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stgsharp/源代码/StgSharp/Geometries/PlainGeometry/Circle.cs
T

47 lines
1.6 KiB
C#

using StgSharp.Math;
using System;
namespace StgSharp.Geometries
{
/// <summary>
/// A collection of all point on the same plain and has the same distance to a point
/// </summary>
public class Circle : PlainGeometry
{
internal Point center;
internal Point pointOnCircle;
internal Point pointOnPlain;
internal GetLocationHandler movCenterOperation = new GetLocationHandler(GeometryOperation.DefualtMotion);
internal GetLocationHandler movBeginOperation = new GetLocationHandler(GeometryOperation.DefualtMotion);
internal GetLocationHandler movEndOperation = new GetLocationHandler(GeometryOperation.DefualtMotion);
internal override int[] Indices => throw new NotImplementedException();
public virtual vec3d MoveCenter(uint tick) => movCenterOperation.Invoke(tick);
public virtual vec3d UpdateRadius(uint tick) => movBeginOperation.Invoke(tick);
public virtual vec3d UpdatePlain(uint tick) => movEndOperation.Invoke(tick);
public override Plain GetPlain()
{
return new Plain(center, pointOnCircle, pointOnPlain);
}
internal override void UpdateCoordinate(uint tick)
{
tick = time;
center.Position = this.coordinate.origin + MoveCenter(tick);
pointOnCircle.Position = this.coordinate.origin + UpdateRadius(tick);
pointOnPlain.Position = this.coordinate.origin + UpdatePlain(tick);
}
public override Line[] GetAllSides()
{
throw new NotImplementedException();
}
}
}