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stgsharp/StgSharp.Mathematics/Numeric/MatrixCompute.cs
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2026-01-13 18:25:25 +08:00

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C#

//-----------------------------------------------------------------------
// -----------------------------------------------------------------------
// file="MatrixCompute"
// Project: StgSharp
// AuthorGroup: Nitload
// Copyright (c) Nitload. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
//
// -----------------------------------------------------------------------
// -----------------------------------------------------------------------
using StgSharp.HighPerformance;
using StgSharp.Internal;
using StgSharp.Mathematics.Linear;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Numerics;
using System.Runtime.CompilerServices;
using System.Text;
using System.Threading.Tasks;
namespace StgSharp.Mathematics.Numeric
{
public partial class MatrixCompute
{
internal static unsafe void ComputeFmaPanelF32(
MatrixParallelTaskPackage* p
)
{
int f32 = (int)MatrixElementType.F32;
MatrixKernel* leftBuffer = (MatrixKernel*)p->Left;
MatrixKernel* rightBuffer = (MatrixKernel*)p->Right;
MatrixKernel* ansBuffer = (MatrixKernel*)p->Answer;
ref long offsetRef = ref Unsafe.As<int, long>(ref p->PrimTileOffset);
ref long lengthRef = ref Unsafe.As<int, long>(ref p->PrimCount);
int ansWidth = p->AnsPrimOffset;
int ansHeight = p->AnsSecOffset;
int commonK = p->LeftPrimOffset;
M128* enumeration = stackalloc M128[1];
enumeration->Member<int>(2) = commonK;
enumeration->Member<int>(3) = ansHeight;
// in this occasion size must be 1
for (long c = offsetRef; c < offsetRef + lengthRef; c++)
{
int i = (int)(c / ansHeight);
int j = (int)(c % ansHeight);
enumeration->Member<int>(0) = i;
enumeration->Member<int>(1) = j;
NativeIntrinsic.Context.mat[f32].kernel_tile_fma(leftBuffer, rightBuffer, ansBuffer,
enumeration);
}
}
internal static unsafe void ComputeFmaPanelF64(
MatrixParallelTaskPackage* p
)
{
int f64 = (int)MatrixElementType.F64;
// int size = 1;
MatrixKernel* leftBuffer = (MatrixKernel*)p->Left;
MatrixKernel* rightBuffer = (MatrixKernel*)p->Right;
MatrixKernel* ansBuffer = (MatrixKernel*)p->Answer;
ref long offsetRef = ref Unsafe.As<int, long>(ref p->PrimTileOffset);
ref long lengthRef = ref Unsafe.As<int, long>(ref p->PrimCount);
int ansWidth = p->AnsPrimOffset;
int ansHeight = p->AnsSecOffset;
int commonK = p->LeftPrimOffset;
M128* enumeration = stackalloc M128[1];
enumeration->Member<int>(2) = commonK;
enumeration->Member<int>(3) = ansHeight;
// in this occasion size must be 1
for (long c = offsetRef; c < offsetRef + lengthRef; c++)
{
int i = (int)(c / ansHeight);
int j = (int)(c % ansHeight);
enumeration->Member<int>(0) = i;
enumeration->Member<int>(1) = j;
NativeIntrinsic.Context.mat[f64].kernel_tile_fma(leftBuffer, rightBuffer, ansBuffer,
enumeration);
}
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
internal static unsafe MatrixKernel* GetKernelAddressUnsafe<T>(
MatrixKernel<T>* buffer,
int colLength,
int x,
int y
) where T : unmanaged, INumber<T>
{
return (MatrixKernel*)(buffer + (colLength * x + y));
}
}
}