netstandard2.0/ja/Microsoft.VisualStudio.TestPlatform.TestFramework.resources.dll",
|
||||
"lib/netstandard2.0/ko/Microsoft.VisualStudio.TestPlatform.TestFramework.resources.dll",
|
||||
"lib/netstandard2.0/pl/Microsoft.VisualStudio.TestPlatform.TestFramework.resources.dll",
|
||||
"lib/netstandard2.0/pt-BR/Microsoft.VisualStudio.TestPlatform.TestFramework.resources.dll",
|
||||
"lib/netstandard2.0/ru/Microsoft.VisualStudio.TestPlatform.TestFramework.resources.dll",
|
||||
"lib/netstandard2.0/tr/Microsoft.VisualStudio.TestPlatform.TestFramework.resources.dll",
|
||||
"lib/netstandard2.0/zh-Hans/Microsoft.VisualStudio.TestPlatform.TestFramework.resources.dll",
|
||||
"lib/netstandard2.0/zh-Hant/Microsoft.VisualStudio.TestPlatform.TestFramework.resources.dll",
|
||||
"lib/uap10.0/Microsoft.VisualStudio.TestPlatform.TestFramework.Extensions.dll",
|
||||
"lib/uap10.0/Microsoft.VisualStudio.TestPlatform.TestFramework.Extensions.xml",
|
||||
"lib/uap10.0/Microsoft.VisualStudio.TestPlatform.TestFramework.dll",
|
||||
"lib/uap10.0/Microsoft.VisualStudio.TestPlatform.TestFramework.xml",
|
||||
"lib/uap10.0/cs/Microsoft.VisualStudio.TestPlatform.TestFramework.resources.dll",
|
||||
"lib/uap10.0/de/Microsoft.VisualStudio.TestPlatform.TestFramework.resources.dll",
|
||||
"lib/uap10.0/es/Microsoft.VisualStudio.TestPlatform.TestFramework.resources.dll",
|
||||
"lib/uap10.0/fr/Microsoft.VisualStudio.TestPlatform.TestFramework.resources.dll",
|
||||
"lib/uap10.0/it/Microsoft.VisualStudio.TestPlatform.TestFramework.resources.dll",
|
||||
"lib/uap10.0/ja/Microsoft.VisualStudio.TestPlatform.TestFramework.resources.dll",
|
||||
"lib/uap10.0/ko/Microsoft.VisualStudio.TestPlatform.TestFramework.resources.dll",
|
||||
"lib/uap10.0/pl/Microsoft.VisualStudio.TestPlatform.TestFramework.resources.dll",
|
||||
"lib/uap10.0/pt-BR/Microsoft.VisualStudio.TestPlatform.TestFramework.resources.dll",
|
||||
"lib/uap10.0/ru/Microsoft.VisualStudio.TestPlatform.TestFramework.resources.dll",
|
||||
"lib/uap10.0/tr/Microsoft.VisualStudio.TestPlatform.TestFramework.resources.dll",
|
||||
"lib/uap10.0/zh-Hans/Microsoft.VisualStudio.TestPlatform.TestFramework.resources.dll",
|
||||
"lib/uap10.0/zh-Hant/Microsoft.VisualStudio.TestPlatform.TestFramework.resources.dll",
|
||||
"mstest.testframework.3.0.4.nupkg.sha512",
|
||||
"mstest.testframework.nuspec"
|
||||
]
|
||||
}
|
||||
},
|
||||
"projectFileDependencyGroups": {
|
||||
".NETStandard,Version=v2.1": [
|
||||
"Facepunch.Steamworks >= 2.3.3",
|
||||
"MSTest.TestFramework >= 3.0.4",
|
||||
"Microsoft.Bcl.HashCode >= 1.1.1",
|
||||
"Microsoft.CSharp >= 4.7.0"
|
||||
]
|
||||
@@ -213,6 +374,10 @@
|
||||
"target": "Package",
|
||||
"version": "[2.3.3, )"
|
||||
},
|
||||
"MSTest.TestFramework": {
|
||||
"target": "Package",
|
||||
"version": "[3.0.4, )"
|
||||
},
|
||||
"Microsoft.Bcl.HashCode": {
|
||||
"target": "Package",
|
||||
"version": "[1.1.1, )"
|
||||
|
||||
@@ -1,12 +1,13 @@
|
||||
{
|
||||
"version": 2,
|
||||
"dgSpecHash": "0wLiERtqIl+07/qyrsOmTBfKZIQqYkUcCkrrFH+nIatbQb87AlMw0u1ibcBVNP/tKys5m4Ciw+5WO8b8hgcJbw==",
|
||||
"dgSpecHash": "U93NwZUCaTKdojyZwk/yPIqkF5IoqBKIr/oNzhJRGbWoOaJ7Ir19MrkSMc3WswCLpGiTClg2bYFNwxQt00Zsmw==",
|
||||
"success": true,
|
||||
"projectFilePath": "D:\\NitloadIndustry\\研究项目\\1-Flagship\\TH2020\\ProjectFile\\源代码\\StgSharp\\StgSharp.csproj",
|
||||
"expectedPackageFiles": [
|
||||
"C:\\Users\\Nitlo\\.nuget\\packages\\facepunch.steamworks\\2.3.3\\facepunch.steamworks.2.3.3.nupkg.sha512",
|
||||
"C:\\Users\\Nitlo\\.nuget\\packages\\microsoft.bcl.hashcode\\1.1.1\\microsoft.bcl.hashcode.1.1.1.nupkg.sha512",
|
||||
"C:\\Users\\Nitlo\\.nuget\\packages\\microsoft.csharp\\4.7.0\\microsoft.csharp.4.7.0.nupkg.sha512"
|
||||
"C:\\Users\\Nitlo\\.nuget\\packages\\microsoft.csharp\\4.7.0\\microsoft.csharp.4.7.0.nupkg.sha512",
|
||||
"C:\\Users\\Nitlo\\.nuget\\packages\\mstest.testframework\\3.0.4\\mstest.testframework.3.0.4.nupkg.sha512"
|
||||
],
|
||||
"logs": []
|
||||
}
|
||||
Binary file not shown.
Binary file not shown.
@@ -1 +1 @@
|
||||
30862d0e511e1361db5f27d40508177e02373c0d
|
||||
44f5687daea9ff535ce461e814448994f86788e4
|
||||
|
||||
@@ -10,4 +10,3 @@ D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharp
|
||||
D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharp\obj\x64\Debug\netstandard2.1\refint\StgSharp.dll
|
||||
D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharp\obj\x64\Debug\netstandard2.1\StgSharp.xml
|
||||
D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharp\obj\x64\Debug\netstandard2.1\ref\StgSharp.dll
|
||||
D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharp\bin\x64\Debug\netstandard2.1\StgSharpGraphics.dll
|
||||
|
||||
Binary file not shown.
@@ -9,6 +9,9 @@
|
||||
Add a pool to timeline controller, and return the instance of the pool.
|
||||
</summary>
|
||||
<returns></returns>
|
||||
</member>
|
||||
<member name="T:StgSharp.Control.GLFWproc">
|
||||
|
||||
</member>
|
||||
<member name="F:StgSharp.Control.TimeLine.tickCounter">
|
||||
<summary>
|
||||
@@ -44,7 +47,7 @@
|
||||
<summary>
|
||||
计算位移失量,需要手动输入游戏刻以提供时间数据
|
||||
</summary>
|
||||
<param name="tickCounter"></param>
|
||||
<param name="tick"></param>
|
||||
<returns>表示位移量的三维矢量</returns>
|
||||
</member>
|
||||
<member name="T:StgSharp.Geometries.IPlainGeometry">
|
||||
@@ -86,16 +89,22 @@
|
||||
initilize all the customizing operations.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:StgSharp.Graphic.GLcreateWindow(System.Int32,System.Int32,System.Char[],System.IntPtr,System.IntPtr)">
|
||||
<member name="T:StgSharp.Graphics.SSGwindow">
|
||||
<summary>
|
||||
Creates a window and its associated context.
|
||||
A window struct that has nearly no differencr with GLFWwindow,
|
||||
but only can be referred by pointers.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:StgSharp.Graphic.GLcreateWindow(System.Int32,System.Int32,System.Byte[],System.IntPtr,StgSharp.Graphics.Form)">
|
||||
<summary>
|
||||
Creates a form and its associated context.
|
||||
</summary>
|
||||
<param name="width">Required width</param>
|
||||
<param name="height">Required width</param>
|
||||
<param name="tittle">Tittle of the window </param>
|
||||
<param name="monitor"></param>
|
||||
<param name="share"></param>
|
||||
<returns>The handle of created window</returns>
|
||||
<returns>The instance of created form</returns>
|
||||
<exception cref="T:System.Exception"></exception>
|
||||
</member>
|
||||
<member name="M:StgSharp.Graphic.GLcreateWindow(System.Int32,System.Int32,System.String,System.IntPtr,System.IntPtr)">
|
||||
@@ -125,7 +134,7 @@
|
||||
</summary>
|
||||
<exception cref="T:System.Exception">If run this method twice, will throw exception</exception>
|
||||
</member>
|
||||
<member name="M:StgSharp.Graphic.LoadGLAD">
|
||||
<member name="M:StgSharp.Graphic.InitGLAD">
|
||||
<summary>
|
||||
Attach GLFW API to GLAD,
|
||||
this method should be called after LoadGL
|
||||
|
||||
Binary file not shown.
Binary file not shown.
+4
@@ -0,0 +1,4 @@
|
||||
// <autogenerated />
|
||||
using System;
|
||||
using System.Reflection;
|
||||
[assembly: global::System.Runtime.Versioning.TargetFrameworkAttribute(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
|
||||
@@ -0,0 +1,23 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// 此代码由工具生成。
|
||||
// 运行时版本:4.0.30319.42000
|
||||
//
|
||||
// 对此文件的更改可能会导致不正确的行为,并且如果
|
||||
// 重新生成代码,这些更改将会丢失。
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
using System;
|
||||
using System.Reflection;
|
||||
|
||||
[assembly: System.Reflection.AssemblyCompanyAttribute("StgSharp")]
|
||||
[assembly: System.Reflection.AssemblyConfigurationAttribute("NoOps")]
|
||||
[assembly: System.Reflection.AssemblyFileVersionAttribute("1.0.0.0")]
|
||||
[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0")]
|
||||
[assembly: System.Reflection.AssemblyProductAttribute("StgSharp")]
|
||||
[assembly: System.Reflection.AssemblyTitleAttribute("StgSharp")]
|
||||
[assembly: System.Reflection.AssemblyVersionAttribute("1.0.0.0")]
|
||||
|
||||
// 由 MSBuild WriteCodeFragment 类生成。
|
||||
|
||||
@@ -0,0 +1 @@
|
||||
a17d2db0cff348a20c6b942c4e896961df0865a7
|
||||
+11
@@ -0,0 +1,11 @@
|
||||
is_global = true
|
||||
build_property.TargetFramework = netstandard2.1
|
||||
build_property.TargetPlatformMinVersion = 7.0
|
||||
build_property.UsingMicrosoftNETSdkWeb =
|
||||
build_property.ProjectTypeGuids =
|
||||
build_property.InvariantGlobalization =
|
||||
build_property.PlatformNeutralAssembly =
|
||||
build_property.EnforceExtendedAnalyzerRules =
|
||||
build_property._SupportedPlatformList = Linux,macOS,Windows
|
||||
build_property.RootNamespace = StgSharp
|
||||
build_property.ProjectDir = D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharp\
|
||||
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Reference in New Issue
Block a user