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stgsharp/StgSharp.Mathematics/Numeric/Runtime/MatrixParallelThread.cs
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C#

//-----------------------------------------------------------------------
// -----------------------------------------------------------------------
// file="MatrixParallelThread"
// Project: StgSharp
// AuthorGroup: Nitload
// Copyright (c) Nitload. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
//
// -----------------------------------------------------------------------
// -----------------------------------------------------------------------
using StgSharp.Common.HighPerformance.ProcessorAbstraction;
using StgSharp.Internal;
using StgSharp.Mathematics.Numeric.Runtime;
using StgSharp.Threading;
using System;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Threading;
using System.Threading.Tasks;
namespace StgSharp.Mathematics.Numeric
{
internal enum MatrixThreadState : int
{
Born = 0,
Ready = 1,
Running = 2,
Idle = 4,
Retired = 8,
}
public unsafe partial class MatrixParallelThread : IDisposable
{
private IntrinsicContext* _context;
private readonly MatrixParallelTask* _currentTask;
private volatile bool _disposed;
private readonly ManualResetEventSlim _resetEvent;
private volatile MatrixThreadState _target;
private Thread _managedThread;
internal MatrixParallelThread(
LogicalCore binded
)
{
_resetEvent = new ManualResetEventSlim(false);
_managedThread = new Thread(MatrixParallelWorkLoad);
_managedThread.Start();
BindedLogicalCore = binded;
}
public LogicalCore BindedLogicalCore { get; init; }
public ThreadPriority AfterWork { get; set; }
internal MatrixThreadState State { get; private set; }
internal SIMDID Simd { get; private set; }
public void Dispose()
{
Dispose(disposing:true);
GC.SuppressFinalize(this);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void Restart()
{
_resetEvent.Set();
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
internal void Pause()
{
ObjectDisposedException.ThrowIf(_disposed, nameof(MatrixParallelThread));
if (State == MatrixThreadState.Retired) {
return;
}
_resetEvent.Set();
SpinWait.SpinUntil(() => State == MatrixThreadState.Retired);
_managedThread.Join();
}
protected virtual void Dispose(
bool disposing
)
{
if (!_disposed)
{
if (disposing)
{
_disposed = true;
_resetEvent.Set();
_managedThread.Join();
_resetEvent.Dispose();
}
}
}
private unsafe void MatrixParallelWorkLoad()
{
State = MatrixThreadState.Born;
// Bind OS-thread affinity once when the worker starts running
ThreadHelper.SetThreadAffinity(BindedLogicalCore);
_ = Thread.Yield();
if (Simd.Mask != 0)
{
SIMDID feature = new(GetSimdId());
IntrinsicContext* contextPtr = stackalloc IntrinsicContext[1];
LoadIntrinsicFunction(contextPtr, feature.Mask);
Simd = feature;
_context = contextPtr;
}
MatrixParallelTask* taskPtr = stackalloc MatrixParallelTask[4];
State = MatrixThreadState.Ready;
while (true)
{
// Thread self = Thread.CurrentThread;
_resetEvent.Wait();
_resetEvent.Reset();
if (_disposed)
{
break;
}
if (_target == MatrixThreadState.Idle)
{
State = MatrixThreadState.Idle;
continue;
}
State = MatrixThreadState.Idle;
State = MatrixThreadState.Running;
_managedThread.Priority = ThreadPriority.Highest;
// MatrixParallelQueue taskQueue = BindedWrap.TaskQueue;
/*
if (0 > (int)p ->ComputeHandle) {
SpecialBufferCompute(p);
}
switch (p->ComputeMode)
{
case MatrixIndexStyle.BUFFER_INDEX:
BufferCompute(p);
break;
default:
break;
}
/**/
_managedThread.Priority = AfterWork;
State = MatrixThreadState.Idle;
}
State = MatrixThreadState.Retired;
}
#pragma warning disable CA5393
[LibraryImport(Native.LibName, EntryPoint = "sn_get_simd_level_local")]
[UnmanagedCallConv(CallConvs = [typeof(CallConvCdecl)])]
[DefaultDllImportSearchPaths(DllImportSearchPath.AssemblyDirectory)]
internal static partial ulong GetSimdId();
[LibraryImport(Native.LibName, EntryPoint = "load_intrinsic_function")]
[UnmanagedCallConv(CallConvs = [typeof(CallConvCdecl)])]
[DefaultDllImportSearchPaths(DllImportSearchPath.AssemblyDirectory)]
private static unsafe partial void LoadIntrinsicFunction(
IntrinsicContext* context,
ulong id
);
#pragma warning restore CA5393
}
}