170 lines
5.4 KiB
Plaintext
170 lines
5.4 KiB
Plaintext
//-----------------------------------------------------------------------
|
|
// -----------------------------------------------------------------------
|
|
// file="MatrixParallel.AwaitingQueue"
|
|
// Project: StgSharp
|
|
// AuthorGroup: Nitload
|
|
// Copyright (c) Nitload. All rights reserved.
|
|
//
|
|
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
// of this software and associated documentation files (the "Software"), to deal
|
|
// in the Software without restriction, including without limitation the rights
|
|
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
// copies of the Software, and to permit persons to whom the Software is
|
|
// furnished to do so, subject to the following conditions:
|
|
//
|
|
// The above copyright notice and this permission notice shall be included in all
|
|
// copies or substantial portions of the Software.
|
|
//
|
|
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
|
// SOFTWARE.
|
|
//
|
|
// -----------------------------------------------------------------------
|
|
// -----------------------------------------------------------------------
|
|
using System;
|
|
using System.Collections.Concurrent;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using System.Runtime.CompilerServices;
|
|
using System.Text;
|
|
using System.Threading.Tasks;
|
|
|
|
namespace StgSharp.Mathematics.Numeric
|
|
{
|
|
public static partial class MatrixParallel
|
|
{
|
|
/*
|
|
* Because caller of this class has its own sync object
|
|
* this queue will use no sync object internally.
|
|
*/
|
|
|
|
private class AwaitingQueue
|
|
{
|
|
|
|
private Element _quickElements;
|
|
private volatile int _count;
|
|
private readonly Queue<WaitHandle> _fallback = [];
|
|
|
|
public AwaitingQueue() { }
|
|
|
|
public void Enqueue(
|
|
WaitHandle handle
|
|
)
|
|
{
|
|
if (_count > 7)
|
|
{
|
|
_fallback.Enqueue(handle);
|
|
_ = Interlocked.Increment(ref _count);
|
|
return;
|
|
}
|
|
_quickElements[_count] = handle;
|
|
_ = Interlocked.Increment(ref _count);
|
|
}
|
|
|
|
public bool TryDequeue(
|
|
int generation,
|
|
out WaitHandle handle
|
|
)
|
|
{
|
|
if (_count == 0)
|
|
{
|
|
handle = null!;
|
|
return false;
|
|
}
|
|
for (int i = 0; i < _count; i++) {
|
|
_quickElements[i].UpdatePriority(generation);
|
|
}
|
|
Element.Sort(ref _quickElements);
|
|
handle = _quickElements[0];
|
|
_count--;
|
|
_quickElements[0] = default!;
|
|
if (_count > 7) {
|
|
_ = _fallback.TryDequeue(out _quickElements[0]!);
|
|
}
|
|
return true;
|
|
}
|
|
|
|
public bool TryPeek(
|
|
int generation,
|
|
out WaitHandle handle
|
|
)
|
|
{
|
|
if (_count == 0)
|
|
{
|
|
handle = null!;
|
|
return false;
|
|
}
|
|
for (int i = 0; i < _count; i++) {
|
|
_quickElements[i].UpdatePriority(generation);
|
|
}
|
|
|
|
Element.Sort(ref _quickElements);
|
|
handle = _quickElements[0];
|
|
return true;
|
|
}
|
|
|
|
public bool TryPopIfRefEqual(
|
|
int generation,
|
|
in WaitHandle handle
|
|
)
|
|
{
|
|
if (_count == 0) {
|
|
return false;
|
|
}
|
|
for (int i = 0; i < _count; i++) {
|
|
_quickElements[i].UpdatePriority(generation);
|
|
}
|
|
Element.Sort(ref _quickElements);
|
|
if (!ReferenceEquals(_quickElements[0], handle)) {
|
|
return false;
|
|
}
|
|
_count--;
|
|
_quickElements[0] = null!;
|
|
if (_count > 7) {
|
|
_ = _fallback.TryDequeue(out _quickElements[0]!);
|
|
}
|
|
return true;
|
|
}
|
|
|
|
}
|
|
|
|
[InlineArray(8)]
|
|
private struct Element
|
|
{
|
|
|
|
private WaitHandle value;
|
|
|
|
public static void Sort(
|
|
ref Element e
|
|
)
|
|
{
|
|
int maxIdx = 0;
|
|
WaitHandle first = e[0];
|
|
int maxPr = first?.Priority ?? int.MinValue;
|
|
|
|
for (int i = 1; i < 8; i++)
|
|
{
|
|
WaitHandle cur = e[i];
|
|
int p = cur?.Priority ?? int.MinValue;
|
|
if (p > maxPr)
|
|
{
|
|
maxPr = p;
|
|
maxIdx = i;
|
|
}
|
|
}
|
|
|
|
if (maxIdx != 0) {
|
|
(e[0], e[maxIdx]) = (e[maxIdx], e[0]);
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
}
|
|
|