33 lines
906 B
C#
33 lines
906 B
C#
using StgSharp.Graphics;
|
|
using StgSharp.Graphics.GL;
|
|
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.Text;
|
|
|
|
namespace StgSharp.Logic
|
|
{
|
|
public partial class ViewModelBase
|
|
{
|
|
private List<View> allView;
|
|
|
|
public View BuildNewView(
|
|
ViewPortDesigner designer, (int x, int y, int z) unitCubeSize
|
|
)
|
|
{
|
|
View ret = new View(this.context, designer,unitCubeSize);
|
|
allView.Add(ret);
|
|
return ret;
|
|
}
|
|
|
|
public T BuildRenderStream<T>(View v, (int, int, int) cube) where T : RenderStream
|
|
{
|
|
T ret = Activator.CreateInstance(typeof(T), v.Port, cube) as T ??
|
|
throw new InvalidOperationException("Cannot build new render stream.");
|
|
ret.timeProvider = this.frameTimeProvider;
|
|
ret.InternalInit();
|
|
return ret;
|
|
}
|
|
}
|
|
}
|