172 lines
4.1 KiB
C#
172 lines
4.1 KiB
C#
using StgSharp_Logic;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace StgSharp_Entity
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{
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public class Bullet:LinkedTarget
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{
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//子弹的缩放比例
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private float _size;
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public float Size
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{
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get { return _size; }
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set {
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if (value > 0)
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{
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_size = value;
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this.Radius = DefualtRadius * Size;
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}
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else
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{
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throw new ArgumentException("Size cannot be smaller than zero!");
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}
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}
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}
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//该种类子弹的默认大小
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private static float _defualtRadius;
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public static float DefualtRadius
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{
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get { return _defualtRadius; }
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set { _defualtRadius = value; }
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}
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//子弹的实际判定半径
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private float _radius;
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public float Radius
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{
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get { return _radius; }
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set { _radius = value; }
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}
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//子弹x轴运动的函数表达
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private float[] _xVelocity;
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public float[] XVelocity
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{
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get { return _xVelocity; }
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set {
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if (value.Length==10)
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{
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_xVelocity = value;
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}
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else
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{
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throw new ArgumentException("Too many or too few parameters!");
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}
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}
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}
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//子弹y轴运动的函数表达
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private float[] _yVelocity;
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public float[] YVelocity
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{
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get { return _yVelocity; }
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set
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{
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if (value.Length == 10)
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{
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_yVelocity = value;
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}
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else
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{
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throw new ArgumentException("Too many or too few parameters!");
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}
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}
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}
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private float _xVertical;
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//xy坐标
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public float XVertical
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{
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get { return _xVertical; }
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set { _xVertical = value; }
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}
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private float _yVertical;
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public float YVertical
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{
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get { return _yVertical; }
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set { _yVertical = value; }
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}
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private uint _beginTick;
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public uint BeginTick
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{
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get { return _beginTick; }
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set { _beginTick = value; }
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}
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//通过传入的时间刻计算位移并更新位置坐标
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public void move(uint tick)
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{
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float deltaTick = tick - _beginTick;
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float deltaX = 0;
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for (int i = 0; i < 10; i++)
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{
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deltaX += _xVelocity[i];
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deltaX *= deltaTick;
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}
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deltaX += _xVelocity[10];
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_xVertical += deltaX;
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float deltaY = 0;
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for (int i = 0; i < 10; i++)
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{
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deltaY += _yVelocity[i];
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deltaY *= deltaTick;
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}
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deltaY += _yVelocity[10];
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_yVertical += deltaY;
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}
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public Bullet()
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{
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}
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/// <summary>
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/// 修改自身路径,修改条件由外部逻辑判断触发
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/// </summary>
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public void ChangeVelocity(float[] newXSpeed,float[] newYSpeed)
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{
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if (newXSpeed != null)
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{
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if (newXSpeed.Length == 10)
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{
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this._xVelocity = newXSpeed;
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}
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else
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{
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throw new Exception("The amount of parameters should be 10!");
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}
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}
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if (newYSpeed != null)
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{
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if (newYSpeed.Length == 10)
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{
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this._yVelocity = newYSpeed;
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}
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else
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{
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throw new Exception("The amount of parameters should be 10!");
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}
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}
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}
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}
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}
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