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stgsharp/StgSharp.Common/HighPerformance/Memory/SlabAllocator.ChunkedConcurrent.cs
T
2025-08-25 09:50:30 +08:00

154 lines
5.7 KiB
C#

//-----------------------------------------------------------------------
// -----------------------------------------------------------------------
// file="SlabAllocator.ChunkedConcurrent.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
// -----------------------------------------------------------------------
// -----------------------------------------------------------------------
using StgSharp.Threading;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
namespace StgSharp.HighPerformance.Memory
{
internal sealed unsafe class ConcurrentChunkedSlabAllocator<T> : SlabAllocator<T> where T: unmanaged
{
private readonly BufferExpansionLock _lock = new();
private ConcurrentBufferStack<nuint> _buffers;
private ConcurrentBufferStack<nuint> _recycle;
private readonly int _elementSize = Unsafe.SizeOf<T>();
private nuint _currentBuffer;
private nuint _currentCapacity, _currentIndex;
public ConcurrentChunkedSlabAllocator(nuint count)
{
_currentBuffer = (nuint)NativeMemory.Alloc(count * (nuint)_elementSize);
_currentCapacity = count;
int initCount = count switch
{
<= 4 => 4,
> 64 => 64,
_ => (int)count
};
Span<nuint> span = stackalloc nuint[initCount];
for (int i = 0; i < initCount; i++) {
span[i] = _currentBuffer + (nuint)(i * _elementSize);
}
_buffers = new(4);
_recycle = BufferStackBuilder.CreateConcurrent(span);
_currentCapacity = count;
_currentIndex = (nuint)initCount;
}
public override nuint Allocate()
{
if (_recycle.TryPop(out nuint handle)) {
return handle;
}
while (true)
{
nuint bufferHandle = Volatile.Read(ref _currentBuffer);
nuint curIndex = Volatile.Read(ref _currentIndex);
_lock.EnterMetaDataRead();
try
{
if (curIndex >= _currentCapacity)
{
_lock.ExitMetaDataRead();
_lock.EnterExpansionProcess();
try
{
nuint cap = Volatile.Read(ref _currentCapacity);
nuint newBuffer = (nuint)NativeMemory.Alloc(cap * (nuint)_elementSize);
_buffers.Push(bufferHandle);
_ = Interlocked.Exchange(ref _currentBuffer, newBuffer);
_ = Interlocked.Exchange(ref _currentIndex, 0);
}
finally
{
_lock.ExitExpansionProcess();
}
}
curIndex = Volatile.Read(ref _currentIndex);
_ = Interlocked.Add(
ref Unsafe.As<nuint, ulong>(ref _currentIndex), (ulong)_elementSize);
return _currentBuffer + ((nuint)_elementSize * curIndex);
}
finally
{
if (_lock.IsThreadReadingMetaData) {
_lock.ExitMetaDataRead();
}
}
}
}
public override void Dispose()
{
NativeMemory.Free((void*)_currentBuffer);
while (_buffers.TryPop(out nuint buffer)) {
NativeMemory.Free((void*)buffer);
}
_lock.Dispose();
_buffers.Dispose();
_recycle.Dispose();
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public override void EnterBufferReading() { }
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public override void ExitBufferReading() { }
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public override void Free(nuint index)
{
_recycle.Push(index);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public override SlabAllocationHandle<T> ReadAllocation()
{
return new SlabAllocationHandle<T>(this, false);
}
~ConcurrentChunkedSlabAllocator()
{
Dispose();
}
}
}