177 lines
5.7 KiB
C
177 lines
5.7 KiB
C
/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "SDL_internal.h"
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#ifdef SDL_VIDEO_DRIVER_WAYLAND
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#define DEBUG_DYNAMIC_WAYLAND 0
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#include "SDL_waylanddyn.h"
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#ifdef SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC
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typedef struct
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{
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SDL_SharedObject *lib;
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const char *libname;
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} waylanddynlib;
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static waylanddynlib waylandlibs[] = {
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{ NULL, SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC },
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#ifdef SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_EGL
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{ NULL, SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_EGL },
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#endif
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#ifdef SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_CURSOR
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{ NULL, SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_CURSOR },
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#endif
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#ifdef SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_XKBCOMMON
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{ NULL, SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_XKBCOMMON },
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#endif
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#ifdef SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_LIBDECOR
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{ NULL, SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_LIBDECOR },
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#endif
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{ NULL, NULL }
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};
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static void *WAYLAND_GetSym(const char *fnname, int *pHasModule, bool required)
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{
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void *fn = NULL;
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waylanddynlib *dynlib;
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for (dynlib = waylandlibs; dynlib->libname; dynlib++) {
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if (dynlib->lib) {
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fn = SDL_LoadFunction(dynlib->lib, fnname);
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if (fn) {
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break;
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}
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}
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}
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#if DEBUG_DYNAMIC_WAYLAND
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if (fn) {
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SDL_Log("WAYLAND: Found '%s' in %s (%p)", fnname, dynlib->libname, fn);
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} else {
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SDL_Log("WAYLAND: Symbol '%s' NOT FOUND!", fnname);
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}
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#endif
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if (!fn && required) {
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*pHasModule = 0; // kill this module.
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}
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return fn;
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}
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#else
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#include <wayland-egl.h>
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#endif // SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC
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// Define all the function pointers and wrappers...
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#define SDL_WAYLAND_MODULE(modname) int SDL_WAYLAND_HAVE_##modname = 0;
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#define SDL_WAYLAND_SYM(rc, fn, params) SDL_DYNWAYLANDFN_##fn WAYLAND_##fn = NULL;
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#define SDL_WAYLAND_SYM_OPT(rc, fn, params) SDL_DYNWAYLANDFN_##fn WAYLAND_##fn = NULL;
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#define SDL_WAYLAND_INTERFACE(iface) const struct wl_interface *WAYLAND_##iface = NULL;
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#include "SDL_waylandsym.h"
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static int wayland_load_refcount = 0;
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void SDL_WAYLAND_UnloadSymbols(void)
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{
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// Don't actually unload if more than one module is using the libs...
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if (wayland_load_refcount > 0) {
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if (--wayland_load_refcount == 0) {
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#ifdef SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC
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int i;
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#endif
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// set all the function pointers to NULL.
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#define SDL_WAYLAND_MODULE(modname) SDL_WAYLAND_HAVE_##modname = 0;
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#define SDL_WAYLAND_SYM(rc, fn, params) WAYLAND_##fn = NULL;
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#define SDL_WAYLAND_SYM_OPT(rc, fn, params) WAYLAND_##fn = NULL;
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#define SDL_WAYLAND_INTERFACE(iface) WAYLAND_##iface = NULL;
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#include "SDL_waylandsym.h"
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#ifdef SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC
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for (i = 0; i < SDL_arraysize(waylandlibs); i++) {
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if (waylandlibs[i].lib) {
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SDL_UnloadObject(waylandlibs[i].lib);
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waylandlibs[i].lib = NULL;
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}
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}
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#endif
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}
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}
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}
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// returns non-zero if all needed symbols were loaded.
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bool SDL_WAYLAND_LoadSymbols(void)
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{
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bool result = true; // always succeed if not using Dynamic WAYLAND stuff.
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// deal with multiple modules (dga, wayland, etc) needing these symbols...
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if (wayland_load_refcount++ == 0) {
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#ifdef SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC
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int i;
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int *thismod = NULL;
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for (i = 0; i < SDL_arraysize(waylandlibs); i++) {
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if (waylandlibs[i].libname) {
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waylandlibs[i].lib = SDL_LoadObject(waylandlibs[i].libname);
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}
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}
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#define SDL_WAYLAND_MODULE(modname) SDL_WAYLAND_HAVE_##modname = 1; // default yes
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#include "SDL_waylandsym.h"
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#define SDL_WAYLAND_MODULE(modname) thismod = &SDL_WAYLAND_HAVE_##modname;
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#define SDL_WAYLAND_SYM(rc, fn, params) WAYLAND_##fn = (SDL_DYNWAYLANDFN_##fn)WAYLAND_GetSym(#fn, thismod, true);
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#define SDL_WAYLAND_SYM_OPT(rc, fn, params) WAYLAND_##fn = (SDL_DYNWAYLANDFN_##fn)WAYLAND_GetSym(#fn, thismod, false);
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#define SDL_WAYLAND_INTERFACE(iface) WAYLAND_##iface = (struct wl_interface *)WAYLAND_GetSym(#iface, thismod, true);
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#include "SDL_waylandsym.h"
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if (SDL_WAYLAND_HAVE_WAYLAND_CLIENT &&
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SDL_WAYLAND_HAVE_WAYLAND_CURSOR &&
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SDL_WAYLAND_HAVE_WAYLAND_EGL &&
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SDL_WAYLAND_HAVE_WAYLAND_XKB) {
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// All required symbols loaded, only libdecor is optional.
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SDL_ClearError();
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} else {
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// in case something got loaded...
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SDL_WAYLAND_UnloadSymbols();
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result = false;
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}
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#else // no dynamic WAYLAND
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#define SDL_WAYLAND_MODULE(modname) SDL_WAYLAND_HAVE_##modname = 1; // default yes
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#define SDL_WAYLAND_SYM(rc, fn, params) WAYLAND_##fn = fn;
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#define SDL_WAYLAND_SYM_OPT(rc, fn, params) WAYLAND_##fn = fn;
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#define SDL_WAYLAND_INTERFACE(iface) WAYLAND_##iface = &iface;
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#include "SDL_waylandsym.h"
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#endif
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}
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return result;
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}
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#endif // SDL_VIDEO_DRIVER_WAYLAND
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