Files
stgsharp/源代码/StgSharp/Environment/ErrorDefine.cs
T

18 lines
429 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace StgSharp
{
public class UniformEmptyReferenceException : Exception
{
public UniformEmptyReferenceException(string program, string name):
base($"Location -1 returned when trying to find uniform {name} in shader program {program}")
{
}
}
}