99 lines
4.2 KiB
C#
99 lines
4.2 KiB
C#
//-----------------------------------------------------------------------
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// -----------------------------------------------------------------------
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// file="glException"
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// Project: StgSharp
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// AuthorGroup: Nitload
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// Copyright (c) Nitload. All rights reserved.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in all
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// copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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// SOFTWARE.
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//
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// -----------------------------------------------------------------------
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// -----------------------------------------------------------------------
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.IO;
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using System.Runtime.CompilerServices;
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using System.Runtime.Serialization;
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using System.Text;
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namespace StgSharp.Graphics.OpenGL
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{
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public sealed class GlErrorOverflowException : Exception
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{
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public GlErrorOverflowException(int errorCount, uint errorCode)
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: base(
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"Too many opengl error detected at certain position. " + $"The amount of errors exceeds {errorCount}. " + $"Code of the last error is {errorCode}") { }
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}
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public sealed class GlExecutionException : Exception
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{
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public GlExecutionException(uint errorCode) : base($"Critical OpenGL error: {errorCode}") { }
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}
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public sealed class GlArrayFormatException : Exception
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{
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internal GlArrayFormatException(string message) : base(message) { }
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internal GlArrayFormatException(SerializationInfo info, StreamingContext context) : base(info, context) { }
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internal GlArrayFormatException(string message, Exception innerException) : base(message, innerException) { }
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public GlArrayFormatException(PixelChannelLayout layout, string arrayname)
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: base($"{arrayname} cannot be used as layout of {layout}") { }
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}
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public static partial class GlHelper
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{
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public static bool CheckArrayFormat(this Array array, PixelChannelLayout layout)
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{
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return layout switch
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{
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PixelChannelLayout.Byte or PixelChannelLayout.UByte332 or PixelChannelLayout.UByte233Rev => (array is byte[]) ||
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(array is sbyte[]),
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PixelChannelLayout.Short => array is short[],
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PixelChannelLayout.UShort => array is ushort[],
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PixelChannelLayout.Int => array is int[],
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PixelChannelLayout.Float => array is float[],
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PixelChannelLayout.UShort4444 => (array is ushort[]) || (array is byte[]),
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PixelChannelLayout.UByte => (array is byte[]) || (array is sbyte[]),
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PixelChannelLayout.UInt => array is uint[],
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PixelChannelLayout.UShort565 or
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PixelChannelLayout.UShort565Rev or
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PixelChannelLayout.UShort4444Rev or
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PixelChannelLayout.UShort5551 or
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PixelChannelLayout.UShort1555Rev => array is ushort[],
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PixelChannelLayout.UInt8888Rev or
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PixelChannelLayout.UInt1010102 or
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PixelChannelLayout.UInt2101010Rev => array is int[],
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PixelChannelLayout.UInt8888 => array is uint[] or byte[],
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_ => false,
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};
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}
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}
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}
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