474 lines
18 KiB
C#
474 lines
18 KiB
C#
//-----------------------------------------------------------------------
|
|
// -----------------------------------------------------------------------
|
|
// file="HLSFAllocator.SegmentEntry.cs"
|
|
// Project: StgSharp
|
|
// AuthorGroup: Nitload Space
|
|
// Copyright (c) Nitload Space. All rights reserved.
|
|
//
|
|
// Permission is hereby granted, free of charge, to any person
|
|
// obtaining a copy of this software and associated documentation
|
|
// files (the “Software”), to deal in the Software without restriction,
|
|
// including without limitation the rights to use, copy, modify, merge,
|
|
// publish, distribute, sublicense, and/or sell copies of the Software,
|
|
// and to permit persons to whom the Software is furnished to do so,
|
|
// subject to the following conditions:
|
|
//
|
|
// The above copyright notice and
|
|
// this permission notice shall be included in all copies
|
|
// or substantial portions of the Software.
|
|
//
|
|
// THE SOFTWARE IS PROVIDED “AS IS”,
|
|
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
|
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
|
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
|
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
|
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
|
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
|
//
|
|
// -----------------------------------------------------------------------
|
|
// -----------------------------------------------------------------------
|
|
using System;
|
|
using System.Linq.Expressions;
|
|
using System.Reflection.PortableExecutable;
|
|
using System.Runtime.CompilerServices;
|
|
using System.Runtime.InteropServices;
|
|
using System.Runtime.Serialization;
|
|
using System.Threading;
|
|
|
|
namespace StgSharp.HighPerformance.Memory
|
|
{
|
|
public unsafe partial class HybridLayerSegregatedFitAllocator
|
|
{
|
|
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
private static void AcquireEntrySpinLock(Entry* entry)
|
|
{
|
|
AcquireEntryBothLocks(entry);
|
|
}
|
|
|
|
private bool AssertBackwardBoundary(ulong current, Entry* target, int level)
|
|
{
|
|
int size = (level * 2) + 6;
|
|
ulong align = current >> size;
|
|
return align == target->Position >> size && align == (current + target->Size) >> size;
|
|
}
|
|
|
|
private bool AssertForwardBoundary(ulong current, Entry* target, int level)
|
|
{
|
|
int size = (level * 2) + 6;
|
|
ulong align = current >> size;
|
|
return align == target->Position >> size && align == (current - target->Size) >> size;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Determine segment index based on size and originLevel
|
|
/// </summary>
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
private int DetermineSegmentIndex(uint size, int level)
|
|
{
|
|
return (int)(size - 1) / levelSizeArray[level];
|
|
}
|
|
|
|
/// <summary>
|
|
/// Check if two Entries are adjacent in memory
|
|
/// </summary>
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
private static bool IsAdjacentTo(Entry* current, Entry* other)
|
|
{
|
|
// Check if this immediately follows other
|
|
return other->Position + other->Size == current->Position ||
|
|
current->Position + current->Size == other->Position;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Used in Free operations, efficiently remove from buckets and merge adjacent blocks.
|
|
/// Current Entry will serve as the final merged block. The Merge will be in lazy
|
|
/// strategy, any fail in acquiring spin lock will end a merging process.
|
|
/// </summary>
|
|
private void MergeAndRemoveFromBuckets(Entry* entry)
|
|
{
|
|
if (entry == null) {
|
|
return;
|
|
}
|
|
|
|
Entry* result = entry;
|
|
uint size = entry->Size;
|
|
int originLevel = GetLevelFromSize(size);
|
|
int segment = DetermineSegmentIndex(size, originLevel);
|
|
|
|
if (!TryAcquireEntrySpinLock(entry)) {
|
|
return;
|
|
}
|
|
if (!TryRemoveFromBucket(originLevel, segment, (BucketNode*)entry->Position)) { }
|
|
try
|
|
{
|
|
_ = TrySetEntryState(entry, EntryState.Empty, EntryState.Merging);
|
|
|
|
// current Level merge
|
|
while (originLevel <= entry->Level)
|
|
{
|
|
ulong offset = entry->Position - (ulong)m_Buffer;
|
|
|
|
// backward merging
|
|
while (true)
|
|
{
|
|
ulong p = entry->PreviousNear;
|
|
Entry* prev = (Entry*)p;
|
|
if (prev == null || // null ref
|
|
prev == _spareMemory || // point at end of list
|
|
GetEntryState(prev) != EntryState.Empty || // not empty
|
|
!IsAdjacentTo(entry, prev) || // not nearby
|
|
entry->Level != prev->Level || // not same level
|
|
!AssertBackwardBoundary(offset, prev, entry->Level) || // not aligned if merge
|
|
!TryAcquireEntrySpinLock(prev)) // occupied by threads
|
|
{
|
|
break;
|
|
}
|
|
ulong pp = prev->NextNear;
|
|
Entry* prevPrev = (Entry*)pp;
|
|
if (!TryAcquireEntryNextLock(prevPrev))
|
|
{
|
|
break;
|
|
}
|
|
try
|
|
{
|
|
if (!TryRemoveFromBucket(originLevel, DetermineSegmentIndex(prev->Size, originLevel), (BucketNode*)prev->Position))
|
|
{
|
|
break;
|
|
}
|
|
entry->Position = prev->Position; // Update position to the previous entry
|
|
entry->Size += prev->Size; // Merge sizes
|
|
prevPrev->NextNear = (ulong)entry;
|
|
RecycleEntry(prev);
|
|
}
|
|
finally
|
|
{
|
|
ReleaseEntryNextLock(prevPrev);
|
|
ReleaseEntrySpinLock(prev);
|
|
}
|
|
}
|
|
|
|
// forward merging
|
|
while (true)
|
|
{
|
|
ulong n = entry->NextNear;
|
|
Entry* next = (Entry*)n;
|
|
if (next == null || // null ref
|
|
next == _spareMemory || // point at end of list
|
|
GetEntryState(next) != EntryState.Empty || // not empty
|
|
!IsAdjacentTo(entry, next) || // not nearby
|
|
entry->Level != next->Level || // not same level
|
|
!AssertBackwardBoundary(offset, next, entry->Level) || // not aligned if merge
|
|
!TryAcquireEntrySpinLock(next)) // occupied by threads
|
|
{
|
|
break;
|
|
}
|
|
ulong nn = next->NextNear;
|
|
Entry* nextNext = (Entry*)nn;
|
|
if (!TryAcquireEntryPrevLock(nextNext))
|
|
{
|
|
break;
|
|
}
|
|
try
|
|
{
|
|
if (!TryRemoveFromBucket(originLevel, DetermineSegmentIndex(next->Size, originLevel), (BucketNode*)next->Position))
|
|
{
|
|
break;
|
|
}
|
|
entry->Size += next->Size;
|
|
entry->NextNear = next->NextNear;
|
|
RecycleEntry(next);
|
|
}
|
|
finally
|
|
{
|
|
ReleaseEntrySpinLock(next);
|
|
}
|
|
}
|
|
|
|
entry->Level = GetLevelFromSize(entry->Size);
|
|
if (originLevel == entry->Level)
|
|
{
|
|
break;
|
|
}
|
|
originLevel = entry->Level;
|
|
}
|
|
|
|
_ = TrySetEntryState(entry, EntryState.Merging, EntryState.Empty);
|
|
return;
|
|
}
|
|
finally
|
|
{
|
|
ReleaseEntrySpinLock(entry);
|
|
}
|
|
}
|
|
|
|
private void RecycleEntry(Entry* entry)
|
|
{
|
|
if (entry is null) {
|
|
return;
|
|
}
|
|
AcquireEntrySpinLock(entry);
|
|
_entries.Free((nuint)entry);
|
|
}
|
|
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
private static void ReleaseEntrySpinLock(Entry* entry)
|
|
{
|
|
ReleaseEntryBothLocks(entry);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Remove node from position linked list
|
|
/// </summary>
|
|
private void RemoveFromPositionChain(Entry* entry)
|
|
{
|
|
AcquireEntrySpinLock(entry);
|
|
try
|
|
{
|
|
Entry* prev = (Entry*)entry->PreviousNear;
|
|
Entry* next = (Entry*)entry->NextNear;
|
|
|
|
if (prev != null) {
|
|
prev->NextNear = entry->NextNear;
|
|
}
|
|
if (next != null) {
|
|
next->PreviousNear = entry->PreviousNear;
|
|
}
|
|
|
|
// Clear node pointers
|
|
entry->NextNear = EmptyHandle;
|
|
entry->PreviousNear = EmptyHandle;
|
|
_entries.Free((nuint)entry);
|
|
}
|
|
finally
|
|
{
|
|
ReleaseEntrySpinLock(entry);
|
|
}
|
|
}
|
|
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
private static bool TryAcquireEntrySpinLock(Entry* entry)
|
|
{
|
|
return TryAcquireEntryBothLocks(entry);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Entry structure - streamlined version (only position and state information) Stored in
|
|
/// external SLAB
|
|
/// </summary>
|
|
[StructLayout(LayoutKind.Explicit, Size = 44)]
|
|
internal struct Entry
|
|
{
|
|
|
|
[FieldOffset(28)] internal int Level; // Level of the block in the allocator
|
|
[FieldOffset(32)] internal int NextLock;
|
|
[FieldOffset(36)] internal int PrevLock;
|
|
[FieldOffset(40)] internal int State; // Node state (using int for atomic operations)
|
|
[FieldOffset(24)] internal uint Size; // Block size information
|
|
[FieldOffset(32)] internal ulong LockBuffer;
|
|
[FieldOffset(8)] internal ulong NextNear; // Position linked list: next pointer
|
|
[FieldOffset(16)] internal ulong PreviousNear; // Position linked list: previous pointer
|
|
[FieldOffset(0)] public nuint Position; // Memory block position
|
|
|
|
}
|
|
|
|
// 更新后的EntryState常量类 - 使用int类型
|
|
private static class EntryState
|
|
{
|
|
|
|
public const int Allocated = 1; // Already allocated to user
|
|
public const int Empty = 0; // Free, can be allocated
|
|
public const int Merging = 3; // Currently being merged
|
|
public const int ThreadOccupied = 2; // Occupied by thread (being operated on)
|
|
|
|
}
|
|
|
|
#region Entry Operations
|
|
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
private static bool IsNullOrEmptyEntryIndex(ulong index)
|
|
{
|
|
return index == EmptyHandle;
|
|
}
|
|
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
private static bool IsNullOrEmptyEntryIndex(Entry* entry)
|
|
{
|
|
return entry == null;
|
|
}
|
|
|
|
// Entry 状态操作
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
private static bool TrySetEntryState(Entry* entry, int expectedState, int newState)
|
|
{
|
|
return Interlocked.CompareExchange(ref entry->State, newState, expectedState) == expectedState;
|
|
}
|
|
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
private static int GetEntryState(Entry* entry)
|
|
{
|
|
return entry != null ? Volatile.Read(ref entry->State) : 0;
|
|
}
|
|
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
private static void SetEntryState(Entry* entry, int newState)
|
|
{
|
|
if (entry != null) {
|
|
Volatile.Write(ref entry->State, newState);
|
|
}
|
|
}
|
|
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
private static bool IsEntryEmpty(Entry* entry)
|
|
{
|
|
return GetEntryState(entry) == EntryState.Empty;
|
|
}
|
|
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
private static bool IsEntryAllocated(Entry* entry)
|
|
{
|
|
return GetEntryState(entry) == EntryState.Allocated;
|
|
}
|
|
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
private static bool IsEntryThreadOccupied(Entry* entry)
|
|
{
|
|
return GetEntryState(entry) == EntryState.ThreadOccupied;
|
|
}
|
|
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
private static bool IsEntryMerging(Entry* entry)
|
|
{
|
|
return GetEntryState(entry) == EntryState.Merging;
|
|
}
|
|
|
|
// Entry 前驱锁操作(控制PreviousNear字段)
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
private static bool TryAcquireEntryPrevLock(Entry* entry)
|
|
{
|
|
if (entry == null) {
|
|
return true;
|
|
}
|
|
|
|
int thread = Environment.CurrentManagedThreadId;
|
|
return Interlocked.CompareExchange(ref entry->PrevLock, thread, 0) == 0;
|
|
}
|
|
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
private static void AcquireEntryPrevLock(Entry* entry)
|
|
{
|
|
if (entry == null) {
|
|
return;
|
|
}
|
|
|
|
int thread = Environment.CurrentManagedThreadId;
|
|
if (Volatile.Read(ref entry->PrevLock) != thread)
|
|
{
|
|
while (Interlocked.CompareExchange(ref entry->PrevLock, thread, 0) != 0) {
|
|
Thread.Sleep(0);
|
|
}
|
|
}
|
|
}
|
|
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
private static void ReleaseEntryPrevLock(Entry* entry)
|
|
{
|
|
if (entry == null) {
|
|
return;
|
|
}
|
|
|
|
int thread = Environment.CurrentManagedThreadId;
|
|
if (Volatile.Read(ref entry->PrevLock) == thread) {
|
|
Volatile.Write(ref entry->PrevLock, 0);
|
|
}
|
|
}
|
|
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
private static bool TryAcquireEntryNextLock(Entry* entry)
|
|
{
|
|
if (entry == null) {
|
|
return true;
|
|
}
|
|
|
|
int thread = Environment.CurrentManagedThreadId;
|
|
return Interlocked.CompareExchange(ref entry->NextLock, thread, 0) == 0;
|
|
}
|
|
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
private static void AcquireEntryNextLock(Entry* entry)
|
|
{
|
|
if (entry == null) {
|
|
return;
|
|
}
|
|
|
|
int thread = Environment.CurrentManagedThreadId;
|
|
if (Volatile.Read(ref entry->NextLock) != thread)
|
|
{
|
|
while (Interlocked.CompareExchange(ref entry->NextLock, thread, 0) != 0) {
|
|
Thread.Sleep(0);
|
|
}
|
|
}
|
|
}
|
|
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
private static void ReleaseEntryNextLock(Entry* entry)
|
|
{
|
|
if (entry == null) {
|
|
return;
|
|
}
|
|
|
|
int thread = Environment.CurrentManagedThreadId;
|
|
if (Volatile.Read(ref entry->NextLock) == thread) {
|
|
Volatile.Write(ref entry->NextLock, 0);
|
|
}
|
|
}
|
|
|
|
// Entry 双锁组合操作
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
private static bool TryAcquireEntryBothLocks(Entry* entry)
|
|
{
|
|
if (entry == null) {
|
|
return true;
|
|
}
|
|
|
|
if (TryAcquireEntryPrevLock(entry))
|
|
{
|
|
if (TryAcquireEntryNextLock(entry))
|
|
{
|
|
return true;
|
|
} else
|
|
{
|
|
ReleaseEntryPrevLock(entry); // 回滚
|
|
return false;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
private static void ReleaseEntryBothLocks(Entry* entry)
|
|
{
|
|
if (entry == null) {
|
|
return;
|
|
}
|
|
|
|
ReleaseEntryPrevLock(entry);
|
|
ReleaseEntryNextLock(entry);
|
|
}
|
|
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
private static void AcquireEntryBothLocks(Entry* entry)
|
|
{
|
|
if (entry == null) {
|
|
return;
|
|
}
|
|
|
|
AcquireEntryPrevLock(entry);
|
|
AcquireEntryNextLock(entry);
|
|
}
|
|
|
|
#endregion
|
|
}
|
|
}
|