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stgsharp/源代码/StgSharp/Data/Serialize/Dictionary.cs
T

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C#

//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="Dictionary.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
using System;
using System.Collections;
using System.Collections.Generic;
using System.IO;
using System.Text;
namespace StgSharp.Data
{
/// <summary>
/// A class contains a sets of methods to serialize several types
/// </summary>
public static partial class Serializer
{
/**/
public static void Deserialize(byte[] data, out Dictionary<byte, BitArray> dict)
{
dict = new Dictionary<byte, BitArray>();
int stat = 0; byte key = 0;
byte[] raw = new byte[0];
foreach (var b in data)
{
switch (stat)
{
case 0: //getting key
if (raw.Length != 0)
{
BitArray bits;
Deserialize(raw, out bits);
dict.Add(key, bits);
}
key = b;
stat -= 1;
break;
case -1: //getting length
raw = new byte[b];
stat = b;
break;
default:
raw[raw.Length - stat] = b;
stat--;
break;
}
}
}
/**/
public static byte[] Serialize(Dictionary<byte, BitArray> table)
{
using (var stream = new MemoryStream())
{
foreach (var pair in table)
{
stream.WriteByte(pair.Key);
byte[] keyCode = Serialize(pair.Value);
stream.WriteByte((byte)keyCode.Length);
stream.Write(keyCode, 0, keyCode.Length);
}
return stream.ToArray();
}
}
}
}