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stgsharp/StgSharp.Common/PipeLine/PipeLineRunner.cs
T

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C#

//-----------------------------------------------------------------------
// -----------------------------------------------------------------------
// file="PipeLineRunner"
// Project: StgSharp
// AuthorGroup: Nitload
// Copyright (c) Nitload. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
//
// -----------------------------------------------------------------------
// -----------------------------------------------------------------------
using StgSharp.Threading;
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Data;
using System.Diagnostics;
using System.Linq;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
namespace StgSharp.PipeLine
{
public static class PipeLineRunner
{
private static NodeRunner[] allAvailableTask = CreateBlueprintRunnerArray();
private static CancellationTokenSource cts = new CancellationTokenSource();
private static ConcurrentStack<PipelineScheduler> pipelineInWaiting
= new ConcurrentStack<PipelineScheduler>();
private static int _callingThread;
private static SemaphoreSlim pipelineLock = new SemaphoreSlim(0, 1);
public static void Run(PipelineScheduler pipeline)
{
// Console.WriteLine();
if (pipeline == null)
{
return;
}
if (pipeline.IsRunning) {
throw new InvalidOperationException("Attempt to run a blueprint instance twice.");
}
if (!IsValidCalling()) {
pipelineLock.Wait();
}
if (InterruptAndRunNewPipeline(pipeline))
{
while (InterruptAndRunNewPipeline(NodeRunner.CurrentPipeline!)) { }
}
pipelineLock.Release();
Interlocked.Exchange(ref _callingThread, -1);
}
public static void SetMaxTaskCount(int size)
{
if (size < 1) {
size = 1;
}
if (allAvailableTask.Length >= size)
{
for (int i = size; i < allAvailableTask.Length; i++)
{
if (allAvailableTask[i] != null) {
allAvailableTask[i].Cancel();
}
}
}
Array.Resize(ref allAvailableTask, size);
}
public static void Terminate()
{
cts.Cancel();
if (NodeRunner.CurrentPipeline is null) {
return;
}
NodeRunner.CurrentPipeline.Terminate();
foreach (NodeRunner task in allAvailableTask) {
task.Cts.Cancel();
}
foreach (PipelineScheduler bp in pipelineInWaiting) {
bp.Terminate();
}
pipelineInWaiting.Clear();
}
internal static bool InterruptAndRunNewPipeline(PipelineScheduler newPipeline)
{
ArgumentNullException.ThrowIfNull(newPipeline);
if ((newPipeline != NodeRunner.CurrentPipeline) && (NodeRunner.CurrentPipeline != null))
{
// if a running bp exists
pipelineInWaiting.Push(NodeRunner.CurrentPipeline);
}
// load new bp to current bp
NodeRunner.CurrentPipeline = newPipeline;
Interlocked.Exchange(ref _callingThread, Environment.CurrentManagedThreadId);
// run beginning node to init it first.
if (!NodeRunner.CurrentPipeline.IsRunning)
{
(NodeRunner.CurrentPipeline.BeginLayer as BeginningNode)!.Run();
}
// refresh all tasks
/*
for( int i = 0; i < allAvailableTask.Length; i++ )
{
NodeRunner item = allAvailableTask[ i ];
if( ( item is null ) || item.IsCompleted ) {
allAvailableTask[ i ] = NodeRunner.Run();
}
}
/**/
PipelineNode node;
while (!cts.Token.IsCancellationRequested && NodeRunner.CurrentPipeline.RequestNextMainThreadNode(out node))
{
node.Run();
if (!NodeRunner.CurrentPipeline.IsRunning)
{
break;
}
}
while ((NodeRunner.CurrentPipeline != null) &&
NodeRunner.CurrentPipeline.IsRunning &&
!cts.Token.IsCancellationRequested &&
NodeRunner.CurrentPipeline!.RequestNexConcurrentNode(out node))
{
node.Run();
if (!NodeRunner.CurrentPipeline!.IsRunning)
{
break;
}
}
(NodeRunner.CurrentPipeline!.EndLayer as EndingNode)!.Run();
bool isEmpty = pipelineInWaiting.TryPop(out PipelineScheduler? pipeline);
NodeRunner.CurrentPipeline = pipeline!;
return isEmpty;
}
/// <summary>
/// <para> Only the following occasions of calling are valid: </para> <para> 1. no bp is
/// running or the only bp is quitting. </para><para> 2. calling from the main thread or a
/// thread the current bp is running on.</para>
/// </summary>
internal static bool IsValidCalling()
{
if ((NodeRunner.CurrentPipeline == null) || //no bp running at all
((pipelineInWaiting.IsEmpty) && (NodeRunner.CurrentPipeline.IsRunning == false)))
{
// a bp is quitting
// in case no bp is running
return true;
}
int? id = Task.CurrentId;
if (id is null)
{
// in case calling from main thread and current running bp
return _callingThread == Environment.CurrentManagedThreadId;
}
foreach (NodeRunner item in allAvailableTask)
{
if (item.Id == id)
{
// if calling from any bp running task
return true;
}
}
return false;
}
private static NodeRunner[] CreateBlueprintRunnerArray()
{
int count = Environment.ProcessorCount;
return new NodeRunner[ count < 2 ? count : count - 2];
}
}
internal class NodeRunner : CancellableTask
{
private static volatile PipelineScheduler? _current;
internal NodeRunner()
: base()
{
_startup = InternalRun;
}
internal static PipelineScheduler? CurrentPipeline
{
get => _current;
set => _current = value;
}
internal static NodeRunner Run()
{
NodeRunner ret = new NodeRunner
{
_startup = InternalRun
};
ret._internalTask = Task.Run(ret.InternalAction);
return ret;
}
private static void InternalRun(CancellationToken token)
{
PipelineNode item;
Console.WriteLine($"Global thread {Environment.CurrentManagedThreadId} starts.");
while ((CurrentPipeline != null) &&
CurrentPipeline.IsRunning &&
!token.IsCancellationRequested &&
CurrentPipeline.RequestNexConcurrentNode(out item)) {
item.Run();
}
}
}//------------------------------------- End of Class ------------------------------------------
}