148 lines
5.5 KiB
C#
148 lines
5.5 KiB
C#
//-----------------------------------------------------------------------
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//-----------------------------------------------------------------------
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// file="ViewDesigner.cs"
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// Project: StepVisualizer
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// AuthorGroup: Nitload Space
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// Copyright (c) Nitload Space. All rights reserved.
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//
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// Permission is hereby granted, free of charge, to any person
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// obtaining a copy of this software and associated documentation
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// files (the “Software”), to deal in the Software without restriction,
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// including without limitation the rights to use, copy, modify, merge,
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// publish, distribute, sublicense, and/or sell copies of the Software,
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// and to permit persons to whom the Software is furnished to do so,
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// subject to the following conditions:
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//
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// The above copyright notice and
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// this permission notice shall be included in all copies
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// or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED “AS IS”,
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// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
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// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
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// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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// ARISING FROM, OUT OF OR IN CONNECTION WITH
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// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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//
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//-----------------------------------------------------------------------
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//-----------------------------------------------------------------------
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using StgSharp.Controlling.UsrActivity;
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using StgSharp.Controls;
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using StgSharp.Geometries;
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using StgSharp.Graphics;
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using StgSharp.Mathematics;
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using System;
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using System.Collections.Generic;
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using System.Net;
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using System.Text;
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namespace StgSharp.MVVM
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{
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public abstract partial class ViewBase
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{
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public interface IViewDesigner<out TView> where TView: ViewBase
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{
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abstract void CustomizedInitialize();
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abstract void Initialize();
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abstract bool ValidateInitializing();
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}
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/// <summary>
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/// ViewDesigner provides descriptions of various controls in the view, binds the
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/// controls to specific user actions and behaviors, and describes the layout and
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/// interactions of each control.
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/// </summary>
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public abstract class ViewDesigner<TView> : IViewDesigner<TView> where TView: ViewBase
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{
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private KeyboardButtonGroup currentButtonGroup;
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private List<ControllingItem> _controlList;
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protected TView _binding;
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public ViewDesigner( TView binding )
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{
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_binding = binding;
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_controlList = new List<ControllingItem>();
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}
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protected TView Binding
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{
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get => _binding;
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}
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public CharacterLineIndexImage CreateCharacterLine(
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int length,
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char blankFilling,
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PlainGeometryMesh tittle,
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IEnumerable<(char, PlainGeometryMesh)> charList )
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{
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CharacterLineIndexImage ret = new CharacterLineIndexImage(
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length, blankFilling, tittle, charList );
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_controlList.Add( ret );
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return ret;
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}
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public TriggerButton CreateKeyboardButton(
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Rectangle bonding,
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TextureProvider defaultAnimation,
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bool isEnable )
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{
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TriggerButton ret = new TriggerButton();
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ret.BoundingBox = bonding;
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ret.Texture = defaultAnimation;
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if( isEnable )
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{
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ret.IsDisabled = false;
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ret.Enable();
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} else
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{
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ret.IsDisabled = true;
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ret.Disable();
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}
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currentButtonGroup.AddButton( ret );
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return ret;
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}
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public TButtonGroup CreateKeyboardButtonGroup<TButtonGroup>(
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IClickTrigger leftBidning,
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IClickTrigger rightBinding,
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IClickTrigger upBinding,
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IClickTrigger downBinding,
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IClickTrigger confirmBinding )
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where TButtonGroup: KeyboardButtonGroup, new()
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{
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TButtonGroup ret = new TButtonGroup();
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_controlList.Add( ret );
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currentButtonGroup = ret;
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_binding.Responder[ leftBidning ] = ret.MoveLeft;
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_binding.Responder[ rightBinding ] = ret.MoveRight;
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_binding.Responder[ upBinding ] = ret.MoveUp;
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_binding.Responder[ downBinding ] = ret.MoveDown;
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_binding.Responder[ confirmBinding ] = ret.Confirm;
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return ret;
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}
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public abstract void CustomizedInitialize();
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public void Initialize()
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{
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CustomizedInitialize();
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}
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public abstract bool ValidateInitializing();
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}//---------------------------------- End of Class -----------------------------------------
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}
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}
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