161 lines
5.5 KiB
C#
161 lines
5.5 KiB
C#
//-----------------------------------------------------------------------
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// -----------------------------------------------------------------------
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// file="SlabAllocator.SequencialConcurrent.cs"
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// Project: StgSharp
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// AuthorGroup: Nitload Space
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// Copyright (c) Nitload Space. All rights reserved.
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//
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// Permission is hereby granted, free of charge, to any person
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// obtaining a copy of this software and associated documentation
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// files (the “Software”), to deal in the Software without restriction,
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// including without limitation the rights to use, copy, modify, merge,
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// publish, distribute, sublicense, and/or sell copies of the Software,
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// and to permit persons to whom the Software is furnished to do so,
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// subject to the following conditions:
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//
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// The above copyright notice and
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// this permission notice shall be included in all copies
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// or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED “AS IS”,
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// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
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// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
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// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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// ARISING FROM, OUT OF OR IN CONNECTION WITH
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// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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//
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// -----------------------------------------------------------------------
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// -----------------------------------------------------------------------
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using StgSharp.Threading;
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using System;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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using System.Threading;
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namespace StgSharp.HighPerformance.Memory
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{
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public sealed unsafe class ConcurrentSequentialSlabAllocator<T> : SlabAllocator<T> where T: unmanaged
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{
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private T* _buffer;
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private readonly BufferExpansionLock _lock = new();
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private readonly ConcurrentBufferStack<nuint> _stack;
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private readonly int _elementSize;
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private nuint _highestAllocated;
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private ulong _capacity;
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public ConcurrentSequentialSlabAllocator(nuint initialCapacity)
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{
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_elementSize = Unsafe.SizeOf<T>();
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_capacity = initialCapacity;
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_highestAllocated = 0;
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_buffer = (T*)NativeMemory.Alloc((nuint)_capacity * (nuint)_elementSize);
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int initCount = _capacity switch
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{
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<= 4 => 4,
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> 64 => 64,
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_ => (int)_capacity / 4
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};
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Span<nuint> span = stackalloc nuint[initCount];
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for (int i = 0; i < initCount; i++) {
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span[i] = (nuint)i;
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}
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_stack = BufferStackBuilder.CreateConcurrent(span);
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_highestAllocated += (nuint)initCount;
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}
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internal T* BasePointer
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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get => _buffer;
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}
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public override nuint Allocate()
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{
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if (_stack.TryPop(out nuint index)) {
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return index;
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}
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while (true)
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{
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index = Volatile.Read(ref _highestAllocated);
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_lock.EnterMetaDataRead();
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try
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{
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if (index >= _capacity)
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{
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_lock.ExitMetaDataRead();
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_lock.EnterExpansionProcess();
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try
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{
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_capacity = Volatile.Read(ref _capacity) * 2;
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nuint newSize = (nuint)_capacity * (nuint)_elementSize;
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_lock.EnterBufferCopy();
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try
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{
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_buffer = (T*)NativeMemory.Realloc(_buffer, newSize);
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}
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finally
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{
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_lock.ExitBufferCopy();
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}
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}
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finally
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{
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_lock.ExitExpansionProcess();
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}
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}
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_ = Interlocked.Increment(ref Unsafe.As<nuint, ulong>(ref _highestAllocated));
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return index;
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}
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finally
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{
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if (_lock.IsThreadReadingMetaData) {
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_lock.ExitMetaDataRead();
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}
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}
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}
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}
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public override void Dispose()
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{
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_stack.Dispose();
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NativeMemory.Free(_buffer);
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_lock.Dispose();
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public override void EnterBufferReading()
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{
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_lock.EnterBufferRead();
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public override void ExitBufferReading()
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{
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_lock.ExitBufferRead();
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}
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public override void Free(nuint index)
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{
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_stack.Push(index);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public override SlabAllocationHandle<T> ReadAllocation()
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{
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EnterBufferReading();
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return new SlabAllocationHandle<T>(this, true);
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}
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~ConcurrentSequentialSlabAllocator()
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{
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Dispose();
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}
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}
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} |